diff options
Diffstat (limited to 'external/include/glm/mat2x2.hpp')
-rw-r--r-- | external/include/glm/mat2x2.hpp | 48 |
1 files changed, 25 insertions, 23 deletions
diff --git a/external/include/glm/mat2x2.hpp b/external/include/glm/mat2x2.hpp index 420fe9d..057466d 100644 --- a/external/include/glm/mat2x2.hpp +++ b/external/include/glm/mat2x2.hpp @@ -1,52 +1,54 @@ /// @ref core /// @file glm/mat2x2.hpp +#include "detail/setup.hpp" + #pragma once #include "detail/type_mat2x2.hpp" namespace glm { - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. + /// 2 columns of 2 components matrix of low qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<2, 2, float, lowp> lowp_mat2; + + /// 2 columns of 2 components matrix of medium qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<2, 2, float, mediump> mediump_mat2; + + /// 2 columns of 2 components matrix of high qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2; - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<2, 2, float, highp> highp_mat2; + + /// 2 columns of 2 components matrix of low qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2x2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<2, 2, float, lowp> lowp_mat2x2; + + /// 2 columns of 2 components matrix of medium qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2x2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. + typedef mat<2, 2, float, mediump> mediump_mat2x2; + + /// 2 columns of 2 components matrix of high qualifier floating-point numbers. + /// There is no guarantee on the actual qualifier. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2x2; + typedef mat<2, 2, float, highp> highp_mat2x2; }//namespace glm |