diff options
Diffstat (limited to '')
-rw-r--r-- | src/AssetManager.cpp | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp index 0579b5d..7f4bf7d 100644 --- a/src/AssetManager.cpp +++ b/src/AssetManager.cpp @@ -9,7 +9,6 @@ #include <SDL.h> #include <SDL_image.h> -#include "Texture.hpp" #include "Utility.hpp" namespace fs = std::experimental::filesystem::v1; @@ -34,7 +33,6 @@ AssetManager::AssetManager() { LoadTextures(); LoadIds(); - LoadTextureResources(); ParseBlockModels(); } @@ -52,160 +50,6 @@ void AssetManager::LoadIds() { } AssetManager::~AssetManager() { - delete textureAtlas; -} - -//TODO: This function must be replaced with runtime texture atlas generating -void AssetManager::LoadTextureResources() { - std::ifstream in(pathToTextureIndex); - nlohmann::json index; - in >> index; - std::string filename = index["meta"]["image"].get<std::string>(); - float textureWidth = index["meta"]["size"]["w"].get<int>(); - float textureHeight = index["meta"]["size"]["h"].get<int>(); - size_t sizeName = 0,sizeTexture = 0; - for (auto &it:index["frames"]) { - auto frame = it["frame"]; - TextureCoordinates coord; - coord.x = frame["x"].get<int>() / textureWidth; - coord.y = frame["y"].get<int>() / textureHeight; - coord.w = frame["w"].get<int>() / textureWidth; - coord.h = frame["h"].get<int>() / textureHeight; - std::string assetName = it["filename"].get<std::string>(); - assetName.insert(0, "minecraft/textures/"); - assetName.erase(assetName.length() - 4); - assetName.shrink_to_fit(); - sizeName += sizeof(assetName) + assetName.capacity(); - sizeTexture += sizeof(coord); - assetTextures[assetName] = coord; - } - textureAtlas = new Texture(filename); - LOG(INFO) << "Texture atlas id is " << textureAtlas->texture; -} - -TextureCoordinates AssetManager::GetTextureByAssetName(const std::string &AssetName) { - auto it = assetTextures.find(AssetName); - if (it != assetTextures.end()) - return it->second; - else - return TextureCoordinates{-1, -1, -1, -1}; -} - -std::string AssetManager::GetTextureAssetNameByBlockId(BlockTextureId block) { - //Block sides: 0 - bottom, 1 - top, 2 - north, 3 - south, 4 - west, 5 - east 6 - every side - const std::map<BlockTextureId, std::string> lookupTable = { - {BlockTextureId(0, 0), "minecraft/textures/blocks/air"}, - {BlockTextureId(1, 0), "minecraft/textures/blocks/stone"}, - {BlockTextureId(1, 1), "minecraft/textures/blocks/stone_granite"}, - - {BlockTextureId(2, 0, 0), "minecraft/textures/blocks/dirt"}, - {BlockTextureId(2, 0, 1), "minecraft/textures/blocks/grass_top"}, - {BlockTextureId(2, 0, 2), "minecraft/textures/blocks/grass_side"}, - {BlockTextureId(2, 0, 3), "minecraft/textures/blocks/grass_side"}, - {BlockTextureId(2, 0, 4), "minecraft/textures/blocks/grass_side"}, - {BlockTextureId(2, 0, 5), "minecraft/textures/blocks/grass_side"}, - - {BlockTextureId(3, 0), "minecraft/textures/blocks/dirt"}, - {BlockTextureId(4, 0), "minecraft/textures/blocks/cobblestone"}, - {BlockTextureId(5, 0), "minecraft/textures/blocks/planks"}, - - {BlockTextureId(7, 0), "minecraft/textures/blocks/bedrock"}, - - {BlockTextureId(17, 0, 0), "minecraft/textures/blocks/log_oak_top"}, - {BlockTextureId(17, 0, 1), "minecraft/textures/blocks/log_oak_top"}, - {BlockTextureId(17, 0, 2), "minecraft/textures/blocks/log_oak"}, - {BlockTextureId(17, 0, 3), "minecraft/textures/blocks/log_oak"}, - {BlockTextureId(17, 0, 4), "minecraft/textures/blocks/log_oak"}, - {BlockTextureId(17, 0, 5), "minecraft/textures/blocks/log_oak"}, - - {BlockTextureId(17, 1, 0), "minecraft/textures/blocks/log_spruce_top"}, - {BlockTextureId(17, 1, 1), "minecraft/textures/blocks/log_spruce_top"}, - {BlockTextureId(17, 1, 2), "minecraft/textures/blocks/log_spruce"}, - {BlockTextureId(17, 1, 3), "minecraft/textures/blocks/log_spruce"}, - {BlockTextureId(17, 1, 4), "minecraft/textures/blocks/log_spruce"}, - {BlockTextureId(17, 1, 5), "minecraft/textures/blocks/log_spruce"}, - - {BlockTextureId(17, 2, 0), "minecraft/textures/blocks/log_birch_top"}, - {BlockTextureId(17, 2, 1), "minecraft/textures/blocks/log_birch_top"}, - {BlockTextureId(17, 2, 2), "minecraft/textures/blocks/log_birch"}, - {BlockTextureId(17, 2, 3), "minecraft/textures/blocks/log_birch"}, - {BlockTextureId(17, 2, 4), "minecraft/textures/blocks/log_birch"}, - {BlockTextureId(17, 2, 5), "minecraft/textures/blocks/log_birch"}, - - {BlockTextureId(17, 3, 0), "minecraft/textures/blocks/log_jungle_top"}, - {BlockTextureId(17, 3, 1), "minecraft/textures/blocks/log_jungle_top"}, - {BlockTextureId(17, 3, 2), "minecraft/textures/blocks/log_jungle"}, - {BlockTextureId(17, 3, 3), "minecraft/textures/blocks/log_jungle"}, - {BlockTextureId(17, 3, 4), "minecraft/textures/blocks/log_jungle"}, - {BlockTextureId(17, 3, 5), "minecraft/textures/blocks/log_jungle"}, - - {BlockTextureId(18, 0), "minecraft/textures/blocks/leaves_oak"}, - {BlockTextureId(18, 1), "minecraft/textures/blocks/leaves_spruce"}, - {BlockTextureId(18, 2), "minecraft/textures/blocks/leaves_birch"}, - {BlockTextureId(18, 3), "minecraft/textures/blocks/leaves_jungle"}, - - {BlockTextureId(61, 0, 0), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(61, 0, 1), "minecraft/textures/blocks/furnace_top"}, - {BlockTextureId(61, 0, 2), "minecraft/textures/blocks/furnace_front_off"}, - {BlockTextureId(61, 0, 3), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(61, 0, 4), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(61, 0, 5), "minecraft/textures/blocks/furnace_side"}, - - {BlockTextureId(62, 0, 0), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(62, 0, 1), "minecraft/textures/blocks/furnace_top"}, - {BlockTextureId(62, 0, 2), "minecraft/textures/blocks/furnace_front_on"}, - {BlockTextureId(62, 0, 3), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(62, 0, 4), "minecraft/textures/blocks/furnace_side"}, - {BlockTextureId(62, 0, 5), "minecraft/textures/blocks/furnace_side"}, - - - {BlockTextureId(31, 0), "minecraft/textures/blocks/deadbush"}, - {BlockTextureId(31, 1), "minecraft/textures/blocks/tallgrass"}, - {BlockTextureId(31, 2), "minecraft/textures/blocks/fern"}, - }; - - auto ret = lookupTable.find(block); - return (ret == lookupTable.end()) ? "" : ret->second; -} - -GLuint AssetManager::GetTextureAtlas() { - return textureAtlas->texture; -} - -TextureCoordinates AssetManager::GetTextureByBlock(BlockTextureId block) { - std::string assetName = this->GetTextureAssetNameByBlockId(block); - return this->GetTextureByAssetName(assetName); -} - -const std::map<BlockTextureId, glm::vec4> &AssetManager::GetTextureAtlasIndexes() { - if (!textureAtlasIndexes.empty()) - return textureAtlasIndexes; - - LOG(INFO) << "Initializing texture atlas..."; - for (int id = 1; id < 128; id++) { - for (int state = 0; state < 16; state++) { - BlockTextureId blockTextureId(id, state, 6); - if (!this->GetTextureByBlock(blockTextureId) && - !this->GetTextureByBlock(BlockTextureId(id, state, 0))) { - continue; - } - - if (this->GetTextureByBlock(blockTextureId)) { - for (int i = 0; i < 6; i++) { - TextureCoordinates tc = this->GetTextureByBlock(BlockTextureId(id, state, 6)); - textureAtlasIndexes[BlockTextureId(id, state, i)] = glm::vec4(tc.x, tc.y, tc.w, tc.h); - } - } else { - for (int i = 0; i < 6; i++) { - TextureCoordinates tc = this->GetTextureByBlock(BlockTextureId(id, state, i)); - textureAtlasIndexes[BlockTextureId(id, state, i)] = glm::vec4(tc.x, tc.y, tc.w, tc.h); - } - } - } - } - LOG(INFO) << "Created " << textureAtlasIndexes.size() << " texture indexes"; - - return textureAtlasIndexes; } AssetManager &AssetManager::Instance() { |