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Diffstat (limited to '')
-rw-r--r-- | external/include/glm/mat3x2.hpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/external/include/glm/mat3x2.hpp b/external/include/glm/mat3x2.hpp index 40a56de..4500769 100644 --- a/external/include/glm/mat3x2.hpp +++ b/external/include/glm/mat3x2.hpp @@ -1,31 +1,33 @@ /// @ref core /// @file glm/mat3x2.hpp +#include "detail/setup.hpp" + #pragma once #include "detail/type_mat3x2.hpp" namespace glm { - /// 3 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. + /// 3 columns of 2 components matrix of low qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, lowp> lowp_mat3x2; - - /// 3 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<3, 2, float, lowp> lowp_mat3x2; + + /// 3 columns of 2 components matrix of medium qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, mediump> mediump_mat3x2; - - /// 3 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<3, 2, float, mediump> mediump_mat3x2; + + /// 3 columns of 2 components matrix of high qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, highp> highp_mat3x2; + typedef mat<3, 2, float, highp> highp_mat3x2; }//namespace |