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-rw-r--r--external/include/glm/gtx/vector_angle.hpp27
1 files changed, 12 insertions, 15 deletions
diff --git a/external/include/glm/gtx/vector_angle.hpp b/external/include/glm/gtx/vector_angle.hpp
index d52d3f8..401a47e 100644
--- a/external/include/glm/gtx/vector_angle.hpp
+++ b/external/include/glm/gtx/vector_angle.hpp
@@ -8,9 +8,9 @@
/// @defgroup gtx_vector_angle GLM_GTX_vector_angle
/// @ingroup gtx
///
-/// @brief Compute angle between vectors
+/// Include <glm/gtx/vector_angle.hpp> to use the features of this extension.
///
-/// <glm/gtx/vector_angle.hpp> need to be included to use these functionalities.
+/// Compute angle between vectors
#pragma once
@@ -20,6 +20,10 @@
#include "../gtx/quaternion.hpp"
#include "../gtx/rotate_vector.hpp"
+#ifndef GLM_ENABLE_EXPERIMENTAL
+# error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
+#endif
+
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_vector_angle extension included")
#endif
@@ -32,27 +36,20 @@ namespace glm
//! Returns the absolute angle between two vectors.
//! Parameters need to be normalized.
/// @see gtx_vector_angle extension.
- template <typename vecType>
- GLM_FUNC_DECL typename vecType::value_type angle(
- vecType const & x,
- vecType const & y);
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_DECL T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
//! Returns the oriented angle between two 2d vectors.
//! Parameters need to be normalized.
/// @see gtx_vector_angle extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T orientedAngle(
- tvec2<T, P> const & x,
- tvec2<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y);
//! Returns the oriented angle between two 3d vectors based from a reference axis.
//! Parameters need to be normalized.
/// @see gtx_vector_angle extension.
- template <typename T, precision P>
- GLM_FUNC_DECL T orientedAngle(
- tvec3<T, P> const & x,
- tvec3<T, P> const & y,
- tvec3<T, P> const & ref);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref);
/// @}
}// namespace glm