diff options
Diffstat (limited to 'depedencies/include/glm')
263 files changed, 0 insertions, 52827 deletions
diff --git a/depedencies/include/glm/common.hpp b/depedencies/include/glm/common.hpp deleted file mode 100644 index f57e800..0000000 --- a/depedencies/include/glm/common.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/common.hpp - -#pragma once - -#include "detail/func_common.hpp" diff --git a/depedencies/include/glm/detail/_features.hpp b/depedencies/include/glm/detail/_features.hpp deleted file mode 100644 index 97dd633..0000000 --- a/depedencies/include/glm/detail/_features.hpp +++ /dev/null @@ -1,399 +0,0 @@ -/// @ref core -/// @file glm/detail/_features.hpp - -#pragma once - -// #define GLM_CXX98_EXCEPTIONS -// #define GLM_CXX98_RTTI - -// #define GLM_CXX11_RVALUE_REFERENCES -// Rvalue references - GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html - -// GLM_CXX11_TRAILING_RETURN -// Rvalue references for *this - GCC not supported -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm - -// GLM_CXX11_NONSTATIC_MEMBER_INIT -// Initialization of class objects by rvalues - GCC any -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html - -// GLM_CXX11_NONSTATIC_MEMBER_INIT -// Non-static data member initializers - GCC 4.7 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm - -// #define GLM_CXX11_VARIADIC_TEMPLATE -// Variadic templates - GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf - -// -// Extending variadic template template parameters - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf - -// #define GLM_CXX11_GENERALIZED_INITIALIZERS -// Initializer lists - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm - -// #define GLM_CXX11_STATIC_ASSERT -// Static assertions - GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html - -// #define GLM_CXX11_AUTO_TYPE -// auto-typed variables - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf - -// #define GLM_CXX11_AUTO_TYPE -// Multi-declarator auto - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf - -// #define GLM_CXX11_AUTO_TYPE -// Removal of auto as a storage-class specifier - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm - -// #define GLM_CXX11_AUTO_TYPE -// New function declarator syntax - GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm - -// #define GLM_CXX11_LAMBDAS -// New wording for C++0x lambdas - GCC 4.5 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf - -// #define GLM_CXX11_DECLTYPE -// Declared type of an expression - GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf - -// -// Right angle brackets - GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html - -// -// Default template arguments for function templates DR226 GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226 - -// -// Solving the SFINAE problem for expressions DR339 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html - -// #define GLM_CXX11_ALIAS_TEMPLATE -// Template aliases N2258 GCC 4.7 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf - -// -// Extern templates N1987 Yes -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm - -// #define GLM_CXX11_NULLPTR -// Null pointer constant N2431 GCC 4.6 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf - -// #define GLM_CXX11_STRONG_ENUMS -// Strongly-typed enums N2347 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf - -// -// Forward declarations for enums N2764 GCC 4.6 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf - -// -// Generalized attributes N2761 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf - -// -// Generalized constant expressions N2235 GCC 4.6 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf - -// -// Alignment support N2341 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf - -// #define GLM_CXX11_DELEGATING_CONSTRUCTORS -// Delegating constructors N1986 GCC 4.7 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf - -// -// Inheriting constructors N2540 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm - -// #define GLM_CXX11_EXPLICIT_CONVERSIONS -// Explicit conversion operators N2437 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf - -// -// New character types N2249 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html - -// -// Unicode string literals N2442 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm - -// -// Raw string literals N2442 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm - -// -// Universal character name literals N2170 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html - -// #define GLM_CXX11_USER_LITERALS -// User-defined literals N2765 GCC 4.7 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf - -// -// Standard Layout Types N2342 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm - -// #define GLM_CXX11_DEFAULTED_FUNCTIONS -// #define GLM_CXX11_DELETED_FUNCTIONS -// Defaulted and deleted functions N2346 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm - -// -// Extended friend declarations N1791 GCC 4.7 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf - -// -// Extending sizeof N2253 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html - -// #define GLM_CXX11_INLINE_NAMESPACES -// Inline namespaces N2535 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm - -// #define GLM_CXX11_UNRESTRICTED_UNIONS -// Unrestricted unions N2544 GCC 4.6 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf - -// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS -// Local and unnamed types as template arguments N2657 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm - -// #define GLM_CXX11_RANGE_FOR -// Range-based for N2930 GCC 4.6 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html - -// #define GLM_CXX11_OVERRIDE_CONTROL -// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7 -// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm - -// -// Minimal support for garbage collection and reachability-based leak detection N2670 No -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm - -// #define GLM_CXX11_NOEXCEPT -// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only) -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html - -// -// Defining move special member functions N3053 GCC 4.6 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html - -// -// Sequence points N2239 Yes -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html - -// -// Atomic operations N2427 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html - -// -// Strong Compare and Exchange N2748 GCC 4.5 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html - -// -// Bidirectional Fences N2752 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm - -// -// Memory model N2429 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm - -// -// Data-dependency ordering: atomics and memory model N2664 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm - -// -// Propagating exceptions N2179 GCC 4.4 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html - -// -// Abandoning a process and at_quick_exit N2440 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm - -// -// Allow atomics use in signal handlers N2547 Yes -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm - -// -// Thread-local storage N2659 GCC 4.8 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm - -// -// Dynamic initialization and destruction with concurrency N2660 GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm - -// -// __func__ predefined identifier N2340 GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm - -// -// C99 preprocessor N1653 GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm - -// -// long long N1811 GCC 4.3 -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf - -// -// Extended integral types N1988 Yes -// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf - -#if(GLM_COMPILER & GLM_COMPILER_GCC) - -# if(GLM_COMPILER >= GLM_COMPILER_GCC43) -# define GLM_CXX11_STATIC_ASSERT -# endif - -#elif(GLM_COMPILER & GLM_COMPILER_CLANG) -# if(__has_feature(cxx_exceptions)) -# define GLM_CXX98_EXCEPTIONS -# endif - -# if(__has_feature(cxx_rtti)) -# define GLM_CXX98_RTTI -# endif - -# if(__has_feature(cxx_access_control_sfinae)) -# define GLM_CXX11_ACCESS_CONTROL_SFINAE -# endif - -# if(__has_feature(cxx_alias_templates)) -# define GLM_CXX11_ALIAS_TEMPLATE -# endif - -# if(__has_feature(cxx_alignas)) -# define GLM_CXX11_ALIGNAS -# endif - -# if(__has_feature(cxx_attributes)) -# define GLM_CXX11_ATTRIBUTES -# endif - -# if(__has_feature(cxx_constexpr)) -# define GLM_CXX11_CONSTEXPR -# endif - -# if(__has_feature(cxx_decltype)) -# define GLM_CXX11_DECLTYPE -# endif - -# if(__has_feature(cxx_default_function_template_args)) -# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS -# endif - -# if(__has_feature(cxx_defaulted_functions)) -# define GLM_CXX11_DEFAULTED_FUNCTIONS -# endif - -# if(__has_feature(cxx_delegating_constructors)) -# define GLM_CXX11_DELEGATING_CONSTRUCTORS -# endif - -# if(__has_feature(cxx_deleted_functions)) -# define GLM_CXX11_DELETED_FUNCTIONS -# endif - -# if(__has_feature(cxx_explicit_conversions)) -# define GLM_CXX11_EXPLICIT_CONVERSIONS -# endif - -# if(__has_feature(cxx_generalized_initializers)) -# define GLM_CXX11_GENERALIZED_INITIALIZERS -# endif - -# if(__has_feature(cxx_implicit_moves)) -# define GLM_CXX11_IMPLICIT_MOVES -# endif - -# if(__has_feature(cxx_inheriting_constructors)) -# define GLM_CXX11_INHERITING_CONSTRUCTORS -# endif - -# if(__has_feature(cxx_inline_namespaces)) -# define GLM_CXX11_INLINE_NAMESPACES -# endif - -# if(__has_feature(cxx_lambdas)) -# define GLM_CXX11_LAMBDAS -# endif - -# if(__has_feature(cxx_local_type_template_args)) -# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS -# endif - -# if(__has_feature(cxx_noexcept)) -# define GLM_CXX11_NOEXCEPT -# endif - -# if(__has_feature(cxx_nonstatic_member_init)) -# define GLM_CXX11_NONSTATIC_MEMBER_INIT -# endif - -# if(__has_feature(cxx_nullptr)) -# define GLM_CXX11_NULLPTR -# endif - -# if(__has_feature(cxx_override_control)) -# define GLM_CXX11_OVERRIDE_CONTROL -# endif - -# if(__has_feature(cxx_reference_qualified_functions)) -# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS -# endif - -# if(__has_feature(cxx_range_for)) -# define GLM_CXX11_RANGE_FOR -# endif - -# if(__has_feature(cxx_raw_string_literals)) -# define GLM_CXX11_RAW_STRING_LITERALS -# endif - -# if(__has_feature(cxx_rvalue_references)) -# define GLM_CXX11_RVALUE_REFERENCES -# endif - -# if(__has_feature(cxx_static_assert)) -# define GLM_CXX11_STATIC_ASSERT -# endif - -# if(__has_feature(cxx_auto_type)) -# define GLM_CXX11_AUTO_TYPE -# endif - -# if(__has_feature(cxx_strong_enums)) -# define GLM_CXX11_STRONG_ENUMS -# endif - -# if(__has_feature(cxx_trailing_return)) -# define GLM_CXX11_TRAILING_RETURN -# endif - -# if(__has_feature(cxx_unicode_literals)) -# define GLM_CXX11_UNICODE_LITERALS -# endif - -# if(__has_feature(cxx_unrestricted_unions)) -# define GLM_CXX11_UNRESTRICTED_UNIONS -# endif - -# if(__has_feature(cxx_user_literals)) -# define GLM_CXX11_USER_LITERALS -# endif - -# if(__has_feature(cxx_variadic_templates)) -# define GLM_CXX11_VARIADIC_TEMPLATES -# endif - -#endif//(GLM_COMPILER & GLM_COMPILER_CLANG) diff --git a/depedencies/include/glm/detail/_fixes.hpp b/depedencies/include/glm/detail/_fixes.hpp deleted file mode 100644 index c957562..0000000 --- a/depedencies/include/glm/detail/_fixes.hpp +++ /dev/null @@ -1,30 +0,0 @@ -/// @ref core -/// @file glm/detail/_fixes.hpp - -#include <cmath> - -//! Workaround for compatibility with other libraries -#ifdef max -#undef max -#endif - -//! Workaround for compatibility with other libraries -#ifdef min -#undef min -#endif - -//! Workaround for Android -#ifdef isnan -#undef isnan -#endif - -//! Workaround for Android -#ifdef isinf -#undef isinf -#endif - -//! Workaround for Chrone Native Client -#ifdef log2 -#undef log2 -#endif - diff --git a/depedencies/include/glm/detail/_noise.hpp b/depedencies/include/glm/detail/_noise.hpp deleted file mode 100644 index 89403f4..0000000 --- a/depedencies/include/glm/detail/_noise.hpp +++ /dev/null @@ -1,107 +0,0 @@ -/// @ref core -/// @file glm/detail/_noise.hpp - -#pragma once - -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../common.hpp" - -namespace glm{ -namespace detail -{ - template <typename T> - GLM_FUNC_QUALIFIER T mod289(T const & x) - { - return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0); - } - - template <typename T> - GLM_FUNC_QUALIFIER T permute(T const & x) - { - return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x) - { - return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x) - { - return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x) - { - return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); - } -/* - template <typename T, precision P, template<typename> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x) - { - return mod289(((x * T(34)) + T(1)) * x); - } -*/ - template <typename T> - GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r) - { - return T(1.79284291400159) - T(0.85373472095314) * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> taylorInvSqrt(tvec2<T, P> const & r) - { - return T(1.79284291400159) - T(0.85373472095314) * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> taylorInvSqrt(tvec3<T, P> const & r) - { - return T(1.79284291400159) - T(0.85373472095314) * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> taylorInvSqrt(tvec4<T, P> const & r) - { - return T(1.79284291400159) - T(0.85373472095314) * r; - } -/* - template <typename T, precision P, template<typename> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r) - { - return T(1.79284291400159) - T(0.85373472095314) * r; - } -*/ - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t) - { - return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t) - { - return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t) - { - return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); - } -/* - template <typename T, precision P, template <typename> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t) - { - return (t * t * t) * (t * (t * T(6) - T(15)) + T(10)); - } -*/ -}//namespace detail -}//namespace glm - diff --git a/depedencies/include/glm/detail/_swizzle.hpp b/depedencies/include/glm/detail/_swizzle.hpp deleted file mode 100644 index 8e134d9..0000000 --- a/depedencies/include/glm/detail/_swizzle.hpp +++ /dev/null @@ -1,797 +0,0 @@ -/// @ref core -/// @file glm/detail/_swizzle.hpp - -#pragma once - -namespace glm{ -namespace detail -{ - // Internal class for implementing swizzle operators - template <typename T, int N> - struct _swizzle_base0 - { - protected: - GLM_FUNC_QUALIFIER T& elem(size_t i){ return (reinterpret_cast<T*>(_buffer))[i]; } - GLM_FUNC_QUALIFIER T const& elem(size_t i) const{ return (reinterpret_cast<const T*>(_buffer))[i]; } - - // Use an opaque buffer to *ensure* the compiler doesn't call a constructor. - // The size 1 buffer is assumed to aligned to the actual members so that the - // elem() - char _buffer[1]; - }; - - template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, bool Aligned> - struct _swizzle_base1 : public _swizzle_base0<T, N> - { - }; - - template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, bool Aligned> - struct _swizzle_base1<2, T, P, vecType, E0,E1,-1,-2, Aligned> : public _swizzle_base0<T, 2> - { - GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1)); } - }; - - template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, bool Aligned> - struct _swizzle_base1<3, T, P, vecType, E0,E1,E2,-1, Aligned> : public _swizzle_base0<T, 3> - { - GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1), this->elem(E2)); } - }; - - template <typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, bool Aligned> - struct _swizzle_base1<4, T, P, vecType, E0,E1,E2,E3, Aligned> : public _swizzle_base0<T, 4> - { - GLM_FUNC_QUALIFIER vecType<T, P> operator ()() const { return vecType<T, P>(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); } - }; - - // Internal class for implementing swizzle operators - /* - Template parameters: - - ValueType = type of scalar values (e.g. float, double) - VecType = class the swizzle is applies to (e.g. tvec3<float>) - N = number of components in the vector (e.g. 3) - E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec - - DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles - containing duplicate elements so that they cannot be used as r-values). - */ - template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS> - struct _swizzle_base2 : public _swizzle_base1<N, T, P, vecType, E0,E1,E2,E3, detail::is_aligned<P>::value> - { - GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t) - { - for (int i = 0; i < N; ++i) - (*this)[i] = t; - return *this; - } - - GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vecType<T, P> const& that) - { - struct op { - GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e = t; } - }; - _apply_op(that, op()); - return *this; - } - - GLM_FUNC_QUALIFIER void operator -= (vecType<T, P> const& that) - { - struct op { - GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e -= t; } - }; - _apply_op(that, op()); - } - - GLM_FUNC_QUALIFIER void operator += (vecType<T, P> const& that) - { - struct op { - GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e += t; } - }; - _apply_op(that, op()); - } - - GLM_FUNC_QUALIFIER void operator *= (vecType<T, P> const& that) - { - struct op { - GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e *= t; } - }; - _apply_op(that, op()); - } - - GLM_FUNC_QUALIFIER void operator /= (vecType<T, P> const& that) - { - struct op { - GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e /= t; } - }; - _apply_op(that, op()); - } - - GLM_FUNC_QUALIFIER T& operator[](size_t i) - { - const int offset_dst[4] = { E0, E1, E2, E3 }; - return this->elem(offset_dst[i]); - } - GLM_FUNC_QUALIFIER T operator[](size_t i) const - { - const int offset_dst[4] = { E0, E1, E2, E3 }; - return this->elem(offset_dst[i]); - } - - protected: - template <typename U> - GLM_FUNC_QUALIFIER void _apply_op(vecType<T, P> const& that, U op) - { - // Make a copy of the data in this == &that. - // The copier should optimize out the copy in cases where the function is - // properly inlined and the copy is not necessary. - T t[N]; - for (int i = 0; i < N; ++i) - t[i] = that[i]; - for (int i = 0; i < N; ++i) - op( (*this)[i], t[i] ); - } - }; - - // Specialization for swizzles containing duplicate elements. These cannot be modified. - template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3> - struct _swizzle_base2<N, T, P, vecType, E0,E1,E2,E3, 1> : public _swizzle_base1<N, T, P, vecType, E0,E1,E2,E3, detail::is_aligned<P>::value> - { - struct Stub {}; - - GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; } - - GLM_FUNC_QUALIFIER T operator[] (size_t i) const - { - const int offset_dst[4] = { E0, E1, E2, E3 }; - return this->elem(offset_dst[i]); - } - }; - - template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3> - struct _swizzle : public _swizzle_base2<N, T, P, vecType, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> - { - typedef _swizzle_base2<N, T, P, vecType, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> base_type; - - using base_type::operator=; - - GLM_FUNC_QUALIFIER operator vecType<T, P> () const { return (*this)(); } - }; - -// -// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros -// -#define _GLM_SWIZZLE_TEMPLATE1 template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3> -#define _GLM_SWIZZLE_TEMPLATE2 template <int N, typename T, precision P, template <typename, precision> class vecType, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3> -#define _GLM_SWIZZLE_TYPE1 _swizzle<N, T, P, vecType, E0, E1, E2, E3> -#define _GLM_SWIZZLE_TYPE2 _swizzle<N, T, P, vecType, F0, F1, F2, F3> - -// -// Wrapper for a binary operator (e.g. u.yy + v.zy) -// -#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \ - _GLM_SWIZZLE_TEMPLATE2 \ - GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \ - { \ - return a() OPERAND b(); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const vecType<T, P>& b) \ - { \ - return a() OPERAND b; \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const vecType<T, P>& a, const _GLM_SWIZZLE_TYPE1& b) \ - { \ - return a OPERAND b(); \ - } - -// -// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz) -// -#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b) \ - { \ - return a() OPERAND b; \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER vecType<T, P> operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b) \ - { \ - return a OPERAND b(); \ - } - -// -// Macro for wrapping a function taking one argument (e.g. abs()) -// -#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a) \ - { \ - return FUNCTION(a()); \ - } - -// -// Macro for wrapping a function taking two vector arguments (e.g. dot()). -// -#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \ - _GLM_SWIZZLE_TEMPLATE2 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \ - { \ - return FUNCTION(a(), b()); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \ - { \ - return FUNCTION(a(), b()); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b) \ - { \ - return FUNCTION(a(), b); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b) \ - { \ - return FUNCTION(a, b()); \ - } - -// -// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()). -// -#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \ - _GLM_SWIZZLE_TEMPLATE2 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c) \ - { \ - return FUNCTION(a(), b(), c); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \ - { \ - return FUNCTION(a(), b(), c); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\ - { \ - return FUNCTION(a(), b, c); \ - } \ - _GLM_SWIZZLE_TEMPLATE1 \ - GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \ - { \ - return FUNCTION(a, b(), c); \ - } - -}//namespace detail -}//namespace glm - -namespace glm -{ - namespace detail - { - _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-) - _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*) - _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+) - _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-) - _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*) - _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/) - } - - // - // Swizzles are distinct types from the unswizzled type. The below macros will - // provide template specializations for the swizzle types for the given functions - // so that the compiler does not have any ambiguity to choosing how to handle - // the function. - // - // The alternative is to use the operator()() when calling the function in order - // to explicitly convert the swizzled type to the unswizzled type. - // - - //_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs); - //_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos); - //_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh); - //_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all); - //_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any); - - //_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot); - //_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross); - //_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step); - //_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix); -} - -#define _GLM_SWIZZLE2_2_MEMBERS(T, P, V, E0,E1) \ - struct { detail::_swizzle<2, T, P, V, 0,0,-1,-2> E0 ## E0; }; \ - struct { detail::_swizzle<2, T, P, V, 0,1,-1,-2> E0 ## E1; }; \ - struct { detail::_swizzle<2, T, P, V, 1,0,-1,-2> E1 ## E0; }; \ - struct { detail::_swizzle<2, T, P, V, 1,1,-1,-2> E1 ## E1; }; - -#define _GLM_SWIZZLE2_3_MEMBERS(T, P, V, E0,E1) \ - struct { detail::_swizzle<3,T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<3,T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<3,T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<3,T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<3,T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<3,T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<3,T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<3,T, P, V, 1,1,1,-1> E1 ## E1 ## E1; }; - -#define _GLM_SWIZZLE2_4_MEMBERS(T, P, V, E0,E1) \ - struct { detail::_swizzle<4,T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; - -#define _GLM_SWIZZLE3_2_MEMBERS(T, P, V, E0,E1,E2) \ - struct { detail::_swizzle<2,T, P, V, 0,0,-1,-2> E0 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 0,1,-1,-2> E0 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 0,2,-1,-2> E0 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 1,0,-1,-2> E1 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 1,1,-1,-2> E1 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 1,2,-1,-2> E1 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 2,0,-1,-2> E2 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 2,1,-1,-2> E2 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 2,2,-1,-2> E2 ## E2; }; - -#define _GLM_SWIZZLE3_3_MEMBERS(T, P, V ,E0,E1,E2) \ - struct { detail::_swizzle<3, T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,0,2,-1> E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,2,-1> E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,0,-1> E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,1,-1> E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,2,-1> E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,2,-1> E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,1,-1> E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,2,-1> E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,0,-1> E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,1,-1> E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,2,-1> E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,0,-1> E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,1,-1> E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,2,-1> E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,0,-1> E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,1,-1> E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,2,-1> E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,0,-1> E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,1,-1> E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,2,-1> E2 ## E2 ## E2; }; - -#define _GLM_SWIZZLE3_4_MEMBERS(T, P, V, E0,E1,E2) \ - struct { detail::_swizzle<4,T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4,T, P, V, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; - -#define _GLM_SWIZZLE4_2_MEMBERS(T, P, V, E0,E1,E2,E3) \ - struct { detail::_swizzle<2,T, P, V, 0,0,-1,-2> E0 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 0,1,-1,-2> E0 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 0,2,-1,-2> E0 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 0,3,-1,-2> E0 ## E3; }; \ - struct { detail::_swizzle<2,T, P, V, 1,0,-1,-2> E1 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 1,1,-1,-2> E1 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 1,2,-1,-2> E1 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 1,3,-1,-2> E1 ## E3; }; \ - struct { detail::_swizzle<2,T, P, V, 2,0,-1,-2> E2 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 2,1,-1,-2> E2 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 2,2,-1,-2> E2 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 2,3,-1,-2> E2 ## E3; }; \ - struct { detail::_swizzle<2,T, P, V, 3,0,-1,-2> E3 ## E0; }; \ - struct { detail::_swizzle<2,T, P, V, 3,1,-1,-2> E3 ## E1; }; \ - struct { detail::_swizzle<2,T, P, V, 3,2,-1,-2> E3 ## E2; }; \ - struct { detail::_swizzle<2,T, P, V, 3,3,-1,-2> E3 ## E3; }; - -#define _GLM_SWIZZLE4_3_MEMBERS(T, P, V, E0,E1,E2,E3) \ - struct { detail::_swizzle<3, T, P, V, 0,0,0,-1> E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,0,1,-1> E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,0,2,-1> E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,0,3,-1> E0 ## E0 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,0,-1> E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,1,-1> E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,2,-1> E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,1,3,-1> E0 ## E1 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,0,-1> E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,1,-1> E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,2,-1> E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,2,3,-1> E0 ## E2 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 0,3,0,-1> E0 ## E3 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 0,3,1,-1> E0 ## E3 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 0,3,2,-1> E0 ## E3 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 0,3,3,-1> E0 ## E3 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,0,-1> E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,1,-1> E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,2,-1> E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,0,3,-1> E1 ## E0 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,0,-1> E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,1,-1> E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,2,-1> E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,1,3,-1> E1 ## E1 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,0,-1> E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,1,-1> E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,2,-1> E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,2,3,-1> E1 ## E2 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 1,3,0,-1> E1 ## E3 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 1,3,1,-1> E1 ## E3 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 1,3,2,-1> E1 ## E3 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 1,3,3,-1> E1 ## E3 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,0,-1> E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,1,-1> E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,2,-1> E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,0,3,-1> E2 ## E0 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,0,-1> E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,1,-1> E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,2,-1> E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,1,3,-1> E2 ## E1 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,0,-1> E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,1,-1> E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,2,-1> E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,2,3,-1> E2 ## E2 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 2,3,0,-1> E2 ## E3 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 2,3,1,-1> E2 ## E3 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 2,3,2,-1> E2 ## E3 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 2,3,3,-1> E2 ## E3 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 3,0,0,-1> E3 ## E0 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 3,0,1,-1> E3 ## E0 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 3,0,2,-1> E3 ## E0 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 3,0,3,-1> E3 ## E0 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 3,1,0,-1> E3 ## E1 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 3,1,1,-1> E3 ## E1 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 3,1,2,-1> E3 ## E1 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 3,1,3,-1> E3 ## E1 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 3,2,0,-1> E3 ## E2 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 3,2,1,-1> E3 ## E2 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 3,2,2,-1> E3 ## E2 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 3,2,3,-1> E3 ## E2 ## E3; }; \ - struct { detail::_swizzle<3, T, P, V, 3,3,0,-1> E3 ## E3 ## E0; }; \ - struct { detail::_swizzle<3, T, P, V, 3,3,1,-1> E3 ## E3 ## E1; }; \ - struct { detail::_swizzle<3, T, P, V, 3,3,2,-1> E3 ## E3 ## E2; }; \ - struct { detail::_swizzle<3, T, P, V, 3,3,3,-1> E3 ## E3 ## E3; }; - -#define _GLM_SWIZZLE4_4_MEMBERS(T, P, V, E0,E1,E2,E3) \ - struct { detail::_swizzle<4, T, P, V, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \ - struct { detail::_swizzle<4, T, P, V, 3,3,3,3> E3 ## E3 ## E3 ## E3; }; diff --git a/depedencies/include/glm/detail/_swizzle_func.hpp b/depedencies/include/glm/detail/_swizzle_func.hpp deleted file mode 100644 index 4b37edb..0000000 --- a/depedencies/include/glm/detail/_swizzle_func.hpp +++ /dev/null @@ -1,696 +0,0 @@ -/// @ref core -/// @file glm/detail/_swizzle_func.hpp - -#pragma once - -#define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \ - SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \ - } - -#define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \ - SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \ - } - -#define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \ - SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \ - } - -#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \ - template <typename TMPL_TYPE> \ - SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \ - } - -#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \ - template <typename TMPL_TYPE> \ - SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \ - } - -#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \ - template <typename TMPL_TYPE> \ - SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C ## D() CONST \ - { \ - return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \ - } - -#define GLM_MUTABLE - -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) - -#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE) \ - GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, x, y) \ - GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, r, g) \ - GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, s, t) - -//GLM_SWIZZLE_GEN_REF_FROM_VEC2(valType, detail::vec2, detail::ref2) - -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B) - -#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B, A) - -#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C) - -#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, x, y, z) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, r, g, b) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, s, t, p) - -//GLM_SWIZZLE_GEN_REF_FROM_VEC3(valType, detail::vec3, detail::ref2, detail::ref3) - -#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, C) - -#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B) - -#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C, A) - -#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) - -#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \ - GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q) - -//GLM_SWIZZLE_GEN_REF_FROM_VEC4(valType, detail::vec4, detail::ref2, detail::ref3, detail::ref4) - -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) - -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) - -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B) \ - GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t) - -//GLM_SWIZZLE_GEN_VEC_FROM_VEC2(valType, detail::vec2, detail::vec2, detail::vec3, detail::vec4) - -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C) - -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C) - -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p) - -//GLM_SWIZZLE_GEN_VEC_FROM_VEC3(valType, detail::vec3, detail::vec2, detail::vec3, detail::vec4) - -#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C) \ - GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D) - -#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C) \ - GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D) - -#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, D) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, A) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, B) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, C) \ - GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, D) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \ - GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) - -#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \ - GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q) - -//GLM_SWIZZLE_GEN_VEC_FROM_VEC4(valType, detail::vec4, detail::vec2, detail::vec3, detail::vec4) diff --git a/depedencies/include/glm/detail/_vectorize.hpp b/depedencies/include/glm/detail/_vectorize.hpp deleted file mode 100644 index a08ed34..0000000 --- a/depedencies/include/glm/detail/_vectorize.hpp +++ /dev/null @@ -1,131 +0,0 @@ -/// @ref core -/// @file glm/detail/_vectorize.hpp - -#pragma once - -#include "type_vec1.hpp" -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" - -namespace glm{ -namespace detail -{ - template <typename R, typename T, precision P, template <typename, precision> class vecType> - struct functor1{}; - - template <typename R, typename T, precision P> - struct functor1<R, T, P, tvec1> - { - GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v) - { - return tvec1<R, P>(Func(v.x)); - } - }; - - template <typename R, typename T, precision P> - struct functor1<R, T, P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v) - { - return tvec2<R, P>(Func(v.x), Func(v.y)); - } - }; - - template <typename R, typename T, precision P> - struct functor1<R, T, P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v) - { - return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z)); - } - }; - - template <typename R, typename T, precision P> - struct functor1<R, T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v) - { - return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct functor2{}; - - template <typename T, precision P> - struct functor2<T, P, tvec1> - { - GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b) - { - return tvec1<T, P>(Func(a.x, b.x)); - } - }; - - template <typename T, precision P> - struct functor2<T, P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b) - { - return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y)); - } - }; - - template <typename T, precision P> - struct functor2<T, P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b) - { - return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z)); - } - }; - - template <typename T, precision P> - struct functor2<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct functor2_vec_sca{}; - - template <typename T, precision P> - struct functor2_vec_sca<T, P, tvec1> - { - GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b) - { - return tvec1<T, P>(Func(a.x, b)); - } - }; - - template <typename T, precision P> - struct functor2_vec_sca<T, P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b) - { - return tvec2<T, P>(Func(a.x, b), Func(a.y, b)); - } - }; - - template <typename T, precision P> - struct functor2_vec_sca<T, P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b) - { - return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b)); - } - }; - - template <typename T, precision P> - struct functor2_vec_sca<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b) - { - return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b)); - } - }; -}//namespace detail -}//namespace glm diff --git a/depedencies/include/glm/detail/dummy.cpp b/depedencies/include/glm/detail/dummy.cpp deleted file mode 100644 index a519a6d..0000000 --- a/depedencies/include/glm/detail/dummy.cpp +++ /dev/null @@ -1,207 +0,0 @@ -/// @ref core -/// @file glm/core/dummy.cpp -/// -/// GLM is a header only library. There is nothing to compile. -/// dummy.cpp exist only a wordaround for CMake file. - -/* -#define GLM_MESSAGES -#include <glm/glm.hpp> -#include <glm/ext.hpp> -#include <limits> - -struct material -{ - glm::vec4 emission; // Ecm - glm::vec4 ambient; // Acm - glm::vec4 diffuse; // Dcm - glm::vec4 specular; // Scm - float shininess; // Srm -}; - -struct light -{ - glm::vec4 ambient; // Acli - glm::vec4 diffuse; // Dcli - glm::vec4 specular; // Scli - glm::vec4 position; // Ppli - glm::vec4 halfVector; // Derived: Hi - glm::vec3 spotDirection; // Sdli - float spotExponent; // Srli - float spotCutoff; // Crli - // (range: [0.0,90.0], 180.0) - float spotCosCutoff; // Derived: cos(Crli) - // (range: [1.0,0.0],-1.0) - float constantAttenuation; // K0 - float linearAttenuation; // K1 - float quadraticAttenuation;// K2 -}; - - -// Sample 1 -#include <glm/vec3.hpp>// glm::vec3 -#include <glm/geometric.hpp>// glm::cross, glm::normalize - -glm::vec3 computeNormal -( - glm::vec3 const & a, - glm::vec3 const & b, - glm::vec3 const & c -) -{ - return glm::normalize(glm::cross(c - a, b - a)); -} - -typedef unsigned int GLuint; -#define GL_FALSE 0 -void glUniformMatrix4fv(GLuint, int, int, float*){} - -// Sample 2 -#include <glm/vec3.hpp> // glm::vec3 -#include <glm/vec4.hpp> // glm::vec4, glm::ivec4 -#include <glm/mat4x4.hpp> // glm::mat4 -#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective -#include <glm/gtc/type_ptr.hpp> // glm::value_ptr -void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate) -{ - glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f); - glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate)); - glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f)); - glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f)); - glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f)); - glm::mat4 MVP = Projection * View * Model; - glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP)); -} - -// Sample 3 -#include <glm/vec2.hpp>// glm::vec2 -#include <glm/packing.hpp>// glm::packUnorm2x16 -#include <glm/integer.hpp>// glm::uint -#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2 -std::size_t const VertexCount = 4; -// Float quad geometry -std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2); -glm::vec2 const PositionDataF32[VertexCount] = -{ - glm::vec2(-1.0f,-1.0f), - glm::vec2( 1.0f,-1.0f), - glm::vec2( 1.0f, 1.0f), - glm::vec2(-1.0f, 1.0f) - }; -// Half-float quad geometry -std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint); -glm::uint const PositionDataF16[VertexCount] = -{ - glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))), - glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))), - glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))), - glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f))) -}; -// 8 bits signed integer quad geometry -std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2); -glm::i8vec2 const PositionDataI8[VertexCount] = -{ - glm::i8vec2(-1,-1), - glm::i8vec2( 1,-1), - glm::i8vec2( 1, 1), - glm::i8vec2(-1, 1) -}; -// 32 bits signed integer quad geometry -std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2); -glm::i32vec2 const PositionDataI32[VertexCount] = -{ - glm::i32vec2 (-1,-1), - glm::i32vec2 ( 1,-1), - glm::i32vec2 ( 1, 1), - glm::i32vec2 (-1, 1) -}; - -struct intersection -{ - glm::vec4 position; - glm::vec3 normal; -}; -*/ - - -/* -// Sample 4 -#include <glm/vec3.hpp>// glm::vec3 -#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect -#include <glm/exponential.hpp>// glm::pow -#include <glm/gtc/random.hpp>// glm::vecRand3 -glm::vec3 lighting -( - intersection const & Intersection, - material const & Material, - light const & Light, - glm::vec3 const & View -) -{ - glm::vec3 Color(0.0f); - glm::vec3 LightVertor(glm::normalize( - Light.position - Intersection.position + - glm::vecRand3(0.0f, Light.inaccuracy)); - - if(!shadow(Intersection.position, Light.position, LightVertor)) - { - float Diffuse = glm::dot(Intersection.normal, LightVector); - if(Diffuse <= 0.0f) - return Color; - if(Material.isDiffuse()) - Color += Light.color() * Material.diffuse * Diffuse; - if(Material.isSpecular()) - { - glm::vec3 Reflect(glm::reflect( - glm::normalize(-LightVector), - glm::normalize(Intersection.normal))); - float Dot = glm::dot(Reflect, View); - float Base = Dot > 0.0f ? Dot : 0.0f; - float Specular = glm::pow(Base, Material.exponent); - Color += Material.specular * Specular; - } - } - return Color; -} -*/ - -/* -template <typename T, glm::precision P, template<typename, glm::precision> class vecType> -T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y) -{ - return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y)); -} - -#define GLM_TEMPLATE_GENTYPE typename T, glm::precision P, template<typename, glm::precision> class - -template <GLM_TEMPLATE_GENTYPE vecType> -T normalizeDotB(vecType<T, P> const & x, vecType<T, P> const & y) -{ - return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y)); -} - -template <typename vecType> -typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b) -{ - return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b)); -} -*/ -int main() -{ -/* - glm::vec1 o(1); - glm::vec2 a(1); - glm::vec3 b(1); - glm::vec4 c(1); - - glm::quat q; - glm::dualquat p; - - glm::mat4 m(1); - - float a0 = normalizeDotA(a, a); - float b0 = normalizeDotB(b, b); - float c0 = normalizeDotC(c, c); -*/ - return 0; -} diff --git a/depedencies/include/glm/detail/func_common.hpp b/depedencies/include/glm/detail/func_common.hpp deleted file mode 100644 index 871fed6..0000000 --- a/depedencies/include/glm/detail/func_common.hpp +++ /dev/null @@ -1,427 +0,0 @@ -/// @ref core -/// @file glm/detail/func_common.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> -/// -/// @defgroup core_func_common Common functions -/// @ingroup core -/// -/// These all operate component-wise. The description is per component. - -#pragma once - -#include "setup.hpp" -#include "precision.hpp" -#include "type_int.hpp" -#include "_fixes.hpp" - -namespace glm -{ - /// @addtogroup core_func_common - /// @{ - - /// Returns x if x >= 0; otherwise, it returns -x. - /// - /// @tparam genType floating-point or signed integer; scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType abs(genType x); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> abs(vecType<T, P> const & x); - - /// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0. - /// - /// @tparam genType Floating-point or signed integer; scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> sign(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer that is less then or equal to x. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> floor(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer to x - /// whose absolute value is not larger than the absolute value of x. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> trunc(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer to x. - /// The fraction 0.5 will round in a direction chosen by the - /// implementation, presumably the direction that is fastest. - /// This includes the possibility that round(x) returns the - /// same value as roundEven(x) for all values of x. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> round(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer to x. - /// A fractional part of 0.5 will round toward the nearest even - /// integer. (Both 3.5 and 4.5 for x will return 4.0.) - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - /// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer - /// that is greater than or equal to x. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> ceil(vecType<T, P> const & x); - - /// Return x - floor(x). - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType fract(genType x); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fract(vecType<T, P> const & x); - - /// Modulus. Returns x - y * floor(x / y) - /// for each component in x using the floating point value y. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType mod(genType x, genType y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the fractional part of x and sets i to the integer - /// part (as a whole number floating point value). Both the - /// return value and the output parameter will have the same - /// sign as x. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType modf(genType x, genType & i); - - /// Returns y if y < x; otherwise, it returns x. - /// - /// @tparam genType Floating-point or integer; scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType min(genType x, genType y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns y if x < y; otherwise, it returns x. - /// - /// @tparam genType Floating-point or integer; scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType max(genType x, genType y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns min(max(x, minVal), maxVal) for each component in x - /// using the floating-point values minVal and maxVal. - /// - /// @tparam genType Floating-point or integer; scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal); - - /// If genTypeU is a floating scalar or vector: - /// Returns x * (1.0 - a) + y * a, i.e., the linear blend of - /// x and y using the floating-point value a. - /// The value for a is not restricted to the range [0, 1]. - /// - /// If genTypeU is a boolean scalar or vector: - /// Selects which vector each returned component comes - /// from. For a component of <a> that is false, the - /// corresponding component of x is returned. For a - /// component of a that is true, the corresponding - /// component of y is returned. Components of x and y that - /// are not selected are allowed to be invalid floating point - /// values and will have no effect on the results. Thus, this - /// provides different functionality than - /// genType mix(genType x, genType y, genType(a)) - /// where a is a Boolean vector. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - /// - /// @param[in] x Value to interpolate. - /// @param[in] y Value to interpolate. - /// @param[in] a Interpolant. - /// - /// @tparam genTypeT Floating point scalar or vector. - /// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT. - /// - /// @code - /// #include <glm/glm.hpp> - /// ... - /// float a; - /// bool b; - /// glm::dvec3 e; - /// glm::dvec3 f; - /// glm::vec4 g; - /// glm::vec4 h; - /// ... - /// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors. - /// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h; - /// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second. - /// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter. - /// @endcode - template <typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a); - - template <typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a); - - template <typename genTypeT, typename genTypeU> - GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a); - - /// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType step(genType edge, genType x); - - /// Returns 0.0 if x < edge, otherwise it returns 1.0. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, typename T, precision P> - GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x); - - /// Returns 0.0 if x < edge, otherwise it returns 1.0. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, typename T, precision P> - GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x); - - /// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and - /// performs smooth Hermite interpolation between 0 and 1 - /// when edge0 < x < edge1. This is useful in cases where - /// you would want a threshold function with a smooth - /// transition. This is equivalent to: - /// genType t; - /// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1); - /// return t * t * (3 - 2 * t); - /// Results are undefined if edge0 >= edge1. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x); - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x); - - /// Returns true if x holds a NaN (not a number) - /// representation in the underlying implementation's set of - /// floating point representations. Returns false otherwise, - /// including for implementations with no NaN - /// representations. - /// - /// /!\ When using compiler fast math, this function may fail. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x); - - /// Returns true if x holds a positive infinity or negative - /// infinity representation in the underlying implementation's - /// set of floating point representations. Returns false - /// otherwise, including for implementations with no infinity - /// representations. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x); - - /// Returns a signed integer value representing - /// the encoding of a floating-point value. The floating-point - /// value's bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - GLM_FUNC_DECL int floatBitsToInt(float const & v); - - /// Returns a signed integer value representing - /// the encoding of a floating-point value. The floatingpoint - /// value's bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_DECL vecType<int, P> floatBitsToInt(vecType<float, P> const & v); - - /// Returns a unsigned integer value representing - /// the encoding of a floating-point value. The floatingpoint - /// value's bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - GLM_FUNC_DECL uint floatBitsToUint(float const & v); - - /// Returns a unsigned integer value representing - /// the encoding of a floating-point value. The floatingpoint - /// value's bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_DECL vecType<uint, P> floatBitsToUint(vecType<float, P> const & v); - - /// Returns a floating-point value corresponding to a signed - /// integer encoding of a floating-point value. - /// If an inf or NaN is passed in, it will not signal, and the - /// resulting floating point value is unspecified. Otherwise, - /// the bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - GLM_FUNC_DECL float intBitsToFloat(int const & v); - - /// Returns a floating-point value corresponding to a signed - /// integer encoding of a floating-point value. - /// If an inf or NaN is passed in, it will not signal, and the - /// resulting floating point value is unspecified. Otherwise, - /// the bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_DECL vecType<float, P> intBitsToFloat(vecType<int, P> const & v); - - /// Returns a floating-point value corresponding to a - /// unsigned integer encoding of a floating-point value. - /// If an inf or NaN is passed in, it will not signal, and the - /// resulting floating point value is unspecified. Otherwise, - /// the bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - GLM_FUNC_DECL float uintBitsToFloat(uint const & v); - - /// Returns a floating-point value corresponding to a - /// unsigned integer encoding of a floating-point value. - /// If an inf or NaN is passed in, it will not signal, and the - /// resulting floating point value is unspecified. Otherwise, - /// the bit-level representation is preserved. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_DECL vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v); - - /// Computes and returns a * b + c. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c); - - /// Splits x into a floating-point significand in the range - /// [0.5, 1.0) and an integral exponent of two, such that: - /// x = significand * exp(2, exponent) - /// - /// The significand is returned by the function and the - /// exponent is returned in the parameter exp. For a - /// floating-point value of zero, the significant and exponent - /// are both zero. For a floating-point value that is an - /// infinity or is not a number, the results are undefined. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType, typename genIType> - GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp); - - /// Builds a floating-point number from x and the - /// corresponding integral exponent of two in exp, returning: - /// significand * exp(2, exponent) - /// - /// If this product is too large to be represented in the - /// floating-point type, the result is undefined. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>; - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType, typename genIType> - GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp); - - /// @} -}//namespace glm - -#include "func_common.inl" - diff --git a/depedencies/include/glm/detail/func_common.inl b/depedencies/include/glm/detail/func_common.inl deleted file mode 100644 index 327b058..0000000 --- a/depedencies/include/glm/detail/func_common.inl +++ /dev/null @@ -1,849 +0,0 @@ -/// @ref core -/// @file glm/detail/func_common.inl - -#include "func_vector_relational.hpp" -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" -#include "_vectorize.hpp" -#include <limits> - -namespace glm -{ - // min - template <typename genType> - GLM_FUNC_QUALIFIER genType min(genType x, genType y) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs"); - return x < y ? x : y; - } - - // max - template <typename genType> - GLM_FUNC_QUALIFIER genType max(genType x, genType y) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs"); - - return x > y ? x : y; - } - - // abs - template <> - GLM_FUNC_QUALIFIER int32 abs(int32 x) - { - int32 const y = x >> 31; - return (x ^ y) - y; - } - - // round -# if GLM_HAS_CXX11_STL - using ::std::round; -# else - template <typename genType> - GLM_FUNC_QUALIFIER genType round(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs"); - - return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5))); - } -# endif - - // trunc -# if GLM_HAS_CXX11_STL - using ::std::trunc; -# else - template <typename genType> - GLM_FUNC_QUALIFIER genType trunc(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs"); - - return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x); - } -# endif - -}//namespace glm - -namespace glm{ -namespace detail -{ - template <typename genFIType, bool /*signed*/> - struct compute_abs - {}; - - template <typename genFIType> - struct compute_abs<genFIType, true> - { - GLM_FUNC_QUALIFIER static genFIType call(genFIType x) - { - GLM_STATIC_ASSERT( - std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed || GLM_UNRESTRICTED_GENTYPE, - "'abs' only accept floating-point and integer scalar or vector inputs"); - - return x >= genFIType(0) ? x : -x; - // TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff; - } - }; - - #if GLM_COMPILER & GLM_COMPILER_CUDA - template <> - struct compute_abs<float, true> - { - GLM_FUNC_QUALIFIER static float call(float x) - { - return fabsf(x); - } - }; - #endif - - template <typename genFIType> - struct compute_abs<genFIType, false> - { - GLM_FUNC_QUALIFIER static genFIType call(genFIType x) - { - GLM_STATIC_ASSERT( - (!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer) || GLM_UNRESTRICTED_GENTYPE, - "'abs' only accept floating-point and integer scalar or vector inputs"); - return x; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_abs_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(abs, x); - } - }; - - template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_mix_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a) - { - GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); - - return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_mix_vector<T, bool, P, vecType, Aligned> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = a[i] ? y[i] : x[i]; - return Result; - } - }; - - template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_mix_scalar - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a) - { - GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); - - return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_mix_scalar<T, bool, P, vecType, Aligned> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a) - { - return a ? y : x; - } - }; - - template <typename T, typename U> - struct compute_mix - { - GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a) - { - GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); - - return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x)); - } - }; - - template <typename T> - struct compute_mix<T, bool> - { - GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a) - { - return a ? y : x; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool isFloat, bool Aligned> - struct compute_sign - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0))); - } - }; - -# if GLM_ARCH == GLM_ARCH_X86 - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_sign<T, P, vecType, false, Aligned> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - T const Shift(static_cast<T>(sizeof(T) * 8 - 1)); - vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift)); - - return (x >> Shift) | y; - } - }; -# endif - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_floor - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(std::floor, x); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_ceil - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(std::ceil, x); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_fract - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return x - floor(x); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_trunc - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(trunc, x); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_round - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(round, x); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_mod - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs."); - return a - b * floor(a / b); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_min_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y) - { - return detail::functor2<T, P, vecType>::call(min, x, y); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_max_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y) - { - return detail::functor2<T, P, vecType>::call(max, x, y); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_clamp_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal) - { - return min(max(x, minVal), maxVal); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_step_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge, vecType<T, P> const & x) - { - return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_smoothstep_vector - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs"); - vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1))); - return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp); - } - }; -}//namespace detail - - template <typename genFIType> - GLM_FUNC_QUALIFIER genFIType abs(genFIType x) - { - return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x) - { - return detail::compute_abs_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - // sign - // fast and works for any type - template <typename genFIType> - GLM_FUNC_QUALIFIER genFIType sign(genFIType x) - { - GLM_STATIC_ASSERT( - std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), - "'sign' only accept signed inputs"); - - return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559, highp>::call(tvec1<genFIType>(x)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT( - std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer), - "'sign' only accept signed inputs"); - - return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x); - } - - // floor - using ::std::floor; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs."); - return detail::compute_floor<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs"); - return detail::compute_trunc<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs"); - return detail::compute_round<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - -/* - // roundEven - template <typename genType> - GLM_FUNC_QUALIFIER genType roundEven(genType const& x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); - - return genType(int(x + genType(int(x) % 2))); - } -*/ - - // roundEven - template <typename genType> - GLM_FUNC_QUALIFIER genType roundEven(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); - - int Integer = static_cast<int>(x); - genType IntegerPart = static_cast<genType>(Integer); - genType FractionalPart = fract(x); - - if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5)) - { - return round(x); - } - else if((Integer % 2) == 0) - { - return IntegerPart; - } - else if(x <= static_cast<genType>(0)) // Work around... - { - return IntegerPart - static_cast<genType>(1); - } - else - { - return IntegerPart + static_cast<genType>(1); - } - //else // Bug on MinGW 4.5.2 - //{ - // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0)); - //} - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(roundEven, x); - } - - // ceil - using ::std::ceil; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs"); - return detail::compute_ceil<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - // fract - template <typename genType> - GLM_FUNC_QUALIFIER genType fract(genType x) - { - return fract(tvec1<genType>(x)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs"); - return detail::compute_fract<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - // mod - template <typename genType> - GLM_FUNC_QUALIFIER genType mod(genType x, genType y) - { -# if GLM_COMPILER & GLM_COMPILER_CUDA - // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530 - tvec1<genType, defaultp> Result(mod(tvec1<genType, defaultp>(x), y)); - return Result.x; -# else - return mod(tvec1<genType, defaultp>(x), y).x; -# endif - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y) - { - return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(y)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y) - { - return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, y); - } - - // modf - template <typename genType> - GLM_FUNC_QUALIFIER genType modf(genType x, genType & i) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs"); - return std::modf(x, &i); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i) - { - return tvec1<T, P>( - modf(x.x, i.x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i) - { - return tvec2<T, P>( - modf(x.x, i.x), - modf(x.y, i.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i) - { - return tvec3<T, P>( - modf(x.x, i.x), - modf(x.y, i.y), - modf(x.z, i.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i) - { - return tvec4<T, P>( - modf(x.x, i.x), - modf(x.y, i.y), - modf(x.z, i.z), - modf(x.w, i.w)); - } - - //// Only valid if (INT_MIN <= x-y <= INT_MAX) - //// min(x,y) - //r = y + ((x - y) & ((x - y) >> (sizeof(int) * - //CHAR_BIT - 1))); - //// max(x,y) - //r = x - ((x - y) & ((x - y) >> (sizeof(int) * - //CHAR_BIT - 1))); - - // min - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point inputs for the interpolator a"); - return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b) - { - return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b); - } - - // max - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point inputs for the interpolator a"); - return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b) - { - return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b); - } - - // clamp - template <typename genType> - GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs"); - return min(max(x, minVal), maxVal); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs"); - return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(minVal), vecType<T, P>(maxVal)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs"); - return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, minVal, maxVal); - } - - template <typename genTypeT, typename genTypeU> - GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a) - { - return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a); - } - - template <typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a) - { - return detail::compute_mix_scalar<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a); - } - - template <typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a) - { - return detail::compute_mix_vector<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a); - } - - // step - template <typename genType> - GLM_FUNC_QUALIFIER genType step(genType edge, genType x) - { - return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge)); - } - - template <template <typename, precision> class vecType, typename T, precision P> - GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x) - { - return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge), x); - } - - template <template <typename, precision> class vecType, typename T, precision P> - GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x) - { - return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge, x); - } - - // smoothstep - template <typename genType> - GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs"); - - genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1))); - return tmp * tmp * (genType(3) - genType(2) * tmp); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x) - { - return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge0), vecType<T, P>(edge1), x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x) - { - return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge0, edge1, x); - } - -# if GLM_HAS_CXX11_STL - using std::isnan; -# else - template <typename genType> - GLM_FUNC_QUALIFIER bool isnan(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs"); - -# if GLM_HAS_CXX11_STL - return std::isnan(x); -# elif GLM_COMPILER & GLM_COMPILER_VC - return _isnan(x) != 0; -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS - return _isnan(x) != 0; -# else - return ::isnan(x) != 0; -# endif -# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L - return _isnan(x) != 0; -# elif GLM_COMPILER & GLM_COMPILER_CUDA - return isnan(x) != 0; -# else - return std::isnan(x); -# endif - } -# endif - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); - - return detail::functor1<bool, T, P, vecType>::call(isnan, x); - } - -# if GLM_HAS_CXX11_STL - using std::isinf; -# else - template <typename genType> - GLM_FUNC_QUALIFIER bool isinf(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs"); - -# if GLM_HAS_CXX11_STL - return std::isinf(x); -# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC) -# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) - return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF; -# else - return ::isinf(x); -# endif -# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG) -# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L) - return _isinf(x) != 0; -# else - return std::isinf(x); -# endif -# elif GLM_COMPILER & GLM_COMPILER_CUDA - // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab - return isinf(double(x)) != 0; -# else - return std::isinf(x); -# endif - } -# endif - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); - - return detail::functor1<bool, T, P, vecType>::call(isinf, x); - } - - GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v) - { - return reinterpret_cast<int&>(const_cast<float&>(v)); - } - - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_QUALIFIER vecType<int, P> floatBitsToInt(vecType<float, P> const & v) - { - return reinterpret_cast<vecType<int, P>&>(const_cast<vecType<float, P>&>(v)); - } - - GLM_FUNC_QUALIFIER uint floatBitsToUint(float const & v) - { - return reinterpret_cast<uint&>(const_cast<float&>(v)); - } - - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_QUALIFIER vecType<uint, P> floatBitsToUint(vecType<float, P> const & v) - { - return reinterpret_cast<vecType<uint, P>&>(const_cast<vecType<float, P>&>(v)); - } - - GLM_FUNC_QUALIFIER float intBitsToFloat(int const & v) - { - return reinterpret_cast<float&>(const_cast<int&>(v)); - } - - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_QUALIFIER vecType<float, P> intBitsToFloat(vecType<int, P> const & v) - { - return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<int, P>&>(v)); - } - - GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & v) - { - return reinterpret_cast<float&>(const_cast<uint&>(v)); - } - - template <template <typename, precision> class vecType, precision P> - GLM_FUNC_QUALIFIER vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v) - { - return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<uint, P>&>(v)); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c) - { - return a * b + c; - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs"); - - return std::frexp(x, &exp); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs"); - - return tvec1<T, P>(std::frexp(x.x, &exp.x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs"); - - return tvec2<T, P>( - frexp(x.x, exp.x), - frexp(x.y, exp.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs"); - - return tvec3<T, P>( - frexp(x.x, exp.x), - frexp(x.y, exp.y), - frexp(x.z, exp.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs"); - - return tvec4<T, P>( - frexp(x.x, exp.x), - frexp(x.y, exp.y), - frexp(x.z, exp.z), - frexp(x.w, exp.w)); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs"); - - return std::ldexp(x, exp); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs"); - - return tvec1<T, P>( - ldexp(x.x, exp.x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs"); - - return tvec2<T, P>( - ldexp(x.x, exp.x), - ldexp(x.y, exp.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs"); - - return tvec3<T, P>( - ldexp(x.x, exp.x), - ldexp(x.y, exp.y), - ldexp(x.z, exp.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs"); - - return tvec4<T, P>( - ldexp(x.x, exp.x), - ldexp(x.y, exp.y), - ldexp(x.z, exp.z), - ldexp(x.w, exp.w)); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_common_simd.inl" -#endif diff --git a/depedencies/include/glm/detail/func_common_simd.inl b/depedencies/include/glm/detail/func_common_simd.inl deleted file mode 100644 index c76f180..0000000 --- a/depedencies/include/glm/detail/func_common_simd.inl +++ /dev/null @@ -1,231 +0,0 @@ -/// @ref core -/// @file glm/detail/func_common_simd.inl - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -#include "../simd/common.h" - -#include <immintrin.h> - -namespace glm{ -namespace detail -{ - template <precision P> - struct compute_abs_vector<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_abs(v.data); - return result; - } - }; - - template <precision P> - struct compute_abs_vector<int, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v) - { - tvec4<int, P> result(uninitialize); - result.data = glm_ivec4_abs(v.data); - return result; - } - }; - - template <precision P> - struct compute_floor<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_floor(v.data); - return result; - } - }; - - template <precision P> - struct compute_ceil<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_ceil(v.data); - return result; - } - }; - - template <precision P> - struct compute_fract<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_fract(v.data); - return result; - } - }; - - template <precision P> - struct compute_round<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_round(v.data); - return result; - } - }; - - template <precision P> - struct compute_mod<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_mod(x.data, y.data); - return result; - } - }; - - template <precision P> - struct compute_min_vector<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2) - { - tvec4<float, P> result(uninitialize); - result.data = _mm_min_ps(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_min_vector<int32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2) - { - tvec4<int32, P> result(uninitialize); - result.data = _mm_min_epi32(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_min_vector<uint32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2) - { - tvec4<uint32, P> result(uninitialize); - result.data = _mm_min_epu32(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_max_vector<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2) - { - tvec4<float, P> result(uninitialize); - result.data = _mm_max_ps(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_max_vector<int32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2) - { - tvec4<int32, P> result(uninitialize); - result.data = _mm_max_epi32(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_max_vector<uint32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2) - { - tvec4<uint32, P> result(uninitialize); - result.data = _mm_max_epu32(v1.data, v2.data); - return result; - } - }; - - template <precision P> - struct compute_clamp_vector<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal) - { - tvec4<float, P> result(uninitialize); - result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data); - return result; - } - }; - - template <precision P> - struct compute_clamp_vector<int32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal) - { - tvec4<int32, P> result(uninitialize); - result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data); - return result; - } - }; - - template <precision P> - struct compute_clamp_vector<uint32, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal) - { - tvec4<uint32, P> result(uninitialize); - result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data); - return result; - } - }; - - template <precision P> - struct compute_mix_vector<float, bool, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a) - { - __m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x); - __m128 const Mask = _mm_castsi128_ps(Load); - - tvec4<float, P> Result(uninitialize); -# if 0 && GLM_ARCH & GLM_ARCH_AVX - Result.data = _mm_blendv_ps(x.data, y.data, Mask); -# else - Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data)); -# endif - return Result; - } - }; -/* FIXME - template <precision P> - struct compute_step_vector<float, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_step(edge.data, x.data); - return result; - } - }; -*/ - template <precision P> - struct compute_smoothstep_vector<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data); - return result; - } - }; -}//namespace detail -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/detail/func_exponential.hpp b/depedencies/include/glm/detail/func_exponential.hpp deleted file mode 100644 index a83de0b..0000000 --- a/depedencies/include/glm/detail/func_exponential.hpp +++ /dev/null @@ -1,103 +0,0 @@ -/// @ref core -/// @file glm/detail/func_exponential.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> -/// -/// @defgroup core_func_exponential Exponential functions -/// @ingroup core -/// -/// These all operate component-wise. The description is per component. - -#pragma once - -#include "type_vec1.hpp" -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" -#include <cmath> - -namespace glm -{ - /// @addtogroup core_func_exponential - /// @{ - - /// Returns 'base' raised to the power 'exponent'. - /// - /// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision. - /// @param exponent Floating point value representing the 'exponent'. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent); - - /// Returns the natural exponentiation of x, i.e., e^x. - /// - /// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v); - - /// Returns the natural logarithm of v, i.e., - /// returns the value y which satisfies the equation x = e^y. - /// Results are undefined if v <= 0. - /// - /// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v); - - /// Returns 2 raised to the v power. - /// - /// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v); - - /// Returns the base 2 log of x, i.e., returns the value y, - /// which satisfies the equation x = 2 ^ y. - /// - /// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v); - - /// Returns the positive square root of v. - /// - /// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - //template <typename genType> - //GLM_FUNC_DECL genType sqrt(genType const & x); - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v); - - /// Returns the reciprocal of the positive square root of v. - /// - /// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v); - - /// @} -}//namespace glm - -#include "func_exponential.inl" diff --git a/depedencies/include/glm/detail/func_exponential.inl b/depedencies/include/glm/detail/func_exponential.inl deleted file mode 100644 index 227fe91..0000000 --- a/depedencies/include/glm/detail/func_exponential.inl +++ /dev/null @@ -1,146 +0,0 @@ -/// @ref core -/// @file glm/detail/func_exponential.inl - -#include "func_vector_relational.hpp" -#include "_vectorize.hpp" -#include <limits> -#include <cmath> -#include <cassert> - -namespace glm{ -namespace detail -{ -# if GLM_HAS_CXX11_STL - using std::log2; -# else - template <typename genType> - genType log2(genType Value) - { - return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019); - } -# endif - - template <typename T, precision P, template <class, precision> class vecType, bool isFloat, bool Aligned> - struct compute_log2 - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec) - { - return detail::functor1<T, T, P, vecType>::call(log2, vec); - } - }; - - template <template <class, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_sqrt - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(std::sqrt, x); - } - }; - - template <template <class, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_inversesqrt - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - return static_cast<T>(1) / sqrt(x); - } - }; - - template <template <class, precision> class vecType, bool Aligned> - struct compute_inversesqrt<vecType, float, lowp, Aligned> - { - GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x) - { - vecType<float, lowp> tmp(x); - vecType<float, lowp> xhalf(tmp * 0.5f); - vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x)); - vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1)); - vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i); - tmp = *ptmp; - tmp = tmp * (1.5f - xhalf * tmp * tmp); - return tmp; - } - }; -}//namespace detail - - // pow - using std::pow; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent) - { - return detail::functor2<T, P, vecType>::call(pow, base, exponent); - } - - // exp - using std::exp; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> exp(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(exp, x); - } - - // log - using std::log; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(log, x); - } - - //exp2, ln2 = 0.69314718055994530941723212145818f - template <typename genType> - GLM_FUNC_QUALIFIER genType exp2(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs"); - - return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> exp2(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(exp2, x); - } - - // log2, ln2 = 0.69314718055994530941723212145818f - template <typename genType> - GLM_FUNC_QUALIFIER genType log2(genType x) - { - return log2(tvec1<genType>(x)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x) - { - return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x); - } - - // sqrt - using std::sqrt; - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs"); - return detail::compute_sqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x); - } - - // inversesqrt - template <typename genType> - GLM_FUNC_QUALIFIER genType inversesqrt(genType x) - { - return static_cast<genType>(1) / sqrt(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs"); - return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_exponential_simd.inl" -#endif - diff --git a/depedencies/include/glm/detail/func_exponential_simd.inl b/depedencies/include/glm/detail/func_exponential_simd.inl deleted file mode 100644 index d7529ba..0000000 --- a/depedencies/include/glm/detail/func_exponential_simd.inl +++ /dev/null @@ -1,35 +0,0 @@ -/// @ref core -/// @file glm/detail/func_exponential_simd.inl - -#include "../simd/exponential.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -namespace glm{ -namespace detail -{ - template <precision P> - struct compute_sqrt<tvec4, float, P, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = _mm_sqrt_ps(v.data); - return result; - } - }; - - template <> - struct compute_sqrt<tvec4, float, aligned_lowp, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v) - { - tvec4<float, aligned_lowp> result(uninitialize); - result.data = glm_vec4_sqrt_lowp(v.data); - return result; - } - }; -}//namespace detail -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/detail/func_geometric.hpp b/depedencies/include/glm/detail/func_geometric.hpp deleted file mode 100644 index 2f39bf5..0000000 --- a/depedencies/include/glm/detail/func_geometric.hpp +++ /dev/null @@ -1,113 +0,0 @@ -/// @ref core -/// @file glm/detail/func_geometric.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> -/// -/// @defgroup core_func_geometric Geometric functions -/// @ingroup core -/// -/// These operate on vectors as vectors, not component-wise. - -#pragma once - -#include "type_vec3.hpp" - -namespace glm -{ - /// @addtogroup core_func_geometric - /// @{ - - /// Returns the length of x, i.e., sqrt(x * x). - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T length( - vecType<T, P> const & x); - - /// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T distance( - vecType<T, P> const & p0, - vecType<T, P> const & p1); - - /// Returns the dot product of x and y, i.e., result = x * y. - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T dot( - vecType<T, P> const & x, - vecType<T, P> const & y); - - /// Returns the cross product of x and y. - /// - /// @tparam valType Floating-point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> cross( - tvec3<T, P> const & x, - tvec3<T, P> const & y); - - /// Returns a vector in the same direction as x but with length of 1. - /// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> normalize( - vecType<T, P> const & x); - - /// If dot(Nref, I) < 0.0, return N, otherwise, return -N. - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> faceforward( - vecType<T, P> const & N, - vecType<T, P> const & I, - vecType<T, P> const & Nref); - - /// For the incident vector I and surface orientation N, - /// returns the reflection direction : result = I - 2.0 * dot(N, I) * N. - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename genType> - GLM_FUNC_DECL genType reflect( - genType const & I, - genType const & N); - - /// For the incident vector I and surface normal N, - /// and the ratio of indices of refraction eta, - /// return the refraction vector. - /// - /// @tparam genType Floating-point vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> refract( - vecType<T, P> const & I, - vecType<T, P> const & N, - T eta); - - /// @} -}//namespace glm - -#include "func_geometric.inl" diff --git a/depedencies/include/glm/detail/func_geometric.inl b/depedencies/include/glm/detail/func_geometric.inl deleted file mode 100644 index 07137c3..0000000 --- a/depedencies/include/glm/detail/func_geometric.inl +++ /dev/null @@ -1,247 +0,0 @@ -/// @ref core -/// @file glm/detail/func_geometric.inl - -#include "func_exponential.hpp" -#include "func_common.hpp" -#include "type_vec2.hpp" -#include "type_vec4.hpp" -#include "type_float.hpp" - -namespace glm{ -namespace detail -{ - template <template <typename, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_length - { - GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v) - { - return sqrt(dot(v, v)); - } - }; - - template <template <typename, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_distance - { - GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1) - { - return length(p1 - p0); - } - }; - - template <template <class, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_dot{}; - - template <typename T, precision P, bool Aligned> - struct compute_dot<tvec1, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b) - { - return a.x * b.x; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_dot<tvec2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y) - { - tvec2<T, P> tmp(x * y); - return tmp.x + tmp.y; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_dot<tvec3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y) - { - tvec3<T, P> tmp(x * y); - return tmp.x + tmp.y + tmp.z; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_dot<tvec4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y) - { - tvec4<T, P> tmp(x * y); - return (tmp.x + tmp.y) + (tmp.z + tmp.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_cross - { - GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs"); - - return tvec3<T, P>( - x.y * y.z - y.y * x.z, - x.z * y.x - y.z * x.x, - x.x * y.y - y.x * x.y); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_normalize - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs"); - - return v * inversesqrt(dot(v, v)); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_faceforward - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs"); - - return dot(Nref, I) < static_cast<T>(0) ? N : -N; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_reflect - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N) - { - return I - N * dot(N, I) * static_cast<T>(2); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_refract - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta) - { - T const dotValue(dot(N, I)); - T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue)); - return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0)); - } - }; -}//namespace detail - - // length - template <typename genType> - GLM_FUNC_QUALIFIER genType length(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs"); - - return abs(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs"); - - return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v); - } - - // distance - template <typename genType> - GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs"); - - return length(p1 - p0); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1) - { - return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1); - } - - // dot - template <typename T> - GLM_FUNC_QUALIFIER T dot(T x, T y) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs"); - return x * y; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs"); - return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y); - } - - // cross - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y) - { - return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y); - } - - // normalize - template <typename genType> - GLM_FUNC_QUALIFIER genType normalize(genType const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs"); - - return x < genType(0) ? genType(-1) : genType(1); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs"); - - return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x); - } - - // faceforward - template <typename genType> - GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref) - { - return dot(Nref, I) < static_cast<genType>(0) ? N : -N; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref) - { - return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref); - } - - // reflect - template <typename genType> - GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N) - { - return I - N * dot(N, I) * genType(2); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N) - { - return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N); - } - - // refract - template <typename genType> - GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs"); - genType const dotValue(dot(N, I)); - genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue)); - return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs"); - return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_geometric_simd.inl" -#endif diff --git a/depedencies/include/glm/detail/func_geometric_simd.inl b/depedencies/include/glm/detail/func_geometric_simd.inl deleted file mode 100644 index f0d14a2..0000000 --- a/depedencies/include/glm/detail/func_geometric_simd.inl +++ /dev/null @@ -1,99 +0,0 @@ -/// @ref core -/// @file glm/detail/func_geometric_simd.inl - -#include "../simd/geometric.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -namespace glm{ -namespace detail -{ - template <precision P> - struct compute_length<tvec4, float, P, true> - { - GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & v) - { - return _mm_cvtss_f32(glm_vec4_length(v.data)); - } - }; - - template <precision P> - struct compute_distance<tvec4, float, P, true> - { - GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & p0, tvec4<float, P> const & p1) - { - return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data)); - } - }; - - template <precision P> - struct compute_dot<tvec4, float, P, true> - { - GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const& x, tvec4<float, P> const& y) - { - return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data)); - } - }; - - template <precision P> - struct compute_cross<float, P, true> - { - GLM_FUNC_QUALIFIER static tvec3<float, P> call(tvec3<float, P> const & a, tvec3<float, P> const & b) - { - __m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x); - __m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x); - __m128 const xpd0 = glm_vec4_cross(set0, set1); - - tvec4<float, P> result(uninitialize); - result.data = xpd0; - return tvec3<float, P>(result); - } - }; - - template <precision P> - struct compute_normalize<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_normalize(v.data); - return result; - } - }; - - template <precision P> - struct compute_faceforward<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_faceforward(N.data, I.data, Nref.data); - return result; - } - }; - - template <precision P> - struct compute_reflect<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_reflect(I.data, N.data); - return result; - } - }; - - template <precision P> - struct compute_refract<float, P, tvec4, true> - { - GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N, float eta) - { - tvec4<float, P> result(uninitialize); - result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta)); - return result; - } - }; -}//namespace detail -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/detail/func_integer.hpp b/depedencies/include/glm/detail/func_integer.hpp deleted file mode 100644 index bd195a9..0000000 --- a/depedencies/include/glm/detail/func_integer.hpp +++ /dev/null @@ -1,203 +0,0 @@ -/// @ref core -/// @file glm/detail/func_integer.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> -/// -/// @defgroup core_func_integer Integer functions -/// @ingroup core -/// -/// These all operate component-wise. The description is per component. -/// The notation [a, b] means the set of bits from bit-number a through bit-number -/// b, inclusive. The lowest-order bit is bit 0. - -#pragma once - -#include "setup.hpp" -#include "precision.hpp" -#include "func_common.hpp" -#include "func_vector_relational.hpp" - -namespace glm -{ - /// @addtogroup core_func_integer - /// @{ - - /// Adds 32-bit unsigned integer x and y, returning the sum - /// modulo pow(2, 32). The value carry is set to 0 if the sum was - /// less than pow(2, 32), or to 1 otherwise. - /// - /// @tparam genUType Unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<uint, P> uaddCarry( - vecType<uint, P> const & x, - vecType<uint, P> const & y, - vecType<uint, P> & carry); - - /// Subtracts the 32-bit unsigned integer y from x, returning - /// the difference if non-negative, or pow(2, 32) plus the difference - /// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise. - /// - /// @tparam genUType Unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<uint, P> usubBorrow( - vecType<uint, P> const & x, - vecType<uint, P> const & y, - vecType<uint, P> & borrow); - - /// Multiplies 32-bit integers x and y, producing a 64-bit - /// result. The 32 least-significant bits are returned in lsb. - /// The 32 most-significant bits are returned in msb. - /// - /// @tparam genUType Unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL void umulExtended( - vecType<uint, P> const & x, - vecType<uint, P> const & y, - vecType<uint, P> & msb, - vecType<uint, P> & lsb); - - /// Multiplies 32-bit integers x and y, producing a 64-bit - /// result. The 32 least-significant bits are returned in lsb. - /// The 32 most-significant bits are returned in msb. - /// - /// @tparam genIType Signed integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL void imulExtended( - vecType<int, P> const & x, - vecType<int, P> const & y, - vecType<int, P> & msb, - vecType<int, P> & lsb); - - /// Extracts bits [offset, offset + bits - 1] from value, - /// returning them in the least significant bits of the result. - /// For unsigned data types, the most significant bits of the - /// result will be set to zero. For signed data types, the - /// most significant bits will be set to the value of bit offset + base - 1. - /// - /// If bits is zero, the result will be zero. The result will be - /// undefined if offset or bits is negative, or if the sum of - /// offset and bits is greater than the number of bits used - /// to store the operand. - /// - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldExtract( - vecType<T, P> const & Value, - int Offset, - int Bits); - - /// Returns the insertion the bits least-significant bits of insert into base. - /// - /// The result will have bits [offset, offset + bits - 1] taken - /// from bits [0, bits - 1] of insert, and all other bits taken - /// directly from the corresponding bits of base. If bits is - /// zero, the result will simply be base. The result will be - /// undefined if offset or bits is negative, or if the sum of - /// offset and bits is greater than the number of bits used to - /// store the operand. - /// - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldInsert( - vecType<T, P> const & Base, - vecType<T, P> const & Insert, - int Offset, - int Bits); - - /// Returns the reversal of the bits of value. - /// The bit numbered n of the result will be taken from bit (bits - 1) - n of value, - /// where bits is the total number of bits used to represent value. - /// - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v); - - /// Returns the number of bits set to 1 in the binary representation of value. - /// - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename genType> - GLM_FUNC_DECL int bitCount(genType v); - - /// Returns the number of bits set to 1 in the binary representation of value. - /// - /// @tparam T Signed or unsigned integer scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v); - - /// Returns the bit number of the least significant bit set to - /// 1 in the binary representation of value. - /// If value is zero, -1 will be returned. - /// - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename genIUType> - GLM_FUNC_DECL int findLSB(genIUType x); - - /// Returns the bit number of the least significant bit set to - /// 1 in the binary representation of value. - /// If value is zero, -1 will be returned. - /// - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v); - - /// Returns the bit number of the most significant bit in the binary representation of value. - /// For positive integers, the result will be the bit number of the most significant bit set to 1. - /// For negative integers, the result will be the bit number of the most significant - /// bit set to 0. For a value of zero or negative one, -1 will be returned. - /// - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename genIUType> - GLM_FUNC_DECL int findMSB(genIUType x); - - /// Returns the bit number of the most significant bit in the binary representation of value. - /// For positive integers, the result will be the bit number of the most significant bit set to 1. - /// For negative integers, the result will be the bit number of the most significant - /// bit set to 0. For a value of zero or negative one, -1 will be returned. - /// - /// @tparam T Signed or unsigned integer scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v); - - /// @} -}//namespace glm - -#include "func_integer.inl" diff --git a/depedencies/include/glm/detail/func_integer.inl b/depedencies/include/glm/detail/func_integer.inl deleted file mode 100644 index 25910eb..0000000 --- a/depedencies/include/glm/detail/func_integer.inl +++ /dev/null @@ -1,368 +0,0 @@ -/// @ref core -/// @file glm/detail/func_integer.inl - -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" -#include "type_int.hpp" -#include "_vectorize.hpp" -#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC) -# include <intrin.h> -# pragma intrinsic(_BitScanReverse) -#endif//(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC) -#include <limits> - -#if !GLM_HAS_EXTENDED_INTEGER_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic ignored "-Wlong-long" -# endif -# if (GLM_COMPILER & GLM_COMPILER_CLANG) -# pragma clang diagnostic ignored "-Wc++11-long-long" -# endif -#endif - -namespace glm{ -namespace detail -{ - template <typename T> - GLM_FUNC_QUALIFIER T mask(T Bits) - { - return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1); - } - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC> - struct compute_bitfieldReverseStep - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T) - { - return v; - } - }; - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned> - struct compute_bitfieldReverseStep<T, P, vecType, Aligned, true> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift) - { - return (v & Mask) << Shift | (v & (~Mask)) >> Shift; - } - }; - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned, bool EXEC> - struct compute_bitfieldBitCountStep - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T) - { - return v; - } - }; - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType, bool Aligned> - struct compute_bitfieldBitCountStep<T, P, vecType, Aligned, true> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift) - { - return (v & Mask) + ((v >> Shift) & Mask); - } - }; - - template <typename genIUType, size_t Bits> - struct compute_findLSB - { - GLM_FUNC_QUALIFIER static int call(genIUType Value) - { - if(Value == 0) - return -1; - - return glm::bitCount(~Value & (Value - static_cast<genIUType>(1))); - } - }; - -# if GLM_HAS_BITSCAN_WINDOWS - template <typename genIUType> - struct compute_findLSB<genIUType, 32> - { - GLM_FUNC_QUALIFIER static int call(genIUType Value) - { - unsigned long Result(0); - unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value)); - return IsNotNull ? int(Result) : -1; - } - }; - -# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32)) - template <typename genIUType> - struct compute_findLSB<genIUType, 64> - { - GLM_FUNC_QUALIFIER static int call(genIUType Value) - { - unsigned long Result(0); - unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value)); - return IsNotNull ? int(Result) : -1; - } - }; -# endif -# endif//GLM_HAS_BITSCAN_WINDOWS - - template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true> - struct compute_findMSB_step_vec - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T Shift) - { - return x | (x >> Shift); - } - }; - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType> - struct compute_findMSB_step_vec<T, P, vecType, false> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T) - { - return x; - } - }; - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType, int> - struct compute_findMSB_vec - { - GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & vec) - { - vecType<T, P> x(vec); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1)); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2)); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4)); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8)); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16)); - x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32)); - return vecType<int, P>(sizeof(T) * 8 - 1) - glm::bitCount(~x); - } - }; - -# if GLM_HAS_BITSCAN_WINDOWS - template <typename genIUType> - GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value) - { - unsigned long Result(0); - unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value)); - return IsNotNull ? int(Result) : -1; - } - - template <typename T, glm::precision P, template<typename, glm::precision> class vecType> - struct compute_findMSB_vec<T, P, vecType, 32> - { - GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x) - { - return detail::functor1<int, T, P, vecType>::call(compute_findMSB_32, x); - } - }; - -# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32)) - template <typename genIUType> - GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value) - { - unsigned long Result(0); - unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value)); - return IsNotNull ? int(Result) : -1; - } - - template <typename T, glm::precision P, template <class, glm::precision> class vecType> - struct compute_findMSB_vec<T, P, vecType, 64> - { - GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x) - { - return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x); - } - }; -# endif -# endif//GLM_HAS_BITSCAN_WINDOWS -}//namespace detail - - // uaddCarry - GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry) - { - uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y)); - uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1)); - Carry = Value64 > Max32 ? 1u : 0u; - return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1))); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry) - { - vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y)); - vecType<uint64, P> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1)); - Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32)); - return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1))); - } - - // usubBorrow - GLM_FUNC_QUALIFIER uint usubBorrow(uint const & x, uint const & y, uint & Borrow) - { - GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch"); - - Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1); - if(y >= x) - return y - x; - else - return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x))); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uint, P> usubBorrow(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Borrow) - { - Borrow = mix(vecType<uint, P>(1), vecType<uint, P>(0), greaterThanEqual(x, y)); - vecType<uint, P> const YgeX(y - x); - vecType<uint, P> const XgeY(vecType<uint32, P>((static_cast<int64>(1) << static_cast<int64>(32)) + (vecType<int64, P>(y) - vecType<int64, P>(x)))); - return mix(XgeY, YgeX, greaterThanEqual(y, x)); - } - - // umulExtended - GLM_FUNC_QUALIFIER void umulExtended(uint const & x, uint const & y, uint & msb, uint & lsb) - { - GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch"); - - uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y); - msb = static_cast<uint>(Value64 >> static_cast<uint64>(32)); - lsb = static_cast<uint>(Value64); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER void umulExtended(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & msb, vecType<uint, P> & lsb) - { - GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch"); - - vecType<uint64, P> Value64(vecType<uint64, P>(x) * vecType<uint64, P>(y)); - msb = vecType<uint32, P>(Value64 >> static_cast<uint64>(32)); - lsb = vecType<uint32, P>(Value64); - } - - // imulExtended - GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb) - { - GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch"); - - int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y); - msb = static_cast<int>(Value64 >> static_cast<int64>(32)); - lsb = static_cast<int>(Value64); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType<int, P> & msb, vecType<int, P> & lsb) - { - GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch"); - - vecType<int64, P> Value64(vecType<int64, P>(x) * vecType<int64, P>(y)); - lsb = vecType<int32, P>(Value64 & static_cast<int64>(0xFFFFFFFF)); - msb = vecType<int32, P>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF)); - } - - // bitfieldExtract - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits) - { - return bitfieldExtract(tvec1<genIUType>(Value), Offset, Bits).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldExtract(vecType<T, P> const & Value, int Offset, int Bits) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs"); - - return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits)); - } - - // bitfieldInsert - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const & Base, genIUType const & Insert, int Offset, int Bits) - { - return bitfieldInsert(tvec1<genIUType>(Base), tvec1<genIUType>(Insert), Offset, Bits).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldInsert(vecType<T, P> const & Base, vecType<T, P> const & Insert, int Offset, int Bits) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values"); - - T const Mask = static_cast<T>(detail::mask(Bits) << Offset); - return (Base & ~Mask) | (Insert & Mask); - } - - // bitfieldReverse - template <typename genType> - GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x) - { - return bitfieldReverse(glm::tvec1<genType, glm::defaultp>(x)).x; - } - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v) - { - vecType<T, P> x(v); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1)); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2)); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4)); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8)); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16)); - x = detail::compute_bitfieldReverseStep<T, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32)); - return x; - } - - // bitCount - template <typename genType> - GLM_FUNC_QUALIFIER int bitCount(genType x) - { - return bitCount(glm::tvec1<genType, glm::defaultp>(x)).x; - } - - template <typename T, glm::precision P, template <typename, glm::precision> class vecType> - GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v) - { - vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16)); - x = detail::compute_bitfieldBitCountStep<typename detail::make_unsigned<T>::type, P, vecType, detail::is_aligned<P>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32)); - return vecType<int, P>(x); - } - - // findLSB - template <typename genIUType> - GLM_FUNC_QUALIFIER int findLSB(genIUType Value) - { - GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values"); - - return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values"); - - return detail::functor1<int, T, P, vecType>::call(findLSB, x); - } - - // findMSB - template <typename genIUType> - GLM_FUNC_QUALIFIER int findMSB(genIUType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values"); - - return findMSB(tvec1<genIUType>(x)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values"); - - return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_integer_simd.inl" -#endif - diff --git a/depedencies/include/glm/detail/func_integer_simd.inl b/depedencies/include/glm/detail/func_integer_simd.inl deleted file mode 100644 index 6175860..0000000 --- a/depedencies/include/glm/detail/func_integer_simd.inl +++ /dev/null @@ -1,68 +0,0 @@ -/// @ref core -/// @file glm/detail/func_integer_simd.inl - -#include "../simd/integer.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -namespace glm{ -namespace detail -{ - template <glm::precision P> - struct compute_bitfieldReverseStep<uint32, P, tvec4, true, true> - { - GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift) - { - __m128i const set0 = v.data; - - __m128i const set1 = _mm_set1_epi32(Mask); - __m128i const and1 = _mm_and_si128(set0, set1); - __m128i const sft1 = _mm_slli_epi32(and1, Shift); - - __m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1)); - __m128i const and2 = _mm_and_si128(set0, set2); - __m128i const sft2 = _mm_srai_epi32(and2, Shift); - - __m128i const or0 = _mm_or_si128(sft1, sft2); - - return or0; - } - }; - - template <glm::precision P> - struct compute_bitfieldBitCountStep<uint32, P, tvec4, true, true> - { - GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v, uint32 Mask, uint32 Shift) - { - __m128i const set0 = v.data; - - __m128i const set1 = _mm_set1_epi32(Mask); - __m128i const and0 = _mm_and_si128(set0, set1); - __m128i const sft0 = _mm_slli_epi32(set0, Shift); - __m128i const and1 = _mm_and_si128(sft0, set1); - __m128i const add0 = _mm_add_epi32(and0, and1); - - return add0; - } - }; -}//namespace detail - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <> - GLM_FUNC_QUALIFIER int bitCount(uint32 x) - { - return _mm_popcnt_u32(x); - } - -# if(GLM_MODEL == GLM_MODEL_64) - template <> - GLM_FUNC_QUALIFIER int bitCount(uint64 x) - { - return static_cast<int>(_mm_popcnt_u64(x)); - } -# endif//GLM_MODEL -# endif//GLM_ARCH - -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/detail/func_matrix.hpp b/depedencies/include/glm/detail/func_matrix.hpp deleted file mode 100644 index 9be3449..0000000 --- a/depedencies/include/glm/detail/func_matrix.hpp +++ /dev/null @@ -1,149 +0,0 @@ -/// @ref core -/// @file glm/detail/func_matrix.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -/// -/// @defgroup core_func_matrix Matrix functions -/// @ingroup core -/// -/// For each of the following built-in matrix functions, there is both a -/// single-precision floating point version, where all arguments and return values -/// are single precision, and a double-precision floating version, where all -/// arguments and return values are double precision. Only the single-precision -/// floating point version is shown. - -#pragma once - -// Dependencies -#include "../detail/precision.hpp" -#include "../detail/setup.hpp" -#include "../detail/type_mat.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" - -namespace glm{ -namespace detail -{ - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec2> - { - typedef tmat2x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec3> - { - typedef tmat3x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec2, tvec4> - { - typedef tmat4x2<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec2> - { - typedef tmat2x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec3> - { - typedef tmat3x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec3, tvec4> - { - typedef tmat4x3<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec2> - { - typedef tmat2x4<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec3> - { - typedef tmat3x4<T, P> type; - }; - - template <typename T, precision P> - struct outerProduct_trait<T, P, tvec4, tvec4> - { - typedef tmat4x4<T, P> type; - }; - -}//namespace detail - - /// @addtogroup core_func_matrix - /// @{ - - /// Multiply matrix x by matrix y component-wise, i.e., - /// result[i][j] is the scalar product of x[i][j] and y[i][j]. - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y); - - /// Treats the first parameter c as a column vector - /// and the second parameter r as a row vector - /// and does a linear algebraic matrix multiply c * r. - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB> - GLM_FUNC_DECL typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r); - - /// Returns the transposed matrix of x - /// - /// @tparam matType Floating-point matrix types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -# if((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL typename matType<T, P>::transpose_type transpose(matType<T, P> const & x); -# endif - - /// Return the determinant of a squared matrix. - /// - /// @tparam valType Floating-point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL T determinant(matType<T, P> const & m); - - /// Return the inverse of a squared matrix. - /// - /// @tparam valType Floating-point scalar types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m); - - /// @} -}//namespace glm - -#include "func_matrix.inl" diff --git a/depedencies/include/glm/detail/func_matrix.inl b/depedencies/include/glm/detail/func_matrix.inl deleted file mode 100644 index 6d1746b..0000000 --- a/depedencies/include/glm/detail/func_matrix.inl +++ /dev/null @@ -1,401 +0,0 @@ -/// @ref core -/// @file glm/detail/func_matrix.inl - -#include "../geometric.hpp" -#include <limits> - -namespace glm{ -namespace detail -{ - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> - struct compute_matrixCompMult - { - GLM_FUNC_QUALIFIER static matType<T, P> call(matType<T, P> const& x, matType<T, P> const& y) - { - matType<T, P> result(uninitialize); - for(length_t i = 0; i < result.length(); ++i) - result[i] = x[i] * y[i]; - return result; - } - }; - - template <template <class, precision> class matType, typename T, precision P, bool Aligned> - struct compute_transpose{}; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const & m) - { - tmat2x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat3x2<T, P> call(tmat2x3<T, P> const & m) - { - tmat3x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat2x4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat4x2<T, P> call(tmat2x4<T, P> const & m) - { - tmat4x2<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat2x3<T, P> call(tmat3x2<T, P> const & m) - { - tmat2x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const & m) - { - tmat3x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat3x4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat4x3<T, P> call(tmat3x4<T, P> const & m) - { - tmat4x3<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - result[3][2] = m[2][3]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat2x4<T, P> call(tmat4x2<T, P> const & m) - { - tmat2x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat3x4<T, P> call(tmat4x3<T, P> const & m) - { - tmat3x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[2][3] = m[3][2]; - return result; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_transpose<tmat4x4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const & m) - { - tmat4x4<T, P> result(uninitialize); - result[0][0] = m[0][0]; - result[0][1] = m[1][0]; - result[0][2] = m[2][0]; - result[0][3] = m[3][0]; - - result[1][0] = m[0][1]; - result[1][1] = m[1][1]; - result[1][2] = m[2][1]; - result[1][3] = m[3][1]; - - result[2][0] = m[0][2]; - result[2][1] = m[1][2]; - result[2][2] = m[2][2]; - result[2][3] = m[3][2]; - - result[3][0] = m[0][3]; - result[3][1] = m[1][3]; - result[3][2] = m[2][3]; - result[3][3] = m[3][3]; - return result; - } - }; - - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> - struct compute_determinant{}; - - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat2x2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tmat2x2<T, P> const & m) - { - return m[0][0] * m[1][1] - m[1][0] * m[0][1]; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat3x3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tmat3x3<T, P> const & m) - { - return - + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) - - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2]) - + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_determinant<tmat4x4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static T call(tmat4x4<T, P> const & m) - { - T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - - tvec4<T, P> DetCof( - + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02), - - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04), - + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05), - - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05)); - - return - m[0][0] * DetCof[0] + m[0][1] * DetCof[1] + - m[0][2] * DetCof[2] + m[0][3] * DetCof[3]; - } - }; - - template <template <typename, precision> class matType, typename T, precision P, bool Aligned> - struct compute_inverse{}; - - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat2x2, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat2x2<T, P> call(tmat2x2<T, P> const& m) - { - T OneOverDeterminant = static_cast<T>(1) / ( - + m[0][0] * m[1][1] - - m[1][0] * m[0][1]); - - tmat2x2<T, P> Inverse( - + m[1][1] * OneOverDeterminant, - - m[0][1] * OneOverDeterminant, - - m[1][0] * OneOverDeterminant, - + m[0][0] * OneOverDeterminant); - - return Inverse; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat3x3, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat3x3<T, P> call(tmat3x3<T, P> const& m) - { - T OneOverDeterminant = static_cast<T>(1) / ( - + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2]) - - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2]) - + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2])); - - tmat3x3<T, P> Inverse(uninitialize); - Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant; - Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant; - Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant; - Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant; - Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant; - Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant; - Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant; - Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant; - Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant; - - return Inverse; - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_inverse<tmat4x4, T, P, Aligned> - { - GLM_FUNC_QUALIFIER static tmat4x4<T, P> call(tmat4x4<T, P> const& m) - { - T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; - T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; - - T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; - - T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; - T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; - - T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; - T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; - - T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; - T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; - - T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; - T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - - tvec4<T, P> Fac0(Coef00, Coef00, Coef02, Coef03); - tvec4<T, P> Fac1(Coef04, Coef04, Coef06, Coef07); - tvec4<T, P> Fac2(Coef08, Coef08, Coef10, Coef11); - tvec4<T, P> Fac3(Coef12, Coef12, Coef14, Coef15); - tvec4<T, P> Fac4(Coef16, Coef16, Coef18, Coef19); - tvec4<T, P> Fac5(Coef20, Coef20, Coef22, Coef23); - - tvec4<T, P> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]); - tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); - tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); - tvec4<T, P> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); - - tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); - tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); - tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); - tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5); - - tvec4<T, P> SignA(+1, -1, +1, -1); - tvec4<T, P> SignB(-1, +1, -1, +1); - tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB); - - tvec4<T, P> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]); - - tvec4<T, P> Dot0(m[0] * Row0); - T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w); - - T OneOverDeterminant = static_cast<T>(1) / Dot1; - - return Inverse * OneOverDeterminant; - } - }; -}//namespace detail - - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER matType<T, P> matrixCompMult(matType<T, P> const & x, matType<T, P> const & y) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs"); - return detail::compute_matrixCompMult<matType, T, P, detail::is_aligned<P>::value>::call(x, y); - } - - template<typename T, precision P, template <typename, precision> class vecTypeA, template <typename, precision> class vecTypeB> - GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs"); - - typename detail::outerProduct_trait<T, P, vecTypeA, vecTypeB>::type m(uninitialize); - for(length_t i = 0; i < m.length(); ++i) - m[i] = c * r[i]; - return m; - } - - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs"); - return detail::compute_transpose<matType, T, P, detail::is_aligned<P>::value>::call(m); - } - - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs"); - return detail::compute_determinant<matType, T, P, detail::is_aligned<P>::value>::call(m); - } - - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs"); - return detail::compute_inverse<matType, T, P, detail::is_aligned<P>::value>::call(m); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_matrix_simd.inl" -#endif - diff --git a/depedencies/include/glm/detail/func_matrix_simd.inl b/depedencies/include/glm/detail/func_matrix_simd.inl deleted file mode 100644 index 61b0a5b..0000000 --- a/depedencies/include/glm/detail/func_matrix_simd.inl +++ /dev/null @@ -1,88 +0,0 @@ -/// @ref core -/// @file glm/detail/func_matrix_simd.inl - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -#include "type_mat4x4.hpp" -#include "func_geometric.hpp" -#include "../simd/matrix.h" - -namespace glm{ -namespace detail -{ - template <precision P> - struct compute_matrixCompMult<tmat4x4, float, P, true> - { - GLM_STATIC_ASSERT(detail::is_aligned<P>::value, "Specialization requires aligned"); - - GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & x, tmat4x4<float, P> const & y) - { - tmat4x4<float, P> result(uninitialize); - glm_mat4_matrixCompMult( - *(glm_vec4 const (*)[4])&x[0].data, - *(glm_vec4 const (*)[4])&y[0].data, - *(glm_vec4(*)[4])&result[0].data); - return result; - } - }; - - template <precision P> - struct compute_transpose<tmat4x4, float, P, true> - { - GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const & m) - { - tmat4x4<float, P> result(uninitialize); - glm_mat4_transpose( - *(glm_vec4 const (*)[4])&m[0].data, - *(glm_vec4(*)[4])&result[0].data); - return result; - } - }; - - template <precision P> - struct compute_determinant<tmat4x4, float, P, true> - { - GLM_FUNC_QUALIFIER static float call(tmat4x4<float, P> const& m) - { - return _mm_cvtss_f32(glm_mat4_determinant(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data))); - } - }; - - template <precision P> - struct compute_inverse<tmat4x4, float, P, true> - { - GLM_FUNC_QUALIFIER static tmat4x4<float, P> call(tmat4x4<float, P> const& m) - { - tmat4x4<float, P> Result(uninitialize); - glm_mat4_inverse(*reinterpret_cast<__m128 const(*)[4]>(&m[0].data), *reinterpret_cast<__m128(*)[4]>(&Result[0].data)); - return Result; - } - }; -}//namespace detail - - template<> - GLM_FUNC_QUALIFIER tmat4x4<float, aligned_lowp> outerProduct<float, aligned_lowp, tvec4, tvec4>(tvec4<float, aligned_lowp> const & c, tvec4<float, aligned_lowp> const & r) - { - tmat4x4<float, aligned_lowp> m(uninitialize); - glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data)); - return m; - } - - template<> - GLM_FUNC_QUALIFIER tmat4x4<float, aligned_mediump> outerProduct<float, aligned_mediump, tvec4, tvec4>(tvec4<float, aligned_mediump> const & c, tvec4<float, aligned_mediump> const & r) - { - tmat4x4<float, aligned_mediump> m(uninitialize); - glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data)); - return m; - } - - template<> - GLM_FUNC_QUALIFIER tmat4x4<float, aligned_highp> outerProduct<float, aligned_highp, tvec4, tvec4>(tvec4<float, aligned_highp> const & c, tvec4<float, aligned_highp> const & r) - { - tmat4x4<float, aligned_highp> m(uninitialize); - glm_mat4_outerProduct(c.data, r.data, *reinterpret_cast<__m128(*)[4]>(&m[0].data)); - return m; - } -}//namespace glm - -#endif diff --git a/depedencies/include/glm/detail/func_packing.hpp b/depedencies/include/glm/detail/func_packing.hpp deleted file mode 100644 index 47e074b..0000000 --- a/depedencies/include/glm/detail/func_packing.hpp +++ /dev/null @@ -1,168 +0,0 @@ -/// @ref core -/// @file glm/detail/func_packing.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> -/// @see gtc_packing -/// -/// @defgroup core_func_packing Floating-Point Pack and Unpack Functions -/// @ingroup core -/// -/// These functions do not operate component-wise, rather as described in each case. - -#pragma once - -#include "type_vec2.hpp" -#include "type_vec4.hpp" - -namespace glm -{ - /// @addtogroup core_func_packing - /// @{ - - /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm2x16: round(clamp(c, 0, +1) * 65535.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint packUnorm2x16(vec2 const & v); - - /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packSnorm2x16: round(clamp(v, -1, +1) * 32767.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint packSnorm2x16(vec2 const & v); - - /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm4x8: round(clamp(c, 0, +1) * 255.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v); - - /// First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packSnorm4x8: round(clamp(c, -1, +1) * 127.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v); - - /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnorm2x16: f / 65535.0 - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p); - - /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm2x16: clamp(f / 32767.0, -1, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p); - - /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnorm4x8: f / 255.0 - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p); - - /// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm4x8: clamp(f / 127.0, -1, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p); - - /// Returns a double-precision value obtained by packing the components of v into a 64-bit value. - /// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified. - /// Otherwise, the bit- level representation of v is preserved. - /// The first vector component specifies the 32 least significant bits; - /// the second component specifies the 32 most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL double packDouble2x32(uvec2 const & v); - - /// Returns a two-component unsigned integer vector representation of v. - /// The bit-level representation of v is preserved. - /// The first component of the vector contains the 32 least significant bits of the double; - /// the second component consists the 32 most significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uvec2 unpackDouble2x32(double v); - - /// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector - /// to the 16-bit floating-point representation found in the OpenGL Specification, - /// and then packing these two 16- bit integers into a 32-bit unsigned integer. - /// The first vector component specifies the 16 least-significant bits of the result; - /// the second component specifies the 16 most-significant bits. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint packHalf2x16(vec2 const & v); - - /// Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values, - /// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, - /// and converting them to 32-bit floating-point values. - /// The first component of the vector is obtained from the 16 least-significant bits of v; - /// the second component is obtained from the 16 most-significant bits of v. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec2 unpackHalf2x16(uint v); - - /// @} -}//namespace glm - -#include "func_packing.inl" diff --git a/depedencies/include/glm/detail/func_packing.inl b/depedencies/include/glm/detail/func_packing.inl deleted file mode 100644 index 505c80a..0000000 --- a/depedencies/include/glm/detail/func_packing.inl +++ /dev/null @@ -1,190 +0,0 @@ -/// @ref core -/// @file glm/detail/func_packing.inl - -#include "func_common.hpp" -#include "type_half.hpp" -#include "../fwd.hpp" - -namespace glm -{ - GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v) - { - union - { - u16 in[2]; - uint out; - } u; - - u16vec2 result(round(clamp(v, 0.0f, 1.0f) * 65535.0f)); - - u.in[0] = result[0]; - u.in[1] = result[1]; - - return u.out; - } - - GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p) - { - union - { - uint in; - u16 out[2]; - } u; - - u.in = p; - - return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f; - } - - GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v) - { - union - { - i16 in[2]; - uint out; - } u; - - i16vec2 result(round(clamp(v, -1.0f, 1.0f) * 32767.0f)); - - u.in[0] = result[0]; - u.in[1] = result[1]; - - return u.out; - } - - GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p) - { - union - { - uint in; - i16 out[2]; - } u; - - u.in = p; - - return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v) - { - union - { - u8 in[4]; - uint out; - } u; - - u8vec4 result(round(clamp(v, 0.0f, 1.0f) * 255.0f)); - - u.in[0] = result[0]; - u.in[1] = result[1]; - u.in[2] = result[2]; - u.in[3] = result[3]; - - return u.out; - } - - GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p) - { - union - { - uint in; - u8 out[4]; - } u; - - u.in = p; - - return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f; - } - - GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v) - { - union - { - i8 in[4]; - uint out; - } u; - - i8vec4 result(round(clamp(v, -1.0f, 1.0f) * 127.0f)); - - u.in[0] = result[0]; - u.in[1] = result[1]; - u.in[2] = result[2]; - u.in[3] = result[3]; - - return u.out; - } - - GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p) - { - union - { - uint in; - i8 out[4]; - } u; - - u.in = p; - - return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const & v) - { - union - { - uint in[2]; - double out; - } u; - - u.in[0] = v[0]; - u.in[1] = v[1]; - - return u.out; - } - - GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v) - { - union - { - double in; - uint out[2]; - } u; - - u.in = v; - - return uvec2(u.out[0], u.out[1]); - } - - GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v) - { - union - { - i16 in[2]; - uint out; - } u; - - u.in[0] = detail::toFloat16(v.x); - u.in[1] = detail::toFloat16(v.y); - - return u.out; - } - - GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v) - { - union - { - uint in; - i16 out[2]; - } u; - - u.in = v; - - return vec2( - detail::toFloat32(u.out[0]), - detail::toFloat32(u.out[1])); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_packing_simd.inl" -#endif - diff --git a/depedencies/include/glm/detail/func_packing_simd.inl b/depedencies/include/glm/detail/func_packing_simd.inl deleted file mode 100644 index 1d4a522..0000000 --- a/depedencies/include/glm/detail/func_packing_simd.inl +++ /dev/null @@ -1,9 +0,0 @@ -/// @ref core -/// @file glm/detail/func_packing_simd.inl - -namespace glm{ -namespace detail -{ - -}//namespace detail -}//namespace glm diff --git a/depedencies/include/glm/detail/func_trigonometric.hpp b/depedencies/include/glm/detail/func_trigonometric.hpp deleted file mode 100644 index 719cff0..0000000 --- a/depedencies/include/glm/detail/func_trigonometric.hpp +++ /dev/null @@ -1,176 +0,0 @@ -/// @ref core -/// @file glm/detail/func_trigonometric.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> -/// -/// @defgroup core_func_trigonometric Angle and Trigonometry Functions -/// @ingroup core -/// -/// Function parameters specified as angle are assumed to be in units of radians. -/// In no case will any of these functions result in a divide by zero error. If -/// the divisor of a ratio is 0, then results will be undefined. -/// -/// These all operate component-wise. The description is per component. - -#pragma once - -#include "setup.hpp" -#include "precision.hpp" - -namespace glm -{ - /// @addtogroup core_func_trigonometric - /// @{ - - /// Converts degrees to radians and returns the result. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees); - - /// Converts radians to degrees and returns the result. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians); - - /// The standard trigonometric sine function. - /// The values returned by this function will range from [-1, 1]. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle); - - /// The standard trigonometric cosine function. - /// The values returned by this function will range from [-1, 1]. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle); - - /// The standard trigonometric tangent function. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle); - - /// Arc sine. Returns an angle whose sine is x. - /// The range of values returned by this function is [-PI/2, PI/2]. - /// Results are undefined if |x| > 1. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x); - - /// Arc cosine. Returns an angle whose sine is x. - /// The range of values returned by this function is [0, PI]. - /// Results are undefined if |x| > 1. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x); - - /// Arc tangent. Returns an angle whose tangent is y/x. - /// The signs of x and y are used to determine what - /// quadrant the angle is in. The range of values returned - /// by this function is [-PI, PI]. Results are undefined - /// if x and y are both 0. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x); - - /// Arc tangent. Returns an angle whose tangent is y_over_x. - /// The range of values returned by this function is [-PI/2, PI/2]. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x); - - /// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2 - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle); - - /// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2 - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle); - - /// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle); - - /// Arc hyperbolic sine; returns the inverse of sinh. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x); - - /// Arc hyperbolic cosine; returns the non-negative inverse - /// of cosh. Results are undefined if x < 1. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x); - - /// Arc hyperbolic tangent; returns the inverse of tanh. - /// Results are undefined if abs(x) >= 1. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x); - - /// @} -}//namespace glm - -#include "func_trigonometric.inl" diff --git a/depedencies/include/glm/detail/func_trigonometric.inl b/depedencies/include/glm/detail/func_trigonometric.inl deleted file mode 100644 index 2986673..0000000 --- a/depedencies/include/glm/detail/func_trigonometric.inl +++ /dev/null @@ -1,200 +0,0 @@ -/// @ref core -/// @file glm/detail/func_trigonometric.inl - -#include "_vectorize.hpp" -#include <cmath> -#include <limits> - -namespace glm -{ - // radians - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'radians' only accept floating-point input"); - - return degrees * static_cast<genType>(0.01745329251994329576923690768489); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(radians, v); - } - - // degrees - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'degrees' only accept floating-point input"); - - return radians * static_cast<genType>(57.295779513082320876798154814105); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(degrees, v); - } - - // sin - using ::std::sin; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sin(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(sin, v); - } - - // cos - using std::cos; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> cos(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(cos, v); - } - - // tan - using std::tan; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> tan(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(tan, v); - } - - // asin - using std::asin; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> asin(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(asin, v); - } - - // acos - using std::acos; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acos(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(acos, v); - } - - // atan - template <typename genType> - GLM_FUNC_QUALIFIER genType atan(genType y, genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atan' only accept floating-point input"); - - return ::std::atan2(y, x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & a, vecType<T, P> const & b) - { - return detail::functor2<T, P, vecType>::call(::std::atan2, a, b); - } - - using std::atan; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> atan(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(atan, v); - } - - // sinh - using std::sinh; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sinh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(sinh, v); - } - - // cosh - using std::cosh; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> cosh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(cosh, v); - } - - // tanh - using std::tanh; - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> tanh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(tanh, v); - } - - // asinh -# if GLM_HAS_CXX11_STL - using std::asinh; -# else - template <typename genType> - GLM_FUNC_QUALIFIER genType asinh(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asinh' only accept floating-point input"); - - return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x)); - } -# endif - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> asinh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(asinh, v); - } - - // acosh -# if GLM_HAS_CXX11_STL - using std::acosh; -# else - template <typename genType> - GLM_FUNC_QUALIFIER genType acosh(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acosh' only accept floating-point input"); - - if(x < static_cast<genType>(1)) - return static_cast<genType>(0); - return log(x + sqrt(x * x - static_cast<genType>(1))); - } -# endif - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acosh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(acosh, v); - } - - // atanh -# if GLM_HAS_CXX11_STL - using std::atanh; -# else - template <typename genType> - GLM_FUNC_QUALIFIER genType atanh(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'atanh' only accept floating-point input"); - - if(std::abs(x) >= static_cast<genType>(1)) - return 0; - return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x)); - } -# endif - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> atanh(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(atanh, v); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_trigonometric_simd.inl" -#endif - diff --git a/depedencies/include/glm/detail/func_trigonometric_simd.inl b/depedencies/include/glm/detail/func_trigonometric_simd.inl deleted file mode 100644 index e69de29..0000000 --- a/depedencies/include/glm/detail/func_trigonometric_simd.inl +++ /dev/null diff --git a/depedencies/include/glm/detail/func_vector_relational.hpp b/depedencies/include/glm/detail/func_vector_relational.hpp deleted file mode 100644 index ec0f68a..0000000 --- a/depedencies/include/glm/detail/func_vector_relational.hpp +++ /dev/null @@ -1,111 +0,0 @@ -/// @ref core -/// @file glm/detail/func_vector_relational.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> -/// -/// @defgroup core_func_vector_relational Vector Relational Functions -/// @ingroup core -/// -/// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to -/// operate on scalars and produce scalar Boolean results. For vector results, -/// use the following built-in functions. -/// -/// In all cases, the sizes of all the input and return vectors for any particular -/// call must match. - -#pragma once - -#include "precision.hpp" -#include "setup.hpp" - -namespace glm -{ - /// @addtogroup core_func_vector_relational - /// @{ - - /// Returns the component-wise comparison result of x < y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x <= y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x > y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x >= y. - /// - /// @tparam vecType Floating-point or integer vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x == y. - /// - /// @tparam vecType Floating-point, integer or boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns the component-wise comparison of result x != y. - /// - /// @tparam vecType Floating-point, integer or boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns true if any component of x is true. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool any(vecType<bool, P> const & v); - - /// Returns true if all components of x are true. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool all(vecType<bool, P> const & v); - - /// Returns the component-wise logical complement of x. - /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. - /// - /// @tparam vecType Boolean vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v); - - /// @} -}//namespace glm - -#include "func_vector_relational.inl" diff --git a/depedencies/include/glm/detail/func_vector_relational.inl b/depedencies/include/glm/detail/func_vector_relational.inl deleted file mode 100644 index 3d8d2b7..0000000 --- a/depedencies/include/glm/detail/func_vector_relational.inl +++ /dev/null @@ -1,105 +0,0 @@ -/// @ref core -/// @file glm/detail/func_vector_relational.inl - -#include <limits> - -namespace glm -{ - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] < y[i]; - - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] <= y[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] > y[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] >= y[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] == y[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y) - { - assert(x.length() == y.length()); - - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] != y[i]; - return Result; - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v) - { - bool Result = false; - for(length_t i = 0; i < v.length(); ++i) - Result = Result || v[i]; - return Result; - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v) - { - bool Result = true; - for(length_t i = 0; i < v.length(); ++i) - Result = Result && v[i]; - return Result; - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v) - { - vecType<bool, P> Result(uninitialize); - for(length_t i = 0; i < v.length(); ++i) - Result[i] = !v[i]; - return Result; - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS -# include "func_vector_relational_simd.inl" -#endif diff --git a/depedencies/include/glm/detail/func_vector_relational_simd.inl b/depedencies/include/glm/detail/func_vector_relational_simd.inl deleted file mode 100644 index faab59b..0000000 --- a/depedencies/include/glm/detail/func_vector_relational_simd.inl +++ /dev/null @@ -1,9 +0,0 @@ -/// @ref core -/// @file glm/detail/func_vector_relational_simd.inl - -namespace glm{ -namespace detail -{ - -}//namespace detail -}//namespace glm diff --git a/depedencies/include/glm/detail/glm.cpp b/depedencies/include/glm/detail/glm.cpp deleted file mode 100644 index da3be4e..0000000 --- a/depedencies/include/glm/detail/glm.cpp +++ /dev/null @@ -1,257 +0,0 @@ -/// @ref core -/// @file glm/glm.cpp - -#include <glm/glm.hpp> -#include <glm/gtc/quaternion.hpp> -#include <glm/gtx/dual_quaternion.hpp> - -namespace glm -{ -// tvec1 type explicit instantiation -template struct tvec1<uint8, lowp>; -template struct tvec1<uint16, lowp>; -template struct tvec1<uint32, lowp>; -template struct tvec1<uint64, lowp>; -template struct tvec1<int8, lowp>; -template struct tvec1<int16, lowp>; -template struct tvec1<int32, lowp>; -template struct tvec1<int64, lowp>; -template struct tvec1<float32, lowp>; -template struct tvec1<float64, lowp>; - -template struct tvec1<uint8, mediump>; -template struct tvec1<uint16, mediump>; -template struct tvec1<uint32, mediump>; -template struct tvec1<uint64, mediump>; -template struct tvec1<int8, mediump>; -template struct tvec1<int16, mediump>; -template struct tvec1<int32, mediump>; -template struct tvec1<int64, mediump>; -template struct tvec1<float32, mediump>; -template struct tvec1<float64, mediump>; - -template struct tvec1<uint8, highp>; -template struct tvec1<uint16, highp>; -template struct tvec1<uint32, highp>; -template struct tvec1<uint64, highp>; -template struct tvec1<int8, highp>; -template struct tvec1<int16, highp>; -template struct tvec1<int32, highp>; -template struct tvec1<int64, highp>; -template struct tvec1<float32, highp>; -template struct tvec1<float64, highp>; - -// tvec2 type explicit instantiation -template struct tvec2<uint8, lowp>; -template struct tvec2<uint16, lowp>; -template struct tvec2<uint32, lowp>; -template struct tvec2<uint64, lowp>; -template struct tvec2<int8, lowp>; -template struct tvec2<int16, lowp>; -template struct tvec2<int32, lowp>; -template struct tvec2<int64, lowp>; -template struct tvec2<float32, lowp>; -template struct tvec2<float64, lowp>; - -template struct tvec2<uint8, mediump>; -template struct tvec2<uint16, mediump>; -template struct tvec2<uint32, mediump>; -template struct tvec2<uint64, mediump>; -template struct tvec2<int8, mediump>; -template struct tvec2<int16, mediump>; -template struct tvec2<int32, mediump>; -template struct tvec2<int64, mediump>; -template struct tvec2<float32, mediump>; -template struct tvec2<float64, mediump>; - -template struct tvec2<uint8, highp>; -template struct tvec2<uint16, highp>; -template struct tvec2<uint32, highp>; -template struct tvec2<uint64, highp>; -template struct tvec2<int8, highp>; -template struct tvec2<int16, highp>; -template struct tvec2<int32, highp>; -template struct tvec2<int64, highp>; -template struct tvec2<float32, highp>; -template struct tvec2<float64, highp>; - -// tvec3 type explicit instantiation -template struct tvec3<uint8, lowp>; -template struct tvec3<uint16, lowp>; -template struct tvec3<uint32, lowp>; -template struct tvec3<uint64, lowp>; -template struct tvec3<int8, lowp>; -template struct tvec3<int16, lowp>; -template struct tvec3<int32, lowp>; -template struct tvec3<int64, lowp>; -template struct tvec3<float32, lowp>; -template struct tvec3<float64, lowp>; - -template struct tvec3<uint8, mediump>; -template struct tvec3<uint16, mediump>; -template struct tvec3<uint32, mediump>; -template struct tvec3<uint64, mediump>; -template struct tvec3<int8, mediump>; -template struct tvec3<int16, mediump>; -template struct tvec3<int32, mediump>; -template struct tvec3<int64, mediump>; -template struct tvec3<float32, mediump>; -template struct tvec3<float64, mediump>; - -template struct tvec3<uint8, highp>; -template struct tvec3<uint16, highp>; -template struct tvec3<uint32, highp>; -template struct tvec3<uint64, highp>; -template struct tvec3<int8, highp>; -template struct tvec3<int16, highp>; -template struct tvec3<int32, highp>; -template struct tvec3<int64, highp>; -template struct tvec3<float32, highp>; -template struct tvec3<float64, highp>; - -// tvec4 type explicit instantiation -template struct tvec4<uint8, lowp>; -template struct tvec4<uint16, lowp>; -template struct tvec4<uint32, lowp>; -template struct tvec4<uint64, lowp>; -template struct tvec4<int8, lowp>; -template struct tvec4<int16, lowp>; -template struct tvec4<int32, lowp>; -template struct tvec4<int64, lowp>; -template struct tvec4<float32, lowp>; -template struct tvec4<float64, lowp>; - -template struct tvec4<uint8, mediump>; -template struct tvec4<uint16, mediump>; -template struct tvec4<uint32, mediump>; -template struct tvec4<uint64, mediump>; -template struct tvec4<int8, mediump>; -template struct tvec4<int16, mediump>; -template struct tvec4<int32, mediump>; -template struct tvec4<int64, mediump>; -template struct tvec4<float32, mediump>; -template struct tvec4<float64, mediump>; - -template struct tvec4<uint8, highp>; -template struct tvec4<uint16, highp>; -template struct tvec4<uint32, highp>; -template struct tvec4<uint64, highp>; -template struct tvec4<int8, highp>; -template struct tvec4<int16, highp>; -template struct tvec4<int32, highp>; -template struct tvec4<int64, highp>; -template struct tvec4<float32, highp>; -template struct tvec4<float64, highp>; - -// tmat2x2 type explicit instantiation -template struct tmat2x2<float32, lowp>; -template struct tmat2x2<float64, lowp>; - -template struct tmat2x2<float32, mediump>; -template struct tmat2x2<float64, mediump>; - -template struct tmat2x2<float32, highp>; -template struct tmat2x2<float64, highp>; - -// tmat2x3 type explicit instantiation -template struct tmat2x3<float32, lowp>; -template struct tmat2x3<float64, lowp>; - -template struct tmat2x3<float32, mediump>; -template struct tmat2x3<float64, mediump>; - -template struct tmat2x3<float32, highp>; -template struct tmat2x3<float64, highp>; - -// tmat2x4 type explicit instantiation -template struct tmat2x4<float32, lowp>; -template struct tmat2x4<float64, lowp>; - -template struct tmat2x4<float32, mediump>; -template struct tmat2x4<float64, mediump>; - -template struct tmat2x4<float32, highp>; -template struct tmat2x4<float64, highp>; - -// tmat3x2 type explicit instantiation -template struct tmat3x2<float32, lowp>; -template struct tmat3x2<float64, lowp>; - -template struct tmat3x2<float32, mediump>; -template struct tmat3x2<float64, mediump>; - -template struct tmat3x2<float32, highp>; -template struct tmat3x2<float64, highp>; - -// tmat3x3 type explicit instantiation -template struct tmat3x3<float32, lowp>; -template struct tmat3x3<float64, lowp>; - -template struct tmat3x3<float32, mediump>; -template struct tmat3x3<float64, mediump>; - -template struct tmat3x3<float32, highp>; -template struct tmat3x3<float64, highp>; - -// tmat3x4 type explicit instantiation -template struct tmat3x4<float32, lowp>; -template struct tmat3x4<float64, lowp>; - -template struct tmat3x4<float32, mediump>; -template struct tmat3x4<float64, mediump>; - -template struct tmat3x4<float32, highp>; -template struct tmat3x4<float64, highp>; - -// tmat4x2 type explicit instantiation -template struct tmat4x2<float32, lowp>; -template struct tmat4x2<float64, lowp>; - -template struct tmat4x2<float32, mediump>; -template struct tmat4x2<float64, mediump>; - -template struct tmat4x2<float32, highp>; -template struct tmat4x2<float64, highp>; - -// tmat4x3 type explicit instantiation -template struct tmat4x3<float32, lowp>; -template struct tmat4x3<float64, lowp>; - -template struct tmat4x3<float32, mediump>; -template struct tmat4x3<float64, mediump>; - -template struct tmat4x3<float32, highp>; -template struct tmat4x3<float64, highp>; - -// tmat4x4 type explicit instantiation -template struct tmat4x4<float32, lowp>; -template struct tmat4x4<float64, lowp>; - -template struct tmat4x4<float32, mediump>; -template struct tmat4x4<float64, mediump>; - -template struct tmat4x4<float32, highp>; -template struct tmat4x4<float64, highp>; - -// tquat type explicit instantiation -template struct tquat<float32, lowp>; -template struct tquat<float64, lowp>; - -template struct tquat<float32, mediump>; -template struct tquat<float64, mediump>; - -template struct tquat<float32, highp>; -template struct tquat<float64, highp>; - -//tdualquat type explicit instantiation -template struct tdualquat<float32, lowp>; -template struct tdualquat<float64, lowp>; - -template struct tdualquat<float32, mediump>; -template struct tdualquat<float64, mediump>; - -template struct tdualquat<float32, highp>; -template struct tdualquat<float64, highp>; - -}//namespace glm - diff --git a/depedencies/include/glm/detail/precision.hpp b/depedencies/include/glm/detail/precision.hpp deleted file mode 100644 index 7c54437..0000000 --- a/depedencies/include/glm/detail/precision.hpp +++ /dev/null @@ -1,63 +0,0 @@ -/// @ref core -/// @file glm/detail/precision.hpp - -#pragma once - -#include "setup.hpp" - -namespace glm -{ - enum precision - { - packed_highp, - packed_mediump, - packed_lowp, - -# if GLM_HAS_ALIGNED_TYPE - aligned_highp, - aligned_mediump, - aligned_lowp, - aligned = aligned_highp, -# endif - - highp = packed_highp, - mediump = packed_mediump, - lowp = packed_lowp, - packed = packed_highp, - -# if GLM_HAS_ALIGNED_TYPE && defined(GLM_FORCE_ALIGNED) - defaultp = aligned_highp -# else - defaultp = highp -# endif - }; - -namespace detail -{ - template <glm::precision P> - struct is_aligned - { - static const bool value = false; - }; - -# if GLM_HAS_ALIGNED_TYPE - template<> - struct is_aligned<glm::aligned_lowp> - { - static const bool value = true; - }; - - template<> - struct is_aligned<glm::aligned_mediump> - { - static const bool value = true; - }; - - template<> - struct is_aligned<glm::aligned_highp> - { - static const bool value = true; - }; -# endif -}//namespace detail -}//namespace glm diff --git a/depedencies/include/glm/detail/setup.hpp b/depedencies/include/glm/detail/setup.hpp deleted file mode 100644 index 68c8cb4..0000000 --- a/depedencies/include/glm/detail/setup.hpp +++ /dev/null @@ -1,828 +0,0 @@ -/// @ref core -/// @file glm/detail/setup.hpp - -#pragma once - -#if (defined(GLM_FORCE_SWIZZLE) || defined(GLM_SWIZZLE)) && defined(GLM_FORCE_UNRESTRICTED_GENTYPE) -# error "Both GLM_FORCE_SWIZZLE and GLM_FORCE_UNRESTRICTED_GENTYPE can't be defined at the same time" -#endif - -/////////////////////////////////////////////////////////////////////////////////// -// Messages - -#ifdef GLM_MESSAGES -# pragma message("GLM: GLM_MESSAGES is deprecated, use GLM_FORCE_MESSAGES instead") -#endif - -#define GLM_MESSAGES_ENABLED 1 -#define GLM_MESSAGES_DISABLE 0 - -#if defined(GLM_FORCE_MESSAGES) || defined(GLM_MESSAGES) -# undef GLM_MESSAGES -# define GLM_MESSAGES GLM_MESSAGES_ENABLED -#else -# undef GLM_MESSAGES -# define GLM_MESSAGES GLM_MESSAGES_DISABLE -#endif - -#include <cassert> -#include <cstddef> -#include "../simd/platform.h" - -/////////////////////////////////////////////////////////////////////////////////// -// Version - -#define GLM_VERSION 98 -#define GLM_VERSION_MAJOR 0 -#define GLM_VERSION_MINOR 9 -#define GLM_VERSION_PATCH 8 -#define GLM_VERSION_REVISION 4 - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_VERSION_DISPLAYED) -# define GLM_MESSAGE_VERSION_DISPLAYED -# pragma message ("GLM: version 0.9.8.4") -#endif//GLM_MESSAGES - -// Report compiler detection -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_COMPILER_DISPLAYED) -# define GLM_MESSAGE_COMPILER_DISPLAYED -# if GLM_COMPILER & GLM_COMPILER_CUDA -# pragma message("GLM: CUDA compiler detected") -# elif GLM_COMPILER & GLM_COMPILER_VC -# pragma message("GLM: Visual C++ compiler detected") -# elif GLM_COMPILER & GLM_COMPILER_CLANG -# pragma message("GLM: Clang compiler detected") -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# pragma message("GLM: Intel Compiler detected") -# elif GLM_COMPILER & GLM_COMPILER_GCC -# pragma message("GLM: GCC compiler detected") -# else -# pragma message("GLM: Compiler not detected") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Build model - -#if defined(__arch64__) || defined(__LP64__) || defined(_M_X64) || defined(__ppc64__) || defined(__x86_64__) -# define GLM_MODEL GLM_MODEL_64 -#elif defined(__i386__) || defined(__ppc__) -# define GLM_MODEL GLM_MODEL_32 -#else -# define GLM_MODEL GLM_MODEL_32 -#endif// - -#if !defined(GLM_MODEL) && GLM_COMPILER != 0 -# error "GLM_MODEL undefined, your compiler may not be supported by GLM. Add #define GLM_MODEL 0 to ignore this message." -#endif//GLM_MODEL - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_MODEL_DISPLAYED) -# define GLM_MESSAGE_MODEL_DISPLAYED -# if(GLM_MODEL == GLM_MODEL_64) -# pragma message("GLM: 64 bits model") -# elif(GLM_MODEL == GLM_MODEL_32) -# pragma message("GLM: 32 bits model") -# endif//GLM_MODEL -#endif//GLM_MESSAGES - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_ARCH_DISPLAYED) -# define GLM_MESSAGE_ARCH_DISPLAYED -# if(GLM_ARCH == GLM_ARCH_PURE) -# pragma message("GLM: Platform independent code") -# elif(GLM_ARCH == GLM_ARCH_AVX2) -# pragma message("GLM: AVX2 instruction set") -# elif(GLM_ARCH == GLM_ARCH_AVX) -# pragma message("GLM: AVX instruction set") -# elif(GLM_ARCH == GLM_ARCH_SSE42) -# pragma message("GLM: SSE4.2 instruction set") -# elif(GLM_ARCH == GLM_ARCH_SSE41) -# pragma message("GLM: SSE4.1 instruction set") -# elif(GLM_ARCH == GLM_ARCH_SSSE3) -# pragma message("GLM: SSSE3 instruction set") -# elif(GLM_ARCH == GLM_ARCH_SSE3) -# pragma message("GLM: SSE3 instruction set") -# elif(GLM_ARCH == GLM_ARCH_SSE2) -# pragma message("GLM: SSE2 instruction set") -# elif(GLM_ARCH == GLM_ARCH_X86) -# pragma message("GLM: x86 instruction set") -# elif(GLM_ARCH == GLM_ARCH_NEON) -# pragma message("GLM: NEON instruction set") -# elif(GLM_ARCH == GLM_ARCH_ARM) -# pragma message("GLM: ARM instruction set") -# elif(GLM_ARCH == GLM_ARCH_MIPS) -# pragma message("GLM: MIPS instruction set") -# elif(GLM_ARCH == GLM_ARCH_PPC) -# pragma message("GLM: PowerPC architechture") -# endif//GLM_ARCH -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// C++ Version - -// User defines: GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_FORCE_CXX11, GLM_FORCE_CXX14 - -#define GLM_LANG_CXX98_FLAG (1 << 1) -#define GLM_LANG_CXX03_FLAG (1 << 2) -#define GLM_LANG_CXX0X_FLAG (1 << 3) -#define GLM_LANG_CXX11_FLAG (1 << 4) -#define GLM_LANG_CXX1Y_FLAG (1 << 5) -#define GLM_LANG_CXX14_FLAG (1 << 6) -#define GLM_LANG_CXX1Z_FLAG (1 << 7) -#define GLM_LANG_CXXMS_FLAG (1 << 8) -#define GLM_LANG_CXXGNU_FLAG (1 << 9) - -#define GLM_LANG_CXX98 GLM_LANG_CXX98_FLAG -#define GLM_LANG_CXX03 (GLM_LANG_CXX98 | GLM_LANG_CXX03_FLAG) -#define GLM_LANG_CXX0X (GLM_LANG_CXX03 | GLM_LANG_CXX0X_FLAG) -#define GLM_LANG_CXX11 (GLM_LANG_CXX0X | GLM_LANG_CXX11_FLAG) -#define GLM_LANG_CXX1Y (GLM_LANG_CXX11 | GLM_LANG_CXX1Y_FLAG) -#define GLM_LANG_CXX14 (GLM_LANG_CXX1Y | GLM_LANG_CXX14_FLAG) -#define GLM_LANG_CXX1Z (GLM_LANG_CXX14 | GLM_LANG_CXX1Z_FLAG) -#define GLM_LANG_CXXMS GLM_LANG_CXXMS_FLAG -#define GLM_LANG_CXXGNU GLM_LANG_CXXGNU_FLAG - -#if defined(GLM_FORCE_CXX14) -# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC50)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG34)) -# pragma message("GLM: Using GLM_FORCE_CXX14 with a compiler that doesn't fully support C++14") -# elif GLM_COMPILER & GLM_COMPILER_VC -# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of Visual C++ compiler that fully supports C++14") -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of ICC compiler that fully supports C++14") -# endif -# define GLM_LANG GLM_LANG_CXX14 -# define GLM_LANG_STL11_FORCED -#elif defined(GLM_FORCE_CXX11) -# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC48)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG33)) -# pragma message("GLM: Using GLM_FORCE_CXX11 with a compiler that doesn't fully support C++11") -# elif GLM_COMPILER & GLM_COMPILER_VC -# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of Visual C++ compiler that fully supports C++11") -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of ICC compiler that fully supports C++11") -# endif -# define GLM_LANG GLM_LANG_CXX11 -# define GLM_LANG_STL11_FORCED -#elif defined(GLM_FORCE_CXX03) -# define GLM_LANG GLM_LANG_CXX03 -#elif defined(GLM_FORCE_CXX98) -# define GLM_LANG GLM_LANG_CXX98 -#else -# if GLM_COMPILER & GLM_COMPILER_CLANG -# if __cplusplus >= 201402L // GLM_COMPILER_CLANG34 + -std=c++14 -# define GLM_LANG GLM_LANG_CXX14 -# elif __has_feature(cxx_decltype_auto) && __has_feature(cxx_aggregate_nsdmi) // GLM_COMPILER_CLANG33 + -std=c++1y -# define GLM_LANG GLM_LANG_CXX1Y -# elif __cplusplus >= 201103L // GLM_COMPILER_CLANG33 + -std=c++11 -# define GLM_LANG GLM_LANG_CXX11 -# elif __has_feature(cxx_static_assert) // GLM_COMPILER_CLANG29 + -std=c++11 -# define GLM_LANG GLM_LANG_CXX0X -# elif __cplusplus >= 199711L -# define GLM_LANG GLM_LANG_CXX98 -# else -# define GLM_LANG GLM_LANG_CXX -# endif -# elif GLM_COMPILER & GLM_COMPILER_GCC -# if __cplusplus >= 201402L -# define GLM_LANG GLM_LANG_CXX14 -# elif __cplusplus >= 201103L -# define GLM_LANG GLM_LANG_CXX11 -# elif defined(__GXX_EXPERIMENTAL_CXX0X__) -# define GLM_LANG GLM_LANG_CXX0X -# else -# define GLM_LANG GLM_LANG_CXX98 -# endif -# elif GLM_COMPILER & GLM_COMPILER_VC -# ifdef _MSC_EXTENSIONS -# if __cplusplus >= 201402L -# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG) -//# elif GLM_COMPILER >= GLM_COMPILER_VC14 -//# define GLM_LANG (GLM_LANG_CXX1Y | GLM_LANG_CXXMS_FLAG) -# elif __cplusplus >= 201103L -# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG) -# elif GLM_COMPILER >= GLM_COMPILER_VC10 -# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG) -# elif __cplusplus >= 199711L -# define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG) -# else -# define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG) -# endif -# else -# if __cplusplus >= 201402L -# define GLM_LANG GLM_LANG_CXX14 -# elif __cplusplus >= 201103L -# define GLM_LANG GLM_LANG_CXX11 -# elif GLM_COMPILER >= GLM_COMPILER_VC10 -# define GLM_LANG GLM_LANG_CXX0X -# elif __cplusplus >= 199711L -# define GLM_LANG GLM_LANG_CXX98 -# else -# define GLM_LANG GLM_LANG_CXX -# endif -# endif -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# ifdef _MSC_EXTENSIONS -# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG -# else -# define GLM_MSC_EXT 0 -# endif -# if __cplusplus >= 201402L -# define GLM_LANG (GLM_LANG_CXX14 | GLM_MSC_EXT) -# elif __cplusplus >= 201103L -# define GLM_LANG (GLM_LANG_CXX11 | GLM_MSC_EXT) -# elif __INTEL_CXX11_MODE__ -# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT) -# elif __cplusplus >= 199711L -# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT) -# else -# define GLM_LANG (GLM_LANG_CXX | GLM_MSC_EXT) -# endif -# elif GLM_COMPILER & GLM_COMPILER_CUDA -# ifdef _MSC_EXTENSIONS -# define GLM_MSC_EXT GLM_LANG_CXXMS_FLAG -# else -# define GLM_MSC_EXT 0 -# endif -# if GLM_COMPILER >= GLM_COMPILER_CUDA75 -# define GLM_LANG (GLM_LANG_CXX0X | GLM_MSC_EXT) -# else -# define GLM_LANG (GLM_LANG_CXX98 | GLM_MSC_EXT) -# endif -# else // Unknown compiler -# if __cplusplus >= 201402L -# define GLM_LANG GLM_LANG_CXX14 -# elif __cplusplus >= 201103L -# define GLM_LANG GLM_LANG_CXX11 -# elif __cplusplus >= 199711L -# define GLM_LANG GLM_LANG_CXX98 -# else -# define GLM_LANG GLM_LANG_CXX // Good luck with that! -# endif -# ifndef GLM_FORCE_PURE -# define GLM_FORCE_PURE -# endif -# endif -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_LANG_DISPLAYED) -# define GLM_MESSAGE_LANG_DISPLAYED - -# if GLM_LANG & GLM_LANG_CXX1Z_FLAG -# pragma message("GLM: C++1z") -# elif GLM_LANG & GLM_LANG_CXX14_FLAG -# pragma message("GLM: C++14") -# elif GLM_LANG & GLM_LANG_CXX1Y_FLAG -# pragma message("GLM: C++1y") -# elif GLM_LANG & GLM_LANG_CXX11_FLAG -# pragma message("GLM: C++11") -# elif GLM_LANG & GLM_LANG_CXX0X_FLAG -# pragma message("GLM: C++0x") -# elif GLM_LANG & GLM_LANG_CXX03_FLAG -# pragma message("GLM: C++03") -# elif GLM_LANG & GLM_LANG_CXX98_FLAG -# pragma message("GLM: C++98") -# else -# pragma message("GLM: C++ language undetected") -# endif//GLM_LANG - -# if GLM_LANG & (GLM_LANG_CXXGNU_FLAG | GLM_LANG_CXXMS_FLAG) -# pragma message("GLM: Language extensions enabled") -# endif//GLM_LANG -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Has of C++ features - -// http://clang.llvm.org/cxx_status.html -// http://gcc.gnu.org/projects/cxx0x.html -// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx - -// Android has multiple STLs but C++11 STL detection doesn't always work #284 #564 -#if GLM_PLATFORM == GLM_PLATFORM_ANDROID && !defined(GLM_LANG_STL11_FORCED) -# define GLM_HAS_CXX11_STL 0 -#elif GLM_COMPILER & GLM_COMPILER_CLANG -# if (defined(_LIBCPP_VERSION) && GLM_LANG & GLM_LANG_CXX11_FLAG) || defined(GLM_LANG_STL11_FORCED) -# define GLM_HAS_CXX11_STL 1 -# else -# define GLM_HAS_CXX11_STL 0 -# endif -#else -# define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_PLATFORM != GLM_PLATFORM_WINDOWS) && (GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15)))) -#endif - -// N1720 -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_STATIC_ASSERT __has_feature(cxx_static_assert) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_STATIC_ASSERT 1 -#else -# define GLM_HAS_STATIC_ASSERT ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC)))) -#endif - -// N1988 -#if GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_EXTENDED_INTEGER_TYPE 1 -#else -# define GLM_HAS_EXTENDED_INTEGER_TYPE (\ - ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \ - ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CUDA)) || \ - ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC)) || \ - ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_CLANG))) -#endif - -// N2235 -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_CONSTEXPR __has_feature(cxx_constexpr) -# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_CONSTEXPR 1 -# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR -#else -# define GLM_HAS_CONSTEXPR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)))) // GCC 4.6 support constexpr but there is a compiler bug causing a crash -# define GLM_HAS_CONSTEXPR_PARTIAL (GLM_HAS_CONSTEXPR || ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14))) -#endif - -// N2672 -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_INITIALIZER_LISTS __has_feature(cxx_generalized_initializers) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_INITIALIZER_LISTS 1 -#else -# define GLM_HAS_INITIALIZER_LISTS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75)))) -#endif - -// N2544 Unrestricted unions http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_UNRESTRICTED_UNIONS __has_feature(cxx_unrestricted_unions) -#elif GLM_LANG & (GLM_LANG_CXX11_FLAG | GLM_LANG_CXXMS_FLAG) -# define GLM_HAS_UNRESTRICTED_UNIONS 1 -#else -# define GLM_HAS_UNRESTRICTED_UNIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_LANG & GLM_LANG_CXXMS_FLAG)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA75)) || \ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46))) -#endif - -// N2346 -#if defined(GLM_FORCE_UNRESTRICTED_GENTYPE) -# define GLM_HAS_DEFAULTED_FUNCTIONS 0 -#elif GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_DEFAULTED_FUNCTIONS __has_feature(cxx_defaulted_functions) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_DEFAULTED_FUNCTIONS 1 -#else -# define GLM_HAS_DEFAULTED_FUNCTIONS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12)) || \ - (GLM_COMPILER & GLM_COMPILER_CUDA))) -#endif - -// N2118 -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_RVALUE_REFERENCES __has_feature(cxx_rvalue_references) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_RVALUE_REFERENCES 1 -#else -# define GLM_HAS_RVALUE_REFERENCES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50)))) -#endif - -// N2437 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS __has_feature(cxx_explicit_conversions) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS 1 -#else -# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC45)) || \ - ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL14)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50)))) -#endif - -// N2258 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_TEMPLATE_ALIASES __has_feature(cxx_alias_templates) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_TEMPLATE_ALIASES 1 -#else -# define GLM_HAS_TEMPLATE_ALIASES ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12_1)) || \ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC47)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50)))) -#endif - -// N2930 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_RANGE_FOR __has_feature(cxx_range_for) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_RANGE_FOR 1 -#else -# define GLM_HAS_RANGE_FOR ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \ - ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL13)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC11)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50)))) -#endif - -// N2341 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf -#if GLM_COMPILER & GLM_COMPILER_CLANG -# define GLM_HAS_ALIGNOF __has_feature(c_alignof) -#elif GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_ALIGNOF 1 -#else -# define GLM_HAS_ALIGNOF ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \ - ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL15)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA70)))) -#endif - -#define GLM_HAS_ONLY_XYZW ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER < GLM_COMPILER_GCC46)) -#if GLM_HAS_ONLY_XYZW -# pragma message("GLM: GCC older than 4.6 has a bug presenting the use of rgba and stpq components") -#endif - -// -#if GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_ASSIGNABLE 1 -#else -# define GLM_HAS_ASSIGNABLE ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC15)) || \ - ((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49)))) -#endif - -// -#define GLM_HAS_TRIVIAL_QUERIES 0 - -// -#if GLM_LANG & GLM_LANG_CXX11_FLAG -# define GLM_HAS_MAKE_SIGNED 1 -#else -# define GLM_HAS_MAKE_SIGNED ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC12)) || \ - ((GLM_COMPILER & GLM_COMPILER_CUDA) && (GLM_COMPILER >= GLM_COMPILER_CUDA50)))) -#endif - -#if GLM_ARCH == GLM_ARCH_PURE -# define GLM_HAS_BITSCAN_WINDOWS 0 -#else -# define GLM_HAS_BITSCAN_WINDOWS ((GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && (\ - ((GLM_COMPILER & GLM_COMPILER_INTEL)) || \ - ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC14) && (GLM_ARCH & GLM_ARCH_X86_BIT)))) -#endif - -// OpenMP -#ifdef _OPENMP -# if GLM_COMPILER & GLM_COMPILER_GCC -# if GLM_COMPILER >= GLM_COMPILER_GCC61 -# define GLM_HAS_OPENMP 45 -# elif GLM_COMPILER >= GLM_COMPILER_GCC49 -# define GLM_HAS_OPENMP 40 -# elif GLM_COMPILER >= GLM_COMPILER_GCC47 -# define GLM_HAS_OPENMP 31 -# elif GLM_COMPILER >= GLM_COMPILER_GCC44 -# define GLM_HAS_OPENMP 30 -# elif GLM_COMPILER >= GLM_COMPILER_GCC42 -# define GLM_HAS_OPENMP 25 -# else -# define GLM_HAS_OPENMP 0 -# endif -# elif GLM_COMPILER & GLM_COMPILER_CLANG -# if GLM_COMPILER >= GLM_COMPILER_CLANG38 -# define GLM_HAS_OPENMP 31 -# else -# define GLM_HAS_OPENMP 0 -# endif -# elif GLM_COMPILER & GLM_COMPILER_VC -# if GLM_COMPILER >= GLM_COMPILER_VC10 -# define GLM_HAS_OPENMP 20 -# else -# define GLM_HAS_OPENMP 0 -# endif -# elif GLM_COMPILER & GLM_COMPILER_INTEL -# if GLM_COMPILER >= GLM_COMPILER_INTEL16 -# define GLM_HAS_OPENMP 40 -# elif GLM_COMPILER >= GLM_COMPILER_INTEL12 -# define GLM_HAS_OPENMP 31 -# else -# define GLM_HAS_OPENMP 0 -# endif -# else -# define GLM_HAS_OPENMP 0 -# endif// GLM_COMPILER & GLM_COMPILER_VC -#endif - -/////////////////////////////////////////////////////////////////////////////////// -// Static assert - -#if GLM_HAS_STATIC_ASSERT -# define GLM_STATIC_ASSERT(x, message) static_assert(x, message) -#elif defined(BOOST_STATIC_ASSERT) -# define GLM_STATIC_ASSERT(x, message) BOOST_STATIC_ASSERT(x) -#elif GLM_COMPILER & GLM_COMPILER_VC -# define GLM_STATIC_ASSERT(x, message) typedef char __CASSERT__##__LINE__[(x) ? 1 : -1] -#else -# define GLM_STATIC_ASSERT(x, message) -# define GLM_STATIC_ASSERT_NULL -#endif//GLM_LANG - -/////////////////////////////////////////////////////////////////////////////////// -// Qualifiers - -#if GLM_COMPILER & GLM_COMPILER_CUDA -# define GLM_CUDA_FUNC_DEF __device__ __host__ -# define GLM_CUDA_FUNC_DECL __device__ __host__ -#else -# define GLM_CUDA_FUNC_DEF -# define GLM_CUDA_FUNC_DECL -#endif - -#if GLM_COMPILER & GLM_COMPILER_GCC -# define GLM_VAR_USED __attribute__ ((unused)) -#else -# define GLM_VAR_USED -#endif - -#if defined(GLM_FORCE_INLINE) -# if GLM_COMPILER & GLM_COMPILER_VC -# define GLM_INLINE __forceinline -# define GLM_NEVER_INLINE __declspec((noinline)) -# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG) -# define GLM_INLINE inline __attribute__((__always_inline__)) -# define GLM_NEVER_INLINE __attribute__((__noinline__)) -# elif GLM_COMPILER & GLM_COMPILER_CUDA -# define GLM_INLINE __forceinline__ -# define GLM_NEVER_INLINE __noinline__ -# else -# define GLM_INLINE inline -# define GLM_NEVER_INLINE -# endif//GLM_COMPILER -#else -# define GLM_INLINE inline -# define GLM_NEVER_INLINE -#endif//defined(GLM_FORCE_INLINE) - -#define GLM_FUNC_DECL GLM_CUDA_FUNC_DECL -#define GLM_FUNC_QUALIFIER GLM_CUDA_FUNC_DEF GLM_INLINE - -/////////////////////////////////////////////////////////////////////////////////// -// Swizzle operators - -// User defines: GLM_FORCE_SWIZZLE - -#ifdef GLM_SWIZZLE -# pragma message("GLM: GLM_SWIZZLE is deprecated, use GLM_FORCE_SWIZZLE instead") -#endif - -#define GLM_SWIZZLE_ENABLED 1 -#define GLM_SWIZZLE_DISABLE 0 - -#if defined(GLM_FORCE_SWIZZLE) || defined(GLM_SWIZZLE) -# undef GLM_SWIZZLE -# define GLM_SWIZZLE GLM_SWIZZLE_ENABLED -#else -# undef GLM_SWIZZLE -# define GLM_SWIZZLE GLM_SWIZZLE_DISABLE -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_SWIZZLE_DISPLAYED) -# define GLM_MESSAGE_SWIZZLE_DISPLAYED -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# pragma message("GLM: Swizzling operators enabled") -# else -# pragma message("GLM: Swizzling operators disabled, #define GLM_SWIZZLE to enable swizzle operators") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Allows using not basic types as genType - -// #define GLM_FORCE_UNRESTRICTED_GENTYPE - -#ifdef GLM_FORCE_UNRESTRICTED_GENTYPE -# define GLM_UNRESTRICTED_GENTYPE 1 -#else -# define GLM_UNRESTRICTED_GENTYPE 0 -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED) -# define GLM_MESSAGE_UNRESTRICTED_GENTYPE_DISPLAYED -# ifdef GLM_FORCE_UNRESTRICTED_GENTYPE -# pragma message("GLM: Use unrestricted genType") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Clip control - -#ifdef GLM_DEPTH_ZERO_TO_ONE // Legacy 0.9.8 development -# error Define GLM_FORCE_DEPTH_ZERO_TO_ONE instead of GLM_DEPTH_ZERO_TO_ONE to use 0 to 1 clip space. -#endif - -#define GLM_DEPTH_ZERO_TO_ONE 0x00000001 -#define GLM_DEPTH_NEGATIVE_ONE_TO_ONE 0x00000002 - -#ifdef GLM_FORCE_DEPTH_ZERO_TO_ONE -# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_ZERO_TO_ONE -#else -# define GLM_DEPTH_CLIP_SPACE GLM_DEPTH_NEGATIVE_ONE_TO_ONE -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_DEPTH_DISPLAYED) -# define GLM_MESSAGE_DEPTH_DISPLAYED -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE -# pragma message("GLM: Depth clip space: Zero to one") -# else -# pragma message("GLM: Depth clip space: negative one to one") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Coordinate system, define GLM_FORCE_LEFT_HANDED before including GLM -// to use left handed coordinate system by default. - -#ifdef GLM_LEFT_HANDED // Legacy 0.9.8 development -# error Define GLM_FORCE_LEFT_HANDED instead of GLM_LEFT_HANDED left handed coordinate system by default. -#endif - -#define GLM_LEFT_HANDED 0x00000001 // For DirectX, Metal, Vulkan -#define GLM_RIGHT_HANDED 0x00000002 // For OpenGL, default in GLM - -#ifdef GLM_FORCE_LEFT_HANDED -# define GLM_COORDINATE_SYSTEM GLM_LEFT_HANDED -#else -# define GLM_COORDINATE_SYSTEM GLM_RIGHT_HANDED -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_HANDED_DISPLAYED) -# define GLM_MESSAGE_HANDED_DISPLAYED -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED -# pragma message("GLM: Coordinate system: left handed") -# else -# pragma message("GLM: Coordinate system: right handed") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Qualifiers - -#if (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)) -# define GLM_DEPRECATED __declspec(deprecated) -# define GLM_ALIGN(x) __declspec(align(x)) -# define GLM_ALIGNED_STRUCT(x) struct __declspec(align(x)) -# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef __declspec(align(alignment)) type name -# define GLM_RESTRICT_FUNC __declspec(restrict) -# define GLM_RESTRICT __restrict -# if GLM_COMPILER >= GLM_COMPILER_VC12 -# define GLM_VECTOR_CALL __vectorcall -# else -# define GLM_VECTOR_CALL -# endif -#elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG | GLM_COMPILER_INTEL) -# define GLM_DEPRECATED __attribute__((__deprecated__)) -# define GLM_ALIGN(x) __attribute__((aligned(x))) -# define GLM_ALIGNED_STRUCT(x) struct __attribute__((aligned(x))) -# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __attribute__((aligned(alignment))) -# define GLM_RESTRICT_FUNC __restrict__ -# define GLM_RESTRICT __restrict__ -# if GLM_COMPILER & GLM_COMPILER_CLANG -# if GLM_COMPILER >= GLM_COMPILER_CLANG37 -# define GLM_VECTOR_CALL __vectorcall -# else -# define GLM_VECTOR_CALL -# endif -# else -# define GLM_VECTOR_CALL -# endif -#elif GLM_COMPILER & GLM_COMPILER_CUDA -# define GLM_DEPRECATED -# define GLM_ALIGN(x) __align__(x) -# define GLM_ALIGNED_STRUCT(x) struct __align__(x) -# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name __align__(x) -# define GLM_RESTRICT_FUNC __restrict__ -# define GLM_RESTRICT __restrict__ -# define GLM_VECTOR_CALL -#else -# define GLM_DEPRECATED -# define GLM_ALIGN -# define GLM_ALIGNED_STRUCT(x) struct -# define GLM_ALIGNED_TYPEDEF(type, name, alignment) typedef type name -# define GLM_RESTRICT_FUNC -# define GLM_RESTRICT -# define GLM_VECTOR_CALL -#endif//GLM_COMPILER - -#if GLM_HAS_DEFAULTED_FUNCTIONS -# define GLM_DEFAULT = default -# ifdef GLM_FORCE_NO_CTOR_INIT -# define GLM_DEFAULT_CTOR = default -# else -# define GLM_DEFAULT_CTOR -# endif -#else -# define GLM_DEFAULT -# define GLM_DEFAULT_CTOR -#endif - -#if GLM_HAS_CONSTEXPR || GLM_HAS_CONSTEXPR_PARTIAL -# define GLM_CONSTEXPR constexpr -# if GLM_COMPILER & GLM_COMPILER_VC // Visual C++ has a bug #594 https://github.com/g-truc/glm/issues/594 -# define GLM_CONSTEXPR_CTOR -# else -# define GLM_CONSTEXPR_CTOR constexpr -# endif -#else -# define GLM_CONSTEXPR -# define GLM_CONSTEXPR_CTOR -#endif - -#if GLM_HAS_CONSTEXPR -# define GLM_RELAXED_CONSTEXPR constexpr -#else -# define GLM_RELAXED_CONSTEXPR const -#endif - -#if GLM_ARCH == GLM_ARCH_PURE -# define GLM_CONSTEXPR_SIMD GLM_CONSTEXPR_CTOR -#else -# define GLM_CONSTEXPR_SIMD -#endif - -#ifdef GLM_FORCE_EXPLICIT_CTOR -# define GLM_EXPLICIT explicit -#else -# define GLM_EXPLICIT -#endif - -/////////////////////////////////////////////////////////////////////////////////// - -#define GLM_HAS_ALIGNED_TYPE GLM_HAS_UNRESTRICTED_UNIONS - -/////////////////////////////////////////////////////////////////////////////////// -// Length type - -// User defines: GLM_FORCE_SIZE_T_LENGTH GLM_FORCE_SIZE_FUNC - -namespace glm -{ - using std::size_t; -# if defined(GLM_FORCE_SIZE_T_LENGTH) - typedef size_t length_t; -# else - typedef int length_t; -# endif -}//namespace glm - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_FORCE_SIZE_T_LENGTH) -# define GLM_MESSAGE_FORCE_SIZE_T_LENGTH -# if defined GLM_FORCE_SIZE_T_LENGTH -# pragma message("GLM: .length() returns glm::length_t, a typedef of std::size_t") -# else -# pragma message("GLM: .length() returns glm::length_t, a typedef of int following the GLSL specification") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// countof - -#ifndef __has_feature -# define __has_feature(x) 0 // Compatibility with non-clang compilers. -#endif - -#if GLM_HAS_CONSTEXPR_PARTIAL - namespace glm - { - template <typename T, std::size_t N> - constexpr std::size_t countof(T const (&)[N]) - { - return N; - } - }//namespace glm -# define GLM_COUNTOF(arr) glm::countof(arr) -#elif defined(_MSC_VER) -# define GLM_COUNTOF(arr) _countof(arr) -#else -# define GLM_COUNTOF(arr) sizeof(arr) / sizeof(arr[0]) -#endif - -/////////////////////////////////////////////////////////////////////////////////// -// Uninitialize constructors - -namespace glm -{ - enum ctor{uninitialize}; -}//namespace glm diff --git a/depedencies/include/glm/detail/type_float.hpp b/depedencies/include/glm/detail/type_float.hpp deleted file mode 100644 index 900a3fb..0000000 --- a/depedencies/include/glm/detail/type_float.hpp +++ /dev/null @@ -1,67 +0,0 @@ -/// @ref core -/// @file glm/detail/type_float.hpp - -#pragma once - -#include "setup.hpp" - -namespace glm{ -namespace detail -{ - typedef float float32; - typedef double float64; -}//namespace detail - - typedef float lowp_float_t; - typedef float mediump_float_t; - typedef double highp_float_t; - - /// @addtogroup core_precision - /// @{ - - /// Low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef lowp_float_t lowp_float; - - /// Medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef mediump_float_t mediump_float; - - /// High precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.4 Floats</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef highp_float_t highp_float; - -#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef mediump_float float_t; -#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef highp_float float_t; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef mediump_float float_t; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_float float_t; -#else -# error "GLM error: multiple default precision requested for floating-point types" -#endif - - typedef float float32; - typedef double float64; - -//////////////////// -// check type sizes -#ifndef GLM_STATIC_ASSERT_NULL - GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::float64) == 8, "float64 size isn't 8 bytes on this platform"); -#endif//GLM_STATIC_ASSERT_NULL - - /// @} - -}//namespace glm diff --git a/depedencies/include/glm/detail/type_gentype.hpp b/depedencies/include/glm/detail/type_gentype.hpp deleted file mode 100644 index 8fd202e..0000000 --- a/depedencies/include/glm/detail/type_gentype.hpp +++ /dev/null @@ -1,195 +0,0 @@ -/// @ref core -/// @file glm/detail/type_gentype.hpp - -#pragma once - -namespace glm -{ - enum profile - { - nice, - fast, - simd - }; - - typedef std::size_t sizeType; - -namespace detail -{ - template - < - typename VALTYPE, - template <typename> class TYPE - > - struct genType - { - public: - enum ctor{null}; - - typedef VALTYPE value_type; - typedef VALTYPE & value_reference; - typedef VALTYPE * value_pointer; - typedef VALTYPE const * value_const_pointer; - typedef TYPE<bool> bool_type; - - typedef sizeType size_type; - static bool is_vector(); - static bool is_matrix(); - - typedef TYPE<VALTYPE> type; - typedef TYPE<VALTYPE> * pointer; - typedef TYPE<VALTYPE> const * const_pointer; - typedef TYPE<VALTYPE> const * const const_pointer_const; - typedef TYPE<VALTYPE> * const pointer_const; - typedef TYPE<VALTYPE> & reference; - typedef TYPE<VALTYPE> const & const_reference; - typedef TYPE<VALTYPE> const & param_type; - - ////////////////////////////////////// - // Address (Implementation details) - - value_const_pointer value_address() const{return value_pointer(this);} - value_pointer value_address(){return value_pointer(this);} - - //protected: - // enum kind - // { - // GEN_TYPE, - // VEC_TYPE, - // MAT_TYPE - // }; - - // typedef typename TYPE::kind kind; - }; - - template - < - typename VALTYPE, - template <typename> class TYPE - > - bool genType<VALTYPE, TYPE>::is_vector() - { - return true; - } -/* - template <typename valTypeT, unsigned int colT, unsigned int rowT, profile proT = nice> - class base - { - public: - ////////////////////////////////////// - // Traits - - typedef sizeType size_type; - typedef valTypeT value_type; - - typedef base<value_type, colT, rowT> class_type; - - typedef base<bool, colT, rowT> bool_type; - typedef base<value_type, rowT, 1> col_type; - typedef base<value_type, colT, 1> row_type; - typedef base<value_type, rowT, colT> transpose_type; - - static size_type col_size(); - static size_type row_size(); - static size_type value_size(); - static bool is_scalar(); - static bool is_vector(); - static bool is_matrix(); - - private: - // Data - col_type value[colT]; - - public: - ////////////////////////////////////// - // Constructors - base(); - base(class_type const & m); - - explicit base(T const & x); - explicit base(value_type const * const x); - explicit base(col_type const * const x); - - ////////////////////////////////////// - // Conversions - template <typename vU, uint cU, uint rU, profile pU> - explicit base(base<vU, cU, rU, pU> const & m); - - ////////////////////////////////////// - // Accesses - col_type& operator[](size_type i); - col_type const & operator[](size_type i) const; - - ////////////////////////////////////// - // Unary updatable operators - class_type& operator= (class_type const & x); - class_type& operator+= (T const & x); - class_type& operator+= (class_type const & x); - class_type& operator-= (T const & x); - class_type& operator-= (class_type const & x); - class_type& operator*= (T const & x); - class_type& operator*= (class_type const & x); - class_type& operator/= (T const & x); - class_type& operator/= (class_type const & x); - class_type& operator++ (); - class_type& operator-- (); - }; -*/ - - //template <typename T> - //struct traits - //{ - // static const bool is_signed = false; - // static const bool is_float = false; - // static const bool is_vector = false; - // static const bool is_matrix = false; - // static const bool is_genType = false; - // static const bool is_genIType = false; - // static const bool is_genUType = false; - //}; - - //template <> - //struct traits<half> - //{ - // static const bool is_float = true; - // static const bool is_genType = true; - //}; - - //template <> - //struct traits<float> - //{ - // static const bool is_float = true; - // static const bool is_genType = true; - //}; - - //template <> - //struct traits<double> - //{ - // static const bool is_float = true; - // static const bool is_genType = true; - //}; - - //template <typename genType> - //struct desc - //{ - // typedef genType type; - // typedef genType * pointer; - // typedef genType const* const_pointer; - // typedef genType const *const const_pointer_const; - // typedef genType *const pointer_const; - // typedef genType & reference; - // typedef genType const& const_reference; - // typedef genType const& param_type; - - // typedef typename genType::value_type value_type; - // typedef typename genType::size_type size_type; - // static const typename size_type value_size; - //}; - - //template <typename genType> - //const typename desc<genType>::size_type desc<genType>::value_size = genType::value_size(); - -}//namespace detail -}//namespace glm - -//#include "type_gentype.inl" diff --git a/depedencies/include/glm/detail/type_gentype.inl b/depedencies/include/glm/detail/type_gentype.inl deleted file mode 100644 index 6a90288..0000000 --- a/depedencies/include/glm/detail/type_gentype.inl +++ /dev/null @@ -1,341 +0,0 @@ -/// @ref core -/// @file glm/detail/type_gentype.inl - -namespace glm{ -namespace detail{ - -///////////////////////////////// -// Static functions - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::col_size() -{ - return cT; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::row_size() -{ - return rT; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::size_type base<vT, cT, rT, pT>::value_size() -{ - return rT * cT; -} - -template <typename vT, uint cT, uint rT, profile pT> -bool base<vT, cT, rT, pT>::is_scalar() -{ - return rT == 1 && cT == 1; -} - -template <typename vT, uint cT, uint rT, profile pT> -bool base<vT, cT, rT, pT>::is_vector() -{ - return rT == 1; -} - -template <typename vT, uint cT, uint rT, profile pT> -bool base<vT, cT, rT, pT>::is_matrix() -{ - return rT != 1; -} - -///////////////////////////////// -// Constructor - -template <typename vT, uint cT, uint rT, profile pT> -base<vT, cT, rT, pT>::base() -{ - memset(&this->value, 0, cT * rT * sizeof(vT)); -} - -template <typename vT, uint cT, uint rT, profile pT> -base<vT, cT, rT, pT>::base -( - typename base<vT, cT, rT, pT>::class_type const & m -) -{ - for - ( - typename genType<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0); - i < base<vT, cT, rT, pT>::col_size(); - ++i - ) - { - this->value[i] = m[i]; - } -} - -template <typename vT, uint cT, uint rT, profile pT> -base<vT, cT, rT, pT>::base -( - typename base<vT, cT, rT, pT>::T const & x -) -{ - if(rT == 1) // vector - { - for - ( - typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0); - i < base<vT, cT, rT, pT>::col_size(); - ++i - ) - { - this->value[i][rT] = x; - } - } - else // matrix - { - memset(&this->value, 0, cT * rT * sizeof(vT)); - - typename base<vT, cT, rT, pT>::size_type stop = cT < rT ? cT : rT; - - for - ( - typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0); - i < stop; - ++i - ) - { - this->value[i][i] = x; - } - } -} - -template <typename vT, uint cT, uint rT, profile pT> -base<vT, cT, rT, pT>::base -( - typename base<vT, cT, rT, pT>::value_type const * const x -) -{ - memcpy(&this->value, &x.value, cT * rT * sizeof(vT)); -} - -template <typename vT, uint cT, uint rT, profile pT> -base<vT, cT, rT, pT>::base -( - typename base<vT, cT, rT, pT>::col_type const * const x -) -{ - for - ( - typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0); - i < base<vT, cT, rT, pT>::col_size(); - ++i - ) - { - this->value[i] = x[i]; - } -} - -template <typename vT, uint cT, uint rT, profile pT> -template <typename vU, uint cU, uint rU, profile pU> -base<vT, cT, rT, pT>::base -( - base<vU, cU, rU, pU> const & m -) -{ - for - ( - typename base<vT, cT, rT, pT>::size_type i = typename base<vT, cT, rT, pT>::size_type(0); - i < base<vT, cT, rT, pT>::col_size(); - ++i - ) - { - this->value[i] = base<vT, cT, rT, pT>(m[i]); - } -} - -////////////////////////////////////// -// Accesses - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::col_type& base<vT, cT, rT, pT>::operator[] -( - typename base<vT, cT, rT, pT>::size_type i -) -{ - return this->value[i]; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::col_type const & base<vT, cT, rT, pT>::operator[] -( - typename base<vT, cT, rT, pT>::size_type i -) const -{ - return this->value[i]; -} - -////////////////////////////////////// -// Unary updatable operators - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator= -( - typename base<vT, cT, rT, pT>::class_type const & x -) -{ - memcpy(&this->value, &x.value, cT * rT * sizeof(vT)); - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+= -( - typename base<vT, cT, rT, pT>::T const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] += x; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator+= -( - typename base<vT, cT, rT, pT>::class_type const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] += x[j][i]; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-= -( - typename base<vT, cT, rT, pT>::T const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] -= x; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-= -( - typename base<vT, cT, rT, pT>::class_type const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] -= x[j][i]; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*= -( - typename base<vT, cT, rT, pT>::T const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] *= x; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator*= -( - typename base<vT, cT, rT, pT>::class_type const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] *= x[j][i]; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/= -( - typename base<vT, cT, rT, pT>::T const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] /= x; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator/= -( - typename base<vT, cT, rT, pT>::class_type const & x -) -{ - typename base<vT, cT, rT, pT>::size_type stop_col = x.col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = x.row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - this->value[j][i] /= x[j][i]; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator++ () -{ - typename base<vT, cT, rT, pT>::size_type stop_col = col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - ++this->value[j][i]; - - return *this; -} - -template <typename vT, uint cT, uint rT, profile pT> -typename base<vT, cT, rT, pT>::class_type& base<vT, cT, rT, pT>::operator-- () -{ - typename base<vT, cT, rT, pT>::size_type stop_col = col_size(); - typename base<vT, cT, rT, pT>::size_type stop_row = row_size(); - - for(typename base<vT, cT, rT, pT>::size_type j = 0; j < stop_col; ++j) - for(typename base<vT, cT, rT, pT>::size_type i = 0; i < stop_row; ++i) - --this->value[j][i]; - - return *this; -} - -} //namespace detail -} //namespace glm diff --git a/depedencies/include/glm/detail/type_half.hpp b/depedencies/include/glm/detail/type_half.hpp deleted file mode 100644 index c3ef617..0000000 --- a/depedencies/include/glm/detail/type_half.hpp +++ /dev/null @@ -1,19 +0,0 @@ -/// @ref core -/// @file glm/detail/type_half.hpp - -#pragma once - -#include "setup.hpp" - -namespace glm{ -namespace detail -{ - typedef short hdata; - - GLM_FUNC_DECL float toFloat32(hdata value); - GLM_FUNC_DECL hdata toFloat16(float const & value); - -}//namespace detail -}//namespace glm - -#include "type_half.inl" diff --git a/depedencies/include/glm/detail/type_half.inl b/depedencies/include/glm/detail/type_half.inl deleted file mode 100644 index 78d3e26..0000000 --- a/depedencies/include/glm/detail/type_half.inl +++ /dev/null @@ -1,244 +0,0 @@ -/// @ref core -/// @file glm/detail/type_half.inl - -namespace glm{ -namespace detail -{ - GLM_FUNC_QUALIFIER float overflow() - { - volatile float f = 1e10; - - for(int i = 0; i < 10; ++i) - f *= f; // this will overflow before the for loop terminates - return f; - } - - union uif32 - { - GLM_FUNC_QUALIFIER uif32() : - i(0) - {} - - GLM_FUNC_QUALIFIER uif32(float f_) : - f(f_) - {} - - GLM_FUNC_QUALIFIER uif32(uint32 i_) : - i(i_) - {} - - float f; - uint32 i; - }; - - GLM_FUNC_QUALIFIER float toFloat32(hdata value) - { - int s = (value >> 15) & 0x00000001; - int e = (value >> 10) & 0x0000001f; - int m = value & 0x000003ff; - - if(e == 0) - { - if(m == 0) - { - // - // Plus or minus zero - // - - detail::uif32 result; - result.i = (unsigned int)(s << 31); - return result.f; - } - else - { - // - // Denormalized number -- renormalize it - // - - while(!(m & 0x00000400)) - { - m <<= 1; - e -= 1; - } - - e += 1; - m &= ~0x00000400; - } - } - else if(e == 31) - { - if(m == 0) - { - // - // Positive or negative infinity - // - - uif32 result; - result.i = (unsigned int)((s << 31) | 0x7f800000); - return result.f; - } - else - { - // - // Nan -- preserve sign and significand bits - // - - uif32 result; - result.i = (unsigned int)((s << 31) | 0x7f800000 | (m << 13)); - return result.f; - } - } - - // - // Normalized number - // - - e = e + (127 - 15); - m = m << 13; - - // - // Assemble s, e and m. - // - - uif32 Result; - Result.i = (unsigned int)((s << 31) | (e << 23) | m); - return Result.f; - } - - GLM_FUNC_QUALIFIER hdata toFloat16(float const & f) - { - uif32 Entry; - Entry.f = f; - int i = (int)Entry.i; - - // - // Our floating point number, f, is represented by the bit - // pattern in integer i. Disassemble that bit pattern into - // the sign, s, the exponent, e, and the significand, m. - // Shift s into the position where it will go in in the - // resulting half number. - // Adjust e, accounting for the different exponent bias - // of float and half (127 versus 15). - // - - int s = (i >> 16) & 0x00008000; - int e = ((i >> 23) & 0x000000ff) - (127 - 15); - int m = i & 0x007fffff; - - // - // Now reassemble s, e and m into a half: - // - - if(e <= 0) - { - if(e < -10) - { - // - // E is less than -10. The absolute value of f is - // less than half_MIN (f may be a small normalized - // float, a denormalized float or a zero). - // - // We convert f to a half zero. - // - - return hdata(s); - } - - // - // E is between -10 and 0. F is a normalized float, - // whose magnitude is less than __half_NRM_MIN. - // - // We convert f to a denormalized half. - // - - m = (m | 0x00800000) >> (1 - e); - - // - // Round to nearest, round "0.5" up. - // - // Rounding may cause the significand to overflow and make - // our number normalized. Because of the way a half's bits - // are laid out, we don't have to treat this case separately; - // the code below will handle it correctly. - // - - if(m & 0x00001000) - m += 0x00002000; - - // - // Assemble the half from s, e (zero) and m. - // - - return hdata(s | (m >> 13)); - } - else if(e == 0xff - (127 - 15)) - { - if(m == 0) - { - // - // F is an infinity; convert f to a half - // infinity with the same sign as f. - // - - return hdata(s | 0x7c00); - } - else - { - // - // F is a NAN; we produce a half NAN that preserves - // the sign bit and the 10 leftmost bits of the - // significand of f, with one exception: If the 10 - // leftmost bits are all zero, the NAN would turn - // into an infinity, so we have to set at least one - // bit in the significand. - // - - m >>= 13; - - return hdata(s | 0x7c00 | m | (m == 0)); - } - } - else - { - // - // E is greater than zero. F is a normalized float. - // We try to convert f to a normalized half. - // - - // - // Round to nearest, round "0.5" up - // - - if(m & 0x00001000) - { - m += 0x00002000; - - if(m & 0x00800000) - { - m = 0; // overflow in significand, - e += 1; // adjust exponent - } - } - - // - // Handle exponent overflow - // - - if (e > 30) - { - overflow(); // Cause a hardware floating point overflow; - - return hdata(s | 0x7c00); - // if this returns, the half becomes an - } // infinity with the same sign as f. - - // - // Assemble the half from s, e and m. - // - - return hdata(s | (e << 10) | (m >> 13)); - } - } - -}//namespace detail -}//namespace glm diff --git a/depedencies/include/glm/detail/type_int.hpp b/depedencies/include/glm/detail/type_int.hpp deleted file mode 100644 index 764a32c..0000000 --- a/depedencies/include/glm/detail/type_int.hpp +++ /dev/null @@ -1,306 +0,0 @@ -/// @ref core -/// @file glm/detail/type_int.hpp - -#pragma once - -#include "setup.hpp" -#if GLM_HAS_MAKE_SIGNED -# include <type_traits> -#endif - -#if GLM_HAS_EXTENDED_INTEGER_TYPE -# include <cstdint> -#endif - -namespace glm{ -namespace detail -{ -# if GLM_HAS_EXTENDED_INTEGER_TYPE - typedef std::int8_t int8; - typedef std::int16_t int16; - typedef std::int32_t int32; - typedef std::int64_t int64; - - typedef std::uint8_t uint8; - typedef std::uint16_t uint16; - typedef std::uint32_t uint32; - typedef std::uint64_t uint64; -# else -# if(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) // C99 detected, 64 bit types available - typedef int64_t sint64; - typedef uint64_t uint64; - -# elif GLM_COMPILER & GLM_COMPILER_VC - typedef signed __int64 sint64; - typedef unsigned __int64 uint64; - -# elif GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic ignored "-Wlong-long" - __extension__ typedef signed long long sint64; - __extension__ typedef unsigned long long uint64; - -# elif (GLM_COMPILER & GLM_COMPILER_CLANG) -# pragma clang diagnostic ignored "-Wc++11-long-long" - typedef signed long long sint64; - typedef unsigned long long uint64; - -# else//unknown compiler - typedef signed long long sint64; - typedef unsigned long long uint64; -# endif//GLM_COMPILER - - typedef signed char int8; - typedef signed short int16; - typedef signed int int32; - typedef sint64 int64; - - typedef unsigned char uint8; - typedef unsigned short uint16; - typedef unsigned int uint32; - typedef uint64 uint64; -#endif// - - typedef signed int lowp_int_t; - typedef signed int mediump_int_t; - typedef signed int highp_int_t; - - typedef unsigned int lowp_uint_t; - typedef unsigned int mediump_uint_t; - typedef unsigned int highp_uint_t; - -# if GLM_HAS_MAKE_SIGNED - using std::make_signed; - using std::make_unsigned; - -# else//GLM_HAS_MAKE_SIGNED - template <typename genType> - struct make_signed - {}; - - template <> - struct make_signed<char> - { - typedef char type; - }; - - template <> - struct make_signed<short> - { - typedef short type; - }; - - template <> - struct make_signed<int> - { - typedef int type; - }; - - template <> - struct make_signed<long> - { - typedef long type; - }; - - template <> - struct make_signed<unsigned char> - { - typedef char type; - }; - - template <> - struct make_signed<unsigned short> - { - typedef short type; - }; - - template <> - struct make_signed<unsigned int> - { - typedef int type; - }; - - template <> - struct make_signed<unsigned long> - { - typedef long type; - }; - - template <typename genType> - struct make_unsigned - {}; - - template <> - struct make_unsigned<char> - { - typedef unsigned char type; - }; - - template <> - struct make_unsigned<short> - { - typedef unsigned short type; - }; - - template <> - struct make_unsigned<int> - { - typedef unsigned int type; - }; - - template <> - struct make_unsigned<long> - { - typedef unsigned long type; - }; - - template <> - struct make_unsigned<unsigned char> - { - typedef unsigned char type; - }; - - template <> - struct make_unsigned<unsigned short> - { - typedef unsigned short type; - }; - - template <> - struct make_unsigned<unsigned int> - { - typedef unsigned int type; - }; - - template <> - struct make_unsigned<unsigned long> - { - typedef unsigned long type; - }; - - template <> - struct make_signed<long long> - { - typedef long long type; - }; - - template <> - struct make_signed<unsigned long long> - { - typedef long long type; - }; - - template <> - struct make_unsigned<long long> - { - typedef unsigned long long type; - }; - - template <> - struct make_unsigned<unsigned long long> - { - typedef unsigned long long type; - }; -# endif//GLM_HAS_MAKE_SIGNED -}//namespace detail - - typedef detail::int8 int8; - typedef detail::int16 int16; - typedef detail::int32 int32; - typedef detail::int64 int64; - - typedef detail::uint8 uint8; - typedef detail::uint16 uint16; - typedef detail::uint32 uint32; - typedef detail::uint64 uint64; - - /// @addtogroup core_precision - /// @{ - - /// Low precision signed integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::lowp_int_t lowp_int; - - /// Medium precision signed integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::mediump_int_t mediump_int; - - /// High precision signed integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::highp_int_t highp_int; - - /// Low precision unsigned integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::lowp_uint_t lowp_uint; - - /// Medium precision unsigned integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::mediump_uint_t mediump_uint; - - /// High precision unsigned integer. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef detail::highp_uint_t highp_uint; - -#if(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT)) - typedef mediump_int int_t; -#elif(defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT)) - typedef highp_int int_t; -#elif(!defined(GLM_PRECISION_HIGHP_INT) && defined(GLM_PRECISION_MEDIUMP_INT) && !defined(GLM_PRECISION_LOWP_INT)) - typedef mediump_int int_t; -#elif(!defined(GLM_PRECISION_HIGHP_INT) && !defined(GLM_PRECISION_MEDIUMP_INT) && defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_int int_t; -#else -# error "GLM error: multiple default precision requested for signed integer types" -#endif - -#if(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT)) - typedef mediump_uint uint_t; -#elif(defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT)) - typedef highp_uint uint_t; -#elif(!defined(GLM_PRECISION_HIGHP_UINT) && defined(GLM_PRECISION_MEDIUMP_UINT) && !defined(GLM_PRECISION_LOWP_UINT)) - typedef mediump_uint uint_t; -#elif(!defined(GLM_PRECISION_HIGHP_UINT) && !defined(GLM_PRECISION_MEDIUMP_UINT) && defined(GLM_PRECISION_LOWP_UINT)) - typedef lowp_uint uint_t; -#else -# error "GLM error: multiple default precision requested for unsigned integer types" -#endif - - /// Unsigned integer type. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.3 Integers</a> - typedef unsigned int uint; - - /// @} - -//////////////////// -// check type sizes -#ifndef GLM_STATIC_ASSERT_NULL - GLM_STATIC_ASSERT(sizeof(glm::int8) == 1, "int8 size isn't 1 byte on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::int16) == 2, "int16 size isn't 2 bytes on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::int32) == 4, "int32 size isn't 4 bytes on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::int64) == 8, "int64 size isn't 8 bytes on this platform"); - - GLM_STATIC_ASSERT(sizeof(glm::uint8) == 1, "uint8 size isn't 1 byte on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::uint16) == 2, "uint16 size isn't 2 bytes on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::uint32) == 4, "uint32 size isn't 4 bytes on this platform"); - GLM_STATIC_ASSERT(sizeof(glm::uint64) == 8, "uint64 size isn't 8 bytes on this platform"); -#endif//GLM_STATIC_ASSERT_NULL - -}//namespace glm diff --git a/depedencies/include/glm/detail/type_mat.hpp b/depedencies/include/glm/detail/type_mat.hpp deleted file mode 100644 index aad74e5..0000000 --- a/depedencies/include/glm/detail/type_mat.hpp +++ /dev/null @@ -1,767 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat.hpp - -#pragma once - -#include "precision.hpp" - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <class, precision> class colType, template <class, precision> class rowType> - struct outerProduct_trait{}; -}//namespace detail - - template <typename T, precision P> struct tvec2; - template <typename T, precision P> struct tvec3; - template <typename T, precision P> struct tvec4; - template <typename T, precision P> struct tmat2x2; - template <typename T, precision P> struct tmat2x3; - template <typename T, precision P> struct tmat2x4; - template <typename T, precision P> struct tmat3x2; - template <typename T, precision P> struct tmat3x3; - template <typename T, precision P> struct tmat3x4; - template <typename T, precision P> struct tmat4x2; - template <typename T, precision P> struct tmat4x3; - template <typename T, precision P> struct tmat4x4; - - template <typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m); - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2; - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2x2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2x2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, lowp> lowp_mat2x3; - - /// 2 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, mediump> mediump_mat2x3; - - /// 2 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, highp> highp_mat2x3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, lowp> lowp_mat2x4; - - /// 2 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, mediump> mediump_mat2x4; - - /// 2 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, highp> highp_mat2x4; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, lowp> lowp_mat3x2; - - /// 3 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, mediump> mediump_mat3x2; - - /// 3 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, highp> highp_mat3x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, lowp> lowp_mat3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, mediump> mediump_mat3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, highp> highp_mat3; - - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, lowp> lowp_mat3x3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, mediump> mediump_mat3x3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, highp> highp_mat3x3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, lowp> lowp_mat3x4; - - /// 3 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, mediump> mediump_mat3x4; - - /// 3 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, highp> highp_mat3x4; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, lowp> lowp_mat4x2; - - /// 4 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, mediump> mediump_mat4x2; - - /// 4 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, highp> highp_mat4x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, lowp> lowp_mat4x3; - - /// 4 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, mediump> mediump_mat4x3; - - /// 4 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, highp> highp_mat4x3; - - /// @} - - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, lowp> lowp_mat4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, mediump> mediump_mat4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, highp> highp_mat4; - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, lowp> lowp_mat4x4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, mediump> mediump_mat4x4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, highp> highp_mat4x4; - - /// @} - - /// @addtogroup core_types - /// @{ - - ////////////////////////// - // Float definition - -#if(defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_mat2x2 mat2x2; - typedef lowp_mat2x3 mat2x3; - typedef lowp_mat2x4 mat2x4; - typedef lowp_mat3x2 mat3x2; - typedef lowp_mat3x3 mat3x3; - typedef lowp_mat3x4 mat3x4; - typedef lowp_mat4x2 mat4x2; - typedef lowp_mat4x3 mat4x3; - typedef lowp_mat4x4 mat4x4; -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - typedef mediump_mat2x2 mat2x2; - typedef mediump_mat2x3 mat2x3; - typedef mediump_mat2x4 mat2x4; - typedef mediump_mat3x2 mat3x2; - typedef mediump_mat3x3 mat3x3; - typedef mediump_mat3x4 mat3x4; - typedef mediump_mat4x2 mat4x2; - typedef mediump_mat4x3 mat4x3; - typedef mediump_mat4x4 mat4x4; -#else - //! 2 columns of 2 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat2x2 mat2x2; - - //! 2 columns of 3 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat2x3 mat2x3; - - //! 2 columns of 4 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat2x4 mat2x4; - - //! 3 columns of 2 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat3x2 mat3x2; - - //! 3 columns of 3 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat3x3 mat3x3; - - //! 3 columns of 4 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat3x4 mat3x4; - - //! 4 columns of 2 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat4x2 mat4x2; - - //! 4 columns of 3 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat4x3 mat4x3; - - //! 4 columns of 4 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_mat4x4 mat4x4; - -#endif//GLM_PRECISION - - //! 2 columns of 2 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef mat2x2 mat2; - - //! 3 columns of 3 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef mat3x3 mat3; - - //! 4 columns of 4 components matrix of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef mat4x4 mat4; - - ////////////////////////// - // Double definition - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, lowp> lowp_dmat2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, mediump> mediump_dmat2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, highp> highp_dmat2; - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, lowp> lowp_dmat2x2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, mediump> mediump_dmat2x2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<double, highp> highp_dmat2x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 3 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<double, lowp> lowp_dmat2x3; - - /// 2 columns of 3 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<double, mediump> mediump_dmat2x3; - - /// 2 columns of 3 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<double, highp> highp_dmat2x3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 2 columns of 4 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<double, lowp> lowp_dmat2x4; - - /// 2 columns of 4 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<double, mediump> mediump_dmat2x4; - - /// 2 columns of 4 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<double, highp> highp_dmat2x4; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 2 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<double, lowp> lowp_dmat3x2; - - /// 3 columns of 2 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<double, mediump> mediump_dmat3x2; - - /// 3 columns of 2 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<double, highp> highp_dmat3x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, lowp> lowp_dmat3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<double, mediump> mediump_dmat3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<double, highp> highp_dmat3; - - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<double, lowp> lowp_dmat3x3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<double, mediump> mediump_dmat3x3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<double, highp> highp_dmat3x3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 columns of 4 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<double, lowp> lowp_dmat3x4; - - /// 3 columns of 4 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<double, mediump> mediump_dmat3x4; - - /// 3 columns of 4 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<double, highp> highp_dmat3x4; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 2 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<double, lowp> lowp_dmat4x2; - - /// 4 columns of 2 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<double, mediump> mediump_dmat4x2; - - /// 4 columns of 2 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<double, highp> highp_dmat4x2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 3 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<double, lowp> lowp_dmat4x3; - - /// 4 columns of 3 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<double, mediump> mediump_dmat4x3; - - /// 4 columns of 3 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<double, highp> highp_dmat4x3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, lowp> lowp_dmat4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, mediump> mediump_dmat4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, highp> highp_dmat4; - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, lowp> lowp_dmat4x4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, mediump> mediump_dmat4x4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<double, highp> highp_dmat4x4; - - /// @} - -#if(defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_dmat2x2 dmat2x2; - typedef lowp_dmat2x3 dmat2x3; - typedef lowp_dmat2x4 dmat2x4; - typedef lowp_dmat3x2 dmat3x2; - typedef lowp_dmat3x3 dmat3x3; - typedef lowp_dmat3x4 dmat3x4; - typedef lowp_dmat4x2 dmat4x2; - typedef lowp_dmat4x3 dmat4x3; - typedef lowp_dmat4x4 dmat4x4; -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - typedef mediump_dmat2x2 dmat2x2; - typedef mediump_dmat2x3 dmat2x3; - typedef mediump_dmat2x4 dmat2x4; - typedef mediump_dmat3x2 dmat3x2; - typedef mediump_dmat3x3 dmat3x3; - typedef mediump_dmat3x4 dmat3x4; - typedef mediump_dmat4x2 dmat4x2; - typedef mediump_dmat4x3 dmat4x3; - typedef mediump_dmat4x4 dmat4x4; -#else //defined(GLM_PRECISION_HIGHP_DOUBLE) - - //! 2 * 2 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat2x2 dmat2; - - //! 3 * 3 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat3x3 dmat3; - - //! 4 * 4 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat4x4 dmat4; - - //! 2 * 2 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat2x2 dmat2x2; - - //! 2 * 3 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat2x3 dmat2x3; - - //! 2 * 4 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat2x4 dmat2x4; - - //! 3 * 2 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat3x2 dmat3x2; - - /// 3 * 3 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat3x3 dmat3x3; - - /// 3 * 4 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat3x4 dmat3x4; - - /// 4 * 2 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat4x2 dmat4x2; - - /// 4 * 3 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat4x3 dmat4x3; - - /// 4 * 4 matrix of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - typedef highp_dmat4x4 dmat4x4; - -#endif//GLM_PRECISION - - /// @} -}//namespace glm diff --git a/depedencies/include/glm/detail/type_mat.inl b/depedencies/include/glm/detail/type_mat.inl deleted file mode 100644 index 5714995..0000000 --- a/depedencies/include/glm/detail/type_mat.inl +++ /dev/null @@ -1,3 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat.inl - diff --git a/depedencies/include/glm/detail/type_mat2x2.hpp b/depedencies/include/glm/detail/type_mat2x2.hpp deleted file mode 100644 index e7fde26..0000000 --- a/depedencies/include/glm/detail/type_mat2x2.hpp +++ /dev/null @@ -1,183 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x2.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec2.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat2x2 - { - typedef tvec2<T, P> col_type; - typedef tvec2<T, P> row_type; - typedef tmat2x2<T, P> type; - typedef tmat2x2<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[2]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat2x2() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x2(ctor); - GLM_FUNC_DECL explicit tmat2x2(T scalar); - GLM_FUNC_DECL tmat2x2( - T const & x1, T const & y1, - T const & x2, T const & y2); - GLM_FUNC_DECL tmat2x2( - col_type const & v1, - col_type const & v2); - - // -- Conversions -- - - template <typename U, typename V, typename M, typename N> - GLM_FUNC_DECL tmat2x2( - U const & x1, V const & y1, - M const & x2, N const & y2); - - template <typename U, typename V> - GLM_FUNC_DECL tmat2x2( - tvec2<U, P> const & v1, - tvec2<V, P> const & v2); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x2<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x2(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 2;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator+=(tmat2x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator-=(tmat2x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator*=(tmat2x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator/=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x2<T, P> & operator/=(tmat2x2<U, P> const & m); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat2x2<T, P> & operator++ (); - GLM_FUNC_DECL tmat2x2<T, P> & operator-- (); - GLM_FUNC_DECL tmat2x2<T, P> operator++(int); - GLM_FUNC_DECL tmat2x2<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator*(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator*(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2); -} //namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat2x2.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat2x2.inl b/depedencies/include/glm/detail/type_mat2x2.inl deleted file mode 100644 index 02c5ee8..0000000 --- a/depedencies/include/glm/detail/type_mat2x2.inl +++ /dev/null @@ -1,484 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x2.inl - -#include "func_matrix.hpp" - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0); - this->value[1] = col_type(0, 1); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x2<T, P>::tmat2x2(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(T scalar) - { - this->value[0] = col_type(scalar, 0); - this->value[1] = col_type(0, scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2 - ( - T const & x0, T const & y0, - T const & x1, T const & y1 - ) - { - this->value[0] = col_type(x0, y0); - this->value[1] = col_type(x1, y1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(col_type const & v0, col_type const & v1) - { - this->value[0] = v0; - this->value[1] = v1; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template <typename X1, typename Y1, typename X2, typename Y2> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2 - ( - X1 const & x1, Y1 const & y1, - X2 const & x2, Y2 const & y2 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2)); - } - - template <typename T, precision P> - template <typename V1, typename V2> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tvec2<V1, P> const & v1, tvec2<V2, P> const & v2) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - } - - // -- mat2x2 matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type const & tmat2x2<T, P>::operator[](typename tmat2x2<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(U scalar) - { - this->value[0] += scalar; - this->value[1] += scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator+=(tmat2x2<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(U scalar) - { - this->value[0] -= scalar; - this->value[1] -= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator-=(tmat2x2<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(U scalar) - { - this->value[0] *= scalar; - this->value[1] *= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator*=(tmat2x2<U, P> const & m) - { - return (*this = *this * m); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(U scalar) - { - this->value[0] /= scalar; - this->value[1] /= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator/=(tmat2x2<U, P> const & m) - { - return *this *= inverse(m); - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator++(int) - { - tmat2x2<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> tmat2x2<T, P>::operator--(int) - { - tmat2x2<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m) - { - return tmat2x2<T, P>( - -m[0], - -m[1]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m, T scalar) - { - return tmat2x2<T, P>( - m[0] + scalar, - m[1] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(T scalar, tmat2x2<T, P> const & m) - { - return tmat2x2<T, P>( - m[0] + scalar, - m[1] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator+(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return tmat2x2<T, P>( - m1[0] + m2[0], - m1[1] + m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m, T scalar) - { - return tmat2x2<T, P>( - m[0] - scalar, - m[1] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(T scalar, tmat2x2<T, P> const & m) - { - return tmat2x2<T, P>( - scalar - m[0], - scalar - m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator-(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return tmat2x2<T, P>( - m1[0] - m2[0], - m1[1] - m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m, T scalar) - { - return tmat2x2<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(T scalar, tmat2x2<T, P> const & m) - { - return tmat2x2<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator* - ( - tmat2x2<T, P> const & m, - typename tmat2x2<T, P>::row_type const & v - ) - { - return tvec2<T, P>( - m[0][0] * v.x + m[1][0] * v.y, - m[0][1] * v.x + m[1][1] * v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator* - ( - typename tmat2x2<T, P>::col_type const & v, - tmat2x2<T, P> const & m - ) - { - return tvec2<T, P>( - v.x * m[0][0] + v.y * m[0][1], - v.x * m[1][0] + v.y * m[1][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return tmat2x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return tmat3x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat2x2<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return tmat4x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m, T scalar) - { - return tmat2x2<T, P>( - m[0] / scalar, - m[1] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(T scalar, tmat2x2<T, P> const & m) - { - return tmat2x2<T, P>( - scalar / m[0], - scalar / m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::col_type operator/(tmat2x2<T, P> const & m, typename tmat2x2<T, P>::row_type const & v) - { - return inverse(m) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x2<T, P>::row_type operator/(typename tmat2x2<T, P>::col_type const & v, tmat2x2<T, P> const & m) - { - return v * inverse(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator/(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - tmat2x2<T, P> m1_copy(m1); - return m1_copy /= m2; - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat2x2<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat2x3.hpp b/depedencies/include/glm/detail/type_mat2x3.hpp deleted file mode 100644 index db55886..0000000 --- a/depedencies/include/glm/detail/type_mat2x3.hpp +++ /dev/null @@ -1,165 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x3.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat2x3 - { - typedef tvec3<T, P> col_type; - typedef tvec2<T, P> row_type; - typedef tmat2x3<T, P> type; - typedef tmat3x2<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[2]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat2x3() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x3(ctor); - GLM_FUNC_DECL explicit tmat2x3(T scalar); - GLM_FUNC_DECL tmat2x3( - T x0, T y0, T z0, - T x1, T y1, T z1); - GLM_FUNC_DECL tmat2x3( - col_type const & v0, - col_type const & v1); - - // -- Conversions -- - - template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2> - GLM_FUNC_DECL tmat2x3( - X1 x1, Y1 y1, Z1 z1, - X2 x2, Y2 y2, Z2 z2); - - template <typename U, typename V> - GLM_FUNC_DECL tmat2x3( - tvec3<U, P> const & v1, - tvec3<V, P> const & v2); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x3<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x3(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 2;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat2x3<T, P> & operator++ (); - GLM_FUNC_DECL tmat2x3<T, P> & operator-- (); - GLM_FUNC_DECL tmat2x3<T, P> operator++(int); - GLM_FUNC_DECL tmat2x3<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat2x3.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat2x3.inl b/depedencies/include/glm/detail/type_mat2x3.inl deleted file mode 100644 index b0f8337..0000000 --- a/depedencies/include/glm/detail/type_mat2x3.inl +++ /dev/null @@ -1,458 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x3.inl - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0); - this->value[1] = col_type(0, 1, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x3<T, P>::tmat2x3(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(T scalar) - { - this->value[0] = col_type(scalar, 0, 0); - this->value[1] = col_type(0, scalar, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3 - ( - T x0, T y0, T z0, - T x1, T y1, T z1 - ) - { - this->value[0] = col_type(x0, y0, z0); - this->value[1] = col_type(x1, y1, z1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(col_type const & v0, col_type const & v1) - { - this->value[0] = v0; - this->value[1] = v1; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, - typename X2, typename Y2, typename Z2> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3 - ( - X1 x1, Y1 y1, Z1 z1, - X2 x2, Y2 y2, Z2 z2 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2)); - } - - template <typename T, precision P> - template <typename V1, typename V2> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tvec3<V1, P> const & v1, tvec3<V2, P> const & v2) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat4x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type const & tmat2x3<T, P>::operator[](typename tmat2x3<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator+=(tmat2x3<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator-=(tmat2x3<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> & tmat2x3<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator++(int) - { - tmat2x3<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> tmat2x3<T, P>::operator--(int) - { - tmat2x3<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m) - { - return tmat2x3<T, P>( - -m[0], - -m[1]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T scalar) - { - return tmat2x3<T, P>( - m[0] + scalar, - m[1] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return tmat2x3<T, P>( - m1[0] + m2[0], - m1[1] + m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T scalar) - { - return tmat2x3<T, P>( - m[0] - scalar, - m[1] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return tmat2x3<T, P>( - m1[0] - m2[0], - m1[1] - m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T scalar) - { - return tmat2x3<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(T scalar, tmat2x3<T, P> const & m) - { - return tmat2x3<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::col_type operator* - ( - tmat2x3<T, P> const & m, - typename tmat2x3<T, P>::row_type const & v) - { - return typename tmat2x3<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y, - m[0][1] * v.x + m[1][1] * v.y, - m[0][2] * v.x + m[1][2] * v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x3<T, P>::row_type operator* - ( - typename tmat2x3<T, P>::col_type const & v, - tmat2x3<T, P> const & m) - { - return typename tmat2x3<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2], - v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return tmat2x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2) - { - T SrcA00 = m1[0][0]; - T SrcA01 = m1[0][1]; - T SrcA02 = m1[0][2]; - T SrcA10 = m1[1][0]; - T SrcA11 = m1[1][1]; - T SrcA12 = m1[1][2]; - - T SrcB00 = m2[0][0]; - T SrcB01 = m2[0][1]; - T SrcB10 = m2[1][0]; - T SrcB11 = m2[1][1]; - T SrcB20 = m2[2][0]; - T SrcB21 = m2[2][1]; - - tmat3x3<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01; - Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11; - Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11; - Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21; - Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21; - Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return tmat4x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1], - m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T scalar) - { - return tmat2x3<T, P>( - m[0] / scalar, - m[1] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator/(T scalar, tmat2x3<T, P> const & m) - { - return tmat2x3<T, P>( - scalar / m[0], - scalar / m[1]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat2x4.hpp b/depedencies/include/glm/detail/type_mat2x4.hpp deleted file mode 100644 index c9d195f..0000000 --- a/depedencies/include/glm/detail/type_mat2x4.hpp +++ /dev/null @@ -1,167 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x4.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec2.hpp" -#include "type_vec4.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat2x4 - { - typedef tvec4<T, P> col_type; - typedef tvec2<T, P> row_type; - typedef tmat2x4<T, P> type; - typedef tmat4x2<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[2]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat2x4() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat2x4(ctor); - GLM_FUNC_DECL explicit tmat2x4(T scalar); - GLM_FUNC_DECL tmat2x4( - T x0, T y0, T z0, T w0, - T x1, T y1, T z1, T w1); - GLM_FUNC_DECL tmat2x4( - col_type const & v0, - col_type const & v1); - - // -- Conversions -- - - template < - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2> - GLM_FUNC_DECL tmat2x4( - X1 x1, Y1 y1, Z1 z1, W1 w1, - X2 x2, Y2 y2, Z2 z2, W2 w2); - - template <typename U, typename V> - GLM_FUNC_DECL tmat2x4( - tvec4<U, P> const & v1, - tvec4<V, P> const & v2); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x4<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat2x4(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 2;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat2x4<T, P> & operator++ (); - GLM_FUNC_DECL tmat2x4<T, P> & operator-- (); - GLM_FUNC_DECL tmat2x4<T, P> operator++(int); - GLM_FUNC_DECL tmat2x4<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat2x4.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat2x4.inl b/depedencies/include/glm/detail/type_mat2x4.inl deleted file mode 100644 index 74af34c..0000000 --- a/depedencies/include/glm/detail/type_mat2x4.inl +++ /dev/null @@ -1,467 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat2x4.inl - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0, 0); - this->value[1] = col_type(0, 1, 0, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat2x4<T, P>::tmat2x4(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(T scalar) - { - value_type const Zero(0); - this->value[0] = col_type(scalar, Zero, Zero, Zero); - this->value[1] = col_type(Zero, scalar, Zero, Zero); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4 - ( - T x0, T y0, T z0, T w0, - T x1, T y1, T z1, T w1 - ) - { - this->value[0] = col_type(x0, y0, z0, w0); - this->value[1] = col_type(x1, y1, z1, w1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(col_type const & v0, col_type const & v1) - { - this->value[0] = v0; - this->value[1] = v1; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4 - ( - X1 x1, Y1 y1, Z1 z1, W1 w1, - X2 x2, Y2 y2, Z2 z2, W2 w2 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2)); - } - - template <typename T, precision P> - template <typename V1, typename V2> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tvec4<V1, P> const & v1, tvec4<V2, P> const & v2) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat3x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type const & tmat2x4<T, P>::operator[](typename tmat2x4<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator+=(tmat2x4<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator-=(tmat2x4<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat2x4<T, P> & tmat2x4<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator++(int) - { - tmat2x4<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> tmat2x4<T, P>::operator--(int) - { - tmat2x4<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m) - { - return tmat2x4<T, P>( - -m[0], - -m[1]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T scalar) - { - return tmat2x4<T, P>( - m[0] + scalar, - m[1] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return tmat2x4<T, P>( - m1[0] + m2[0], - m1[1] + m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T scalar) - { - return tmat2x4<T, P>( - m[0] - scalar, - m[1] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return tmat2x4<T, P>( - m1[0] - m2[0], - m1[1] - m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T scalar) - { - return tmat2x4<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(T scalar, tmat2x4<T, P> const & m) - { - return tmat2x4<T, P>( - m[0] * scalar, - m[1] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v) - { - return typename tmat2x4<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y, - m[0][1] * v.x + m[1][1] * v.y, - m[0][2] * v.x + m[1][2] * v.y, - m[0][3] * v.x + m[1][3] * v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m) - { - return typename tmat2x4<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3], - v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2) - { - T SrcA00 = m1[0][0]; - T SrcA01 = m1[0][1]; - T SrcA02 = m1[0][2]; - T SrcA03 = m1[0][3]; - T SrcA10 = m1[1][0]; - T SrcA11 = m1[1][1]; - T SrcA12 = m1[1][2]; - T SrcA13 = m1[1][3]; - - T SrcB00 = m2[0][0]; - T SrcB01 = m2[0][1]; - T SrcB10 = m2[1][0]; - T SrcB11 = m2[1][1]; - T SrcB20 = m2[2][0]; - T SrcB21 = m2[2][1]; - T SrcB30 = m2[3][0]; - T SrcB31 = m2[3][1]; - - tmat4x4<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01; - Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01; - Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11; - Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11; - Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11; - Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21; - Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21; - Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21; - Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21; - Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31; - Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31; - Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31; - Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2) - { - return tmat2x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return tmat3x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1], - m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T scalar) - { - return tmat2x4<T, P>( - m[0] / scalar, - m[1] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator/(T scalar, tmat2x4<T, P> const & m) - { - return tmat2x4<T, P>( - scalar / m[0], - scalar / m[1]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat3x2.hpp b/depedencies/include/glm/detail/type_mat3x2.hpp deleted file mode 100644 index 8549745..0000000 --- a/depedencies/include/glm/detail/type_mat3x2.hpp +++ /dev/null @@ -1,173 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x2.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec2.hpp" -#include "type_vec3.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat3x2 - { - typedef tvec2<T, P> col_type; - typedef tvec3<T, P> row_type; - typedef tmat3x2<T, P> type; - typedef tmat2x3<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[3]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat3x2() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x2(ctor); - GLM_FUNC_DECL explicit tmat3x2(T scalar); - GLM_FUNC_DECL tmat3x2( - T x0, T y0, - T x1, T y1, - T x2, T y2); - GLM_FUNC_DECL tmat3x2( - col_type const & v0, - col_type const & v1, - col_type const & v2); - - // -- Conversions -- - - template< - typename X1, typename Y1, - typename X2, typename Y2, - typename X3, typename Y3> - GLM_FUNC_DECL tmat3x2( - X1 x1, Y1 y1, - X2 x2, Y2 y2, - X3 x3, Y3 y3); - - template <typename V1, typename V2, typename V3> - GLM_FUNC_DECL tmat3x2( - tvec2<V1, P> const & v1, - tvec2<V2, P> const & v2, - tvec2<V3, P> const & v3); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x2<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x2(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 3;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat3x2<T, P> & operator++ (); - GLM_FUNC_DECL tmat3x2<T, P> & operator-- (); - GLM_FUNC_DECL tmat3x2<T, P> operator++(int); - GLM_FUNC_DECL tmat3x2<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2); - -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat3x2.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat3x2.inl b/depedencies/include/glm/detail/type_mat3x2.inl deleted file mode 100644 index 2a1b8bd..0000000 --- a/depedencies/include/glm/detail/type_mat3x2.inl +++ /dev/null @@ -1,492 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x2.inl - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0); - this->value[1] = col_type(0, 1); - this->value[2] = col_type(0, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x2<T, P>::tmat3x2(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(T scalar) - { - this->value[0] = col_type(scalar, 0); - this->value[1] = col_type(0, scalar); - this->value[2] = col_type(0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2 - ( - T x0, T y0, - T x1, T y1, - T x2, T y2 - ) - { - this->value[0] = col_type(x0, y0); - this->value[1] = col_type(x1, y1); - this->value[2] = col_type(x2, y2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, - typename X2, typename Y2, - typename X3, typename Y3> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2 - ( - X1 x1, Y1 y1, - X2 x2, Y2 y2, - X3 x3, Y3 y3 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2 - ( - tvec2<V1, P> const & v1, - tvec2<V2, P> const & v2, - tvec2<V3, P> const & v3 - ) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(T(0)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(T(0)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type const & tmat3x2<T, P>::operator[](typename tmat3x2<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator+=(tmat3x2<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator-=(tmat3x2<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x2<T, P> & tmat3x2<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator++(int) - { - tmat3x2<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> tmat3x2<T, P>::operator--(int) - { - tmat3x2<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m) - { - return tmat3x2<T, P>( - -m[0], - -m[1], - -m[2]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T scalar) - { - return tmat3x2<T, P>( - m[0] + scalar, - m[1] + scalar, - m[2] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return tmat3x2<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T scalar) - { - return tmat3x2<T, P>( - m[0] - scalar, - m[1] - scalar, - m[2] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return tmat3x2<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T scalar) - { - return tmat3x2<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(T scalar, tmat3x2<T, P> const & m) - { - return tmat3x2<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v) - { - return typename tmat3x2<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z, - m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m) - { - return typename tmat3x2<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1], - v.x * m[1][0] + v.y * m[1][1], - v.x * m[2][0] + v.y * m[2][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2) - { - const T SrcA00 = m1[0][0]; - const T SrcA01 = m1[0][1]; - const T SrcA10 = m1[1][0]; - const T SrcA11 = m1[1][1]; - const T SrcA20 = m1[2][0]; - const T SrcA21 = m1[2][1]; - - const T SrcB00 = m2[0][0]; - const T SrcB01 = m2[0][1]; - const T SrcB02 = m2[0][2]; - const T SrcB10 = m2[1][0]; - const T SrcB11 = m2[1][1]; - const T SrcB12 = m2[1][2]; - - tmat2x2<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return tmat3x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return tmat4x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T scalar) - { - return tmat3x2<T, P>( - m[0] / scalar, - m[1] / scalar, - m[2] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator/(T scalar, tmat3x2<T, P> const & m) - { - return tmat3x2<T, P>( - scalar / m[0], - scalar / m[1], - scalar / m[2]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat3x3.hpp b/depedencies/include/glm/detail/type_mat3x3.hpp deleted file mode 100644 index d5ebe62..0000000 --- a/depedencies/include/glm/detail/type_mat3x3.hpp +++ /dev/null @@ -1,190 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x3.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec3.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat3x3 - { - typedef tvec3<T, P> col_type; - typedef tvec3<T, P> row_type; - typedef tmat3x3<T, P> type; - typedef tmat3x3<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[3]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat3x3() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x3(ctor); - GLM_FUNC_DECL explicit tmat3x3(T scalar); - GLM_FUNC_DECL tmat3x3( - T x0, T y0, T z0, - T x1, T y1, T z1, - T x2, T y2, T z2); - GLM_FUNC_DECL tmat3x3( - col_type const & v0, - col_type const & v1, - col_type const & v2); - - // -- Conversions -- - - template< - typename X1, typename Y1, typename Z1, - typename X2, typename Y2, typename Z2, - typename X3, typename Y3, typename Z3> - GLM_FUNC_DECL tmat3x3( - X1 x1, Y1 y1, Z1 z1, - X2 x2, Y2 y2, Z2 z2, - X3 x3, Y3 y3, Z3 z3); - - template <typename V1, typename V2, typename V3> - GLM_FUNC_DECL tmat3x3( - tvec3<V1, P> const & v1, - tvec3<V2, P> const & v2, - tvec3<V3, P> const & v3); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x3<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x3(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 3;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat3x3<T, P> & operator++(); - GLM_FUNC_DECL tmat3x3<T, P> & operator--(); - GLM_FUNC_DECL tmat3x3<T, P> operator++(int); - GLM_FUNC_DECL tmat3x3<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat3x3.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat3x3.inl b/depedencies/include/glm/detail/type_mat3x3.inl deleted file mode 100644 index 324cca3..0000000 --- a/depedencies/include/glm/detail/type_mat3x3.inl +++ /dev/null @@ -1,561 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x3.inl - -#include "func_matrix.hpp" - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0); - this->value[1] = col_type(0, 1, 0); - this->value[2] = col_type(0, 0, 1); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x3<T, P>::tmat3x3(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(T scalar) - { - this->value[0] = col_type(scalar, 0, 0); - this->value[1] = col_type(0, scalar, 0); - this->value[2] = col_type(0, 0, scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3 - ( - T x0, T y0, T z0, - T x1, T y1, T z1, - T x2, T y2, T z2 - ) - { - this->value[0] = col_type(x0, y0, z0); - this->value[1] = col_type(x1, y1, z1); - this->value[2] = col_type(x2, y2, z2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, - typename X2, typename Y2, typename Z2, - typename X3, typename Y3, typename Z3> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3 - ( - X1 x1, Y1 y1, Z1 z1, - X2 x2, Y2 y2, Z2 z2, - X3 x3, Y3 y3, Z3 z3 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3 - ( - tvec3<V1, P> const & v1, - tvec3<V2, P> const & v2, - tvec3<V3, P> const & v3 - ) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = col_type(0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat4x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type const & tmat3x3<T, P>::operator[](typename tmat3x3<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator+=(tmat3x3<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator-=(tmat3x3<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator*=(tmat3x3<U, P> const & m) - { - return (*this = *this * m); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator/=(tmat3x3<U, P> const & m) - { - return *this *= inverse(m); - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator++(int) - { - tmat3x3<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> tmat3x3<T, P>::operator--(int) - { - tmat3x3<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m) - { - return tmat3x3<T, P>( - -m[0], - -m[1], - -m[2]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T scalar) - { - return tmat3x3<T, P>( - m[0] + scalar, - m[1] + scalar, - m[2] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(T scalar, tmat3x3<T, P> const & m) - { - return tmat3x3<T, P>( - m[0] + scalar, - m[1] + scalar, - m[2] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return tmat3x3<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T scalar) - { - return tmat3x3<T, P>( - m[0] - scalar, - m[1] - scalar, - m[2] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(T scalar, tmat3x3<T, P> const & m) - { - return tmat3x3<T, P>( - scalar - m[0], - scalar - m[1], - scalar - m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return tmat3x3<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T scalar) - { - return tmat3x3<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(T scalar, tmat3x3<T, P> const & m) - { - return tmat3x3<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v) - { - return typename tmat3x3<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z, - m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z, - m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m) - { - return typename tmat3x3<T, P>::row_type( - m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z, - m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z, - m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - T const SrcA00 = m1[0][0]; - T const SrcA01 = m1[0][1]; - T const SrcA02 = m1[0][2]; - T const SrcA10 = m1[1][0]; - T const SrcA11 = m1[1][1]; - T const SrcA12 = m1[1][2]; - T const SrcA20 = m1[2][0]; - T const SrcA21 = m1[2][1]; - T const SrcA22 = m1[2][2]; - - T const SrcB00 = m2[0][0]; - T const SrcB01 = m2[0][1]; - T const SrcB02 = m2[0][2]; - T const SrcB10 = m2[1][0]; - T const SrcB11 = m2[1][1]; - T const SrcB12 = m2[1][2]; - T const SrcB20 = m2[2][0]; - T const SrcB21 = m2[2][1]; - T const SrcB22 = m2[2][2]; - - tmat3x3<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02; - Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12; - Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12; - Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22; - Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22; - Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return tmat2x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return tmat4x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2], - m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T scalar) - { - return tmat3x3<T, P>( - m[0] / scalar, - m[1] / scalar, - m[2] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(T scalar, tmat3x3<T, P> const & m) - { - return tmat3x3<T, P>( - scalar / m[0], - scalar / m[1], - scalar / m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v) - { - return inverse(m) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m) - { - return v * inverse(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - tmat3x3<T, P> m1_copy(m1); - return m1_copy /= m2; - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat3x4.hpp b/depedencies/include/glm/detail/type_mat3x4.hpp deleted file mode 100644 index c5bb9a9..0000000 --- a/depedencies/include/glm/detail/type_mat3x4.hpp +++ /dev/null @@ -1,172 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x4.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat3x4 - { - typedef tvec4<T, P> col_type; - typedef tvec3<T, P> row_type; - typedef tmat3x4<T, P> type; - typedef tmat4x3<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[3]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat3x4() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat3x4(ctor); - GLM_FUNC_DECL explicit tmat3x4(T scalar); - GLM_FUNC_DECL tmat3x4( - T x0, T y0, T z0, T w0, - T x1, T y1, T z1, T w1, - T x2, T y2, T z2, T w2); - GLM_FUNC_DECL tmat3x4( - col_type const & v0, - col_type const & v1, - col_type const & v2); - - // -- Conversions -- - - template< - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2, - typename X3, typename Y3, typename Z3, typename W3> - GLM_FUNC_DECL tmat3x4( - X1 x1, Y1 y1, Z1 z1, W1 w1, - X2 x2, Y2 y2, Z2 z2, W2 w2, - X3 x3, Y3 y3, Z3 z3, W3 w3); - - template <typename V1, typename V2, typename V3> - GLM_FUNC_DECL tmat3x4( - tvec4<V1, P> const & v1, - tvec4<V2, P> const & v2, - tvec4<V3, P> const & v3); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x4<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat3x4(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 3;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator+=(tmat3x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator-=(tmat3x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat3x4<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat3x4<T, P> & operator++(); - GLM_FUNC_DECL tmat3x4<T, P> & operator--(); - GLM_FUNC_DECL tmat3x4<T, P> operator++(int); - GLM_FUNC_DECL tmat3x4<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x4<T, P>::col_type operator*(tmat3x4<T, P> const & m, typename tmat3x4<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat3x4<T, P>::row_type operator*(typename tmat3x4<T, P>::col_type const & v, tmat3x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat3x4.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat3x4.inl b/depedencies/include/glm/detail/type_mat3x4.inl deleted file mode 100644 index 3596f26..0000000 --- a/depedencies/include/glm/detail/type_mat3x4.inl +++ /dev/null @@ -1,532 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat3x4.inl - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0, 0); - this->value[1] = col_type(0, 1, 0, 0); - this->value[2] = col_type(0, 0, 1, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat3x4<T, P>::tmat3x4(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(T scalar) - { - this->value[0] = col_type(scalar, 0, 0, 0); - this->value[1] = col_type(0, scalar, 0, 0); - this->value[2] = col_type(0, 0, scalar, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4 - ( - T x0, T y0, T z0, T w0, - T x1, T y1, T z1, T w1, - T x2, T y2, T z2, T w2 - ) - { - this->value[0] = col_type(x0, y0, z0, w0); - this->value[1] = col_type(x1, y1, z1, w1); - this->value[2] = col_type(x2, y2, z2, w2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2, - typename X3, typename Y3, typename Z3, typename W3> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4 - ( - X1 x1, Y1 y1, Z1 z1, W1 w1, - X2 x2, Y2 y2, Z2 z2, W2 w2, - X3 x3, Y3 y3, Z3 z3, W3 w3 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4 - ( - tvec4<V1, P> const & v1, - tvec4<V2, P> const & v2, - tvec4<V3, P> const & v3 - ) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(0, 0, 1, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(0, 0, 1, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(m[2], 1, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0, 0, 1, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(m[2], 1, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 0); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type const & tmat3x4<T, P>::operator[](typename tmat3x4<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator+=(tmat3x4<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator-=(tmat3x4<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat3x4<T, P> & tmat3x4<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator++(int) - { - tmat3x4<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> tmat3x4<T, P>::operator--(int) - { - tmat3x4<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m) - { - return tmat3x4<T, P>( - -m[0], - -m[1], - -m[2]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m, T scalar) - { - return tmat3x4<T, P>( - m[0] + scalar, - m[1] + scalar, - m[2] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator+(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return tmat3x4<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m, T scalar) - { - return tmat3x4<T, P>( - m[0] - scalar, - m[1] - scalar, - m[2] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator-(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return tmat3x4<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m, T scalar) - { - return tmat3x4<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(T scalar, tmat3x4<T, P> const & m) - { - return tmat3x4<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::col_type operator* - ( - tmat3x4<T, P> const & m, - typename tmat3x4<T, P>::row_type const & v - ) - { - return typename tmat3x4<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z, - m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z, - m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z, - m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat3x4<T, P>::row_type operator* - ( - typename tmat3x4<T, P>::col_type const & v, - tmat3x4<T, P> const & m - ) - { - return typename tmat3x4<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3], - v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3], - v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat4x3<T, P> const & m2) - { - const T SrcA00 = m1[0][0]; - const T SrcA01 = m1[0][1]; - const T SrcA02 = m1[0][2]; - const T SrcA03 = m1[0][3]; - const T SrcA10 = m1[1][0]; - const T SrcA11 = m1[1][1]; - const T SrcA12 = m1[1][2]; - const T SrcA13 = m1[1][3]; - const T SrcA20 = m1[2][0]; - const T SrcA21 = m1[2][1]; - const T SrcA22 = m1[2][2]; - const T SrcA23 = m1[2][3]; - - const T SrcB00 = m2[0][0]; - const T SrcB01 = m2[0][1]; - const T SrcB02 = m2[0][2]; - const T SrcB10 = m2[1][0]; - const T SrcB11 = m2[1][1]; - const T SrcB12 = m2[1][2]; - const T SrcB20 = m2[2][0]; - const T SrcB21 = m2[2][1]; - const T SrcB22 = m2[2][2]; - const T SrcB30 = m2[3][0]; - const T SrcB31 = m2[3][1]; - const T SrcB32 = m2[3][2]; - - tmat4x4<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02; - Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02; - Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12; - Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12; - Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12; - Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22; - Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22; - Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22; - Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22; - Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32; - Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32; - Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32; - Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat2x3<T, P> const & m2) - { - return tmat2x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat3x4<T, P> const & m1, tmat3x3<T, P> const & m2) - { - return tmat3x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2], - m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(tmat3x4<T, P> const & m, T scalar) - { - return tmat3x4<T, P>( - m[0] / scalar, - m[1] / scalar, - m[2] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator/(T scalar, tmat3x4<T, P> const & m) - { - return tmat3x4<T, P>( - scalar / m[0], - scalar / m[1], - scalar / m[2]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat3x4<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat4x2.hpp b/depedencies/include/glm/detail/type_mat4x2.hpp deleted file mode 100644 index a899d94..0000000 --- a/depedencies/include/glm/detail/type_mat4x2.hpp +++ /dev/null @@ -1,177 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x2.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec2.hpp" -#include "type_vec4.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat4x2 - { - typedef tvec2<T, P> col_type; - typedef tvec4<T, P> row_type; - typedef tmat4x2<T, P> type; - typedef tmat2x4<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[4]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat4x2() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x2(ctor); - GLM_FUNC_DECL explicit tmat4x2(T scalar); - GLM_FUNC_DECL tmat4x2( - T x0, T y0, - T x1, T y1, - T x2, T y2, - T x3, T y3); - GLM_FUNC_DECL tmat4x2( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3); - - // -- Conversions -- - - template < - typename X1, typename Y1, - typename X2, typename Y2, - typename X3, typename Y3, - typename X4, typename Y4> - GLM_FUNC_DECL tmat4x2( - X1 x1, Y1 y1, - X2 x2, Y2 y2, - X3 x3, Y3 y3, - X4 x4, Y4 y4); - - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_DECL tmat4x2( - tvec2<V1, P> const & v1, - tvec2<V2, P> const & v2, - tvec2<V3, P> const & v3, - tvec2<V4, P> const & v4); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x2<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat4x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x2(tmat3x4<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 4;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat4x2<T, P> & operator++ (); - GLM_FUNC_DECL tmat4x2<T, P> & operator-- (); - GLM_FUNC_DECL tmat4x2<T, P> operator++(int); - GLM_FUNC_DECL tmat4x2<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat4x2.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat4x2.inl b/depedencies/include/glm/detail/type_mat4x2.inl deleted file mode 100644 index 6d83229..0000000 --- a/depedencies/include/glm/detail/type_mat4x2.inl +++ /dev/null @@ -1,545 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x2.inl - -namespace glm -{ -# ifdef GLM_STATIC_CONST_MEMBERS - template<typename T, precision P> - const tmat4x2<T, P> tmat4x2<T, P>::ZERO(static_cast<T>(0)); - - template<typename T, precision P> - const tmat4x2<T, P> tmat4x2<T, P>::IDENTITY(static_cast<T>(1)); -# endif - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0); - this->value[1] = col_type(0, 1); - this->value[2] = col_type(0, 0); - this->value[3] = col_type(0, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - this->value[3] = m.value[3]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - this->value[3] = m.value[3]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x2<T, P>::tmat4x2(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(T scalar) - { - this->value[0] = col_type(scalar, 0); - this->value[1] = col_type(0, scalar); - this->value[2] = col_type(0, 0); - this->value[3] = col_type(0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2 - ( - T x0, T y0, - T x1, T y1, - T x2, T y2, - T x3, T y3 - ) - { - this->value[0] = col_type(x0, y0); - this->value[1] = col_type(x1, y1); - this->value[2] = col_type(x2, y2); - this->value[3] = col_type(x3, y3); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - this->value[3] = v3; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, - typename X2, typename Y2, - typename X3, typename Y3, - typename X4, typename Y4> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2 - ( - X1 x1, Y1 y1, - X2 x2, Y2 y2, - X3 x3, Y3 y3, - X4 x4, Y4 y4 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3)); - this->value[3] = col_type(static_cast<T>(x4), value_type(y4)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2 - ( - tvec2<V1, P> const & v1, - tvec2<V2, P> const & v2, - tvec2<V3, P> const & v3, - tvec2<V4, P> const & v4 - ) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - this->value[3] = col_type(v4); - } - - // -- Conversion -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(0); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type const & tmat4x2<T, P>::operator[](typename tmat4x2<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - this->value[3] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator+=(tmat4x2<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - this->value[3] += m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - this->value[3] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator-=(tmat4x2<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - this->value[3] -= m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - this->value[3] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - this->value[3] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - ++this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> & tmat4x2<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - --this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator++(int) - { - tmat4x2<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> tmat4x2<T, P>::operator--(int) - { - tmat4x2<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m) - { - return tmat4x2<T, P>( - -m[0], - -m[1], - -m[2], - -m[3]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m, T scalar) - { - return tmat4x2<T, P>( - m[0] + scalar, - m[1] + scalar, - m[2] + scalar, - m[3] + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator+(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return tmat4x2<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2], - m1[3] + m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m, T scalar) - { - return tmat4x2<T, P>( - m[0] - scalar, - m[1] - scalar, - m[2] - scalar, - m[3] - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator-(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return tmat4x2<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2], - m1[3] - m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m, T scalar) - { - return tmat4x2<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar, - m[3] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(T scalar, tmat4x2<T, P> const & m) - { - return tmat4x2<T, P>( - m[0] * scalar, - m[1] * scalar, - m[2] * scalar, - m[3] * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::col_type operator*(tmat4x2<T, P> const & m, typename tmat4x2<T, P>::row_type const & v) - { - return typename tmat4x2<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w, - m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x2<T, P>::row_type operator*(typename tmat4x2<T, P>::col_type const & v, tmat4x2<T, P> const & m) - { - return typename tmat4x2<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1], - v.x * m[1][0] + v.y * m[1][1], - v.x * m[2][0] + v.y * m[2][1], - v.x * m[3][0] + v.y * m[3][1]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat2x4<T, P> const & m2) - { - T const SrcA00 = m1[0][0]; - T const SrcA01 = m1[0][1]; - T const SrcA10 = m1[1][0]; - T const SrcA11 = m1[1][1]; - T const SrcA20 = m1[2][0]; - T const SrcA21 = m1[2][1]; - T const SrcA30 = m1[3][0]; - T const SrcA31 = m1[3][1]; - - T const SrcB00 = m2[0][0]; - T const SrcB01 = m2[0][1]; - T const SrcB02 = m2[0][2]; - T const SrcB03 = m2[0][3]; - T const SrcB10 = m2[1][0]; - T const SrcB11 = m2[1][1]; - T const SrcB12 = m2[1][2]; - T const SrcB13 = m2[1][3]; - - tmat2x2<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return tmat3x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator*(tmat4x2<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return tmat4x2<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(tmat4x2<T, P> const & m, T scalar) - { - return tmat4x2<T, P>( - m[0] / scalar, - m[1] / scalar, - m[2] / scalar, - m[3] / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> operator/(T scalar, tmat4x2<T, P> const & m) - { - return tmat4x2<T, P>( - scalar / m[0], - scalar / m[1], - scalar / m[2], - scalar / m[3]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat4x2<T, P> const & m1, tmat4x2<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat4x3.hpp b/depedencies/include/glm/detail/type_mat4x3.hpp deleted file mode 100644 index c696735..0000000 --- a/depedencies/include/glm/detail/type_mat4x3.hpp +++ /dev/null @@ -1,177 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x3.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec3.hpp" -#include "type_vec4.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat4x3 - { - typedef tvec3<T, P> col_type; - typedef tvec4<T, P> row_type; - typedef tmat4x3<T, P> type; - typedef tmat3x4<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[4]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat4x3() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m); - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tmat4x3(ctor); - GLM_FUNC_DECL explicit tmat4x3(T const & x); - GLM_FUNC_DECL tmat4x3( - T const & x0, T const & y0, T const & z0, - T const & x1, T const & y1, T const & z1, - T const & x2, T const & y2, T const & z2, - T const & x3, T const & y3, T const & z3); - GLM_FUNC_DECL tmat4x3( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3); - - // -- Conversions -- - - template < - typename X1, typename Y1, typename Z1, - typename X2, typename Y2, typename Z2, - typename X3, typename Y3, typename Z3, - typename X4, typename Y4, typename Z4> - GLM_FUNC_DECL tmat4x3( - X1 const & x1, Y1 const & y1, Z1 const & z1, - X2 const & x2, Y2 const & y2, Z2 const & z2, - X3 const & x3, Y3 const & y3, Z3 const & z3, - X4 const & x4, Y4 const & y4, Z4 const & z4); - - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_DECL tmat4x3( - tvec3<V1, P> const & v1, - tvec3<V2, P> const & v2, - tvec3<V3, P> const & v3, - tvec3<V4, P> const & v4); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x3<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x3(tmat3x4<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 4;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator+=(tmat4x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator-=(tmat4x3<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x3<T, P> & operator/=(U s); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat4x3<T, P> & operator++(); - GLM_FUNC_DECL tmat4x3<T, P> & operator--(); - GLM_FUNC_DECL tmat4x3<T, P> operator++(int); - GLM_FUNC_DECL tmat4x3<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x3<T, P>::col_type operator*(tmat4x3<T, P> const & m, typename tmat4x3<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x3<T, P>::row_type operator*(typename tmat4x3<T, P>::col_type const & v, tmat4x3<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat4x3.inl" -#endif //GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_mat4x3.inl b/depedencies/include/glm/detail/type_mat4x3.inl deleted file mode 100644 index cfb408b..0000000 --- a/depedencies/include/glm/detail/type_mat4x3.inl +++ /dev/null @@ -1,562 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x3.inl - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0); - this->value[1] = col_type(0, 1, 0); - this->value[2] = col_type(0, 0, 1); - this->value[3] = col_type(0, 0, 0); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - this->value[3] = m.value[3]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, Q> const & m) - { - this->value[0] = m.value[0]; - this->value[1] = m.value[1]; - this->value[2] = m.value[2]; - this->value[3] = m.value[3]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tmat4x3<T, P>::tmat4x3(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(T const & s) - { - this->value[0] = col_type(s, 0, 0); - this->value[1] = col_type(0, s, 0); - this->value[2] = col_type(0, 0, s); - this->value[3] = col_type(0, 0, 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3 - ( - T const & x0, T const & y0, T const & z0, - T const & x1, T const & y1, T const & z1, - T const & x2, T const & y2, T const & z2, - T const & x3, T const & y3, T const & z3 - ) - { - this->value[0] = col_type(x0, y0, z0); - this->value[1] = col_type(x1, y1, z1); - this->value[2] = col_type(x2, y2, z2); - this->value[3] = col_type(x3, y3, z3); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - this->value[3] = v3; - } - - // -- Conversion constructors -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, - typename X2, typename Y2, typename Z2, - typename X3, typename Y3, typename Z3, - typename X4, typename Y4, typename Z4> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3 - ( - X1 const & x1, Y1 const & y1, Z1 const & z1, - X2 const & x2, Y2 const & y2, Z2 const & z2, - X3 const & x3, Y3 const & y3, Z3 const & z3, - X4 const & x4, Y4 const & y4, Z4 const & z4 - ) - { - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3)); - this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3 - ( - tvec3<V1, P> const & v1, - tvec3<V2, P> const & v2, - tvec3<V3, P> const & v3, - tvec3<V4, P> const & v4 - ) - { - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - this->value[3] = col_type(v4); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<U, Q> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(0, 0, 1); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0, 0, 1); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 1); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat2x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(0, 0, 1); - this->value[3] = col_type(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 1); - this->value[3] = col_type(m[3], 0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat3x4<T, P> const & m) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(0); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type const & tmat4x3<T, P>::operator[](typename tmat4x3<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary updatable operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<U, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - this->value[3] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator+=(tmat4x3<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - this->value[3] += m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - this->value[3] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator-=(tmat4x3<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - this->value[3] -= m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - this->value[3] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - this->value[3] /= s; - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - ++this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> & tmat4x3<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - --this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator++(int) - { - tmat4x3<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> tmat4x3<T, P>::operator--(int) - { - tmat4x3<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m) - { - return tmat4x3<T, P>( - -m[0], - -m[1], - -m[2], - -m[3]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m, T const & s) - { - return tmat4x3<T, P>( - m[0] + s, - m[1] + s, - m[2] + s, - m[3] + s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator+(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return tmat4x3<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2], - m1[3] + m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m, T const & s) - { - return tmat4x3<T, P>( - m[0] - s, - m[1] - s, - m[2] - s, - m[3] - s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator-(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return tmat4x3<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2], - m1[3] - m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m, T const & s) - { - return tmat4x3<T, P>( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(T const & s, tmat4x3<T, P> const & m) - { - return tmat4x3<T, P>( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::col_type operator* - ( - tmat4x3<T, P> const & m, - typename tmat4x3<T, P>::row_type const & v) - { - return typename tmat4x3<T, P>::col_type( - m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w, - m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w, - m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x3<T, P>::row_type operator* - ( - typename tmat4x3<T, P>::col_type const & v, - tmat4x3<T, P> const & m) - { - return typename tmat4x3<T, P>::row_type( - v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2], - v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2], - v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2], - v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return tmat2x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat3x4<T, P> const & m2) - { - T const SrcA00 = m1[0][0]; - T const SrcA01 = m1[0][1]; - T const SrcA02 = m1[0][2]; - T const SrcA10 = m1[1][0]; - T const SrcA11 = m1[1][1]; - T const SrcA12 = m1[1][2]; - T const SrcA20 = m1[2][0]; - T const SrcA21 = m1[2][1]; - T const SrcA22 = m1[2][2]; - T const SrcA30 = m1[3][0]; - T const SrcA31 = m1[3][1]; - T const SrcA32 = m1[3][2]; - - T const SrcB00 = m2[0][0]; - T const SrcB01 = m2[0][1]; - T const SrcB02 = m2[0][2]; - T const SrcB03 = m2[0][3]; - T const SrcB10 = m2[1][0]; - T const SrcB11 = m2[1][1]; - T const SrcB12 = m2[1][2]; - T const SrcB13 = m2[1][3]; - T const SrcB20 = m2[2][0]; - T const SrcB21 = m2[2][1]; - T const SrcB22 = m2[2][2]; - T const SrcB23 = m2[2][3]; - - tmat3x3<T, P> Result(uninitialize); - Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03; - Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03; - Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03; - Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13; - Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13; - Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13; - Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23; - Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23; - Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat4x3<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return tmat4x3<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3], - m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3], - m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3], - m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(tmat4x3<T, P> const & m, T const & s) - { - return tmat4x3<T, P>( - m[0] / s, - m[1] / s, - m[2] / s, - m[3] / s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> operator/(T const & s, tmat4x3<T, P> const & m) - { - return tmat4x3<T, P>( - s / m[0], - s / m[1], - s / m[2], - s / m[3]); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat4x3<T, P> const & m1, tmat4x3<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); - } -} //namespace glm diff --git a/depedencies/include/glm/detail/type_mat4x4.hpp b/depedencies/include/glm/detail/type_mat4x4.hpp deleted file mode 100644 index 2222d10..0000000 --- a/depedencies/include/glm/detail/type_mat4x4.hpp +++ /dev/null @@ -1,195 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x4.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec4.hpp" -#include "type_mat.hpp" -#include <limits> -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tmat4x4 - { - typedef tvec4<T, P> col_type; - typedef tvec4<T, P> row_type; - typedef tmat4x4<T, P> type; - typedef tmat4x4<T, P> transpose_type; - typedef T value_type; - - private: - col_type value[4]; - - public: - // -- Constructors -- - - GLM_FUNC_DECL tmat4x4() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m); - - GLM_FUNC_DECL explicit tmat4x4(ctor); - GLM_FUNC_DECL explicit tmat4x4(T const & x); - GLM_FUNC_DECL tmat4x4( - T const & x0, T const & y0, T const & z0, T const & w0, - T const & x1, T const & y1, T const & z1, T const & w1, - T const & x2, T const & y2, T const & z2, T const & w2, - T const & x3, T const & y3, T const & z3, T const & w3); - GLM_FUNC_DECL tmat4x4( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3); - - // -- Conversions -- - - template < - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2, - typename X3, typename Y3, typename Z3, typename W3, - typename X4, typename Y4, typename Z4, typename W4> - GLM_FUNC_DECL tmat4x4( - X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1, - X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2, - X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3, - X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4); - - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_DECL tmat4x4( - tvec4<V1, P> const & v1, - tvec4<V2, P> const & v2, - tvec4<V3, P> const & v3, - tvec4<V4, P> const & v4); - - // -- Matrix conversions -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x4<U, Q> const & m); - - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x3<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat2x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x2<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat3x4<T, P> const & x); - GLM_FUNC_DECL GLM_EXPLICIT tmat4x4(tmat4x3<T, P> const & x); - - // -- Accesses -- - - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 4;} - - GLM_FUNC_DECL col_type & operator[](length_type i); - GLM_FUNC_DECL col_type const & operator[](length_type i) const; - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator+=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator+=(tmat4x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator-=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator-=(tmat4x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator*=(tmat4x4<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator/=(U s); - template <typename U> - GLM_FUNC_DECL tmat4x4<T, P> & operator/=(tmat4x4<U, P> const & m); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tmat4x4<T, P> & operator++(); - GLM_FUNC_DECL tmat4x4<T, P> & operator--(); - GLM_FUNC_DECL tmat4x4<T, P> operator++(int); - GLM_FUNC_DECL tmat4x4<T, P> operator--(int); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator*(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator*(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v); - - template <typename T, precision P> - GLM_FUNC_DECL typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m); - - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_mat4x4.inl" -#endif//GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_mat4x4.inl b/depedencies/include/glm/detail/type_mat4x4.inl deleted file mode 100644 index 4b75d94..0000000 --- a/depedencies/include/glm/detail/type_mat4x4.inl +++ /dev/null @@ -1,671 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x4.inl - -#include "func_matrix.hpp" - -namespace glm -{ - // -- Constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->value[0] = col_type(1, 0, 0, 0); - this->value[1] = col_type(0, 1, 0, 0); - this->value[2] = col_type(0, 0, 1, 0); - this->value[3] = col_type(0, 0, 0, 1); -# endif - } -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(T const & s) - { - this->value[0] = col_type(s, 0, 0, 0); - this->value[1] = col_type(0, s, 0, 0); - this->value[2] = col_type(0, 0, s, 0); - this->value[3] = col_type(0, 0, 0, s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4 - ( - T const & x0, T const & y0, T const & z0, T const & w0, - T const & x1, T const & y1, T const & z1, T const & w1, - T const & x2, T const & y2, T const & z2, T const & w2, - T const & x3, T const & y3, T const & z3, T const & w3 - ) - { - this->value[0] = col_type(x0, y0, z0, w0); - this->value[1] = col_type(x1, y1, z1, w1); - this->value[2] = col_type(x2, y2, z2, w2); - this->value[3] = col_type(x3, y3, z3, w3); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4 - ( - col_type const & v0, - col_type const & v1, - col_type const & v2, - col_type const & v3 - ) - { - this->value[0] = v0; - this->value[1] = v1; - this->value[2] = v2; - this->value[3] = v3; - } - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4 - ( - tmat4x4<U, Q> const & m - ) - { - this->value[0] = col_type(m[0]); - this->value[1] = col_type(m[1]); - this->value[2] = col_type(m[2]); - this->value[3] = col_type(m[3]); - } - - // -- Conversions -- - - template <typename T, precision P> - template < - typename X1, typename Y1, typename Z1, typename W1, - typename X2, typename Y2, typename Z2, typename W2, - typename X3, typename Y3, typename Z3, typename W3, - typename X4, typename Y4, typename Z4, typename W4> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4 - ( - X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1, - X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2, - X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3, - X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4 - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid."); - - GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid."); - - GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid."); - - GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid."); - - this->value[0] = col_type(static_cast<T>(x1), value_type(y1), value_type(z1), value_type(w1)); - this->value[1] = col_type(static_cast<T>(x2), value_type(y2), value_type(z2), value_type(w2)); - this->value[2] = col_type(static_cast<T>(x3), value_type(y3), value_type(z3), value_type(w3)); - this->value[3] = col_type(static_cast<T>(x4), value_type(y4), value_type(z4), value_type(w4)); - } - - template <typename T, precision P> - template <typename V1, typename V2, typename V3, typename V4> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4 - ( - tvec4<V1, P> const & v1, - tvec4<V2, P> const & v2, - tvec4<V3, P> const & v3, - tvec4<V4, P> const & v4 - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid."); - GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid."); - - this->value[0] = col_type(v1); - this->value[1] = col_type(v2); - this->value[2] = col_type(v3); - this->value[3] = col_type(v4); - } - - // -- Matrix conversions -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(0, 0, 1, 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(0, 0, 1, 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(m[2], 1, 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat2x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = col_type(0, 0, 1, 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x2<T, P> const & m) - { - this->value[0] = col_type(m[0], 0, 0); - this->value[1] = col_type(m[1], 0, 0); - this->value[2] = col_type(0, 0, 1, 0); - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat3x4<T, P> const & m) - { - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = col_type(0, 0, 0, 1); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x3<T, P> const & m) - { - this->value[0] = col_type(m[0], 0); - this->value[1] = col_type(m[1], 0); - this->value[2] = col_type(m[2], 0); - this->value[3] = col_type(m[3], 1); - } - - // -- Accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) - { - assert(i < this->length()); - return this->value[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type const & tmat4x4<T, P>::operator[](typename tmat4x4<T, P>::length_type i) const - { - assert(i < this->length()); - return this->value[i]; - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m) - { - //memcpy could be faster - //memcpy(&this->value, &m.value, 16 * sizeof(valType)); - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m) - { - //memcpy could be faster - //memcpy(&this->value, &m.value, 16 * sizeof(valType)); - this->value[0] = m[0]; - this->value[1] = m[1]; - this->value[2] = m[2]; - this->value[3] = m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(U s) - { - this->value[0] += s; - this->value[1] += s; - this->value[2] += s; - this->value[3] += s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator+=(tmat4x4<U, P> const & m) - { - this->value[0] += m[0]; - this->value[1] += m[1]; - this->value[2] += m[2]; - this->value[3] += m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(U s) - { - this->value[0] -= s; - this->value[1] -= s; - this->value[2] -= s; - this->value[3] -= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator-=(tmat4x4<U, P> const & m) - { - this->value[0] -= m[0]; - this->value[1] -= m[1]; - this->value[2] -= m[2]; - this->value[3] -= m[3]; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(U s) - { - this->value[0] *= s; - this->value[1] *= s; - this->value[2] *= s; - this->value[3] *= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator*=(tmat4x4<U, P> const & m) - { - return (*this = *this * m); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(U s) - { - this->value[0] /= s; - this->value[1] /= s; - this->value[2] /= s; - this->value[3] /= s; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator/=(tmat4x4<U, P> const & m) - { - return *this *= inverse(m); - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator++() - { - ++this->value[0]; - ++this->value[1]; - ++this->value[2]; - ++this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> & tmat4x4<T, P>::operator--() - { - --this->value[0]; - --this->value[1]; - --this->value[2]; - --this->value[3]; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator++(int) - { - tmat4x4<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> tmat4x4<T, P>::operator--(int) - { - tmat4x4<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary constant operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m) - { - return m; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m) - { - return tmat4x4<T, P>( - -m[0], - -m[1], - -m[2], - -m[3]); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m, T const & s) - { - return tmat4x4<T, P>( - m[0] + s, - m[1] + s, - m[2] + s, - m[3] + s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(T const & s, tmat4x4<T, P> const & m) - { - return tmat4x4<T, P>( - m[0] + s, - m[1] + s, - m[2] + s, - m[3] + s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator+(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return tmat4x4<T, P>( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2], - m1[3] + m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m, T const & s) - { - return tmat4x4<T, P>( - m[0] - s, - m[1] - s, - m[2] - s, - m[3] - s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(T const & s, tmat4x4<T, P> const & m) - { - return tmat4x4<T, P>( - s - m[0], - s - m[1], - s - m[2], - s - m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator-(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return tmat4x4<T, P>( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2], - m1[3] - m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m, T const & s) - { - return tmat4x4<T, P>( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(T const & s, tmat4x4<T, P> const & m) - { - return tmat4x4<T, P>( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator* - ( - tmat4x4<T, P> const & m, - typename tmat4x4<T, P>::row_type const & v - ) - { -/* - __m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1)); - __m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(m[0].data, v0); - __m128 m1 = _mm_mul_ps(m[1].data, v1); - __m128 a0 = _mm_add_ps(m0, m1); - - __m128 m2 = _mm_mul_ps(m[2].data, v2); - __m128 m3 = _mm_mul_ps(m[3].data, v3); - __m128 a1 = _mm_add_ps(m2, m3); - - __m128 a2 = _mm_add_ps(a0, a1); - - return typename tmat4x4<T, P>::col_type(a2); -*/ - - typename tmat4x4<T, P>::col_type const Mov0(v[0]); - typename tmat4x4<T, P>::col_type const Mov1(v[1]); - typename tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0; - typename tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1; - typename tmat4x4<T, P>::col_type const Add0 = Mul0 + Mul1; - typename tmat4x4<T, P>::col_type const Mov2(v[2]); - typename tmat4x4<T, P>::col_type const Mov3(v[3]); - typename tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2; - typename tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3; - typename tmat4x4<T, P>::col_type const Add1 = Mul2 + Mul3; - typename tmat4x4<T, P>::col_type const Add2 = Add0 + Add1; - return Add2; - -/* - return typename tmat4x4<T, P>::col_type( - m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3], - m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3], - m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3], - m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]); -*/ - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator* - ( - typename tmat4x4<T, P>::col_type const & v, - tmat4x4<T, P> const & m - ) - { - return typename tmat4x4<T, P>::row_type( - m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3], - m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3], - m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3], - m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat2x4<T, P> const & m2) - { - return tmat2x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat3x4<T, P> const & m2) - { - return tmat3x4<T, P>( - m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], - m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], - m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], - m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3], - m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], - m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], - m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], - m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3], - m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], - m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], - m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3], - m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator*(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - typename tmat4x4<T, P>::col_type const SrcA0 = m1[0]; - typename tmat4x4<T, P>::col_type const SrcA1 = m1[1]; - typename tmat4x4<T, P>::col_type const SrcA2 = m1[2]; - typename tmat4x4<T, P>::col_type const SrcA3 = m1[3]; - - typename tmat4x4<T, P>::col_type const SrcB0 = m2[0]; - typename tmat4x4<T, P>::col_type const SrcB1 = m2[1]; - typename tmat4x4<T, P>::col_type const SrcB2 = m2[2]; - typename tmat4x4<T, P>::col_type const SrcB3 = m2[3]; - - tmat4x4<T, P> Result(uninitialize); - Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3]; - Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3]; - Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3]; - Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m, T const & s) - { - return tmat4x4<T, P>( - m[0] / s, - m[1] / s, - m[2] / s, - m[3] / s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(T const & s, tmat4x4<T, P> const & m) - { - return tmat4x4<T, P>( - s / m[0], - s / m[1], - s / m[2], - s / m[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::col_type operator/(tmat4x4<T, P> const & m, typename tmat4x4<T, P>::row_type const & v) - { - return inverse(m) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tmat4x4<T, P>::row_type operator/(typename tmat4x4<T, P>::col_type const & v, tmat4x4<T, P> const & m) - { - return v * inverse(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> operator/(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - tmat4x4<T, P> m1_copy(m1); - return m1_copy /= m2; - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tmat4x4<T, P> const & m1, tmat4x4<T, P> const & m2) - { - return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE -# include "type_mat4x4_simd.inl" -#endif diff --git a/depedencies/include/glm/detail/type_mat4x4_simd.inl b/depedencies/include/glm/detail/type_mat4x4_simd.inl deleted file mode 100644 index 09d0b1f..0000000 --- a/depedencies/include/glm/detail/type_mat4x4_simd.inl +++ /dev/null @@ -1,7 +0,0 @@ -/// @ref core -/// @file glm/detail/type_mat4x4_sse2.inl - -namespace glm -{ - -}//namespace glm diff --git a/depedencies/include/glm/detail/type_vec.hpp b/depedencies/include/glm/detail/type_vec.hpp deleted file mode 100644 index 7849db6..0000000 --- a/depedencies/include/glm/detail/type_vec.hpp +++ /dev/null @@ -1,576 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec.hpp - -#pragma once - -#include "precision.hpp" -#include "type_int.hpp" - -namespace glm{ -namespace detail -{ - template <typename T, std::size_t size, bool aligned> - struct storage - { - typedef struct type { - uint8 data[size]; - } type; - }; - - #define GLM_ALIGNED_STORAGE_TYPE_STRUCT(x) \ - template <typename T> \ - struct storage<T, x, true> { \ - GLM_ALIGNED_STRUCT(x) type { \ - uint8 data[x]; \ - }; \ - }; - - GLM_ALIGNED_STORAGE_TYPE_STRUCT(1) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(2) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(4) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(8) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(16) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(32) - GLM_ALIGNED_STORAGE_TYPE_STRUCT(64) - -# if GLM_ARCH & GLM_ARCH_SSE2_BIT - template <> - struct storage<float, 16, true> - { - typedef glm_vec4 type; - }; - - template <> - struct storage<int, 16, true> - { - typedef glm_ivec4 type; - }; - - template <> - struct storage<unsigned int, 16, true> - { - typedef glm_uvec4 type; - }; -/* -# else - typedef union __declspec(align(16)) glm_128 - { - unsigned __int8 data[16]; - } glm_128; - - template <> - struct storage<float, 16, true> - { - typedef glm_128 type; - }; - - template <> - struct storage<int, 16, true> - { - typedef glm_128 type; - }; - - template <> - struct storage<unsigned int, 16, true> - { - typedef glm_128 type; - }; -*/ -# endif - -# if (GLM_ARCH & GLM_ARCH_AVX_BIT) - template <> - struct storage<double, 32, true> - { - typedef glm_dvec4 type; - }; -# endif - -# if (GLM_ARCH & GLM_ARCH_AVX2_BIT) - template <> - struct storage<int64, 32, true> - { - typedef glm_i64vec4 type; - }; - - template <> - struct storage<uint64, 32, true> - { - typedef glm_u64vec4 type; - }; -# endif -}//namespace detail - - template <typename T, precision P> struct tvec1; - template <typename T, precision P> struct tvec2; - template <typename T, precision P> struct tvec3; - template <typename T, precision P> struct tvec4; - - typedef tvec1<float, highp> highp_vec1_t; - typedef tvec1<float, mediump> mediump_vec1_t; - typedef tvec1<float, lowp> lowp_vec1_t; - typedef tvec1<double, highp> highp_dvec1_t; - typedef tvec1<double, mediump> mediump_dvec1_t; - typedef tvec1<double, lowp> lowp_dvec1_t; - typedef tvec1<int, highp> highp_ivec1_t; - typedef tvec1<int, mediump> mediump_ivec1_t; - typedef tvec1<int, lowp> lowp_ivec1_t; - typedef tvec1<uint, highp> highp_uvec1_t; - typedef tvec1<uint, mediump> mediump_uvec1_t; - typedef tvec1<uint, lowp> lowp_uvec1_t; - typedef tvec1<bool, highp> highp_bvec1_t; - typedef tvec1<bool, mediump> mediump_bvec1_t; - typedef tvec1<bool, lowp> lowp_bvec1_t; - - /// @addtogroup core_precision - /// @{ - - /// 2 components vector of high single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<float, highp> highp_vec2; - - /// 2 components vector of medium single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<float, mediump> mediump_vec2; - - /// 2 components vector of low single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<float, lowp> lowp_vec2; - - /// 2 components vector of high double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<double, highp> highp_dvec2; - - /// 2 components vector of medium double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<double, mediump> mediump_dvec2; - - /// 2 components vector of low double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<double, lowp> lowp_dvec2; - - /// 2 components vector of high precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<int, highp> highp_ivec2; - - /// 2 components vector of medium precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<int, mediump> mediump_ivec2; - - /// 2 components vector of low precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<int, lowp> lowp_ivec2; - - /// 2 components vector of high precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<uint, highp> highp_uvec2; - - /// 2 components vector of medium precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<uint, mediump> mediump_uvec2; - - /// 2 components vector of low precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<uint, lowp> lowp_uvec2; - - /// 2 components vector of high precision bool numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<bool, highp> highp_bvec2; - - /// 2 components vector of medium precision bool numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<bool, mediump> mediump_bvec2; - - /// 2 components vector of low precision bool numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec2<bool, lowp> lowp_bvec2; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 3 components vector of high single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<float, highp> highp_vec3; - - /// 3 components vector of medium single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<float, mediump> mediump_vec3; - - /// 3 components vector of low single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<float, lowp> lowp_vec3; - - /// 3 components vector of high double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<double, highp> highp_dvec3; - - /// 3 components vector of medium double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<double, mediump> mediump_dvec3; - - /// 3 components vector of low double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<double, lowp> lowp_dvec3; - - /// 3 components vector of high precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<int, highp> highp_ivec3; - - /// 3 components vector of medium precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<int, mediump> mediump_ivec3; - - /// 3 components vector of low precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<int, lowp> lowp_ivec3; - - /// 3 components vector of high precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<uint, highp> highp_uvec3; - - /// 3 components vector of medium precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<uint, mediump> mediump_uvec3; - - /// 3 components vector of low precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<uint, lowp> lowp_uvec3; - - /// 3 components vector of high precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<bool, highp> highp_bvec3; - - /// 3 components vector of medium precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<bool, mediump> mediump_bvec3; - - /// 3 components vector of low precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec3<bool, lowp> lowp_bvec3; - - /// @} - - /// @addtogroup core_precision - /// @{ - - /// 4 components vector of high single-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<float, highp> highp_vec4; - - /// 4 components vector of medium single-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<float, mediump> mediump_vec4; - - /// 4 components vector of low single-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<float, lowp> lowp_vec4; - - /// 4 components vector of high double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<double, highp> highp_dvec4; - - /// 4 components vector of medium double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<double, mediump> mediump_dvec4; - - /// 4 components vector of low double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<double, lowp> lowp_dvec4; - - /// 4 components vector of high precision signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<int, highp> highp_ivec4; - - /// 4 components vector of medium precision signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<int, mediump> mediump_ivec4; - - /// 4 components vector of low precision signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<int, lowp> lowp_ivec4; - - /// 4 components vector of high precision unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<uint, highp> highp_uvec4; - - /// 4 components vector of medium precision unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<uint, mediump> mediump_uvec4; - - /// 4 components vector of low precision unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<uint, lowp> lowp_uvec4; - - /// 4 components vector of high precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<bool, highp> highp_bvec4; - - /// 4 components vector of medium precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<bool, mediump> mediump_bvec4; - - /// 4 components vector of low precision bool numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tvec4<bool, lowp> lowp_bvec4; - - /// @} - - /// @addtogroup core_types - /// @{ - - // -- Default float definition -- - -#if(defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_vec2 vec2; - typedef lowp_vec3 vec3; - typedef lowp_vec4 vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - typedef mediump_vec2 vec2; - typedef mediump_vec3 vec3; - typedef mediump_vec4 vec4; -#else //defined(GLM_PRECISION_HIGHP_FLOAT) - /// 2 components vector of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_vec2 vec2; - - //! 3 components vector of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_vec3 vec3; - - //! 4 components vector of floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_vec4 vec4; -#endif//GLM_PRECISION - - // -- Default double definition -- - -#if(defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_dvec2 dvec2; - typedef lowp_dvec3 dvec3; - typedef lowp_dvec4 dvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - typedef mediump_dvec2 dvec2; - typedef mediump_dvec3 dvec3; - typedef mediump_dvec4 dvec4; -#else //defined(GLM_PRECISION_HIGHP_DOUBLE) - /// 2 components vector of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_dvec2 dvec2; - - //! 3 components vector of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_dvec3 dvec3; - - //! 4 components vector of double-precision floating-point numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_dvec4 dvec4; -#endif//GLM_PRECISION - - // -- Signed integer definition -- - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_ivec2 ivec2; - typedef lowp_ivec3 ivec3; - typedef lowp_ivec4 ivec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_ivec2 ivec2; - typedef mediump_ivec3 ivec3; - typedef mediump_ivec4 ivec4; -#else //defined(GLM_PRECISION_HIGHP_INT) - /// 2 components vector of signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_ivec2 ivec2; - - /// 3 components vector of signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_ivec3 ivec3; - - /// 4 components vector of signed integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_ivec4 ivec4; -#endif//GLM_PRECISION - - // -- Unsigned integer definition -- - -#if(defined(GLM_PRECISION_LOWP_UINT)) - typedef lowp_uvec2 uvec2; - typedef lowp_uvec3 uvec3; - typedef lowp_uvec4 uvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) - typedef mediump_uvec2 uvec2; - typedef mediump_uvec3 uvec3; - typedef mediump_uvec4 uvec4; -#else //defined(GLM_PRECISION_HIGHP_UINT) - /// 2 components vector of unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_uvec2 uvec2; - - /// 3 components vector of unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_uvec3 uvec3; - - /// 4 components vector of unsigned integer numbers. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_uvec4 uvec4; -#endif//GLM_PRECISION - - // -- Boolean definition -- - -#if(defined(GLM_PRECISION_LOWP_BOOL)) - typedef lowp_bvec2 bvec2; - typedef lowp_bvec3 bvec3; - typedef lowp_bvec4 bvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) - typedef mediump_bvec2 bvec2; - typedef mediump_bvec3 bvec3; - typedef mediump_bvec4 bvec4; -#else //defined(GLM_PRECISION_HIGHP_BOOL) - /// 2 components vector of boolean. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_bvec2 bvec2; - - /// 3 components vector of boolean. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_bvec3 bvec3; - - /// 4 components vector of boolean. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> - typedef highp_bvec4 bvec4; -#endif//GLM_PRECISION - - /// @} -}//namespace glm diff --git a/depedencies/include/glm/detail/type_vec.inl b/depedencies/include/glm/detail/type_vec.inl deleted file mode 100644 index 2238a1b..0000000 --- a/depedencies/include/glm/detail/type_vec.inl +++ /dev/null @@ -1,2 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec.inl diff --git a/depedencies/include/glm/detail/type_vec1.hpp b/depedencies/include/glm/detail/type_vec1.hpp deleted file mode 100644 index f5c7f01..0000000 --- a/depedencies/include/glm/detail/type_vec1.hpp +++ /dev/null @@ -1,302 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec1.hpp - -#pragma once - -#include "../fwd.hpp" -#include "type_vec.hpp" -#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# if GLM_HAS_UNRESTRICTED_UNIONS -# include "_swizzle.hpp" -# else -# include "_swizzle_func.hpp" -# endif -#endif //GLM_SWIZZLE -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tvec1 - { - // -- Implementation detail -- - - typedef T value_type; - typedef tvec1<T, P> type; - typedef tvec1<bool, P> bool_type; - - // -- Data -- - -# if GLM_HAS_ONLY_XYZW - T x; - -# elif GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - T x; - T r; - T s; -/* -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, x) - _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, r) - _GLM_SWIZZLE1_2_MEMBERS(T, P, tvec2, s) - _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, x) - _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, r) - _GLM_SWIZZLE1_3_MEMBERS(T, P, tvec3, s) - _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, x) - _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, r) - _GLM_SWIZZLE1_4_MEMBERS(T, P, tvec4, s) -# endif//GLM_SWIZZLE*/ - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - union {T x, r, s;}; -/* -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4) -# endif//GLM_SWIZZLE*/ -# endif - - // -- Component accesses -- - - /// Return the count of components of the vector - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 1;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, P> const & v) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec1(tvec1<T, Q> const & v); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec1(T scalar); - - // -- Conversion vector constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec2<U, Q> const & v); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec3<U, Q> const & v); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec4<U, Q> const & v); - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec1(tvec1<U, Q> const & v); - - // -- Swizzle constructors -- -/* -# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)) - template <int E0> - GLM_FUNC_DECL tvec1(detail::_swizzle<1, T, P, tvec1, E0, -1,-2,-3> const & that) - { - *this = that(); - } -# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED)) -*/ - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator+=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator+=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator-=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator-=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator*=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator*=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator/=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator/=(tvec1<U, P> const & v); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tvec1<T, P> & operator++(); - GLM_FUNC_DECL tvec1<T, P> & operator--(); - GLM_FUNC_DECL tvec1<T, P> operator++(int); - GLM_FUNC_DECL tvec1<T, P> operator--(int); - - // -- Unary bit operators -- - - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator%=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator%=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator&=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator&=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator|=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator|=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator^=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator^=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator<<=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator<<=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator>>=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator- (tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec1<T, P> operator~(tvec1<T, P> const & v); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_vec1.inl" -#endif//GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_vec1.inl b/depedencies/include/glm/detail/type_vec1.inl deleted file mode 100644 index 72f9437..0000000 --- a/depedencies/include/glm/detail/type_vec1.inl +++ /dev/null @@ -1,558 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec1.inl - -namespace glm -{ - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1() -# ifndef GLM_FORCE_NO_CTOR_INIT - : x(0) -# endif - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, P> const & v) - : x(v.x) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<T, Q> const & v) - : x(v.x) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(T scalar) - : x(scalar) - {} - - // -- Conversion vector constructors -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec1<U, Q> const & v) - : x(static_cast<T>(v.x)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec2<U, Q> const & v) - : x(static_cast<T>(v.x)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec3<U, Q> const & v) - : x(static_cast<T>(v.x)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec1<T, P>::tvec1(tvec4<U, Q> const & v) - : x(static_cast<T>(v.x)) - {} - - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tvec1<T, P>::operator[](typename tvec1<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v) - { - this->x = v.x; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<U, P> const & v) - { - this->x = static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(U scalar) - { - this->x += static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator+=(tvec1<U, P> const & v) - { - this->x += static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(U scalar) - { - this->x -= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator-=(tvec1<U, P> const & v) - { - this->x -= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(U scalar) - { - this->x *= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator*=(tvec1<U, P> const & v) - { - this->x *= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(U scalar) - { - this->x /= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator/=(tvec1<U, P> const & v) - { - this->x /= static_cast<T>(v.x); - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator++() - { - ++this->x; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator--() - { - --this->x; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator++(int) - { - tvec1<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> tvec1<T, P>::operator--(int) - { - tvec1<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary bit operators -- - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(U scalar) - { - this->x %= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator%=(tvec1<U, P> const & v) - { - this->x %= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(U scalar) - { - this->x &= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator&=(tvec1<U, P> const & v) - { - this->x &= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(U scalar) - { - this->x |= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator|=(tvec1<U, P> const & v) - { - this->x |= U(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(U scalar) - { - this->x ^= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator^=(tvec1<U, P> const & v) - { - this->x ^= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(U scalar) - { - this->x <<= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator<<=(tvec1<U, P> const & v) - { - this->x <<= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(U scalar) - { - this->x >>= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator>>=(tvec1<U, P> const & v) - { - this->x >>= static_cast<T>(v.x); - return *this; - } - - // -- Unary constant operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v) - { - return v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v) - { - return tvec1<T, P>( - -v.x); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator+(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar + v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator+(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x + v2.x); - } - - //operator- - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator-(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar - v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator-(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x - v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator*(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar * v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator*(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x * v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator/(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar / v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator/(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x / v2.x); - } - - // -- Binary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x % scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator%(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar % v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator%(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x % v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x & scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator&(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar & v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator&(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x & v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x | scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator|(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar | v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator|(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x | v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x ^ scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator^(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar ^ v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator^(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x ^ v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x << scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar << v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator<<(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x << v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v, T scalar) - { - return tvec1<T, P>( - v.x >> scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(T scalar, tvec1<T, P> const & v) - { - return tvec1<T, P>( - scalar >> v.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator>>(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec1<T, P>( - v1.x >> v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<T, P> operator~(tvec1<T, P> const & v) - { - return tvec1<T, P>( - ~v.x); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return (v1.x == v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tvec1<T, P> const & v1, tvec1<T, P> const & v2) - { - return (v1.x != v2.x); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec1<bool, P> operator&&(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2) - { - return tvec1<bool, P>(v1.x && v2.x); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec1<bool, P> operator||(tvec1<bool, P> const & v1, tvec1<bool, P> const & v2) - { - return tvec1<bool, P>(v1.x || v2.x); - } -}//namespace glm diff --git a/depedencies/include/glm/detail/type_vec2.hpp b/depedencies/include/glm/detail/type_vec2.hpp deleted file mode 100644 index a9af32e..0000000 --- a/depedencies/include/glm/detail/type_vec2.hpp +++ /dev/null @@ -1,388 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec2.hpp - -#pragma once - -#include "type_vec.hpp" -#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# if GLM_HAS_UNRESTRICTED_UNIONS -# include "_swizzle.hpp" -# else -# include "_swizzle_func.hpp" -# endif -#endif //GLM_SWIZZLE -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tvec2 - { - // -- Implementation detail -- - - typedef T value_type; - typedef tvec2<T, P> type; - typedef tvec2<bool, P> bool_type; - - // -- Data -- - -# if GLM_HAS_ONLY_XYZW - T x, y; - -# elif GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - struct{ T x, y; }; - struct{ T r, g; }; - struct{ T s, t; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - _GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, x, y) - _GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, r, g) - _GLM_SWIZZLE2_2_MEMBERS(T, P, glm::tvec2, s, t) - _GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, x, y) - _GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, r, g) - _GLM_SWIZZLE2_3_MEMBERS(T, P, glm::tvec3, s, t) - _GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, x, y) - _GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, r, g) - _GLM_SWIZZLE2_4_MEMBERS(T, P, glm::tvec4, s, t) -# endif//GLM_SWIZZLE - - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - union {T x, r, s;}; - union {T y, g, t;}; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P, tvec2, tvec2, tvec3, tvec4) -# endif//GLM_SWIZZLE -# endif - - // -- Component accesses -- - - /// Return the count of components of the vector - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 2;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, P> const& v) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec2<T, Q> const& v); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec2(T scalar); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(T s1, T s2); - - // -- Conversion constructors -- - - /// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(A x, B y); - template <typename A, typename B> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec2(tvec1<A, P> const & v1, tvec1<B, P> const & v2); - - // -- Conversion vector constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec3<U, Q> const & v); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec4<U, Q> const & v); - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec2(tvec2<U, Q> const & v); - - // -- Swizzle constructors -- -# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - template <int E0, int E1> - GLM_FUNC_DECL tvec2(detail::_swizzle<2, T, P, glm::tvec2, E0, E1,-1,-2> const& that) - { - *this = that(); - } -# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator+=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator-=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator*=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator/=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tvec2<T, P> & operator++(); - GLM_FUNC_DECL tvec2<T, P> & operator--(); - GLM_FUNC_DECL tvec2<T, P> operator++(int); - GLM_FUNC_DECL tvec2<T, P> operator--(int); - - // -- Unary bit operators -- - - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator%=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator&=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator|=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator^=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator<<=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator<<=(tvec2<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator>>=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> operator~(tvec2<T, P> const & v); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_vec2.inl" -#endif//GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_vec2.inl b/depedencies/include/glm/detail/type_vec2.inl deleted file mode 100644 index cf79da2..0000000 --- a/depedencies/include/glm/detail/type_vec2.inl +++ /dev/null @@ -1,894 +0,0 @@ -/// @ref core -/// @file glm/core/type_tvec2.inl - -namespace glm -{ -# ifdef GLM_STATIC_CONST_MEMBERS - template <typename T, precision P> - const tvec2<T, P> tvec2<T, P>::ZERO(static_cast<T>(0), static_cast<T>(0)); - - template <typename T, precision P> - const tvec2<T, P> tvec2<T, P>::X(static_cast<T>(1), static_cast<T>(0)); - - template <typename T, precision P> - const tvec2<T, P> tvec2<T, P>::Y(static_cast<T>(0), static_cast<T>(1)); - - template <typename T, precision P> - const tvec2<T, P> tvec2<T, P>::XY(static_cast<T>(1), static_cast<T>(1)); -# endif - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2() -# ifndef GLM_FORCE_NO_CTOR_INIT - : x(0), y(0) -# endif - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, P> const & v) - : x(v.x), y(v.y) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<T, Q> const & v) - : x(v.x), y(v.y) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T scalar) - : x(scalar), y(scalar) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(T s1, T s2) - : x(s1), y(s2) - {} - - // -- Conversion scalar constructors -- - - template <typename T, precision P> - template <typename A, typename B> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(A a, B b) - : x(static_cast<T>(a)) - , y(static_cast<T>(b)) - {} - - template <typename T, precision P> - template <typename A, typename B> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec1<A, P> const & a, tvec1<B, P> const & b) - : x(static_cast<T>(a.x)) - , y(static_cast<T>(b.x)) - {} - - // -- Conversion vector constructors -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec2<U, Q> const & v) - : x(static_cast<T>(v.x)) - , y(static_cast<T>(v.y)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec3<U, Q> const & v) - : x(static_cast<T>(v.x)) - , y(static_cast<T>(v.y)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec2<T, P>::tvec2(tvec4<U, Q> const & v) - : x(static_cast<T>(v.x)) - , y(static_cast<T>(v.y)) - {} - - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<T, P> const & v) - { - this->x = v.x; - this->y = v.y; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<U, P> const & v) - { - this->x = static_cast<T>(v.x); - this->y = static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(U scalar) - { - this->x += static_cast<T>(scalar); - this->y += static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec1<U, P> const & v) - { - this->x += static_cast<T>(v.x); - this->y += static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator+=(tvec2<U, P> const & v) - { - this->x += static_cast<T>(v.x); - this->y += static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(U scalar) - { - this->x -= static_cast<T>(scalar); - this->y -= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec1<U, P> const & v) - { - this->x -= static_cast<T>(v.x); - this->y -= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator-=(tvec2<U, P> const & v) - { - this->x -= static_cast<T>(v.x); - this->y -= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(U scalar) - { - this->x *= static_cast<T>(scalar); - this->y *= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec1<U, P> const & v) - { - this->x *= static_cast<T>(v.x); - this->y *= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator*=(tvec2<U, P> const & v) - { - this->x *= static_cast<T>(v.x); - this->y *= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(U scalar) - { - this->x /= static_cast<T>(scalar); - this->y /= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec1<U, P> const & v) - { - this->x /= static_cast<T>(v.x); - this->y /= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator/=(tvec2<U, P> const & v) - { - this->x /= static_cast<T>(v.x); - this->y /= static_cast<T>(v.y); - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator++() - { - ++this->x; - ++this->y; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator--() - { - --this->x; - --this->y; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator++(int) - { - tvec2<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::operator--(int) - { - tvec2<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary bit operators -- - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(U scalar) - { - this->x %= static_cast<T>(scalar); - this->y %= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec1<U, P> const & v) - { - this->x %= static_cast<T>(v.x); - this->y %= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator%=(tvec2<U, P> const & v) - { - this->x %= static_cast<T>(v.x); - this->y %= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(U scalar) - { - this->x &= static_cast<T>(scalar); - this->y &= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec1<U, P> const & v) - { - this->x &= static_cast<T>(v.x); - this->y &= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator&=(tvec2<U, P> const & v) - { - this->x &= static_cast<T>(v.x); - this->y &= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(U scalar) - { - this->x |= static_cast<T>(scalar); - this->y |= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec1<U, P> const & v) - { - this->x |= static_cast<T>(v.x); - this->y |= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator|=(tvec2<U, P> const & v) - { - this->x |= static_cast<T>(v.x); - this->y |= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(U scalar) - { - this->x ^= static_cast<T>(scalar); - this->y ^= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec1<U, P> const & v) - { - this->x ^= static_cast<T>(v.x); - this->y ^= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator^=(tvec2<U, P> const & v) - { - this->x ^= static_cast<T>(v.x); - this->y ^= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(U scalar) - { - this->x <<= static_cast<T>(scalar); - this->y <<= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec1<U, P> const & v) - { - this->x <<= static_cast<T>(v.x); - this->y <<= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator<<=(tvec2<U, P> const & v) - { - this->x <<= static_cast<T>(v.x); - this->y <<= static_cast<T>(v.y); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(U scalar) - { - this->x >>= static_cast<T>(scalar); - this->y >>= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec1<U, P> const & v) - { - this->x >>= static_cast<T>(v.x); - this->y >>= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator>>=(tvec2<U, P> const & v) - { - this->x >>= static_cast<T>(v.x); - this->y >>= static_cast<T>(v.y); - return *this; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v) - { - return v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v) - { - return tvec2<T, P>( - -v.x, - -v.y); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x + scalar, - v.y + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x + v2.x, - v1.y + v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar + v.x, - scalar + v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x + v2.x, - v1.x + v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator+(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x + v2.x, - v1.y + v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x - scalar, - v.y - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x - v2.x, - v1.y - v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar - v.x, - scalar - v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x - v2.x, - v1.x - v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator-(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x - v2.x, - v1.y - v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x * scalar, - v.y * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x * v2.x, - v1.y * v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator*(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar * v.x, - scalar * v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x * v2.x, - v1.x * v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator*(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x * v2.x, - v1.y * v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x / scalar, - v.y / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x / v2.x, - v1.y / v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator/(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar / v.x, - scalar / v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x / v2.x, - v1.x / v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator/(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x / v2.x, - v1.y / v2.y); - } - - // -- Binary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x % scalar, - v.y % scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x % v2.x, - v1.y % v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator%(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar % v.x, - scalar % v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x % v2.x, - v1.x % v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator%(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x % v2.x, - v1.y % v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x & scalar, - v.y & scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x & v2.x, - v1.y & v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator&(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar & v.x, - scalar & v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x & v2.x, - v1.x & v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator&(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x & v2.x, - v1.y & v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x | scalar, - v.y | scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x | v2.x, - v1.y | v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator|(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar | v.x, - scalar | v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x | v2.x, - v1.x | v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator|(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x | v2.x, - v1.y | v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x ^ scalar, - v.y ^ scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x ^ v2.x, - v1.y ^ v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator^(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar ^ v.x, - scalar ^ v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x ^ v2.x, - v1.x ^ v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator^(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x ^ v2.x, - v1.y ^ v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x << scalar, - v.y << scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x << v2.x, - v1.y << v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar << v.x, - scalar << v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x << v2.x, - v1.x << v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator<<(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x << v2.x, - v1.y << v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v, T scalar) - { - return tvec2<T, P>( - v.x >> scalar, - v.y >> scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec2<T, P>( - v1.x >> v2.x, - v1.y >> v2.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(T scalar, tvec2<T, P> const & v) - { - return tvec2<T, P>( - scalar >> v.x, - scalar >> v.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec1<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x >> v2.x, - v1.x >> v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator>>(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return tvec2<T, P>( - v1.x >> v2.x, - v1.y >> v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> operator~(tvec2<T, P> const & v) - { - return tvec2<T, P>( - ~v.x, - ~v.y); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return (v1.x == v2.x) && (v1.y == v2.y); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tvec2<T, P> const & v1, tvec2<T, P> const & v2) - { - return (v1.x != v2.x) || (v1.y != v2.y); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec2<bool, P> operator&&(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2) - { - return tvec2<bool, P>(v1.x && v2.x, v1.y && v2.y); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec2<bool, P> operator||(tvec2<bool, P> const & v1, tvec2<bool, P> const & v2) - { - return tvec2<bool, P>(v1.x || v2.x, v1.y || v2.y); - } -}//namespace glm diff --git a/depedencies/include/glm/detail/type_vec3.hpp b/depedencies/include/glm/detail/type_vec3.hpp deleted file mode 100644 index f85f0a5..0000000 --- a/depedencies/include/glm/detail/type_vec3.hpp +++ /dev/null @@ -1,409 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec3.hpp - -#pragma once - -#include "type_vec.hpp" -#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# if GLM_HAS_UNRESTRICTED_UNIONS -# include "_swizzle.hpp" -# else -# include "_swizzle_func.hpp" -# endif -#endif //GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tvec3 - { - // -- Implementation detail -- - - typedef T value_type; - typedef tvec3<T, P> type; - typedef tvec3<bool, P> bool_type; - - // -- Data -- - -# if GLM_HAS_ONLY_XYZW - T x, y, z; - -# elif GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - struct{ T x, y, z; }; - struct{ T r, g, b; }; - struct{ T s, t, p; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - _GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, x, y, z) - _GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, r, g, b) - _GLM_SWIZZLE3_2_MEMBERS(T, P, glm::tvec2, s, t, p) - _GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, x, y, z) - _GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, r, g, b) - _GLM_SWIZZLE3_3_MEMBERS(T, P, glm::tvec3, s, t, p) - _GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, x, y, z) - _GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, r, g, b) - _GLM_SWIZZLE3_4_MEMBERS(T, P, glm::tvec4, s, t, p) -# endif//GLM_SWIZZLE - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - union { T x, r, s; }; - union { T y, g, t; }; - union { T z, b, p; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P, tvec3, tvec2, tvec3, tvec4) -# endif//GLM_SWIZZLE -# endif//GLM_LANG - - // -- Component accesses -- - - /// Return the count of components of the vector - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 3;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, P> const & v) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec3<T, Q> const & v); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tvec3(T scalar); - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(T a, T b, T c); - - // -- Conversion scalar constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, B b, C c); - template <typename A, typename B, typename C> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c); - - // -- Conversion vector constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, B b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(A a, tvec2<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec4<U, Q> const & v); - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec3(tvec3<U, Q> const & v); - - // -- Swizzle constructors -- -# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - template <int E0, int E1, int E2> - GLM_FUNC_DECL tvec3(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & that) - { - *this = that(); - } - - template <int E0, int E1> - GLM_FUNC_DECL tvec3(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & scalar) - { - *this = tvec3<T, P>(v(), scalar); - } - - template <int E0, int E1> - GLM_FUNC_DECL tvec3(T const & scalar, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v) - { - *this = tvec3<T, P>(scalar, v()); - } -# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator+=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator+=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator-=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator-=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator*=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator*=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator/=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator/=(tvec3<U, P> const & v); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tvec3<T, P> & operator++(); - GLM_FUNC_DECL tvec3<T, P> & operator--(); - GLM_FUNC_DECL tvec3<T, P> operator++(int); - GLM_FUNC_DECL tvec3<T, P> operator--(int); - - // -- Unary bit operators -- - - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator%=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator%=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator&=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator&=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator|=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator|=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator^=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator^=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator<<=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator<<=(tvec3<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator>>=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator/(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator/(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator%(T const & scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator%(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator&(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator&(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator|(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator|(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator^(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator^(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator<<(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator<<(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator>>(T scalar, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator>>(tvec1<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator~(tvec3<T, P> const & v); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_vec3.inl" -#endif//GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_vec3.inl b/depedencies/include/glm/detail/type_vec3.inl deleted file mode 100644 index d84299d..0000000 --- a/depedencies/include/glm/detail/type_vec3.inl +++ /dev/null @@ -1,1022 +0,0 @@ -/// @ref core -/// @file glm/detail/type_tvec3.inl - -namespace glm -{ - -# ifdef GLM_STATIC_CONST_MEMBERS - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::ZERO(static_cast<T>(0), static_cast<T>(0), static_cast<T>(0)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::X(static_cast<T>(1), static_cast<T>(0), static_cast<T>(0)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::Y(static_cast<T>(0), static_cast<T>(1), static_cast<T>(0)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::Z(static_cast<T>(0), static_cast<T>(0), static_cast<T>(1)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::XY(static_cast<T>(1), static_cast<T>(1), static_cast<T>(0)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::XZ(static_cast<T>(1), static_cast<T>(0), static_cast<T>(1)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::YZ(static_cast<T>(0), static_cast<T>(1), static_cast<T>(1)); - - template <typename T, precision P> - const tvec3<T, P> tvec3<T, P>::XYZ(static_cast<T>(1), static_cast<T>(1), static_cast<T>(1)); -# endif - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3() -# ifndef GLM_FORCE_NO_CTOR_INIT - : x(0), y(0), z(0) -# endif - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec3<T, P> const & v) - : x(v.x), y(v.y), z(v.z) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec3<T, Q> const & v) - : x(v.x), y(v.y), z(v.z) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(T scalar) - : x(scalar), y(scalar), z(scalar) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(T a, T b, T c) - : x(a), y(b), z(c) - {} - - // -- Conversion scalar constructors -- - - template <typename T, precision P> - template <typename A, typename B, typename C> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(A a, B b, C c) : - x(static_cast<T>(a)), - y(static_cast<T>(b)), - z(static_cast<T>(c)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c) : - x(static_cast<T>(a)), - y(static_cast<T>(b)), - z(static_cast<T>(c)) - {} - - // -- Conversion vector constructors -- - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec2<A, Q> const & a, B b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec2<A, Q> const & a, tvec1<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b.x)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(A a, tvec2<B, Q> const & b) : - x(static_cast<T>(a)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec1<A, Q> const & a, tvec2<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec3<U, Q> const & v) : - x(static_cast<T>(v.x)), - y(static_cast<T>(v.y)), - z(static_cast<T>(v.z)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec3<T, P>::tvec3(tvec4<U, Q> const & v) : - x(static_cast<T>(v.x)), - y(static_cast<T>(v.y)), - z(static_cast<T>(v.z)) - {} - - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tvec3<T, P>::operator[](typename tvec3<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<T, P> const & v) - { - this->x = v.x; - this->y = v.y; - this->z = v.z; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<U, P> const & v) - { - this->x = static_cast<T>(v.x); - this->y = static_cast<T>(v.y); - this->z = static_cast<T>(v.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(U scalar) - { - this->x += static_cast<T>(scalar); - this->y += static_cast<T>(scalar); - this->z += static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec1<U, P> const & v) - { - this->x += static_cast<T>(v.x); - this->y += static_cast<T>(v.x); - this->z += static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator+=(tvec3<U, P> const & v) - { - this->x += static_cast<T>(v.x); - this->y += static_cast<T>(v.y); - this->z += static_cast<T>(v.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(U scalar) - { - this->x -= static_cast<T>(scalar); - this->y -= static_cast<T>(scalar); - this->z -= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec1<U, P> const & v) - { - this->x -= static_cast<T>(v.x); - this->y -= static_cast<T>(v.x); - this->z -= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator-=(tvec3<U, P> const & v) - { - this->x -= static_cast<T>(v.x); - this->y -= static_cast<T>(v.y); - this->z -= static_cast<T>(v.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(U scalar) - { - this->x *= static_cast<T>(scalar); - this->y *= static_cast<T>(scalar); - this->z *= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec1<U, P> const & v) - { - this->x *= static_cast<T>(v.x); - this->y *= static_cast<T>(v.x); - this->z *= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator*=(tvec3<U, P> const & v) - { - this->x *= static_cast<T>(v.x); - this->y *= static_cast<T>(v.y); - this->z *= static_cast<T>(v.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(U v) - { - this->x /= static_cast<T>(v); - this->y /= static_cast<T>(v); - this->z /= static_cast<T>(v); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec1<U, P> const & v) - { - this->x /= static_cast<T>(v.x); - this->y /= static_cast<T>(v.x); - this->z /= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator/=(tvec3<U, P> const & v) - { - this->x /= static_cast<T>(v.x); - this->y /= static_cast<T>(v.y); - this->z /= static_cast<T>(v.z); - return *this; - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator++() - { - ++this->x; - ++this->y; - ++this->z; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator--() - { - --this->x; - --this->y; - --this->z; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator++(int) - { - tvec3<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::operator--(int) - { - tvec3<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary bit operators -- - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(U scalar) - { - this->x %= scalar; - this->y %= scalar; - this->z %= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec1<U, P> const & v) - { - this->x %= v.x; - this->y %= v.x; - this->z %= v.x; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator%=(tvec3<U, P> const & v) - { - this->x %= v.x; - this->y %= v.y; - this->z %= v.z; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(U scalar) - { - this->x &= scalar; - this->y &= scalar; - this->z &= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec1<U, P> const & v) - { - this->x &= v.x; - this->y &= v.x; - this->z &= v.x; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator&=(tvec3<U, P> const & v) - { - this->x &= v.x; - this->y &= v.y; - this->z &= v.z; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(U scalar) - { - this->x |= scalar; - this->y |= scalar; - this->z |= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec1<U, P> const & v) - { - this->x |= v.x; - this->y |= v.x; - this->z |= v.x; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator|=(tvec3<U, P> const & v) - { - this->x |= v.x; - this->y |= v.y; - this->z |= v.z; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(U scalar) - { - this->x ^= scalar; - this->y ^= scalar; - this->z ^= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec1<U, P> const & v) - { - this->x ^= v.x; - this->y ^= v.x; - this->z ^= v.x; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator^=(tvec3<U, P> const & v) - { - this->x ^= v.x; - this->y ^= v.y; - this->z ^= v.z; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(U scalar) - { - this->x <<= scalar; - this->y <<= scalar; - this->z <<= scalar; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec1<U, P> const & v) - { - this->x <<= static_cast<T>(v.x); - this->y <<= static_cast<T>(v.x); - this->z <<= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator<<=(tvec3<U, P> const & v) - { - this->x <<= static_cast<T>(v.x); - this->y <<= static_cast<T>(v.y); - this->z <<= static_cast<T>(v.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(U scalar) - { - this->x >>= static_cast<T>(scalar); - this->y >>= static_cast<T>(scalar); - this->z >>= static_cast<T>(scalar); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec1<U, P> const & v) - { - this->x >>= static_cast<T>(v.x); - this->y >>= static_cast<T>(v.x); - this->z >>= static_cast<T>(v.x); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec3<T, P> & tvec3<T, P>::operator>>=(tvec3<U, P> const & v) - { - this->x >>= static_cast<T>(v.x); - this->y >>= static_cast<T>(v.y); - this->z >>= static_cast<T>(v.z); - return *this; - } - - // -- Unary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v) - { - return v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v) - { - return tvec3<T, P>( - -v.x, - -v.y, - -v.z); - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x + scalar, - v.y + scalar, - v.z + scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x + scalar.x, - v.y + scalar.x, - v.z + scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar + v.x, - scalar + v.y, - scalar + v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x + v.x, - scalar.x + v.y, - scalar.x + v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator+(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x + v2.x, - v1.y + v2.y, - v1.z + v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x - scalar, - v.y - scalar, - v.z - scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x - scalar.x, - v.y - scalar.x, - v.z - scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar - v.x, - scalar - v.y, - scalar - v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x - v.x, - scalar.x - v.y, - scalar.x - v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator-(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x - v2.x, - v1.y - v2.y, - v1.z - v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x * scalar, - v.y * scalar, - v.z * scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x * scalar.x, - v.y * scalar.x, - v.z * scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar * v.x, - scalar * v.y, - scalar * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x * v.x, - scalar.x * v.y, - scalar.x * v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x * v2.x, - v1.y * v2.y, - v1.z * v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x / scalar, - v.y / scalar, - v.z / scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x / scalar.x, - v.y / scalar.x, - v.z / scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator/(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar / v.x, - scalar / v.y, - scalar / v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x / v.x, - scalar.x / v.y, - scalar.x / v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator/(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x / v2.x, - v1.y / v2.y, - v1.z / v2.z); - } - - // -- Binary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x % scalar, - v.y % scalar, - v.z % scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x % scalar.x, - v.y % scalar.x, - v.z % scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator%(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar % v.x, - scalar % v.y, - scalar % v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x % v.x, - scalar.x % v.y, - scalar.x % v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator%(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x % v2.x, - v1.y % v2.y, - v1.z % v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x & scalar, - v.y & scalar, - v.z & scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x & scalar.x, - v.y & scalar.x, - v.z & scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator&(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar & v.x, - scalar & v.y, - scalar & v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x & v.x, - scalar.x & v.y, - scalar.x & v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator&(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x & v2.x, - v1.y & v2.y, - v1.z & v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x | scalar, - v.y | scalar, - v.z | scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x | scalar.x, - v.y | scalar.x, - v.z | scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator|(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar | v.x, - scalar | v.y, - scalar | v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x | v.x, - scalar.x | v.y, - scalar.x | v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator|(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x | v2.x, - v1.y | v2.y, - v1.z | v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x ^ scalar, - v.y ^ scalar, - v.z ^ scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x ^ scalar.x, - v.y ^ scalar.x, - v.z ^ scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator^(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar ^ v.x, - scalar ^ v.y, - scalar ^ v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x ^ v.x, - scalar.x ^ v.y, - scalar.x ^ v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator^(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x ^ v2.x, - v1.y ^ v2.y, - v1.z ^ v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x << scalar, - v.y << scalar, - v.z << scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x << scalar.x, - v.y << scalar.x, - v.z << scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar << v.x, - scalar << v.y, - scalar << v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x << v.x, - scalar.x << v.y, - scalar.x << v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator<<(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x << v2.x, - v1.y << v2.y, - v1.z << v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, T scalar) - { - return tvec3<T, P>( - v.x >> scalar, - v.y >> scalar, - v.z >> scalar); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec3<T, P>( - v.x >> scalar.x, - v.y >> scalar.x, - v.z >> scalar.x); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(T scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar >> v.x, - scalar >> v.y, - scalar >> v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec1<T, P> const & scalar, tvec3<T, P> const & v) - { - return tvec3<T, P>( - scalar.x >> v.x, - scalar.x >> v.y, - scalar.x >> v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator>>(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return tvec3<T, P>( - v1.x >> v2.x, - v1.y >> v2.y, - v1.z >> v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator~(tvec3<T, P> const & v) - { - return tvec3<T, P>( - ~v.x, - ~v.y, - ~v.z); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tvec3<T, P> const & v1, tvec3<T, P> const & v2) - { - return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec3<bool, P> operator&&(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2) - { - return tvec3<bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec3<bool, P> operator||(tvec3<bool, P> const & v1, tvec3<bool, P> const & v2) - { - return tvec3<bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z); - } -}//namespace glm diff --git a/depedencies/include/glm/detail/type_vec4.hpp b/depedencies/include/glm/detail/type_vec4.hpp deleted file mode 100644 index 5e89b74..0000000 --- a/depedencies/include/glm/detail/type_vec4.hpp +++ /dev/null @@ -1,454 +0,0 @@ -/// @ref core -/// @file glm/detail/type_vec4.hpp - -#pragma once - -#include "type_vec.hpp" -#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED -# if GLM_HAS_UNRESTRICTED_UNIONS -# include "_swizzle.hpp" -# else -# include "_swizzle_func.hpp" -# endif -#endif //GLM_SWIZZLE -#include <cstddef> - -namespace glm -{ - template <typename T, precision P = defaultp> - struct tvec4 - { - // -- Implementation detail -- - - typedef T value_type; - typedef tvec4<T, P> type; - typedef tvec4<bool, P> bool_type; - - // -- Data -- - -# if GLM_HAS_ONLY_XYZW - T x, y, z, w; - -# elif GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - struct { T x, y, z, w;}; - struct { T r, g, b, a; }; - struct { T s, t, p, q; }; - - typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - _GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, x, y, z, w) - _GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, r, g, b, a) - _GLM_SWIZZLE4_2_MEMBERS(T, P, glm::tvec2, s, t, p, q) - _GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, x, y, z, w) - _GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, r, g, b, a) - _GLM_SWIZZLE4_3_MEMBERS(T, P, glm::tvec3, s, t, p, q) - _GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, x, y, z, w) - _GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, r, g, b, a) - _GLM_SWIZZLE4_4_MEMBERS(T, P, glm::tvec4, s, t, p, q) -# endif//GLM_SWIZZLE - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - union { T x, r, s; }; - union { T y, g, t; }; - union { T z, b, p; }; - union { T w, a, q; }; - -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P, tvec4, tvec2, tvec3, tvec4) -# endif//GLM_SWIZZLE -# endif - - // -- Component accesses -- - - /// Return the count of components of the vector - typedef length_t length_type; - GLM_FUNC_DECL static length_type length(){return 4;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, P> const& v) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(tvec4<T, Q> const& v); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD explicit tvec4(T scalar); - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(T a, T b, T c, T d); - - // -- Conversion scalar constructors -- - - /// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, typename D> - GLM_FUNC_DECL GLM_CONSTEXPR_SIMD tvec4(A a, B b, C c, D d); - template <typename A, typename B, typename C, typename D> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, P> const& a, tvec1<B, P> const& b, tvec1<C, P> const& c, tvec1<D, P> const& d); - - // -- Conversion vector constructors -- - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, B b, C c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec2<B, Q> const & b, C c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, B b, tvec2<C, Q> const & c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, B b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(A a, tvec3<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b); - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename A, typename B, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b); - - /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT tvec4(tvec4<U, Q> const& v); - - // -- Swizzle constructors -- -# if GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - template <int E0, int E1, int E2, int E3> - GLM_FUNC_DECL tvec4(detail::_swizzle<4, T, P, glm::tvec4, E0, E1, E2, E3> const & that) - { - *this = that(); - } - - template <int E0, int E1, int F0, int F1> - GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, detail::_swizzle<2, T, P, glm::tvec2, F0, F1, -1, -2> const & u) - { - *this = tvec4<T, P>(v(), u()); - } - - template <int E0, int E1> - GLM_FUNC_DECL tvec4(T const & x, T const & y, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v) - { - *this = tvec4<T, P>(x, y, v()); - } - - template <int E0, int E1> - GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & w) - { - *this = tvec4<T, P>(x, v(), w); - } - - template <int E0, int E1> - GLM_FUNC_DECL tvec4(detail::_swizzle<2, T, P, glm::tvec2, E0, E1, -1, -2> const & v, T const & z, T const & w) - { - *this = tvec4<T, P>(v(), z, w); - } - - template <int E0, int E1, int E2> - GLM_FUNC_DECL tvec4(detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v, T const & w) - { - *this = tvec4<T, P>(v(), w); - } - - template <int E0, int E1, int E2> - GLM_FUNC_DECL tvec4(T const & x, detail::_swizzle<3, T, P, glm::tvec3, E0, E1, E2, -1> const & v) - { - *this = tvec4<T, P>(x, v()); - } -# endif// GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED) - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator+=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator+=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator-=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator-=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator*=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec1<U, P> const& v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator*=(tvec4<U, P> const& v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator/=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator/=(tvec4<U, P> const & v); - - // -- Increment and decrement operators -- - - GLM_FUNC_DECL tvec4<T, P> & operator++(); - GLM_FUNC_DECL tvec4<T, P> & operator--(); - GLM_FUNC_DECL tvec4<T, P> operator++(int); - GLM_FUNC_DECL tvec4<T, P> operator--(int); - - // -- Unary bit operators -- - - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator%=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator%=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator&=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator&=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator|=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator|=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator^=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator^=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator<<=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator<<=(tvec4<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator>>=(U scalar); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec1<U, P> const & v); - template <typename U> - GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v); - }; - - // -- Unary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator&(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator|(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator^(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator<<(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v, tvec1<T, P> const & scalar); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator>>(tvec1<T, P> const & scalar, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator~(tvec4<T, P> const & v); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2); - - template <precision P> - GLM_FUNC_DECL tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2); -}//namespace glm - -#ifndef GLM_EXTERNAL_TEMPLATE -#include "type_vec4.inl" -#endif//GLM_EXTERNAL_TEMPLATE diff --git a/depedencies/include/glm/detail/type_vec4.inl b/depedencies/include/glm/detail/type_vec4.inl deleted file mode 100644 index b10a662..0000000 --- a/depedencies/include/glm/detail/type_vec4.inl +++ /dev/null @@ -1,969 +0,0 @@ -/// @ref core -/// @file glm/detail/type_tvec4.inl - -namespace glm{ -namespace detail -{ - template <typename T> - struct is_int - { - enum test {value = 0}; - }; - - template <> - struct is_int<uint32> - { - enum test {value = ~0}; - }; - - template <> - struct is_int<int32> - { - enum test {value = ~0}; - }; - - template <> - struct is_int<uint64> - { - enum test {value = ~0}; - }; - - template <> - struct is_int<int64> - { - enum test {value = ~0}; - }; - - template <typename T, precision P, bool Aligned> - struct compute_vec4_add - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_vec4_sub - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_vec4_mul - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_vec4_div - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_vec4_mod - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_and - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_or - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_xor - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_shift_left - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_shift_right - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) - { - return tvec4<T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_equal - { - GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_nequal - { - GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w); - } - }; - - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> - struct compute_vec4_bitwise_not - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & v) - { - return tvec4<T, P>(~v.x, ~v.y, ~v.z, ~v.w); - } - }; -}//namespace detail - - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4() -# ifndef GLM_FORCE_NO_CTOR_INIT - : x(0), y(0), z(0), w(0) -# endif - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, P> const & v) - : x(v.x), y(v.y), z(v.z), w(v.w) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, Q> const & v) - : x(v.x), y(v.y), z(v.z), w(v.w) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T scalar) - : x(scalar), y(scalar), z(scalar), w(scalar) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T a, T b, T c, T d) - : x(a), y(b), z(c), w(d) - {} - - // -- Conversion scalar constructors -- - - template <typename T, precision P> - template <typename A, typename B, typename C, typename D> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(A a, B b, C c, D d) : - x(static_cast<T>(a)), - y(static_cast<T>(b)), - z(static_cast<T>(c)), - w(static_cast<T>(d)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, typename D> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(c.x)), - w(static_cast<T>(d.x)) - {} - - // -- Conversion vector constructors -- - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, B b, C c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b)), - w(static_cast<T>(c)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b.x)), - w(static_cast<T>(c.x)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, tvec2<B, Q> const & v, C s2) : - x(static_cast<T>(s1)), - y(static_cast<T>(v.x)), - z(static_cast<T>(v.y)), - w(static_cast<T>(s2)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(c.x)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, B s2, tvec2<C, Q> const & v) : - x(static_cast<T>(s1)), - y(static_cast<T>(s2)), - z(static_cast<T>(v.x)), - w(static_cast<T>(v.y)) - {} - - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(c.x)), - w(static_cast<T>(c.y)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, B b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(a.z)), - w(static_cast<T>(b)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(a.z)), - w(static_cast<T>(b.x)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A a, tvec3<B, Q> const & b) : - x(static_cast<T>(a)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(b.z)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(b.z)) - {} - - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b.x)), - w(static_cast<T>(b.y)) - {} - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec4<U, Q> const & v) : - x(static_cast<T>(v.x)), - y(static_cast<T>(v.y)), - z(static_cast<T>(v.z)), - w(static_cast<T>(v.w)) - {} - - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<T, P> const & v) - { - this->x = v.x; - this->y = v.y; - this->z = v.z; - this->w = v.w; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<U, P> const & v) - { - this->x = static_cast<T>(v.x); - this->y = static_cast<T>(v.y); - this->z = static_cast<T>(v.z); - this->w = static_cast<T>(v.w); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(U scalar) - { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(U scalar) - { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(U scalar) - { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(U scalar) - { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - // -- Increment and decrement operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator++() - { - ++this->x; - ++this->y; - ++this->z; - ++this->w; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator--() - { - --this->x; - --this->y; - --this->z; - --this->w; - return *this; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator++(int) - { - tvec4<T, P> Result(*this); - ++*this; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator--(int) - { - tvec4<T, P> Result(*this); - --*this; - return Result; - } - - // -- Unary bit operators -- - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(U scalar) - { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec1<U, P> const& v) - { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec4<U, P> const& v) - { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(U scalar) - { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(U scalar) - { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(U scalar) - { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(U scalar) - { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(U scalar) - { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec1<U, P> const & v) - { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec4<U, P> const & v) - { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); - } - - // -- Unary constant operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v) - { - return v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v) - { - return tvec4<T, P>(0) -= v; - } - - // -- Binary arithmetic operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) += scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) += v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(v) += scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v2) += v1; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) += v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) -= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) -= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) -= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) -= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) -= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) *= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) *= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(v) *= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v2) *= v1; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) *= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) /= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) /= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) /= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) /= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) /= v2; - } - - // -- Binary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) %= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) %= v2.x; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) %= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar.x) %= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) %= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) &= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar) - { - return tvec4<T, P>(v) &= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) &= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) &= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) &= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) |= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) |= v2.x; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) |= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) |= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) |= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) ^= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) ^= v2.x; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) ^= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) ^= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) ^= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) <<= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) <<= v2.x; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) <<= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) <<= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) <<= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar) - { - return tvec4<T, P>(v) >>= scalar; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec1<T, P> const & v2) - { - return tvec4<T, P>(v1) >>= v2.x; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v) - { - return tvec4<T, P>(scalar) >>= v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec1<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1.x) >>= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return tvec4<T, P>(v1) >>= v2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator~(tvec4<T, P> const & v) - { - return detail::compute_vec4_bitwise_not<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return detail::compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2) - { - return detail::compute_vec4_nequal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2) - { - return tvec4<bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w); - } - - template <precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2) - { - return tvec4<bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_ALIGNED_TYPE -# include "type_vec4_simd.inl" -#endif diff --git a/depedencies/include/glm/detail/type_vec4_simd.inl b/depedencies/include/glm/detail/type_vec4_simd.inl deleted file mode 100644 index 90652fd..0000000 --- a/depedencies/include/glm/detail/type_vec4_simd.inl +++ /dev/null @@ -1,481 +0,0 @@ -/// @ref core -/// @file glm/detail/type_tvec4_simd.inl - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -namespace glm{ -namespace detail -{ -# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - template <precision P, int E0, int E1, int E2, int E3> - struct _swizzle_base1<4, float, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<float, 4> - { - GLM_FUNC_QUALIFIER tvec4<float, P> operator ()() const - { - __m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer); - - tvec4<float, P> Result(uninitialize); -# if GLM_ARCH & GLM_ARCH_AVX_BIT - Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0)); -# else - Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0)); -# endif - return Result; - } - }; - - template <precision P, int E0, int E1, int E2, int E3> - struct _swizzle_base1<4, int32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4> - { - GLM_FUNC_QUALIFIER tvec4<int32, P> operator ()() const - { - __m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer); - - tvec4<int32, P> Result(uninitialize); - Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0)); - return Result; - } - }; - - template <precision P, int E0, int E1, int E2, int E3> - struct _swizzle_base1<4, uint32, P, glm::tvec4, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4> - { - GLM_FUNC_QUALIFIER tvec4<uint32, P> operator ()() const - { - __m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer); - - tvec4<uint32, P> Result(uninitialize); - Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0)); - return Result; - } - }; -# endif// GLM_SWIZZLE == GLM_SWIZZLE_ENABLED - - template <precision P> - struct compute_vec4_add<float, P, true> - { - static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_add_ps(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_vec4_add<double, P, true> - { - static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b) - { - tvec4<double, P> Result(uninitialize); - Result.data = _mm256_add_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <precision P> - struct compute_vec4_sub<float, P, true> - { - static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_sub_ps(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_vec4_sub<double, P, true> - { - static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b) - { - tvec4<double, P> Result(uninitialize); - Result.data = _mm256_sub_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <precision P> - struct compute_vec4_mul<float, P, true> - { - static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_mul_ps(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_vec4_mul<double, P, true> - { - static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b) - { - tvec4<double, P> Result(uninitialize); - Result.data = _mm256_mul_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <precision P> - struct compute_vec4_div<float, P, true> - { - static tvec4<float, P> call(tvec4<float, P> const & a, tvec4<float, P> const & b) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_div_ps(a.data, b.data); - return Result; - } - }; - - # if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_vec4_div<double, P, true> - { - static tvec4<double, P> call(tvec4<double, P> const & a, tvec4<double, P> const & b) - { - tvec4<double, P> Result(uninitialize); - Result.data = _mm256_div_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <> - struct compute_vec4_div<float, aligned_lowp, true> - { - static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & a, tvec4<float, aligned_lowp> const & b) - { - tvec4<float, aligned_lowp> Result(uninitialize); - Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data)); - return Result; - } - }; - - template <typename T, precision P> - struct compute_vec4_and<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_and_si128(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_and<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_and_si256(a.data, b.data); - return Result; - } - }; -# endif - - template <typename T, precision P> - struct compute_vec4_or<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_or_si128(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_or<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_or_si256(a.data, b.data); - return Result; - } - }; -# endif - - template <typename T, precision P> - struct compute_vec4_xor<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_xor_si128(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_xor<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_xor_si256(a.data, b.data); - return Result; - } - }; -# endif - - template <typename T, precision P> - struct compute_vec4_shift_left<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_sll_epi32(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_shift_left<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_sll_epi64(a.data, b.data); - return Result; - } - }; -# endif - - template <typename T, precision P> - struct compute_vec4_shift_right<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_srl_epi32(a.data, b.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_shift_right<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const& a, tvec4<T, P> const& b) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_srl_epi64(a.data, b.data); - return Result; - } - }; -# endif - - template <typename T, precision P> - struct compute_vec4_bitwise_not<T, P, true, 32, true> - { - static tvec4<T, P> call(tvec4<T, P> const & v) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1)); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <typename T, precision P> - struct compute_vec4_bitwise_not<T, P, true, 64, true> - { - static tvec4<T, P> call(tvec4<T, P> const & v) - { - tvec4<T, P> Result(uninitialize); - Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1)); - return Result; - } - }; -# endif - - template <precision P> - struct compute_vec4_equal<float, P, false, 32, true> - { - static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2) - { - return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0; - } - }; - - template <precision P> - struct compute_vec4_equal<int32, P, true, 32, true> - { - static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2) - { - return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0; - } - }; - - template <precision P> - struct compute_vec4_nequal<float, P, false, 32, true> - { - static bool call(tvec4<float, P> const & v1, tvec4<float, P> const & v2) - { - return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0; - } - }; - - template <precision P> - struct compute_vec4_nequal<int32, P, true, 32, true> - { - static bool call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2) - { - return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0; - } - }; -}//namespace detail - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4() -# ifndef GLM_FORCE_NO_CTOR_INIT - : data(_mm_setzero_ps()) -# endif - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4() -# ifndef GLM_FORCE_NO_CTOR_INIT - : data(_mm_setzero_ps()) -# endif - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4() -# ifndef GLM_FORCE_NO_CTOR_INIT - : data(_mm_setzero_ps()) -# endif - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float s) : - data(_mm_set1_ps(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float s) : - data(_mm_set1_ps(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float s) : - data(_mm_set1_ps(s)) - {} - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_lowp>::tvec4(double s) : - data(_mm256_set1_pd(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_mediump>::tvec4(double s) : - data(_mm256_set1_pd(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<double, aligned_highp>::tvec4(double s) : - data(_mm256_set1_pd(s)) - {} -# endif - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 s) : - data(_mm_set1_epi32(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 s) : - data(_mm_set1_epi32(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 s) : - data(_mm_set1_epi32(s)) - {} - -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_lowp>::tvec4(int64 s) : - data(_mm256_set1_epi64x(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_mediump>::tvec4(int64 s) : - data(_mm256_set1_epi64x(s)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int64, aligned_highp>::tvec4(int64 s) : - data(_mm256_set1_epi64x(s)) - {} -# endif - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(float a, float b, float c, float d) : - data(_mm_set_ps(d, c, b, a)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(float a, float b, float c, float d) : - data(_mm_set_ps(d, c, b, a)) - {} - - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(float a, float b, float c, float d) : - data(_mm_set_ps(d, c, b, a)) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_set_epi32(d, c, b, a)) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_set_epi32(d, c, b, a)) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<int32, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_set_epi32(d, c, b, a)) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_lowp>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a))) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_mediump>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a))) - {} - - template <> - template <> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<float, aligned_highp>::tvec4(int32 a, int32 b, int32 c, int32 d) : - data(_mm_castsi128_ps(_mm_set_epi32(d, c, b, a))) - {} -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/exponential.hpp b/depedencies/include/glm/exponential.hpp deleted file mode 100644 index f3a7842..0000000 --- a/depedencies/include/glm/exponential.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/exponential.hpp - -#pragma once - -#include "detail/func_exponential.hpp" diff --git a/depedencies/include/glm/ext.hpp b/depedencies/include/glm/ext.hpp deleted file mode 100644 index 0c9f9f9..0000000 --- a/depedencies/include/glm/ext.hpp +++ /dev/null @@ -1,116 +0,0 @@ -/// @file glm/ext.hpp -/// -/// @ref core (Dependence) -/// -/// @defgroup gtc GTC Extensions (Stable) -/// -/// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. -/// -/// GTC extensions aim to be stable. -/// -/// Even if it's highly unrecommended, it's possible to include all the extensions at once by -/// including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file. -/// -/// @defgroup gtx GTX Extensions (Experimental) -/// -/// @brief Functions and types that the GLSL specification doesn't define, but -/// useful to have for a C++ program. -/// -/// Experimental extensions are useful functions and types, but the development of -/// their API and functionality is not necessarily stable. They can change -/// substantially between versions. Backwards compatibility is not much of an issue -/// for them. -/// -/// Even if it's highly unrecommended, it's possible to include all the extensions -/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be -/// included a specific file. - -#pragma once - -#include "glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED) -# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED -# pragma message("GLM: All extensions included (not recommanded)") -#endif//GLM_MESSAGES - -#include "./gtc/bitfield.hpp" -#include "./gtc/color_space.hpp" -#include "./gtc/constants.hpp" -#include "./gtc/epsilon.hpp" -#include "./gtc/functions.hpp" -#include "./gtc/integer.hpp" -#include "./gtc/matrix_access.hpp" -#include "./gtc/matrix_integer.hpp" -#include "./gtc/matrix_inverse.hpp" -#include "./gtc/matrix_transform.hpp" -#include "./gtc/noise.hpp" -#include "./gtc/packing.hpp" -#include "./gtc/quaternion.hpp" -#include "./gtc/random.hpp" -#include "./gtc/reciprocal.hpp" -#include "./gtc/round.hpp" -//#include "./gtc/type_aligned.hpp" -#include "./gtc/type_precision.hpp" -#include "./gtc/type_ptr.hpp" -#include "./gtc/ulp.hpp" -#include "./gtc/vec1.hpp" -#if GLM_HAS_ALIGNED_TYPE -# include "./gtc/type_aligned.hpp" -#endif - -#include "./gtx/associated_min_max.hpp" -#include "./gtx/bit.hpp" -#include "./gtx/closest_point.hpp" -#include "./gtx/color_space.hpp" -#include "./gtx/color_space_YCoCg.hpp" -#include "./gtx/compatibility.hpp" -#include "./gtx/component_wise.hpp" -#include "./gtx/dual_quaternion.hpp" -#include "./gtx/euler_angles.hpp" -#include "./gtx/extend.hpp" -#include "./gtx/extended_min_max.hpp" -#include "./gtx/fast_exponential.hpp" -#include "./gtx/fast_square_root.hpp" -#include "./gtx/fast_trigonometry.hpp" -#include "./gtx/gradient_paint.hpp" -#include "./gtx/handed_coordinate_space.hpp" -#include "./gtx/integer.hpp" -#include "./gtx/intersect.hpp" -#include "./gtx/log_base.hpp" -#include "./gtx/matrix_cross_product.hpp" -#include "./gtx/matrix_interpolation.hpp" -#include "./gtx/matrix_major_storage.hpp" -#include "./gtx/matrix_operation.hpp" -#include "./gtx/matrix_query.hpp" -#include "./gtx/mixed_product.hpp" -#include "./gtx/norm.hpp" -#include "./gtx/normal.hpp" -#include "./gtx/normalize_dot.hpp" -#include "./gtx/number_precision.hpp" -#include "./gtx/optimum_pow.hpp" -#include "./gtx/orthonormalize.hpp" -#include "./gtx/perpendicular.hpp" -#include "./gtx/polar_coordinates.hpp" -#include "./gtx/projection.hpp" -#include "./gtx/quaternion.hpp" -#include "./gtx/raw_data.hpp" -#include "./gtx/rotate_vector.hpp" -#include "./gtx/spline.hpp" -#include "./gtx/std_based_type.hpp" -#if !(GLM_COMPILER & GLM_COMPILER_CUDA) -# include "./gtx/string_cast.hpp" -#endif -#include "./gtx/transform.hpp" -#include "./gtx/transform2.hpp" -#include "./gtx/vector_angle.hpp" -#include "./gtx/vector_query.hpp" -#include "./gtx/wrap.hpp" - -#if GLM_HAS_TEMPLATE_ALIASES -# include "./gtx/scalar_multiplication.hpp" -#endif - -#if GLM_HAS_RANGE_FOR -# include "./gtx/range.hpp" -#endif diff --git a/depedencies/include/glm/fwd.hpp b/depedencies/include/glm/fwd.hpp deleted file mode 100644 index f90c4d0..0000000 --- a/depedencies/include/glm/fwd.hpp +++ /dev/null @@ -1,2570 +0,0 @@ -/// @ref core -/// @file glm/fwd.hpp - -#pragma once - -#include "detail/type_int.hpp" -#include "detail/type_float.hpp" -#include "detail/type_vec.hpp" -#include "detail/type_mat.hpp" - -////////////////////// -// GLM_GTC_quaternion -namespace glm -{ - template <typename T, precision P> struct tquat; - - /// Quaternion of low single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<float, lowp> lowp_quat; - - /// Quaternion of medium single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<float, mediump> mediump_quat; - - /// Quaternion of high single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<float, highp> highp_quat; - -#if(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef highp_quat quat; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef mediump_quat quat; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_quat quat; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - /// Quaternion of default single-precision floating-point numbers. - typedef highp_quat quat; -#endif - - /// Quaternion of low single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef lowp_quat lowp_fquat; - - /// Quaternion of medium single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef mediump_quat mediump_fquat; - - /// Quaternion of high single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef highp_quat highp_fquat; - - /// Quaternion of default single-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef quat fquat; - - - /// Quaternion of low double-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<double, lowp> lowp_dquat; - - /// Quaternion of medium double-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<double, mediump> mediump_dquat; - - /// Quaternion of high double-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef tquat<double, highp> highp_dquat; - -#if(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef highp_dquat dquat; -#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef mediump_dquat dquat; -#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_dquat dquat; -#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - /// Quaternion of default double-precision floating-point numbers. - /// - /// @see gtc_quaternion - typedef highp_dquat dquat; -#endif - -}//namespace glm - -////////////////////// -// GLM_GTC_precision -namespace glm -{ - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_int8; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_int16; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_int32; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_int64; - - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_int8_t; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_int16_t; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_int32_t; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_int64_t; - - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_i8; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_i16; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_i32; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_i64; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_int8; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_int16; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_int32; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_int64; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_int8_t; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_int16_t; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_int32_t; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_int64_t; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_i8; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_i16; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_i32; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_i64; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_int8; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_int16; - - /// High precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_int32; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_int64; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_int8_t; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_int16_t; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_int32_t; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_int64_t; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_i8; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_i16; - - /// High precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_i32; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_i64; - - - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 int8; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 int16; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 int32; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 int64; - - -#if GLM_HAS_EXTENDED_INTEGER_TYPE - using std::int8_t; - using std::int16_t; - using std::int32_t; - using std::int64_t; -#else - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 int8_t; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 int16_t; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 int32_t; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 int64_t; -#endif - - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 i8; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 i16; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 i32; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 i64; - - - - /// Low precision 8 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i8, lowp> lowp_i8vec1; - - /// Low precision 8 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i8, lowp> lowp_i8vec2; - - /// Low precision 8 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i8, lowp> lowp_i8vec3; - - /// Low precision 8 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i8, lowp> lowp_i8vec4; - - - /// Medium precision 8 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i8, mediump> mediump_i8vec1; - - /// Medium precision 8 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i8, mediump> mediump_i8vec2; - - /// Medium precision 8 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i8, mediump> mediump_i8vec3; - - /// Medium precision 8 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i8, mediump> mediump_i8vec4; - - - /// High precision 8 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i8, highp> highp_i8vec1; - - /// High precision 8 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i8, highp> highp_i8vec2; - - /// High precision 8 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i8, highp> highp_i8vec3; - - /// High precision 8 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i8, highp> highp_i8vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_i8vec1 i8vec1; - typedef lowp_i8vec2 i8vec2; - typedef lowp_i8vec3 i8vec3; - typedef lowp_i8vec4 i8vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_i8vec1 i8vec1; - typedef mediump_i8vec2 i8vec2; - typedef mediump_i8vec3 i8vec3; - typedef mediump_i8vec4 i8vec4; -#else - /// Default precision 8 bit signed integer scalar type. - /// @see gtc_type_precision - typedef highp_i8vec1 i8vec1; - - /// Default precision 8 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_i8vec2 i8vec2; - - /// Default precision 8 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_i8vec3 i8vec3; - - /// Default precision 8 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_i8vec4 i8vec4; -#endif - - - /// Low precision 16 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i16, lowp> lowp_i16vec1; - - /// Low precision 16 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i16, lowp> lowp_i16vec2; - - /// Low precision 16 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i16, lowp> lowp_i16vec3; - - /// Low precision 16 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i16, lowp> lowp_i16vec4; - - - /// Medium precision 16 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i16, mediump> mediump_i16vec1; - - /// Medium precision 16 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i16, mediump> mediump_i16vec2; - - /// Medium precision 16 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i16, mediump> mediump_i16vec3; - - /// Medium precision 16 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i16, mediump> mediump_i16vec4; - - - /// High precision 16 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i16, highp> highp_i16vec1; - - /// High precision 16 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i16, highp> highp_i16vec2; - - /// High precision 16 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i16, highp> highp_i16vec3; - - /// High precision 16 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i16, highp> highp_i16vec4; - - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_i16vec1 i16vec1; - typedef lowp_i16vec2 i16vec2; - typedef lowp_i16vec3 i16vec3; - typedef lowp_i16vec4 i16vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_i16vec1 i16vec1; - typedef mediump_i16vec2 i16vec2; - typedef mediump_i16vec3 i16vec3; - typedef mediump_i16vec4 i16vec4; -#else - /// Default precision 16 bit signed integer scalar type. - /// @see gtc_type_precision - typedef highp_i16vec1 i16vec1; - - /// Default precision 16 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_i16vec2 i16vec2; - - /// Default precision 16 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_i16vec3 i16vec3; - - /// Default precision 16 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_i16vec4 i16vec4; -#endif - - - /// Low precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, lowp> lowp_i32vec1; - - /// Low precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, lowp> lowp_i32vec2; - - /// Low precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, lowp> lowp_i32vec3; - - /// Low precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, lowp> lowp_i32vec4; - - - /// Medium precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, mediump> mediump_i32vec1; - - /// Medium precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, mediump> mediump_i32vec2; - - /// Medium precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, mediump> mediump_i32vec3; - - /// Medium precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, mediump> mediump_i32vec4; - - - /// High precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, highp> highp_i32vec1; - - /// High precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, highp> highp_i32vec2; - - /// High precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, highp> highp_i32vec3; - - /// High precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, highp> highp_i32vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_i32vec1 i32vec1; - typedef lowp_i32vec2 i32vec2; - typedef lowp_i32vec3 i32vec3; - typedef lowp_i32vec4 i32vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_i32vec1 i32vec1; - typedef mediump_i32vec2 i32vec2; - typedef mediump_i32vec3 i32vec3; - typedef mediump_i32vec4 i32vec4; -#else - /// Default precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef highp_i32vec1 i32vec1; - - /// Default precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_i32vec2 i32vec2; - - /// Default precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_i32vec3 i32vec3; - - /// Default precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_i32vec4 i32vec4; -#endif - - - /// Low precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, lowp> lowp_i32vec1; - - /// Low precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, lowp> lowp_i32vec2; - - /// Low precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, lowp> lowp_i32vec3; - - /// Low precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, lowp> lowp_i32vec4; - - - /// Medium precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, mediump> mediump_i32vec1; - - /// Medium precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, mediump> mediump_i32vec2; - - /// Medium precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, mediump> mediump_i32vec3; - - /// Medium precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, mediump> mediump_i32vec4; - - - /// High precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, highp> highp_i32vec1; - - /// High precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, highp> highp_i32vec2; - - /// High precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, highp> highp_i32vec3; - - /// High precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, highp> highp_i32vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_i32vec1 i32vec1; - typedef lowp_i32vec2 i32vec2; - typedef lowp_i32vec3 i32vec3; - typedef lowp_i32vec4 i32vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_i32vec1 i32vec1; - typedef mediump_i32vec2 i32vec2; - typedef mediump_i32vec3 i32vec3; - typedef mediump_i32vec4 i32vec4; -#else - /// Default precision 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef highp_i32vec1 i32vec1; - - /// Default precision 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_i32vec2 i32vec2; - - /// Default precision 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_i32vec3 i32vec3; - - /// Default precision 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_i32vec4 i32vec4; -#endif - - - - /// Low precision 64 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i64, lowp> lowp_i64vec1; - - /// Low precision 64 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i64, lowp> lowp_i64vec2; - - /// Low precision 64 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i64, lowp> lowp_i64vec3; - - /// Low precision 64 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i64, lowp> lowp_i64vec4; - - - /// Medium precision 64 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i64, mediump> mediump_i64vec1; - - /// Medium precision 64 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i64, mediump> mediump_i64vec2; - - /// Medium precision 64 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i64, mediump> mediump_i64vec3; - - /// Medium precision 64 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i64, mediump> mediump_i64vec4; - - - /// High precision 64 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i64, highp> highp_i64vec1; - - /// High precision 64 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i64, highp> highp_i64vec2; - - /// High precision 64 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i64, highp> highp_i64vec3; - - /// High precision 64 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i64, highp> highp_i64vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_i64vec1 i64vec1; - typedef lowp_i64vec2 i64vec2; - typedef lowp_i64vec3 i64vec3; - typedef lowp_i64vec4 i64vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_i64vec1 i64vec1; - typedef mediump_i64vec2 i64vec2; - typedef mediump_i64vec3 i64vec3; - typedef mediump_i64vec4 i64vec4; -#else - /// Default precision 64 bit signed integer scalar type. - /// @see gtc_type_precision - typedef highp_i64vec1 i64vec1; - - /// Default precision 64 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_i64vec2 i64vec2; - - /// Default precision 64 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_i64vec3 i64vec3; - - /// Default precision 64 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_i64vec4 i64vec4; -#endif - - - ///////////////////////////// - // Unsigned int vector types - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_uint8; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_uint16; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_uint32; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_uint64; - - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_uint8_t; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_uint16_t; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_uint32_t; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_uint64_t; - - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_u8; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_u16; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_u32; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_u64; - - - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_uint8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_uint16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_uint32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_uint64; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_uint8_t; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_uint16_t; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_uint32_t; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_uint64_t; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_u8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_u16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_u32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_u64; - - - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_uint8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_uint16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_uint32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_uint64; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_uint8_t; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_uint16_t; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_uint32_t; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_uint64_t; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_u8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_u16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_u32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_u64; - - - - /// 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 uint8; - - /// 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 uint16; - - /// 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 uint32; - - /// 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 uint64; - -#if GLM_HAS_EXTENDED_INTEGER_TYPE - using std::uint8_t; - using std::uint16_t; - using std::uint32_t; - using std::uint64_t; -#else - /// 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 uint8_t; - - /// 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 uint16_t; - - /// 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 uint32_t; - - /// 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 uint64_t; -#endif - - /// 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 u8; - - /// 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 u16; - - /// 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 u32; - - /// 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 u64; - - - - /// Low precision 8 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u8, lowp> lowp_u8vec1; - - /// Low precision 8 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u8, lowp> lowp_u8vec2; - - /// Low precision 8 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u8, lowp> lowp_u8vec3; - - /// Low precision 8 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u8, lowp> lowp_u8vec4; - - - /// Medium precision 8 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u8, mediump> mediump_u8vec1; - - /// Medium precision 8 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u8, mediump> mediump_u8vec2; - - /// Medium precision 8 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u8, mediump> mediump_u8vec3; - - /// Medium precision 8 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u8, mediump> mediump_u8vec4; - - - /// High precision 8 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u8, highp> highp_u8vec1; - - /// High precision 8 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u8, highp> highp_u8vec2; - - /// High precision 8 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u8, highp> highp_u8vec3; - - /// High precision 8 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u8, highp> highp_u8vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_u8vec1 u8vec1; - typedef lowp_u8vec2 u8vec2; - typedef lowp_u8vec3 u8vec3; - typedef lowp_u8vec4 u8vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_u8vec1 u8vec1; - typedef mediump_u8vec2 u8vec2; - typedef mediump_u8vec3 u8vec3; - typedef mediump_u8vec4 u8vec4; -#else - /// Default precision 8 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef highp_u8vec1 u8vec1; - - /// Default precision 8 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_u8vec2 u8vec2; - - /// Default precision 8 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_u8vec3 u8vec3; - - /// Default precision 8 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_u8vec4 u8vec4; -#endif - - - /// Low precision 16 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u16, lowp> lowp_u16vec1; - - /// Low precision 16 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u16, lowp> lowp_u16vec2; - - /// Low precision 16 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u16, lowp> lowp_u16vec3; - - /// Low precision 16 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u16, lowp> lowp_u16vec4; - - - /// Medium precision 16 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u16, mediump> mediump_u16vec1; - - /// Medium precision 16 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u16, mediump> mediump_u16vec2; - - /// Medium precision 16 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u16, mediump> mediump_u16vec3; - - /// Medium precision 16 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u16, mediump> mediump_u16vec4; - - - /// High precision 16 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u16, highp> highp_u16vec1; - - /// High precision 16 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u16, highp> highp_u16vec2; - - /// High precision 16 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u16, highp> highp_u16vec3; - - /// High precision 16 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u16, highp> highp_u16vec4; - - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_u16vec1 u16vec1; - typedef lowp_u16vec2 u16vec2; - typedef lowp_u16vec3 u16vec3; - typedef lowp_u16vec4 u16vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_u16vec1 u16vec1; - typedef mediump_u16vec2 u16vec2; - typedef mediump_u16vec3 u16vec3; - typedef mediump_u16vec4 u16vec4; -#else - /// Default precision 16 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef highp_u16vec1 u16vec1; - - /// Default precision 16 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_u16vec2 u16vec2; - - /// Default precision 16 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_u16vec3 u16vec3; - - /// Default precision 16 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_u16vec4 u16vec4; -#endif - - - /// Low precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, lowp> lowp_u32vec1; - - /// Low precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, lowp> lowp_u32vec2; - - /// Low precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, lowp> lowp_u32vec3; - - /// Low precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, lowp> lowp_u32vec4; - - - /// Medium precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, mediump> mediump_u32vec1; - - /// Medium precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, mediump> mediump_u32vec2; - - /// Medium precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, mediump> mediump_u32vec3; - - /// Medium precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, mediump> mediump_u32vec4; - - - /// High precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, highp> highp_u32vec1; - - /// High precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, highp> highp_u32vec2; - - /// High precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, highp> highp_u32vec3; - - /// High precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, highp> highp_u32vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_u32vec1 u32vec1; - typedef lowp_u32vec2 u32vec2; - typedef lowp_u32vec3 u32vec3; - typedef lowp_u32vec4 u32vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_u32vec1 u32vec1; - typedef mediump_u32vec2 u32vec2; - typedef mediump_u32vec3 u32vec3; - typedef mediump_u32vec4 u32vec4; -#else - /// Default precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef highp_u32vec1 u32vec1; - - /// Default precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_u32vec2 u32vec2; - - /// Default precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_u32vec3 u32vec3; - - /// Default precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_u32vec4 u32vec4; -#endif - - - /// Low precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, lowp> lowp_u32vec1; - - /// Low precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, lowp> lowp_u32vec2; - - /// Low precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, lowp> lowp_u32vec3; - - /// Low precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, lowp> lowp_u32vec4; - - - /// Medium precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, mediump> mediump_u32vec1; - - /// Medium precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, mediump> mediump_u32vec2; - - /// Medium precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, mediump> mediump_u32vec3; - - /// Medium precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, mediump> mediump_u32vec4; - - - /// High precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, highp> highp_u32vec1; - - /// High precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, highp> highp_u32vec2; - - /// High precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, highp> highp_u32vec3; - - /// High precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, highp> highp_u32vec4; - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_u32vec1 u32vec1; - typedef lowp_u32vec2 u32vec2; - typedef lowp_u32vec3 u32vec3; - typedef lowp_u32vec4 u32vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_u32vec1 u32vec1; - typedef mediump_u32vec2 u32vec2; - typedef mediump_u32vec3 u32vec3; - typedef mediump_u32vec4 u32vec4; -#else - /// Default precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef highp_u32vec1 u32vec1; - - /// Default precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_u32vec2 u32vec2; - - /// Default precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_u32vec3 u32vec3; - - /// Default precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_u32vec4 u32vec4; -#endif - - - - /// Low precision 64 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u64, lowp> lowp_u64vec1; - - /// Low precision 64 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u64, lowp> lowp_u64vec2; - - /// Low precision 64 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u64, lowp> lowp_u64vec3; - - /// Low precision 64 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u64, lowp> lowp_u64vec4; - - - /// Medium precision 64 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u64, mediump> mediump_u64vec1; - - /// Medium precision 64 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u64, mediump> mediump_u64vec2; - - /// Medium precision 64 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u64, mediump> mediump_u64vec3; - - /// Medium precision 64 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u64, mediump> mediump_u64vec4; - - - /// High precision 64 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u64, highp> highp_u64vec1; - - /// High precision 64 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u64, highp> highp_u64vec2; - - /// High precision 64 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u64, highp> highp_u64vec3; - - /// High precision 64 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u64, highp> highp_u64vec4; - -#if(defined(GLM_PRECISION_LOWP_UINT)) - typedef lowp_u64vec1 u64vec1; - typedef lowp_u64vec2 u64vec2; - typedef lowp_u64vec3 u64vec3; - typedef lowp_u64vec4 u64vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) - typedef mediump_u64vec1 u64vec1; - typedef mediump_u64vec2 u64vec2; - typedef mediump_u64vec3 u64vec3; - typedef mediump_u64vec4 u64vec4; -#else - /// Default precision 64 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef highp_u64vec1 u64vec1; - - /// Default precision 64 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef highp_u64vec2 u64vec2; - - /// Default precision 64 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef highp_u64vec3 u64vec3; - - /// Default precision 64 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef highp_u64vec4 u64vec4; -#endif - - - ////////////////////// - // Float vector types - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32_t; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64_t; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 lowp_f32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 lowp_f64; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32_t; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64_t; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 lowp_f32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 lowp_f64; - - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 lowp_float32_t; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 lowp_float64_t; - - /// Low 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 lowp_f32; - - /// Low 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 lowp_f64; - - - /// Medium 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 mediump_float32; - - /// Medium 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 mediump_float64; - - /// Medium 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 mediump_float32_t; - - /// Medium 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 mediump_float64_t; - - /// Medium 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 mediump_f32; - - /// Medium 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 mediump_f64; - - - /// High 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 highp_float32; - - /// High 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 highp_float64; - - /// High 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 highp_float32_t; - - /// High 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 highp_float64_t; - - /// High 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 highp_f32; - - /// High 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 highp_f64; - - -#if(defined(GLM_PRECISION_LOWP_FLOAT)) - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_float32 float32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_float64 float64; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_float32_t float32_t; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_float64_t float64_t; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_f32 f32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef lowp_f64 f64; - -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float32 float32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float64 float64; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float32 float32_t; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float64 float64_t; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float32 f32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef mediump_float64 f64; - -#else//(defined(GLM_PRECISION_HIGHP_FLOAT)) - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float32 float32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float64 float64; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float32_t float32_t; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float64_t float64_t; - - /// Default 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float32_t f32; - - /// Default 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef highp_float64_t f64; -#endif - - - /// Low single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, lowp> lowp_vec1; - - /// Low single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<float, lowp> lowp_vec2; - - /// Low single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<float, lowp> lowp_vec3; - - /// Low single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<float, lowp> lowp_vec4; - - /// Low single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, lowp> lowp_fvec1; - - /// Low single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<float, lowp> lowp_fvec2; - - /// Low single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<float, lowp> lowp_fvec3; - - /// Low single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<float, lowp> lowp_fvec4; - - - /// Medium single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, mediump> mediump_vec1; - - /// Medium Single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<float, mediump> mediump_vec2; - - /// Medium Single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<float, mediump> mediump_vec3; - - /// Medium Single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<float, mediump> mediump_vec4; - - /// Medium single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, mediump> mediump_fvec1; - - /// Medium Single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<float, mediump> mediump_fvec2; - - /// Medium Single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<float, mediump> mediump_fvec3; - - /// Medium Single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<float, mediump> mediump_fvec4; - - - /// High single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, highp> highp_vec1; - - /// High Single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<float, highp> highp_vec2; - - /// High Single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<float, highp> highp_vec3; - - /// High Single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<float, highp> highp_vec4; - - /// High single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, highp> highp_fvec1; - - /// High Single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<float, highp> highp_fvec2; - - /// High Single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<float, highp> highp_fvec3; - - /// High Single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<float, highp> highp_fvec4; - - - /// Low single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f32, lowp> lowp_f32vec1; - - /// Low single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<f32, lowp> lowp_f32vec2; - - /// Low single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<f32, lowp> lowp_f32vec3; - - /// Low single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<f32, lowp> lowp_f32vec4; - - /// Medium single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f32, mediump> mediump_f32vec1; - - /// Medium single-precision floating-point vector of 2 components. - /// @see core_precision - typedef tvec2<f32, mediump> mediump_f32vec2; - - /// Medium single-precision floating-point vector of 3 components. - /// @see core_precision - typedef tvec3<f32, mediump> mediump_f32vec3; - - /// Medium single-precision floating-point vector of 4 components. - /// @see core_precision - typedef tvec4<f32, mediump> mediump_f32vec4; - - /// High single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f32, highp> highp_f32vec1; - - /// High single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f32, highp> highp_f32vec2; - - /// High single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f32, highp> highp_f32vec3; - - /// High single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f32, highp> highp_f32vec4; - - - /// Low double-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f64, lowp> lowp_f64vec1; - - /// Low double-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f64, lowp> lowp_f64vec2; - - /// Low double-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f64, lowp> lowp_f64vec3; - - /// Low double-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f64, lowp> lowp_f64vec4; - - /// Medium double-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f64, mediump> mediump_f64vec1; - - /// Medium double-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f64, mediump> mediump_f64vec2; - - /// Medium double-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f64, mediump> mediump_f64vec3; - - /// Medium double-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f64, mediump> mediump_f64vec4; - - /// High double-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f64, highp> highp_f64vec1; - - /// High double-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f64, highp> highp_f64vec2; - - /// High double-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f64, highp> highp_f64vec3; - - /// High double-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f64, highp> highp_f64vec4; - - - ////////////////////// - // Float matrix types - - /// Low single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef lowp_f32 lowp_fmat1x1; - - /// Low single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, lowp> lowp_fmat2x2; - - /// Low single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, lowp> lowp_fmat2x3; - - /// Low single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, lowp> lowp_fmat2x4; - - /// Low single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, lowp> lowp_fmat3x2; - - /// Low single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, lowp> lowp_fmat3x3; - - /// Low single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, lowp> lowp_fmat3x4; - - /// Low single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, lowp> lowp_fmat4x2; - - /// Low single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, lowp> lowp_fmat4x3; - - /// Low single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, lowp> lowp_fmat4x4; - - /// Low single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef lowp_fmat1x1 lowp_fmat1; - - /// Low single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef lowp_fmat2x2 lowp_fmat2; - - /// Low single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef lowp_fmat3x3 lowp_fmat3; - - /// Low single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef lowp_fmat4x4 lowp_fmat4; - - - /// Medium single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef mediump_f32 mediump_fmat1x1; - - /// Medium single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, mediump> mediump_fmat2x2; - - /// Medium single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, mediump> mediump_fmat2x3; - - /// Medium single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, mediump> mediump_fmat2x4; - - /// Medium single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, mediump> mediump_fmat3x2; - - /// Medium single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, mediump> mediump_fmat3x3; - - /// Medium single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, mediump> mediump_fmat3x4; - - /// Medium single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, mediump> mediump_fmat4x2; - - /// Medium single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, mediump> mediump_fmat4x3; - - /// Medium single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, mediump> mediump_fmat4x4; - - /// Medium single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef mediump_fmat1x1 mediump_fmat1; - - /// Medium single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef mediump_fmat2x2 mediump_fmat2; - - /// Medium single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef mediump_fmat3x3 mediump_fmat3; - - /// Medium single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef mediump_fmat4x4 mediump_fmat4; - - - /// High single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef highp_f32 highp_fmat1x1; - - /// High single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, highp> highp_fmat2x2; - - /// High single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, highp> highp_fmat2x3; - - /// High single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, highp> highp_fmat2x4; - - /// High single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, highp> highp_fmat3x2; - - /// High single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, highp> highp_fmat3x3; - - /// High single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, highp> highp_fmat3x4; - - /// High single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, highp> highp_fmat4x2; - - /// High single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, highp> highp_fmat4x3; - - /// High single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, highp> highp_fmat4x4; - - /// High single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef highp_fmat1x1 highp_fmat1; - - /// High single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_fmat2x2 highp_fmat2; - - /// High single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_fmat3x3 highp_fmat3; - - /// High single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_fmat4x4 highp_fmat4; - - - /// Low single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f32 lowp_f32mat1x1; - - /// Low single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, lowp> lowp_f32mat2x2; - - /// Low single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, lowp> lowp_f32mat2x3; - - /// Low single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, lowp> lowp_f32mat2x4; - - /// Low single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, lowp> lowp_f32mat3x2; - - /// Low single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, lowp> lowp_f32mat3x3; - - /// Low single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, lowp> lowp_f32mat3x4; - - /// Low single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, lowp> lowp_f32mat4x2; - - /// Low single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, lowp> lowp_f32mat4x3; - - /// Low single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, lowp> lowp_f32mat4x4; - - /// Low single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f32, lowp> lowp_f32mat1; - - /// Low single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef lowp_f32mat2x2 lowp_f32mat2; - - /// Low single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef lowp_f32mat3x3 lowp_f32mat3; - - /// Low single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef lowp_f32mat4x4 lowp_f32mat4; - - - /// High single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f32 mediump_f32mat1x1; - - /// Low single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, mediump> mediump_f32mat2x2; - - /// Medium single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, mediump> mediump_f32mat2x3; - - /// Medium single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, mediump> mediump_f32mat2x4; - - /// Medium single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, mediump> mediump_f32mat3x2; - - /// Medium single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, mediump> mediump_f32mat3x3; - - /// Medium single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, mediump> mediump_f32mat3x4; - - /// Medium single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, mediump> mediump_f32mat4x2; - - /// Medium single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, mediump> mediump_f32mat4x3; - - /// Medium single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, mediump> mediump_f32mat4x4; - - /// Medium single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f32, mediump> f32mat1; - - /// Medium single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef mediump_f32mat2x2 mediump_f32mat2; - - /// Medium single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef mediump_f32mat3x3 mediump_f32mat3; - - /// Medium single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef mediump_f32mat4x4 mediump_f32mat4; - - - /// High single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f32 highp_f32mat1x1; - - /// High single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, highp> highp_f32mat2x2; - - /// High single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, highp> highp_f32mat2x3; - - /// High single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, highp> highp_f32mat2x4; - - /// High single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, highp> highp_f32mat3x2; - - /// High single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, highp> highp_f32mat3x3; - - /// High single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, highp> highp_f32mat3x4; - - /// High single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, highp> highp_f32mat4x2; - - /// High single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, highp> highp_f32mat4x3; - - /// High single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, highp> highp_f32mat4x4; - - /// High single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f32, highp> f32mat1; - - /// High single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x2 highp_f32mat2; - - /// High single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x3 highp_f32mat3; - - /// High single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x4 highp_f32mat4; - - - /// Low double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f64 lowp_f64mat1x1; - - /// Low double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f64, lowp> lowp_f64mat2x2; - - /// Low double-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f64, lowp> lowp_f64mat2x3; - - /// Low double-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f64, lowp> lowp_f64mat2x4; - - /// Low double-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f64, lowp> lowp_f64mat3x2; - - /// Low double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f64, lowp> lowp_f64mat3x3; - - /// Low double-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f64, lowp> lowp_f64mat3x4; - - /// Low double-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f64, lowp> lowp_f64mat4x2; - - /// Low double-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f64, lowp> lowp_f64mat4x3; - - /// Low double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f64, lowp> lowp_f64mat4x4; - - /// Low double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef lowp_f64mat1x1 lowp_f64mat1; - - /// Low double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef lowp_f64mat2x2 lowp_f64mat2; - - /// Low double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef lowp_f64mat3x3 lowp_f64mat3; - - /// Low double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef lowp_f64mat4x4 lowp_f64mat4; - - - /// Medium double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f64 Highp_f64mat1x1; - - /// Medium double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f64, mediump> mediump_f64mat2x2; - - /// Medium double-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f64, mediump> mediump_f64mat2x3; - - /// Medium double-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f64, mediump> mediump_f64mat2x4; - - /// Medium double-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f64, mediump> mediump_f64mat3x2; - - /// Medium double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f64, mediump> mediump_f64mat3x3; - - /// Medium double-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f64, mediump> mediump_f64mat3x4; - - /// Medium double-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f64, mediump> mediump_f64mat4x2; - - /// Medium double-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f64, mediump> mediump_f64mat4x3; - - /// Medium double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f64, mediump> mediump_f64mat4x4; - - /// Medium double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef mediump_f64mat1x1 mediump_f64mat1; - - /// Medium double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef mediump_f64mat2x2 mediump_f64mat2; - - /// Medium double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef mediump_f64mat3x3 mediump_f64mat3; - - /// Medium double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef mediump_f64mat4x4 mediump_f64mat4; - - /// High double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f64 highp_f64mat1x1; - - /// High double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f64, highp> highp_f64mat2x2; - - /// High double-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f64, highp> highp_f64mat2x3; - - /// High double-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f64, highp> highp_f64mat2x4; - - /// High double-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f64, highp> highp_f64mat3x2; - - /// High double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f64, highp> highp_f64mat3x3; - - /// High double-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f64, highp> highp_f64mat3x4; - - /// High double-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f64, highp> highp_f64mat4x2; - - /// High double-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f64, highp> highp_f64mat4x3; - - /// High double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f64, highp> highp_f64mat4x4; - - /// High double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef highp_f64mat1x1 highp_f64mat1; - - /// High double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_f64mat2x2 highp_f64mat2; - - /// High double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_f64mat3x3 highp_f64mat3; - - /// High double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_f64mat4x4 highp_f64mat4; - - ////////////////////////// - // Quaternion types - - /// Low single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f32, lowp> lowp_f32quat; - - /// Low double-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f64, lowp> lowp_f64quat; - - /// Medium single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f32, mediump> mediump_f32quat; - - /// Medium double-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f64, mediump> mediump_f64quat; - - /// High single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f32, highp> highp_f32quat; - - /// High double-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f64, highp> highp_f64quat; - - -#if(defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_f32vec1 fvec1; - typedef lowp_f32vec2 fvec2; - typedef lowp_f32vec3 fvec3; - typedef lowp_f32vec4 fvec4; - typedef lowp_f32mat2 fmat2; - typedef lowp_f32mat3 fmat3; - typedef lowp_f32mat4 fmat4; - typedef lowp_f32mat2x2 fmat2x2; - typedef lowp_f32mat3x2 fmat3x2; - typedef lowp_f32mat4x2 fmat4x2; - typedef lowp_f32mat2x3 fmat2x3; - typedef lowp_f32mat3x3 fmat3x3; - typedef lowp_f32mat4x3 fmat4x3; - typedef lowp_f32mat2x4 fmat2x4; - typedef lowp_f32mat3x4 fmat3x4; - typedef lowp_f32mat4x4 fmat4x4; - typedef lowp_f32quat fquat; - - typedef lowp_f32vec1 f32vec1; - typedef lowp_f32vec2 f32vec2; - typedef lowp_f32vec3 f32vec3; - typedef lowp_f32vec4 f32vec4; - typedef lowp_f32mat2 f32mat2; - typedef lowp_f32mat3 f32mat3; - typedef lowp_f32mat4 f32mat4; - typedef lowp_f32mat2x2 f32mat2x2; - typedef lowp_f32mat3x2 f32mat3x2; - typedef lowp_f32mat4x2 f32mat4x2; - typedef lowp_f32mat2x3 f32mat2x3; - typedef lowp_f32mat3x3 f32mat3x3; - typedef lowp_f32mat4x3 f32mat4x3; - typedef lowp_f32mat2x4 f32mat2x4; - typedef lowp_f32mat3x4 f32mat3x4; - typedef lowp_f32mat4x4 f32mat4x4; - typedef lowp_f32quat f32quat; -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - typedef mediump_f32vec1 fvec1; - typedef mediump_f32vec2 fvec2; - typedef mediump_f32vec3 fvec3; - typedef mediump_f32vec4 fvec4; - typedef mediump_f32mat2 fmat2; - typedef mediump_f32mat3 fmat3; - typedef mediump_f32mat4 fmat4; - typedef mediump_f32mat2x2 fmat2x2; - typedef mediump_f32mat3x2 fmat3x2; - typedef mediump_f32mat4x2 fmat4x2; - typedef mediump_f32mat2x3 fmat2x3; - typedef mediump_f32mat3x3 fmat3x3; - typedef mediump_f32mat4x3 fmat4x3; - typedef mediump_f32mat2x4 fmat2x4; - typedef mediump_f32mat3x4 fmat3x4; - typedef mediump_f32mat4x4 fmat4x4; - typedef mediump_f32quat fquat; - - typedef mediump_f32vec1 f32vec1; - typedef mediump_f32vec2 f32vec2; - typedef mediump_f32vec3 f32vec3; - typedef mediump_f32vec4 f32vec4; - typedef mediump_f32mat2 f32mat2; - typedef mediump_f32mat3 f32mat3; - typedef mediump_f32mat4 f32mat4; - typedef mediump_f32mat2x2 f32mat2x2; - typedef mediump_f32mat3x2 f32mat3x2; - typedef mediump_f32mat4x2 f32mat4x2; - typedef mediump_f32mat2x3 f32mat2x3; - typedef mediump_f32mat3x3 f32mat3x3; - typedef mediump_f32mat4x3 f32mat4x3; - typedef mediump_f32mat2x4 f32mat2x4; - typedef mediump_f32mat3x4 f32mat3x4; - typedef mediump_f32mat4x4 f32mat4x4; - typedef mediump_f32quat f32quat; -#else//if(defined(GLM_PRECISION_HIGHP_FLOAT)) - /// Default single-precision floating-point vector of 1 components. - /// @see gtc_type_precision - typedef highp_f32vec1 fvec1; - - /// Default single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef highp_f32vec2 fvec2; - - /// Default single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef highp_f32vec3 fvec3; - - /// Default single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef highp_f32vec4 fvec4; - - /// Default single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x2 fmat2x2; - - /// Default single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x3 fmat2x3; - - /// Default single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x4 fmat2x4; - - /// Default single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x2 fmat3x2; - - /// Default single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x3 fmat3x3; - - /// Default single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x4 fmat3x4; - - /// Default single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x2 fmat4x2; - - /// Default single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x3 fmat4x3; - - /// Default single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x4 fmat4x4; - - /// Default single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef fmat2x2 fmat2; - - /// Default single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef fmat3x3 fmat3; - - /// Default single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef fmat4x4 fmat4; - - /// Default single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef highp_fquat fquat; - - - - /// Default single-precision floating-point vector of 1 components. - /// @see gtc_type_precision - typedef highp_f32vec1 f32vec1; - - /// Default single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef highp_f32vec2 f32vec2; - - /// Default single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef highp_f32vec3 f32vec3; - - /// Default single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef highp_f32vec4 f32vec4; - - /// Default single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x2 f32mat2x2; - - /// Default single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x3 f32mat2x3; - - /// Default single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat2x4 f32mat2x4; - - /// Default single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x2 f32mat3x2; - - /// Default single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x3 f32mat3x3; - - /// Default single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat3x4 f32mat3x4; - - /// Default single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x2 f32mat4x2; - - /// Default single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x3 f32mat4x3; - - /// Default single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_f32mat4x4 f32mat4x4; - - /// Default single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef f32mat2x2 f32mat2; - - /// Default single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef f32mat3x3 f32mat3; - - /// Default single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef f32mat4x4 f32mat4; - - /// Default single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef highp_f32quat f32quat; -#endif - -#if(defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_f64vec1 f64vec1; - typedef lowp_f64vec2 f64vec2; - typedef lowp_f64vec3 f64vec3; - typedef lowp_f64vec4 f64vec4; - typedef lowp_f64mat2 f64mat2; - typedef lowp_f64mat3 f64mat3; - typedef lowp_f64mat4 f64mat4; - typedef lowp_f64mat2x2 f64mat2x2; - typedef lowp_f64mat3x2 f64mat3x2; - typedef lowp_f64mat4x2 f64mat4x2; - typedef lowp_f64mat2x3 f64mat2x3; - typedef lowp_f64mat3x3 f64mat3x3; - typedef lowp_f64mat4x3 f64mat4x3; - typedef lowp_f64mat2x4 f64mat2x4; - typedef lowp_f64mat3x4 f64mat3x4; - typedef lowp_f64mat4x4 f64mat4x4; - typedef lowp_f64quat f64quat; -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - typedef mediump_f64vec1 f64vec1; - typedef mediump_f64vec2 f64vec2; - typedef mediump_f64vec3 f64vec3; - typedef mediump_f64vec4 f64vec4; - typedef mediump_f64mat2 f64mat2; - typedef mediump_f64mat3 f64mat3; - typedef mediump_f64mat4 f64mat4; - typedef mediump_f64mat2x2 f64mat2x2; - typedef mediump_f64mat3x2 f64mat3x2; - typedef mediump_f64mat4x2 f64mat4x2; - typedef mediump_f64mat2x3 f64mat2x3; - typedef mediump_f64mat3x3 f64mat3x3; - typedef mediump_f64mat4x3 f64mat4x3; - typedef mediump_f64mat2x4 f64mat2x4; - typedef mediump_f64mat3x4 f64mat3x4; - typedef mediump_f64mat4x4 f64mat4x4; - typedef mediump_f64quat f64quat; -#else - /// Default double-precision floating-point vector of 1 components. - /// @see gtc_type_precision - typedef highp_f64vec1 f64vec1; - - /// Default double-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef highp_f64vec2 f64vec2; - - /// Default double-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef highp_f64vec3 f64vec3; - - /// Default double-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef highp_f64vec4 f64vec4; - - /// Default double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef highp_f64mat2x2 f64mat2x2; - - /// Default double-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef highp_f64mat2x3 f64mat2x3; - - /// Default double-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef highp_f64mat2x4 f64mat2x4; - - /// Default double-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef highp_f64mat3x2 f64mat3x2; - - /// Default double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef highp_f64mat3x3 f64mat3x3; - - /// Default double-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef highp_f64mat3x4 f64mat3x4; - - /// Default double-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef highp_f64mat4x2 f64mat4x2; - - /// Default double-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef highp_f64mat4x3 f64mat4x3; - - /// Default double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef highp_f64mat4x4 f64mat4x4; - - /// Default double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef f64mat2x2 f64mat2; - - /// Default double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef f64mat3x3 f64mat3; - - /// Default double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef f64mat4x4 f64mat4; - - /// Default double-precision floating-point quaternion. - /// @see gtc_type_precision - typedef highp_f64quat f64quat; -#endif - -}//namespace glm diff --git a/depedencies/include/glm/geometric.hpp b/depedencies/include/glm/geometric.hpp deleted file mode 100644 index eea45b1..0000000 --- a/depedencies/include/glm/geometric.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/geometric.hpp - -#pragma once - -#include "detail/func_geometric.hpp" diff --git a/depedencies/include/glm/glm.hpp b/depedencies/include/glm/glm.hpp deleted file mode 100644 index 021a360..0000000 --- a/depedencies/include/glm/glm.hpp +++ /dev/null @@ -1,88 +0,0 @@ -/// @ref core -/// @file glm/glm.hpp -/// -/// @defgroup core GLM Core -/// -/// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible. -/// -/// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and -/// C++ functions that mirror the GLSL functions. It also includes -/// @ref core_precision "a set of precision-based types" that can be used in the appropriate -/// functions. The C++ types are all based on a basic set of @ref core_template "template types". -/// -/// The best documentation for GLM Core is the current GLSL specification, -/// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 -/// (pdf file)</a>. -/// -/// GLM core functionnalities require <glm/glm.hpp> to be included to be used. -/// -/// @defgroup core_types Types -/// -/// @brief The standard types defined by the specification. -/// -/// These types are all typedefs of more generalized, template types. To see the definition -/// of these template types, go to @ref core_template. -/// -/// @ingroup core -/// -/// @defgroup core_precision Precision types -/// -/// @brief Non-GLSL types that are used to define precision-based types. -/// -/// The GLSL language allows the user to define the precision of a particular variable. -/// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility -/// with OpenGL ES's precision qualifiers, where they @em do have an effect. -/// -/// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: -/// a number of typedefs of the @ref core_template that use a particular precision. -/// -/// None of these types make any guarantees about the actual precision used. -/// -/// @ingroup core -/// -/// @defgroup core_template Template types -/// -/// @brief The generic template types used as the basis for the core types. -/// -/// These types are all templates used to define the actual @ref core_types. -/// These templetes are implementation details of GLM types and should not be used explicitly. -/// -/// @ingroup core - -#include "detail/_fixes.hpp" - -#pragma once - -#include <cmath> -#include <climits> -#include <cfloat> -#include <limits> -#include <cassert> -#include "fwd.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED) -# define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED -# pragma message("GLM: Core library included") -#endif//GLM_MESSAGES - -#include "vec2.hpp" -#include "vec3.hpp" -#include "vec4.hpp" -#include "mat2x2.hpp" -#include "mat2x3.hpp" -#include "mat2x4.hpp" -#include "mat3x2.hpp" -#include "mat3x3.hpp" -#include "mat3x4.hpp" -#include "mat4x2.hpp" -#include "mat4x3.hpp" -#include "mat4x4.hpp" - -#include "trigonometric.hpp" -#include "exponential.hpp" -#include "common.hpp" -#include "packing.hpp" -#include "geometric.hpp" -#include "matrix.hpp" -#include "vector_relational.hpp" -#include "integer.hpp" diff --git a/depedencies/include/glm/gtc/bitfield.hpp b/depedencies/include/glm/gtc/bitfield.hpp deleted file mode 100644 index 38a38b6..0000000 --- a/depedencies/include/glm/gtc/bitfield.hpp +++ /dev/null @@ -1,207 +0,0 @@ -/// @ref gtc_bitfield -/// @file glm/gtc/bitfield.hpp -/// -/// @see core (dependence) -/// @see gtc_bitfield (dependence) -/// -/// @defgroup gtc_bitfield GLM_GTC_bitfield -/// @ingroup gtc -/// -/// @brief Allow to perform bit operations on integer values -/// -/// <glm/gtc/bitfield.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/type_int.hpp" -#include "../detail/_vectorize.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_bitfield extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_bitfield - /// @{ - - /// Build a mask of 'count' bits - /// - /// @see gtc_bitfield - template <typename genIUType> - GLM_FUNC_DECL genIUType mask(genIUType Bits); - - /// Build a mask of 'count' bits - /// - /// @see gtc_bitfield - template <typename T, precision P, template <typename, precision> class vecIUType> - GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v); - - /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. - /// - /// @see gtc_bitfield - template <typename genIUType> - GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift); - - /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. - /// - /// @see gtc_bitfield - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift); - - /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. - /// - /// @see gtc_bitfield - template <typename genIUType> - GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift); - - /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. - /// - /// @see gtc_bitfield - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift); - - /// Set to 1 a range of bits. - /// - /// @see gtc_bitfield - template <typename genIUType> - GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount); - - /// Set to 1 a range of bits. - /// - /// @see gtc_bitfield - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount); - - /// Set to 0 a range of bits. - /// - /// @see gtc_bitfield - template <typename genIUType> - GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount); - - /// Set to 0 a range of bits. - /// - /// @see gtc_bitfield - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y); - - /// Interleaves the bits of x and y. - /// The first bit is the first bit of x followed by the first bit of y. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z); - - /// Interleaves the bits of x, y and z. - /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z); - - /// Interleaves the bits of x, y, z and w. - /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w); - - /// Interleaves the bits of x, y, z and w. - /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w); - - /// Interleaves the bits of x, y, z and w. - /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w); - - /// Interleaves the bits of x, y, z and w. - /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. - /// The other bits are interleaved following the previous sequence. - /// - /// @see gtc_bitfield - GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w); - - /// @} -} //namespace glm - -#include "bitfield.inl" diff --git a/depedencies/include/glm/gtc/bitfield.inl b/depedencies/include/glm/gtc/bitfield.inl deleted file mode 100644 index 490cfb3..0000000 --- a/depedencies/include/glm/gtc/bitfield.inl +++ /dev/null @@ -1,515 +0,0 @@ -/// @ref gtc_bitfield -/// @file glm/gtc/bitfield.inl - -#include "../simd/integer.h" - -namespace glm{ -namespace detail -{ - template <typename PARAM, typename RET> - GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y); - - template <typename PARAM, typename RET> - GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z); - - template <typename PARAM, typename RET> - GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w); - - template <> - GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) - { - glm::uint16 REG1(x); - glm::uint16 REG2(y); - - REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F); - REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F); - - REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333); - REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333); - - REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555); - REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555); - - return REG1 | (REG2 << 1); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) - { - glm::uint32 REG1(x); - glm::uint32 REG2(y); - - REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF); - REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF); - - REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F); - REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F); - - REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333); - REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333); - - REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555); - REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555); - - return REG1 | (REG2 << 1); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y) - { - glm::uint64 REG1(x); - glm::uint64 REG2(y); - - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFFull); - - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FFull); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FFull); - - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0Full); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0Full); - - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333ull); - - REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555ull); - REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555ull); - - return REG1 | (REG2 << 1); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z) - { - glm::uint32 REG1(x); - glm::uint32 REG2(y); - glm::uint32 REG3(z); - - REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF); - REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF); - REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF); - - REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F); - REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F); - REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F); - - REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3); - REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3); - REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3); - - REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249); - REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249); - REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249); - - return REG1 | (REG2 << 1) | (REG3 << 2); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z) - { - glm::uint64 REG1(x); - glm::uint64 REG2(y); - glm::uint64 REG3(z); - - REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); - REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); - REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); - - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); - REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); - - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); - REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); - - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); - REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); - - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); - REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); - - return REG1 | (REG2 << 1) | (REG3 << 2); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z) - { - glm::uint64 REG1(x); - glm::uint64 REG2(y); - glm::uint64 REG3(z); - - REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); - REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); - REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); - - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); - REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); - - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); - REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); - - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); - REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); - - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); - REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); - - return REG1 | (REG2 << 1) | (REG3 << 2); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w) - { - glm::uint32 REG1(x); - glm::uint32 REG2(y); - glm::uint32 REG3(z); - glm::uint32 REG4(w); - - REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F); - REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F); - REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F); - REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F); - - REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303); - REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303); - REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303); - REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303); - - REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111); - REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111); - REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111); - REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111); - - return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); - } - - template <> - GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w) - { - glm::uint64 REG1(x); - glm::uint64 REG2(y); - glm::uint64 REG3(z); - glm::uint64 REG4(w); - - REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FFull); - REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FFull); - REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FFull); - REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FFull); - - REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000Full); - REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000Full); - REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000Full); - REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000Full); - - REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303ull); - REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303ull); - REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303ull); - REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303ull); - - REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111ull); - REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111ull); - REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111ull); - REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111ull); - - return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); - } -}//namespace detail - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits) - { - GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values"); - - return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1); - } - - template <typename T, precision P, template <typename, precision> class vecIUType> - GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const& v) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values"); - - return detail::functor1<T, T, P, vecIUType>::call(mask, v); - } - - template <typename genIType> - GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift) - { - GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values"); - - int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); - return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values"); - - int const BitSize = static_cast<int>(sizeof(T) * 8); - return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift)); - } - - template <typename genIType> - GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift) - { - GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); - - int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); - return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const& In, int Shift) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); - - int const BitSize = static_cast<int>(sizeof(T) * 8); - return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift)); - } - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount) - { - return Value | static_cast<genIUType>(mask(BitCount) << FirstBit); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const& Value, int FirstBit, int BitCount) - { - return Value | static_cast<T>(mask(BitCount) << FirstBit); - } - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount) - { - return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const& Value, int FirstBit, int BitCount) - { - return Value & static_cast<T>(~(mask(BitCount) << FirstBit)); - } - - GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y) - { - union sign8 - { - int8 i; - uint8 u; - } sign_x, sign_y; - - union sign16 - { - int16 i; - uint16 u; - } result; - - sign_x.i = x; - sign_y.i = y; - result.u = bitfieldInterleave(sign_x.u, sign_y.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y) - { - return detail::bitfieldInterleave<uint8, uint16>(x, y); - } - - GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y) - { - union sign16 - { - int16 i; - uint16 u; - } sign_x, sign_y; - - union sign32 - { - int32 i; - uint32 u; - } result; - - sign_x.i = x; - sign_y.i = y; - result.u = bitfieldInterleave(sign_x.u, sign_y.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y) - { - return detail::bitfieldInterleave<uint16, uint32>(x, y); - } - - GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y) - { - union sign32 - { - int32 i; - uint32 u; - } sign_x, sign_y; - - union sign64 - { - int64 i; - uint64 u; - } result; - - sign_x.i = x; - sign_y.i = y; - result.u = bitfieldInterleave(sign_x.u, sign_y.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y) - { - return detail::bitfieldInterleave<uint32, uint64>(x, y); - } - - GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z) - { - union sign8 - { - int8 i; - uint8 u; - } sign_x, sign_y, sign_z; - - union sign32 - { - int32 i; - uint32 u; - } result; - - sign_x.i = x; - sign_y.i = y; - sign_z.i = z; - result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z) - { - return detail::bitfieldInterleave<uint8, uint32>(x, y, z); - } - - GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z) - { - union sign16 - { - int16 i; - uint16 u; - } sign_x, sign_y, sign_z; - - union sign64 - { - int64 i; - uint64 u; - } result; - - sign_x.i = x; - sign_y.i = y; - sign_z.i = z; - result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z) - { - return detail::bitfieldInterleave<uint32, uint64>(x, y, z); - } - - GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z) - { - union sign16 - { - int32 i; - uint32 u; - } sign_x, sign_y, sign_z; - - union sign64 - { - int64 i; - uint64 u; - } result; - - sign_x.i = x; - sign_y.i = y; - sign_z.i = z; - result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z) - { - return detail::bitfieldInterleave<uint32, uint64>(x, y, z); - } - - GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w) - { - union sign8 - { - int8 i; - uint8 u; - } sign_x, sign_y, sign_z, sign_w; - - union sign32 - { - int32 i; - uint32 u; - } result; - - sign_x.i = x; - sign_y.i = y; - sign_z.i = z; - sign_w.i = w; - result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w) - { - return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w); - } - - GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w) - { - union sign16 - { - int16 i; - uint16 u; - } sign_x, sign_y, sign_z, sign_w; - - union sign64 - { - int64 i; - uint64 u; - } result; - - sign_x.i = x; - sign_y.i = y; - sign_z.i = z; - sign_w.i = w; - result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); - - return result.i; - } - - GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w) - { - return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/color_encoding.inl b/depedencies/include/glm/gtc/color_encoding.inl deleted file mode 100644 index 68570cb..0000000 --- a/depedencies/include/glm/gtc/color_encoding.inl +++ /dev/null @@ -1,65 +0,0 @@ -/// @ref gtc_color_encoding -/// @file glm/gtc/color_encoding.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertLinearSRGBToD65XYZ(tvec3<T, P> const& ColorLinearSRGB) - { - tvec3<T, P> const M(0.490f, 0.17697f, 0.2f); - tvec3<T, P> const N(0.31f, 0.8124f, 0.01063f); - tvec3<T, P> const O(0.490f, 0.01f, 0.99f); - - return (M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB) * static_cast<T>(5.650675255693055f); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertD65XYZToLinearSRGB(tvec3<T, P> const& ColorD65XYZ) - { - tvec3<T, P> const M(0.41847f, -0.091169f, 0.0009209f); - tvec3<T, P> const N(-0.15866f, 0.25243f, 0.015708f); - tvec3<T, P> const O(0.0009209f, -0.0025498f, 0.1786f); - - return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertLinearSRGBToD50XYZ(tvec3<T, P> const& ColorLinearSRGB) - { - tvec3<T, P> const M(0.436030342570117f, 0.222438466210245f, 0.013897440074263f); - tvec3<T, P> const N(0.385101860087134f, 0.716942745571917f, 0.097076381494207f); - tvec3<T, P> const O(0.143067806654203f, 0.060618777416563f, 0.713926257896652f); - - return M * ColorLinearSRGB + N * ColorLinearSRGB + O * ColorLinearSRGB; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertD50XYZToLinearSRGB(tvec3<T, P> const& ColorD50XYZ) - { - tvec3<T, P> const M(); - tvec3<T, P> const N(); - tvec3<T, P> const O(); - - return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertD65XYZToD50XYZ(tvec3<T, P> const& ColorD65XYZ) - { - tvec3<T, P> const M(+1.047844353856414f, +0.029549007606644f, -0.009250984365223f); - tvec3<T, P> const N(+0.022898981050086f, +0.990508028941971f, +0.015072338237051f); - tvec3<T, P> const O(-0.050206647741605f, -0.017074711360960f, +0.751717835079977f); - - return M * ColorD65XYZ + N * ColorD65XYZ + O * ColorD65XYZ; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> convertD50XYZToD65XYZ(tvec3<T, P> const& ColorD50XYZ) - { - tvec3<T, P> const M(); - tvec3<T, P> const N(); - tvec3<T, P> const O(); - - return M * ColorD50XYZ + N * ColorD50XYZ + O * ColorD50XYZ; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/color_space.hpp b/depedencies/include/glm/gtc/color_space.hpp deleted file mode 100644 index 08ece8f..0000000 --- a/depedencies/include/glm/gtc/color_space.hpp +++ /dev/null @@ -1,56 +0,0 @@ -/// @ref gtc_color_space -/// @file glm/gtc/color_space.hpp -/// -/// @see core (dependence) -/// @see gtc_color_space (dependence) -/// -/// @defgroup gtc_color_space GLM_GTC_color_space -/// @ingroup gtc -/// -/// @brief Allow to perform bit operations on integer values -/// -/// <glm/gtc/color.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../exponential.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_color_space extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_color_space - /// @{ - - /// Convert a linear color to sRGB color using a standard gamma correction. - /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear); - - /// Convert a linear color to sRGB color using a custom gamma correction. - /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma); - - /// Convert a sRGB color to linear color using a standard gamma correction. - /// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB); - - /// Convert a sRGB color to linear color using a custom gamma correction. - // IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma); - - /// @} -} //namespace glm - -#include "color_space.inl" diff --git a/depedencies/include/glm/gtc/color_space.inl b/depedencies/include/glm/gtc/color_space.inl deleted file mode 100644 index c9a44ef..0000000 --- a/depedencies/include/glm/gtc/color_space.inl +++ /dev/null @@ -1,75 +0,0 @@ -/// @ref gtc_color_space -/// @file glm/gtc/color_space.inl - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_rgbToSrgb - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const& ColorRGB, T GammaCorrection) - { - vecType<T, P> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1))); - - return mix( - pow(ClampedColor, vecType<T, P>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055), - ClampedColor * static_cast<T>(12.92), - lessThan(ClampedColor, vecType<T, P>(static_cast<T>(0.0031308)))); - } - }; - - template <typename T, precision P> - struct compute_rgbToSrgb<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const& ColorRGB, T GammaCorrection) - { - return tvec4<T, P>(compute_rgbToSrgb<T, P, tvec3>::call(tvec3<T, P>(ColorRGB), GammaCorrection), ColorRGB.w); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_srgbToRgb - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const& ColorSRGB, T Gamma) - { - return mix( - pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vecType<T, P>(Gamma)), - ColorSRGB * static_cast<T>(0.07739938080495356037151702786378), - lessThanEqual(ColorSRGB, vecType<T, P>(static_cast<T>(0.04045)))); - } - }; - - template <typename T, precision P> - struct compute_srgbToRgb<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const& ColorSRGB, T Gamma) - { - return tvec4<T, P>(compute_srgbToRgb<T, P, tvec3>::call(tvec3<T, P>(ColorSRGB), Gamma), ColorSRGB.w); - } - }; -}//namespace detail - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const& ColorLinear) - { - return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(0.41666)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> convertLinearToSRGB(vecType<T, P> const& ColorLinear, T Gamma) - { - return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorLinear, static_cast<T>(1) / Gamma); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const& ColorSRGB) - { - return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, static_cast<T>(2.4)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> convertSRGBToLinear(vecType<T, P> const& ColorSRGB, T Gamma) - { - return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, Gamma); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/constants.hpp b/depedencies/include/glm/gtc/constants.hpp deleted file mode 100644 index d3358c7..0000000 --- a/depedencies/include/glm/gtc/constants.hpp +++ /dev/null @@ -1,176 +0,0 @@ -/// @ref gtc_constants -/// @file glm/gtc/constants.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtc_constants GLM_GTC_constants -/// @ingroup gtc -/// -/// @brief Provide a list of constants and precomputed useful values. -/// -/// <glm/gtc/constants.hpp> need to be included to use these features. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_constants extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_constants - /// @{ - - /// Return the epsilon constant for floating point types. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType epsilon(); - - /// Return 0. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType zero(); - - /// Return 1. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType one(); - - /// Return the pi constant. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType pi(); - - /// Return pi * 2. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType two_pi(); - - /// Return square root of pi. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_pi(); - - /// Return pi / 2. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType half_pi(); - - /// Return pi / 2 * 3. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType three_over_two_pi(); - - /// Return pi / 4. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType quarter_pi(); - - /// Return 1 / pi. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_pi(); - - /// Return 1 / (pi * 2). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_two_pi(); - - /// Return 2 / pi. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType two_over_pi(); - - /// Return 4 / pi. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType four_over_pi(); - - /// Return 2 / sqrt(pi). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType two_over_root_pi(); - - /// Return 1 / sqrt(2). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType one_over_root_two(); - - /// Return sqrt(pi / 2). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_half_pi(); - - /// Return sqrt(2 * pi). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_two_pi(); - - /// Return sqrt(ln(4)). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_ln_four(); - - /// Return e constant. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType e(); - - /// Return Euler's constant. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType euler(); - - /// Return sqrt(2). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_two(); - - /// Return sqrt(3). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_three(); - - /// Return sqrt(5). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType root_five(); - - /// Return ln(2). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType ln_two(); - - /// Return ln(10). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType ln_ten(); - - /// Return ln(ln(2)). - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType ln_ln_two(); - - /// Return 1 / 3. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType third(); - - /// Return 2 / 3. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType two_thirds(); - - /// Return the golden ratio constant. - /// @see gtc_constants - template <typename genType> - GLM_FUNC_DECL GLM_CONSTEXPR genType golden_ratio(); - - /// @} -} //namespace glm - -#include "constants.inl" diff --git a/depedencies/include/glm/gtc/constants.inl b/depedencies/include/glm/gtc/constants.inl deleted file mode 100644 index cb451d0..0000000 --- a/depedencies/include/glm/gtc/constants.inl +++ /dev/null @@ -1,181 +0,0 @@ -/// @ref gtc_constants -/// @file glm/gtc/constants.inl - -#include <limits> - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType epsilon() - { - return std::numeric_limits<genType>::epsilon(); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType zero() - { - return genType(0); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one() - { - return genType(1); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType pi() - { - return genType(3.14159265358979323846264338327950288); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_pi() - { - return genType(6.28318530717958647692528676655900576); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_pi() - { - return genType(1.772453850905516027); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType half_pi() - { - return genType(1.57079632679489661923132169163975144); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType three_over_two_pi() - { - return genType(4.71238898038468985769396507491925432); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType quarter_pi() - { - return genType(0.785398163397448309615660845819875721); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_pi() - { - return genType(0.318309886183790671537767526745028724); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_two_pi() - { - return genType(0.159154943091895335768883763372514362); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_over_pi() - { - return genType(0.636619772367581343075535053490057448); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType four_over_pi() - { - return genType(1.273239544735162686151070106980114898); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_over_root_pi() - { - return genType(1.12837916709551257389615890312154517); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_root_two() - { - return genType(0.707106781186547524400844362104849039); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_half_pi() - { - return genType(1.253314137315500251); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two_pi() - { - return genType(2.506628274631000502); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_ln_four() - { - return genType(1.17741002251547469); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType e() - { - return genType(2.71828182845904523536); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType euler() - { - return genType(0.577215664901532860606); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two() - { - return genType(1.41421356237309504880168872420969808); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_three() - { - return genType(1.73205080756887729352744634150587236); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_five() - { - return genType(2.23606797749978969640917366873127623); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_two() - { - return genType(0.693147180559945309417232121458176568); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ten() - { - return genType(2.30258509299404568401799145468436421); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ln_two() - { - return genType(-0.3665129205816643); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType third() - { - return genType(0.3333333333333333333333333333333333333333); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_thirds() - { - return genType(0.666666666666666666666666666666666666667); - } - - template <typename genType> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType golden_ratio() - { - return genType(1.61803398874989484820458683436563811); - } -} //namespace glm diff --git a/depedencies/include/glm/gtc/epsilon.hpp b/depedencies/include/glm/gtc/epsilon.hpp deleted file mode 100644 index 289f5b7..0000000 --- a/depedencies/include/glm/gtc/epsilon.hpp +++ /dev/null @@ -1,73 +0,0 @@ -/// @ref gtc_epsilon -/// @file glm/gtc/epsilon.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtc_epsilon GLM_GTC_epsilon -/// @ingroup gtc -/// -/// @brief Comparison functions for a user defined epsilon values. -/// -/// <glm/gtc/epsilon.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_epsilon extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_epsilon - /// @{ - - /// Returns the component-wise comparison of |x - y| < epsilon. - /// True if this expression is satisfied. - /// - /// @see gtc_epsilon - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> epsilonEqual( - vecType<T, P> const & x, - vecType<T, P> const & y, - T const & epsilon); - - /// Returns the component-wise comparison of |x - y| < epsilon. - /// True if this expression is satisfied. - /// - /// @see gtc_epsilon - template <typename genType> - GLM_FUNC_DECL bool epsilonEqual( - genType const & x, - genType const & y, - genType const & epsilon); - - /// Returns the component-wise comparison of |x - y| < epsilon. - /// True if this expression is not satisfied. - /// - /// @see gtc_epsilon - template <typename genType> - GLM_FUNC_DECL typename genType::boolType epsilonNotEqual( - genType const & x, - genType const & y, - typename genType::value_type const & epsilon); - - /// Returns the component-wise comparison of |x - y| >= epsilon. - /// True if this expression is not satisfied. - /// - /// @see gtc_epsilon - template <typename genType> - GLM_FUNC_DECL bool epsilonNotEqual( - genType const & x, - genType const & y, - genType const & epsilon); - - /// @} -}//namespace glm - -#include "epsilon.inl" diff --git a/depedencies/include/glm/gtc/epsilon.inl b/depedencies/include/glm/gtc/epsilon.inl deleted file mode 100644 index b5577d9..0000000 --- a/depedencies/include/glm/gtc/epsilon.inl +++ /dev/null @@ -1,125 +0,0 @@ -/// @ref gtc_epsilon -/// @file glm/gtc/epsilon.inl - -// Dependency: -#include "quaternion.hpp" -#include "../vector_relational.hpp" -#include "../common.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" - -namespace glm -{ - template <> - GLM_FUNC_QUALIFIER bool epsilonEqual - ( - float const & x, - float const & y, - float const & epsilon - ) - { - return abs(x - y) < epsilon; - } - - template <> - GLM_FUNC_QUALIFIER bool epsilonEqual - ( - double const & x, - double const & y, - double const & epsilon - ) - { - return abs(x - y) < epsilon; - } - - template <> - GLM_FUNC_QUALIFIER bool epsilonNotEqual - ( - float const & x, - float const & y, - float const & epsilon - ) - { - return abs(x - y) >= epsilon; - } - - template <> - GLM_FUNC_QUALIFIER bool epsilonNotEqual - ( - double const & x, - double const & y, - double const & epsilon - ) - { - return abs(x - y) >= epsilon; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual - ( - vecType<T, P> const & x, - vecType<T, P> const & y, - T const & epsilon - ) - { - return lessThan(abs(x - y), vecType<T, P>(epsilon)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> epsilonEqual - ( - vecType<T, P> const & x, - vecType<T, P> const & y, - vecType<T, P> const & epsilon - ) - { - return lessThan(abs(x - y), vecType<T, P>(epsilon)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> epsilonNotEqual - ( - vecType<T, P> const & x, - vecType<T, P> const & y, - T const & epsilon - ) - { - return greaterThanEqual(abs(x - y), vecType<T, P>(epsilon)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> epsilonNotEqual - ( - vecType<T, P> const & x, - vecType<T, P> const & y, - vecType<T, P> const & epsilon - ) - { - return greaterThanEqual(abs(x - y), vecType<T, P>(epsilon)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> epsilonEqual - ( - tquat<T, P> const & x, - tquat<T, P> const & y, - T const & epsilon - ) - { - tvec4<T, P> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w); - return lessThan(abs(v), tvec4<T, P>(epsilon)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> epsilonNotEqual - ( - tquat<T, P> const & x, - tquat<T, P> const & y, - T const & epsilon - ) - { - tvec4<T, P> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w); - return greaterThanEqual(abs(v), tvec4<T, P>(epsilon)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/functions.hpp b/depedencies/include/glm/gtc/functions.hpp deleted file mode 100644 index ab1590b..0000000 --- a/depedencies/include/glm/gtc/functions.hpp +++ /dev/null @@ -1,53 +0,0 @@ -/// @ref gtc_functions -/// @file glm/gtc/functions.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtc_functions GLM_GTC_functions -/// @ingroup gtc -/// -/// @brief List of useful common functions. -/// -/// <glm/gtc/functions.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/type_vec2.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_functions extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_functions - /// @{ - - /// 1D gauss function - /// - /// @see gtc_epsilon - template <typename T> - GLM_FUNC_DECL T gauss( - T x, - T ExpectedValue, - T StandardDeviation); - - /// 2D gauss function - /// - /// @see gtc_epsilon - template <typename T, precision P> - GLM_FUNC_DECL T gauss( - tvec2<T, P> const& Coord, - tvec2<T, P> const& ExpectedValue, - tvec2<T, P> const& StandardDeviation); - - /// @} -}//namespace glm - -#include "functions.inl" - diff --git a/depedencies/include/glm/gtc/functions.inl b/depedencies/include/glm/gtc/functions.inl deleted file mode 100644 index 1dbc496..0000000 --- a/depedencies/include/glm/gtc/functions.inl +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref gtc_functions -/// @file glm/gtc/functions.inl - -#include "../detail/func_exponential.hpp" - -namespace glm -{ - template <typename T> - GLM_FUNC_QUALIFIER T gauss - ( - T x, - T ExpectedValue, - T StandardDeviation - ) - { - return exp(-((x - ExpectedValue) * (x - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation)) / (StandardDeviation * sqrt(static_cast<T>(6.28318530717958647692528676655900576))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T gauss - ( - tvec2<T, P> const& Coord, - tvec2<T, P> const& ExpectedValue, - tvec2<T, P> const& StandardDeviation - ) - { - tvec2<T, P> const Squared = ((Coord - ExpectedValue) * (Coord - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation); - return exp(-(Squared.x + Squared.y)); - } -}//namespace glm - diff --git a/depedencies/include/glm/gtc/integer.hpp b/depedencies/include/glm/gtc/integer.hpp deleted file mode 100644 index 69ffb1d..0000000 --- a/depedencies/include/glm/gtc/integer.hpp +++ /dev/null @@ -1,102 +0,0 @@ -/// @ref gtc_integer -/// @file glm/gtc/integer.hpp -/// -/// @see core (dependence) -/// @see gtc_integer (dependence) -/// -/// @defgroup gtc_integer GLM_GTC_integer -/// @ingroup gtc -/// -/// @brief Allow to perform bit operations on integer values -/// -/// <glm/gtc/integer.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/func_common.hpp" -#include "../detail/func_integer.hpp" -#include "../detail/func_exponential.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_integer extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_integer - /// @{ - - /// Returns the log2 of x for integer values. Can be reliably using to compute mipmap count from the texture size. - /// @see gtc_integer - template <typename genIUType> - GLM_FUNC_DECL genIUType log2(genIUType x); - - /// Modulus. Returns x % y - /// for each component in x using the floating point value y. - /// - /// @tparam genIUType Integer-point scalar or vector types. - /// - /// @see gtc_integer - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genIUType> - GLM_FUNC_DECL genIUType mod(genIUType x, genIUType y); - - /// Modulus. Returns x % y - /// for each component in x using the floating point value y. - /// - /// @tparam T Integer scalar types. - /// @tparam vecType vector types. - /// - /// @see gtc_integer - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y); - - /// Modulus. Returns x % y - /// for each component in x using the floating point value y. - /// - /// @tparam T Integer scalar types. - /// @tparam vecType vector types. - /// - /// @see gtc_integer - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Returns a value equal to the nearest integer to x. - /// The fraction 0.5 will round in a direction chosen by the - /// implementation, presumably the direction that is fastest. - /// - /// @param x The values of the argument must be greater or equal to zero. - /// @tparam T floating point scalar types. - /// @tparam vecType vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> - /// @see gtc_integer - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<int, P> iround(vecType<T, P> const & x); - - /// Returns a value equal to the nearest integer to x. - /// The fraction 0.5 will round in a direction chosen by the - /// implementation, presumably the direction that is fastest. - /// - /// @param x The values of the argument must be greater or equal to zero. - /// @tparam T floating point scalar types. - /// @tparam vecType vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a> - /// @see gtc_integer - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<uint, P> uround(vecType<T, P> const & x); - - /// @} -} //namespace glm - -#include "integer.inl" diff --git a/depedencies/include/glm/gtc/integer.inl b/depedencies/include/glm/gtc/integer.inl deleted file mode 100644 index 7ce2918..0000000 --- a/depedencies/include/glm/gtc/integer.inl +++ /dev/null @@ -1,71 +0,0 @@ -/// @ref gtc_integer -/// @file glm/gtc/integer.inl - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <typename, precision> class vecType, bool Aligned> - struct compute_log2<T, P, vecType, false, Aligned> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec) - { - //Equivalent to return findMSB(vec); but save one function call in ASM with VC - //return findMSB(vec); - return vecType<T, P>(detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(vec)); - } - }; - -# if GLM_HAS_BITSCAN_WINDOWS - template <precision P, bool Aligned> - struct compute_log2<int, P, tvec4, false, Aligned> - { - GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & vec) - { - tvec4<int, P> Result(glm::uninitialize); - - _BitScanReverse(reinterpret_cast<unsigned long*>(&Result.x), vec.x); - _BitScanReverse(reinterpret_cast<unsigned long*>(&Result.y), vec.y); - _BitScanReverse(reinterpret_cast<unsigned long*>(&Result.z), vec.z); - _BitScanReverse(reinterpret_cast<unsigned long*>(&Result.w), vec.w); - - return Result; - } - }; -# endif//GLM_HAS_BITSCAN_WINDOWS -}//namespace detail - template <typename genType> - GLM_FUNC_QUALIFIER int iround(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'iround' only accept floating-point inputs"); - assert(static_cast<genType>(0.0) <= x); - - return static_cast<int>(x + static_cast<genType>(0.5)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<int, P> iround(vecType<T, P> const& x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'iround' only accept floating-point inputs"); - assert(all(lessThanEqual(vecType<T, P>(0), x))); - - return vecType<int, P>(x + static_cast<T>(0.5)); - } - - template <typename genType> - GLM_FUNC_QUALIFIER uint uround(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'uround' only accept floating-point inputs"); - assert(static_cast<genType>(0.0) <= x); - - return static_cast<uint>(x + static_cast<genType>(0.5)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uint, P> uround(vecType<T, P> const& x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'uround' only accept floating-point inputs"); - assert(all(lessThanEqual(vecType<T, P>(0), x))); - - return vecType<uint, P>(x + static_cast<T>(0.5)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/matrix_access.hpp b/depedencies/include/glm/gtc/matrix_access.hpp deleted file mode 100644 index e4156ef..0000000 --- a/depedencies/include/glm/gtc/matrix_access.hpp +++ /dev/null @@ -1,59 +0,0 @@ -/// @ref gtc_matrix_access -/// @file glm/gtc/matrix_access.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_matrix_access GLM_GTC_matrix_access -/// @ingroup gtc -/// -/// Defines functions to access rows or columns of a matrix easily. -/// <glm/gtc/matrix_access.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../detail/setup.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_matrix_access extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_matrix_access - /// @{ - - /// Get a specific row of a matrix. - /// @see gtc_matrix_access - template <typename genType> - GLM_FUNC_DECL typename genType::row_type row( - genType const & m, - length_t index); - - /// Set a specific row to a matrix. - /// @see gtc_matrix_access - template <typename genType> - GLM_FUNC_DECL genType row( - genType const & m, - length_t index, - typename genType::row_type const & x); - - /// Get a specific column of a matrix. - /// @see gtc_matrix_access - template <typename genType> - GLM_FUNC_DECL typename genType::col_type column( - genType const & m, - length_t index); - - /// Set a specific column to a matrix. - /// @see gtc_matrix_access - template <typename genType> - GLM_FUNC_DECL genType column( - genType const & m, - length_t index, - typename genType::col_type const & x); - - /// @} -}//namespace glm - -#include "matrix_access.inl" diff --git a/depedencies/include/glm/gtc/matrix_access.inl b/depedencies/include/glm/gtc/matrix_access.inl deleted file mode 100644 index 831b940..0000000 --- a/depedencies/include/glm/gtc/matrix_access.inl +++ /dev/null @@ -1,63 +0,0 @@ -/// @ref gtc_matrix_access -/// @file glm/gtc/matrix_access.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType row - ( - genType const & m, - length_t index, - typename genType::row_type const & x - ) - { - assert(index >= 0 && index < m[0].length()); - - genType Result = m; - for(length_t i = 0; i < m.length(); ++i) - Result[i][index] = x[i]; - return Result; - } - - template <typename genType> - GLM_FUNC_QUALIFIER typename genType::row_type row - ( - genType const & m, - length_t index - ) - { - assert(index >= 0 && index < m[0].length()); - - typename genType::row_type Result; - for(length_t i = 0; i < m.length(); ++i) - Result[i] = m[i][index]; - return Result; - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType column - ( - genType const & m, - length_t index, - typename genType::col_type const & x - ) - { - assert(index >= 0 && index < m.length()); - - genType Result = m; - Result[index] = x; - return Result; - } - - template <typename genType> - GLM_FUNC_QUALIFIER typename genType::col_type column - ( - genType const & m, - length_t index - ) - { - assert(index >= 0 && index < m.length()); - - return m[index]; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/matrix_integer.hpp b/depedencies/include/glm/gtc/matrix_integer.hpp deleted file mode 100644 index fdc816d..0000000 --- a/depedencies/include/glm/gtc/matrix_integer.hpp +++ /dev/null @@ -1,486 +0,0 @@ -/// @ref gtc_matrix_integer -/// @file glm/gtc/matrix_integer.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_matrix_integer GLM_GTC_matrix_integer -/// @ingroup gtc -/// -/// Defines a number of matrices with integer types. -/// <glm/gtc/matrix_integer.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_matrix_integer extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_matrix_integer - /// @{ - - /// High-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, highp> highp_imat2; - - /// High-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, highp> highp_imat3; - - /// High-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, highp> highp_imat4; - - /// High-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, highp> highp_imat2x2; - - /// High-precision signed integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<int, highp> highp_imat2x3; - - /// High-precision signed integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<int, highp> highp_imat2x4; - - /// High-precision signed integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<int, highp> highp_imat3x2; - - /// High-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, highp> highp_imat3x3; - - /// High-precision signed integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<int, highp> highp_imat3x4; - - /// High-precision signed integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<int, highp> highp_imat4x2; - - /// High-precision signed integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<int, highp> highp_imat4x3; - - /// High-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, highp> highp_imat4x4; - - - /// Medium-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, mediump> mediump_imat2; - - /// Medium-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, mediump> mediump_imat3; - - /// Medium-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, mediump> mediump_imat4; - - - /// Medium-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, mediump> mediump_imat2x2; - - /// Medium-precision signed integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<int, mediump> mediump_imat2x3; - - /// Medium-precision signed integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<int, mediump> mediump_imat2x4; - - /// Medium-precision signed integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<int, mediump> mediump_imat3x2; - - /// Medium-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, mediump> mediump_imat3x3; - - /// Medium-precision signed integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<int, mediump> mediump_imat3x4; - - /// Medium-precision signed integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<int, mediump> mediump_imat4x2; - - /// Medium-precision signed integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<int, mediump> mediump_imat4x3; - - /// Medium-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, mediump> mediump_imat4x4; - - - /// Low-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, lowp> lowp_imat2; - - /// Low-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, lowp> lowp_imat3; - - /// Low-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, lowp> lowp_imat4; - - - /// Low-precision signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<int, lowp> lowp_imat2x2; - - /// Low-precision signed integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<int, lowp> lowp_imat2x3; - - /// Low-precision signed integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<int, lowp> lowp_imat2x4; - - /// Low-precision signed integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<int, lowp> lowp_imat3x2; - - /// Low-precision signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<int, lowp> lowp_imat3x3; - - /// Low-precision signed integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<int, lowp> lowp_imat3x4; - - /// Low-precision signed integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<int, lowp> lowp_imat4x2; - - /// Low-precision signed integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<int, lowp> lowp_imat4x3; - - /// Low-precision signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<int, lowp> lowp_imat4x4; - - - /// High-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, highp> highp_umat2; - - /// High-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, highp> highp_umat3; - - /// High-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, highp> highp_umat4; - - /// High-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, highp> highp_umat2x2; - - /// High-precision unsigned integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<uint, highp> highp_umat2x3; - - /// High-precision unsigned integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<uint, highp> highp_umat2x4; - - /// High-precision unsigned integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<uint, highp> highp_umat3x2; - - /// High-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, highp> highp_umat3x3; - - /// High-precision unsigned integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<uint, highp> highp_umat3x4; - - /// High-precision unsigned integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<uint, highp> highp_umat4x2; - - /// High-precision unsigned integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<uint, highp> highp_umat4x3; - - /// High-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, highp> highp_umat4x4; - - - /// Medium-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, mediump> mediump_umat2; - - /// Medium-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, mediump> mediump_umat3; - - /// Medium-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, mediump> mediump_umat4; - - - /// Medium-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, mediump> mediump_umat2x2; - - /// Medium-precision unsigned integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<uint, mediump> mediump_umat2x3; - - /// Medium-precision unsigned integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<uint, mediump> mediump_umat2x4; - - /// Medium-precision unsigned integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<uint, mediump> mediump_umat3x2; - - /// Medium-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, mediump> mediump_umat3x3; - - /// Medium-precision unsigned integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<uint, mediump> mediump_umat3x4; - - /// Medium-precision unsigned integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<uint, mediump> mediump_umat4x2; - - /// Medium-precision unsigned integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<uint, mediump> mediump_umat4x3; - - /// Medium-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, mediump> mediump_umat4x4; - - - /// Low-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, lowp> lowp_umat2; - - /// Low-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, lowp> lowp_umat3; - - /// Low-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, lowp> lowp_umat4; - - - /// Low-precision unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef tmat2x2<uint, lowp> lowp_umat2x2; - - /// Low-precision unsigned integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef tmat2x3<uint, lowp> lowp_umat2x3; - - /// Low-precision unsigned integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef tmat2x4<uint, lowp> lowp_umat2x4; - - /// Low-precision unsigned integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef tmat3x2<uint, lowp> lowp_umat3x2; - - /// Low-precision unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef tmat3x3<uint, lowp> lowp_umat3x3; - - /// Low-precision unsigned integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef tmat3x4<uint, lowp> lowp_umat3x4; - - /// Low-precision unsigned integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef tmat4x2<uint, lowp> lowp_umat4x2; - - /// Low-precision unsigned integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef tmat4x3<uint, lowp> lowp_umat4x3; - - /// Low-precision unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef tmat4x4<uint, lowp> lowp_umat4x4; - -#if(defined(GLM_PRECISION_HIGHP_INT)) - typedef highp_imat2 imat2; - typedef highp_imat3 imat3; - typedef highp_imat4 imat4; - typedef highp_imat2x2 imat2x2; - typedef highp_imat2x3 imat2x3; - typedef highp_imat2x4 imat2x4; - typedef highp_imat3x2 imat3x2; - typedef highp_imat3x3 imat3x3; - typedef highp_imat3x4 imat3x4; - typedef highp_imat4x2 imat4x2; - typedef highp_imat4x3 imat4x3; - typedef highp_imat4x4 imat4x4; -#elif(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_imat2 imat2; - typedef lowp_imat3 imat3; - typedef lowp_imat4 imat4; - typedef lowp_imat2x2 imat2x2; - typedef lowp_imat2x3 imat2x3; - typedef lowp_imat2x4 imat2x4; - typedef lowp_imat3x2 imat3x2; - typedef lowp_imat3x3 imat3x3; - typedef lowp_imat3x4 imat3x4; - typedef lowp_imat4x2 imat4x2; - typedef lowp_imat4x3 imat4x3; - typedef lowp_imat4x4 imat4x4; -#else //if(defined(GLM_PRECISION_MEDIUMP_INT)) - - /// Signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat2 imat2; - - /// Signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat3 imat3; - - /// Signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat4 imat4; - - /// Signed integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat2x2 imat2x2; - - /// Signed integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat2x3 imat2x3; - - /// Signed integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat2x4 imat2x4; - - /// Signed integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat3x2 imat3x2; - - /// Signed integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat3x3 imat3x3; - - /// Signed integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat3x4 imat3x4; - - /// Signed integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat4x2 imat4x2; - - /// Signed integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat4x3 imat4x3; - - /// Signed integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_imat4x4 imat4x4; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_HIGHP_UINT)) - typedef highp_umat2 umat2; - typedef highp_umat3 umat3; - typedef highp_umat4 umat4; - typedef highp_umat2x2 umat2x2; - typedef highp_umat2x3 umat2x3; - typedef highp_umat2x4 umat2x4; - typedef highp_umat3x2 umat3x2; - typedef highp_umat3x3 umat3x3; - typedef highp_umat3x4 umat3x4; - typedef highp_umat4x2 umat4x2; - typedef highp_umat4x3 umat4x3; - typedef highp_umat4x4 umat4x4; -#elif(defined(GLM_PRECISION_LOWP_UINT)) - typedef lowp_umat2 umat2; - typedef lowp_umat3 umat3; - typedef lowp_umat4 umat4; - typedef lowp_umat2x2 umat2x2; - typedef lowp_umat2x3 umat2x3; - typedef lowp_umat2x4 umat2x4; - typedef lowp_umat3x2 umat3x2; - typedef lowp_umat3x3 umat3x3; - typedef lowp_umat3x4 umat3x4; - typedef lowp_umat4x2 umat4x2; - typedef lowp_umat4x3 umat4x3; - typedef lowp_umat4x4 umat4x4; -#else //if(defined(GLM_PRECISION_MEDIUMP_UINT)) - - /// Unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat2 umat2; - - /// Unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat3 umat3; - - /// Unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat4 umat4; - - /// Unsigned integer 2x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat2x2 umat2x2; - - /// Unsigned integer 2x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat2x3 umat2x3; - - /// Unsigned integer 2x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat2x4 umat2x4; - - /// Unsigned integer 3x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat3x2 umat3x2; - - /// Unsigned integer 3x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat3x3 umat3x3; - - /// Unsigned integer 3x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat3x4 umat3x4; - - /// Unsigned integer 4x2 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat4x2 umat4x2; - - /// Unsigned integer 4x3 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat4x3 umat4x3; - - /// Unsigned integer 4x4 matrix. - /// @see gtc_matrix_integer - typedef mediump_umat4x4 umat4x4; -#endif//GLM_PRECISION - - /// @} -}//namespace glm diff --git a/depedencies/include/glm/gtc/matrix_inverse.hpp b/depedencies/include/glm/gtc/matrix_inverse.hpp deleted file mode 100644 index 589381d..0000000 --- a/depedencies/include/glm/gtc/matrix_inverse.hpp +++ /dev/null @@ -1,49 +0,0 @@ -/// @ref gtc_matrix_inverse -/// @file glm/gtc/matrix_inverse.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_matrix_inverse GLM_GTC_matrix_inverse -/// @ingroup gtc -/// -/// Defines additional matrix inverting functions. -/// <glm/gtc/matrix_inverse.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../matrix.hpp" -#include "../mat2x2.hpp" -#include "../mat3x3.hpp" -#include "../mat4x4.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_matrix_inverse extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_matrix_inverse - /// @{ - - /// Fast matrix inverse for affine matrix. - /// - /// @param m Input matrix to invert. - /// @tparam genType Squared floating-point matrix: half, float or double. Inverse of matrix based of half-precision floating point value is highly innacurate. - /// @see gtc_matrix_inverse - template <typename genType> - GLM_FUNC_DECL genType affineInverse(genType const & m); - - /// Compute the inverse transpose of a matrix. - /// - /// @param m Input matrix to invert transpose. - /// @tparam genType Squared floating-point matrix: half, float or double. Inverse of matrix based of half-precision floating point value is highly innacurate. - /// @see gtc_matrix_inverse - template <typename genType> - GLM_FUNC_DECL genType inverseTranspose(genType const & m); - - /// @} -}//namespace glm - -#include "matrix_inverse.inl" diff --git a/depedencies/include/glm/gtc/matrix_inverse.inl b/depedencies/include/glm/gtc/matrix_inverse.inl deleted file mode 100644 index 36c9bf7..0000000 --- a/depedencies/include/glm/gtc/matrix_inverse.inl +++ /dev/null @@ -1,120 +0,0 @@ -/// @ref gtc_matrix_inverse -/// @file glm/gtc/matrix_inverse.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> affineInverse(tmat3x3<T, P> const & m) - { - tmat2x2<T, P> const Inv(inverse(tmat2x2<T, P>(m))); - - return tmat3x3<T, P>( - tvec3<T, P>(Inv[0], static_cast<T>(0)), - tvec3<T, P>(Inv[1], static_cast<T>(0)), - tvec3<T, P>(-Inv * tvec2<T, P>(m[2]), static_cast<T>(1))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> affineInverse(tmat4x4<T, P> const & m) - { - tmat3x3<T, P> const Inv(inverse(tmat3x3<T, P>(m))); - - return tmat4x4<T, P>( - tvec4<T, P>(Inv[0], static_cast<T>(0)), - tvec4<T, P>(Inv[1], static_cast<T>(0)), - tvec4<T, P>(Inv[2], static_cast<T>(0)), - tvec4<T, P>(-Inv * tvec3<T, P>(m[3]), static_cast<T>(1))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> inverseTranspose(tmat2x2<T, P> const & m) - { - T Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1]; - - tmat2x2<T, P> Inverse( - + m[1][1] / Determinant, - - m[0][1] / Determinant, - - m[1][0] / Determinant, - + m[0][0] / Determinant); - - return Inverse; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> inverseTranspose(tmat3x3<T, P> const & m) - { - T Determinant = - + m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1]) - - m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0]) - + m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]); - - tmat3x3<T, P> Inverse(uninitialize); - Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]); - Inverse[0][1] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]); - Inverse[0][2] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]); - Inverse[1][0] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]); - Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]); - Inverse[1][2] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]); - Inverse[2][0] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]); - Inverse[2][1] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]); - Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]); - Inverse /= Determinant; - - return Inverse; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> inverseTranspose(tmat4x4<T, P> const & m) - { - T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - T SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; - T SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - T SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; - T SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; - T SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; - T SubFactor11 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - T SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; - T SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; - T SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; - T SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; - T SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; - T SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; - T SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - - tmat4x4<T, P> Inverse(uninitialize); - Inverse[0][0] = + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02); - Inverse[0][1] = - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04); - Inverse[0][2] = + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05); - Inverse[0][3] = - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05); - - Inverse[1][0] = - (m[0][1] * SubFactor00 - m[0][2] * SubFactor01 + m[0][3] * SubFactor02); - Inverse[1][1] = + (m[0][0] * SubFactor00 - m[0][2] * SubFactor03 + m[0][3] * SubFactor04); - Inverse[1][2] = - (m[0][0] * SubFactor01 - m[0][1] * SubFactor03 + m[0][3] * SubFactor05); - Inverse[1][3] = + (m[0][0] * SubFactor02 - m[0][1] * SubFactor04 + m[0][2] * SubFactor05); - - Inverse[2][0] = + (m[0][1] * SubFactor06 - m[0][2] * SubFactor07 + m[0][3] * SubFactor08); - Inverse[2][1] = - (m[0][0] * SubFactor06 - m[0][2] * SubFactor09 + m[0][3] * SubFactor10); - Inverse[2][2] = + (m[0][0] * SubFactor11 - m[0][1] * SubFactor09 + m[0][3] * SubFactor12); - Inverse[2][3] = - (m[0][0] * SubFactor08 - m[0][1] * SubFactor10 + m[0][2] * SubFactor12); - - Inverse[3][0] = - (m[0][1] * SubFactor13 - m[0][2] * SubFactor14 + m[0][3] * SubFactor15); - Inverse[3][1] = + (m[0][0] * SubFactor13 - m[0][2] * SubFactor16 + m[0][3] * SubFactor17); - Inverse[3][2] = - (m[0][0] * SubFactor14 - m[0][1] * SubFactor16 + m[0][3] * SubFactor18); - Inverse[3][3] = + (m[0][0] * SubFactor15 - m[0][1] * SubFactor17 + m[0][2] * SubFactor18); - - T Determinant = - + m[0][0] * Inverse[0][0] - + m[0][1] * Inverse[0][1] - + m[0][2] * Inverse[0][2] - + m[0][3] * Inverse[0][3]; - - Inverse /= Determinant; - - return Inverse; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/matrix_transform.hpp b/depedencies/include/glm/gtc/matrix_transform.hpp deleted file mode 100644 index c97b89a..0000000 --- a/depedencies/include/glm/gtc/matrix_transform.hpp +++ /dev/null @@ -1,465 +0,0 @@ -/// @ref gtc_matrix_transform -/// @file glm/gtc/matrix_transform.hpp -/// -/// @see core (dependence) -/// @see gtx_transform -/// @see gtx_transform2 -/// -/// @defgroup gtc_matrix_transform GLM_GTC_matrix_transform -/// @ingroup gtc -/// -/// @brief Defines functions that generate common transformation matrices. -/// -/// The matrices generated by this extension use standard OpenGL fixed-function -/// conventions. For example, the lookAt function generates a transform from world -/// space into the specific eye space that the projective matrix functions -/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility -/// specifications defines the particular layout of this eye space. -/// -/// <glm/gtc/matrix_transform.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../mat4x4.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/constants.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_matrix_transform extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_matrix_transform - /// @{ - - /// Builds a translation 4 * 4 matrix created from a vector of 3 components. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param v Coordinates of a translation vector. - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @code - /// #include <glm/glm.hpp> - /// #include <glm/gtc/matrix_transform.hpp> - /// ... - /// glm::mat4 m = glm::translate(glm::mat4(1.0f), glm::vec3(1.0f)); - /// // m[0][0] == 1.0f, m[0][1] == 0.0f, m[0][2] == 0.0f, m[0][3] == 0.0f - /// // m[1][0] == 0.0f, m[1][1] == 1.0f, m[1][2] == 0.0f, m[1][3] == 0.0f - /// // m[2][0] == 0.0f, m[2][1] == 0.0f, m[2][2] == 1.0f, m[2][3] == 0.0f - /// // m[3][0] == 1.0f, m[3][1] == 1.0f, m[3][2] == 1.0f, m[3][3] == 1.0f - /// @endcode - /// @see gtc_matrix_transform - /// @see - translate(tmat4x4<T, P> const & m, T x, T y, T z) - /// @see - translate(tvec3<T, P> const & v) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> translate( - tmat4x4<T, P> const & m, - tvec3<T, P> const & v); - - /// Builds a rotation 4 * 4 matrix created from an axis vector and an angle. - /// - /// @param m Input matrix multiplied by this rotation matrix. - /// @param angle Rotation angle expressed in radians. - /// @param axis Rotation axis, recommended to be normalized. - /// @tparam T Value type used to build the matrix. Supported: half, float or double. - /// @see gtc_matrix_transform - /// @see - rotate(tmat4x4<T, P> const & m, T angle, T x, T y, T z) - /// @see - rotate(T angle, tvec3<T, P> const & v) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> rotate( - tmat4x4<T, P> const & m, - T angle, - tvec3<T, P> const & axis); - - /// Builds a scale 4 * 4 matrix created from 3 scalars. - /// - /// @param m Input matrix multiplied by this scale matrix. - /// @param v Ratio of scaling for each axis. - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - /// @see - scale(tmat4x4<T, P> const & m, T x, T y, T z) - /// @see - scale(tvec3<T, P> const & v) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> scale( - tmat4x4<T, P> const & m, - tvec3<T, P> const & v); - - /// Creates a matrix for an orthographic parallel viewing volume, using the default handedness. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param zNear - /// @param zFar - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - /// @see - glm::ortho(T const & left, T const & right, T const & bottom, T const & top) - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> ortho( - T left, - T right, - T bottom, - T top, - T zNear, - T zFar); - - /// Creates a matrix for an orthographic parallel viewing volume, using left-handedness. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param zNear - /// @param zFar - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - /// @see - glm::ortho(T const & left, T const & right, T const & bottom, T const & top) - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> orthoLH( - T left, - T right, - T bottom, - T top, - T zNear, - T zFar); - - /// Creates a matrix for an orthographic parallel viewing volume, using right-handedness. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param zNear - /// @param zFar - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - /// @see - glm::ortho(T const & left, T const & right, T const & bottom, T const & top) - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> orthoRH( - T left, - T right, - T bottom, - T top, - T zNear, - T zFar); - - /// Creates a matrix for projecting two-dimensional coordinates onto the screen. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - /// @see - glm::ortho(T const & left, T const & right, T const & bottom, T const & top, T const & zNear, T const & zFar) - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> ortho( - T left, - T right, - T bottom, - T top); - - /// Creates a frustum matrix with default handedness. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param near - /// @param far - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> frustum( - T left, - T right, - T bottom, - T top, - T near, - T far); - - /// Creates a left handed frustum matrix. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param near - /// @param far - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> frustumLH( - T left, - T right, - T bottom, - T top, - T near, - T far); - - /// Creates a right handed frustum matrix. - /// - /// @param left - /// @param right - /// @param bottom - /// @param top - /// @param near - /// @param far - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> frustumRH( - T left, - T right, - T bottom, - T top, - T near, - T far); - - /// Creates a matrix for a symetric perspective-view frustum based on the default handedness. - /// - /// @param fovy Specifies the field of view angle in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspective( - T fovy, - T aspect, - T near, - T far); - - /// Creates a matrix for a right handed, symetric perspective-view frustum. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspectiveRH( - T fovy, - T aspect, - T near, - T far); - - /// Creates a matrix for a left handed, symetric perspective-view frustum. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspectiveLH( - T fovy, - T aspect, - T near, - T far); - - /// Builds a perspective projection matrix based on a field of view and the default handedness. - /// - /// @param fov Expressed in radians. - /// @param width - /// @param height - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspectiveFov( - T fov, - T width, - T height, - T near, - T far); - - /// Builds a right handed perspective projection matrix based on a field of view. - /// - /// @param fov Expressed in radians. - /// @param width - /// @param height - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspectiveFovRH( - T fov, - T width, - T height, - T near, - T far); - - /// Builds a left handed perspective projection matrix based on a field of view. - /// - /// @param fov Expressed in radians. - /// @param width - /// @param height - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param far Specifies the distance from the viewer to the far clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> perspectiveFovLH( - T fov, - T width, - T height, - T near, - T far); - - /// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite with default handedness. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> infinitePerspective( - T fovy, T aspect, T near); - - /// Creates a matrix for a left handed, symmetric perspective-view frustum with far plane at infinite. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> infinitePerspectiveLH( - T fovy, T aspect, T near); - - /// Creates a matrix for a right handed, symmetric perspective-view frustum with far plane at infinite. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> infinitePerspectiveRH( - T fovy, T aspect, T near); - - /// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> tweakedInfinitePerspective( - T fovy, T aspect, T near); - - /// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping. - /// - /// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians. - /// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height). - /// @param near Specifies the distance from the viewer to the near clipping plane (always positive). - /// @param ep - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// @see gtc_matrix_transform - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> tweakedInfinitePerspective( - T fovy, T aspect, T near, T ep); - - /// Map the specified object coordinates (obj.x, obj.y, obj.z) into window coordinates. - /// - /// @param obj Specify the object coordinates. - /// @param model Specifies the current modelview matrix - /// @param proj Specifies the current projection matrix - /// @param viewport Specifies the current viewport - /// @return Return the computed window coordinates. - /// @tparam T Native type used for the computation. Currently supported: half (not recommanded), float or double. - /// @tparam U Currently supported: Floating-point types and integer types. - /// @see gtc_matrix_transform - template <typename T, typename U, precision P> - GLM_FUNC_DECL tvec3<T, P> project( - tvec3<T, P> const & obj, - tmat4x4<T, P> const & model, - tmat4x4<T, P> const & proj, - tvec4<U, P> const & viewport); - - /// Map the specified window coordinates (win.x, win.y, win.z) into object coordinates. - /// - /// @param win Specify the window coordinates to be mapped. - /// @param model Specifies the modelview matrix - /// @param proj Specifies the projection matrix - /// @param viewport Specifies the viewport - /// @return Returns the computed object coordinates. - /// @tparam T Native type used for the computation. Currently supported: half (not recommanded), float or double. - /// @tparam U Currently supported: Floating-point types and integer types. - /// @see gtc_matrix_transform - template <typename T, typename U, precision P> - GLM_FUNC_DECL tvec3<T, P> unProject( - tvec3<T, P> const & win, - tmat4x4<T, P> const & model, - tmat4x4<T, P> const & proj, - tvec4<U, P> const & viewport); - - /// Define a picking region - /// - /// @param center - /// @param delta - /// @param viewport - /// @tparam T Native type used for the computation. Currently supported: half (not recommanded), float or double. - /// @tparam U Currently supported: Floating-point types and integer types. - /// @see gtc_matrix_transform - template <typename T, precision P, typename U> - GLM_FUNC_DECL tmat4x4<T, P> pickMatrix( - tvec2<T, P> const & center, - tvec2<T, P> const & delta, - tvec4<U, P> const & viewport); - - /// Build a look at view matrix based on the default handedness. - /// - /// @param eye Position of the camera - /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) - /// @see gtc_matrix_transform - /// @see - frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> lookAt( - tvec3<T, P> const & eye, - tvec3<T, P> const & center, - tvec3<T, P> const & up); - - /// Build a right handed look at view matrix. - /// - /// @param eye Position of the camera - /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) - /// @see gtc_matrix_transform - /// @see - frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> lookAtRH( - tvec3<T, P> const & eye, - tvec3<T, P> const & center, - tvec3<T, P> const & up); - - /// Build a left handed look at view matrix. - /// - /// @param eye Position of the camera - /// @param center Position where the camera is looking at - /// @param up Normalized up vector, how the camera is oriented. Typically (0, 0, 1) - /// @see gtc_matrix_transform - /// @see - frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) frustum(T const & left, T const & right, T const & bottom, T const & top, T const & nearVal, T const & farVal) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> lookAtLH( - tvec3<T, P> const & eye, - tvec3<T, P> const & center, - tvec3<T, P> const & up); - - /// @} -}//namespace glm - -#include "matrix_transform.inl" diff --git a/depedencies/include/glm/gtc/matrix_transform.inl b/depedencies/include/glm/gtc/matrix_transform.inl deleted file mode 100644 index b9ff418..0000000 --- a/depedencies/include/glm/gtc/matrix_transform.inl +++ /dev/null @@ -1,575 +0,0 @@ -/// @ref gtc_matrix_transform -/// @file glm/gtc/matrix_transform.inl - -#include "../geometric.hpp" -#include "../trigonometric.hpp" -#include "../matrix.hpp" - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(tmat4x4<T, P> const & m, tvec3<T, P> const & v) - { - tmat4x4<T, P> Result(m); - Result[3] = m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(tmat4x4<T, P> const & m, T angle, tvec3<T, P> const & v) - { - T const a = angle; - T const c = cos(a); - T const s = sin(a); - - tvec3<T, P> axis(normalize(v)); - tvec3<T, P> temp((T(1) - c) * axis); - - tmat4x4<T, P> Rotate(uninitialize); - Rotate[0][0] = c + temp[0] * axis[0]; - Rotate[0][1] = temp[0] * axis[1] + s * axis[2]; - Rotate[0][2] = temp[0] * axis[2] - s * axis[1]; - - Rotate[1][0] = temp[1] * axis[0] - s * axis[2]; - Rotate[1][1] = c + temp[1] * axis[1]; - Rotate[1][2] = temp[1] * axis[2] + s * axis[0]; - - Rotate[2][0] = temp[2] * axis[0] + s * axis[1]; - Rotate[2][1] = temp[2] * axis[1] - s * axis[0]; - Rotate[2][2] = c + temp[2] * axis[2]; - - tmat4x4<T, P> Result(uninitialize); - Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; - Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; - Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2]; - Result[3] = m[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate_slow(tmat4x4<T, P> const & m, T angle, tvec3<T, P> const & v) - { - T const a = angle; - T const c = cos(a); - T const s = sin(a); - tmat4x4<T, P> Result; - - tvec3<T, P> axis = normalize(v); - - Result[0][0] = c + (static_cast<T>(1) - c) * axis.x * axis.x; - Result[0][1] = (static_cast<T>(1) - c) * axis.x * axis.y + s * axis.z; - Result[0][2] = (static_cast<T>(1) - c) * axis.x * axis.z - s * axis.y; - Result[0][3] = static_cast<T>(0); - - Result[1][0] = (static_cast<T>(1) - c) * axis.y * axis.x - s * axis.z; - Result[1][1] = c + (static_cast<T>(1) - c) * axis.y * axis.y; - Result[1][2] = (static_cast<T>(1) - c) * axis.y * axis.z + s * axis.x; - Result[1][3] = static_cast<T>(0); - - Result[2][0] = (static_cast<T>(1) - c) * axis.z * axis.x + s * axis.y; - Result[2][1] = (static_cast<T>(1) - c) * axis.z * axis.y - s * axis.x; - Result[2][2] = c + (static_cast<T>(1) - c) * axis.z * axis.z; - Result[2][3] = static_cast<T>(0); - - Result[3] = tvec4<T, P>(0, 0, 0, 1); - return m * Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(tmat4x4<T, P> const & m, tvec3<T, P> const & v) - { - tmat4x4<T, P> Result(uninitialize); - Result[0] = m[0] * v[0]; - Result[1] = m[1] * v[1]; - Result[2] = m[2] * v[2]; - Result[3] = m[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scale_slow(tmat4x4<T, P> const & m, tvec3<T, P> const & v) - { - tmat4x4<T, P> Result(T(1)); - Result[0][0] = v.x; - Result[1][1] = v.y; - Result[2][2] = v.z; - return m * Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> ortho - ( - T left, T right, - T bottom, T top, - T zNear, T zFar - ) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return orthoLH(left, right, bottom, top, zNear, zFar); -# else - return orthoRH(left, right, bottom, top, zNear, zFar); -# endif - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> orthoLH - ( - T left, T right, - T bottom, T top, - T zNear, T zFar - ) - { - tmat4x4<T, defaultp> Result(1); - Result[0][0] = static_cast<T>(2) / (right - left); - Result[1][1] = static_cast<T>(2) / (top - bottom); - Result[3][0] = - (right + left) / (right - left); - Result[3][1] = - (top + bottom) / (top - bottom); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = static_cast<T>(1) / (zFar - zNear); - Result[3][2] = - zNear / (zFar - zNear); -# else - Result[2][2] = static_cast<T>(2) / (zFar - zNear); - Result[3][2] = - (zFar + zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> orthoRH - ( - T left, T right, - T bottom, T top, - T zNear, T zFar - ) - { - tmat4x4<T, defaultp> Result(1); - Result[0][0] = static_cast<T>(2) / (right - left); - Result[1][1] = static_cast<T>(2) / (top - bottom); - Result[3][0] = - (right + left) / (right - left); - Result[3][1] = - (top + bottom) / (top - bottom); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = - static_cast<T>(1) / (zFar - zNear); - Result[3][2] = - zNear / (zFar - zNear); -# else - Result[2][2] = - static_cast<T>(2) / (zFar - zNear); - Result[3][2] = - (zFar + zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> ortho - ( - T left, T right, - T bottom, T top - ) - { - tmat4x4<T, defaultp> Result(static_cast<T>(1)); - Result[0][0] = static_cast<T>(2) / (right - left); - Result[1][1] = static_cast<T>(2) / (top - bottom); - Result[2][2] = - static_cast<T>(1); - Result[3][0] = - (right + left) / (right - left); - Result[3][1] = - (top + bottom) / (top - bottom); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> frustum - ( - T left, T right, - T bottom, T top, - T nearVal, T farVal - ) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return frustumLH(left, right, bottom, top, nearVal, farVal); -# else - return frustumRH(left, right, bottom, top, nearVal, farVal); -# endif - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> frustumLH - ( - T left, T right, - T bottom, T top, - T nearVal, T farVal - ) - { - tmat4x4<T, defaultp> Result(0); - Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left); - Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom); - Result[2][0] = (right + left) / (right - left); - Result[2][1] = (top + bottom) / (top - bottom); - Result[2][3] = static_cast<T>(1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = farVal / (farVal - nearVal); - Result[3][2] = -(farVal * nearVal) / (farVal - nearVal); -# else - Result[2][2] = (farVal + nearVal) / (farVal - nearVal); - Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> frustumRH - ( - T left, T right, - T bottom, T top, - T nearVal, T farVal - ) - { - tmat4x4<T, defaultp> Result(0); - Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left); - Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom); - Result[2][0] = (right + left) / (right - left); - Result[2][1] = (top + bottom) / (top - bottom); - Result[2][3] = static_cast<T>(-1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = farVal / (nearVal - farVal); - Result[3][2] = -(farVal * nearVal) / (farVal - nearVal); -# else - Result[2][2] = - (farVal + nearVal) / (farVal - nearVal); - Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return perspectiveLH(fovy, aspect, zNear, zFar); -# else - return perspectiveRH(fovy, aspect, zNear, zFar); -# endif - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar) - { - assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0)); - - T const tanHalfFovy = tan(fovy / static_cast<T>(2)); - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy); - Result[1][1] = static_cast<T>(1) / (tanHalfFovy); - Result[2][3] = - static_cast<T>(1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = zFar / (zNear - zFar); - Result[3][2] = -(zFar * zNear) / (zFar - zNear); -# else - Result[2][2] = - (zFar + zNear) / (zFar - zNear); - Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar) - { - assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0)); - - T const tanHalfFovy = tan(fovy / static_cast<T>(2)); - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy); - Result[1][1] = static_cast<T>(1) / (tanHalfFovy); - Result[2][3] = static_cast<T>(1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = zFar / (zFar - zNear); - Result[3][2] = -(zFar * zNear) / (zFar - zNear); -# else - Result[2][2] = (zFar + zNear) / (zFar - zNear); - Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return perspectiveFovLH(fov, width, height, zNear, zFar); -# else - return perspectiveFovRH(fov, width, height, zNear, zFar); -# endif - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar) - { - assert(width > static_cast<T>(0)); - assert(height > static_cast<T>(0)); - assert(fov > static_cast<T>(0)); - - T const rad = fov; - T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad); - T const w = h * height / width; ///todo max(width , Height) / min(width , Height)? - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = w; - Result[1][1] = h; - Result[2][3] = - static_cast<T>(1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = zFar / (zNear - zFar); - Result[3][2] = -(zFar * zNear) / (zFar - zNear); -# else - Result[2][2] = - (zFar + zNear) / (zFar - zNear); - Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar) - { - assert(width > static_cast<T>(0)); - assert(height > static_cast<T>(0)); - assert(fov > static_cast<T>(0)); - - T const rad = fov; - T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad); - T const w = h * height / width; ///todo max(width , Height) / min(width , Height)? - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = w; - Result[1][1] = h; - Result[2][3] = static_cast<T>(1); - -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - Result[2][2] = zFar / (zFar - zNear); - Result[3][2] = -(zFar * zNear) / (zFar - zNear); -# else - Result[2][2] = (zFar + zNear) / (zFar - zNear); - Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear); -# endif - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspective(T fovy, T aspect, T zNear) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return infinitePerspectiveLH(fovy, aspect, zNear); -# else - return infinitePerspectiveRH(fovy, aspect, zNear); -# endif - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspectiveRH(T fovy, T aspect, T zNear) - { - T const range = tan(fovy / static_cast<T>(2)) * zNear; - T const left = -range * aspect; - T const right = range * aspect; - T const bottom = -range; - T const top = range; - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = (static_cast<T>(2) * zNear) / (right - left); - Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom); - Result[2][2] = - static_cast<T>(1); - Result[2][3] = - static_cast<T>(1); - Result[3][2] = - static_cast<T>(2) * zNear; - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> infinitePerspectiveLH(T fovy, T aspect, T zNear) - { - T const range = tan(fovy / static_cast<T>(2)) * zNear; - T const left = -range * aspect; - T const right = range * aspect; - T const bottom = -range; - T const top = range; - - tmat4x4<T, defaultp> Result(T(0)); - Result[0][0] = (static_cast<T>(2) * zNear) / (right - left); - Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom); - Result[2][2] = static_cast<T>(1); - Result[2][3] = static_cast<T>(1); - Result[3][2] = - static_cast<T>(2) * zNear; - return Result; - } - - // Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear, T ep) - { - T const range = tan(fovy / static_cast<T>(2)) * zNear; - T const left = -range * aspect; - T const right = range * aspect; - T const bottom = -range; - T const top = range; - - tmat4x4<T, defaultp> Result(static_cast<T>(0)); - Result[0][0] = (static_cast<T>(2) * zNear) / (right - left); - Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom); - Result[2][2] = ep - static_cast<T>(1); - Result[2][3] = static_cast<T>(-1); - Result[3][2] = (ep - static_cast<T>(2)) * zNear; - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear) - { - return tweakedInfinitePerspective(fovy, aspect, zNear, epsilon<T>()); - } - - template <typename T, typename U, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> project - ( - tvec3<T, P> const & obj, - tmat4x4<T, P> const & model, - tmat4x4<T, P> const & proj, - tvec4<U, P> const & viewport - ) - { - tvec4<T, P> tmp = tvec4<T, P>(obj, static_cast<T>(1)); - tmp = model * tmp; - tmp = proj * tmp; - - tmp /= tmp.w; -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - tmp.x = tmp.x * static_cast<T>(0.5) + static_cast<T>(0.5); - tmp.y = tmp.y * static_cast<T>(0.5) + static_cast<T>(0.5); -# else - tmp = tmp * static_cast<T>(0.5) + static_cast<T>(0.5); -# endif - tmp[0] = tmp[0] * T(viewport[2]) + T(viewport[0]); - tmp[1] = tmp[1] * T(viewport[3]) + T(viewport[1]); - - return tvec3<T, P>(tmp); - } - - template <typename T, typename U, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> unProject - ( - tvec3<T, P> const & win, - tmat4x4<T, P> const & model, - tmat4x4<T, P> const & proj, - tvec4<U, P> const & viewport - ) - { - tmat4x4<T, P> Inverse = inverse(proj * model); - - tvec4<T, P> tmp = tvec4<T, P>(win, T(1)); - tmp.x = (tmp.x - T(viewport[0])) / T(viewport[2]); - tmp.y = (tmp.y - T(viewport[1])) / T(viewport[3]); -# if GLM_DEPTH_CLIP_SPACE == GLM_DEPTH_ZERO_TO_ONE - tmp.x = tmp.x * static_cast<T>(2) - static_cast<T>(1); - tmp.y = tmp.y * static_cast<T>(2) - static_cast<T>(1); -# else - tmp = tmp * static_cast<T>(2) - static_cast<T>(1); -# endif - - tvec4<T, P> obj = Inverse * tmp; - obj /= obj.w; - - return tvec3<T, P>(obj); - } - - template <typename T, precision P, typename U> - GLM_FUNC_QUALIFIER tmat4x4<T, P> pickMatrix(tvec2<T, P> const & center, tvec2<T, P> const & delta, tvec4<U, P> const & viewport) - { - assert(delta.x > static_cast<T>(0) && delta.y > static_cast<T>(0)); - tmat4x4<T, P> Result(static_cast<T>(1)); - - if(!(delta.x > static_cast<T>(0) && delta.y > static_cast<T>(0))) - return Result; // Error - - tvec3<T, P> Temp( - (static_cast<T>(viewport[2]) - static_cast<T>(2) * (center.x - static_cast<T>(viewport[0]))) / delta.x, - (static_cast<T>(viewport[3]) - static_cast<T>(2) * (center.y - static_cast<T>(viewport[1]))) / delta.y, - static_cast<T>(0)); - - // Translate and scale the picked region to the entire window - Result = translate(Result, Temp); - return scale(Result, tvec3<T, P>(static_cast<T>(viewport[2]) / delta.x, static_cast<T>(viewport[3]) / delta.y, static_cast<T>(1))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAt(tvec3<T, P> const & eye, tvec3<T, P> const & center, tvec3<T, P> const & up) - { -# if GLM_COORDINATE_SYSTEM == GLM_LEFT_HANDED - return lookAtLH(eye, center, up); -# else - return lookAtRH(eye, center, up); -# endif - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAtRH - ( - tvec3<T, P> const & eye, - tvec3<T, P> const & center, - tvec3<T, P> const & up - ) - { - tvec3<T, P> const f(normalize(center - eye)); - tvec3<T, P> const s(normalize(cross(f, up))); - tvec3<T, P> const u(cross(s, f)); - - tmat4x4<T, P> Result(1); - Result[0][0] = s.x; - Result[1][0] = s.y; - Result[2][0] = s.z; - Result[0][1] = u.x; - Result[1][1] = u.y; - Result[2][1] = u.z; - Result[0][2] =-f.x; - Result[1][2] =-f.y; - Result[2][2] =-f.z; - Result[3][0] =-dot(s, eye); - Result[3][1] =-dot(u, eye); - Result[3][2] = dot(f, eye); - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAtLH - ( - tvec3<T, P> const & eye, - tvec3<T, P> const & center, - tvec3<T, P> const & up - ) - { - tvec3<T, P> const f(normalize(center - eye)); - tvec3<T, P> const s(normalize(cross(up, f))); - tvec3<T, P> const u(cross(f, s)); - - tmat4x4<T, P> Result(1); - Result[0][0] = s.x; - Result[1][0] = s.y; - Result[2][0] = s.z; - Result[0][1] = u.x; - Result[1][1] = u.y; - Result[2][1] = u.z; - Result[0][2] = f.x; - Result[1][2] = f.y; - Result[2][2] = f.z; - Result[3][0] = -dot(s, eye); - Result[3][1] = -dot(u, eye); - Result[3][2] = -dot(f, eye); - return Result; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/noise.hpp b/depedencies/include/glm/gtc/noise.hpp deleted file mode 100644 index aec4f18..0000000 --- a/depedencies/include/glm/gtc/noise.hpp +++ /dev/null @@ -1,60 +0,0 @@ -/// @ref gtc_noise -/// @file glm/gtc/noise.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_noise GLM_GTC_noise -/// @ingroup gtc -/// -/// Defines 2D, 3D and 4D procedural noise functions -/// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": -/// https://github.com/ashima/webgl-noise -/// Following Stefan Gustavson's paper "Simplex noise demystified": -/// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf -/// <glm/gtc/noise.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/_noise.hpp" -#include "../geometric.hpp" -#include "../common.hpp" -#include "../vector_relational.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_noise extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_noise - /// @{ - - /// Classic perlin noise. - /// @see gtc_noise - template <typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_DECL T perlin( - vecType<T, P> const & p); - - /// Periodic perlin noise. - /// @see gtc_noise - template <typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_DECL T perlin( - vecType<T, P> const & p, - vecType<T, P> const & rep); - - /// Simplex noise. - /// @see gtc_noise - template <typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_DECL T simplex( - vecType<T, P> const & p); - - /// @} -}//namespace glm - -#include "noise.inl" diff --git a/depedencies/include/glm/gtc/noise.inl b/depedencies/include/glm/gtc/noise.inl deleted file mode 100644 index 4f2731c..0000000 --- a/depedencies/include/glm/gtc/noise.inl +++ /dev/null @@ -1,808 +0,0 @@ -/// @ref gtc_noise -/// @file glm/gtc/noise.inl -/// -// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": -// https://github.com/ashima/webgl-noise -// Following Stefan Gustavson's paper "Simplex noise demystified": -// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf - -namespace glm{ -namespace gtc -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> grad4(T const & j, tvec4<T, P> const & ip) - { - tvec3<T, P> pXYZ = floor(fract(tvec3<T, P>(j) * tvec3<T, P>(ip)) * T(7)) * ip[2] - T(1); - T pW = static_cast<T>(1.5) - dot(abs(pXYZ), tvec3<T, P>(1)); - tvec4<T, P> s = tvec4<T, P>(lessThan(tvec4<T, P>(pXYZ, pW), tvec4<T, P>(0.0))); - pXYZ = pXYZ + (tvec3<T, P>(s) * T(2) - T(1)) * s.w; - return tvec4<T, P>(pXYZ, pW); - } -}//namespace gtc - - // Classic Perlin noise - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec2<T, P> const & Position) - { - tvec4<T, P> Pi = glm::floor(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) + tvec4<T, P>(0.0, 0.0, 1.0, 1.0); - tvec4<T, P> Pf = glm::fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(0.0, 0.0, 1.0, 1.0); - Pi = mod(Pi, tvec4<T, P>(289)); // To avoid truncation effects in permutation - tvec4<T, P> ix(Pi.x, Pi.z, Pi.x, Pi.z); - tvec4<T, P> iy(Pi.y, Pi.y, Pi.w, Pi.w); - tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); - tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); - - tvec4<T, P> i = detail::permute(detail::permute(ix) + iy); - - tvec4<T, P> gx = static_cast<T>(2) * glm::fract(i / T(41)) - T(1); - tvec4<T, P> gy = glm::abs(gx) - T(0.5); - tvec4<T, P> tx = glm::floor(gx + T(0.5)); - gx = gx - tx; - - tvec2<T, P> g00(gx.x, gy.x); - tvec2<T, P> g10(gx.y, gy.y); - tvec2<T, P> g01(gx.z, gy.z); - tvec2<T, P> g11(gx.w, gy.w); - - tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(g00, g00), dot(g01, g01), dot(g10, g10), dot(g11, g11))); - g00 *= norm.x; - g01 *= norm.y; - g10 *= norm.z; - g11 *= norm.w; - - T n00 = dot(g00, tvec2<T, P>(fx.x, fy.x)); - T n10 = dot(g10, tvec2<T, P>(fx.y, fy.y)); - T n01 = dot(g01, tvec2<T, P>(fx.z, fy.z)); - T n11 = dot(g11, tvec2<T, P>(fx.w, fy.w)); - - tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); - tvec2<T, P> n_x = mix(tvec2<T, P>(n00, n01), tvec2<T, P>(n10, n11), fade_xy.x); - T n_xy = mix(n_x.x, n_x.y, fade_xy.y); - return T(2.3) * n_xy; - } - - // Classic Perlin noise - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec3<T, P> const & Position) - { - tvec3<T, P> Pi0 = floor(Position); // Integer part for indexing - tvec3<T, P> Pi1 = Pi0 + T(1); // Integer part + 1 - Pi0 = detail::mod289(Pi0); - Pi1 = detail::mod289(Pi1); - tvec3<T, P> Pf0 = fract(Position); // Fractional part for interpolation - tvec3<T, P> Pf1 = Pf0 - T(1); // Fractional part - 1.0 - tvec4<T, P> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x); - tvec4<T, P> iy = tvec4<T, P>(tvec2<T, P>(Pi0.y), tvec2<T, P>(Pi1.y)); - tvec4<T, P> iz0(Pi0.z); - tvec4<T, P> iz1(Pi1.z); - - tvec4<T, P> ixy = detail::permute(detail::permute(ix) + iy); - tvec4<T, P> ixy0 = detail::permute(ixy + iz0); - tvec4<T, P> ixy1 = detail::permute(ixy + iz1); - - tvec4<T, P> gx0 = ixy0 * T(1.0 / 7.0); - tvec4<T, P> gy0 = fract(floor(gx0) * T(1.0 / 7.0)) - T(0.5); - gx0 = fract(gx0); - tvec4<T, P> gz0 = tvec4<T, P>(0.5) - abs(gx0) - abs(gy0); - tvec4<T, P> sz0 = step(gz0, tvec4<T, P>(0.0)); - gx0 -= sz0 * (step(T(0), gx0) - T(0.5)); - gy0 -= sz0 * (step(T(0), gy0) - T(0.5)); - - tvec4<T, P> gx1 = ixy1 * T(1.0 / 7.0); - tvec4<T, P> gy1 = fract(floor(gx1) * T(1.0 / 7.0)) - T(0.5); - gx1 = fract(gx1); - tvec4<T, P> gz1 = tvec4<T, P>(0.5) - abs(gx1) - abs(gy1); - tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); - gx1 -= sz1 * (step(T(0), gx1) - T(0.5)); - gy1 -= sz1 * (step(T(0), gy1) - T(0.5)); - - tvec3<T, P> g000(gx0.x, gy0.x, gz0.x); - tvec3<T, P> g100(gx0.y, gy0.y, gz0.y); - tvec3<T, P> g010(gx0.z, gy0.z, gz0.z); - tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); - tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); - tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); - tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); - tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); - - tvec4<T, P> norm0 = detail::taylorInvSqrt(tvec4<T, P>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110))); - g000 *= norm0.x; - g010 *= norm0.y; - g100 *= norm0.z; - g110 *= norm0.w; - tvec4<T, P> norm1 = detail::taylorInvSqrt(tvec4<T, P>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111))); - g001 *= norm1.x; - g011 *= norm1.y; - g101 *= norm1.z; - g111 *= norm1.w; - - T n000 = dot(g000, Pf0); - T n100 = dot(g100, tvec3<T, P>(Pf1.x, Pf0.y, Pf0.z)); - T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); - T n110 = dot(g110, tvec3<T, P>(Pf1.x, Pf1.y, Pf0.z)); - T n001 = dot(g001, tvec3<T, P>(Pf0.x, Pf0.y, Pf1.z)); - T n101 = dot(g101, tvec3<T, P>(Pf1.x, Pf0.y, Pf1.z)); - T n011 = dot(g011, tvec3<T, P>(Pf0.x, Pf1.y, Pf1.z)); - T n111 = dot(g111, Pf1); - - tvec3<T, P> fade_xyz = detail::fade(Pf0); - tvec4<T, P> n_z = mix(tvec4<T, P>(n000, n100, n010, n110), tvec4<T, P>(n001, n101, n011, n111), fade_xyz.z); - tvec2<T, P> n_yz = mix(tvec2<T, P>(n_z.x, n_z.y), tvec2<T, P>(n_z.z, n_z.w), fade_xyz.y); - T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x); - return T(2.2) * n_xyz; - } - /* - // Classic Perlin noise - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec3<T, P> const & P) - { - tvec3<T, P> Pi0 = floor(P); // Integer part for indexing - tvec3<T, P> Pi1 = Pi0 + T(1); // Integer part + 1 - Pi0 = mod(Pi0, T(289)); - Pi1 = mod(Pi1, T(289)); - tvec3<T, P> Pf0 = fract(P); // Fractional part for interpolation - tvec3<T, P> Pf1 = Pf0 - T(1); // Fractional part - 1.0 - tvec4<T, P> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x); - tvec4<T, P> iy(Pi0.y, Pi0.y, Pi1.y, Pi1.y); - tvec4<T, P> iz0(Pi0.z); - tvec4<T, P> iz1(Pi1.z); - - tvec4<T, P> ixy = permute(permute(ix) + iy); - tvec4<T, P> ixy0 = permute(ixy + iz0); - tvec4<T, P> ixy1 = permute(ixy + iz1); - - tvec4<T, P> gx0 = ixy0 / T(7); - tvec4<T, P> gy0 = fract(floor(gx0) / T(7)) - T(0.5); - gx0 = fract(gx0); - tvec4<T, P> gz0 = tvec4<T, P>(0.5) - abs(gx0) - abs(gy0); - tvec4<T, P> sz0 = step(gz0, tvec4<T, P>(0.0)); - gx0 -= sz0 * (step(0.0, gx0) - T(0.5)); - gy0 -= sz0 * (step(0.0, gy0) - T(0.5)); - - tvec4<T, P> gx1 = ixy1 / T(7); - tvec4<T, P> gy1 = fract(floor(gx1) / T(7)) - T(0.5); - gx1 = fract(gx1); - tvec4<T, P> gz1 = tvec4<T, P>(0.5) - abs(gx1) - abs(gy1); - tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(0.0)); - gx1 -= sz1 * (step(T(0), gx1) - T(0.5)); - gy1 -= sz1 * (step(T(0), gy1) - T(0.5)); - - tvec3<T, P> g000(gx0.x, gy0.x, gz0.x); - tvec3<T, P> g100(gx0.y, gy0.y, gz0.y); - tvec3<T, P> g010(gx0.z, gy0.z, gz0.z); - tvec3<T, P> g110(gx0.w, gy0.w, gz0.w); - tvec3<T, P> g001(gx1.x, gy1.x, gz1.x); - tvec3<T, P> g101(gx1.y, gy1.y, gz1.y); - tvec3<T, P> g011(gx1.z, gy1.z, gz1.z); - tvec3<T, P> g111(gx1.w, gy1.w, gz1.w); - - tvec4<T, P> norm0 = taylorInvSqrt(tvec4<T, P>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110))); - g000 *= norm0.x; - g010 *= norm0.y; - g100 *= norm0.z; - g110 *= norm0.w; - tvec4<T, P> norm1 = taylorInvSqrt(tvec4<T, P>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111))); - g001 *= norm1.x; - g011 *= norm1.y; - g101 *= norm1.z; - g111 *= norm1.w; - - T n000 = dot(g000, Pf0); - T n100 = dot(g100, tvec3<T, P>(Pf1.x, Pf0.y, Pf0.z)); - T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); - T n110 = dot(g110, tvec3<T, P>(Pf1.x, Pf1.y, Pf0.z)); - T n001 = dot(g001, tvec3<T, P>(Pf0.x, Pf0.y, Pf1.z)); - T n101 = dot(g101, tvec3<T, P>(Pf1.x, Pf0.y, Pf1.z)); - T n011 = dot(g011, tvec3<T, P>(Pf0.x, Pf1.y, Pf1.z)); - T n111 = dot(g111, Pf1); - - tvec3<T, P> fade_xyz = fade(Pf0); - tvec4<T, P> n_z = mix(tvec4<T, P>(n000, n100, n010, n110), tvec4<T, P>(n001, n101, n011, n111), fade_xyz.z); - tvec2<T, P> n_yz = mix( - tvec2<T, P>(n_z.x, n_z.y), - tvec2<T, P>(n_z.z, n_z.w), fade_xyz.y); - T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x); - return T(2.2) * n_xyz; - } - */ - // Classic Perlin noise - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec4<T, P> const & Position) - { - tvec4<T, P> Pi0 = floor(Position); // Integer part for indexing - tvec4<T, P> Pi1 = Pi0 + T(1); // Integer part + 1 - Pi0 = mod(Pi0, tvec4<T, P>(289)); - Pi1 = mod(Pi1, tvec4<T, P>(289)); - tvec4<T, P> Pf0 = fract(Position); // Fractional part for interpolation - tvec4<T, P> Pf1 = Pf0 - T(1); // Fractional part - 1.0 - tvec4<T, P> ix(Pi0.x, Pi1.x, Pi0.x, Pi1.x); - tvec4<T, P> iy(Pi0.y, Pi0.y, Pi1.y, Pi1.y); - tvec4<T, P> iz0(Pi0.z); - tvec4<T, P> iz1(Pi1.z); - tvec4<T, P> iw0(Pi0.w); - tvec4<T, P> iw1(Pi1.w); - - tvec4<T, P> ixy = detail::permute(detail::permute(ix) + iy); - tvec4<T, P> ixy0 = detail::permute(ixy + iz0); - tvec4<T, P> ixy1 = detail::permute(ixy + iz1); - tvec4<T, P> ixy00 = detail::permute(ixy0 + iw0); - tvec4<T, P> ixy01 = detail::permute(ixy0 + iw1); - tvec4<T, P> ixy10 = detail::permute(ixy1 + iw0); - tvec4<T, P> ixy11 = detail::permute(ixy1 + iw1); - - tvec4<T, P> gx00 = ixy00 / T(7); - tvec4<T, P> gy00 = floor(gx00) / T(7); - tvec4<T, P> gz00 = floor(gy00) / T(6); - gx00 = fract(gx00) - T(0.5); - gy00 = fract(gy00) - T(0.5); - gz00 = fract(gz00) - T(0.5); - tvec4<T, P> gw00 = tvec4<T, P>(0.75) - abs(gx00) - abs(gy00) - abs(gz00); - tvec4<T, P> sw00 = step(gw00, tvec4<T, P>(0.0)); - gx00 -= sw00 * (step(T(0), gx00) - T(0.5)); - gy00 -= sw00 * (step(T(0), gy00) - T(0.5)); - - tvec4<T, P> gx01 = ixy01 / T(7); - tvec4<T, P> gy01 = floor(gx01) / T(7); - tvec4<T, P> gz01 = floor(gy01) / T(6); - gx01 = fract(gx01) - T(0.5); - gy01 = fract(gy01) - T(0.5); - gz01 = fract(gz01) - T(0.5); - tvec4<T, P> gw01 = tvec4<T, P>(0.75) - abs(gx01) - abs(gy01) - abs(gz01); - tvec4<T, P> sw01 = step(gw01, tvec4<T, P>(0.0)); - gx01 -= sw01 * (step(T(0), gx01) - T(0.5)); - gy01 -= sw01 * (step(T(0), gy01) - T(0.5)); - - tvec4<T, P> gx10 = ixy10 / T(7); - tvec4<T, P> gy10 = floor(gx10) / T(7); - tvec4<T, P> gz10 = floor(gy10) / T(6); - gx10 = fract(gx10) - T(0.5); - gy10 = fract(gy10) - T(0.5); - gz10 = fract(gz10) - T(0.5); - tvec4<T, P> gw10 = tvec4<T, P>(0.75) - abs(gx10) - abs(gy10) - abs(gz10); - tvec4<T, P> sw10 = step(gw10, tvec4<T, P>(0)); - gx10 -= sw10 * (step(T(0), gx10) - T(0.5)); - gy10 -= sw10 * (step(T(0), gy10) - T(0.5)); - - tvec4<T, P> gx11 = ixy11 / T(7); - tvec4<T, P> gy11 = floor(gx11) / T(7); - tvec4<T, P> gz11 = floor(gy11) / T(6); - gx11 = fract(gx11) - T(0.5); - gy11 = fract(gy11) - T(0.5); - gz11 = fract(gz11) - T(0.5); - tvec4<T, P> gw11 = tvec4<T, P>(0.75) - abs(gx11) - abs(gy11) - abs(gz11); - tvec4<T, P> sw11 = step(gw11, tvec4<T, P>(0.0)); - gx11 -= sw11 * (step(T(0), gx11) - T(0.5)); - gy11 -= sw11 * (step(T(0), gy11) - T(0.5)); - - tvec4<T, P> g0000(gx00.x, gy00.x, gz00.x, gw00.x); - tvec4<T, P> g1000(gx00.y, gy00.y, gz00.y, gw00.y); - tvec4<T, P> g0100(gx00.z, gy00.z, gz00.z, gw00.z); - tvec4<T, P> g1100(gx00.w, gy00.w, gz00.w, gw00.w); - tvec4<T, P> g0010(gx10.x, gy10.x, gz10.x, gw10.x); - tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); - tvec4<T, P> g0110(gx10.z, gy10.z, gz10.z, gw10.z); - tvec4<T, P> g1110(gx10.w, gy10.w, gz10.w, gw10.w); - tvec4<T, P> g0001(gx01.x, gy01.x, gz01.x, gw01.x); - tvec4<T, P> g1001(gx01.y, gy01.y, gz01.y, gw01.y); - tvec4<T, P> g0101(gx01.z, gy01.z, gz01.z, gw01.z); - tvec4<T, P> g1101(gx01.w, gy01.w, gz01.w, gw01.w); - tvec4<T, P> g0011(gx11.x, gy11.x, gz11.x, gw11.x); - tvec4<T, P> g1011(gx11.y, gy11.y, gz11.y, gw11.y); - tvec4<T, P> g0111(gx11.z, gy11.z, gz11.z, gw11.z); - tvec4<T, P> g1111(gx11.w, gy11.w, gz11.w, gw11.w); - - tvec4<T, P> norm00 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0000, g0000), dot(g0100, g0100), dot(g1000, g1000), dot(g1100, g1100))); - g0000 *= norm00.x; - g0100 *= norm00.y; - g1000 *= norm00.z; - g1100 *= norm00.w; - - tvec4<T, P> norm01 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0001, g0001), dot(g0101, g0101), dot(g1001, g1001), dot(g1101, g1101))); - g0001 *= norm01.x; - g0101 *= norm01.y; - g1001 *= norm01.z; - g1101 *= norm01.w; - - tvec4<T, P> norm10 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1110))); - g0010 *= norm10.x; - g0110 *= norm10.y; - g1010 *= norm10.z; - g1110 *= norm10.w; - - tvec4<T, P> norm11 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0011, g0011), dot(g0111, g0111), dot(g1011, g1011), dot(g1111, g1111))); - g0011 *= norm11.x; - g0111 *= norm11.y; - g1011 *= norm11.z; - g1111 *= norm11.w; - - T n0000 = dot(g0000, Pf0); - T n1000 = dot(g1000, tvec4<T, P>(Pf1.x, Pf0.y, Pf0.z, Pf0.w)); - T n0100 = dot(g0100, tvec4<T, P>(Pf0.x, Pf1.y, Pf0.z, Pf0.w)); - T n1100 = dot(g1100, tvec4<T, P>(Pf1.x, Pf1.y, Pf0.z, Pf0.w)); - T n0010 = dot(g0010, tvec4<T, P>(Pf0.x, Pf0.y, Pf1.z, Pf0.w)); - T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); - T n0110 = dot(g0110, tvec4<T, P>(Pf0.x, Pf1.y, Pf1.z, Pf0.w)); - T n1110 = dot(g1110, tvec4<T, P>(Pf1.x, Pf1.y, Pf1.z, Pf0.w)); - T n0001 = dot(g0001, tvec4<T, P>(Pf0.x, Pf0.y, Pf0.z, Pf1.w)); - T n1001 = dot(g1001, tvec4<T, P>(Pf1.x, Pf0.y, Pf0.z, Pf1.w)); - T n0101 = dot(g0101, tvec4<T, P>(Pf0.x, Pf1.y, Pf0.z, Pf1.w)); - T n1101 = dot(g1101, tvec4<T, P>(Pf1.x, Pf1.y, Pf0.z, Pf1.w)); - T n0011 = dot(g0011, tvec4<T, P>(Pf0.x, Pf0.y, Pf1.z, Pf1.w)); - T n1011 = dot(g1011, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf1.w)); - T n0111 = dot(g0111, tvec4<T, P>(Pf0.x, Pf1.y, Pf1.z, Pf1.w)); - T n1111 = dot(g1111, Pf1); - - tvec4<T, P> fade_xyzw = detail::fade(Pf0); - tvec4<T, P> n_0w = mix(tvec4<T, P>(n0000, n1000, n0100, n1100), tvec4<T, P>(n0001, n1001, n0101, n1101), fade_xyzw.w); - tvec4<T, P> n_1w = mix(tvec4<T, P>(n0010, n1010, n0110, n1110), tvec4<T, P>(n0011, n1011, n0111, n1111), fade_xyzw.w); - tvec4<T, P> n_zw = mix(n_0w, n_1w, fade_xyzw.z); - tvec2<T, P> n_yzw = mix(tvec2<T, P>(n_zw.x, n_zw.y), tvec2<T, P>(n_zw.z, n_zw.w), fade_xyzw.y); - T n_xyzw = mix(n_yzw.x, n_yzw.y, fade_xyzw.x); - return T(2.2) * n_xyzw; - } - - // Classic Perlin noise, periodic variant - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec2<T, P> const & Position, tvec2<T, P> const & rep) - { - tvec4<T, P> Pi = floor(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) + tvec4<T, P>(0.0, 0.0, 1.0, 1.0); - tvec4<T, P> Pf = fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(0.0, 0.0, 1.0, 1.0); - Pi = mod(Pi, tvec4<T, P>(rep.x, rep.y, rep.x, rep.y)); // To create noise with explicit period - Pi = mod(Pi, tvec4<T, P>(289)); // To avoid truncation effects in permutation - tvec4<T, P> ix(Pi.x, Pi.z, Pi.x, Pi.z); - tvec4<T, P> iy(Pi.y, Pi.y, Pi.w, Pi.w); - tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); - tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); - - tvec4<T, P> i = detail::permute(detail::permute(ix) + iy); - - tvec4<T, P> gx = static_cast<T>(2) * fract(i / T(41)) - T(1); - tvec4<T, P> gy = abs(gx) - T(0.5); - tvec4<T, P> tx = floor(gx + T(0.5)); - gx = gx - tx; - - tvec2<T, P> g00(gx.x, gy.x); - tvec2<T, P> g10(gx.y, gy.y); - tvec2<T, P> g01(gx.z, gy.z); - tvec2<T, P> g11(gx.w, gy.w); - - tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(g00, g00), dot(g01, g01), dot(g10, g10), dot(g11, g11))); - g00 *= norm.x; - g01 *= norm.y; - g10 *= norm.z; - g11 *= norm.w; - - T n00 = dot(g00, tvec2<T, P>(fx.x, fy.x)); - T n10 = dot(g10, tvec2<T, P>(fx.y, fy.y)); - T n01 = dot(g01, tvec2<T, P>(fx.z, fy.z)); - T n11 = dot(g11, tvec2<T, P>(fx.w, fy.w)); - - tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); - tvec2<T, P> n_x = mix(tvec2<T, P>(n00, n01), tvec2<T, P>(n10, n11), fade_xy.x); - T n_xy = mix(n_x.x, n_x.y, fade_xy.y); - return T(2.3) * n_xy; - } - - // Classic Perlin noise, periodic variant - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec3<T, P> const & Position, tvec3<T, P> const & rep) - { - tvec3<T, P> Pi0 = mod(floor(Position), rep); // Integer part, modulo period - tvec3<T, P> Pi1 = mod(Pi0 + tvec3<T, P>(T(1)), rep); // Integer part + 1, mod period - Pi0 = mod(Pi0, tvec3<T, P>(289)); - Pi1 = mod(Pi1, tvec3<T, P>(289)); - tvec3<T, P> Pf0 = fract(Position); // Fractional part for interpolation - tvec3<T, P> Pf1 = Pf0 - tvec3<T, P>(T(1)); // Fractional part - 1.0 - tvec4<T, P> ix = tvec4<T, P>(Pi0.x, Pi1.x, Pi0.x, Pi1.x); - tvec4<T, P> iy = tvec4<T, P>(Pi0.y, Pi0.y, Pi1.y, Pi1.y); - tvec4<T, P> iz0(Pi0.z); - tvec4<T, P> iz1(Pi1.z); - - tvec4<T, P> ixy = detail::permute(detail::permute(ix) + iy); - tvec4<T, P> ixy0 = detail::permute(ixy + iz0); - tvec4<T, P> ixy1 = detail::permute(ixy + iz1); - - tvec4<T, P> gx0 = ixy0 / T(7); - tvec4<T, P> gy0 = fract(floor(gx0) / T(7)) - T(0.5); - gx0 = fract(gx0); - tvec4<T, P> gz0 = tvec4<T, P>(0.5) - abs(gx0) - abs(gy0); - tvec4<T, P> sz0 = step(gz0, tvec4<T, P>(0)); - gx0 -= sz0 * (step(T(0), gx0) - T(0.5)); - gy0 -= sz0 * (step(T(0), gy0) - T(0.5)); - - tvec4<T, P> gx1 = ixy1 / T(7); - tvec4<T, P> gy1 = fract(floor(gx1) / T(7)) - T(0.5); - gx1 = fract(gx1); - tvec4<T, P> gz1 = tvec4<T, P>(0.5) - abs(gx1) - abs(gy1); - tvec4<T, P> sz1 = step(gz1, tvec4<T, P>(T(0))); - gx1 -= sz1 * (step(T(0), gx1) - T(0.5)); - gy1 -= sz1 * (step(T(0), gy1) - T(0.5)); - - tvec3<T, P> g000 = tvec3<T, P>(gx0.x, gy0.x, gz0.x); - tvec3<T, P> g100 = tvec3<T, P>(gx0.y, gy0.y, gz0.y); - tvec3<T, P> g010 = tvec3<T, P>(gx0.z, gy0.z, gz0.z); - tvec3<T, P> g110 = tvec3<T, P>(gx0.w, gy0.w, gz0.w); - tvec3<T, P> g001 = tvec3<T, P>(gx1.x, gy1.x, gz1.x); - tvec3<T, P> g101 = tvec3<T, P>(gx1.y, gy1.y, gz1.y); - tvec3<T, P> g011 = tvec3<T, P>(gx1.z, gy1.z, gz1.z); - tvec3<T, P> g111 = tvec3<T, P>(gx1.w, gy1.w, gz1.w); - - tvec4<T, P> norm0 = detail::taylorInvSqrt(tvec4<T, P>(dot(g000, g000), dot(g010, g010), dot(g100, g100), dot(g110, g110))); - g000 *= norm0.x; - g010 *= norm0.y; - g100 *= norm0.z; - g110 *= norm0.w; - tvec4<T, P> norm1 = detail::taylorInvSqrt(tvec4<T, P>(dot(g001, g001), dot(g011, g011), dot(g101, g101), dot(g111, g111))); - g001 *= norm1.x; - g011 *= norm1.y; - g101 *= norm1.z; - g111 *= norm1.w; - - T n000 = dot(g000, Pf0); - T n100 = dot(g100, tvec3<T, P>(Pf1.x, Pf0.y, Pf0.z)); - T n010 = dot(g010, tvec3<T, P>(Pf0.x, Pf1.y, Pf0.z)); - T n110 = dot(g110, tvec3<T, P>(Pf1.x, Pf1.y, Pf0.z)); - T n001 = dot(g001, tvec3<T, P>(Pf0.x, Pf0.y, Pf1.z)); - T n101 = dot(g101, tvec3<T, P>(Pf1.x, Pf0.y, Pf1.z)); - T n011 = dot(g011, tvec3<T, P>(Pf0.x, Pf1.y, Pf1.z)); - T n111 = dot(g111, Pf1); - - tvec3<T, P> fade_xyz = detail::fade(Pf0); - tvec4<T, P> n_z = mix(tvec4<T, P>(n000, n100, n010, n110), tvec4<T, P>(n001, n101, n011, n111), fade_xyz.z); - tvec2<T, P> n_yz = mix(tvec2<T, P>(n_z.x, n_z.y), tvec2<T, P>(n_z.z, n_z.w), fade_xyz.y); - T n_xyz = mix(n_yz.x, n_yz.y, fade_xyz.x); - return T(2.2) * n_xyz; - } - - // Classic Perlin noise, periodic version - template <typename T, precision P> - GLM_FUNC_QUALIFIER T perlin(tvec4<T, P> const & Position, tvec4<T, P> const & rep) - { - tvec4<T, P> Pi0 = mod(floor(Position), rep); // Integer part modulo rep - tvec4<T, P> Pi1 = mod(Pi0 + T(1), rep); // Integer part + 1 mod rep - tvec4<T, P> Pf0 = fract(Position); // Fractional part for interpolation - tvec4<T, P> Pf1 = Pf0 - T(1); // Fractional part - 1.0 - tvec4<T, P> ix = tvec4<T, P>(Pi0.x, Pi1.x, Pi0.x, Pi1.x); - tvec4<T, P> iy = tvec4<T, P>(Pi0.y, Pi0.y, Pi1.y, Pi1.y); - tvec4<T, P> iz0(Pi0.z); - tvec4<T, P> iz1(Pi1.z); - tvec4<T, P> iw0(Pi0.w); - tvec4<T, P> iw1(Pi1.w); - - tvec4<T, P> ixy = detail::permute(detail::permute(ix) + iy); - tvec4<T, P> ixy0 = detail::permute(ixy + iz0); - tvec4<T, P> ixy1 = detail::permute(ixy + iz1); - tvec4<T, P> ixy00 = detail::permute(ixy0 + iw0); - tvec4<T, P> ixy01 = detail::permute(ixy0 + iw1); - tvec4<T, P> ixy10 = detail::permute(ixy1 + iw0); - tvec4<T, P> ixy11 = detail::permute(ixy1 + iw1); - - tvec4<T, P> gx00 = ixy00 / T(7); - tvec4<T, P> gy00 = floor(gx00) / T(7); - tvec4<T, P> gz00 = floor(gy00) / T(6); - gx00 = fract(gx00) - T(0.5); - gy00 = fract(gy00) - T(0.5); - gz00 = fract(gz00) - T(0.5); - tvec4<T, P> gw00 = tvec4<T, P>(0.75) - abs(gx00) - abs(gy00) - abs(gz00); - tvec4<T, P> sw00 = step(gw00, tvec4<T, P>(0)); - gx00 -= sw00 * (step(T(0), gx00) - T(0.5)); - gy00 -= sw00 * (step(T(0), gy00) - T(0.5)); - - tvec4<T, P> gx01 = ixy01 / T(7); - tvec4<T, P> gy01 = floor(gx01) / T(7); - tvec4<T, P> gz01 = floor(gy01) / T(6); - gx01 = fract(gx01) - T(0.5); - gy01 = fract(gy01) - T(0.5); - gz01 = fract(gz01) - T(0.5); - tvec4<T, P> gw01 = tvec4<T, P>(0.75) - abs(gx01) - abs(gy01) - abs(gz01); - tvec4<T, P> sw01 = step(gw01, tvec4<T, P>(0.0)); - gx01 -= sw01 * (step(T(0), gx01) - T(0.5)); - gy01 -= sw01 * (step(T(0), gy01) - T(0.5)); - - tvec4<T, P> gx10 = ixy10 / T(7); - tvec4<T, P> gy10 = floor(gx10) / T(7); - tvec4<T, P> gz10 = floor(gy10) / T(6); - gx10 = fract(gx10) - T(0.5); - gy10 = fract(gy10) - T(0.5); - gz10 = fract(gz10) - T(0.5); - tvec4<T, P> gw10 = tvec4<T, P>(0.75) - abs(gx10) - abs(gy10) - abs(gz10); - tvec4<T, P> sw10 = step(gw10, tvec4<T, P>(0.0)); - gx10 -= sw10 * (step(T(0), gx10) - T(0.5)); - gy10 -= sw10 * (step(T(0), gy10) - T(0.5)); - - tvec4<T, P> gx11 = ixy11 / T(7); - tvec4<T, P> gy11 = floor(gx11) / T(7); - tvec4<T, P> gz11 = floor(gy11) / T(6); - gx11 = fract(gx11) - T(0.5); - gy11 = fract(gy11) - T(0.5); - gz11 = fract(gz11) - T(0.5); - tvec4<T, P> gw11 = tvec4<T, P>(0.75) - abs(gx11) - abs(gy11) - abs(gz11); - tvec4<T, P> sw11 = step(gw11, tvec4<T, P>(T(0))); - gx11 -= sw11 * (step(T(0), gx11) - T(0.5)); - gy11 -= sw11 * (step(T(0), gy11) - T(0.5)); - - tvec4<T, P> g0000(gx00.x, gy00.x, gz00.x, gw00.x); - tvec4<T, P> g1000(gx00.y, gy00.y, gz00.y, gw00.y); - tvec4<T, P> g0100(gx00.z, gy00.z, gz00.z, gw00.z); - tvec4<T, P> g1100(gx00.w, gy00.w, gz00.w, gw00.w); - tvec4<T, P> g0010(gx10.x, gy10.x, gz10.x, gw10.x); - tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); - tvec4<T, P> g0110(gx10.z, gy10.z, gz10.z, gw10.z); - tvec4<T, P> g1110(gx10.w, gy10.w, gz10.w, gw10.w); - tvec4<T, P> g0001(gx01.x, gy01.x, gz01.x, gw01.x); - tvec4<T, P> g1001(gx01.y, gy01.y, gz01.y, gw01.y); - tvec4<T, P> g0101(gx01.z, gy01.z, gz01.z, gw01.z); - tvec4<T, P> g1101(gx01.w, gy01.w, gz01.w, gw01.w); - tvec4<T, P> g0011(gx11.x, gy11.x, gz11.x, gw11.x); - tvec4<T, P> g1011(gx11.y, gy11.y, gz11.y, gw11.y); - tvec4<T, P> g0111(gx11.z, gy11.z, gz11.z, gw11.z); - tvec4<T, P> g1111(gx11.w, gy11.w, gz11.w, gw11.w); - - tvec4<T, P> norm00 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0000, g0000), dot(g0100, g0100), dot(g1000, g1000), dot(g1100, g1100))); - g0000 *= norm00.x; - g0100 *= norm00.y; - g1000 *= norm00.z; - g1100 *= norm00.w; - - tvec4<T, P> norm01 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0001, g0001), dot(g0101, g0101), dot(g1001, g1001), dot(g1101, g1101))); - g0001 *= norm01.x; - g0101 *= norm01.y; - g1001 *= norm01.z; - g1101 *= norm01.w; - - tvec4<T, P> norm10 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1110))); - g0010 *= norm10.x; - g0110 *= norm10.y; - g1010 *= norm10.z; - g1110 *= norm10.w; - - tvec4<T, P> norm11 = detail::taylorInvSqrt(tvec4<T, P>(dot(g0011, g0011), dot(g0111, g0111), dot(g1011, g1011), dot(g1111, g1111))); - g0011 *= norm11.x; - g0111 *= norm11.y; - g1011 *= norm11.z; - g1111 *= norm11.w; - - T n0000 = dot(g0000, Pf0); - T n1000 = dot(g1000, tvec4<T, P>(Pf1.x, Pf0.y, Pf0.z, Pf0.w)); - T n0100 = dot(g0100, tvec4<T, P>(Pf0.x, Pf1.y, Pf0.z, Pf0.w)); - T n1100 = dot(g1100, tvec4<T, P>(Pf1.x, Pf1.y, Pf0.z, Pf0.w)); - T n0010 = dot(g0010, tvec4<T, P>(Pf0.x, Pf0.y, Pf1.z, Pf0.w)); - T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); - T n0110 = dot(g0110, tvec4<T, P>(Pf0.x, Pf1.y, Pf1.z, Pf0.w)); - T n1110 = dot(g1110, tvec4<T, P>(Pf1.x, Pf1.y, Pf1.z, Pf0.w)); - T n0001 = dot(g0001, tvec4<T, P>(Pf0.x, Pf0.y, Pf0.z, Pf1.w)); - T n1001 = dot(g1001, tvec4<T, P>(Pf1.x, Pf0.y, Pf0.z, Pf1.w)); - T n0101 = dot(g0101, tvec4<T, P>(Pf0.x, Pf1.y, Pf0.z, Pf1.w)); - T n1101 = dot(g1101, tvec4<T, P>(Pf1.x, Pf1.y, Pf0.z, Pf1.w)); - T n0011 = dot(g0011, tvec4<T, P>(Pf0.x, Pf0.y, Pf1.z, Pf1.w)); - T n1011 = dot(g1011, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf1.w)); - T n0111 = dot(g0111, tvec4<T, P>(Pf0.x, Pf1.y, Pf1.z, Pf1.w)); - T n1111 = dot(g1111, Pf1); - - tvec4<T, P> fade_xyzw = detail::fade(Pf0); - tvec4<T, P> n_0w = mix(tvec4<T, P>(n0000, n1000, n0100, n1100), tvec4<T, P>(n0001, n1001, n0101, n1101), fade_xyzw.w); - tvec4<T, P> n_1w = mix(tvec4<T, P>(n0010, n1010, n0110, n1110), tvec4<T, P>(n0011, n1011, n0111, n1111), fade_xyzw.w); - tvec4<T, P> n_zw = mix(n_0w, n_1w, fade_xyzw.z); - tvec2<T, P> n_yzw = mix(tvec2<T, P>(n_zw.x, n_zw.y), tvec2<T, P>(n_zw.z, n_zw.w), fade_xyzw.y); - T n_xyzw = mix(n_yzw.x, n_yzw.y, fade_xyzw.x); - return T(2.2) * n_xyzw; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T simplex(glm::tvec2<T, P> const & v) - { - tvec4<T, P> const C = tvec4<T, P>( - T( 0.211324865405187), // (3.0 - sqrt(3.0)) / 6.0 - T( 0.366025403784439), // 0.5 * (sqrt(3.0) - 1.0) - T(-0.577350269189626), // -1.0 + 2.0 * C.x - T( 0.024390243902439)); // 1.0 / 41.0 - - // First corner - tvec2<T, P> i = floor(v + dot(v, tvec2<T, P>(C[1]))); - tvec2<T, P> x0 = v - i + dot(i, tvec2<T, P>(C[0])); - - // Other corners - //i1.x = step( x0.y, x0.x ); // x0.x > x0.y ? 1.0 : 0.0 - //i1.y = 1.0 - i1.x; - tvec2<T, P> i1 = (x0.x > x0.y) ? tvec2<T, P>(1, 0) : tvec2<T, P>(0, 1); - // x0 = x0 - 0.0 + 0.0 * C.xx ; - // x1 = x0 - i1 + 1.0 * C.xx ; - // x2 = x0 - 1.0 + 2.0 * C.xx ; - tvec4<T, P> x12 = tvec4<T, P>(x0.x, x0.y, x0.x, x0.y) + tvec4<T, P>(C.x, C.x, C.z, C.z); - x12 = tvec4<T, P>(tvec2<T, P>(x12) - i1, x12.z, x12.w); - - // Permutations - i = mod(i, tvec2<T, P>(289)); // Avoid truncation effects in permutation - tvec3<T, P> p = detail::permute( - detail::permute(i.y + tvec3<T, P>(T(0), i1.y, T(1))) - + i.x + tvec3<T, P>(T(0), i1.x, T(1))); - - tvec3<T, P> m = max(tvec3<T, P>(0.5) - tvec3<T, P>( - dot(x0, x0), - dot(tvec2<T, P>(x12.x, x12.y), tvec2<T, P>(x12.x, x12.y)), - dot(tvec2<T, P>(x12.z, x12.w), tvec2<T, P>(x12.z, x12.w))), tvec3<T, P>(0)); - m = m * m ; - m = m * m ; - - // Gradients: 41 points uniformly over a line, mapped onto a diamond. - // The ring size 17*17 = 289 is close to a multiple of 41 (41*7 = 287) - - tvec3<T, P> x = static_cast<T>(2) * fract(p * C.w) - T(1); - tvec3<T, P> h = abs(x) - T(0.5); - tvec3<T, P> ox = floor(x + T(0.5)); - tvec3<T, P> a0 = x - ox; - - // Normalise gradients implicitly by scaling m - // Inlined for speed: m *= taylorInvSqrt( a0*a0 + h*h ); - m *= static_cast<T>(1.79284291400159) - T(0.85373472095314) * (a0 * a0 + h * h); - - // Compute final noise value at P - tvec3<T, P> g; - g.x = a0.x * x0.x + h.x * x0.y; - //g.yz = a0.yz * x12.xz + h.yz * x12.yw; - g.y = a0.y * x12.x + h.y * x12.y; - g.z = a0.z * x12.z + h.z * x12.w; - return T(130) * dot(m, g); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T simplex(tvec3<T, P> const & v) - { - tvec2<T, P> const C(1.0 / 6.0, 1.0 / 3.0); - tvec4<T, P> const D(0.0, 0.5, 1.0, 2.0); - - // First corner - tvec3<T, P> i(floor(v + dot(v, tvec3<T, P>(C.y)))); - tvec3<T, P> x0(v - i + dot(i, tvec3<T, P>(C.x))); - - // Other corners - tvec3<T, P> g(step(tvec3<T, P>(x0.y, x0.z, x0.x), x0)); - tvec3<T, P> l(T(1) - g); - tvec3<T, P> i1(min(g, tvec3<T, P>(l.z, l.x, l.y))); - tvec3<T, P> i2(max(g, tvec3<T, P>(l.z, l.x, l.y))); - - // x0 = x0 - 0.0 + 0.0 * C.xxx; - // x1 = x0 - i1 + 1.0 * C.xxx; - // x2 = x0 - i2 + 2.0 * C.xxx; - // x3 = x0 - 1.0 + 3.0 * C.xxx; - tvec3<T, P> x1(x0 - i1 + C.x); - tvec3<T, P> x2(x0 - i2 + C.y); // 2.0*C.x = 1/3 = C.y - tvec3<T, P> x3(x0 - D.y); // -1.0+3.0*C.x = -0.5 = -D.y - - // Permutations - i = detail::mod289(i); - tvec4<T, P> p(detail::permute(detail::permute(detail::permute( - i.z + tvec4<T, P>(T(0), i1.z, i2.z, T(1))) + - i.y + tvec4<T, P>(T(0), i1.y, i2.y, T(1))) + - i.x + tvec4<T, P>(T(0), i1.x, i2.x, T(1)))); - - // Gradients: 7x7 points over a square, mapped onto an octahedron. - // The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294) - T n_ = static_cast<T>(0.142857142857); // 1.0/7.0 - tvec3<T, P> ns(n_ * tvec3<T, P>(D.w, D.y, D.z) - tvec3<T, P>(D.x, D.z, D.x)); - - tvec4<T, P> j(p - T(49) * floor(p * ns.z * ns.z)); // mod(p,7*7) - - tvec4<T, P> x_(floor(j * ns.z)); - tvec4<T, P> y_(floor(j - T(7) * x_)); // mod(j,N) - - tvec4<T, P> x(x_ * ns.x + ns.y); - tvec4<T, P> y(y_ * ns.x + ns.y); - tvec4<T, P> h(T(1) - abs(x) - abs(y)); - - tvec4<T, P> b0(x.x, x.y, y.x, y.y); - tvec4<T, P> b1(x.z, x.w, y.z, y.w); - - // vec4 s0 = vec4(lessThan(b0,0.0))*2.0 - 1.0; - // vec4 s1 = vec4(lessThan(b1,0.0))*2.0 - 1.0; - tvec4<T, P> s0(floor(b0) * T(2) + T(1)); - tvec4<T, P> s1(floor(b1) * T(2) + T(1)); - tvec4<T, P> sh(-step(h, tvec4<T, P>(0.0))); - - tvec4<T, P> a0 = tvec4<T, P>(b0.x, b0.z, b0.y, b0.w) + tvec4<T, P>(s0.x, s0.z, s0.y, s0.w) * tvec4<T, P>(sh.x, sh.x, sh.y, sh.y); - tvec4<T, P> a1 = tvec4<T, P>(b1.x, b1.z, b1.y, b1.w) + tvec4<T, P>(s1.x, s1.z, s1.y, s1.w) * tvec4<T, P>(sh.z, sh.z, sh.w, sh.w); - - tvec3<T, P> p0(a0.x, a0.y, h.x); - tvec3<T, P> p1(a0.z, a0.w, h.y); - tvec3<T, P> p2(a1.x, a1.y, h.z); - tvec3<T, P> p3(a1.z, a1.w, h.w); - - // Normalise gradients - tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3))); - p0 *= norm.x; - p1 *= norm.y; - p2 *= norm.z; - p3 *= norm.w; - - // Mix final noise value - tvec4<T, P> m = max(T(0.6) - tvec4<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), tvec4<T, P>(0)); - m = m * m; - return T(42) * dot(m * m, tvec4<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2), dot(p3, x3))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T simplex(tvec4<T, P> const & v) - { - tvec4<T, P> const C( - 0.138196601125011, // (5 - sqrt(5))/20 G4 - 0.276393202250021, // 2 * G4 - 0.414589803375032, // 3 * G4 - -0.447213595499958); // -1 + 4 * G4 - - // (sqrt(5) - 1)/4 = F4, used once below - T const F4 = static_cast<T>(0.309016994374947451); - - // First corner - tvec4<T, P> i = floor(v + dot(v, vec4(F4))); - tvec4<T, P> x0 = v - i + dot(i, vec4(C.x)); - - // Other corners - - // Rank sorting originally contributed by Bill Licea-Kane, AMD (formerly ATI) - tvec4<T, P> i0; - tvec3<T, P> isX = step(tvec3<T, P>(x0.y, x0.z, x0.w), tvec3<T, P>(x0.x)); - tvec3<T, P> isYZ = step(tvec3<T, P>(x0.z, x0.w, x0.w), tvec3<T, P>(x0.y, x0.y, x0.z)); - // i0.x = dot(isX, vec3(1.0)); - //i0.x = isX.x + isX.y + isX.z; - //i0.yzw = static_cast<T>(1) - isX; - i0 = tvec4<T, P>(isX.x + isX.y + isX.z, T(1) - isX); - // i0.y += dot(isYZ.xy, vec2(1.0)); - i0.y += isYZ.x + isYZ.y; - //i0.zw += 1.0 - tvec2<T, P>(isYZ.x, isYZ.y); - i0.z += static_cast<T>(1) - isYZ.x; - i0.w += static_cast<T>(1) - isYZ.y; - i0.z += isYZ.z; - i0.w += static_cast<T>(1) - isYZ.z; - - // i0 now contains the unique values 0,1,2,3 in each channel - tvec4<T, P> i3 = clamp(i0, T(0), T(1)); - tvec4<T, P> i2 = clamp(i0 - T(1), T(0), T(1)); - tvec4<T, P> i1 = clamp(i0 - T(2), T(0), T(1)); - - // x0 = x0 - 0.0 + 0.0 * C.xxxx - // x1 = x0 - i1 + 0.0 * C.xxxx - // x2 = x0 - i2 + 0.0 * C.xxxx - // x3 = x0 - i3 + 0.0 * C.xxxx - // x4 = x0 - 1.0 + 4.0 * C.xxxx - tvec4<T, P> x1 = x0 - i1 + C.x; - tvec4<T, P> x2 = x0 - i2 + C.y; - tvec4<T, P> x3 = x0 - i3 + C.z; - tvec4<T, P> x4 = x0 + C.w; - - // Permutations - i = mod(i, tvec4<T, P>(289)); - T j0 = detail::permute(detail::permute(detail::permute(detail::permute(i.w) + i.z) + i.y) + i.x); - tvec4<T, P> j1 = detail::permute(detail::permute(detail::permute(detail::permute( - i.w + tvec4<T, P>(i1.w, i2.w, i3.w, T(1))) + - i.z + tvec4<T, P>(i1.z, i2.z, i3.z, T(1))) + - i.y + tvec4<T, P>(i1.y, i2.y, i3.y, T(1))) + - i.x + tvec4<T, P>(i1.x, i2.x, i3.x, T(1))); - - // Gradients: 7x7x6 points over a cube, mapped onto a 4-cross polytope - // 7*7*6 = 294, which is close to the ring size 17*17 = 289. - tvec4<T, P> ip = tvec4<T, P>(T(1) / T(294), T(1) / T(49), T(1) / T(7), T(0)); - - tvec4<T, P> p0 = gtc::grad4(j0, ip); - tvec4<T, P> p1 = gtc::grad4(j1.x, ip); - tvec4<T, P> p2 = gtc::grad4(j1.y, ip); - tvec4<T, P> p3 = gtc::grad4(j1.z, ip); - tvec4<T, P> p4 = gtc::grad4(j1.w, ip); - - // Normalise gradients - tvec4<T, P> norm = detail::taylorInvSqrt(tvec4<T, P>(dot(p0, p0), dot(p1, p1), dot(p2, p2), dot(p3, p3))); - p0 *= norm.x; - p1 *= norm.y; - p2 *= norm.z; - p3 *= norm.w; - p4 *= detail::taylorInvSqrt(dot(p4, p4)); - - // Mix contributions from the five corners - tvec3<T, P> m0 = max(T(0.6) - tvec3<T, P>(dot(x0, x0), dot(x1, x1), dot(x2, x2)), tvec3<T, P>(0)); - tvec2<T, P> m1 = max(T(0.6) - tvec2<T, P>(dot(x3, x3), dot(x4, x4) ), tvec2<T, P>(0)); - m0 = m0 * m0; - m1 = m1 * m1; - return T(49) * - (dot(m0 * m0, tvec3<T, P>(dot(p0, x0), dot(p1, x1), dot(p2, x2))) + - dot(m1 * m1, tvec2<T, P>(dot(p3, x3), dot(p4, x4)))); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/packing.hpp b/depedencies/include/glm/gtc/packing.hpp deleted file mode 100644 index 1389d95..0000000 --- a/depedencies/include/glm/gtc/packing.hpp +++ /dev/null @@ -1,579 +0,0 @@ -/// @ref gtc_packing -/// @file glm/gtc/packing.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_packing GLM_GTC_packing -/// @ingroup gtc -/// -/// @brief This extension provides a set of function to convert vertors to packed -/// formats. -/// -/// <glm/gtc/packing.hpp> need to be included to use these features. - -#pragma once - -// Dependency: -#include "type_precision.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_packing extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_packing - /// @{ - - /// First, converts the normalized floating-point value v into a 8-bit integer value. - /// Then, the results are packed into the returned 8-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm1x8: round(clamp(c, 0, +1) * 255.0) - /// - /// @see gtc_packing - /// @see uint16 packUnorm2x8(vec2 const & v) - /// @see uint32 packUnorm4x8(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint8 packUnorm1x8(float v); - - /// Convert a single 8-bit integer to a normalized floating-point value. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnorm4x8: f / 255.0 - /// - /// @see gtc_packing - /// @see vec2 unpackUnorm2x8(uint16 p) - /// @see vec4 unpackUnorm4x8(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL float unpackUnorm1x8(uint8 p); - - /// First, converts each component of the normalized floating-point value v into 8-bit integer values. - /// Then, the results are packed into the returned 16-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm2x8: round(clamp(c, 0, +1) * 255.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see gtc_packing - /// @see uint8 packUnorm1x8(float const & v) - /// @see uint32 packUnorm4x8(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint16 packUnorm2x8(vec2 const & v); - - /// First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit unsigned integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnorm4x8: f / 255.0 - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see float unpackUnorm1x8(uint8 v) - /// @see vec4 unpackUnorm4x8(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec2 unpackUnorm2x8(uint16 p); - - /// First, converts the normalized floating-point value v into 8-bit integer value. - /// Then, the results are packed into the returned 8-bit unsigned integer. - /// - /// The conversion to fixed point is done as follows: - /// packSnorm1x8: round(clamp(s, -1, +1) * 127.0) - /// - /// @see gtc_packing - /// @see uint16 packSnorm2x8(vec2 const & v) - /// @see uint32 packSnorm4x8(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint8 packSnorm1x8(float s); - - /// First, unpacks a single 8-bit unsigned integer p into a single 8-bit signed integers. - /// Then, the value is converted to a normalized floating-point value to generate the returned scalar. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm1x8: clamp(f / 127.0, -1, +1) - /// - /// @see gtc_packing - /// @see vec2 unpackSnorm2x8(uint16 p) - /// @see vec4 unpackSnorm4x8(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL float unpackSnorm1x8(uint8 p); - - /// First, converts each component of the normalized floating-point value v into 8-bit integer values. - /// Then, the results are packed into the returned 16-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packSnorm2x8: round(clamp(c, -1, +1) * 127.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see gtc_packing - /// @see uint8 packSnorm1x8(float const & v) - /// @see uint32 packSnorm4x8(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint16 packSnorm2x8(vec2 const & v); - - /// First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned two-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm2x8: clamp(f / 127.0, -1, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see float unpackSnorm1x8(uint8 p) - /// @see vec4 unpackSnorm4x8(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec2 unpackSnorm2x8(uint16 p); - - /// First, converts the normalized floating-point value v into a 16-bit integer value. - /// Then, the results are packed into the returned 16-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm1x16: round(clamp(c, 0, +1) * 65535.0) - /// - /// @see gtc_packing - /// @see uint16 packSnorm1x16(float const & v) - /// @see uint64 packSnorm4x16(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint16 packUnorm1x16(float v); - - /// First, unpacks a single 16-bit unsigned integer p into a of 16-bit unsigned integers. - /// Then, the value is converted to a normalized floating-point value to generate the returned scalar. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnorm1x16: f / 65535.0 - /// - /// @see gtc_packing - /// @see vec2 unpackUnorm2x16(uint32 p) - /// @see vec4 unpackUnorm4x16(uint64 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL float unpackUnorm1x16(uint16 p); - - /// First, converts each component of the normalized floating-point value v into 16-bit integer values. - /// Then, the results are packed into the returned 64-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm4x16: round(clamp(c, 0, +1) * 65535.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see gtc_packing - /// @see uint16 packUnorm1x16(float const & v) - /// @see uint32 packUnorm2x16(vec2 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint64 packUnorm4x16(vec4 const & v); - - /// First, unpacks a single 64-bit unsigned integer p into four 16-bit unsigned integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackUnormx4x16: f / 65535.0 - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see float unpackUnorm1x16(uint16 p) - /// @see vec2 unpackUnorm2x16(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec4 unpackUnorm4x16(uint64 p); - - /// First, converts the normalized floating-point value v into 16-bit integer value. - /// Then, the results are packed into the returned 16-bit unsigned integer. - /// - /// The conversion to fixed point is done as follows: - /// packSnorm1x8: round(clamp(s, -1, +1) * 32767.0) - /// - /// @see gtc_packing - /// @see uint32 packSnorm2x16(vec2 const & v) - /// @see uint64 packSnorm4x16(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint16 packSnorm1x16(float v); - - /// First, unpacks a single 16-bit unsigned integer p into a single 16-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned scalar. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm1x16: clamp(f / 32767.0, -1, +1) - /// - /// @see gtc_packing - /// @see vec2 unpackSnorm2x16(uint32 p) - /// @see vec4 unpackSnorm4x16(uint64 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm1x16.xml">GLSL unpackSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL float unpackSnorm1x16(uint16 p); - - /// First, converts each component of the normalized floating-point value v into 16-bit integer values. - /// Then, the results are packed into the returned 64-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packSnorm2x8: round(clamp(c, -1, +1) * 32767.0) - /// - /// The first component of the vector will be written to the least significant bits of the output; - /// the last component will be written to the most significant bits. - /// - /// @see gtc_packing - /// @see uint16 packSnorm1x16(float const & v) - /// @see uint32 packSnorm2x16(vec2 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint64 packSnorm4x16(vec4 const & v); - - /// First, unpacks a single 64-bit unsigned integer p into four 16-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm4x16: clamp(f / 32767.0, -1, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see float unpackSnorm1x16(uint16 p) - /// @see vec2 unpackSnorm2x16(uint32 p) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm4x8 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec4 unpackSnorm4x16(uint64 p); - - /// Returns an unsigned integer obtained by converting the components of a floating-point scalar - /// to the 16-bit floating-point representation found in the OpenGL Specification, - /// and then packing this 16-bit value into a 16-bit unsigned integer. - /// - /// @see gtc_packing - /// @see uint32 packHalf2x16(vec2 const & v) - /// @see uint64 packHalf4x16(vec4 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint16 packHalf1x16(float v); - - /// Returns a floating-point scalar with components obtained by unpacking a 16-bit unsigned integer into a 16-bit value, - /// interpreted as a 16-bit floating-point number according to the OpenGL Specification, - /// and converting it to 32-bit floating-point values. - /// - /// @see gtc_packing - /// @see vec2 unpackHalf2x16(uint32 const & v) - /// @see vec4 unpackHalf4x16(uint64 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL float unpackHalf1x16(uint16 v); - - /// Returns an unsigned integer obtained by converting the components of a four-component floating-point vector - /// to the 16-bit floating-point representation found in the OpenGL Specification, - /// and then packing these four 16-bit values into a 64-bit unsigned integer. - /// The first vector component specifies the 16 least-significant bits of the result; - /// the forth component specifies the 16 most-significant bits. - /// - /// @see gtc_packing - /// @see uint16 packHalf1x16(float const & v) - /// @see uint32 packHalf2x16(vec2 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL uint64 packHalf4x16(vec4 const & v); - - /// Returns a four-component floating-point vector with components obtained by unpacking a 64-bit unsigned integer into four 16-bit values, - /// interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, - /// and converting them to 32-bit floating-point values. - /// The first component of the vector is obtained from the 16 least-significant bits of v; - /// the forth component is obtained from the 16 most-significant bits of v. - /// - /// @see gtc_packing - /// @see float unpackHalf1x16(uint16 const & v) - /// @see vec2 unpackHalf2x16(uint32 const & v) - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - GLM_FUNC_DECL vec4 unpackHalf4x16(uint64 p); - - /// Returns an unsigned integer obtained by converting the components of a four-component signed integer vector - /// to the 10-10-10-2-bit signed integer representation found in the OpenGL Specification, - /// and then packing these four values into a 32-bit unsigned integer. - /// The first vector component specifies the 10 least-significant bits of the result; - /// the forth component specifies the 2 most-significant bits. - /// - /// @see gtc_packing - /// @see uint32 packI3x10_1x2(uvec4 const & v) - /// @see uint32 packSnorm3x10_1x2(vec4 const & v) - /// @see uint32 packUnorm3x10_1x2(vec4 const & v) - /// @see ivec4 unpackI3x10_1x2(uint32 const & p) - GLM_FUNC_DECL uint32 packI3x10_1x2(ivec4 const & v); - - /// Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit signed integers. - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packU3x10_1x2(uvec4 const & v) - /// @see vec4 unpackSnorm3x10_1x2(uint32 const & p); - /// @see uvec4 unpackI3x10_1x2(uint32 const & p); - GLM_FUNC_DECL ivec4 unpackI3x10_1x2(uint32 p); - - /// Returns an unsigned integer obtained by converting the components of a four-component unsigned integer vector - /// to the 10-10-10-2-bit unsigned integer representation found in the OpenGL Specification, - /// and then packing these four values into a 32-bit unsigned integer. - /// The first vector component specifies the 10 least-significant bits of the result; - /// the forth component specifies the 2 most-significant bits. - /// - /// @see gtc_packing - /// @see uint32 packI3x10_1x2(ivec4 const & v) - /// @see uint32 packSnorm3x10_1x2(vec4 const & v) - /// @see uint32 packUnorm3x10_1x2(vec4 const & v) - /// @see ivec4 unpackU3x10_1x2(uint32 const & p) - GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const & v); - - /// Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit unsigned integers. - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packU3x10_1x2(uvec4 const & v) - /// @see vec4 unpackSnorm3x10_1x2(uint32 const & p); - /// @see uvec4 unpackI3x10_1x2(uint32 const & p); - GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 p); - - /// First, converts the first three components of the normalized floating-point value v into 10-bit signed integer values. - /// Then, converts the forth component of the normalized floating-point value v into 2-bit signed integer values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packSnorm3x10_1x2(xyz): round(clamp(c, -1, +1) * 511.0) - /// packSnorm3x10_1x2(w): round(clamp(c, -1, +1) * 1.0) - /// - /// The first vector component specifies the 10 least-significant bits of the result; - /// the forth component specifies the 2 most-significant bits. - /// - /// @see gtc_packing - /// @see vec4 unpackSnorm3x10_1x2(uint32 const & p) - /// @see uint32 packUnorm3x10_1x2(vec4 const & v) - /// @see uint32 packU3x10_1x2(uvec4 const & v) - /// @see uint32 packI3x10_1x2(ivec4 const & v) - GLM_FUNC_DECL uint32 packSnorm3x10_1x2(vec4 const & v); - - /// First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm3x10_1x2(xyz): clamp(f / 511.0, -1, +1) - /// unpackSnorm3x10_1x2(w): clamp(f / 511.0, -1, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packSnorm3x10_1x2(vec4 const & v) - /// @see vec4 unpackUnorm3x10_1x2(uint32 const & p)) - /// @see uvec4 unpackI3x10_1x2(uint32 const & p) - /// @see uvec4 unpackU3x10_1x2(uint32 const & p) - GLM_FUNC_DECL vec4 unpackSnorm3x10_1x2(uint32 p); - - /// First, converts the first three components of the normalized floating-point value v into 10-bit unsigned integer values. - /// Then, converts the forth component of the normalized floating-point value v into 2-bit signed uninteger values. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The conversion for component c of v to fixed point is done as follows: - /// packUnorm3x10_1x2(xyz): round(clamp(c, 0, +1) * 1023.0) - /// packUnorm3x10_1x2(w): round(clamp(c, 0, +1) * 3.0) - /// - /// The first vector component specifies the 10 least-significant bits of the result; - /// the forth component specifies the 2 most-significant bits. - /// - /// @see gtc_packing - /// @see vec4 unpackUnorm3x10_1x2(uint32 const & p) - /// @see uint32 packUnorm3x10_1x2(vec4 const & v) - /// @see uint32 packU3x10_1x2(uvec4 const & v) - /// @see uint32 packI3x10_1x2(ivec4 const & v) - GLM_FUNC_DECL uint32 packUnorm3x10_1x2(vec4 const & v); - - /// First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers. - /// Then, each component is converted to a normalized floating-point value to generate the returned four-component vector. - /// - /// The conversion for unpacked fixed-point value f to floating point is done as follows: - /// unpackSnorm3x10_1x2(xyz): clamp(f / 1023.0, 0, +1) - /// unpackSnorm3x10_1x2(w): clamp(f / 3.0, 0, +1) - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packSnorm3x10_1x2(vec4 const & v) - /// @see vec4 unpackInorm3x10_1x2(uint32 const & p)) - /// @see uvec4 unpackI3x10_1x2(uint32 const & p) - /// @see uvec4 unpackU3x10_1x2(uint32 const & p) - GLM_FUNC_DECL vec4 unpackUnorm3x10_1x2(uint32 p); - - /// First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values. - /// Then, converts the third component of the normalized floating-point value v into a 10-bit signless floating-point value. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The first vector component specifies the 11 least-significant bits of the result; - /// the last component specifies the 10 most-significant bits. - /// - /// @see gtc_packing - /// @see vec3 unpackF2x11_1x10(uint32 const & p) - GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const & v); - - /// First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value . - /// Then, each component is converted to a normalized floating-point value to generate the returned three-component vector. - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packF2x11_1x10(vec3 const & v) - GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 p); - - - /// First, converts the first two components of the normalized floating-point value v into 11-bit signless floating-point values. - /// Then, converts the third component of the normalized floating-point value v into a 10-bit signless floating-point value. - /// Then, the results are packed into the returned 32-bit unsigned integer. - /// - /// The first vector component specifies the 11 least-significant bits of the result; - /// the last component specifies the 10 most-significant bits. - /// - /// @see gtc_packing - /// @see vec3 unpackF3x9_E1x5(uint32 const & p) - GLM_FUNC_DECL uint32 packF3x9_E1x5(vec3 const & v); - - /// First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and one 10-bit signless floating-point value . - /// Then, each component is converted to a normalized floating-point value to generate the returned three-component vector. - /// - /// The first component of the returned vector will be extracted from the least significant bits of the input; - /// the last component will be extracted from the most significant bits. - /// - /// @see gtc_packing - /// @see uint32 packF3x9_E1x5(vec3 const & v) - GLM_FUNC_DECL vec3 unpackF3x9_E1x5(uint32 p); - - /// Returns an unsigned integer vector obtained by converting the components of a floating-point vector - /// to the 16-bit floating-point representation found in the OpenGL Specification. - /// The first vector component specifies the 16 least-significant bits of the result; - /// the forth component specifies the 16 most-significant bits. - /// - /// @see gtc_packing - /// @see vecType<float, P> unpackHalf(vecType<uint16, P> const & p) - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<uint16, P> packHalf(vecType<float, P> const & v); - - /// Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bit floating-point numbers and converting them to 32-bit floating-point values. - /// The first component of the vector is obtained from the 16 least-significant bits of v; - /// the forth component is obtained from the 16 most-significant bits of v. - /// - /// @see gtc_packing - /// @see vecType<uint16, P> packHalf(vecType<float, P> const & v) - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<float, P> unpackHalf(vecType<uint16, P> const & p); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vecType<floatType, P> unpackUnorm(vecType<intType, P> const & p); - template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<uintType, P> packUnorm(vecType<floatType, P> const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see vecType<intType, P> packUnorm(vecType<floatType, P> const & v) - template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v); - - /// Convert each component of the normalized floating-point vector into signed integer values. - /// - /// @see gtc_packing - /// @see vecType<floatType, P> unpackSnorm(vecType<intType, P> const & p); - template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<intType, P> packSnorm(vecType<floatType, P> const & v); - - /// Convert each signed integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see vecType<intType, P> packSnorm(vecType<floatType, P> const & v) - template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vec2 unpackUnorm2x4(uint8 p) - GLM_FUNC_DECL uint8 packUnorm2x4(vec2 const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see uint8 packUnorm2x4(vec2 const & v) - GLM_FUNC_DECL vec2 unpackUnorm2x4(uint8 p); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vec4 unpackUnorm4x4(uint16 p) - GLM_FUNC_DECL uint16 packUnorm4x4(vec4 const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see uint16 packUnorm4x4(vec4 const & v) - GLM_FUNC_DECL vec4 unpackUnorm4x4(uint16 p); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vec3 unpackUnorm1x5_1x6_1x5(uint16 p) - GLM_FUNC_DECL uint16 packUnorm1x5_1x6_1x5(vec3 const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see uint16 packUnorm1x5_1x6_1x5(vec3 const & v) - GLM_FUNC_DECL vec3 unpackUnorm1x5_1x6_1x5(uint16 p); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vec4 unpackUnorm3x5_1x1(uint16 p) - GLM_FUNC_DECL uint16 packUnorm3x5_1x1(vec4 const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see uint16 packUnorm3x5_1x1(vec4 const & v) - GLM_FUNC_DECL vec4 unpackUnorm3x5_1x1(uint16 p); - - /// Convert each component of the normalized floating-point vector into unsigned integer values. - /// - /// @see gtc_packing - /// @see vec3 unpackUnorm2x3_1x2(uint8 p) - GLM_FUNC_DECL uint8 packUnorm2x3_1x2(vec3 const & v); - - /// Convert each unsigned integer components of a vector to normalized floating-point values. - /// - /// @see gtc_packing - /// @see uint8 packUnorm2x3_1x2(vec3 const & v) - GLM_FUNC_DECL vec3 unpackUnorm2x3_1x2(uint8 p); - /// @} -}// namespace glm - -#include "packing.inl" diff --git a/depedencies/include/glm/gtc/packing.inl b/depedencies/include/glm/gtc/packing.inl deleted file mode 100644 index 618fb9e..0000000 --- a/depedencies/include/glm/gtc/packing.inl +++ /dev/null @@ -1,781 +0,0 @@ -/// @ref gtc_packing -/// @file glm/gtc/packing.inl - -#include "../common.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../detail/type_half.hpp" -#include <cstring> -#include <limits> - -namespace glm{ -namespace detail -{ - GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f) - { - // 10 bits => EE EEEFFFFF - // 11 bits => EEE EEFFFFFF - // Half bits => SEEEEEFF FFFFFFFF - // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF - - // 0x00007c00 => 00000000 00000000 01111100 00000000 - // 0x000003ff => 00000000 00000000 00000011 11111111 - // 0x38000000 => 00111000 00000000 00000000 00000000 - // 0x7f800000 => 01111111 10000000 00000000 00000000 - // 0x00008000 => 00000000 00000000 10000000 00000000 - return - ((f >> 16) & 0x8000) | // sign - ((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential - ((f >> 13) & 0x03ff); // Mantissa - } - - GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 f) - { - // 10 bits => EE EEEFFFFF - // 11 bits => EEE EEFFFFFF - // Half bits => SEEEEEFF FFFFFFFF - // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF - - // 0x000007c0 => 00000000 00000000 00000111 11000000 - // 0x00007c00 => 00000000 00000000 01111100 00000000 - // 0x000003ff => 00000000 00000000 00000011 11111111 - // 0x38000000 => 00111000 00000000 00000000 00000000 - // 0x7f800000 => 01111111 10000000 00000000 00000000 - // 0x00008000 => 00000000 00000000 10000000 00000000 - return - ((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential - ((f >> 17) & 0x003f); // Mantissa - } - - GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 p) - { - // 10 bits => EE EEEFFFFF - // 11 bits => EEE EEFFFFFF - // Half bits => SEEEEEFF FFFFFFFF - // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF - - // 0x000007c0 => 00000000 00000000 00000111 11000000 - // 0x00007c00 => 00000000 00000000 01111100 00000000 - // 0x000003ff => 00000000 00000000 00000011 11111111 - // 0x38000000 => 00111000 00000000 00000000 00000000 - // 0x7f800000 => 01111111 10000000 00000000 00000000 - // 0x00008000 => 00000000 00000000 10000000 00000000 - return - ((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential - ((p & 0x003f) << 17); // Mantissa - } - - GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 f) - { - // 10 bits => EE EEEFFFFF - // 11 bits => EEE EEFFFFFF - // Half bits => SEEEEEFF FFFFFFFF - // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF - - // 0x0000001F => 00000000 00000000 00000000 00011111 - // 0x0000003F => 00000000 00000000 00000000 00111111 - // 0x000003E0 => 00000000 00000000 00000011 11100000 - // 0x000007C0 => 00000000 00000000 00000111 11000000 - // 0x00007C00 => 00000000 00000000 01111100 00000000 - // 0x000003FF => 00000000 00000000 00000011 11111111 - // 0x38000000 => 00111000 00000000 00000000 00000000 - // 0x7f800000 => 01111111 10000000 00000000 00000000 - // 0x00008000 => 00000000 00000000 10000000 00000000 - return - ((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential - ((f >> 18) & 0x001f); // Mantissa - } - - GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 p) - { - // 10 bits => EE EEEFFFFF - // 11 bits => EEE EEFFFFFF - // Half bits => SEEEEEFF FFFFFFFF - // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF - - // 0x0000001F => 00000000 00000000 00000000 00011111 - // 0x0000003F => 00000000 00000000 00000000 00111111 - // 0x000003E0 => 00000000 00000000 00000011 11100000 - // 0x000007C0 => 00000000 00000000 00000111 11000000 - // 0x00007C00 => 00000000 00000000 01111100 00000000 - // 0x000003FF => 00000000 00000000 00000011 11111111 - // 0x38000000 => 00111000 00000000 00000000 00000000 - // 0x7f800000 => 01111111 10000000 00000000 00000000 - // 0x00008000 => 00000000 00000000 10000000 00000000 - return - ((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential - ((p & 0x001f) << 18); // Mantissa - } - - GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) - { - return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13); - } - - GLM_FUNC_QUALIFIER glm::uint floatTo11bit(float x) - { - if(x == 0.0f) - return 0u; - else if(glm::isnan(x)) - return ~0u; - else if(glm::isinf(x)) - return 0x1Fu << 6u; - - uint Pack = 0u; - memcpy(&Pack, &x, sizeof(Pack)); - return float2packed11(Pack); - } - - GLM_FUNC_QUALIFIER float packed11bitToFloat(glm::uint x) - { - if(x == 0) - return 0.0f; - else if(x == ((1 << 11) - 1)) - return ~0;//NaN - else if(x == (0x1f << 6)) - return ~0;//Inf - - uint Result = packed11ToFloat(x); - - float Temp = 0; - memcpy(&Temp, &Result, sizeof(Temp)); - return Temp; - } - - GLM_FUNC_QUALIFIER glm::uint floatTo10bit(float x) - { - if(x == 0.0f) - return 0u; - else if(glm::isnan(x)) - return ~0u; - else if(glm::isinf(x)) - return 0x1Fu << 5u; - - uint Pack = 0; - memcpy(&Pack, &x, sizeof(Pack)); - return float2packed10(Pack); - } - - GLM_FUNC_QUALIFIER float packed10bitToFloat(glm::uint x) - { - if(x == 0) - return 0.0f; - else if(x == ((1 << 10) - 1)) - return ~0;//NaN - else if(x == (0x1f << 5)) - return ~0;//Inf - - uint Result = packed10ToFloat(x); - - float Temp = 0; - memcpy(&Temp, &Result, sizeof(Temp)); - return Temp; - } - -// GLM_FUNC_QUALIFIER glm::uint f11_f11_f10(float x, float y, float z) -// { -// return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) | ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22); -// } - - union u3u3u2 - { - struct - { - uint x : 3; - uint y : 3; - uint z : 2; - } data; - uint8 pack; - }; - - union u4u4 - { - struct - { - uint x : 4; - uint y : 4; - } data; - uint8 pack; - }; - - union u4u4u4u4 - { - struct - { - uint x : 4; - uint y : 4; - uint z : 4; - uint w : 4; - } data; - uint16 pack; - }; - - union u5u6u5 - { - struct - { - uint x : 5; - uint y : 6; - uint z : 5; - } data; - uint16 pack; - }; - - union u5u5u5u1 - { - struct - { - uint x : 5; - uint y : 5; - uint z : 5; - uint w : 1; - } data; - uint16 pack; - }; - - union u10u10u10u2 - { - struct - { - uint x : 10; - uint y : 10; - uint z : 10; - uint w : 2; - } data; - uint32 pack; - }; - - union i10i10i10i2 - { - struct - { - int x : 10; - int y : 10; - int z : 10; - int w : 2; - } data; - uint32 pack; - }; - - union u9u9u9e5 - { - struct - { - uint x : 9; - uint y : 9; - uint z : 9; - uint w : 5; - } data; - uint32 pack; - }; - - template <precision P, template <typename, precision> class vecType> - struct compute_half - {}; - - template <precision P> - struct compute_half<P, tvec1> - { - GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v) - { - int16 const Unpack(detail::toFloat16(v.x)); - u16vec1 Packed(uninitialize); - memcpy(&Packed, &Unpack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v) - { - i16vec1 Unpack(uninitialize); - memcpy(&Unpack, &v, sizeof(Unpack)); - return tvec1<float, P>(detail::toFloat32(v.x)); - } - }; - - template <precision P> - struct compute_half<P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v) - { - tvec2<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y)); - u16vec2 Packed(uninitialize); - memcpy(&Packed, &Unpack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v) - { - i16vec2 Unpack(uninitialize); - memcpy(&Unpack, &v, sizeof(Unpack)); - return tvec2<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y)); - } - }; - - template <precision P> - struct compute_half<P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v) - { - tvec3<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z)); - u16vec3 Packed(uninitialize); - memcpy(&Packed, &Unpack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v) - { - i16vec3 Unpack(uninitialize); - memcpy(&Unpack, &v, sizeof(Unpack)); - return tvec3<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z)); - } - }; - - template <precision P> - struct compute_half<P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<uint16, P> pack(tvec4<float, P> const & v) - { - tvec4<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w)); - u16vec4 Packed(uninitialize); - memcpy(&Packed, &Unpack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER static tvec4<float, P> unpack(tvec4<uint16, P> const & v) - { - i16vec4 Unpack(uninitialize); - memcpy(&Unpack, &v, sizeof(Unpack)); - return tvec4<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z), detail::toFloat32(v.w)); - } - }; -}//namespace detail - - GLM_FUNC_QUALIFIER uint8 packUnorm1x8(float v) - { - return static_cast<uint8>(round(clamp(v, 0.0f, 1.0f) * 255.0f)); - } - - GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 p) - { - float const Unpack(p); - return Unpack * static_cast<float>(0.0039215686274509803921568627451); // 1 / 255 - } - - GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const & v) - { - u8vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f)); - - uint16 Unpack = 0; - memcpy(&Unpack, &Topack, sizeof(Unpack)); - return Unpack; - } - - GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 p) - { - u8vec2 Unpack(uninitialize); - memcpy(&Unpack, &p, sizeof(Unpack)); - return vec2(Unpack) * float(0.0039215686274509803921568627451); // 1 / 255 - } - - GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float v) - { - int8 const Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f))); - uint8 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 p) - { - int8 Unpack = 0; - memcpy(&Unpack, &p, sizeof(Unpack)); - return clamp( - static_cast<float>(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f - -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const & v) - { - i8vec2 const Topack(round(clamp(v, -1.0f, 1.0f) * 127.0f)); - uint16 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 p) - { - i8vec2 Unpack(uninitialize); - memcpy(&Unpack, &p, sizeof(Unpack)); - return clamp( - vec2(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f - -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s) - { - return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f)); - } - - GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 p) - { - float const Unpack(p); - return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 - } - - GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const & v) - { - u16vec4 const Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f)); - uint64 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 p) - { - u16vec4 Unpack(uninitialize); - memcpy(&Unpack, &p, sizeof(Unpack)); - return vec4(Unpack) * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 - } - - GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float v) - { - int16 const Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); - uint16 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 p) - { - int16 Unpack = 0; - memcpy(&Unpack, &p, sizeof(Unpack)); - return clamp( - static_cast<float>(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, - -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const & v) - { - i16vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); - uint64 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 p) - { - i16vec4 Unpack(uninitialize); - memcpy(&Unpack, &p, sizeof(Unpack)); - return clamp( - vec4(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, - -1.0f, 1.0f); - } - - GLM_FUNC_QUALIFIER uint16 packHalf1x16(float v) - { - int16 const Topack(detail::toFloat16(v)); - uint16 Packed = 0; - memcpy(&Packed, &Topack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER float unpackHalf1x16(uint16 v) - { - int16 Unpack = 0; - memcpy(&Unpack, &v, sizeof(Unpack)); - return detail::toFloat32(Unpack); - } - - GLM_FUNC_QUALIFIER uint64 packHalf4x16(glm::vec4 const & v) - { - i16vec4 const Unpack( - detail::toFloat16(v.x), - detail::toFloat16(v.y), - detail::toFloat16(v.z), - detail::toFloat16(v.w)); - uint64 Packed = 0; - memcpy(&Packed, &Unpack, sizeof(Packed)); - return Packed; - } - - GLM_FUNC_QUALIFIER glm::vec4 unpackHalf4x16(uint64 v) - { - i16vec4 Unpack(uninitialize); - memcpy(&Unpack, &v, sizeof(Unpack)); - return vec4( - detail::toFloat32(Unpack.x), - detail::toFloat32(Unpack.y), - detail::toFloat32(Unpack.z), - detail::toFloat32(Unpack.w)); - } - - GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const & v) - { - detail::i10i10i10i2 Result; - Result.data.x = v.x; - Result.data.y = v.y; - Result.data.z = v.z; - Result.data.w = v.w; - return Result.pack; - } - - GLM_FUNC_QUALIFIER ivec4 unpackI3x10_1x2(uint32 v) - { - detail::i10i10i10i2 Unpack; - Unpack.pack = v; - return ivec4( - Unpack.data.x, - Unpack.data.y, - Unpack.data.z, - Unpack.data.w); - } - - GLM_FUNC_QUALIFIER uint32 packU3x10_1x2(uvec4 const & v) - { - detail::u10u10u10u2 Result; - Result.data.x = v.x; - Result.data.y = v.y; - Result.data.z = v.z; - Result.data.w = v.w; - return Result.pack; - } - - GLM_FUNC_QUALIFIER uvec4 unpackU3x10_1x2(uint32 v) - { - detail::u10u10u10u2 Unpack; - Unpack.pack = v; - return uvec4( - Unpack.data.x, - Unpack.data.y, - Unpack.data.z, - Unpack.data.w); - } - - GLM_FUNC_QUALIFIER uint32 packSnorm3x10_1x2(vec4 const & v) - { - detail::i10i10i10i2 Result; - Result.data.x = int(round(clamp(v.x,-1.0f, 1.0f) * 511.f)); - Result.data.y = int(round(clamp(v.y,-1.0f, 1.0f) * 511.f)); - Result.data.z = int(round(clamp(v.z,-1.0f, 1.0f) * 511.f)); - Result.data.w = int(round(clamp(v.w,-1.0f, 1.0f) * 1.f)); - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec4 unpackSnorm3x10_1x2(uint32 v) - { - detail::i10i10i10i2 Unpack; - Unpack.pack = v; - vec4 Result; - Result.x = clamp(float(Unpack.data.x) / 511.f, -1.0f, 1.0f); - Result.y = clamp(float(Unpack.data.y) / 511.f, -1.0f, 1.0f); - Result.z = clamp(float(Unpack.data.z) / 511.f, -1.0f, 1.0f); - Result.w = clamp(float(Unpack.data.w) / 1.f, -1.0f, 1.0f); - return Result; - } - - GLM_FUNC_QUALIFIER uint32 packUnorm3x10_1x2(vec4 const & v) - { - uvec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(1023.f, 1023.f, 1023.f, 3.f))); - - detail::u10u10u10u2 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - Result.data.z = Unpack.z; - Result.data.w = Unpack.w; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec4 unpackUnorm3x10_1x2(uint32 v) - { - vec4 const ScaleFactors(1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 3.f); - - detail::u10u10u10u2 Unpack; - Unpack.pack = v; - return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactors; - } - - GLM_FUNC_QUALIFIER uint32 packF2x11_1x10(vec3 const & v) - { - return - ((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) << 0) | - ((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) | - ((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22); - } - - GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 v) - { - return vec3( - detail::packed11bitToFloat(v >> 0), - detail::packed11bitToFloat(v >> 11), - detail::packed10bitToFloat(v >> 22)); - } - - GLM_FUNC_QUALIFIER uint32 packF3x9_E1x5(vec3 const & v) - { - float const SharedExpMax = (pow(2.0f, 9.0f - 1.0f) / pow(2.0f, 9.0f)) * pow(2.0f, 31.f - 15.f); - vec3 const Color = clamp(v, 0.0f, SharedExpMax); - float const MaxColor = max(Color.x, max(Color.y, Color.z)); - - float const ExpSharedP = max(-15.f - 1.f, floor(log2(MaxColor))) + 1.0f + 15.f; - float const MaxShared = floor(MaxColor / pow(2.0f, (ExpSharedP - 16.f - 9.f)) + 0.5f); - float const ExpShared = MaxShared == pow(2.0f, 9.0f) ? ExpSharedP + 1.0f : ExpSharedP; - - uvec3 const ColorComp(floor(Color / pow(2.f, (ExpShared - 15.f - 9.f)) + 0.5f)); - - detail::u9u9u9e5 Unpack; - Unpack.data.x = ColorComp.x; - Unpack.data.y = ColorComp.y; - Unpack.data.z = ColorComp.z; - Unpack.data.w = uint(ExpShared); - return Unpack.pack; - } - - GLM_FUNC_QUALIFIER vec3 unpackF3x9_E1x5(uint32 v) - { - detail::u9u9u9e5 Unpack; - Unpack.pack = v; - - return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * pow(2.0f, Unpack.data.w - 15.f - 9.f); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uint16, P> packHalf(vecType<float, P> const & v) - { - return detail::compute_half<P, vecType>::pack(v); - } - - template <precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<float, P> unpackHalf(vecType<uint16, P> const & v) - { - return detail::compute_half<P, vecType>::unpack(v); - } - - template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); - - return vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max()))); - } - - template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); - - return vecType<float, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max())); - } - - template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); - - return vecType<intType, P>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<intType>::max()))); - } - - template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); - - return clamp(vecType<floatType, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static_cast<floatType>(-1), static_cast<floatType>(1)); - } - - GLM_FUNC_QUALIFIER uint8 packUnorm2x4(vec2 const & v) - { - u32vec2 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); - detail::u4u4 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec2 unpackUnorm2x4(uint8 v) - { - float const ScaleFactor(1.f / 15.f); - detail::u4u4 Unpack; - Unpack.pack = v; - return vec2(Unpack.data.x, Unpack.data.y) * ScaleFactor; - } - - GLM_FUNC_QUALIFIER uint16 packUnorm4x4(vec4 const & v) - { - u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); - detail::u4u4u4u4 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - Result.data.z = Unpack.z; - Result.data.w = Unpack.w; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec4 unpackUnorm4x4(uint16 v) - { - float const ScaleFactor(1.f / 15.f); - detail::u4u4u4u4 Unpack; - Unpack.pack = v; - return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; - } - - GLM_FUNC_QUALIFIER uint16 packUnorm1x5_1x6_1x5(vec3 const & v) - { - u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(31.f, 63.f, 31.f))); - detail::u5u6u5 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - Result.data.z = Unpack.z; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec3 unpackUnorm1x5_1x6_1x5(uint16 v) - { - vec3 const ScaleFactor(1.f / 31.f, 1.f / 63.f, 1.f / 31.f); - detail::u5u6u5 Unpack; - Unpack.pack = v; - return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; - } - - GLM_FUNC_QUALIFIER uint16 packUnorm3x5_1x1(vec4 const & v) - { - u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(31.f, 31.f, 31.f, 1.f))); - detail::u5u5u5u1 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - Result.data.z = Unpack.z; - Result.data.w = Unpack.w; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec4 unpackUnorm3x5_1x1(uint16 v) - { - vec4 const ScaleFactor(1.f / 31.f, 1.f / 31.f, 1.f / 31.f, 1.f); - detail::u5u5u5u1 Unpack; - Unpack.pack = v; - return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; - } - - GLM_FUNC_QUALIFIER uint8 packUnorm2x3_1x2(vec3 const & v) - { - u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(7.f, 7.f, 3.f))); - detail::u3u3u2 Result; - Result.data.x = Unpack.x; - Result.data.y = Unpack.y; - Result.data.z = Unpack.z; - return Result.pack; - } - - GLM_FUNC_QUALIFIER vec3 unpackUnorm2x3_1x2(uint8 v) - { - vec3 const ScaleFactor(1.f / 7.f, 1.f / 7.f, 1.f / 3.f); - detail::u3u3u2 Unpack; - Unpack.pack = v; - return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; - } -}//namespace glm - diff --git a/depedencies/include/glm/gtc/quaternion.hpp b/depedencies/include/glm/gtc/quaternion.hpp deleted file mode 100644 index 8af1c8b..0000000 --- a/depedencies/include/glm/gtc/quaternion.hpp +++ /dev/null @@ -1,397 +0,0 @@ -/// @ref gtc_quaternion -/// @file glm/gtc/quaternion.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_constants (dependence) -/// -/// @defgroup gtc_quaternion GLM_GTC_quaternion -/// @ingroup gtc -/// -/// @brief Defines a templated quaternion type and several quaternion operations. -/// -/// <glm/gtc/quaternion.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../mat3x3.hpp" -#include "../mat4x4.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/constants.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_quaternion extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_quaternion - /// @{ - - template <typename T, precision P = defaultp> - struct tquat - { - // -- Implementation detail -- - - typedef tquat<T, P> type; - typedef T value_type; - - // -- Data -- - -# if GLM_HAS_ALIGNED_TYPE -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic push -# pragma GCC diagnostic ignored "-Wpedantic" -# endif -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic push -# pragma clang diagnostic ignored "-Wgnu-anonymous-struct" -# pragma clang diagnostic ignored "-Wnested-anon-types" -# endif - - union - { - struct { T x, y, z, w;}; - typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data; - }; - -# if GLM_COMPILER & GLM_COMPILER_CLANG -# pragma clang diagnostic pop -# endif -# if GLM_COMPILER & GLM_COMPILER_GCC -# pragma GCC diagnostic pop -# endif -# else - T x, y, z, w; -# endif - - // -- Component accesses -- - - typedef length_t length_type; - /// Return the count of components of a quaternion - GLM_FUNC_DECL static length_type length(){return 4;} - - GLM_FUNC_DECL T & operator[](length_type i); - GLM_FUNC_DECL T const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR tquat() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, P> const & q) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, Q> const & q); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tquat(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR tquat(T const & s, tvec3<T, P> const & v); - GLM_FUNC_DECL GLM_CONSTEXPR tquat(T const & w, T const & x, T const & y, T const & z); - - // -- Conversion constructors -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tquat(tquat<U, Q> const & q); - - /// Explicit conversion operators -# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS - GLM_FUNC_DECL explicit operator tmat3x3<T, P>(); - GLM_FUNC_DECL explicit operator tmat4x4<T, P>(); -# endif - - /// Create a quaternion from two normalized axis - /// - /// @param u A first normalized axis - /// @param v A second normalized axis - /// @see gtc_quaternion - /// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors - GLM_FUNC_DECL tquat(tvec3<T, P> const & u, tvec3<T, P> const & v); - - /// Build a quaternion from euler angles (pitch, yaw, roll), in radians. - GLM_FUNC_DECL GLM_EXPLICIT tquat(tvec3<T, P> const & eulerAngles); - GLM_FUNC_DECL GLM_EXPLICIT tquat(tmat3x3<T, P> const & m); - GLM_FUNC_DECL GLM_EXPLICIT tquat(tmat4x4<T, P> const & m); - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tquat<T, P> & operator=(tquat<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator=(tquat<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator+=(tquat<U, P> const & q); - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator-=(tquat<U, P> const & q); - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator*=(tquat<U, P> const & q); - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tquat<T, P> & operator/=(U s); - }; - - // -- Unary bit operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator+(tquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator-(tquat<T, P> const & q); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator+(tquat<T, P> const & q, tquat<T, P> const & p); - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator*(tquat<T, P> const & q, tquat<T, P> const & p); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tquat<T, P> const & q, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tquat<T, P> const & q, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator*(tquat<T, P> const & q, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator*(T const & s, tquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> operator/(tquat<T, P> const & q, T const & s); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tquat<T, P> const & q1, tquat<T, P> const & q2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tquat<T, P> const & q1, tquat<T, P> const & q2); - - /// Returns the length of the quaternion. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL T length(tquat<T, P> const & q); - - /// Returns the normalized quaternion. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> normalize(tquat<T, P> const & q); - - /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ... - /// - /// @see gtc_quaternion - template <typename T, precision P, template <typename, precision> class quatType> - GLM_FUNC_DECL T dot(quatType<T, P> const & x, quatType<T, P> const & y); - - /// Spherical linear interpolation of two quaternions. - /// The interpolation is oriented and the rotation is performed at constant speed. - /// For short path spherical linear interpolation, use the slerp function. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtc_quaternion - /// @see - slerp(tquat<T, P> const & x, tquat<T, P> const & y, T const & a) - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> mix(tquat<T, P> const & x, tquat<T, P> const & y, T a); - - /// Linear interpolation of two quaternions. - /// The interpolation is oriented. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined in the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> lerp(tquat<T, P> const & x, tquat<T, P> const & y, T a); - - /// Spherical linear interpolation of two quaternions. - /// The interpolation always take the short path and the rotation is performed at constant speed. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> slerp(tquat<T, P> const & x, tquat<T, P> const & y, T a); - - /// Returns the q conjugate. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> conjugate(tquat<T, P> const & q); - - /// Returns the q inverse. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> inverse(tquat<T, P> const & q); - - /// Rotates a quaternion from a vector of 3 components axis and an angle. - /// - /// @param q Source orientation - /// @param angle Angle expressed in radians. - /// @param axis Axis of the rotation - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> rotate(tquat<T, P> const & q, T const & angle, tvec3<T, P> const & axis); - - /// Returns euler angles, pitch as x, yaw as y, roll as z. - /// The result is expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> eulerAngles(tquat<T, P> const & x); - - /// Returns roll value of euler angles expressed in radians. - /// - /// @see gtx_quaternion - template <typename T, precision P> - GLM_FUNC_DECL T roll(tquat<T, P> const & x); - - /// Returns pitch value of euler angles expressed in radians. - /// - /// @see gtx_quaternion - template <typename T, precision P> - GLM_FUNC_DECL T pitch(tquat<T, P> const & x); - - /// Returns yaw value of euler angles expressed in radians. - /// - /// @see gtx_quaternion - template <typename T, precision P> - GLM_FUNC_DECL T yaw(tquat<T, P> const & x); - - /// Converts a quaternion to a 3 * 3 matrix. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> mat3_cast(tquat<T, P> const & x); - - /// Converts a quaternion to a 4 * 4 matrix. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> mat4_cast(tquat<T, P> const & x); - - /// Converts a 3 * 3 matrix to a quaternion. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> quat_cast(tmat3x3<T, P> const & x); - - /// Converts a 4 * 4 matrix to a quaternion. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> quat_cast(tmat4x4<T, P> const & x); - - /// Returns the quaternion rotation angle. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL T angle(tquat<T, P> const & x); - - /// Returns the q rotation axis. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> axis(tquat<T, P> const & x); - - /// Build a quaternion from an angle and a normalized axis. - /// - /// @param angle Angle expressed in radians. - /// @param axis Axis of the quaternion, must be normalized. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> angleAxis(T const & angle, tvec3<T, P> const & axis); - - /// Returns the component-wise comparison result of x < y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> lessThan(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns the component-wise comparison of result x <= y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> lessThanEqual(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns the component-wise comparison of result x > y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> greaterThan(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns the component-wise comparison of result x >= y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> greaterThanEqual(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns the component-wise comparison of result x == y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> equal(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns the component-wise comparison of result x != y. - /// - /// @tparam quatType Floating-point quaternion types. - /// - /// @see gtc_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> notEqual(tquat<T, P> const & x, tquat<T, P> const & y); - - /// Returns true if x holds a NaN (not a number) - /// representation in the underlying implementation's set of - /// floating point representations. Returns false otherwise, - /// including for implementations with no NaN - /// representations. - /// - /// /!\ When using compiler fast math, this function may fail. - /// - /// @tparam genType Floating-point scalar or vector types. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> isnan(tquat<T, P> const & x); - - /// Returns true if x holds a positive infinity or negative - /// infinity representation in the underlying implementation's - /// set of floating point representations. Returns false - /// otherwise, including for implementations with no infinity - /// representations. - /// - /// @tparam genType Floating-point scalar or vector types. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<bool, P> isinf(tquat<T, P> const & x); - - /// @} -} //namespace glm - -#include "quaternion.inl" diff --git a/depedencies/include/glm/gtc/quaternion.inl b/depedencies/include/glm/gtc/quaternion.inl deleted file mode 100644 index c9b2af7..0000000 --- a/depedencies/include/glm/gtc/quaternion.inl +++ /dev/null @@ -1,795 +0,0 @@ -/// @ref gtc_quaternion -/// @file glm/gtc/quaternion.inl - -#include "../trigonometric.hpp" -#include "../geometric.hpp" -#include "../exponential.hpp" -#include <limits> - -namespace glm{ -namespace detail -{ - template <typename T, precision P, bool Aligned> - struct compute_dot<tquat, T, P, Aligned> - { - static GLM_FUNC_QUALIFIER T call(tquat<T, P> const& x, tquat<T, P> const& y) - { - tvec4<T, P> tmp(x.x * y.x, x.y * y.y, x.z * y.z, x.w * y.w); - return (tmp.x + tmp.y) + (tmp.z + tmp.w); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_quat_add - { - static tquat<T, P> call(tquat<T, P> const& q, tquat<T, P> const& p) - { - return tquat<T, P>(q.w + p.w, q.x + p.x, q.y + p.y, q.z + p.z); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_quat_sub - { - static tquat<T, P> call(tquat<T, P> const& q, tquat<T, P> const& p) - { - return tquat<T, P>(q.w - p.w, q.x - p.x, q.y - p.y, q.z - p.z); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_quat_mul_scalar - { - static tquat<T, P> call(tquat<T, P> const& q, T s) - { - return tquat<T, P>(q.w * s, q.x * s, q.y * s, q.z * s); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_quat_div_scalar - { - static tquat<T, P> call(tquat<T, P> const& q, T s) - { - return tquat<T, P>(q.w / s, q.x / s, q.y / s, q.z / s); - } - }; - - template <typename T, precision P, bool Aligned> - struct compute_quat_mul_vec4 - { - static tvec4<T, P> call(tquat<T, P> const & q, tvec4<T, P> const & v) - { - return tvec4<T, P>(q * tvec3<T, P>(v), v.w); - } - }; -}//namespace detail - - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tquat<T, P>::operator[](typename tquat<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tquat<T, P>::operator[](typename tquat<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&x)[i]; - } - - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat() -# ifndef GLM_FORCE_NO_CTOR_INIT - : x(0), y(0), z(0), w(1) -# endif - {} -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat(tquat<T, P> const & q) - : x(q.x), y(q.y), z(q.z), w(q.w) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat(tquat<T, Q> const & q) - : x(q.x), y(q.y), z(q.z), w(q.w) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tquat<T, P>::tquat(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat(T const & s, tvec3<T, P> const & v) - : x(v.x), y(v.y), z(v.z), w(s) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat(T const & w, T const & x, T const & y, T const & z) - : x(x), y(y), z(z), w(w) - {} - - // -- Conversion constructors -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tquat<T, P>::tquat(tquat<U, Q> const & q) - : x(static_cast<T>(q.x)) - , y(static_cast<T>(q.y)) - , z(static_cast<T>(q.z)) - , w(static_cast<T>(q.w)) - {} - - //template <typename valType> - //GLM_FUNC_QUALIFIER tquat<valType>::tquat - //( - // valType const & pitch, - // valType const & yaw, - // valType const & roll - //) - //{ - // tvec3<valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5)); - // tvec3<valType> c = glm::cos(eulerAngle * valType(0.5)); - // tvec3<valType> s = glm::sin(eulerAngle * valType(0.5)); - // - // this->w = c.x * c.y * c.z + s.x * s.y * s.z; - // this->x = s.x * c.y * c.z - c.x * s.y * s.z; - // this->y = c.x * s.y * c.z + s.x * c.y * s.z; - // this->z = c.x * c.y * s.z - s.x * s.y * c.z; - //} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tvec3<T, P> const & u, tvec3<T, P> const & v) - { - tvec3<T, P> const LocalW(cross(u, v)); - T Dot = detail::compute_dot<tvec3, T, P, detail::is_aligned<P>::value>::call(u, v); - tquat<T, P> q(T(1) + Dot, LocalW.x, LocalW.y, LocalW.z); - - *this = normalize(q); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tvec3<T, P> const & eulerAngle) - { - tvec3<T, P> c = glm::cos(eulerAngle * T(0.5)); - tvec3<T, P> s = glm::sin(eulerAngle * T(0.5)); - - this->w = c.x * c.y * c.z + s.x * s.y * s.z; - this->x = s.x * c.y * c.z - c.x * s.y * s.z; - this->y = c.x * s.y * c.z + s.x * c.y * s.z; - this->z = c.x * c.y * s.z - s.x * s.y * c.z; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tmat3x3<T, P> const & m) - { - *this = quat_cast(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::tquat(tmat4x4<T, P> const & m) - { - *this = quat_cast(m); - } - -# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::operator tmat3x3<T, P>() - { - return mat3_cast(*this); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P>::operator tmat4x4<T, P>() - { - return mat4_cast(*this); - } -# endif//GLM_HAS_EXPLICIT_CONVERSION_OPERATORS - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> conjugate(tquat<T, P> const & q) - { - return tquat<T, P>(q.w, -q.x, -q.y, -q.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> inverse(tquat<T, P> const & q) - { - return conjugate(q) / dot(q, q); - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator=(tquat<T, P> const & q) - { - this->w = q.w; - this->x = q.x; - this->y = q.y; - this->z = q.z; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator=(tquat<U, P> const & q) - { - this->w = static_cast<T>(q.w); - this->x = static_cast<T>(q.x); - this->y = static_cast<T>(q.y); - this->z = static_cast<T>(q.z); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator+=(tquat<U, P> const& q) - { - return (*this = detail::compute_quat_add<T, P, detail::is_aligned<P>::value>::call(*this, tquat<T, P>(q))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator-=(tquat<U, P> const& q) - { - return (*this = detail::compute_quat_sub<T, P, detail::is_aligned<P>::value>::call(*this, tquat<T, P>(q))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator*=(tquat<U, P> const & r) - { - tquat<T, P> const p(*this); - tquat<T, P> const q(r); - - this->w = p.w * q.w - p.x * q.x - p.y * q.y - p.z * q.z; - this->x = p.w * q.x + p.x * q.w + p.y * q.z - p.z * q.y; - this->y = p.w * q.y + p.y * q.w + p.z * q.x - p.x * q.z; - this->z = p.w * q.z + p.z * q.w + p.x * q.y - p.y * q.x; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator*=(U s) - { - return (*this = detail::compute_quat_mul_scalar<T, P, detail::is_aligned<P>::value>::call(*this, static_cast<U>(s))); - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tquat<T, P> & tquat<T, P>::operator/=(U s) - { - return (*this = detail::compute_quat_div_scalar<T, P, detail::is_aligned<P>::value>::call(*this, static_cast<U>(s))); - } - - // -- Unary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator+(tquat<T, P> const & q) - { - return q; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator-(tquat<T, P> const & q) - { - return tquat<T, P>(-q.w, -q.x, -q.y, -q.z); - } - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator+(tquat<T, P> const & q, tquat<T, P> const & p) - { - return tquat<T, P>(q) += p; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator*(tquat<T, P> const & q, tquat<T, P> const & p) - { - return tquat<T, P>(q) *= p; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tquat<T, P> const & q, tvec3<T, P> const & v) - { - tvec3<T, P> const QuatVector(q.x, q.y, q.z); - tvec3<T, P> const uv(glm::cross(QuatVector, v)); - tvec3<T, P> const uuv(glm::cross(QuatVector, uv)); - - return v + ((uv * q.w) + uuv) * static_cast<T>(2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tquat<T, P> const & q) - { - return glm::inverse(q) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tquat<T, P> const& q, tvec4<T, P> const& v) - { - return detail::compute_quat_mul_vec4<T, P, detail::is_aligned<P>::value>::call(q, v); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, tquat<T, P> const & q) - { - return glm::inverse(q) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator*(tquat<T, P> const & q, T const & s) - { - return tquat<T, P>( - q.w * s, q.x * s, q.y * s, q.z * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator*(T const & s, tquat<T, P> const & q) - { - return q * s; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> operator/(tquat<T, P> const & q, T const & s) - { - return tquat<T, P>( - q.w / s, q.x / s, q.y / s, q.z / s); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tquat<T, P> const & q1, tquat<T, P> const & q2) - { - return (q1.x == q2.x) && (q1.y == q2.y) && (q1.z == q2.z) && (q1.w == q2.w); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tquat<T, P> const & q1, tquat<T, P> const & q2) - { - return (q1.x != q2.x) || (q1.y != q2.y) || (q1.z != q2.z) || (q1.w != q2.w); - } - - // -- Operations -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T length(tquat<T, P> const & q) - { - return glm::sqrt(dot(q, q)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> normalize(tquat<T, P> const & q) - { - T len = length(q); - if(len <= T(0)) // Problem - return tquat<T, P>(1, 0, 0, 0); - T oneOverLen = T(1) / len; - return tquat<T, P>(q.w * oneOverLen, q.x * oneOverLen, q.y * oneOverLen, q.z * oneOverLen); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> cross(tquat<T, P> const & q1, tquat<T, P> const & q2) - { - return tquat<T, P>( - q1.w * q2.w - q1.x * q2.x - q1.y * q2.y - q1.z * q2.z, - q1.w * q2.x + q1.x * q2.w + q1.y * q2.z - q1.z * q2.y, - q1.w * q2.y + q1.y * q2.w + q1.z * q2.x - q1.x * q2.z, - q1.w * q2.z + q1.z * q2.w + q1.x * q2.y - q1.y * q2.x); - } -/* - // (x * sin(1 - a) * angle / sin(angle)) + (y * sin(a) * angle / sin(angle)) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> mix(tquat<T, P> const & x, tquat<T, P> const & y, T const & a) - { - if(a <= T(0)) return x; - if(a >= T(1)) return y; - - float fCos = dot(x, y); - tquat<T, P> y2(y); //BUG!!! tquat<T, P> y2; - if(fCos < T(0)) - { - y2 = -y; - fCos = -fCos; - } - - //if(fCos > 1.0f) // problem - float k0, k1; - if(fCos > T(0.9999)) - { - k0 = T(1) - a; - k1 = T(0) + a; //BUG!!! 1.0f + a; - } - else - { - T fSin = sqrt(T(1) - fCos * fCos); - T fAngle = atan(fSin, fCos); - T fOneOverSin = static_cast<T>(1) / fSin; - k0 = sin((T(1) - a) * fAngle) * fOneOverSin; - k1 = sin((T(0) + a) * fAngle) * fOneOverSin; - } - - return tquat<T, P>( - k0 * x.w + k1 * y2.w, - k0 * x.x + k1 * y2.x, - k0 * x.y + k1 * y2.y, - k0 * x.z + k1 * y2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> mix2 - ( - tquat<T, P> const & x, - tquat<T, P> const & y, - T const & a - ) - { - bool flip = false; - if(a <= static_cast<T>(0)) return x; - if(a >= static_cast<T>(1)) return y; - - T cos_t = dot(x, y); - if(cos_t < T(0)) - { - cos_t = -cos_t; - flip = true; - } - - T alpha(0), beta(0); - - if(T(1) - cos_t < 1e-7) - beta = static_cast<T>(1) - alpha; - else - { - T theta = acos(cos_t); - T sin_t = sin(theta); - beta = sin(theta * (T(1) - alpha)) / sin_t; - alpha = sin(alpha * theta) / sin_t; - } - - if(flip) - alpha = -alpha; - - return normalize(beta * x + alpha * y); - } -*/ - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> mix(tquat<T, P> const & x, tquat<T, P> const & y, T a) - { - T cosTheta = dot(x, y); - - // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator - if(cosTheta > T(1) - epsilon<T>()) - { - // Linear interpolation - return tquat<T, P>( - mix(x.w, y.w, a), - mix(x.x, y.x, a), - mix(x.y, y.y, a), - mix(x.z, y.z, a)); - } - else - { - // Essential Mathematics, page 467 - T angle = acos(cosTheta); - return (sin((T(1) - a) * angle) * x + sin(a * angle) * y) / sin(angle); - } - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> lerp(tquat<T, P> const & x, tquat<T, P> const & y, T a) - { - // Lerp is only defined in [0, 1] - assert(a >= static_cast<T>(0)); - assert(a <= static_cast<T>(1)); - - return x * (T(1) - a) + (y * a); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> slerp(tquat<T, P> const & x, tquat<T, P> const & y, T a) - { - tquat<T, P> z = y; - - T cosTheta = dot(x, y); - - // If cosTheta < 0, the interpolation will take the long way around the sphere. - // To fix this, one quat must be negated. - if (cosTheta < T(0)) - { - z = -y; - cosTheta = -cosTheta; - } - - // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator - if(cosTheta > T(1) - epsilon<T>()) - { - // Linear interpolation - return tquat<T, P>( - mix(x.w, z.w, a), - mix(x.x, z.x, a), - mix(x.y, z.y, a), - mix(x.z, z.z, a)); - } - else - { - // Essential Mathematics, page 467 - T angle = acos(cosTheta); - return (sin((T(1) - a) * angle) * x + sin(a * angle) * z) / sin(angle); - } - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> rotate(tquat<T, P> const & q, T const & angle, tvec3<T, P> const & v) - { - tvec3<T, P> Tmp = v; - - // Axis of rotation must be normalised - T len = glm::length(Tmp); - if(abs(len - T(1)) > T(0.001)) - { - T oneOverLen = static_cast<T>(1) / len; - Tmp.x *= oneOverLen; - Tmp.y *= oneOverLen; - Tmp.z *= oneOverLen; - } - - T const AngleRad(angle); - T const Sin = sin(AngleRad * T(0.5)); - - return q * tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin); - //return gtc::quaternion::cross(q, tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> eulerAngles(tquat<T, P> const & x) - { - return tvec3<T, P>(pitch(x), yaw(x), roll(x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T roll(tquat<T, P> const & q) - { - return T(atan(T(2) * (q.x * q.y + q.w * q.z), q.w * q.w + q.x * q.x - q.y * q.y - q.z * q.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T pitch(tquat<T, P> const & q) - { - return T(atan(T(2) * (q.y * q.z + q.w * q.x), q.w * q.w - q.x * q.x - q.y * q.y + q.z * q.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T yaw(tquat<T, P> const & q) - { - return asin(clamp(T(-2) * (q.x * q.z - q.w * q.y), T(-1), T(1))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> mat3_cast(tquat<T, P> const & q) - { - tmat3x3<T, P> Result(T(1)); - T qxx(q.x * q.x); - T qyy(q.y * q.y); - T qzz(q.z * q.z); - T qxz(q.x * q.z); - T qxy(q.x * q.y); - T qyz(q.y * q.z); - T qwx(q.w * q.x); - T qwy(q.w * q.y); - T qwz(q.w * q.z); - - Result[0][0] = T(1) - T(2) * (qyy + qzz); - Result[0][1] = T(2) * (qxy + qwz); - Result[0][2] = T(2) * (qxz - qwy); - - Result[1][0] = T(2) * (qxy - qwz); - Result[1][1] = T(1) - T(2) * (qxx + qzz); - Result[1][2] = T(2) * (qyz + qwx); - - Result[2][0] = T(2) * (qxz + qwy); - Result[2][1] = T(2) * (qyz - qwx); - Result[2][2] = T(1) - T(2) * (qxx + qyy); - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> mat4_cast(tquat<T, P> const & q) - { - return tmat4x4<T, P>(mat3_cast(q)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> quat_cast(tmat3x3<T, P> const & m) - { - T fourXSquaredMinus1 = m[0][0] - m[1][1] - m[2][2]; - T fourYSquaredMinus1 = m[1][1] - m[0][0] - m[2][2]; - T fourZSquaredMinus1 = m[2][2] - m[0][0] - m[1][1]; - T fourWSquaredMinus1 = m[0][0] + m[1][1] + m[2][2]; - - int biggestIndex = 0; - T fourBiggestSquaredMinus1 = fourWSquaredMinus1; - if(fourXSquaredMinus1 > fourBiggestSquaredMinus1) - { - fourBiggestSquaredMinus1 = fourXSquaredMinus1; - biggestIndex = 1; - } - if(fourYSquaredMinus1 > fourBiggestSquaredMinus1) - { - fourBiggestSquaredMinus1 = fourYSquaredMinus1; - biggestIndex = 2; - } - if(fourZSquaredMinus1 > fourBiggestSquaredMinus1) - { - fourBiggestSquaredMinus1 = fourZSquaredMinus1; - biggestIndex = 3; - } - - T biggestVal = sqrt(fourBiggestSquaredMinus1 + T(1)) * T(0.5); - T mult = static_cast<T>(0.25) / biggestVal; - - tquat<T, P> Result(uninitialize); - switch(biggestIndex) - { - case 0: - Result.w = biggestVal; - Result.x = (m[1][2] - m[2][1]) * mult; - Result.y = (m[2][0] - m[0][2]) * mult; - Result.z = (m[0][1] - m[1][0]) * mult; - break; - case 1: - Result.w = (m[1][2] - m[2][1]) * mult; - Result.x = biggestVal; - Result.y = (m[0][1] + m[1][0]) * mult; - Result.z = (m[2][0] + m[0][2]) * mult; - break; - case 2: - Result.w = (m[2][0] - m[0][2]) * mult; - Result.x = (m[0][1] + m[1][0]) * mult; - Result.y = biggestVal; - Result.z = (m[1][2] + m[2][1]) * mult; - break; - case 3: - Result.w = (m[0][1] - m[1][0]) * mult; - Result.x = (m[2][0] + m[0][2]) * mult; - Result.y = (m[1][2] + m[2][1]) * mult; - Result.z = biggestVal; - break; - - default: // Silence a -Wswitch-default warning in GCC. Should never actually get here. Assert is just for sanity. - assert(false); - break; - } - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> quat_cast(tmat4x4<T, P> const & m4) - { - return quat_cast(tmat3x3<T, P>(m4)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T angle(tquat<T, P> const & x) - { - return acos(x.w) * T(2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> axis(tquat<T, P> const & x) - { - T tmp1 = static_cast<T>(1) - x.w * x.w; - if(tmp1 <= static_cast<T>(0)) - return tvec3<T, P>(0, 0, 1); - T tmp2 = static_cast<T>(1) / sqrt(tmp1); - return tvec3<T, P>(x.x * tmp2, x.y * tmp2, x.z * tmp2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> angleAxis(T const & angle, tvec3<T, P> const & v) - { - tquat<T, P> Result(uninitialize); - - T const a(angle); - T const s = glm::sin(a * static_cast<T>(0.5)); - - Result.w = glm::cos(a * static_cast<T>(0.5)); - Result.x = v.x * s; - Result.y = v.y * s; - Result.z = v.z * s; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> lessThan(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] < y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> lessThanEqual(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] <= y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> greaterThan(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] > y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> greaterThanEqual(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] >= y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> equal(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] == y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> notEqual(tquat<T, P> const & x, tquat<T, P> const & y) - { - tvec4<bool, P> Result(uninitialize); - for(length_t i = 0; i < x.length(); ++i) - Result[i] = x[i] != y[i]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> isnan(tquat<T, P> const& q) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); - - return tvec4<bool, P>(isnan(q.x), isnan(q.y), isnan(q.z), isnan(q.w)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> isinf(tquat<T, P> const& q) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs"); - - return tvec4<bool, P>(isinf(q.x), isinf(q.y), isinf(q.z), isinf(q.w)); - } -}//namespace glm - -#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_ALIGNED_TYPE -# include "quaternion_simd.inl" -#endif - diff --git a/depedencies/include/glm/gtc/quaternion_simd.inl b/depedencies/include/glm/gtc/quaternion_simd.inl deleted file mode 100644 index cca874b..0000000 --- a/depedencies/include/glm/gtc/quaternion_simd.inl +++ /dev/null @@ -1,198 +0,0 @@ -/// @ref core -/// @file glm/gtc/quaternion_simd.inl - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -namespace glm{ -namespace detail -{ -/* - template <precision P> - struct compute_quat_mul<float, P, true> - { - static tquat<float, P> call(tquat<float, P> const& q1, tquat<float, P> const& q2) - { - // SSE2 STATS: 11 shuffle, 8 mul, 8 add - // SSE4 STATS: 3 shuffle, 4 mul, 4 dpps - - __m128 const mul0 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(0, 1, 2, 3))); - __m128 const mul1 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(1, 0, 3, 2))); - __m128 const mul2 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(2, 3, 0, 1))); - __m128 const mul3 = _mm_mul_ps(q1.Data, q2.Data); - -# if GLM_ARCH & GLM_ARCH_SSE41_BIT - __m128 const add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff); - __m128 const add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff); - __m128 const add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff); - __m128 const add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff); -# else - __m128 const mul4 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f)); - __m128 const add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul4, mul4)); - __m128 const add4 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1)); - - __m128 const mul5 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f)); - __m128 const add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul5, mul5)); - __m128 const add5 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1)); - - __m128 const mul6 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f)); - __m128 const add2 = _mm_add_ps(mul6, _mm_movehl_ps(mul6, mul6)); - __m128 const add6 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1)); - - __m128 const mul7 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f)); - __m128 const add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul7, mul7)); - __m128 const add7 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1)); - #endif - - // This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than - // the final code below. I'll keep this here for reference - maybe somebody else can do something better... - // - //__m128 xxyy = _mm_shuffle_ps(add4, add5, _MM_SHUFFLE(0, 0, 0, 0)); - //__m128 zzww = _mm_shuffle_ps(add6, add7, _MM_SHUFFLE(0, 0, 0, 0)); - // - //return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0)); - - tquat<float, P> Result(uninitialize); - _mm_store_ss(&Result.x, add4); - _mm_store_ss(&Result.y, add5); - _mm_store_ss(&Result.z, add6); - _mm_store_ss(&Result.w, add7); - return Result; - } - }; -*/ - - template <precision P> - struct compute_dot<tquat, float, P, true> - { - static GLM_FUNC_QUALIFIER float call(tquat<float, P> const& x, tquat<float, P> const& y) - { - return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data)); - } - }; - - template <precision P> - struct compute_quat_add<float, P, true> - { - static tquat<float, P> call(tquat<float, P> const& q, tquat<float, P> const& p) - { - tquat<float, P> Result(uninitialize); - Result.data = _mm_add_ps(q.data, p.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_quat_add<double, P, true> - { - static tquat<double, P> call(tquat<double, P> const & a, tquat<double, P> const & b) - { - tquat<double, P> Result(uninitialize); - Result.data = _mm256_add_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <precision P> - struct compute_quat_sub<float, P, true> - { - static tquat<float, P> call(tquat<float, P> const& q, tquat<float, P> const& p) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_sub_ps(q.data, p.data); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_quat_sub<double, P, true> - { - static tquat<double, P> call(tquat<double, P> const & a, tquat<double, P> const & b) - { - tquat<double, P> Result(uninitialize); - Result.data = _mm256_sub_pd(a.data, b.data); - return Result; - } - }; -# endif - - template <precision P> - struct compute_quat_mul_scalar<float, P, true> - { - static tquat<float, P> call(tquat<float, P> const& q, float s) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_mul_ps(q.data, _mm_set_ps1(s)); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_quat_mul_scalar<double, P, true> - { - static tquat<double, P> call(tquat<double, P> const& q, double s) - { - tquat<double, P> Result(uninitialize); - Result.data = _mm256_mul_pd(q.data, _mm_set_ps1(s)); - return Result; - } - }; -# endif - - template <precision P> - struct compute_quat_div_scalar<float, P, true> - { - static tquat<float, P> call(tquat<float, P> const& q, float s) - { - tvec4<float, P> Result(uninitialize); - Result.data = _mm_div_ps(q.data, _mm_set_ps1(s)); - return Result; - } - }; - -# if GLM_ARCH & GLM_ARCH_AVX_BIT - template <precision P> - struct compute_quat_div_scalar<double, P, true> - { - static tquat<double, P> call(tquat<double, P> const& q, double s) - { - tquat<double, P> Result(uninitialize); - Result.data = _mm256_div_pd(q.data, _mm_set_ps1(s)); - return Result; - } - }; -# endif - - template <precision P> - struct compute_quat_mul_vec4<float, P, true> - { - static tvec4<float, P> call(tquat<float, P> const& q, tvec4<float, P> const& v) - { - __m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 3, 3, 3)); - __m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2)); - - __m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0)); - __m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0)); - - __m128 const two = _mm_set1_ps(2.0f); - uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two)); - uuv = _mm_mul_ps(uuv, two); - - tvec4<float, P> Result(uninitialize); - Result.data = _mm_add_ps(v.Data, _mm_add_ps(uv, uuv)); - return Result; - } - }; -}//namespace detail -}//namespace glm - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT - diff --git a/depedencies/include/glm/gtc/random.hpp b/depedencies/include/glm/gtc/random.hpp deleted file mode 100644 index fa3956e..0000000 --- a/depedencies/include/glm/gtc/random.hpp +++ /dev/null @@ -1,98 +0,0 @@ -/// @ref gtc_random -/// @file glm/gtc/random.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtx_random (extended) -/// -/// @defgroup gtc_random GLM_GTC_random -/// @ingroup gtc -/// -/// @brief Generate random number from various distribution methods. -/// -/// <glm/gtc/random.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../vec2.hpp" -#include "../vec3.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_random extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_random - /// @{ - - /// Generate random numbers in the interval [Min, Max], according a linear distribution - /// - /// @param Min - /// @param Max - /// @tparam genType Value type. Currently supported: float or double scalars. - /// @see gtc_random - template <typename genTYpe> - GLM_FUNC_DECL genTYpe linearRand( - genTYpe Min, - genTYpe Max); - - /// Generate random numbers in the interval [Min, Max], according a linear distribution - /// - /// @param Min - /// @param Max - /// @tparam T Value type. Currently supported: float or double. - /// @tparam vecType A vertor type: tvec1, tvec2, tvec3, tvec4 or compatible - /// @see gtc_random - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> linearRand( - vecType<T, P> const & Min, - vecType<T, P> const & Max); - - /// Generate random numbers in the interval [Min, Max], according a gaussian distribution - /// - /// @param Mean - /// @param Deviation - /// @see gtc_random - template <typename genType> - GLM_FUNC_DECL genType gaussRand( - genType Mean, - genType Deviation); - - /// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius - /// - /// @param Radius - /// @see gtc_random - template <typename T> - GLM_FUNC_DECL tvec2<T, defaultp> circularRand( - T Radius); - - /// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius - /// - /// @param Radius - /// @see gtc_random - template <typename T> - GLM_FUNC_DECL tvec3<T, defaultp> sphericalRand( - T Radius); - - /// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius - /// - /// @param Radius - /// @see gtc_random - template <typename T> - GLM_FUNC_DECL tvec2<T, defaultp> diskRand( - T Radius); - - /// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius - /// - /// @param Radius - /// @see gtc_random - template <typename T> - GLM_FUNC_DECL tvec3<T, defaultp> ballRand( - T Radius); - - /// @} -}//namespace glm - -#include "random.inl" diff --git a/depedencies/include/glm/gtc/random.inl b/depedencies/include/glm/gtc/random.inl deleted file mode 100644 index ad5926e..0000000 --- a/depedencies/include/glm/gtc/random.inl +++ /dev/null @@ -1,350 +0,0 @@ -/// @ref gtc_random -/// @file glm/gtc/random.inl - -#include "../geometric.hpp" -#include "../exponential.hpp" -#include <cstdlib> -#include <ctime> -#include <cassert> - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <class, precision> class vecType> - struct compute_rand - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(); - }; - - template <precision P> - struct compute_rand<uint8, P, tvec1> - { - GLM_FUNC_QUALIFIER static tvec1<uint8, P> call() - { - return tvec1<uint8, P>( - std::rand() % std::numeric_limits<uint8>::max()); - } - }; - - template <precision P> - struct compute_rand<uint8, P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<uint8, P> call() - { - return tvec2<uint8, P>( - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max()); - } - }; - - template <precision P> - struct compute_rand<uint8, P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<uint8, P> call() - { - return tvec3<uint8, P>( - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max()); - } - }; - - template <precision P> - struct compute_rand<uint8, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<uint8, P> call() - { - return tvec4<uint8, P>( - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max(), - std::rand() % std::numeric_limits<uint8>::max()); - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_rand<uint16, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint16, P> call() - { - return - (vecType<uint16, P>(compute_rand<uint8, P, vecType>::call()) << static_cast<uint16>(8)) | - (vecType<uint16, P>(compute_rand<uint8, P, vecType>::call()) << static_cast<uint16>(0)); - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_rand<uint32, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint32, P> call() - { - return - (vecType<uint32, P>(compute_rand<uint16, P, vecType>::call()) << static_cast<uint32>(16)) | - (vecType<uint32, P>(compute_rand<uint16, P, vecType>::call()) << static_cast<uint32>(0)); - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_rand<uint64, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint64, P> call() - { - return - (vecType<uint64, P>(compute_rand<uint32, P, vecType>::call()) << static_cast<uint64>(32)) | - (vecType<uint64, P>(compute_rand<uint32, P, vecType>::call()) << static_cast<uint64>(0)); - } - }; - - template <typename T, precision P, template <class, precision> class vecType> - struct compute_linearRand - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & Min, vecType<T, P> const & Max); - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<int8, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<int8, P> call(vecType<int8, P> const & Min, vecType<int8, P> const & Max) - { - return (vecType<int8, P>(compute_rand<uint8, P, vecType>::call() % vecType<uint8, P>(Max + static_cast<int8>(1) - Min))) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<uint8, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint8, P> call(vecType<uint8, P> const & Min, vecType<uint8, P> const & Max) - { - return (compute_rand<uint8, P, vecType>::call() % (Max + static_cast<uint8>(1) - Min)) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<int16, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<int16, P> call(vecType<int16, P> const & Min, vecType<int16, P> const & Max) - { - return (vecType<int16, P>(compute_rand<uint16, P, vecType>::call() % vecType<uint16, P>(Max + static_cast<int16>(1) - Min))) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<uint16, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint16, P> call(vecType<uint16, P> const & Min, vecType<uint16, P> const & Max) - { - return (compute_rand<uint16, P, vecType>::call() % (Max + static_cast<uint16>(1) - Min)) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<int32, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<int32, P> call(vecType<int32, P> const & Min, vecType<int32, P> const & Max) - { - return (vecType<int32, P>(compute_rand<uint32, P, vecType>::call() % vecType<uint32, P>(Max + static_cast<int32>(1) - Min))) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<uint32, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint32, P> call(vecType<uint32, P> const & Min, vecType<uint32, P> const & Max) - { - return (compute_rand<uint32, P, vecType>::call() % (Max + static_cast<uint32>(1) - Min)) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<int64, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<int64, P> call(vecType<int64, P> const & Min, vecType<int64, P> const & Max) - { - return (vecType<int64, P>(compute_rand<uint64, P, vecType>::call() % vecType<uint64, P>(Max + static_cast<int64>(1) - Min))) + Min; - } - }; - - template <precision P, template <class, precision> class vecType> - struct compute_linearRand<uint64, P, vecType> - { - GLM_FUNC_QUALIFIER static vecType<uint64, P> call(vecType<uint64, P> const & Min, vecType<uint64, P> const & Max) - { - return (compute_rand<uint64, P, vecType>::call() % (Max + static_cast<uint64>(1) - Min)) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<float, lowp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & Min, vecType<float, lowp> const & Max) - { - return vecType<float, lowp>(compute_rand<uint8, lowp, vecType>::call()) / static_cast<float>(std::numeric_limits<uint8>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<float, mediump, vecType> - { - GLM_FUNC_QUALIFIER static vecType<float, mediump> call(vecType<float, mediump> const & Min, vecType<float, mediump> const & Max) - { - return vecType<float, mediump>(compute_rand<uint16, mediump, vecType>::call()) / static_cast<float>(std::numeric_limits<uint16>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<float, highp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<float, highp> call(vecType<float, highp> const & Min, vecType<float, highp> const & Max) - { - return vecType<float, highp>(compute_rand<uint32, highp, vecType>::call()) / static_cast<float>(std::numeric_limits<uint32>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<double, lowp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<double, lowp> call(vecType<double, lowp> const & Min, vecType<double, lowp> const & Max) - { - return vecType<double, lowp>(compute_rand<uint16, lowp, vecType>::call()) / static_cast<double>(std::numeric_limits<uint16>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<double, mediump, vecType> - { - GLM_FUNC_QUALIFIER static vecType<double, mediump> call(vecType<double, mediump> const & Min, vecType<double, mediump> const & Max) - { - return vecType<double, mediump>(compute_rand<uint32, mediump, vecType>::call()) / static_cast<double>(std::numeric_limits<uint32>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<double, highp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<double, highp> call(vecType<double, highp> const & Min, vecType<double, highp> const & Max) - { - return vecType<double, highp>(compute_rand<uint64, highp, vecType>::call()) / static_cast<double>(std::numeric_limits<uint64>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<long double, lowp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<long double, lowp> call(vecType<long double, lowp> const & Min, vecType<long double, lowp> const & Max) - { - return vecType<long double, lowp>(compute_rand<uint32, lowp, vecType>::call()) / static_cast<long double>(std::numeric_limits<uint32>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<long double, mediump, vecType> - { - GLM_FUNC_QUALIFIER static vecType<long double, mediump> call(vecType<long double, mediump> const & Min, vecType<long double, mediump> const & Max) - { - return vecType<long double, mediump>(compute_rand<uint64, mediump, vecType>::call()) / static_cast<long double>(std::numeric_limits<uint64>::max()) * (Max - Min) + Min; - } - }; - - template <template <class, precision> class vecType> - struct compute_linearRand<long double, highp, vecType> - { - GLM_FUNC_QUALIFIER static vecType<long double, highp> call(vecType<long double, highp> const & Min, vecType<long double, highp> const & Max) - { - return vecType<long double, highp>(compute_rand<uint64, highp, vecType>::call()) / static_cast<long double>(std::numeric_limits<uint64>::max()) * (Max - Min) + Min; - } - }; -}//namespace detail - - template <typename genType> - GLM_FUNC_QUALIFIER genType linearRand(genType Min, genType Max) - { - return detail::compute_linearRand<genType, highp, tvec1>::call( - tvec1<genType, highp>(Min), - tvec1<genType, highp>(Max)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> linearRand(vecType<T, P> const & Min, vecType<T, P> const & Max) - { - return detail::compute_linearRand<T, P, vecType>::call(Min, Max); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType gaussRand(genType Mean, genType Deviation) - { - genType w, x1, x2; - - do - { - x1 = linearRand(genType(-1), genType(1)); - x2 = linearRand(genType(-1), genType(1)); - - w = x1 * x1 + x2 * x2; - } while(w > genType(1)); - - return x2 * Deviation * Deviation * sqrt((genType(-2) * log(w)) / w) + Mean; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> gaussRand(vecType<T, P> const & Mean, vecType<T, P> const & Deviation) - { - return detail::functor2<T, P, vecType>::call(gaussRand, Mean, Deviation); - } - - template <typename T> - GLM_FUNC_QUALIFIER tvec2<T, defaultp> diskRand(T Radius) - { - tvec2<T, defaultp> Result(T(0)); - T LenRadius(T(0)); - - do - { - Result = linearRand( - tvec2<T, defaultp>(-Radius), - tvec2<T, defaultp>(Radius)); - LenRadius = length(Result); - } - while(LenRadius > Radius); - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tvec3<T, defaultp> ballRand(T Radius) - { - tvec3<T, defaultp> Result(T(0)); - T LenRadius(T(0)); - - do - { - Result = linearRand( - tvec3<T, defaultp>(-Radius), - tvec3<T, defaultp>(Radius)); - LenRadius = length(Result); - } - while(LenRadius > Radius); - - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tvec2<T, defaultp> circularRand(T Radius) - { - T a = linearRand(T(0), T(6.283185307179586476925286766559f)); - return tvec2<T, defaultp>(cos(a), sin(a)) * Radius; - } - - template <typename T> - GLM_FUNC_QUALIFIER tvec3<T, defaultp> sphericalRand(T Radius) - { - T z = linearRand(T(-1), T(1)); - T a = linearRand(T(0), T(6.283185307179586476925286766559f)); - - T r = sqrt(T(1) - z * z); - - T x = r * cos(a); - T y = r * sin(a); - - return tvec3<T, defaultp>(x, y, z) * Radius; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/reciprocal.hpp b/depedencies/include/glm/gtc/reciprocal.hpp deleted file mode 100644 index c14a4fe..0000000 --- a/depedencies/include/glm/gtc/reciprocal.hpp +++ /dev/null @@ -1,135 +0,0 @@ -/// @ref gtc_reciprocal -/// @file glm/gtc/reciprocal.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_reciprocal GLM_GTC_reciprocal -/// @ingroup gtc -/// -/// @brief Define secant, cosecant and cotangent functions. -/// -/// <glm/gtc/reciprocal.hpp> need to be included to use these features. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_reciprocal extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_reciprocal - /// @{ - - /// Secant function. - /// hypotenuse / adjacent or 1 / cos(x) - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType sec(genType angle); - - /// Cosecant function. - /// hypotenuse / opposite or 1 / sin(x) - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType csc(genType angle); - - /// Cotangent function. - /// adjacent / opposite or 1 / tan(x) - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType cot(genType angle); - - /// Inverse secant function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType asec(genType x); - - /// Inverse cosecant function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType acsc(genType x); - - /// Inverse cotangent function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType acot(genType x); - - /// Secant hyperbolic function. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType sech(genType angle); - - /// Cosecant hyperbolic function. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType csch(genType angle); - - /// Cotangent hyperbolic function. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType coth(genType angle); - - /// Inverse secant hyperbolic function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType asech(genType x); - - /// Inverse cosecant hyperbolic function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType acsch(genType x); - - /// Inverse cotangent hyperbolic function. - /// - /// @return Return an angle expressed in radians. - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see gtc_reciprocal - template <typename genType> - GLM_FUNC_DECL genType acoth(genType x); - - /// @} -}//namespace glm - -#include "reciprocal.inl" diff --git a/depedencies/include/glm/gtc/reciprocal.inl b/depedencies/include/glm/gtc/reciprocal.inl deleted file mode 100644 index c625ac9..0000000 --- a/depedencies/include/glm/gtc/reciprocal.inl +++ /dev/null @@ -1,192 +0,0 @@ -/// @ref gtc_reciprocal -/// @file glm/gtc/reciprocal.inl - -#include "../trigonometric.hpp" -#include <limits> - -namespace glm -{ - // sec - template <typename genType> - GLM_FUNC_QUALIFIER genType sec(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'sec' only accept floating-point values"); - return genType(1) / glm::cos(angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sec(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sec' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(sec, x); - } - - // csc - template <typename genType> - GLM_FUNC_QUALIFIER genType csc(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'csc' only accept floating-point values"); - return genType(1) / glm::sin(angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> csc(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'csc' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(csc, x); - } - - // cot - template <typename genType> - GLM_FUNC_QUALIFIER genType cot(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'cot' only accept floating-point values"); - - genType const pi_over_2 = genType(3.1415926535897932384626433832795 / 2.0); - return glm::tan(pi_over_2 - angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> cot(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cot' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(cot, x); - } - - // asec - template <typename genType> - GLM_FUNC_QUALIFIER genType asec(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asec' only accept floating-point values"); - return acos(genType(1) / x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> asec(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'asec' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(asec, x); - } - - // acsc - template <typename genType> - GLM_FUNC_QUALIFIER genType acsc(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acsc' only accept floating-point values"); - return asin(genType(1) / x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acsc(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acsc' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(acsc, x); - } - - // acot - template <typename genType> - GLM_FUNC_QUALIFIER genType acot(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acot' only accept floating-point values"); - - genType const pi_over_2 = genType(3.1415926535897932384626433832795 / 2.0); - return pi_over_2 - atan(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acot(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acot' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(acot, x); - } - - // sech - template <typename genType> - GLM_FUNC_QUALIFIER genType sech(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'sech' only accept floating-point values"); - return genType(1) / glm::cosh(angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> sech(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sech' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(sech, x); - } - - // csch - template <typename genType> - GLM_FUNC_QUALIFIER genType csch(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'csch' only accept floating-point values"); - return genType(1) / glm::sinh(angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> csch(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'csch' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(csch, x); - } - - // coth - template <typename genType> - GLM_FUNC_QUALIFIER genType coth(genType angle) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'coth' only accept floating-point values"); - return glm::cosh(angle) / glm::sinh(angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> coth(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'coth' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(coth, x); - } - - // asech - template <typename genType> - GLM_FUNC_QUALIFIER genType asech(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'asech' only accept floating-point values"); - return acosh(genType(1) / x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> asech(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'asech' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(asech, x); - } - - // acsch - template <typename genType> - GLM_FUNC_QUALIFIER genType acsch(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acsch' only accept floating-point values"); - return acsch(genType(1) / x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acsch(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acsch' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(acsch, x); - } - - // acoth - template <typename genType> - GLM_FUNC_QUALIFIER genType acoth(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'acoth' only accept floating-point values"); - return atanh(genType(1) / x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> acoth(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'acoth' only accept floating-point inputs"); - return detail::functor1<T, T, P, vecType>::call(acoth, x); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/round.hpp b/depedencies/include/glm/gtc/round.hpp deleted file mode 100644 index a583592..0000000 --- a/depedencies/include/glm/gtc/round.hpp +++ /dev/null @@ -1,174 +0,0 @@ -/// @ref gtc_round -/// @file glm/gtc/round.hpp -/// -/// @see core (dependence) -/// @see gtc_round (dependence) -/// -/// @defgroup gtc_round GLM_GTC_round -/// @ingroup gtc -/// -/// @brief rounding value to specific boundings -/// -/// <glm/gtc/round.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/_vectorize.hpp" -#include "../vector_relational.hpp" -#include "../common.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_integer extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_round - /// @{ - - /// Return true if the value is a power of two number. - /// - /// @see gtc_round - template <typename genIUType> - GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value); - - /// Return true if the value is a power of two number. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value); - - /// Return the power of two number which value is just higher the input value, - /// round up to a power of two. - /// - /// @see gtc_round - template <typename genIUType> - GLM_FUNC_DECL genIUType ceilPowerOfTwo(genIUType Value); - - /// Return the power of two number which value is just higher the input value, - /// round up to a power of two. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & value); - - /// Return the power of two number which value is just lower the input value, - /// round down to a power of two. - /// - /// @see gtc_round - template <typename genIUType> - GLM_FUNC_DECL genIUType floorPowerOfTwo(genIUType Value); - - /// Return the power of two number which value is just lower the input value, - /// round down to a power of two. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> floorPowerOfTwo(vecType<T, P> const & value); - - /// Return the power of two number which value is the closet to the input value. - /// - /// @see gtc_round - template <typename genIUType> - GLM_FUNC_DECL genIUType roundPowerOfTwo(genIUType Value); - - /// Return the power of two number which value is the closet to the input value. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> roundPowerOfTwo(vecType<T, P> const & value); - - /// Return true if the 'Value' is a multiple of 'Multiple'. - /// - /// @see gtc_round - template <typename genIUType> - GLM_FUNC_DECL bool isMultiple(genIUType Value, genIUType Multiple); - - /// Return true if the 'Value' is a multiple of 'Multiple'. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple); - - /// Return true if the 'Value' is a multiple of 'Multiple'. - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple); - - /// Higher multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename genType> - GLM_FUNC_DECL genType ceilMultiple(genType Source, genType Multiple); - - /// Higher multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple); - - /// Lower multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename genType> - GLM_FUNC_DECL genType floorMultiple( - genType Source, - genType Multiple); - - /// Lower multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> floorMultiple( - vecType<T, P> const & Source, - vecType<T, P> const & Multiple); - - /// Lower multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename genType> - GLM_FUNC_DECL genType roundMultiple( - genType Source, - genType Multiple); - - /// Lower multiple number of Source. - /// - /// @tparam genType Floating-point or integer scalar or vector types. - /// @param Source - /// @param Multiple Must be a null or positive value - /// - /// @see gtc_round - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> roundMultiple( - vecType<T, P> const & Source, - vecType<T, P> const & Multiple); - - /// @} -} //namespace glm - -#include "round.inl" diff --git a/depedencies/include/glm/gtc/round.inl b/depedencies/include/glm/gtc/round.inl deleted file mode 100644 index f583c40..0000000 --- a/depedencies/include/glm/gtc/round.inl +++ /dev/null @@ -1,344 +0,0 @@ -/// @ref gtc_round -/// @file glm/gtc/round.inl - -#include "../detail/func_integer.hpp" - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <typename, precision> class vecType, bool compute = false> - struct compute_ceilShift - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T) - { - return v; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_ceilShift<T, P, vecType, true> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Shift) - { - return v | (v >> Shift); - } - }; - - template <typename T, precision P, template <typename, precision> class vecType, bool isSigned = true> - struct compute_ceilPowerOfTwo - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs"); - - vecType<T, P> const Sign(sign(x)); - - vecType<T, P> v(abs(x)); - - v = v - static_cast<T>(1); - v = v | (v >> static_cast<T>(1)); - v = v | (v >> static_cast<T>(2)); - v = v | (v >> static_cast<T>(4)); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32); - return (v + static_cast<T>(1)) * Sign; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_ceilPowerOfTwo<T, P, vecType, false> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs"); - - vecType<T, P> v(x); - - v = v - static_cast<T>(1); - v = v | (v >> static_cast<T>(1)); - v = v | (v >> static_cast<T>(2)); - v = v | (v >> static_cast<T>(4)); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16); - v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32); - return v + static_cast<T>(1); - } - }; - - template <bool is_float, bool is_signed> - struct compute_ceilMultiple{}; - - template <> - struct compute_ceilMultiple<true, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source > genType(0)) - return Source + (Multiple - std::fmod(Source, Multiple)); - else - return Source + std::fmod(-Source, Multiple); - } - }; - - template <> - struct compute_ceilMultiple<false, false> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - genType Tmp = Source - genType(1); - return Tmp + (Multiple - (Tmp % Multiple)); - } - }; - - template <> - struct compute_ceilMultiple<false, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source > genType(0)) - { - genType Tmp = Source - genType(1); - return Tmp + (Multiple - (Tmp % Multiple)); - } - else - return Source + (-Source % Multiple); - } - }; - - template <bool is_float, bool is_signed> - struct compute_floorMultiple{}; - - template <> - struct compute_floorMultiple<true, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - std::fmod(Source, Multiple); - else - return Source - std::fmod(Source, Multiple) - Multiple; - } - }; - - template <> - struct compute_floorMultiple<false, false> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - Source % Multiple; - else - { - genType Tmp = Source + genType(1); - return Tmp - Tmp % Multiple - Multiple; - } - } - }; - - template <> - struct compute_floorMultiple<false, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - Source % Multiple; - else - { - genType Tmp = Source + genType(1); - return Tmp - Tmp % Multiple - Multiple; - } - } - }; - - template <bool is_float, bool is_signed> - struct compute_roundMultiple{}; - - template <> - struct compute_roundMultiple<true, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - std::fmod(Source, Multiple); - else - { - genType Tmp = Source + genType(1); - return Tmp - std::fmod(Tmp, Multiple) - Multiple; - } - } - }; - - template <> - struct compute_roundMultiple<false, false> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - Source % Multiple; - else - { - genType Tmp = Source + genType(1); - return Tmp - Tmp % Multiple - Multiple; - } - } - }; - - template <> - struct compute_roundMultiple<false, true> - { - template <typename genType> - GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) - { - if(Source >= genType(0)) - return Source - Source % Multiple; - else - { - genType Tmp = Source + genType(1); - return Tmp - Tmp % Multiple - Multiple; - } - } - }; -}//namespace detail - - //////////////// - // isPowerOfTwo - - template <typename genType> - GLM_FUNC_QUALIFIER bool isPowerOfTwo(genType Value) - { - genType const Result = glm::abs(Value); - return !(Result & (Result - 1)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isPowerOfTwo(vecType<T, P> const & Value) - { - vecType<T, P> const Result(abs(Value)); - return equal(Result & (Result - 1), vecType<T, P>(0)); - } - - ////////////////// - // ceilPowerOfTwo - - template <typename genType> - GLM_FUNC_QUALIFIER genType ceilPowerOfTwo(genType value) - { - return detail::compute_ceilPowerOfTwo<genType, defaultp, tvec1, std::numeric_limits<genType>::is_signed>::call(tvec1<genType, defaultp>(value)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & v) - { - return detail::compute_ceilPowerOfTwo<T, P, vecType, std::numeric_limits<T>::is_signed>::call(v); - } - - /////////////////// - // floorPowerOfTwo - - template <typename genType> - GLM_FUNC_QUALIFIER genType floorPowerOfTwo(genType value) - { - return isPowerOfTwo(value) ? value : static_cast<genType>(1) << findMSB(value); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> floorPowerOfTwo(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(floorPowerOfTwo, v); - } - - /////////////////// - // roundPowerOfTwo - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType roundPowerOfTwo(genIUType value) - { - if(isPowerOfTwo(value)) - return value; - - genIUType const prev = static_cast<genIUType>(1) << findMSB(value); - genIUType const next = prev << static_cast<genIUType>(1); - return (next - value) < (value - prev) ? next : prev; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> roundPowerOfTwo(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(roundPowerOfTwo, v); - } - - //////////////// - // isMultiple - - template <typename genType> - GLM_FUNC_QUALIFIER bool isMultiple(genType Value, genType Multiple) - { - return isMultiple(tvec1<genType>(Value), tvec1<genType>(Multiple)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple) - { - return (Value % Multiple) == vecType<T, P>(0); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple) - { - return (Value % Multiple) == vecType<T, P>(0); - } - - ////////////////////// - // ceilMultiple - - template <typename genType> - GLM_FUNC_QUALIFIER genType ceilMultiple(genType Source, genType Multiple) - { - return detail::compute_ceilMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) - { - return detail::functor2<T, P, vecType>::call(ceilMultiple, Source, Multiple); - } - - ////////////////////// - // floorMultiple - - template <typename genType> - GLM_FUNC_QUALIFIER genType floorMultiple(genType Source, genType Multiple) - { - return detail::compute_floorMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> floorMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) - { - return detail::functor2<T, P, vecType>::call(floorMultiple, Source, Multiple); - } - - ////////////////////// - // roundMultiple - - template <typename genType> - GLM_FUNC_QUALIFIER genType roundMultiple(genType Source, genType Multiple) - { - return detail::compute_roundMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> roundMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) - { - return detail::functor2<T, P, vecType>::call(roundMultiple, Source, Multiple); - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/type_aligned.hpp b/depedencies/include/glm/gtc/type_aligned.hpp deleted file mode 100644 index 2e4503c..0000000 --- a/depedencies/include/glm/gtc/type_aligned.hpp +++ /dev/null @@ -1,362 +0,0 @@ -/// @ref gtc_type_aligned -/// @file glm/gtc/type_aligned.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_type_aligned GLM_GTC_type_aligned -/// @ingroup gtc -/// -/// @brief Aligned types. -/// <glm/gtc/type_aligned.hpp> need to be included to use these features. - -#pragma once - -#if !GLM_HAS_ALIGNED_TYPE -# error "GLM: Aligned types are not supported on this platform" -#endif -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_type_aligned extension included") -#endif - -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/vec1.hpp" - -namespace glm -{ - template <typename T, precision P> struct tvec1; - template <typename T, precision P> struct tvec2; - template <typename T, precision P> struct tvec3; - template <typename T, precision P> struct tvec4; - /// @addtogroup gtc_type_aligned - /// @{ - - // -- *vec1 -- - - typedef tvec1<float, aligned_highp> aligned_highp_vec1; - typedef tvec1<float, aligned_mediump> aligned_mediump_vec1; - typedef tvec1<float, aligned_lowp> aligned_lowp_vec1; - typedef tvec1<double, aligned_highp> aligned_highp_dvec1; - typedef tvec1<double, aligned_mediump> aligned_mediump_dvec1; - typedef tvec1<double, aligned_lowp> aligned_lowp_dvec1; - typedef tvec1<int, aligned_highp> aligned_highp_ivec1; - typedef tvec1<int, aligned_mediump> aligned_mediump_ivec1; - typedef tvec1<int, aligned_lowp> aligned_lowp_ivec1; - typedef tvec1<uint, aligned_highp> aligned_highp_uvec1; - typedef tvec1<uint, aligned_mediump> aligned_mediump_uvec1; - typedef tvec1<uint, aligned_lowp> aligned_lowp_uvec1; - typedef tvec1<bool, aligned_highp> aligned_highp_bvec1; - typedef tvec1<bool, aligned_mediump> aligned_mediump_bvec1; - typedef tvec1<bool, aligned_lowp> aligned_lowp_bvec1; - - typedef tvec1<float, packed_highp> packed_highp_vec1; - typedef tvec1<float, packed_mediump> packed_mediump_vec1; - typedef tvec1<float, packed_lowp> packed_lowp_vec1; - typedef tvec1<double, packed_highp> packed_highp_dvec1; - typedef tvec1<double, packed_mediump> packed_mediump_dvec1; - typedef tvec1<double, packed_lowp> packed_lowp_dvec1; - typedef tvec1<int, packed_highp> packed_highp_ivec1; - typedef tvec1<int, packed_mediump> packed_mediump_ivec1; - typedef tvec1<int, packed_lowp> packed_lowp_ivec1; - typedef tvec1<uint, packed_highp> packed_highp_uvec1; - typedef tvec1<uint, packed_mediump> packed_mediump_uvec1; - typedef tvec1<uint, packed_lowp> packed_lowp_uvec1; - typedef tvec1<bool, packed_highp> packed_highp_bvec1; - typedef tvec1<bool, packed_mediump> packed_mediump_bvec1; - typedef tvec1<bool, packed_lowp> packed_lowp_bvec1; - - // -- *vec2 -- - - /// 2 components vector of high single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<float, aligned_highp> aligned_highp_vec2; - - /// 2 components vector of medium single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<float, aligned_mediump> aligned_mediump_vec2; - - /// 2 components vector of low single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<float, aligned_lowp> aligned_lowp_vec2; - - /// 2 components vector of high double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<double, aligned_highp> aligned_highp_dvec2; - - /// 2 components vector of medium double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<double, aligned_mediump> aligned_mediump_dvec2; - - /// 2 components vector of low double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<double, aligned_lowp> aligned_lowp_dvec2; - - /// 2 components vector of high precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<int, aligned_highp> aligned_highp_ivec2; - - /// 2 components vector of medium precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<int, aligned_mediump> aligned_mediump_ivec2; - - /// 2 components vector of low precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<int, aligned_lowp> aligned_lowp_ivec2; - - /// 2 components vector of high precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<uint, aligned_highp> aligned_highp_uvec2; - - /// 2 components vector of medium precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<uint, aligned_mediump> aligned_mediump_uvec2; - - /// 2 components vector of low precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<uint, aligned_lowp> aligned_lowp_uvec2; - - /// 2 components vector of high precision bool numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<bool, aligned_highp> aligned_highp_bvec2; - - /// 2 components vector of medium precision bool numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<bool, aligned_mediump> aligned_mediump_bvec2; - - /// 2 components vector of low precision bool numbers. - /// There is no guarantee on the actual precision. - typedef tvec2<bool, aligned_lowp> aligned_lowp_bvec2; - - // -- *vec3 -- - - /// 3 components vector of high single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<float, aligned_highp> aligned_highp_vec3; - - /// 3 components vector of medium single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<float, aligned_mediump> aligned_mediump_vec3; - - /// 3 components vector of low single-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<float, aligned_lowp> aligned_lowp_vec3; - - /// 3 components vector of high double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<double, aligned_highp> aligned_highp_dvec3; - - /// 3 components vector of medium double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<double, aligned_mediump> aligned_mediump_dvec3; - - /// 3 components vector of low double-precision floating-point numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<double, aligned_lowp> aligned_lowp_dvec3; - - /// 3 components vector of high precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<int, aligned_highp> aligned_highp_ivec3; - - /// 3 components vector of medium precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<int, aligned_mediump> aligned_mediump_ivec3; - - /// 3 components vector of low precision signed integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<int, aligned_lowp> aligned_lowp_ivec3; - - /// 3 components vector of high precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<uint, aligned_highp> aligned_highp_uvec3; - - /// 3 components vector of medium precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<uint, aligned_mediump> aligned_mediump_uvec3; - - /// 3 components vector of low precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - typedef tvec3<uint, aligned_lowp> aligned_lowp_uvec3; - - /// 3 components vector of high precision bool numbers. - typedef tvec3<bool, aligned_highp> aligned_highp_bvec3; - - /// 3 components vector of medium precision bool numbers. - typedef tvec3<bool, aligned_mediump> aligned_mediump_bvec3; - - /// 3 components vector of low precision bool numbers. - typedef tvec3<bool, aligned_lowp> aligned_lowp_bvec3; - - // -- *vec4 -- - - /// 4 components vector of high single-precision floating-point numbers. - typedef tvec4<float, aligned_highp> aligned_highp_vec4; - - /// 4 components vector of medium single-precision floating-point numbers. - typedef tvec4<float, aligned_mediump> aligned_mediump_vec4; - - /// 4 components vector of low single-precision floating-point numbers. - typedef tvec4<float, aligned_lowp> aligned_lowp_vec4; - - /// 4 components vector of high double-precision floating-point numbers. - typedef tvec4<double, aligned_highp> aligned_highp_dvec4; - - /// 4 components vector of medium double-precision floating-point numbers. - typedef tvec4<double, aligned_mediump> aligned_mediump_dvec4; - - /// 4 components vector of low double-precision floating-point numbers. - typedef tvec4<double, aligned_lowp> aligned_lowp_dvec4; - - /// 4 components vector of high precision signed integer numbers. - typedef tvec4<int, aligned_highp> aligned_highp_ivec4; - - /// 4 components vector of medium precision signed integer numbers. - typedef tvec4<int, aligned_mediump> aligned_mediump_ivec4; - - /// 4 components vector of low precision signed integer numbers. - typedef tvec4<int, aligned_lowp> aligned_lowp_ivec4; - - /// 4 components vector of high precision unsigned integer numbers. - typedef tvec4<uint, aligned_highp> aligned_highp_uvec4; - - /// 4 components vector of medium precision unsigned integer numbers. - typedef tvec4<uint, aligned_mediump> aligned_mediump_uvec4; - - /// 4 components vector of low precision unsigned integer numbers. - typedef tvec4<uint, aligned_lowp> aligned_lowp_uvec4; - - /// 4 components vector of high precision bool numbers. - typedef tvec4<bool, aligned_highp> aligned_highp_bvec4; - - /// 4 components vector of medium precision bool numbers. - typedef tvec4<bool, aligned_mediump> aligned_mediump_bvec4; - - /// 4 components vector of low precision bool numbers. - typedef tvec4<bool, aligned_lowp> aligned_lowp_bvec4; - - // -- default -- - -#if(defined(GLM_PRECISION_LOWP_FLOAT)) - typedef aligned_lowp_vec1 aligned_vec1; - typedef aligned_lowp_vec2 aligned_vec2; - typedef aligned_lowp_vec3 aligned_vec3; - typedef aligned_lowp_vec4 aligned_vec4; -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - typedef aligned_mediump_vec1 aligned_vec1; - typedef aligned_mediump_vec2 aligned_vec2; - typedef aligned_mediump_vec3 aligned_vec3; - typedef aligned_mediump_vec4 aligned_vec4; -#else //defined(GLM_PRECISION_HIGHP_FLOAT) - /// 1 component vector of floating-point numbers. - typedef aligned_highp_vec1 aligned_vec1; - - /// 2 components vector of floating-point numbers. - typedef aligned_highp_vec2 aligned_vec2; - - /// 3 components vector of floating-point numbers. - typedef aligned_highp_vec3 aligned_vec3; - - /// 4 components vector of floating-point numbers. - typedef aligned_highp_vec4 aligned_vec4; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef aligned_lowp_dvec1 aligned_dvec1; - typedef aligned_lowp_dvec2 aligned_dvec2; - typedef aligned_lowp_dvec3 aligned_dvec3; - typedef aligned_lowp_dvec4 aligned_dvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - typedef aligned_mediump_dvec1 aligned_dvec1; - typedef aligned_mediump_dvec2 aligned_dvec2; - typedef aligned_mediump_dvec3 aligned_dvec3; - typedef aligned_mediump_dvec4 aligned_dvec4; -#else //defined(GLM_PRECISION_HIGHP_DOUBLE) - /// 1 component vector of double-precision floating-point numbers. - typedef aligned_highp_dvec1 aligned_dvec1; - - /// 2 components vector of double-precision floating-point numbers. - typedef aligned_highp_dvec2 aligned_dvec2; - - /// 3 components vector of double-precision floating-point numbers. - typedef aligned_highp_dvec3 aligned_dvec3; - - /// 4 components vector of double-precision floating-point numbers. - typedef aligned_highp_dvec4 aligned_dvec4; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_LOWP_INT)) - typedef aligned_lowp_ivec1 aligned_ivec1; - typedef aligned_lowp_ivec2 aligned_ivec2; - typedef aligned_lowp_ivec3 aligned_ivec3; - typedef aligned_lowp_ivec4 aligned_ivec4; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef aligned_mediump_ivec1 aligned_ivec1; - typedef aligned_mediump_ivec2 aligned_ivec2; - typedef aligned_mediump_ivec3 aligned_ivec3; - typedef aligned_mediump_ivec4 aligned_ivec4; -#else //defined(GLM_PRECISION_HIGHP_INT) - /// 1 component vector of signed integer numbers. - typedef aligned_highp_ivec1 aligned_ivec1; - - /// 2 components vector of signed integer numbers. - typedef aligned_highp_ivec2 aligned_ivec2; - - /// 3 components vector of signed integer numbers. - typedef aligned_highp_ivec3 aligned_ivec3; - - /// 4 components vector of signed integer numbers. - typedef aligned_highp_ivec4 aligned_ivec4; -#endif//GLM_PRECISION - - // -- Unsigned integer definition -- - -#if(defined(GLM_PRECISION_LOWP_UINT)) - typedef aligned_lowp_uvec1 aligned_uvec1; - typedef aligned_lowp_uvec2 aligned_uvec2; - typedef aligned_lowp_uvec3 aligned_uvec3; - typedef aligned_lowp_uvec4 aligned_uvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) - typedef aligned_mediump_uvec1 aligned_uvec1; - typedef aligned_mediump_uvec2 aligned_uvec2; - typedef aligned_mediump_uvec3 aligned_uvec3; - typedef aligned_mediump_uvec4 aligned_uvec4; -#else //defined(GLM_PRECISION_HIGHP_UINT) - /// 1 component vector of unsigned integer numbers. - typedef aligned_highp_uvec1 aligned_uvec1; - - /// 2 components vector of unsigned integer numbers. - typedef aligned_highp_uvec2 aligned_uvec2; - - /// 3 components vector of unsigned integer numbers. - typedef aligned_highp_uvec3 aligned_uvec3; - - /// 4 components vector of unsigned integer numbers. - typedef aligned_highp_uvec4 aligned_uvec4; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_LOWP_BOOL)) - typedef aligned_lowp_bvec1 aligned_bvec1; - typedef aligned_lowp_bvec2 aligned_bvec2; - typedef aligned_lowp_bvec3 aligned_bvec3; - typedef aligned_lowp_bvec4 aligned_bvec4; -#elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) - typedef aligned_mediump_bvec1 aligned_bvec1; - typedef aligned_mediump_bvec2 aligned_bvec2; - typedef aligned_mediump_bvec3 aligned_bvec3; - typedef aligned_mediump_bvec4 aligned_bvec4; -#else //defined(GLM_PRECISION_HIGHP_BOOL) - /// 1 component vector of boolean. - typedef aligned_highp_bvec1 aligned_bvec1; - - /// 2 components vector of boolean. - typedef aligned_highp_bvec2 aligned_bvec2; - - /// 3 components vector of boolean. - typedef aligned_highp_bvec3 aligned_bvec3; - - /// 4 components vector of boolean. - typedef aligned_highp_bvec4 aligned_bvec4; -#endif//GLM_PRECISION - - /// @} -}//namespace glm diff --git a/depedencies/include/glm/gtc/type_precision.hpp b/depedencies/include/glm/gtc/type_precision.hpp deleted file mode 100644 index a2dbb66..0000000 --- a/depedencies/include/glm/gtc/type_precision.hpp +++ /dev/null @@ -1,861 +0,0 @@ -/// @ref gtc_type_precision -/// @file glm/gtc/type_precision.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtc_type_precision GLM_GTC_type_precision -/// @ingroup gtc -/// -/// @brief Defines specific C++-based precision types. -/// -/// @ref core_precision defines types based on GLSL's precision qualifiers. This -/// extension defines types based on explicitly-sized C++ data types. -/// -/// <glm/gtc/type_precision.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../gtc/quaternion.hpp" -#include "../gtc/vec1.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_type_precision extension included") -#endif - -namespace glm -{ - /////////////////////////// - // Signed int vector types - - /// @addtogroup gtc_type_precision - /// @{ - - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_int8; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_int16; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_int32; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_int64; - - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_int8_t; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_int16_t; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_int32_t; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_int64_t; - - /// Low precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 lowp_i8; - - /// Low precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 lowp_i16; - - /// Low precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 lowp_i32; - - /// Low precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 lowp_i64; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_int8; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_int16; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_int32; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_int64; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_int8_t; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_int16_t; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_int32_t; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_int64_t; - - /// Medium precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 mediump_i8; - - /// Medium precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 mediump_i16; - - /// Medium precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 mediump_i32; - - /// Medium precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 mediump_i64; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_int8; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_int16; - - /// High precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_int32; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_int64; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_int8_t; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_int16_t; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_int32_t; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_int64_t; - - /// High precision 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 highp_i8; - - /// High precision 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 highp_i16; - - /// High precision 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 highp_i32; - - /// High precision 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 highp_i64; - - - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 int8; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 int16; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 int32; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 int64; - -#if GLM_HAS_EXTENDED_INTEGER_TYPE - using std::int8_t; - using std::int16_t; - using std::int32_t; - using std::int64_t; -#else - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 int8_t; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 int16_t; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 int32_t; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 int64_t; -#endif - - /// 8 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int8 i8; - - /// 16 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int16 i16; - - /// 32 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int32 i32; - - /// 64 bit signed integer type. - /// @see gtc_type_precision - typedef detail::int64 i64; - - - /// 8 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i8, defaultp> i8vec1; - - /// 8 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i8, defaultp> i8vec2; - - /// 8 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i8, defaultp> i8vec3; - - /// 8 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i8, defaultp> i8vec4; - - - /// 16 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i16, defaultp> i16vec1; - - /// 16 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i16, defaultp> i16vec2; - - /// 16 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i16, defaultp> i16vec3; - - /// 16 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i16, defaultp> i16vec4; - - - /// 32 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i32, defaultp> i32vec1; - - /// 32 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i32, defaultp> i32vec2; - - /// 32 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i32, defaultp> i32vec3; - - /// 32 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i32, defaultp> i32vec4; - - - /// 64 bit signed integer scalar type. - /// @see gtc_type_precision - typedef tvec1<i64, defaultp> i64vec1; - - /// 64 bit signed integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<i64, defaultp> i64vec2; - - /// 64 bit signed integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<i64, defaultp> i64vec3; - - /// 64 bit signed integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<i64, defaultp> i64vec4; - - - ///////////////////////////// - // Unsigned int vector types - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_uint8; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_uint16; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_uint32; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_uint64; - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_uint8_t; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_uint16_t; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_uint32_t; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_uint64_t; - - /// Low precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 lowp_u8; - - /// Low precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 lowp_u16; - - /// Low precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 lowp_u32; - - /// Low precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 lowp_u64; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_uint8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_uint16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_uint32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_uint64; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_uint8_t; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_uint16_t; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_uint32_t; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_uint64_t; - - /// Medium precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 mediump_u8; - - /// Medium precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 mediump_u16; - - /// Medium precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 mediump_u32; - - /// Medium precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 mediump_u64; - - /// High precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_uint8; - - /// High precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_uint16; - - /// High precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_uint32; - - /// High precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_uint64; - - /// High precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_uint8_t; - - /// High precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_uint16_t; - - /// High precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_uint32_t; - - /// High precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_uint64_t; - - /// High precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 highp_u8; - - /// High precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 highp_u16; - - /// High precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 highp_u32; - - /// High precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 highp_u64; - - /// Default precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 uint8; - - /// Default precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 uint16; - - /// Default precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 uint32; - - /// Default precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 uint64; - -#if GLM_HAS_EXTENDED_INTEGER_TYPE - using std::uint8_t; - using std::uint16_t; - using std::uint32_t; - using std::uint64_t; -#else - /// Default precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 uint8_t; - - /// Default precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 uint16_t; - - /// Default precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 uint32_t; - - /// Default precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 uint64_t; -#endif - - /// Default precision 8 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint8 u8; - - /// Default precision 16 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint16 u16; - - /// Default precision 32 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint32 u32; - - /// Default precision 64 bit unsigned integer type. - /// @see gtc_type_precision - typedef detail::uint64 u64; - - - - /// Default precision 8 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u8, defaultp> u8vec1; - - /// Default precision 8 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u8, defaultp> u8vec2; - - /// Default precision 8 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u8, defaultp> u8vec3; - - /// Default precision 8 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u8, defaultp> u8vec4; - - - /// Default precision 16 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u16, defaultp> u16vec1; - - /// Default precision 16 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u16, defaultp> u16vec2; - - /// Default precision 16 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u16, defaultp> u16vec3; - - /// Default precision 16 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u16, defaultp> u16vec4; - - - /// Default precision 32 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u32, defaultp> u32vec1; - - /// Default precision 32 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u32, defaultp> u32vec2; - - /// Default precision 32 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u32, defaultp> u32vec3; - - /// Default precision 32 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u32, defaultp> u32vec4; - - - /// Default precision 64 bit unsigned integer scalar type. - /// @see gtc_type_precision - typedef tvec1<u64, defaultp> u64vec1; - - /// Default precision 64 bit unsigned integer vector of 2 components type. - /// @see gtc_type_precision - typedef tvec2<u64, defaultp> u64vec2; - - /// Default precision 64 bit unsigned integer vector of 3 components type. - /// @see gtc_type_precision - typedef tvec3<u64, defaultp> u64vec3; - - /// Default precision 64 bit unsigned integer vector of 4 components type. - /// @see gtc_type_precision - typedef tvec4<u64, defaultp> u64vec4; - - - ////////////////////// - // Float vector types - - /// 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 float32; - - /// 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 float64; - - - /// 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float32 float32_t; - - /// 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef detail::float64 float64_t; - - - /// 32 bit single-precision floating-point scalar. - /// @see gtc_type_precision - typedef float32 f32; - - /// 64 bit double-precision floating-point scalar. - /// @see gtc_type_precision - typedef float64 f64; - - - /// Single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<float, defaultp> fvec1; - - /// Single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<float, defaultp> fvec2; - - /// Single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<float, defaultp> fvec3; - - /// Single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<float, defaultp> fvec4; - - - /// Single-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f32, defaultp> f32vec1; - - /// Single-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f32, defaultp> f32vec2; - - /// Single-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f32, defaultp> f32vec3; - - /// Single-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f32, defaultp> f32vec4; - - - /// Double-precision floating-point vector of 1 component. - /// @see gtc_type_precision - typedef tvec1<f64, defaultp> f64vec1; - - /// Double-precision floating-point vector of 2 components. - /// @see gtc_type_precision - typedef tvec2<f64, defaultp> f64vec2; - - /// Double-precision floating-point vector of 3 components. - /// @see gtc_type_precision - typedef tvec3<f64, defaultp> f64vec3; - - /// Double-precision floating-point vector of 4 components. - /// @see gtc_type_precision - typedef tvec4<f64, defaultp> f64vec4; - - - ////////////////////// - // Float matrix types - - /// Single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f32> fmat1; - - /// Single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, defaultp> fmat2; - - /// Single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, defaultp> fmat3; - - /// Single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, defaultp> fmat4; - - - /// Single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f32 fmat1x1; - - /// Single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, defaultp> fmat2x2; - - /// Single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, defaultp> fmat2x3; - - /// Single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, defaultp> fmat2x4; - - /// Single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, defaultp> fmat3x2; - - /// Single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, defaultp> fmat3x3; - - /// Single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, defaultp> fmat3x4; - - /// Single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, defaultp> fmat4x2; - - /// Single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, defaultp> fmat4x3; - - /// Single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, defaultp> fmat4x4; - - - /// Single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f32, defaultp> f32mat1; - - /// Single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, defaultp> f32mat2; - - /// Single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, defaultp> f32mat3; - - /// Single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, defaultp> f32mat4; - - - /// Single-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f32 f32mat1x1; - - /// Single-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f32, defaultp> f32mat2x2; - - /// Single-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f32, defaultp> f32mat2x3; - - /// Single-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f32, defaultp> f32mat2x4; - - /// Single-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f32, defaultp> f32mat3x2; - - /// Single-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f32, defaultp> f32mat3x3; - - /// Single-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f32, defaultp> f32mat3x4; - - /// Single-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f32, defaultp> f32mat4x2; - - /// Single-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f32, defaultp> f32mat4x3; - - /// Single-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f32, defaultp> f32mat4x4; - - - /// Double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef detail::tmat1x1<f64, defaultp> f64mat1; - - /// Double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f64, defaultp> f64mat2; - - /// Double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f64, defaultp> f64mat3; - - /// Double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f64, defaultp> f64mat4; - - - /// Double-precision floating-point 1x1 matrix. - /// @see gtc_type_precision - //typedef f64 f64mat1x1; - - /// Double-precision floating-point 2x2 matrix. - /// @see gtc_type_precision - typedef tmat2x2<f64, defaultp> f64mat2x2; - - /// Double-precision floating-point 2x3 matrix. - /// @see gtc_type_precision - typedef tmat2x3<f64, defaultp> f64mat2x3; - - /// Double-precision floating-point 2x4 matrix. - /// @see gtc_type_precision - typedef tmat2x4<f64, defaultp> f64mat2x4; - - /// Double-precision floating-point 3x2 matrix. - /// @see gtc_type_precision - typedef tmat3x2<f64, defaultp> f64mat3x2; - - /// Double-precision floating-point 3x3 matrix. - /// @see gtc_type_precision - typedef tmat3x3<f64, defaultp> f64mat3x3; - - /// Double-precision floating-point 3x4 matrix. - /// @see gtc_type_precision - typedef tmat3x4<f64, defaultp> f64mat3x4; - - /// Double-precision floating-point 4x2 matrix. - /// @see gtc_type_precision - typedef tmat4x2<f64, defaultp> f64mat4x2; - - /// Double-precision floating-point 4x3 matrix. - /// @see gtc_type_precision - typedef tmat4x3<f64, defaultp> f64mat4x3; - - /// Double-precision floating-point 4x4 matrix. - /// @see gtc_type_precision - typedef tmat4x4<f64, defaultp> f64mat4x4; - - - ////////////////////////// - // Quaternion types - - /// Single-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f32, defaultp> f32quat; - - /// Double-precision floating-point quaternion. - /// @see gtc_type_precision - typedef tquat<f64, defaultp> f64quat; - - /// @} -}//namespace glm - -#include "type_precision.inl" diff --git a/depedencies/include/glm/gtc/type_precision.inl b/depedencies/include/glm/gtc/type_precision.inl deleted file mode 100644 index cbfd4d8..0000000 --- a/depedencies/include/glm/gtc/type_precision.inl +++ /dev/null @@ -1,7 +0,0 @@ -/// @ref gtc_swizzle -/// @file glm/gtc/swizzle.inl - -namespace glm -{ - -} diff --git a/depedencies/include/glm/gtc/type_ptr.hpp b/depedencies/include/glm/gtc/type_ptr.hpp deleted file mode 100644 index 008665e..0000000 --- a/depedencies/include/glm/gtc/type_ptr.hpp +++ /dev/null @@ -1,149 +0,0 @@ -/// @ref gtc_type_ptr -/// @file glm/gtc/type_ptr.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtc_type_ptr GLM_GTC_type_ptr -/// @ingroup gtc -/// -/// @brief Handles the interaction between pointers and vector, matrix types. -/// -/// This extension defines an overloaded function, glm::value_ptr, which -/// takes any of the \ref core_template "core template types". It returns -/// a pointer to the memory layout of the object. Matrix types store their values -/// in column-major order. -/// -/// This is useful for uploading data to matrices or copying data to buffer objects. -/// -/// Example: -/// @code -/// #include <glm/glm.hpp> -/// #include <glm/gtc/type_ptr.hpp> -/// -/// glm::vec3 aVector(3); -/// glm::mat4 someMatrix(1.0); -/// -/// glUniform3fv(uniformLoc, 1, glm::value_ptr(aVector)); -/// glUniformMatrix4fv(uniformMatrixLoc, 1, GL_FALSE, glm::value_ptr(someMatrix)); -/// @endcode -/// -/// <glm/gtc/type_ptr.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../gtc/quaternion.hpp" -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" -#include <cstring> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_type_ptr extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_type_ptr - /// @{ - - /// Return the constant address to the data of the input parameter. - /// @see gtc_type_ptr - template<typename genType> - GLM_FUNC_DECL typename genType::value_type const * value_ptr(genType const & vec); - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tvec2<T, defaultp> make_vec2(T const * const ptr); - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tvec3<T, defaultp> make_vec3(T const * const ptr); - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tvec4<T, defaultp> make_vec4(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat2x2<T, defaultp> make_mat2x2(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat2x3<T, defaultp> make_mat2x3(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat2x4<T, defaultp> make_mat2x4(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat3x2<T, defaultp> make_mat3x2(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat3x3<T, defaultp> make_mat3x3(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat3x4<T, defaultp> make_mat3x4(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat4x2<T, defaultp> make_mat4x2(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat4x3<T, defaultp> make_mat4x3(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> make_mat4x4(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat2x2<T, defaultp> make_mat2(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat3x3<T, defaultp> make_mat3(T const * const ptr); - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> make_mat4(T const * const ptr); - - /// Build a quaternion from a pointer. - /// @see gtc_type_ptr - template<typename T> - GLM_FUNC_DECL tquat<T, defaultp> make_quat(T const * const ptr); - - /// @} -}//namespace glm - -#include "type_ptr.inl" diff --git a/depedencies/include/glm/gtc/type_ptr.inl b/depedencies/include/glm/gtc/type_ptr.inl deleted file mode 100644 index 3aa6ae6..0000000 --- a/depedencies/include/glm/gtc/type_ptr.inl +++ /dev/null @@ -1,450 +0,0 @@ -/// @ref gtc_type_ptr -/// @file glm/gtc/type_ptr.inl - -#include <cstring> - -namespace glm -{ - /// @addtogroup gtc_type_ptr - /// @{ - - /// Return the constant address to the data of the vector input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tvec2<T, P> const & vec - ) - { - return &(vec.x); - } - - //! Return the address to the data of the vector input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tvec2<T, P> & vec - ) - { - return &(vec.x); - } - - /// Return the constant address to the data of the vector input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tvec3<T, P> const & vec - ) - { - return &(vec.x); - } - - //! Return the address to the data of the vector input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tvec3<T, P> & vec - ) - { - return &(vec.x); - } - - /// Return the constant address to the data of the vector input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tvec4<T, P> const & vec - ) - { - return &(vec.x); - } - - //! Return the address to the data of the vector input. - //! From GLM_GTC_type_ptr extension. - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tvec4<T, P> & vec - ) - { - return &(vec.x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat2x2<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat2x2<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat3x3<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat3x3<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat4x4<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - //! From GLM_GTC_type_ptr extension. - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat4x4<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat2x3<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat2x3<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat3x2<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat3x2<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat2x4<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat2x4<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat4x2<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat4x2<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat3x4<T, P> const & mat - ) - { - return &(mat[0].x); - } - - //! Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tmat3x4<T, P> & mat - ) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tmat4x3<T, P> const & mat - ) - { - return &(mat[0].x); - } - - /// Return the address to the data of the matrix input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr(tmat4x3<T, P> & mat) - { - return &(mat[0].x); - } - - /// Return the constant address to the data of the input parameter. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T const * value_ptr - ( - tquat<T, P> const & q - ) - { - return &(q[0]); - } - - /// Return the address to the data of the quaternion input. - /// @see gtc_type_ptr - template<typename T, precision P> - GLM_FUNC_QUALIFIER T * value_ptr - ( - tquat<T, P> & q - ) - { - return &(q[0]); - } - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tvec2<T, defaultp> make_vec2(T const * const ptr) - { - tvec2<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tvec2<T, defaultp>)); - return Result; - } - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tvec3<T, defaultp> make_vec3(T const * const ptr) - { - tvec3<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tvec3<T, defaultp>)); - return Result; - } - - /// Build a vector from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tvec4<T, defaultp> make_vec4(T const * const ptr) - { - tvec4<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tvec4<T, defaultp>)); - return Result; - } - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat2x2<T, defaultp> make_mat2x2(T const * const ptr) - { - tmat2x2<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat2x2<T, defaultp>)); - return Result; - } - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat2x3<T, defaultp> make_mat2x3(T const * const ptr) - { - tmat2x3<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat2x3<T, defaultp>)); - return Result; - } - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat2x4<T, defaultp> make_mat2x4(T const * const ptr) - { - tmat2x4<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat2x4<T, defaultp>)); - return Result; - } - - /// Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat3x2<T, defaultp> make_mat3x2(T const * const ptr) - { - tmat3x2<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat3x2<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat3x3<T, defaultp> make_mat3x3(T const * const ptr) - { - tmat3x3<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat3x3<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat3x4<T, defaultp> make_mat3x4(T const * const ptr) - { - tmat3x4<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat3x4<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat4x2<T, defaultp> make_mat4x2(T const * const ptr) - { - tmat4x2<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat4x2<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat4x3<T, defaultp> make_mat4x3(T const * const ptr) - { - tmat4x3<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat4x3<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> make_mat4x4(T const * const ptr) - { - tmat4x4<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tmat4x4<T, defaultp>)); - return Result; - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat2x2<T, defaultp> make_mat2(T const * const ptr) - { - return make_mat2x2(ptr); - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat3x3<T, defaultp> make_mat3(T const * const ptr) - { - return make_mat3x3(ptr); - } - - //! Build a matrix from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> make_mat4(T const * const ptr) - { - return make_mat4x4(ptr); - } - - //! Build a quaternion from a pointer. - /// @see gtc_type_ptr - template <typename T> - GLM_FUNC_QUALIFIER tquat<T, defaultp> make_quat(T const * const ptr) - { - tquat<T, defaultp> Result; - memcpy(value_ptr(Result), ptr, sizeof(tquat<T, defaultp>)); - return Result; - } - - /// @} -}//namespace glm - diff --git a/depedencies/include/glm/gtc/ulp.hpp b/depedencies/include/glm/gtc/ulp.hpp deleted file mode 100644 index a82fa4e..0000000 --- a/depedencies/include/glm/gtc/ulp.hpp +++ /dev/null @@ -1,63 +0,0 @@ -/// @ref gtc_ulp -/// @file glm/gtc/ulp.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_ulp GLM_GTC_ulp -/// @ingroup gtc -/// -/// @brief Allow the measurement of the accuracy of a function against a reference -/// implementation. This extension works on floating-point data and provide results -/// in ULP. -/// <glm/gtc/ulp.hpp> need to be included to use these features. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" -#include "../detail/type_int.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_ulp extension included") -#endif - -namespace glm -{ - /// @addtogroup gtc_ulp - /// @{ - - /// Return the next ULP value(s) after the input value(s). - /// @see gtc_ulp - template <typename genType> - GLM_FUNC_DECL genType next_float(genType const & x); - - /// Return the previous ULP value(s) before the input value(s). - /// @see gtc_ulp - template <typename genType> - GLM_FUNC_DECL genType prev_float(genType const & x); - - /// Return the value(s) ULP distance after the input value(s). - /// @see gtc_ulp - template <typename genType> - GLM_FUNC_DECL genType next_float(genType const & x, uint const & Distance); - - /// Return the value(s) ULP distance before the input value(s). - /// @see gtc_ulp - template <typename genType> - GLM_FUNC_DECL genType prev_float(genType const & x, uint const & Distance); - - /// Return the distance in the number of ULP between 2 scalars. - /// @see gtc_ulp - template <typename T> - GLM_FUNC_DECL uint float_distance(T const & x, T const & y); - - /// Return the distance in the number of ULP between 2 vectors. - /// @see gtc_ulp - template<typename T, template<typename> class vecType> - GLM_FUNC_DECL vecType<uint> float_distance(vecType<T> const & x, vecType<T> const & y); - - /// @} -}// namespace glm - -#include "ulp.inl" diff --git a/depedencies/include/glm/gtc/ulp.inl b/depedencies/include/glm/gtc/ulp.inl deleted file mode 100644 index 54c914a..0000000 --- a/depedencies/include/glm/gtc/ulp.inl +++ /dev/null @@ -1,321 +0,0 @@ -/// @ref gtc_ulp -/// @file glm/gtc/ulp.inl -/// -/// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. -/// -/// Developed at SunPro, a Sun Microsystems, Inc. business. -/// Permission to use, copy, modify, and distribute this -/// software is freely granted, provided that this notice -/// is preserved. - -#include "../detail/type_int.hpp" -#include <cmath> -#include <cfloat> -#include <limits> - -#if(GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(push) -# pragma warning(disable : 4127) -#endif - -typedef union -{ - float value; - /* FIXME: Assumes 32 bit int. */ - unsigned int word; -} ieee_float_shape_type; - -typedef union -{ - double value; - struct - { - glm::detail::int32 lsw; - glm::detail::int32 msw; - } parts; -} ieee_double_shape_type; - -#define GLM_EXTRACT_WORDS(ix0,ix1,d) \ - do { \ - ieee_double_shape_type ew_u; \ - ew_u.value = (d); \ - (ix0) = ew_u.parts.msw; \ - (ix1) = ew_u.parts.lsw; \ - } while (0) - -#define GLM_GET_FLOAT_WORD(i,d) \ - do { \ - ieee_float_shape_type gf_u; \ - gf_u.value = (d); \ - (i) = gf_u.word; \ - } while (0) - -#define GLM_SET_FLOAT_WORD(d,i) \ - do { \ - ieee_float_shape_type sf_u; \ - sf_u.word = (i); \ - (d) = sf_u.value; \ - } while (0) - -#define GLM_INSERT_WORDS(d,ix0,ix1) \ - do { \ - ieee_double_shape_type iw_u; \ - iw_u.parts.msw = (ix0); \ - iw_u.parts.lsw = (ix1); \ - (d) = iw_u.value; \ - } while (0) - -namespace glm{ -namespace detail -{ - GLM_FUNC_QUALIFIER float nextafterf(float x, float y) - { - volatile float t; - glm::detail::int32 hx, hy, ix, iy; - - GLM_GET_FLOAT_WORD(hx, x); - GLM_GET_FLOAT_WORD(hy, y); - ix = hx&0x7fffffff; // |x| - iy = hy&0x7fffffff; // |y| - - if((ix>0x7f800000) || // x is nan - (iy>0x7f800000)) // y is nan - return x+y; - if(x==y) return y; // x=y, return y - if(ix==0) { // x == 0 - GLM_SET_FLOAT_WORD(x,(hy&0x80000000)|1);// return +-minsubnormal - t = x*x; - if(t==x) return t; else return x; // raise underflow flag - } - if(hx>=0) { // x > 0 - if(hx>hy) { // x > y, x -= ulp - hx -= 1; - } else { // x < y, x += ulp - hx += 1; - } - } else { // x < 0 - if(hy>=0||hx>hy){ // x < y, x -= ulp - hx -= 1; - } else { // x > y, x += ulp - hx += 1; - } - } - hy = hx&0x7f800000; - if(hy>=0x7f800000) return x+x; // overflow - if(hy<0x00800000) { // underflow - t = x*x; - if(t!=x) { // raise underflow flag - GLM_SET_FLOAT_WORD(y,hx); - return y; - } - } - GLM_SET_FLOAT_WORD(x,hx); - return x; - } - - GLM_FUNC_QUALIFIER double nextafter(double x, double y) - { - volatile double t; - glm::detail::int32 hx, hy, ix, iy; - glm::detail::uint32 lx, ly; - - GLM_EXTRACT_WORDS(hx, lx, x); - GLM_EXTRACT_WORDS(hy, ly, y); - ix = hx & 0x7fffffff; // |x| - iy = hy & 0x7fffffff; // |y| - - if(((ix>=0x7ff00000)&&((ix-0x7ff00000)|lx)!=0) || // x is nan - ((iy>=0x7ff00000)&&((iy-0x7ff00000)|ly)!=0)) // y is nan - return x+y; - if(x==y) return y; // x=y, return y - if((ix|lx)==0) { // x == 0 - GLM_INSERT_WORDS(x, hy & 0x80000000, 1); // return +-minsubnormal - t = x*x; - if(t==x) return t; else return x; // raise underflow flag - } - if(hx>=0) { // x > 0 - if(hx>hy||((hx==hy)&&(lx>ly))) { // x > y, x -= ulp - if(lx==0) hx -= 1; - lx -= 1; - } else { // x < y, x += ulp - lx += 1; - if(lx==0) hx += 1; - } - } else { // x < 0 - if(hy>=0||hx>hy||((hx==hy)&&(lx>ly))){// x < y, x -= ulp - if(lx==0) hx -= 1; - lx -= 1; - } else { // x > y, x += ulp - lx += 1; - if(lx==0) hx += 1; - } - } - hy = hx&0x7ff00000; - if(hy>=0x7ff00000) return x+x; // overflow - if(hy<0x00100000) { // underflow - t = x*x; - if(t!=x) { // raise underflow flag - GLM_INSERT_WORDS(y,hx,lx); - return y; - } - } - GLM_INSERT_WORDS(x,hx,lx); - return x; - } -}//namespace detail -}//namespace glm - -#if(GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(pop) -#endif - -namespace glm -{ - template <> - GLM_FUNC_QUALIFIER float next_float(float const & x) - { -# if GLM_HAS_CXX11_STL - return std::nextafter(x, std::numeric_limits<float>::max()); -# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) - return detail::nextafterf(x, FLT_MAX); -# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) - return __builtin_nextafterf(x, FLT_MAX); -# else - return nextafterf(x, FLT_MAX); -# endif - } - - template <> - GLM_FUNC_QUALIFIER double next_float(double const & x) - { -# if GLM_HAS_CXX11_STL - return std::nextafter(x, std::numeric_limits<double>::max()); -# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) - return detail::nextafter(x, std::numeric_limits<double>::max()); -# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) - return __builtin_nextafter(x, FLT_MAX); -# else - return nextafter(x, DBL_MAX); -# endif - } - - template<typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = next_float(x[i]); - return Result; - } - - GLM_FUNC_QUALIFIER float prev_float(float const & x) - { -# if GLM_HAS_CXX11_STL - return std::nextafter(x, std::numeric_limits<float>::min()); -# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) - return detail::nextafterf(x, FLT_MIN); -# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) - return __builtin_nextafterf(x, FLT_MIN); -# else - return nextafterf(x, FLT_MIN); -# endif - } - - GLM_FUNC_QUALIFIER double prev_float(double const & x) - { -# if GLM_HAS_CXX11_STL - return std::nextafter(x, std::numeric_limits<double>::min()); -# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) - return _nextafter(x, DBL_MIN); -# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) - return __builtin_nextafter(x, DBL_MIN); -# else - return nextafter(x, DBL_MIN); -# endif - } - - template<typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prev_float(x[i]); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER T next_float(T const & x, uint const & ulps) - { - T temp = x; - for(uint i = 0; i < ulps; ++i) - temp = next_float(temp); - return temp; - } - - template<typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> next_float(vecType<T, P> const & x, vecType<uint, P> const & ulps) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = next_float(x[i], ulps[i]); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER T prev_float(T const & x, uint const & ulps) - { - T temp = x; - for(uint i = 0; i < ulps; ++i) - temp = prev_float(temp); - return temp; - } - - template<typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> prev_float(vecType<T, P> const & x, vecType<uint, P> const & ulps) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prev_float(x[i], ulps[i]); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER uint float_distance(T const & x, T const & y) - { - uint ulp = 0; - - if(x < y) - { - T temp = x; - while(temp != y)// && ulp < std::numeric_limits<std::size_t>::max()) - { - ++ulp; - temp = next_float(temp); - } - } - else if(y < x) - { - T temp = y; - while(temp != x)// && ulp < std::numeric_limits<std::size_t>::max()) - { - ++ulp; - temp = next_float(temp); - } - } - else // == - { - - } - - return ulp; - } - - template<typename T, precision P, template<typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<uint, P> float_distance(vecType<T, P> const & x, vecType<T, P> const & y) - { - vecType<uint, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = float_distance(x[i], y[i]); - return Result; - } -}//namespace glm diff --git a/depedencies/include/glm/gtc/vec1.hpp b/depedencies/include/glm/gtc/vec1.hpp deleted file mode 100644 index f84ff97..0000000 --- a/depedencies/include/glm/gtc/vec1.hpp +++ /dev/null @@ -1,164 +0,0 @@ -/// @ref gtc_vec1 -/// @file glm/gtc/vec1.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtc_vec1 GLM_GTC_vec1 -/// @ingroup gtc -/// -/// @brief Add vec1, ivec1, uvec1 and bvec1 types. -/// <glm/gtc/vec1.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../detail/type_vec1.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTC_vec1 extension included") -#endif - -namespace glm -{ - /// 1 component vector of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef highp_vec1_t highp_vec1; - - /// 1 component vector of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef mediump_vec1_t mediump_vec1; - - /// 1 component vector of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef lowp_vec1_t lowp_vec1; - - /// 1 component vector of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef highp_dvec1_t highp_dvec1; - - /// 1 component vector of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef mediump_dvec1_t mediump_dvec1; - - /// 1 component vector of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef lowp_dvec1_t lowp_dvec1; - - /// 1 component vector of high precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef highp_ivec1_t highp_ivec1; - - /// 1 component vector of medium precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef mediump_ivec1_t mediump_ivec1; - - /// 1 component vector of low precision signed integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef lowp_ivec1_t lowp_ivec1; - - /// 1 component vector of high precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef highp_uvec1_t highp_uvec1; - - /// 1 component vector of medium precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef mediump_uvec1_t mediump_uvec1; - - /// 1 component vector of low precision unsigned integer numbers. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef lowp_uvec1_t lowp_uvec1; - - /// 1 component vector of high precision boolean. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef highp_bvec1_t highp_bvec1; - - /// 1 component vector of medium precision boolean. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef mediump_bvec1_t mediump_bvec1; - - /// 1 component vector of low precision boolean. - /// There is no guarantee on the actual precision. - /// @see gtc_vec1 extension. - typedef lowp_bvec1_t lowp_bvec1; - - ////////////////////////// - // vec1 definition - -#if(defined(GLM_PRECISION_HIGHP_BOOL)) - typedef highp_bvec1 bvec1; -#elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) - typedef mediump_bvec1 bvec1; -#elif(defined(GLM_PRECISION_LOWP_BOOL)) - typedef lowp_bvec1 bvec1; -#else - /// 1 component vector of boolean. - /// @see gtc_vec1 extension. - typedef highp_bvec1 bvec1; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_HIGHP_FLOAT)) - typedef highp_vec1 vec1; -#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - typedef mediump_vec1 vec1; -#elif(defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_vec1 vec1; -#else - /// 1 component vector of floating-point numbers. - /// @see gtc_vec1 extension. - typedef highp_vec1 vec1; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_HIGHP_DOUBLE)) - typedef highp_dvec1 dvec1; -#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - typedef mediump_dvec1 dvec1; -#elif(defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_dvec1 dvec1; -#else - /// 1 component vector of floating-point numbers. - /// @see gtc_vec1 extension. - typedef highp_dvec1 dvec1; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_HIGHP_INT)) - typedef highp_ivec1 ivec1; -#elif(defined(GLM_PRECISION_MEDIUMP_INT)) - typedef mediump_ivec1 ivec1; -#elif(defined(GLM_PRECISION_LOWP_INT)) - typedef lowp_ivec1 ivec1; -#else - /// 1 component vector of signed integer numbers. - /// @see gtc_vec1 extension. - typedef highp_ivec1 ivec1; -#endif//GLM_PRECISION - -#if(defined(GLM_PRECISION_HIGHP_UINT)) - typedef highp_uvec1 uvec1; -#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) - typedef mediump_uvec1 uvec1; -#elif(defined(GLM_PRECISION_LOWP_UINT)) - typedef lowp_uvec1 uvec1; -#else - /// 1 component vector of unsigned integer numbers. - /// @see gtc_vec1 extension. - typedef highp_uvec1 uvec1; -#endif//GLM_PRECISION - -}// namespace glm - -#include "vec1.inl" diff --git a/depedencies/include/glm/gtc/vec1.inl b/depedencies/include/glm/gtc/vec1.inl deleted file mode 100644 index 5a6627c..0000000 --- a/depedencies/include/glm/gtc/vec1.inl +++ /dev/null @@ -1,2 +0,0 @@ -/// @ref gtc_vec1 -/// @file glm/gtc/vec1.inl diff --git a/depedencies/include/glm/gtx/associated_min_max.hpp b/depedencies/include/glm/gtx/associated_min_max.hpp deleted file mode 100644 index eb9d721..0000000 --- a/depedencies/include/glm/gtx/associated_min_max.hpp +++ /dev/null @@ -1,202 +0,0 @@ -/// @ref gtx_associated_min_max -/// @file glm/gtx/associated_min_max.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_associated_min_max GLM_GTX_associated_min_max -/// @ingroup gtx -/// -/// @brief Min and max functions that return associated values not the compared onces. -/// <glm/gtx/associated_min_max.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_associated_min_max extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_associated_min_max - /// @{ - - /// Minimum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P> - GLM_FUNC_DECL U associatedMin(T x, U a, T y, U b); - - /// Minimum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL tvec2<U, P> associatedMin( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b); - - /// Minimum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - T x, const vecType<U, P>& a, - T y, const vecType<U, P>& b); - - /// Minimum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b); - - /// Minimum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U> - GLM_FUNC_DECL U associatedMin( - T x, U a, - T y, U b, - T z, U c); - - /// Minimum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c); - - /// Minimum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U> - GLM_FUNC_DECL U associatedMin( - T x, U a, - T y, U b, - T z, U c, - T w, U d); - - /// Minimum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c, - vecType<T, P> const & w, vecType<U, P> const & d); - - /// Minimum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c, - T w, vecType<U, P> const & d); - - /// Minimum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMin( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c, - vecType<T, P> const & w, U d); - - /// Maximum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U> - GLM_FUNC_DECL U associatedMax(T x, U a, T y, U b); - - /// Maximum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL tvec2<U, P> associatedMax( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b); - - /// Maximum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> associatedMax( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b); - - /// Maximum comparison between 2 variables and returns 2 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b); - - /// Maximum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U> - GLM_FUNC_DECL U associatedMax( - T x, U a, - T y, U b, - T z, U c); - - /// Maximum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c); - - /// Maximum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> associatedMax( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c); - - /// Maximum comparison between 3 variables and returns 3 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c); - - /// Maximum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U> - GLM_FUNC_DECL U associatedMax( - T x, U a, - T y, U b, - T z, U c, - T w, U d); - - /// Maximum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c, - vecType<T, P> const & w, vecType<U, P> const & d); - - /// Maximum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c, - T w, vecType<U, P> const & d); - - /// Maximum comparison between 4 variables and returns 4 associated variable values - /// @see gtx_associated_min_max - template<typename T, typename U, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<U, P> associatedMax( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c, - vecType<T, P> const & w, U d); - - /// @} -} //namespace glm - -#include "associated_min_max.inl" diff --git a/depedencies/include/glm/gtx/associated_min_max.inl b/depedencies/include/glm/gtx/associated_min_max.inl deleted file mode 100644 index 6a57d48..0000000 --- a/depedencies/include/glm/gtx/associated_min_max.inl +++ /dev/null @@ -1,355 +0,0 @@ -/// @ref gtx_associated_min_max -/// @file glm/gtx/associated_min_max.inl - -namespace glm{ - -// Min comparison between 2 variables -template<typename T, typename U, precision P> -GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b) -{ - return x < y ? a : b; -} - -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] < y[i] ? a[i] : b[i]; - return Result; -} - -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - T x, const vecType<U, P>& a, - T y, const vecType<U, P>& b -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x < y ? a[i] : b[i]; - return Result; -} - -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] < y[i] ? a : b; - return Result; -} - -// Min comparison between 3 variables -template<typename T, typename U> -GLM_FUNC_QUALIFIER U associatedMin -( - T x, U a, - T y, U b, - T z, U c -) -{ - U Result = x < y ? (x < z ? a : c) : (y < z ? b : c); - return Result; -} - -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]); - return Result; -} - -// Min comparison between 4 variables -template<typename T, typename U> -GLM_FUNC_QUALIFIER U associatedMin -( - T x, U a, - T y, U b, - T z, U c, - T w, U d -) -{ - T Test1 = min(x, y); - T Test2 = min(z, w);; - U Result1 = x < y ? a : b; - U Result2 = z < w ? c : d; - U Result = Test1 < Test2 ? Result1 : Result2; - return Result; -} - -// Min comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c, - vecType<T, P> const & w, vecType<U, P> const & d -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - T Test1 = min(x[i], y[i]); - T Test2 = min(z[i], w[i]); - U Result1 = x[i] < y[i] ? a[i] : b[i]; - U Result2 = z[i] < w[i] ? c[i] : d[i]; - Result[i] = Test1 < Test2 ? Result1 : Result2; - } - return Result; -} - -// Min comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c, - T w, vecType<U, P> const & d -) -{ - T Test1 = min(x, y); - T Test2 = min(z, w); - - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - U Result1 = x < y ? a[i] : b[i]; - U Result2 = z < w ? c[i] : d[i]; - Result[i] = Test1 < Test2 ? Result1 : Result2; - } - return Result; -} - -// Min comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMin -( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c, - vecType<T, P> const & w, U d -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - T Test1 = min(x[i], y[i]); - T Test2 = min(z[i], w[i]);; - U Result1 = x[i] < y[i] ? a : b; - U Result2 = z[i] < w[i] ? c : d; - Result[i] = Test1 < Test2 ? Result1 : Result2; - } - return Result; -} - -// Max comparison between 2 variables -template<typename T, typename U> -GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b) -{ - return x > y ? a : b; -} - -// Max comparison between 2 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] > y[i] ? a[i] : b[i]; - return Result; -} - -// Max comparison between 2 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<T, P> associatedMax -( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x > y ? a[i] : b[i]; - return Result; -} - -// Max comparison between 2 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b -) -{ - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] > y[i] ? a : b; - return Result; -} - -// Max comparison between 3 variables -template<typename T, typename U> -GLM_FUNC_QUALIFIER U associatedMax -( - T x, U a, - T y, U b, - T z, U c -) -{ - U Result = x > y ? (x > z ? a : c) : (y > z ? b : c); - return Result; -} - -// Max comparison between 3 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]); - return Result; -} - -// Max comparison between 3 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<T, P> associatedMax -( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]); - return Result; -} - -// Max comparison between 3 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c -) -{ - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c); - return Result; -} - -// Max comparison between 4 variables -template<typename T, typename U> -GLM_FUNC_QUALIFIER U associatedMax -( - T x, U a, - T y, U b, - T z, U c, - T w, U d -) -{ - T Test1 = max(x, y); - T Test2 = max(z, w);; - U Result1 = x > y ? a : b; - U Result2 = z > w ? c : d; - U Result = Test1 > Test2 ? Result1 : Result2; - return Result; -} - -// Max comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - vecType<T, P> const & x, vecType<U, P> const & a, - vecType<T, P> const & y, vecType<U, P> const & b, - vecType<T, P> const & z, vecType<U, P> const & c, - vecType<T, P> const & w, vecType<U, P> const & d -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - T Test1 = max(x[i], y[i]); - T Test2 = max(z[i], w[i]); - U Result1 = x[i] > y[i] ? a[i] : b[i]; - U Result2 = z[i] > w[i] ? c[i] : d[i]; - Result[i] = Test1 > Test2 ? Result1 : Result2; - } - return Result; -} - -// Max comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - T x, vecType<U, P> const & a, - T y, vecType<U, P> const & b, - T z, vecType<U, P> const & c, - T w, vecType<U, P> const & d -) -{ - T Test1 = max(x, y); - T Test2 = max(z, w); - - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - U Result1 = x > y ? a[i] : b[i]; - U Result2 = z > w ? c[i] : d[i]; - Result[i] = Test1 > Test2 ? Result1 : Result2; - } - return Result; -} - -// Max comparison between 4 variables -template<typename T, typename U, precision P, template <typename, precision> class vecType> -GLM_FUNC_QUALIFIER vecType<U, P> associatedMax -( - vecType<T, P> const & x, U a, - vecType<T, P> const & y, U b, - vecType<T, P> const & z, U c, - vecType<T, P> const & w, U d -) -{ - vecType<U, P> Result(uninitialize); - for(length_t i = 0, n = Result.length(); i < n; ++i) - { - T Test1 = max(x[i], y[i]); - T Test2 = max(z[i], w[i]);; - U Result1 = x[i] > y[i] ? a : b; - U Result2 = z[i] > w[i] ? c : d; - Result[i] = Test1 > Test2 ? Result1 : Result2; - } - return Result; -} -}//namespace glm diff --git a/depedencies/include/glm/gtx/bit.hpp b/depedencies/include/glm/gtx/bit.hpp deleted file mode 100644 index 17378f3..0000000 --- a/depedencies/include/glm/gtx/bit.hpp +++ /dev/null @@ -1,95 +0,0 @@ -/// @ref gtx_bit -/// @file glm/gtx/bit.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_bit GLM_GTX_bit -/// @ingroup gtx -/// -/// @brief Allow to perform bit operations on integer values -/// -/// <glm/gtx/bit.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../gtc/bitfield.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_bit extension is deprecated, include GLM_GTC_bitfield and GLM_GTC_integer instead") -#endif - -namespace glm -{ - /// @addtogroup gtx_bit - /// @{ - - /// @see gtx_bit - template <typename genIUType> - GLM_FUNC_DECL genIUType highestBitValue(genIUType Value); - - /// @see gtx_bit - template <typename genIUType> - GLM_FUNC_DECL genIUType lowestBitValue(genIUType Value); - - /// Find the highest bit set to 1 in a integer variable and return its value. - /// - /// @see gtx_bit - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value); - - /// Return the power of two number which value is just higher the input value. - /// Deprecated, use ceilPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename genIUType> - GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value); - - /// Return the power of two number which value is just higher the input value. - /// Deprecated, use ceilPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename T, precision P, template <typename, precision> class vecType> - GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value); - - /// Return the power of two number which value is just lower the input value. - /// Deprecated, use floorPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename genIUType> - GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value); - - /// Return the power of two number which value is just lower the input value. - /// Deprecated, use floorPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename T, precision P, template <typename, precision> class vecType> - GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value); - - /// Return the power of two number which value is the closet to the input value. - /// Deprecated, use roundPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename genIUType> - GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value); - - /// Return the power of two number which value is the closet to the input value. - /// Deprecated, use roundPowerOfTwo from GTC_round instead - /// - /// @see gtc_round - /// @see gtx_bit - template <typename T, precision P, template <typename, precision> class vecType> - GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value); - - /// @} -} //namespace glm - - -#include "bit.inl" - diff --git a/depedencies/include/glm/gtx/bit.inl b/depedencies/include/glm/gtx/bit.inl deleted file mode 100644 index 10d5f7f..0000000 --- a/depedencies/include/glm/gtx/bit.inl +++ /dev/null @@ -1,93 +0,0 @@ -/// @ref gtx_bit -/// @file glm/gtx/bit.inl - -namespace glm -{ - /////////////////// - // highestBitValue - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType highestBitValue(genIUType Value) - { - genIUType tmp = Value; - genIUType result = genIUType(0); - while(tmp) - { - result = (tmp & (~tmp + 1)); // grab lowest bit - tmp &= ~result; // clear lowest bit - } - return result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> highestBitValue(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(highestBitValue, v); - } - - /////////////////// - // lowestBitValue - - template <typename genIUType> - GLM_FUNC_QUALIFIER genIUType lowestBitValue(genIUType Value) - { - return (Value & (~Value + 1)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> lowestBitValue(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(lowestBitValue, v); - } - - /////////////////// - // powerOfTwoAbove - - template <typename genType> - GLM_FUNC_QUALIFIER genType powerOfTwoAbove(genType value) - { - return isPowerOfTwo(value) ? value : highestBitValue(value) << 1; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoAbove(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(powerOfTwoAbove, v); - } - - /////////////////// - // powerOfTwoBelow - - template <typename genType> - GLM_FUNC_QUALIFIER genType powerOfTwoBelow(genType value) - { - return isPowerOfTwo(value) ? value : highestBitValue(value); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoBelow(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(powerOfTwoBelow, v); - } - - ///////////////////// - // powerOfTwoNearest - - template <typename genType> - GLM_FUNC_QUALIFIER genType powerOfTwoNearest(genType value) - { - if(isPowerOfTwo(value)) - return value; - - genType const prev = highestBitValue(value); - genType const next = prev << 1; - return (next - value) < (value - prev) ? next : prev; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> powerOfTwoNearest(vecType<T, P> const & v) - { - return detail::functor1<T, T, P, vecType>::call(powerOfTwoNearest, v); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/closest_point.hpp b/depedencies/include/glm/gtx/closest_point.hpp deleted file mode 100644 index 8d435b8..0000000 --- a/depedencies/include/glm/gtx/closest_point.hpp +++ /dev/null @@ -1,45 +0,0 @@ -/// @ref gtx_closest_point -/// @file glm/gtx/closest_point.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_closest_point GLM_GTX_closest_point -/// @ingroup gtx -/// -/// @brief Find the point on a straight line which is the closet of a point. -/// -/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_closest_point extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_closest_point - /// @{ - - /// Find the point on a straight line which is the closet of a point. - /// @see gtx_closest_point - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> closestPointOnLine( - tvec3<T, P> const & point, - tvec3<T, P> const & a, - tvec3<T, P> const & b); - - /// 2d lines work as well - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> closestPointOnLine( - tvec2<T, P> const & point, - tvec2<T, P> const & a, - tvec2<T, P> const & b); - - /// @} -}// namespace glm - -#include "closest_point.inl" diff --git a/depedencies/include/glm/gtx/closest_point.inl b/depedencies/include/glm/gtx/closest_point.inl deleted file mode 100644 index ccda9ab..0000000 --- a/depedencies/include/glm/gtx/closest_point.inl +++ /dev/null @@ -1,46 +0,0 @@ -/// @ref gtx_closest_point -/// @file glm/gtx/closest_point.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> closestPointOnLine - ( - tvec3<T, P> const & point, - tvec3<T, P> const & a, - tvec3<T, P> const & b - ) - { - T LineLength = distance(a, b); - tvec3<T, P> Vector = point - a; - tvec3<T, P> LineDirection = (b - a) / LineLength; - - // Project Vector3 to LineDirection to get the distance of point from a - T Distance = dot(Vector, LineDirection); - - if(Distance <= T(0)) return a; - if(Distance >= LineLength) return b; - return a + LineDirection * Distance; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> closestPointOnLine - ( - tvec2<T, P> const & point, - tvec2<T, P> const & a, - tvec2<T, P> const & b - ) - { - T LineLength = distance(a, b); - tvec2<T, P> Vector = point - a; - tvec2<T, P> LineDirection = (b - a) / LineLength; - - // Project Vector3 to LineDirection to get the distance of point from a - T Distance = dot(Vector3, LineDirection); - - if(Distance <= T(0)) return a; - if(Distance >= LineLength) return b; - return a + LineDirection * Distance; - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/color_space.hpp b/depedencies/include/glm/gtx/color_space.hpp deleted file mode 100644 index 9ff08dc..0000000 --- a/depedencies/include/glm/gtx/color_space.hpp +++ /dev/null @@ -1,68 +0,0 @@ -/// @ref gtx_color_space -/// @file glm/gtx/color_space.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_color_space GLM_GTX_color_space -/// @ingroup gtx -/// -/// @brief Related to RGB to HSV conversions and operations. -/// -/// <glm/gtx/color_space.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_color_space extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_color_space - /// @{ - - /// Converts a color from HSV color space to its color in RGB color space. - /// @see gtx_color_space - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rgbColor( - tvec3<T, P> const & hsvValue); - - /// Converts a color from RGB color space to its color in HSV color space. - /// @see gtx_color_space - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> hsvColor( - tvec3<T, P> const & rgbValue); - - /// Build a saturation matrix. - /// @see gtx_color_space - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> saturation( - T const s); - - /// Modify the saturation of a color. - /// @see gtx_color_space - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> saturation( - T const s, - tvec3<T, P> const & color); - - /// Modify the saturation of a color. - /// @see gtx_color_space - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> saturation( - T const s, - tvec4<T, P> const & color); - - /// Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals. - /// @see gtx_color_space - template <typename T, precision P> - GLM_FUNC_DECL T luminosity( - tvec3<T, P> const & color); - - /// @} -}//namespace glm - -#include "color_space.inl" diff --git a/depedencies/include/glm/gtx/color_space.inl b/depedencies/include/glm/gtx/color_space.inl deleted file mode 100644 index e7cd58d..0000000 --- a/depedencies/include/glm/gtx/color_space.inl +++ /dev/null @@ -1,141 +0,0 @@ -/// @ref gtx_color_space -/// @file glm/gtx/color_space.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rgbColor(const tvec3<T, P>& hsvColor) - { - tvec3<T, P> hsv = hsvColor; - tvec3<T, P> rgbColor; - - if(hsv.y == static_cast<T>(0)) - // achromatic (grey) - rgbColor = tvec3<T, P>(hsv.z); - else - { - T sector = floor(hsv.x / T(60)); - T frac = (hsv.x / T(60)) - sector; - // factorial part of h - T o = hsv.z * (T(1) - hsv.y); - T p = hsv.z * (T(1) - hsv.y * frac); - T q = hsv.z * (T(1) - hsv.y * (T(1) - frac)); - - switch(int(sector)) - { - default: - case 0: - rgbColor.r = hsv.z; - rgbColor.g = q; - rgbColor.b = o; - break; - case 1: - rgbColor.r = p; - rgbColor.g = hsv.z; - rgbColor.b = o; - break; - case 2: - rgbColor.r = o; - rgbColor.g = hsv.z; - rgbColor.b = q; - break; - case 3: - rgbColor.r = o; - rgbColor.g = p; - rgbColor.b = hsv.z; - break; - case 4: - rgbColor.r = q; - rgbColor.g = o; - rgbColor.b = hsv.z; - break; - case 5: - rgbColor.r = hsv.z; - rgbColor.g = o; - rgbColor.b = p; - break; - } - } - - return rgbColor; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> hsvColor(const tvec3<T, P>& rgbColor) - { - tvec3<T, P> hsv = rgbColor; - float Min = min(min(rgbColor.r, rgbColor.g), rgbColor.b); - float Max = max(max(rgbColor.r, rgbColor.g), rgbColor.b); - float Delta = Max - Min; - - hsv.z = Max; - - if(Max != static_cast<T>(0)) - { - hsv.y = Delta / hsv.z; - T h = static_cast<T>(0); - - if(rgbColor.r == Max) - // between yellow & magenta - h = static_cast<T>(0) + T(60) * (rgbColor.g - rgbColor.b) / Delta; - else if(rgbColor.g == Max) - // between cyan & yellow - h = static_cast<T>(120) + T(60) * (rgbColor.b - rgbColor.r) / Delta; - else - // between magenta & cyan - h = static_cast<T>(240) + T(60) * (rgbColor.r - rgbColor.g) / Delta; - - if(h < T(0)) - hsv.x = h + T(360); - else - hsv.x = h; - } - else - { - // If r = g = b = 0 then s = 0, h is undefined - hsv.y = static_cast<T>(0); - hsv.x = static_cast<T>(0); - } - - return hsv; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> saturation(T const s) - { - tvec3<T, defaultp> rgbw = tvec3<T, defaultp>(T(0.2126), T(0.7152), T(0.0722)); - - tvec3<T, defaultp> const col((T(1) - s) * rgbw); - - tmat4x4<T, defaultp> result(T(1)); - result[0][0] = col.x + s; - result[0][1] = col.x; - result[0][2] = col.x; - result[1][0] = col.y; - result[1][1] = col.y + s; - result[1][2] = col.y; - result[2][0] = col.z; - result[2][1] = col.z; - result[2][2] = col.z + s; - return result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> saturation(const T s, const tvec3<T, P>& color) - { - return tvec3<T, P>(saturation(s) * tvec4<T, P>(color, T(0))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> saturation(const T s, const tvec4<T, P>& color) - { - return saturation(s) * color; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T luminosity(const tvec3<T, P>& color) - { - const tvec3<T, P> tmp = tvec3<T, P>(0.33, 0.59, 0.11); - return dot(color, tmp); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/color_space_YCoCg.hpp b/depedencies/include/glm/gtx/color_space_YCoCg.hpp deleted file mode 100644 index 428ca6d..0000000 --- a/depedencies/include/glm/gtx/color_space_YCoCg.hpp +++ /dev/null @@ -1,56 +0,0 @@ -/// @ref gtx_color_space_YCoCg -/// @file glm/gtx/color_space_YCoCg.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_color_space_YCoCg GLM_GTX_color_space_YCoCg -/// @ingroup gtx -/// -/// @brief RGB to YCoCg conversions and operations -/// -/// <glm/gtx/color_space_YCoCg.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_color_space_YCoCg extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_color_space_YCoCg - /// @{ - - /// Convert a color from RGB color space to YCoCg color space. - /// @see gtx_color_space_YCoCg - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rgb2YCoCg( - tvec3<T, P> const & rgbColor); - - /// Convert a color from YCoCg color space to RGB color space. - /// @see gtx_color_space_YCoCg - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> YCoCg2rgb( - tvec3<T, P> const & YCoCgColor); - - /// Convert a color from RGB color space to YCoCgR color space. - /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range" - /// @see gtx_color_space_YCoCg - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rgb2YCoCgR( - tvec3<T, P> const & rgbColor); - - /// Convert a color from YCoCgR color space to RGB color space. - /// @see "YCoCg-R: A Color Space with RGB Reversibility and Low Dynamic Range" - /// @see gtx_color_space_YCoCg - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> YCoCgR2rgb( - tvec3<T, P> const & YCoCgColor); - - /// @} -}//namespace glm - -#include "color_space_YCoCg.inl" diff --git a/depedencies/include/glm/gtx/color_space_YCoCg.inl b/depedencies/include/glm/gtx/color_space_YCoCg.inl deleted file mode 100644 index 1ca2e5b..0000000 --- a/depedencies/include/glm/gtx/color_space_YCoCg.inl +++ /dev/null @@ -1,108 +0,0 @@ -/// @ref gtx_color_space_YCoCg -/// @file glm/gtx/color_space_YCoCg.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCg - ( - tvec3<T, P> const & rgbColor - ) - { - tvec3<T, P> result; - result.x/*Y */ = rgbColor.r / T(4) + rgbColor.g / T(2) + rgbColor.b / T(4); - result.y/*Co*/ = rgbColor.r / T(2) + rgbColor.g * T(0) - rgbColor.b / T(2); - result.z/*Cg*/ = - rgbColor.r / T(4) + rgbColor.g / T(2) - rgbColor.b / T(4); - return result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> YCoCg2rgb - ( - tvec3<T, P> const & YCoCgColor - ) - { - tvec3<T, P> result; - result.r = YCoCgColor.x + YCoCgColor.y - YCoCgColor.z; - result.g = YCoCgColor.x + YCoCgColor.z; - result.b = YCoCgColor.x - YCoCgColor.y - YCoCgColor.z; - return result; - } - - template <typename T, precision P, bool isInteger> - class compute_YCoCgR { - public: - static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR - ( - tvec3<T, P> const & rgbColor - ) - { - tvec3<T, P> result; - result.x/*Y */ = rgbColor.g / T(2) + (rgbColor.r + rgbColor.b) / T(4); - result.y/*Co*/ = rgbColor.r - rgbColor.b; - result.z/*Cg*/ = rgbColor.g - (rgbColor.r + rgbColor.b) / T(2); - return result; - } - - static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb - ( - tvec3<T, P> const & YCoCgRColor - ) - { - tvec3<T, P> result; - T tmp = YCoCgRColor.x - (YCoCgRColor.z / T(2)); - result.g = YCoCgRColor.z + tmp; - result.b = tmp - (YCoCgRColor.y / T(2)); - result.r = result.b + YCoCgRColor.y; - return result; - } - }; - - template <typename T, precision P> - class compute_YCoCgR<T, P, true> { - public: - static GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR - ( - tvec3<T, P> const & rgbColor - ) - { - tvec3<T, P> result; - result.y/*Co*/ = rgbColor.r - rgbColor.b; - T tmp = rgbColor.b + (result.y >> 1); - result.z/*Cg*/ = rgbColor.g - tmp; - result.x/*Y */ = tmp + (result.z >> 1); - return result; - } - - static GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb - ( - tvec3<T, P> const & YCoCgRColor - ) - { - tvec3<T, P> result; - T tmp = YCoCgRColor.x - (YCoCgRColor.z >> 1); - result.g = YCoCgRColor.z + tmp; - result.b = tmp - (YCoCgRColor.y >> 1); - result.r = result.b + YCoCgRColor.y; - return result; - } - }; - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rgb2YCoCgR - ( - tvec3<T, P> const & rgbColor - ) - { - return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::rgb2YCoCgR(rgbColor); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> YCoCgR2rgb - ( - tvec3<T, P> const & YCoCgRColor - ) - { - return compute_YCoCgR<T, P, std::numeric_limits<T>::is_integer>::YCoCgR2rgb(YCoCgRColor); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/common.hpp b/depedencies/include/glm/gtx/common.hpp deleted file mode 100644 index 6533a54..0000000 --- a/depedencies/include/glm/gtx/common.hpp +++ /dev/null @@ -1,53 +0,0 @@ -/// @ref gtx_common -/// @file glm/gtx/common.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_common GLM_GTX_common -/// @ingroup gtx -/// -/// @brief Provide functions to increase the compatibility with Cg and HLSL languages -/// -/// <glm/gtx/common.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies: -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/vec1.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_common extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_common - /// @{ - - /// Returns true if x is a denormalized number - /// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format. - /// This format is less precise but can represent values closer to zero. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x); - - /// Similar to 'mod' but with a different rounding and integer support. - /// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)' - /// - /// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a> - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v); - - /// @} -}//namespace glm - -#include "common.inl" diff --git a/depedencies/include/glm/gtx/common.inl b/depedencies/include/glm/gtx/common.inl deleted file mode 100644 index 6c9cb65..0000000 --- a/depedencies/include/glm/gtx/common.inl +++ /dev/null @@ -1,112 +0,0 @@ -/// @ref gtx_common -/// @file glm/gtx/common.inl - -#include <cmath> - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true> - struct compute_fmod - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) - { - return detail::functor2<T, P, vecType>::call(std::fmod, a, b); - } - }; - - template <typename T, precision P, template <class, precision> class vecType> - struct compute_fmod<T, P, vecType, false> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b) - { - return a % b; - } - }; -}//namespace detail - - template <typename T> - GLM_FUNC_QUALIFIER bool isdenormal(T const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); - -# if GLM_HAS_CXX11_STL - return std::fpclassify(x) == FP_SUBNORMAL; -# else - return x != static_cast<T>(0) && std::fabs(x) < std::numeric_limits<T>::min(); -# endif - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tvec1<T, P>::bool_type isdenormal - ( - tvec1<T, P> const & x - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); - - return typename tvec1<T, P>::bool_type( - isdenormal(x.x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type isdenormal - ( - tvec2<T, P> const & x - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); - - return typename tvec2<T, P>::bool_type( - isdenormal(x.x), - isdenormal(x.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type isdenormal - ( - tvec3<T, P> const & x - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); - - return typename tvec3<T, P>::bool_type( - isdenormal(x.x), - isdenormal(x.y), - isdenormal(x.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type isdenormal - ( - tvec4<T, P> const & x - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isdenormal' only accept floating-point inputs"); - - return typename tvec4<T, P>::bool_type( - isdenormal(x.x), - isdenormal(x.y), - isdenormal(x.z), - isdenormal(x.w)); - } - - // fmod - template <typename genType> - GLM_FUNC_QUALIFIER genType fmod(genType x, genType y) - { - return fmod(tvec1<genType>(x), y).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, T y) - { - return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, vecType<T, P>(y)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fmod(vecType<T, P> const & x, vecType<T, P> const & y) - { - return detail::compute_fmod<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x, y); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/compatibility.hpp b/depedencies/include/glm/gtx/compatibility.hpp deleted file mode 100644 index 9f4819a..0000000 --- a/depedencies/include/glm/gtx/compatibility.hpp +++ /dev/null @@ -1,130 +0,0 @@ -/// @ref gtx_compatibility -/// @file glm/gtx/compatibility.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_compatibility GLM_GTX_compatibility -/// @ingroup gtx -/// -/// @brief Provide functions to increase the compatibility with Cg and HLSL languages -/// -/// <glm/gtx/compatibility.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_compatibility extension included") -#endif - -#if GLM_COMPILER & GLM_COMPILER_VC -# include <cfloat> -#elif GLM_COMPILER & GLM_COMPILER_GCC -# include <cmath> -# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID) -# undef isfinite -# endif -#endif//GLM_COMPILER - -namespace glm -{ - /// @addtogroup gtx_compatibility - /// @{ - - template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> lerp(const tvec2<T, P>& x, const tvec2<T, P>& y, const tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> lerp(const tvec3<T, P>& x, const tvec3<T, P>& y, const tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> lerp(const tvec4<T, P>& x, const tvec4<T, P>& y, const tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility) - - template <typename T, precision P> GLM_FUNC_QUALIFIER T saturate(T x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> saturate(const tvec2<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> saturate(const tvec3<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> saturate(const tvec4<T, P>& x){return clamp(x, T(0), T(1));} //!< \brief Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility) - - template <typename T, precision P> GLM_FUNC_QUALIFIER T atan2(T x, T y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec2<T, P> atan2(const tvec2<T, P>& x, const tvec2<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec3<T, P> atan2(const tvec3<T, P>& x, const tvec3<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_QUALIFIER tvec4<T, P> atan2(const tvec4<T, P>& x, const tvec4<T, P>& y){return atan(x, y);} //!< \brief Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0. (From GLM_GTX_compatibility) - - template <typename genType> GLM_FUNC_DECL bool isfinite(genType const & x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_DECL tvec1<bool, P> isfinite(const tvec1<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_DECL tvec2<bool, P> isfinite(const tvec2<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_DECL tvec3<bool, P> isfinite(const tvec3<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility) - template <typename T, precision P> GLM_FUNC_DECL tvec4<bool, P> isfinite(const tvec4<T, P>& x); //!< \brief Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility) - - typedef bool bool1; //!< \brief boolean type with 1 component. (From GLM_GTX_compatibility extension) - typedef tvec2<bool, highp> bool2; //!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension) - typedef tvec3<bool, highp> bool3; //!< \brief boolean type with 3 components. (From GLM_GTX_compatibility extension) - typedef tvec4<bool, highp> bool4; //!< \brief boolean type with 4 components. (From GLM_GTX_compatibility extension) - - typedef bool bool1x1; //!< \brief boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension) - typedef tmat2x2<bool, highp> bool2x2; //!< \brief boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat2x3<bool, highp> bool2x3; //!< \brief boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat2x4<bool, highp> bool2x4; //!< \brief boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat3x2<bool, highp> bool3x2; //!< \brief boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat3x3<bool, highp> bool3x3; //!< \brief boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat3x4<bool, highp> bool3x4; //!< \brief boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat4x2<bool, highp> bool4x2; //!< \brief boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat4x3<bool, highp> bool4x3; //!< \brief boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat4x4<bool, highp> bool4x4; //!< \brief boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) - - typedef int int1; //!< \brief integer vector with 1 component. (From GLM_GTX_compatibility extension) - typedef tvec2<int, highp> int2; //!< \brief integer vector with 2 components. (From GLM_GTX_compatibility extension) - typedef tvec3<int, highp> int3; //!< \brief integer vector with 3 components. (From GLM_GTX_compatibility extension) - typedef tvec4<int, highp> int4; //!< \brief integer vector with 4 components. (From GLM_GTX_compatibility extension) - - typedef int int1x1; //!< \brief integer matrix with 1 component. (From GLM_GTX_compatibility extension) - typedef tmat2x2<int, highp> int2x2; //!< \brief integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat2x3<int, highp> int2x3; //!< \brief integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat2x4<int, highp> int2x4; //!< \brief integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat3x2<int, highp> int3x2; //!< \brief integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat3x3<int, highp> int3x3; //!< \brief integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat3x4<int, highp> int3x4; //!< \brief integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat4x2<int, highp> int4x2; //!< \brief integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat4x3<int, highp> int4x3; //!< \brief integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat4x4<int, highp> int4x4; //!< \brief integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) - - typedef float float1; //!< \brief single-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension) - typedef tvec2<float, highp> float2; //!< \brief single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension) - typedef tvec3<float, highp> float3; //!< \brief single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension) - typedef tvec4<float, highp> float4; //!< \brief single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension) - - typedef float float1x1; //!< \brief single-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) - typedef tmat2x2<float, highp> float2x2; //!< \brief single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat2x3<float, highp> float2x3; //!< \brief single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat2x4<float, highp> float2x4; //!< \brief single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat3x2<float, highp> float3x2; //!< \brief single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat3x3<float, highp> float3x3; //!< \brief single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat3x4<float, highp> float3x4; //!< \brief single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat4x2<float, highp> float4x2; //!< \brief single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat4x3<float, highp> float4x3; //!< \brief single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat4x4<float, highp> float4x4; //!< \brief single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) - - typedef double double1; //!< \brief double-precision floating-point vector with 1 component. (From GLM_GTX_compatibility extension) - typedef tvec2<double, highp> double2; //!< \brief double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension) - typedef tvec3<double, highp> double3; //!< \brief double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension) - typedef tvec4<double, highp> double4; //!< \brief double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension) - - typedef double double1x1; //!< \brief double-precision floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) - typedef tmat2x2<double, highp> double2x2; //!< \brief double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat2x3<double, highp> double2x3; //!< \brief double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat2x4<double, highp> double2x4; //!< \brief double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat3x2<double, highp> double3x2; //!< \brief double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat3x3<double, highp> double3x3; //!< \brief double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat3x4<double, highp> double3x4; //!< \brief double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) - typedef tmat4x2<double, highp> double4x2; //!< \brief double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) - typedef tmat4x3<double, highp> double4x3; //!< \brief double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) - typedef tmat4x4<double, highp> double4x4; //!< \brief double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) - - /// @} -}//namespace glm - -#include "compatibility.inl" diff --git a/depedencies/include/glm/gtx/compatibility.inl b/depedencies/include/glm/gtx/compatibility.inl deleted file mode 100644 index 368527a..0000000 --- a/depedencies/include/glm/gtx/compatibility.inl +++ /dev/null @@ -1,65 +0,0 @@ -/// @ref gtx_compatibility -/// @file glm/gtx/compatibility.inl - -#include <limits> - -namespace glm -{ - // isfinite - template <typename genType> - GLM_FUNC_QUALIFIER bool isfinite( - genType const & x) - { -# if GLM_HAS_CXX11_STL - return std::isfinite(x) != 0; -# elif GLM_COMPILER & GLM_COMPILER_VC - return _finite(x); -# elif GLM_COMPILER & GLM_COMPILER_GCC && GLM_PLATFORM & GLM_PLATFORM_ANDROID - return _isfinite(x) != 0; -# else - if (std::numeric_limits<genType>::is_integer || std::denorm_absent == std::numeric_limits<genType>::has_denorm) - return std::numeric_limits<genType>::min() <= x && std::numeric_limits<genType>::max() >= x; - else - return -std::numeric_limits<genType>::max() <= x && std::numeric_limits<genType>::max() >= x; -# endif - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec1<bool, P> isfinite( - tvec1<T, P> const & x) - { - return tvec1<bool, P>( - isfinite(x.x)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<bool, P> isfinite( - tvec2<T, P> const & x) - { - return tvec2<bool, P>( - isfinite(x.x), - isfinite(x.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<bool, P> isfinite( - tvec3<T, P> const & x) - { - return tvec3<bool, P>( - isfinite(x.x), - isfinite(x.y), - isfinite(x.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> isfinite( - tvec4<T, P> const & x) - { - return tvec4<bool, P>( - isfinite(x.x), - isfinite(x.y), - isfinite(x.z), - isfinite(x.w)); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/component_wise.hpp b/depedencies/include/glm/gtx/component_wise.hpp deleted file mode 100644 index c316f9e..0000000 --- a/depedencies/include/glm/gtx/component_wise.hpp +++ /dev/null @@ -1,65 +0,0 @@ -/// @ref gtx_component_wise -/// @file glm/gtx/component_wise.hpp -/// @date 2007-05-21 / 2011-06-07 -/// @author Christophe Riccio -/// -/// @see core (dependence) -/// -/// @defgroup gtx_component_wise GLM_GTX_component_wise -/// @ingroup gtx -/// -/// @brief Operations between components of a type -/// -/// <glm/gtx/component_wise.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/precision.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_component_wise extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_component_wise - /// @{ - - /// Convert an integer vector to a normalized float vector. - /// If the parameter value type is already a floating precision type, the value is passed through. - /// @see gtx_component_wise - template <typename floatType, typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<floatType, P> compNormalize(vecType<T, P> const & v); - - /// Convert a normalized float vector to an integer vector. - /// If the parameter value type is already a floating precision type, the value is passed through. - /// @see gtx_component_wise - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> compScale(vecType<floatType, P> const & v); - - /// Add all vector components together. - /// @see gtx_component_wise - template <typename genType> - GLM_FUNC_DECL typename genType::value_type compAdd(genType const & v); - - /// Multiply all vector components together. - /// @see gtx_component_wise - template <typename genType> - GLM_FUNC_DECL typename genType::value_type compMul(genType const & v); - - /// Find the minimum value between single vector components. - /// @see gtx_component_wise - template <typename genType> - GLM_FUNC_DECL typename genType::value_type compMin(genType const & v); - - /// Find the maximum value between single vector components. - /// @see gtx_component_wise - template <typename genType> - GLM_FUNC_DECL typename genType::value_type compMax(genType const & v); - - /// @} -}//namespace glm - -#include "component_wise.inl" diff --git a/depedencies/include/glm/gtx/component_wise.inl b/depedencies/include/glm/gtx/component_wise.inl deleted file mode 100644 index add3969..0000000 --- a/depedencies/include/glm/gtx/component_wise.inl +++ /dev/null @@ -1,128 +0,0 @@ -/// @ref gtx_component_wise -/// @file glm/gtx/component_wise.inl - -#include <limits> - -namespace glm{ -namespace detail -{ - template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> - struct compute_compNormalize - {}; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compNormalize<T, floatType, P, vecType, true, true> - { - GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) - { - floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min()); - floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()); - return (vecType<floatType, P>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1); - } - }; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compNormalize<T, floatType, P, vecType, true, false> - { - GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) - { - return vecType<floatType, P>(v) / static_cast<floatType>(std::numeric_limits<T>::max()); - } - }; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compNormalize<T, floatType, P, vecType, false, true> - { - GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) - { - return v; - } - }; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> - struct compute_compScale - {}; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compScale<T, floatType, P, vecType, true, true> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) - { - floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5); - vecType<floatType, P> const Scaled(v * Max); - vecType<T, P> const Result(Scaled - static_cast<floatType>(0.5)); - return Result; - } - }; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compScale<T, floatType, P, vecType, true, false> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) - { - return vecType<T, P>(vecType<floatType, P>(v) * static_cast<floatType>(std::numeric_limits<T>::max())); - } - }; - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - struct compute_compScale<T, floatType, P, vecType, false, true> - { - GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) - { - return v; - } - }; -}//namespace detail - - template <typename floatType, typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<floatType, P> compNormalize(vecType<T, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter"); - - return detail::compute_compNormalize<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); - } - - template <typename T, typename floatType, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter"); - - return detail::compute_compScale<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v) - { - T Result(0); - for(length_t i = 0, n = v.length(); i < n; ++i) - Result += v[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v) - { - T Result(1); - for(length_t i = 0, n = v.length(); i < n; ++i) - Result *= v[i]; - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v) - { - T Result(v[0]); - for(length_t i = 1, n = v.length(); i < n; ++i) - Result = min(Result, v[i]); - return Result; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v) - { - T Result(v[0]); - for(length_t i = 1, n = v.length(); i < n; ++i) - Result = max(Result, v[i]); - return Result; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/dual_quaternion.hpp b/depedencies/include/glm/gtx/dual_quaternion.hpp deleted file mode 100644 index 4d7b61e..0000000 --- a/depedencies/include/glm/gtx/dual_quaternion.hpp +++ /dev/null @@ -1,266 +0,0 @@ -/// @ref gtx_dual_quaternion -/// @file glm/gtx/dual_quaternion.hpp -/// @author Maksim Vorobiev (msomeone@gmail.com) -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtc_constants (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtx_dual_quaternion GLM_GTX_dual_quaternion -/// @ingroup gtx -/// -/// @brief Defines a templated dual-quaternion type and several dual-quaternion operations. -/// -/// <glm/gtx/dual_quaternion.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/constants.hpp" -#include "../gtc/quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_dual_quaternion extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_dual_quaternion - /// @{ - - template <typename T, precision P = defaultp> - struct tdualquat - { - // -- Implementation detail -- - - typedef T value_type; - typedef glm::tquat<T, P> part_type; - - // -- Data -- - - glm::tquat<T, P> real, dual; - - // -- Component accesses -- - - typedef length_t length_type; - /// Return the count of components of a dual quaternion - GLM_FUNC_DECL static length_type length(){return 2;} - - GLM_FUNC_DECL part_type & operator[](length_type i); - GLM_FUNC_DECL part_type const & operator[](length_type i) const; - - // -- Implicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat() GLM_DEFAULT_CTOR; - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, P> const & d) GLM_DEFAULT; - template <precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tdualquat<T, Q> const & d); - - // -- Explicit basic constructors -- - - GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tdualquat(ctor); - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & real); - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & orientation, tvec3<T, P> const & translation); - GLM_FUNC_DECL GLM_CONSTEXPR tdualquat(tquat<T, P> const & real, tquat<T, P> const & dual); - - // -- Conversion constructors -- - - template <typename U, precision Q> - GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tdualquat(tdualquat<U, Q> const & q); - - GLM_FUNC_DECL GLM_EXPLICIT tdualquat(tmat2x4<T, P> const & holder_mat); - GLM_FUNC_DECL GLM_EXPLICIT tdualquat(tmat3x4<T, P> const & aug_mat); - - // -- Unary arithmetic operators -- - - GLM_FUNC_DECL tdualquat<T, P> & operator=(tdualquat<T, P> const & m) GLM_DEFAULT; - - template <typename U> - GLM_FUNC_DECL tdualquat<T, P> & operator=(tdualquat<U, P> const & m); - template <typename U> - GLM_FUNC_DECL tdualquat<T, P> & operator*=(U s); - template <typename U> - GLM_FUNC_DECL tdualquat<T, P> & operator/=(U s); - }; - - // -- Unary bit operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator+(tdualquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator-(tdualquat<T, P> const & q); - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator+(tdualquat<T, P> const & q, tdualquat<T, P> const & p); - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator*(tdualquat<T, P> const & q, tdualquat<T, P> const & p); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tdualquat<T, P> const & q, tvec3<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tdualquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tdualquat<T, P> const & q, tvec4<T, P> const & v); - - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tdualquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator*(tdualquat<T, P> const & q, T const & s); - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator*(T const & s, tdualquat<T, P> const & q); - - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> operator/(tdualquat<T, P> const & q, T const & s); - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_DECL bool operator==(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2); - - template <typename T, precision P> - GLM_FUNC_DECL bool operator!=(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2); - - /// Returns the normalized quaternion. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> normalize(tdualquat<T, P> const & q); - - /// Returns the linear interpolation of two dual quaternion. - /// - /// @see gtc_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> lerp(tdualquat<T, P> const & x, tdualquat<T, P> const & y, T const & a); - - /// Returns the q inverse. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> inverse(tdualquat<T, P> const & q); - - /// Converts a quaternion to a 2 * 4 matrix. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> mat2x4_cast(tdualquat<T, P> const & x); - - /// Converts a quaternion to a 3 * 4 matrix. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> mat3x4_cast(tdualquat<T, P> const & x); - - /// Converts a 2 * 4 matrix (matrix which holds real and dual parts) to a quaternion. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> dualquat_cast(tmat2x4<T, P> const & x); - - /// Converts a 3 * 4 matrix (augmented matrix rotation + translation) to a quaternion. - /// - /// @see gtx_dual_quaternion - template <typename T, precision P> - GLM_FUNC_DECL tdualquat<T, P> dualquat_cast(tmat3x4<T, P> const & x); - - - /// Dual-quaternion of low single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, lowp> lowp_dualquat; - - /// Dual-quaternion of medium single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, mediump> mediump_dualquat; - - /// Dual-quaternion of high single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, highp> highp_dualquat; - - - /// Dual-quaternion of low single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, lowp> lowp_fdualquat; - - /// Dual-quaternion of medium single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, mediump> mediump_fdualquat; - - /// Dual-quaternion of high single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<float, highp> highp_fdualquat; - - - /// Dual-quaternion of low double-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<double, lowp> lowp_ddualquat; - - /// Dual-quaternion of medium double-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<double, mediump> mediump_ddualquat; - - /// Dual-quaternion of high double-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef tdualquat<double, highp> highp_ddualquat; - - -#if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - /// Dual-quaternion of floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef highp_fdualquat dualquat; - - /// Dual-quaternion of single-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef highp_fdualquat fdualquat; -#elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef highp_fdualquat dualquat; - typedef highp_fdualquat fdualquat; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) - typedef mediump_fdualquat dualquat; - typedef mediump_fdualquat fdualquat; -#elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT)) - typedef lowp_fdualquat dualquat; - typedef lowp_fdualquat fdualquat; -#else -# error "GLM error: multiple default precision requested for single-precision floating-point types" -#endif - - -#if(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - /// Dual-quaternion of default double-precision floating-point numbers. - /// - /// @see gtx_dual_quaternion - typedef highp_ddualquat ddualquat; -#elif(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef highp_ddualquat ddualquat; -#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef mediump_ddualquat ddualquat; -#elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE)) - typedef lowp_ddualquat ddualquat; -#else -# error "GLM error: Multiple default precision requested for double-precision floating-point types" -#endif - - /// @} -} //namespace glm - -#include "dual_quaternion.inl" diff --git a/depedencies/include/glm/gtx/dual_quaternion.inl b/depedencies/include/glm/gtx/dual_quaternion.inl deleted file mode 100644 index c3f2bc6..0000000 --- a/depedencies/include/glm/gtx/dual_quaternion.inl +++ /dev/null @@ -1,351 +0,0 @@ -/// @ref gtx_dual_quaternion -/// @file glm/gtx/dual_quaternion.inl - -#include "../geometric.hpp" -#include <limits> - -namespace glm -{ - // -- Component accesses -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type & tdualquat<T, P>::operator[](typename tdualquat<T, P>::length_type i) - { - assert(i >= 0 && i < this->length()); - return (&real)[i]; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER typename tdualquat<T, P>::part_type const & tdualquat<T, P>::operator[](typename tdualquat<T, P>::length_type i) const - { - assert(i >= 0 && i < this->length()); - return (&real)[i]; - } - - // -- Implicit basic constructors -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat() -# ifndef GLM_FORCE_NO_CTOR_INIT - : real(tquat<T, P>()) - , dual(tquat<T, P>(0, 0, 0, 0)) -# endif - {} -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<T, P> const & d) - : real(d.real) - , dual(d.dual) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<T, Q> const & d) - : real(d.real) - , dual(d.dual) - {} - - // -- Explicit basic constructors -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tdualquat<T, P>::tdualquat(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & r) - : real(r), dual(tquat<T, P>(0, 0, 0, 0)) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & q, tvec3<T, P> const& p) - : real(q), dual( - T(-0.5) * ( p.x*q.x + p.y*q.y + p.z*q.z), - T(+0.5) * ( p.x*q.w + p.y*q.z - p.z*q.y), - T(+0.5) * (-p.x*q.z + p.y*q.w + p.z*q.x), - T(+0.5) * ( p.x*q.y - p.y*q.x + p.z*q.w)) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tquat<T, P> const & r, tquat<T, P> const & d) - : real(r), dual(d) - {} - - // -- Conversion constructors -- - - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR tdualquat<T, P>::tdualquat(tdualquat<U, Q> const & q) - : real(q.real) - , dual(q.dual) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tmat2x4<T, P> const & m) - { - *this = dualquat_cast(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P>::tdualquat(tmat3x4<T, P> const & m) - { - *this = dualquat_cast(m); - } - - // -- Unary arithmetic operators -- - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator=(tdualquat<T, P> const & q) - { - this->real = q.real; - this->dual = q.dual; - return *this; - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator=(tdualquat<U, P> const & q) - { - this->real = q.real; - this->dual = q.dual; - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator*=(U s) - { - this->real *= static_cast<T>(s); - this->dual *= static_cast<T>(s); - return *this; - } - - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tdualquat<T, P> & tdualquat<T, P>::operator/=(U s) - { - this->real /= static_cast<T>(s); - this->dual /= static_cast<T>(s); - return *this; - } - - // -- Unary bit operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator+(tdualquat<T, P> const & q) - { - return q; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator-(tdualquat<T, P> const & q) - { - return tdualquat<T, P>(-q.real, -q.dual); - } - - // -- Binary operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator+(tdualquat<T, P> const & q, tdualquat<T, P> const & p) - { - return tdualquat<T, P>(q.real + p.real,q.dual + p.dual); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(tdualquat<T, P> const & p, tdualquat<T, P> const & o) - { - return tdualquat<T, P>(p.real * o.real,p.real * o.dual + p.dual * o.real); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tdualquat<T, P> const & q, tvec3<T, P> const & v) - { - tvec3<T, P> const real_v3(q.real.x,q.real.y,q.real.z); - tvec3<T, P> const dual_v3(q.dual.x,q.dual.y,q.dual.z); - return (cross(real_v3, cross(real_v3,v) + v * q.real.w + dual_v3) + dual_v3 * q.real.w - real_v3 * q.dual.w) * T(2) + v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> operator*(tvec3<T, P> const & v, tdualquat<T, P> const & q) - { - return glm::inverse(q) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tdualquat<T, P> const & q, tvec4<T, P> const & v) - { - return tvec4<T, P>(q * tvec3<T, P>(v), v.w); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, tdualquat<T, P> const & q) - { - return glm::inverse(q) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(tdualquat<T, P> const & q, T const & s) - { - return tdualquat<T, P>(q.real * s, q.dual * s); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator*(T const & s, tdualquat<T, P> const & q) - { - return q * s; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> operator/(tdualquat<T, P> const & q, T const & s) - { - return tdualquat<T, P>(q.real / s, q.dual / s); - } - - // -- Boolean operators -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2) - { - return (q1.real == q2.real) && (q1.dual == q2.dual); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tdualquat<T, P> const & q1, tdualquat<T, P> const & q2) - { - return (q1.real != q2.dual) || (q1.real != q2.dual); - } - - // -- Operations -- - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> normalize(tdualquat<T, P> const & q) - { - return q / length(q.real); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> lerp(tdualquat<T, P> const & x, tdualquat<T, P> const & y, T const & a) - { - // Dual Quaternion Linear blend aka DLB: - // Lerp is only defined in [0, 1] - assert(a >= static_cast<T>(0)); - assert(a <= static_cast<T>(1)); - T const k = dot(x.real,y.real) < static_cast<T>(0) ? -a : a; - T const one(1); - return tdualquat<T, P>(x * (one - a) + y * k); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> inverse(tdualquat<T, P> const & q) - { - const glm::tquat<T, P> real = conjugate(q.real); - const glm::tquat<T, P> dual = conjugate(q.dual); - return tdualquat<T, P>(real, dual + (real * (-2.0f * dot(real,dual)))); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> mat2x4_cast(tdualquat<T, P> const & x) - { - return tmat2x4<T, P>( x[0].x, x[0].y, x[0].z, x[0].w, x[1].x, x[1].y, x[1].z, x[1].w ); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> mat3x4_cast(tdualquat<T, P> const & x) - { - tquat<T, P> r = x.real / length2(x.real); - - tquat<T, P> const rr(r.w * x.real.w, r.x * x.real.x, r.y * x.real.y, r.z * x.real.z); - r *= static_cast<T>(2); - - T const xy = r.x * x.real.y; - T const xz = r.x * x.real.z; - T const yz = r.y * x.real.z; - T const wx = r.w * x.real.x; - T const wy = r.w * x.real.y; - T const wz = r.w * x.real.z; - - tvec4<T, P> const a( - rr.w + rr.x - rr.y - rr.z, - xy - wz, - xz + wy, - -(x.dual.w * r.x - x.dual.x * r.w + x.dual.y * r.z - x.dual.z * r.y)); - - tvec4<T, P> const b( - xy + wz, - rr.w + rr.y - rr.x - rr.z, - yz - wx, - -(x.dual.w * r.y - x.dual.x * r.z - x.dual.y * r.w + x.dual.z * r.x)); - - tvec4<T, P> const c( - xz - wy, - yz + wx, - rr.w + rr.z - rr.x - rr.y, - -(x.dual.w * r.z + x.dual.x * r.y - x.dual.y * r.x - x.dual.z * r.w)); - - return tmat3x4<T, P>(a, b, c); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> dualquat_cast(tmat2x4<T, P> const & x) - { - return tdualquat<T, P>( - tquat<T, P>( x[0].w, x[0].x, x[0].y, x[0].z ), - tquat<T, P>( x[1].w, x[1].x, x[1].y, x[1].z )); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tdualquat<T, P> dualquat_cast(tmat3x4<T, P> const & x) - { - tquat<T, P> real(uninitialize); - - T const trace = x[0].x + x[1].y + x[2].z; - if(trace > static_cast<T>(0)) - { - T const r = sqrt(T(1) + trace); - T const invr = static_cast<T>(0.5) / r; - real.w = static_cast<T>(0.5) * r; - real.x = (x[2].y - x[1].z) * invr; - real.y = (x[0].z - x[2].x) * invr; - real.z = (x[1].x - x[0].y) * invr; - } - else if(x[0].x > x[1].y && x[0].x > x[2].z) - { - T const r = sqrt(T(1) + x[0].x - x[1].y - x[2].z); - T const invr = static_cast<T>(0.5) / r; - real.x = static_cast<T>(0.5)*r; - real.y = (x[1].x + x[0].y) * invr; - real.z = (x[0].z + x[2].x) * invr; - real.w = (x[2].y - x[1].z) * invr; - } - else if(x[1].y > x[2].z) - { - T const r = sqrt(T(1) + x[1].y - x[0].x - x[2].z); - T const invr = static_cast<T>(0.5) / r; - real.x = (x[1].x + x[0].y) * invr; - real.y = static_cast<T>(0.5) * r; - real.z = (x[2].y + x[1].z) * invr; - real.w = (x[0].z - x[2].x) * invr; - } - else - { - T const r = sqrt(T(1) + x[2].z - x[0].x - x[1].y); - T const invr = static_cast<T>(0.5) / r; - real.x = (x[0].z + x[2].x) * invr; - real.y = (x[2].y + x[1].z) * invr; - real.z = static_cast<T>(0.5) * r; - real.w = (x[1].x - x[0].y) * invr; - } - - tquat<T, P> dual(uninitialize); - dual.x = static_cast<T>(0.5) * ( x[0].w * real.w + x[1].w * real.z - x[2].w * real.y); - dual.y = static_cast<T>(0.5) * (-x[0].w * real.z + x[1].w * real.w + x[2].w * real.x); - dual.z = static_cast<T>(0.5) * ( x[0].w * real.y - x[1].w * real.x + x[2].w * real.w); - dual.w = -static_cast<T>(0.5) * ( x[0].w * real.x + x[1].w * real.y + x[2].w * real.z); - return tdualquat<T, P>(real, dual); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/euler_angles.hpp b/depedencies/include/glm/gtx/euler_angles.hpp deleted file mode 100644 index fdc4f26..0000000 --- a/depedencies/include/glm/gtx/euler_angles.hpp +++ /dev/null @@ -1,143 +0,0 @@ -/// @ref gtx_euler_angles -/// @file glm/gtx/euler_angles.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_euler_angles GLM_GTX_euler_angles -/// @ingroup gtx -/// -/// @brief Build matrices from Euler angles. -/// -/// <glm/gtx/euler_angles.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_euler_angles extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_euler_angles - /// @{ - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X. - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleX( - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y. - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleY( - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z. - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZ( - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXY( - T const & angleX, - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYX( - T const & angleY, - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXZ( - T const & angleX, - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZX( - T const & angle, - T const & angleX); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYZ( - T const & angleY, - T const & angleZ); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleZY( - T const & angleZ, - T const & angleY); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleXYZ( - T const & t1, - T const & t2, - T const & t3); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> eulerAngleYXZ( - T const & yaw, - T const & pitch, - T const & roll); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat4x4<T, defaultp> yawPitchRoll( - T const & yaw, - T const & pitch, - T const & roll); - - /// Creates a 2D 2 * 2 rotation matrix from an euler angle. - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat2x2<T, defaultp> orientate2(T const & angle); - - /// Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle. - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL tmat3x3<T, defaultp> orientate3(T const & angle); - - /// Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> orientate3(tvec3<T, P> const & angles); - - /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). - /// @see gtx_euler_angles - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> orientate4(tvec3<T, P> const & angles); - - /// Extracts the (X * Y * Z) Euler angles from the rotation matrix M - /// @see gtx_euler_angles - template <typename T> - GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> const & M, - T & t1, - T & t2, - T & t3); - - /// @} -}//namespace glm - -#include "euler_angles.inl" diff --git a/depedencies/include/glm/gtx/euler_angles.inl b/depedencies/include/glm/gtx/euler_angles.inl deleted file mode 100644 index dbe0a48..0000000 --- a/depedencies/include/glm/gtx/euler_angles.inl +++ /dev/null @@ -1,312 +0,0 @@ -/// @ref gtx_euler_angles -/// @file glm/gtx/euler_angles.inl - -#include "compatibility.hpp" // glm::atan2 - -namespace glm -{ - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleX - ( - T const & angleX - ) - { - T cosX = glm::cos(angleX); - T sinX = glm::sin(angleX); - - return tmat4x4<T, defaultp>( - T(1), T(0), T(0), T(0), - T(0), cosX, sinX, T(0), - T(0),-sinX, cosX, T(0), - T(0), T(0), T(0), T(1)); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleY - ( - T const & angleY - ) - { - T cosY = glm::cos(angleY); - T sinY = glm::sin(angleY); - - return tmat4x4<T, defaultp>( - cosY, T(0), -sinY, T(0), - T(0), T(1), T(0), T(0), - sinY, T(0), cosY, T(0), - T(0), T(0), T(0), T(1)); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZ - ( - T const & angleZ - ) - { - T cosZ = glm::cos(angleZ); - T sinZ = glm::sin(angleZ); - - return tmat4x4<T, defaultp>( - cosZ, sinZ, T(0), T(0), - -sinZ, cosZ, T(0), T(0), - T(0), T(0), T(1), T(0), - T(0), T(0), T(0), T(1)); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXY - ( - T const & angleX, - T const & angleY - ) - { - T cosX = glm::cos(angleX); - T sinX = glm::sin(angleX); - T cosY = glm::cos(angleY); - T sinY = glm::sin(angleY); - - return tmat4x4<T, defaultp>( - cosY, -sinX * -sinY, cosX * -sinY, T(0), - T(0), cosX, sinX, T(0), - sinY, -sinX * cosY, cosX * cosY, T(0), - T(0), T(0), T(0), T(1)); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYX - ( - T const & angleY, - T const & angleX - ) - { - T cosX = glm::cos(angleX); - T sinX = glm::sin(angleX); - T cosY = glm::cos(angleY); - T sinY = glm::sin(angleY); - - return tmat4x4<T, defaultp>( - cosY, 0, -sinY, T(0), - sinY * sinX, cosX, cosY * sinX, T(0), - sinY * cosX, -sinX, cosY * cosX, T(0), - T(0), T(0), T(0), T(1)); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXZ - ( - T const & angleX, - T const & angleZ - ) - { - return eulerAngleX(angleX) * eulerAngleZ(angleZ); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZX - ( - T const & angleZ, - T const & angleX - ) - { - return eulerAngleZ(angleZ) * eulerAngleX(angleX); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYZ - ( - T const & angleY, - T const & angleZ - ) - { - return eulerAngleY(angleY) * eulerAngleZ(angleZ); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleZY - ( - T const & angleZ, - T const & angleY - ) - { - return eulerAngleZ(angleZ) * eulerAngleY(angleY); - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleXYZ - ( - T const & t1, - T const & t2, - T const & t3 - ) - { - T c1 = glm::cos(-t1); - T c2 = glm::cos(-t2); - T c3 = glm::cos(-t3); - T s1 = glm::sin(-t1); - T s2 = glm::sin(-t2); - T s3 = glm::sin(-t3); - - tmat4x4<T, defaultp> Result; - Result[0][0] = c2 * c3; - Result[0][1] =-c1 * s3 + s1 * s2 * c3; - Result[0][2] = s1 * s3 + c1 * s2 * c3; - Result[0][3] = static_cast<T>(0); - Result[1][0] = c2 * s3; - Result[1][1] = c1 * c3 + s1 * s2 * s3; - Result[1][2] =-s1 * c3 + c1 * s2 * s3; - Result[1][3] = static_cast<T>(0); - Result[2][0] =-s2; - Result[2][1] = s1 * c2; - Result[2][2] = c1 * c2; - Result[2][3] = static_cast<T>(0); - Result[3][0] = static_cast<T>(0); - Result[3][1] = static_cast<T>(0); - Result[3][2] = static_cast<T>(0); - Result[3][3] = static_cast<T>(1); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> eulerAngleYXZ - ( - T const & yaw, - T const & pitch, - T const & roll - ) - { - T tmp_ch = glm::cos(yaw); - T tmp_sh = glm::sin(yaw); - T tmp_cp = glm::cos(pitch); - T tmp_sp = glm::sin(pitch); - T tmp_cb = glm::cos(roll); - T tmp_sb = glm::sin(roll); - - tmat4x4<T, defaultp> Result; - Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb; - Result[0][1] = tmp_sb * tmp_cp; - Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb; - Result[0][3] = static_cast<T>(0); - Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb; - Result[1][1] = tmp_cb * tmp_cp; - Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb; - Result[1][3] = static_cast<T>(0); - Result[2][0] = tmp_sh * tmp_cp; - Result[2][1] = -tmp_sp; - Result[2][2] = tmp_ch * tmp_cp; - Result[2][3] = static_cast<T>(0); - Result[3][0] = static_cast<T>(0); - Result[3][1] = static_cast<T>(0); - Result[3][2] = static_cast<T>(0); - Result[3][3] = static_cast<T>(1); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat4x4<T, defaultp> yawPitchRoll - ( - T const & yaw, - T const & pitch, - T const & roll - ) - { - T tmp_ch = glm::cos(yaw); - T tmp_sh = glm::sin(yaw); - T tmp_cp = glm::cos(pitch); - T tmp_sp = glm::sin(pitch); - T tmp_cb = glm::cos(roll); - T tmp_sb = glm::sin(roll); - - tmat4x4<T, defaultp> Result; - Result[0][0] = tmp_ch * tmp_cb + tmp_sh * tmp_sp * tmp_sb; - Result[0][1] = tmp_sb * tmp_cp; - Result[0][2] = -tmp_sh * tmp_cb + tmp_ch * tmp_sp * tmp_sb; - Result[0][3] = static_cast<T>(0); - Result[1][0] = -tmp_ch * tmp_sb + tmp_sh * tmp_sp * tmp_cb; - Result[1][1] = tmp_cb * tmp_cp; - Result[1][2] = tmp_sb * tmp_sh + tmp_ch * tmp_sp * tmp_cb; - Result[1][3] = static_cast<T>(0); - Result[2][0] = tmp_sh * tmp_cp; - Result[2][1] = -tmp_sp; - Result[2][2] = tmp_ch * tmp_cp; - Result[2][3] = static_cast<T>(0); - Result[3][0] = static_cast<T>(0); - Result[3][1] = static_cast<T>(0); - Result[3][2] = static_cast<T>(0); - Result[3][3] = static_cast<T>(1); - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat2x2<T, defaultp> orientate2 - ( - T const & angle - ) - { - T c = glm::cos(angle); - T s = glm::sin(angle); - - tmat2x2<T, defaultp> Result; - Result[0][0] = c; - Result[0][1] = s; - Result[1][0] = -s; - Result[1][1] = c; - return Result; - } - - template <typename T> - GLM_FUNC_QUALIFIER tmat3x3<T, defaultp> orientate3 - ( - T const & angle - ) - { - T c = glm::cos(angle); - T s = glm::sin(angle); - - tmat3x3<T, defaultp> Result; - Result[0][0] = c; - Result[0][1] = s; - Result[0][2] = 0.0f; - Result[1][0] = -s; - Result[1][1] = c; - Result[1][2] = 0.0f; - Result[2][0] = 0.0f; - Result[2][1] = 0.0f; - Result[2][2] = 1.0f; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> orientate3 - ( - tvec3<T, P> const & angles - ) - { - return tmat3x3<T, P>(yawPitchRoll(angles.z, angles.x, angles.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> orientate4 - ( - tvec3<T, P> const & angles - ) - { - return yawPitchRoll(angles.z, angles.x, angles.y); - } - - template <typename T> - GLM_FUNC_DECL void extractEulerAngleXYZ(tmat4x4<T, defaultp> const & M, - T & t1, - T & t2, - T & t3) - { - float T1 = glm::atan2<T, defaultp>(M[2][1], M[2][2]); - float C2 = glm::sqrt(M[0][0]*M[0][0] + M[1][0]*M[1][0]); - float T2 = glm::atan2<T, defaultp>(-M[2][0], C2); - float S1 = glm::sin(T1); - float C1 = glm::cos(T1); - float T3 = glm::atan2<T, defaultp>(S1*M[0][2] - C1*M[0][1], C1*M[1][1] - S1*M[1][2 ]); - t1 = -T1; - t2 = -T2; - t3 = -T3; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/extend.hpp b/depedencies/include/glm/gtx/extend.hpp deleted file mode 100644 index 26837a8..0000000 --- a/depedencies/include/glm/gtx/extend.hpp +++ /dev/null @@ -1,38 +0,0 @@ -/// @ref gtx_extend -/// @file glm/gtx/extend.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_extend GLM_GTX_extend -/// @ingroup gtx -/// -/// @brief Extend a position from a source to a position at a defined length. -/// -/// <glm/gtx/extend.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_extend extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_extend - /// @{ - - /// Extends of Length the Origin position using the (Source - Origin) direction. - /// @see gtx_extend - template <typename genType> - GLM_FUNC_DECL genType extend( - genType const & Origin, - genType const & Source, - typename genType::value_type const Length); - - /// @} -}//namespace glm - -#include "extend.inl" diff --git a/depedencies/include/glm/gtx/extend.inl b/depedencies/include/glm/gtx/extend.inl deleted file mode 100644 index 3155583..0000000 --- a/depedencies/include/glm/gtx/extend.inl +++ /dev/null @@ -1,49 +0,0 @@ -/// @ref gtx_extend -/// @file glm/gtx/extend.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType extend - ( - genType const & Origin, - genType const & Source, - genType const & Distance - ) - { - return Origin + (Source - Origin) * Distance; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> extend - ( - tvec2<T, P> const & Origin, - tvec2<T, P> const & Source, - T const & Distance - ) - { - return Origin + (Source - Origin) * Distance; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> extend - ( - tvec3<T, P> const & Origin, - tvec3<T, P> const & Source, - T const & Distance - ) - { - return Origin + (Source - Origin) * Distance; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> extend - ( - tvec4<T, P> const & Origin, - tvec4<T, P> const & Source, - T const & Distance - ) - { - return Origin + (Source - Origin) * Distance; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/extended_min_max.hpp b/depedencies/include/glm/gtx/extended_min_max.hpp deleted file mode 100644 index f4d8859..0000000 --- a/depedencies/include/glm/gtx/extended_min_max.hpp +++ /dev/null @@ -1,133 +0,0 @@ -/// @ref gtx_extended_min_max -/// @file glm/gtx/extended_min_max.hpp -/// -/// @see core (dependence) -/// @see gtx_half_float (dependence) -/// -/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max -/// @ingroup gtx -/// -/// Min and max functions for 3 to 4 parameters. -/// -/// <glm/gtx/extented_min_max.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_extented_min_max extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_extented_min_max - /// @{ - - /// Return the minimum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T> - GLM_FUNC_DECL T min( - T const & x, - T const & y, - T const & z); - - /// Return the minimum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> min( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z); - - /// Return the minimum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> min( - C<T> const & x, - C<T> const & y, - C<T> const & z); - - /// Return the minimum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T> - GLM_FUNC_DECL T min( - T const & x, - T const & y, - T const & z, - T const & w); - - /// Return the minimum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> min( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z, - typename C<T>::T const & w); - - /// Return the minimum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> min( - C<T> const & x, - C<T> const & y, - C<T> const & z, - C<T> const & w); - - /// Return the maximum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T> - GLM_FUNC_DECL T max( - T const & x, - T const & y, - T const & z); - - /// Return the maximum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> max( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z); - - /// Return the maximum component-wise values of 3 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> max( - C<T> const & x, - C<T> const & y, - C<T> const & z); - - /// Return the maximum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T> - GLM_FUNC_DECL T max( - T const & x, - T const & y, - T const & z, - T const & w); - - /// Return the maximum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> max( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z, - typename C<T>::T const & w); - - /// Return the maximum component-wise values of 4 inputs - /// @see gtx_extented_min_max - template <typename T, template <typename> class C> - GLM_FUNC_DECL C<T> max( - C<T> const & x, - C<T> const & y, - C<T> const & z, - C<T> const & w); - - /// @} -}//namespace glm - -#include "extended_min_max.inl" diff --git a/depedencies/include/glm/gtx/extended_min_max.inl b/depedencies/include/glm/gtx/extended_min_max.inl deleted file mode 100644 index 64ea445..0000000 --- a/depedencies/include/glm/gtx/extended_min_max.inl +++ /dev/null @@ -1,140 +0,0 @@ -/// @ref gtx_extended_min_max -/// @file glm/gtx/extended_min_max.inl - -namespace glm -{ - template <typename T> - GLM_FUNC_QUALIFIER T min( - T const & x, - T const & y, - T const & z) - { - return glm::min(glm::min(x, y), z); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> min - ( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z - ) - { - return glm::min(glm::min(x, y), z); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> min - ( - C<T> const & x, - C<T> const & y, - C<T> const & z - ) - { - return glm::min(glm::min(x, y), z); - } - - template <typename T> - GLM_FUNC_QUALIFIER T min - ( - T const & x, - T const & y, - T const & z, - T const & w - ) - { - return glm::min(glm::min(x, y), glm::min(z, w)); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> min - ( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z, - typename C<T>::T const & w - ) - { - return glm::min(glm::min(x, y), glm::min(z, w)); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> min - ( - C<T> const & x, - C<T> const & y, - C<T> const & z, - C<T> const & w - ) - { - return glm::min(glm::min(x, y), glm::min(z, w)); - } - - template <typename T> - GLM_FUNC_QUALIFIER T max( - T const & x, - T const & y, - T const & z) - { - return glm::max(glm::max(x, y), z); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> max - ( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z - ) - { - return glm::max(glm::max(x, y), z); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> max - ( - C<T> const & x, - C<T> const & y, - C<T> const & z - ) - { - return glm::max(glm::max(x, y), z); - } - - template <typename T> - GLM_FUNC_QUALIFIER T max - ( - T const & x, - T const & y, - T const & z, - T const & w - ) - { - return glm::max(glm::max(x, y), glm::max(z, w)); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> max - ( - C<T> const & x, - typename C<T>::T const & y, - typename C<T>::T const & z, - typename C<T>::T const & w - ) - { - return glm::max(glm::max(x, y), glm::max(z, w)); - } - - template <typename T, template <typename> class C> - GLM_FUNC_QUALIFIER C<T> max - ( - C<T> const & x, - C<T> const & y, - C<T> const & z, - C<T> const & w - ) - { - return glm::max(glm::max(x, y), glm::max(z, w)); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/fast_exponential.hpp b/depedencies/include/glm/gtx/fast_exponential.hpp deleted file mode 100644 index ed64a27..0000000 --- a/depedencies/include/glm/gtx/fast_exponential.hpp +++ /dev/null @@ -1,91 +0,0 @@ -/// @ref gtx_fast_exponential -/// @file glm/gtx/fast_exponential.hpp -/// -/// @see core (dependence) -/// @see gtx_half_float (dependence) -/// -/// @defgroup gtx_fast_exponential GLM_GTX_fast_exponential -/// @ingroup gtx -/// -/// @brief Fast but less accurate implementations of exponential based functions. -/// -/// <glm/gtx/fast_exponential.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_fast_exponential extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_fast_exponential - /// @{ - - /// Faster than the common pow function but less accurate. - /// @see gtx_fast_exponential - template <typename genType> - GLM_FUNC_DECL genType fastPow(genType x, genType y); - - /// Faster than the common pow function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Faster than the common pow function but less accurate. - /// @see gtx_fast_exponential - template <typename genTypeT, typename genTypeU> - GLM_FUNC_DECL genTypeT fastPow(genTypeT x, genTypeU y); - - /// Faster than the common pow function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastPow(vecType<T, P> const & x); - - /// Faster than the common exp function but less accurate. - /// @see gtx_fast_exponential - template <typename T> - GLM_FUNC_DECL T fastExp(T x); - - /// Faster than the common exp function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastExp(vecType<T, P> const & x); - - /// Faster than the common log function but less accurate. - /// @see gtx_fast_exponential - template <typename T> - GLM_FUNC_DECL T fastLog(T x); - - /// Faster than the common exp2 function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastLog(vecType<T, P> const & x); - - /// Faster than the common exp2 function but less accurate. - /// @see gtx_fast_exponential - template <typename T> - GLM_FUNC_DECL T fastExp2(T x); - - /// Faster than the common exp2 function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastExp2(vecType<T, P> const & x); - - /// Faster than the common log2 function but less accurate. - /// @see gtx_fast_exponential - template <typename T> - GLM_FUNC_DECL T fastLog2(T x); - - /// Faster than the common log2 function but less accurate. - /// @see gtx_fast_exponential - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastLog2(vecType<T, P> const & x); - - /// @} -}//namespace glm - -#include "fast_exponential.inl" diff --git a/depedencies/include/glm/gtx/fast_exponential.inl b/depedencies/include/glm/gtx/fast_exponential.inl deleted file mode 100644 index 72f9f8f..0000000 --- a/depedencies/include/glm/gtx/fast_exponential.inl +++ /dev/null @@ -1,137 +0,0 @@ -/// @ref gtx_fast_exponential -/// @file glm/gtx/fast_exponential.inl - -namespace glm -{ - // fastPow: - template <typename genType> - GLM_FUNC_QUALIFIER genType fastPow(genType x, genType y) - { - return exp(y * log(x)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<T, P> const & y) - { - return exp(y * log(x)); - } - - template <typename T> - GLM_FUNC_QUALIFIER T fastPow(T x, int y) - { - T f = static_cast<T>(1); - for(int i = 0; i < y; ++i) - f *= x; - return f; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastPow(vecType<T, P> const & x, vecType<int, P> const & y) - { - vecType<T, P> Result(uninitialize); - for(length_t i = 0, n = x.length(); i < n; ++i) - Result[i] = fastPow(x[i], y[i]); - return Result; - } - - // fastExp - // Note: This function provides accurate results only for value between -1 and 1, else avoid it. - template <typename T> - GLM_FUNC_QUALIFIER T fastExp(T x) - { - // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower. - // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f)))); - T x2 = x * x; - T x3 = x2 * x; - T x4 = x3 * x; - T x5 = x4 * x; - return T(1) + x + (x2 * T(0.5)) + (x3 * T(0.1666666667)) + (x4 * T(0.041666667)) + (x5 * T(0.008333333333)); - } - /* // Try to handle all values of float... but often shower than std::exp, glm::floor and the loop kill the performance - GLM_FUNC_QUALIFIER float fastExp(float x) - { - const float e = 2.718281828f; - const float IntegerPart = floor(x); - const float FloatPart = x - IntegerPart; - float z = 1.f; - - for(int i = 0; i < int(IntegerPart); ++i) - z *= e; - - const float x2 = FloatPart * FloatPart; - const float x3 = x2 * FloatPart; - const float x4 = x3 * FloatPart; - const float x5 = x4 * FloatPart; - return z * (1.0f + FloatPart + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)); - } - - // Increase accuracy on number bigger that 1 and smaller than -1 but it's not enough for high and negative numbers - GLM_FUNC_QUALIFIER float fastExp(float x) - { - // This has a better looking and same performance in release mode than the following code. However, in debug mode it's slower. - // return 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25 * (1.0f + x * 0.2f)))); - float x2 = x * x; - float x3 = x2 * x; - float x4 = x3 * x; - float x5 = x4 * x; - float x6 = x5 * x; - float x7 = x6 * x; - float x8 = x7 * x; - return 1.0f + x + (x2 * 0.5f) + (x3 * 0.1666666667f) + (x4 * 0.041666667f) + (x5 * 0.008333333333f)+ (x6 * 0.00138888888888f) + (x7 * 0.000198412698f) + (x8 * 0.0000248015873f);; - } - */ - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastExp(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastExp, x); - } - - // fastLog - template <typename genType> - GLM_FUNC_QUALIFIER genType fastLog(genType x) - { - return std::log(x); - } - - /* Slower than the VC7.1 function... - GLM_FUNC_QUALIFIER float fastLog(float x) - { - float y1 = (x - 1.0f) / (x + 1.0f); - float y2 = y1 * y1; - return 2.0f * y1 * (1.0f + y2 * (0.3333333333f + y2 * (0.2f + y2 * 0.1428571429f))); - } - */ - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastLog(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastLog, x); - } - - //fastExp2, ln2 = 0.69314718055994530941723212145818f - template <typename genType> - GLM_FUNC_QUALIFIER genType fastExp2(genType x) - { - return fastExp(0.69314718055994530941723212145818f * x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastExp2(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastExp2, x); - } - - // fastLog2, ln2 = 0.69314718055994530941723212145818f - template <typename genType> - GLM_FUNC_QUALIFIER genType fastLog2(genType x) - { - return fastLog(x) / 0.69314718055994530941723212145818f; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastLog2(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastLog2, x); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/fast_square_root.hpp b/depedencies/include/glm/gtx/fast_square_root.hpp deleted file mode 100644 index 35aa7f3..0000000 --- a/depedencies/include/glm/gtx/fast_square_root.hpp +++ /dev/null @@ -1,88 +0,0 @@ -/// @ref gtx_fast_square_root -/// @file glm/gtx/fast_square_root.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_fast_square_root GLM_GTX_fast_square_root -/// @ingroup gtx -/// -/// @brief Fast but less accurate implementations of square root based functions. -/// - Sqrt optimisation based on Newton's method, -/// www.gamedev.net/community/forums/topic.asp?topic id=139956 -/// -/// <glm/gtx/fast_square_root.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../common.hpp" -#include "../exponential.hpp" -#include "../geometric.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_fast_square_root extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_fast_square_root - /// @{ - - /// Faster than the common sqrt function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename genType> - GLM_FUNC_DECL genType fastSqrt(genType x); - - /// Faster than the common sqrt function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastSqrt(vecType<T, P> const & x); - - /// Faster than the common inversesqrt function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename genType> - GLM_FUNC_DECL genType fastInverseSqrt(genType x); - - /// Faster than the common inversesqrt function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fastInverseSqrt(vecType<T, P> const & x); - - /// Faster than the common length function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename genType> - GLM_FUNC_DECL genType fastLength(genType x); - - /// Faster than the common length function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T fastLength(vecType<T, P> const & x); - - /// Faster than the common distance function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename genType> - GLM_FUNC_DECL genType fastDistance(genType x, genType y); - - /// Faster than the common distance function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Faster than the common normalize function but less accurate. - /// - /// @see gtx_fast_square_root extension. - template <typename genType> - GLM_FUNC_DECL genType fastNormalize(genType const & x); - - /// @} -}// namespace glm - -#include "fast_square_root.inl" diff --git a/depedencies/include/glm/gtx/fast_square_root.inl b/depedencies/include/glm/gtx/fast_square_root.inl deleted file mode 100644 index 73950ae..0000000 --- a/depedencies/include/glm/gtx/fast_square_root.inl +++ /dev/null @@ -1,81 +0,0 @@ -/// @ref gtx_fast_square_root -/// @file glm/gtx/fast_square_root.inl - -namespace glm -{ - // fastSqrt - template <typename genType> - GLM_FUNC_QUALIFIER genType fastSqrt(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastSqrt' only accept floating-point input"); - - return genType(1) / fastInverseSqrt(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastSqrt(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastSqrt, x); - } - - // fastInversesqrt - template <typename genType> - GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x) - { -# ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6 - tvec1<T, P> tmp(detail::compute_inversesqrt<tvec1, genType, lowp, detail::is_aligned<lowp>::value>::call(tvec1<genType, lowp>(x))); - return tmp.x; -# else - return detail::compute_inversesqrt<tvec1, genType, highp, detail::is_aligned<highp>::value>::call(tvec1<genType, lowp>(x)).x; -# endif - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastInverseSqrt(vecType<T, P> const & x) - { - return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x); - } - - // fastLength - template <typename genType> - GLM_FUNC_QUALIFIER genType fastLength(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fastLength' only accept floating-point inputs"); - - return abs(x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T fastLength(vecType<T, P> const & x) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fastLength' only accept floating-point inputs"); - - return fastSqrt(dot(x, x)); - } - - // fastDistance - template <typename genType> - GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y) - { - return fastLength(y - x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T fastDistance(vecType<T, P> const & x, vecType<T, P> const & y) - { - return fastLength(y - x); - } - - // fastNormalize - template <typename genType> - GLM_FUNC_QUALIFIER genType fastNormalize(genType x) - { - return x > genType(0) ? genType(1) : -genType(1); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastNormalize(vecType<T, P> const & x) - { - return x * fastInverseSqrt(dot(x, x)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/fast_trigonometry.hpp b/depedencies/include/glm/gtx/fast_trigonometry.hpp deleted file mode 100644 index ccb1d22..0000000 --- a/depedencies/include/glm/gtx/fast_trigonometry.hpp +++ /dev/null @@ -1,75 +0,0 @@ -/// @ref gtx_fast_trigonometry -/// @file glm/gtx/fast_trigonometry.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_fast_trigonometry GLM_GTX_fast_trigonometry -/// @ingroup gtx -/// -/// @brief Fast but less accurate implementations of trigonometric functions. -/// -/// <glm/gtx/fast_trigonometry.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../gtc/constants.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_fast_trigonometry extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_fast_trigonometry - /// @{ - - /// Wrap an angle to [0 2pi[ - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T wrapAngle(T angle); - - /// Faster than the common sin function but less accurate. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastSin(T angle); - - /// Faster than the common cos function but less accurate. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastCos(T angle); - - /// Faster than the common tan function but less accurate. - /// Defined between -2pi and 2pi. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastTan(T angle); - - /// Faster than the common asin function but less accurate. - /// Defined between -2pi and 2pi. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastAsin(T angle); - - /// Faster than the common acos function but less accurate. - /// Defined between -2pi and 2pi. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastAcos(T angle); - - /// Faster than the common atan function but less accurate. - /// Defined between -2pi and 2pi. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastAtan(T y, T x); - - /// Faster than the common atan function but less accurate. - /// Defined between -2pi and 2pi. - /// From GLM_GTX_fast_trigonometry extension. - template <typename T> - GLM_FUNC_DECL T fastAtan(T angle); - - /// @} -}//namespace glm - -#include "fast_trigonometry.inl" diff --git a/depedencies/include/glm/gtx/fast_trigonometry.inl b/depedencies/include/glm/gtx/fast_trigonometry.inl deleted file mode 100644 index f576c17..0000000 --- a/depedencies/include/glm/gtx/fast_trigonometry.inl +++ /dev/null @@ -1,143 +0,0 @@ -/// @ref gtx_fast_trigonometry -/// @file glm/gtx/fast_trigonometry.inl - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> taylorCos(vecType<T, P> const & x) - { - return static_cast<T>(1) - - (x * x) / 2.f - + (x * x * x * x) / 24.f - - (x * x * x * x * x * x) / 720.f - + (x * x * x * x * x * x * x * x) / 40320.f; - } - - template <typename T> - GLM_FUNC_QUALIFIER T cos_52s(T x) - { - T const xx(x * x); - return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095)))); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> cos_52s(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(cos_52s, x); - } -}//namespace detail - - // wrapAngle - template <typename T> - GLM_FUNC_QUALIFIER T wrapAngle(T angle) - { - return abs<T>(mod<T>(angle, two_pi<T>())); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> wrapAngle(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(wrapAngle, x); - } - - // cos - template <typename T> - GLM_FUNC_QUALIFIER T fastCos(T x) - { - T const angle(wrapAngle<T>(x)); - - if(angle < half_pi<T>()) - return detail::cos_52s(angle); - if(angle < pi<T>()) - return -detail::cos_52s(pi<T>() - angle); - if(angle < (T(3) * half_pi<T>())) - return -detail::cos_52s(angle - pi<T>()); - - return detail::cos_52s(two_pi<T>() - angle); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastCos, x); - } - - // sin - template <typename T> - GLM_FUNC_QUALIFIER T fastSin(T x) - { - return fastCos<T>(half_pi<T>() - x); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastSin(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastSin, x); - } - - // tan - template <typename T> - GLM_FUNC_QUALIFIER T fastTan(T x) - { - return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastTan(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastTan, x); - } - - // asin - template <typename T> - GLM_FUNC_QUALIFIER T fastAsin(T x) - { - return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastAsin(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastAsin, x); - } - - // acos - template <typename T> - GLM_FUNC_QUALIFIER T fastAcos(T x) - { - return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2) - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastAcos(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastAcos, x); - } - - // atan - template <typename T> - GLM_FUNC_QUALIFIER T fastAtan(T y, T x) - { - T sgn = sign(y) * sign(x); - return abs(fastAtan(y / x)) * sgn; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & y, vecType<T, P> const & x) - { - return detail::functor2<T, P, vecType>::call(fastAtan, y, x); - } - - template <typename T> - GLM_FUNC_QUALIFIER T fastAtan(T x) - { - return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> fastAtan(vecType<T, P> const & x) - { - return detail::functor1<T, T, P, vecType>::call(fastAtan, x); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/float_notmalize.inl b/depedencies/include/glm/gtx/float_notmalize.inl deleted file mode 100644 index 4dde025..0000000 --- a/depedencies/include/glm/gtx/float_notmalize.inl +++ /dev/null @@ -1,14 +0,0 @@ -/// @ref gtx_float_normalize -/// @file glm/gtx/float_normalize.inl - -#include <limits> - -namespace glm -{ - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<float, P> floatNormalize(vecType<T, P> const & v) - { - return vecType<float, P>(v) / static_cast<float>(std::numeric_limits<T>::max()); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/gradient_paint.hpp b/depedencies/include/glm/gtx/gradient_paint.hpp deleted file mode 100644 index de1f18d..0000000 --- a/depedencies/include/glm/gtx/gradient_paint.hpp +++ /dev/null @@ -1,48 +0,0 @@ -/// @ref gtx_gradient_paint -/// @file glm/gtx/gradient_paint.hpp -/// -/// @see core (dependence) -/// @see gtx_optimum_pow (dependence) -/// -/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint -/// @ingroup gtx -/// -/// @brief Functions that return the color of procedural gradient for specific coordinates. -/// <glm/gtx/gradient_paint.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/optimum_pow.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_gradient_paint extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_gradient_paint - /// @{ - - /// Return a color from a radial gradient. - /// @see - gtx_gradient_paint - template <typename T, precision P> - GLM_FUNC_DECL T radialGradient( - tvec2<T, P> const & Center, - T const & Radius, - tvec2<T, P> const & Focal, - tvec2<T, P> const & Position); - - /// Return a color from a linear gradient. - /// @see - gtx_gradient_paint - template <typename T, precision P> - GLM_FUNC_DECL T linearGradient( - tvec2<T, P> const & Point0, - tvec2<T, P> const & Point1, - tvec2<T, P> const & Position); - - /// @} -}// namespace glm - -#include "gradient_paint.inl" diff --git a/depedencies/include/glm/gtx/gradient_paint.inl b/depedencies/include/glm/gtx/gradient_paint.inl deleted file mode 100644 index aaa5ce1..0000000 --- a/depedencies/include/glm/gtx/gradient_paint.inl +++ /dev/null @@ -1,37 +0,0 @@ -/// @ref gtx_gradient_paint -/// @file glm/gtx/gradient_paint.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER T radialGradient - ( - tvec2<T, P> const & Center, - T const & Radius, - tvec2<T, P> const & Focal, - tvec2<T, P> const & Position - ) - { - tvec2<T, P> F = Focal - Center; - tvec2<T, P> D = Position - Focal; - T Radius2 = pow2(Radius); - T Fx2 = pow2(F.x); - T Fy2 = pow2(F.y); - - T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x)); - T Denominator = Radius2 - (Fx2 + Fy2); - return Numerator / Denominator; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T linearGradient - ( - tvec2<T, P> const & Point0, - tvec2<T, P> const & Point1, - tvec2<T, P> const & Position - ) - { - tvec2<T, P> Dist = Point1 - Point0; - return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/handed_coordinate_space.hpp b/depedencies/include/glm/gtx/handed_coordinate_space.hpp deleted file mode 100644 index 2ee5175..0000000 --- a/depedencies/include/glm/gtx/handed_coordinate_space.hpp +++ /dev/null @@ -1,46 +0,0 @@ -/// @ref gtx_handed_coordinate_space -/// @file glm/gtx/handed_coordinate_space.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_handed_coordinate_space GLM_GTX_handed_coordinate_space -/// @ingroup gtx -/// -/// @brief To know if a set of three basis vectors defines a right or left-handed coordinate system. -/// -/// <glm/gtx/handed_coordinate_system.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_handed_coordinate_space extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_handed_coordinate_space - /// @{ - - //! Return if a trihedron right handed or not. - //! From GLM_GTX_handed_coordinate_space extension. - template <typename T, precision P> - GLM_FUNC_DECL bool rightHanded( - tvec3<T, P> const & tangent, - tvec3<T, P> const & binormal, - tvec3<T, P> const & normal); - - //! Return if a trihedron left handed or not. - //! From GLM_GTX_handed_coordinate_space extension. - template <typename T, precision P> - GLM_FUNC_DECL bool leftHanded( - tvec3<T, P> const & tangent, - tvec3<T, P> const & binormal, - tvec3<T, P> const & normal); - - /// @} -}// namespace glm - -#include "handed_coordinate_space.inl" diff --git a/depedencies/include/glm/gtx/handed_coordinate_space.inl b/depedencies/include/glm/gtx/handed_coordinate_space.inl deleted file mode 100644 index 2e55653..0000000 --- a/depedencies/include/glm/gtx/handed_coordinate_space.inl +++ /dev/null @@ -1,27 +0,0 @@ -/// @ref gtx_handed_coordinate_space -/// @file glm/gtx/handed_coordinate_space.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool rightHanded - ( - tvec3<T, P> const & tangent, - tvec3<T, P> const & binormal, - tvec3<T, P> const & normal - ) - { - return dot(cross(normal, tangent), binormal) > T(0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool leftHanded - ( - tvec3<T, P> const & tangent, - tvec3<T, P> const & binormal, - tvec3<T, P> const & normal - ) - { - return dot(cross(normal, tangent), binormal) < T(0); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/hash.hpp b/depedencies/include/glm/gtx/hash.hpp deleted file mode 100644 index 2262618..0000000 --- a/depedencies/include/glm/gtx/hash.hpp +++ /dev/null @@ -1,134 +0,0 @@ -/// @ref gtx_hash -/// @file glm/gtx/hash.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_hash GLM_GTX_hash -/// @ingroup gtx -/// -/// @brief Add std::hash support for glm types -/// -/// <glm/gtx/hash.hpp> need to be included to use these functionalities. - -#pragma once - -#include <functional> - -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/vec1.hpp" - -#include "../gtc/quaternion.hpp" -#include "../gtx/dual_quaternion.hpp" - -#include "../mat2x2.hpp" -#include "../mat2x3.hpp" -#include "../mat2x4.hpp" - -#include "../mat3x2.hpp" -#include "../mat3x3.hpp" -#include "../mat3x4.hpp" - -#include "../mat4x2.hpp" -#include "../mat4x3.hpp" -#include "../mat4x4.hpp" - -#if !GLM_HAS_CXX11_STL -# error "GLM_GTX_hash requires C++11 standard library support" -#endif - -namespace std -{ - template <typename T, glm::precision P> - struct hash<glm::tvec1<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tvec1<T, P> const & v) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tvec2<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tvec2<T, P> const & v) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tvec3<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tvec3<T, P> const & v) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tvec4<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tvec4<T, P> const & v) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tquat<T,P>> - { - GLM_FUNC_DECL size_t operator()(glm::tquat<T, P> const & q) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tdualquat<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tdualquat<T,P> const & q) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat2x2<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat2x2<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat2x3<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat2x3<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat2x4<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat2x4<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat3x2<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat3x2<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat3x3<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat3x3<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat3x4<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat3x4<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat4x2<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat4x2<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat4x3<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat4x3<T,P> const & m) const; - }; - - template <typename T, glm::precision P> - struct hash<glm::tmat4x4<T,P> > - { - GLM_FUNC_DECL size_t operator()(glm::tmat4x4<T,P> const & m) const; - }; -} // namespace std - -#include "hash.inl" diff --git a/depedencies/include/glm/gtx/hash.inl b/depedencies/include/glm/gtx/hash.inl deleted file mode 100644 index c42f4f0..0000000 --- a/depedencies/include/glm/gtx/hash.inl +++ /dev/null @@ -1,185 +0,0 @@ -/// @ref gtx_hash -/// @file glm/gtx/hash.inl -/// -/// @see core (dependence) -/// -/// @defgroup gtx_hash GLM_GTX_hash -/// @ingroup gtx -/// -/// @brief Add std::hash support for glm types -/// -/// <glm/gtx/hash.inl> need to be included to use these functionalities. - -namespace glm { -namespace detail -{ - GLM_INLINE void hash_combine(size_t &seed, size_t hash) - { - hash += 0x9e3779b9 + (seed << 6) + (seed >> 2); - seed ^= hash; - } -}} - -namespace std -{ - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tvec1<T, P>>::operator()(glm::tvec1<T, P> const & v) const - { - hash<T> hasher; - return hasher(v.x); - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tvec2<T, P>>::operator()(glm::tvec2<T, P> const & v) const - { - size_t seed = 0; - hash<T> hasher; - glm::detail::hash_combine(seed, hasher(v.x)); - glm::detail::hash_combine(seed, hasher(v.y)); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tvec3<T, P>>::operator()(glm::tvec3<T, P> const & v) const - { - size_t seed = 0; - hash<T> hasher; - glm::detail::hash_combine(seed, hasher(v.x)); - glm::detail::hash_combine(seed, hasher(v.y)); - glm::detail::hash_combine(seed, hasher(v.z)); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tvec4<T, P>>::operator()(glm::tvec4<T, P> const & v) const - { - size_t seed = 0; - hash<T> hasher; - glm::detail::hash_combine(seed, hasher(v.x)); - glm::detail::hash_combine(seed, hasher(v.y)); - glm::detail::hash_combine(seed, hasher(v.z)); - glm::detail::hash_combine(seed, hasher(v.w)); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tquat<T, P>>::operator()(glm::tquat<T,P> const & q) const - { - size_t seed = 0; - hash<T> hasher; - glm::detail::hash_combine(seed, hasher(q.x)); - glm::detail::hash_combine(seed, hasher(q.y)); - glm::detail::hash_combine(seed, hasher(q.z)); - glm::detail::hash_combine(seed, hasher(q.w)); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tdualquat<T, P>>::operator()(glm::tdualquat<T, P> const & q) const - { - size_t seed = 0; - hash<glm::tquat<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(q.real)); - glm::detail::hash_combine(seed, hasher(q.dual)); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x2<T, P>>::operator()(glm::tmat2x2<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec2<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x3<T, P>>::operator()(glm::tmat2x3<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec3<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat2x4<T, P>>::operator()(glm::tmat2x4<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec4<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x2<T, P>>::operator()(glm::tmat3x2<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec2<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x3<T, P>>::operator()(glm::tmat3x3<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec3<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat3x4<T, P>>::operator()(glm::tmat3x4<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec4<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x2<T,P>>::operator()(glm::tmat4x2<T,P> const & m) const - { - size_t seed = 0; - hash<glm::tvec2<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - glm::detail::hash_combine(seed, hasher(m[3])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x3<T,P>>::operator()(glm::tmat4x3<T,P> const & m) const - { - size_t seed = 0; - hash<glm::tvec3<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - glm::detail::hash_combine(seed, hasher(m[3])); - return seed; - } - - template <typename T, glm::precision P> - GLM_FUNC_QUALIFIER size_t hash<glm::tmat4x4<T,P>>::operator()(glm::tmat4x4<T, P> const & m) const - { - size_t seed = 0; - hash<glm::tvec4<T, P>> hasher; - glm::detail::hash_combine(seed, hasher(m[0])); - glm::detail::hash_combine(seed, hasher(m[1])); - glm::detail::hash_combine(seed, hasher(m[2])); - glm::detail::hash_combine(seed, hasher(m[3])); - return seed; - } -} diff --git a/depedencies/include/glm/gtx/integer.hpp b/depedencies/include/glm/gtx/integer.hpp deleted file mode 100644 index 1173a58..0000000 --- a/depedencies/include/glm/gtx/integer.hpp +++ /dev/null @@ -1,72 +0,0 @@ -/// @ref gtx_integer -/// @file glm/gtx/integer.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_integer GLM_GTX_integer -/// @ingroup gtx -/// -/// @brief Add support for integer for core functions -/// -/// <glm/gtx/integer.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/integer.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_integer extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_integer - /// @{ - - //! Returns x raised to the y power. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL int pow(int x, int y); - - //! Returns the positive square root of x. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL int sqrt(int x); - - //! Returns the floor log2 of x. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL unsigned int floor_log2(unsigned int x); - - //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL int mod(int x, int y); - - //! Return the factorial value of a number (!12 max, integer only) - //! From GLM_GTX_integer extension. - template <typename genType> - GLM_FUNC_DECL genType factorial(genType const & x); - - //! 32bit signed integer. - //! From GLM_GTX_integer extension. - typedef signed int sint; - - //! Returns x raised to the y power. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL uint pow(uint x, uint y); - - //! Returns the positive square root of x. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL uint sqrt(uint x); - - //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL uint mod(uint x, uint y); - - //! Returns the number of leading zeros. - //! From GLM_GTX_integer extension. - GLM_FUNC_DECL uint nlz(uint x); - - /// @} -}//namespace glm - -#include "integer.inl" diff --git a/depedencies/include/glm/gtx/integer.inl b/depedencies/include/glm/gtx/integer.inl deleted file mode 100644 index 3a479e6..0000000 --- a/depedencies/include/glm/gtx/integer.inl +++ /dev/null @@ -1,182 +0,0 @@ -/// @ref gtx_integer -/// @file glm/gtx/integer.inl - -namespace glm -{ - // pow - GLM_FUNC_QUALIFIER int pow(int x, int y) - { - if(y == 0) - return 1; - int result = x; - for(int i = 1; i < y; ++i) - result *= x; - return result; - } - - // sqrt: From Christopher J. Musial, An integer square root, Graphics Gems, 1990, page 387 - GLM_FUNC_QUALIFIER int sqrt(int x) - { - if(x <= 1) return x; - - int NextTrial = x >> 1; - int CurrentAnswer; - - do - { - CurrentAnswer = NextTrial; - NextTrial = (NextTrial + x / NextTrial) >> 1; - } while(NextTrial < CurrentAnswer); - - return CurrentAnswer; - } - -// Henry Gordon Dietz: http://aggregate.org/MAGIC/ -namespace detail -{ - GLM_FUNC_QUALIFIER unsigned int ones32(unsigned int x) - { - /* 32-bit recursive reduction using SWAR... - but first step is mapping 2-bit values - into sum of 2 1-bit values in sneaky way - */ - x -= ((x >> 1) & 0x55555555); - x = (((x >> 2) & 0x33333333) + (x & 0x33333333)); - x = (((x >> 4) + x) & 0x0f0f0f0f); - x += (x >> 8); - x += (x >> 16); - return(x & 0x0000003f); - } -}//namespace detail - - // Henry Gordon Dietz: http://aggregate.org/MAGIC/ -/* - GLM_FUNC_QUALIFIER unsigned int floor_log2(unsigned int x) - { - x |= (x >> 1); - x |= (x >> 2); - x |= (x >> 4); - x |= (x >> 8); - x |= (x >> 16); - - return _detail::ones32(x) >> 1; - } -*/ - // mod - GLM_FUNC_QUALIFIER int mod(int x, int y) - { - return x - y * (x / y); - } - - // factorial (!12 max, integer only) - template <typename genType> - GLM_FUNC_QUALIFIER genType factorial(genType const & x) - { - genType Temp = x; - genType Result; - for(Result = 1; Temp > 1; --Temp) - Result *= Temp; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> factorial( - tvec2<T, P> const & x) - { - return tvec2<T, P>( - factorial(x.x), - factorial(x.y)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> factorial( - tvec3<T, P> const & x) - { - return tvec3<T, P>( - factorial(x.x), - factorial(x.y), - factorial(x.z)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> factorial( - tvec4<T, P> const & x) - { - return tvec4<T, P>( - factorial(x.x), - factorial(x.y), - factorial(x.z), - factorial(x.w)); - } - - GLM_FUNC_QUALIFIER uint pow(uint x, uint y) - { - uint result = x; - for(uint i = 1; i < y; ++i) - result *= x; - return result; - } - - GLM_FUNC_QUALIFIER uint sqrt(uint x) - { - if(x <= 1) return x; - - uint NextTrial = x >> 1; - uint CurrentAnswer; - - do - { - CurrentAnswer = NextTrial; - NextTrial = (NextTrial + x / NextTrial) >> 1; - } while(NextTrial < CurrentAnswer); - - return CurrentAnswer; - } - - GLM_FUNC_QUALIFIER uint mod(uint x, uint y) - { - return x - y * (x / y); - } - -#if(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_GCC)) - - GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) - { - return 31u - findMSB(x); - } - -#else - - // Hackers Delight: http://www.hackersdelight.org/HDcode/nlz.c.txt - GLM_FUNC_QUALIFIER unsigned int nlz(unsigned int x) - { - int y, m, n; - - y = -int(x >> 16); // If left half of x is 0, - m = (y >> 16) & 16; // set n = 16. If left half - n = 16 - m; // is nonzero, set n = 0 and - x = x >> m; // shift x right 16. - // Now x is of the form 0000xxxx. - y = x - 0x100; // If positions 8-15 are 0, - m = (y >> 16) & 8; // add 8 to n and shift x left 8. - n = n + m; - x = x << m; - - y = x - 0x1000; // If positions 12-15 are 0, - m = (y >> 16) & 4; // add 4 to n and shift x left 4. - n = n + m; - x = x << m; - - y = x - 0x4000; // If positions 14-15 are 0, - m = (y >> 16) & 2; // add 2 to n and shift x left 2. - n = n + m; - x = x << m; - - y = x >> 14; // Set y = 0, 1, 2, or 3. - m = y & ~(y >> 1); // Set m = 0, 1, 2, or 2 resp. - return unsigned(n + 2 - m); - } - -#endif//(GLM_COMPILER) - -}//namespace glm diff --git a/depedencies/include/glm/gtx/intersect.hpp b/depedencies/include/glm/gtx/intersect.hpp deleted file mode 100644 index 33b6e99..0000000 --- a/depedencies/include/glm/gtx/intersect.hpp +++ /dev/null @@ -1,87 +0,0 @@ -/// @ref gtx_intersect -/// @file glm/gtx/intersect.hpp -/// -/// @see core (dependence) -/// @see gtx_closest_point (dependence) -/// -/// @defgroup gtx_intersect GLM_GTX_intersect -/// @ingroup gtx -/// -/// @brief Add intersection functions -/// -/// <glm/gtx/intersect.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include <cfloat> -#include <limits> -#include "../glm.hpp" -#include "../geometric.hpp" -#include "../gtx/closest_point.hpp" -#include "../gtx/vector_query.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_closest_point extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_intersect - /// @{ - - //! Compute the intersection of a ray and a plane. - //! Ray direction and plane normal must be unit length. - //! From GLM_GTX_intersect extension. - template <typename genType> - GLM_FUNC_DECL bool intersectRayPlane( - genType const & orig, genType const & dir, - genType const & planeOrig, genType const & planeNormal, - typename genType::value_type & intersectionDistance); - - //! Compute the intersection of a ray and a triangle. - //! From GLM_GTX_intersect extension. - template <typename genType> - GLM_FUNC_DECL bool intersectRayTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & baryPosition); - - //! Compute the intersection of a line and a triangle. - //! From GLM_GTX_intersect extension. - template <typename genType> - GLM_FUNC_DECL bool intersectLineTriangle( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & position); - - //! Compute the intersection distance of a ray and a sphere. - //! The ray direction vector is unit length. - //! From GLM_GTX_intersect extension. - template <typename genType> - GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, typename genType::value_type const sphereRadiusSquered, - typename genType::value_type & intersectionDistance); - - //! Compute the intersection of a ray and a sphere. - //! From GLM_GTX_intersect extension. - template <typename genType> - GLM_FUNC_DECL bool intersectRaySphere( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, const typename genType::value_type sphereRadius, - genType & intersectionPosition, genType & intersectionNormal); - - //! Compute the intersection of a line and a sphere. - //! From GLM_GTX_intersect extension - template <typename genType> - GLM_FUNC_DECL bool intersectLineSphere( - genType const & point0, genType const & point1, - genType const & sphereCenter, typename genType::value_type sphereRadius, - genType & intersectionPosition1, genType & intersectionNormal1, - genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType()); - - /// @} -}//namespace glm - -#include "intersect.inl" diff --git a/depedencies/include/glm/gtx/intersect.inl b/depedencies/include/glm/gtx/intersect.inl deleted file mode 100644 index 904d6cc..0000000 --- a/depedencies/include/glm/gtx/intersect.inl +++ /dev/null @@ -1,170 +0,0 @@ -/// @ref gtx_intersect -/// @file glm/gtx/intersect.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectRayPlane - ( - genType const & orig, genType const & dir, - genType const & planeOrig, genType const & planeNormal, - typename genType::value_type & intersectionDistance - ) - { - typename genType::value_type d = glm::dot(dir, planeNormal); - typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); - - if(d < -Epsilon) - { - intersectionDistance = glm::dot(planeOrig - orig, planeNormal) / d; - return true; - } - - return false; - } - - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectRayTriangle - ( - genType const & orig, genType const & dir, - genType const & v0, genType const & v1, genType const & v2, - genType & baryPosition - ) - { - genType e1 = v1 - v0; - genType e2 = v2 - v0; - - genType p = glm::cross(dir, e2); - - typename genType::value_type a = glm::dot(e1, p); - - typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); - if(a < Epsilon && a > -Epsilon) - return false; - - typename genType::value_type f = typename genType::value_type(1.0f) / a; - - genType s = orig - v0; - baryPosition.x = f * glm::dot(s, p); - if(baryPosition.x < typename genType::value_type(0.0f)) - return false; - if(baryPosition.x > typename genType::value_type(1.0f)) - return false; - - genType q = glm::cross(s, e1); - baryPosition.y = f * glm::dot(dir, q); - if(baryPosition.y < typename genType::value_type(0.0f)) - return false; - if(baryPosition.y + baryPosition.x > typename genType::value_type(1.0f)) - return false; - - baryPosition.z = f * glm::dot(e2, q); - - return baryPosition.z >= typename genType::value_type(0.0f); - } - - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectLineTriangle - ( - genType const & orig, genType const & dir, - genType const & vert0, genType const & vert1, genType const & vert2, - genType & position - ) - { - typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); - - genType edge1 = vert1 - vert0; - genType edge2 = vert2 - vert0; - - genType pvec = cross(dir, edge2); - - float det = dot(edge1, pvec); - - if (det > -Epsilon && det < Epsilon) - return false; - float inv_det = typename genType::value_type(1) / det; - - genType tvec = orig - vert0; - - position.y = dot(tvec, pvec) * inv_det; - if (position.y < typename genType::value_type(0) || position.y > typename genType::value_type(1)) - return false; - - genType qvec = cross(tvec, edge1); - - position.z = dot(dir, qvec) * inv_det; - if (position.z < typename genType::value_type(0) || position.y + position.z > typename genType::value_type(1)) - return false; - - position.x = dot(edge2, qvec) * inv_det; - - return true; - } - - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectRaySphere - ( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, const typename genType::value_type sphereRadiusSquered, - typename genType::value_type & intersectionDistance - ) - { - typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); - genType diff = sphereCenter - rayStarting; - typename genType::value_type t0 = dot(diff, rayNormalizedDirection); - typename genType::value_type dSquared = dot(diff, diff) - t0 * t0; - if( dSquared > sphereRadiusSquered ) - { - return false; - } - typename genType::value_type t1 = sqrt( sphereRadiusSquered - dSquared ); - intersectionDistance = t0 > t1 + Epsilon ? t0 - t1 : t0 + t1; - return intersectionDistance > Epsilon; - } - - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectRaySphere - ( - genType const & rayStarting, genType const & rayNormalizedDirection, - genType const & sphereCenter, const typename genType::value_type sphereRadius, - genType & intersectionPosition, genType & intersectionNormal - ) - { - typename genType::value_type distance; - if( intersectRaySphere( rayStarting, rayNormalizedDirection, sphereCenter, sphereRadius * sphereRadius, distance ) ) - { - intersectionPosition = rayStarting + rayNormalizedDirection * distance; - intersectionNormal = (intersectionPosition - sphereCenter) / sphereRadius; - return true; - } - return false; - } - - template <typename genType> - GLM_FUNC_QUALIFIER bool intersectLineSphere - ( - genType const & point0, genType const & point1, - genType const & sphereCenter, typename genType::value_type sphereRadius, - genType & intersectionPoint1, genType & intersectionNormal1, - genType & intersectionPoint2, genType & intersectionNormal2 - ) - { - typename genType::value_type Epsilon = std::numeric_limits<typename genType::value_type>::epsilon(); - genType dir = normalize(point1 - point0); - genType diff = sphereCenter - point0; - typename genType::value_type t0 = dot(diff, dir); - typename genType::value_type dSquared = dot(diff, diff) - t0 * t0; - if( dSquared > sphereRadius * sphereRadius ) - { - return false; - } - typename genType::value_type t1 = sqrt( sphereRadius * sphereRadius - dSquared ); - if( t0 < t1 + Epsilon ) - t1 = -t1; - intersectionPoint1 = point0 + dir * (t0 - t1); - intersectionNormal1 = (intersectionPoint1 - sphereCenter) / sphereRadius; - intersectionPoint2 = point0 + dir * (t0 + t1); - intersectionNormal2 = (intersectionPoint2 - sphereCenter) / sphereRadius; - return true; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/io.hpp b/depedencies/include/glm/gtx/io.hpp deleted file mode 100644 index 6aa8415..0000000 --- a/depedencies/include/glm/gtx/io.hpp +++ /dev/null @@ -1,197 +0,0 @@ -/// @ref gtx_io -/// @file glm/gtx/io.hpp -/// @author Jan P Springer (regnirpsj@gmail.com) -/// -/// @see core (dependence) -/// @see gtc_matrix_access (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtx_io GLM_GTX_io -/// @ingroup gtx -/// -/// @brief std::[w]ostream support for glm types -/// -/// std::[w]ostream support for glm types + precision/width/etc. manipulators -/// based on howard hinnant's std::chrono io proposal -/// [http://home.roadrunner.com/~hinnant/bloomington/chrono_io.html] -/// -/// <glm/gtx/io.hpp> needs to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_io extension included") -#endif - -#include <iosfwd> // std::basic_ostream<> (fwd) -#include <locale> // std::locale, std::locale::facet, std::locale::id -#include <utility> // std::pair<> - -namespace glm -{ - /// @addtogroup gtx_io - /// @{ - - namespace io - { - enum order_type { column_major, row_major}; - - template <typename CTy> - class format_punct : public std::locale::facet - { - typedef CTy char_type; - - public: - - static std::locale::id id; - - bool formatted; - unsigned precision; - unsigned width; - char_type separator; - char_type delim_left; - char_type delim_right; - char_type space; - char_type newline; - order_type order; - - GLM_FUNC_DECL explicit format_punct(size_t a = 0); - GLM_FUNC_DECL explicit format_punct(format_punct const&); - }; - - template <typename CTy, typename CTr = std::char_traits<CTy> > - class basic_state_saver { - - public: - - GLM_FUNC_DECL explicit basic_state_saver(std::basic_ios<CTy,CTr>&); - GLM_FUNC_DECL ~basic_state_saver(); - - private: - - typedef ::std::basic_ios<CTy,CTr> state_type; - typedef typename state_type::char_type char_type; - typedef ::std::ios_base::fmtflags flags_type; - typedef ::std::streamsize streamsize_type; - typedef ::std::locale const locale_type; - - state_type& state_; - flags_type flags_; - streamsize_type precision_; - streamsize_type width_; - char_type fill_; - locale_type locale_; - - GLM_FUNC_DECL basic_state_saver& operator=(basic_state_saver const&); - }; - - typedef basic_state_saver<char> state_saver; - typedef basic_state_saver<wchar_t> wstate_saver; - - template <typename CTy, typename CTr = std::char_traits<CTy> > - class basic_format_saver - { - public: - - GLM_FUNC_DECL explicit basic_format_saver(std::basic_ios<CTy,CTr>&); - GLM_FUNC_DECL ~basic_format_saver(); - - private: - - basic_state_saver<CTy> const bss_; - - GLM_FUNC_DECL basic_format_saver& operator=(basic_format_saver const&); - }; - - typedef basic_format_saver<char> format_saver; - typedef basic_format_saver<wchar_t> wformat_saver; - - struct precision - { - unsigned value; - - GLM_FUNC_DECL explicit precision(unsigned); - }; - - struct width - { - unsigned value; - - GLM_FUNC_DECL explicit width(unsigned); - }; - - template <typename CTy> - struct delimeter - { - CTy value[3]; - - GLM_FUNC_DECL explicit delimeter(CTy /* left */, CTy /* right */, CTy /* separator */ = ','); - }; - - struct order - { - order_type value; - - GLM_FUNC_DECL explicit order(order_type); - }; - - // functions, inlined (inline) - - template <typename FTy, typename CTy, typename CTr> - FTy const& get_facet(std::basic_ios<CTy,CTr>&); - template <typename FTy, typename CTy, typename CTr> - std::basic_ios<CTy,CTr>& formatted(std::basic_ios<CTy,CTr>&); - template <typename FTy, typename CTy, typename CTr> - std::basic_ios<CTy,CTr>& unformattet(std::basic_ios<CTy,CTr>&); - - template <typename CTy, typename CTr> - std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, precision const&); - template <typename CTy, typename CTr> - std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, width const&); - template <typename CTy, typename CTr> - std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, delimeter<CTy> const&); - template <typename CTy, typename CTr> - std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>&, order const&); - }//namespace io - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tquat<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec1<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec2<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec3<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tvec4<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x2<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x3<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat2x4<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x2<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x3<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat3x4<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x2<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x3<T,P> const&); - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>&, tmat4x4<T,P> const&); - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_DECL std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr> &, - std::pair<tmat4x4<T,P> const, tmat4x4<T,P> const> const &); - - /// @} -}//namespace glm - -#include "io.inl" diff --git a/depedencies/include/glm/gtx/io.inl b/depedencies/include/glm/gtx/io.inl deleted file mode 100644 index 9b70a5f..0000000 --- a/depedencies/include/glm/gtx/io.inl +++ /dev/null @@ -1,441 +0,0 @@ -/// @ref gtx_io -/// @file glm/gtx/io.inl -/// @author Jan P Springer (regnirpsj@gmail.com) - -#include <iomanip> // std::fixed, std::setfill<>, std::setprecision, std::right, std::setw -#include <ostream> // std::basic_ostream<> -#include "../gtc/matrix_access.hpp" // glm::col, glm::row -#include "../gtx/type_trait.hpp" // glm::type<> - -namespace glm{ -namespace io -{ - template <typename CTy> - GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(size_t a) - : std::locale::facet(a) - , formatted(true) - , precision(3) - , width(1 + 4 + 1 + precision) - , separator(',') - , delim_left('[') - , delim_right(']') - , space(' ') - , newline('\n') - , order(column_major) - {} - - template <typename CTy> - GLM_FUNC_QUALIFIER format_punct<CTy>::format_punct(format_punct const& a) - : std::locale::facet(0) - , formatted(a.formatted) - , precision(a.precision) - , width(a.width) - , separator(a.separator) - , delim_left(a.delim_left) - , delim_right(a.delim_right) - , space(a.space) - , newline(a.newline) - , order(a.order) - {} - - template <typename CTy> std::locale::id format_punct<CTy>::id; - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::basic_state_saver(std::basic_ios<CTy, CTr>& a) - : state_(a) - , flags_(a.flags()) - , precision_(a.precision()) - , width_(a.width()) - , fill_(a.fill()) - , locale_(a.getloc()) - {} - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER basic_state_saver<CTy, CTr>::~basic_state_saver() - { - state_.imbue(locale_); - state_.fill(fill_); - state_.width(width_); - state_.precision(precision_); - state_.flags(flags_); - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER basic_format_saver<CTy, CTr>::basic_format_saver(std::basic_ios<CTy, CTr>& a) - : bss_(a) - { - a.imbue(std::locale(a.getloc(), new format_punct<CTy>(get_facet<format_punct<CTy> >(a)))); - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER - basic_format_saver<CTy, CTr>::~basic_format_saver() - {} - - GLM_FUNC_QUALIFIER precision::precision(unsigned a) - : value(a) - {} - - GLM_FUNC_QUALIFIER width::width(unsigned a) - : value(a) - {} - - template <typename CTy> - GLM_FUNC_QUALIFIER delimeter<CTy>::delimeter(CTy a, CTy b, CTy c) - : value() - { - value[0] = a; - value[1] = b; - value[2] = c; - } - - GLM_FUNC_QUALIFIER order::order(order_type a) - : value(a) - {} - - template <typename FTy, typename CTy, typename CTr> - GLM_FUNC_QUALIFIER FTy const& get_facet(std::basic_ios<CTy, CTr>& ios) - { - if(!std::has_facet<FTy>(ios.getloc())) - ios.imbue(std::locale(ios.getloc(), new FTy)); - - return std::use_facet<FTy>(ios.getloc()); - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& formatted(std::basic_ios<CTy, CTr>& ios) - { - const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = true; - return ios; - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ios<CTy, CTr>& unformatted(std::basic_ios<CTy, CTr>& ios) - { - const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(ios)).formatted = false; - return ios; - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, precision const& a) - { - const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).precision = a.value; - return os; - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, width const& a) - { - const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).width = a.value; - return os; - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, delimeter<CTy> const& a) - { - format_punct<CTy> & fmt(const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os))); - - fmt.delim_left = a.value[0]; - fmt.delim_right = a.value[1]; - fmt.separator = a.value[2]; - - return os; - } - - template <typename CTy, typename CTr> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<(std::basic_ostream<CTy, CTr>& os, order const& a) - { - const_cast<format_punct<CTy>&>(get_facet<format_punct<CTy> >(os)).order = a.value; - return os; - } -} // namespace io - -namespace detail -{ - template <typename CTy, typename CTr, template <typename, precision> class V, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& - print_vector_on(std::basic_ostream<CTy, CTr>& os, V<T,P> const& a) - { - typename std::basic_ostream<CTy, CTr>::sentry const cerberus(os); - - if(cerberus) - { - io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os)); - - length_t const& components(type<V, T, P>::components); - - if(fmt.formatted) - { - io::basic_state_saver<CTy> const bss(os); - - os << std::fixed << std::right << std::setprecision(fmt.precision) << std::setfill(fmt.space) << fmt.delim_left; - - for(length_t i(0); i < components; ++i) - { - os << std::setw(fmt.width) << a[i]; - if(components-1 != i) - os << fmt.separator; - } - - os << fmt.delim_right; - } - else - { - for(length_t i(0); i < components; ++i) - { - os << a[i]; - - if(components-1 != i) - os << fmt.space; - } - } - } - - return os; - } -}//namespace detail - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tquat<T,P> const& a) - { - return detail::print_vector_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec1<T,P> const& a) - { - return detail::print_vector_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec2<T,P> const& a) - { - return detail::print_vector_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec3<T,P> const& a) - { - return detail::print_vector_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tvec4<T,P> const& a) - { - return detail::print_vector_on(os, a); - } - -namespace detail -{ - template <typename CTy, typename CTr, template <typename, precision> class M, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_on(std::basic_ostream<CTy, CTr>& os, M<T,P> const& a) - { - typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os); - - if(cerberus) - { - io::format_punct<CTy> const & fmt(io::get_facet<io::format_punct<CTy> >(os)); - - length_t const& cols(type<M, T, P>::cols); - length_t const& rows(type<M, T, P>::rows); - - if(fmt.formatted) - { - os << fmt.newline << fmt.delim_left; - - switch(fmt.order) - { - case io::column_major: - { - for(length_t i(0); i < rows; ++i) - { - if (0 != i) - os << fmt.space; - - os << row(a, i); - - if(rows-1 != i) - os << fmt.newline; - } - } - break; - - case io::row_major: - { - for(length_t i(0); i < cols; ++i) - { - if(0 != i) - os << fmt.space; - - os << column(a, i); - - if(cols-1 != i) - os << fmt.newline; - } - } - break; - } - - os << fmt.delim_right; - } - else - { - switch (fmt.order) - { - case io::column_major: - { - for(length_t i(0); i < cols; ++i) - { - os << column(a, i); - - if(cols - 1 != i) - os << fmt.space; - } - } - break; - - case io::row_major: - { - for (length_t i(0); i < rows; ++i) - { - os << row(a, i); - - if (rows-1 != i) - os << fmt.space; - } - } - break; - } - } - } - - return os; - } -}//namespace detail - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x2<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x3<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat2x4<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x2<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr>& operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x3<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat3x4<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x2<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x3<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy,CTr> & operator<<(std::basic_ostream<CTy,CTr>& os, tmat4x4<T,P> const& a) - { - return detail::print_matrix_on(os, a); - } - -namespace detail -{ - template <typename CTy, typename CTr, template <typename, precision> class M, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& print_matrix_pair_on(std::basic_ostream<CTy, CTr>& os, std::pair<M<T, P> const, M<T, P> const> const& a) - { - typename std::basic_ostream<CTy,CTr>::sentry const cerberus(os); - - if(cerberus) - { - io::format_punct<CTy> const& fmt(io::get_facet<io::format_punct<CTy> >(os)); - M<T,P> const& ml(a.first); - M<T,P> const& mr(a.second); - length_t const& cols(type<M, T, P>::cols); - length_t const& rows(type<M, T, P>::rows); - - if(fmt.formatted) - { - os << fmt.newline << fmt.delim_left; - - switch(fmt.order) - { - case io::column_major: - { - for(length_t i(0); i < rows; ++i) - { - if(0 != i) - os << fmt.space; - - os << row(ml, i) << ((rows-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << row(mr, i); - - if(rows-1 != i) - os << fmt.newline; - } - } - break; - case io::row_major: - { - for(length_t i(0); i < cols; ++i) - { - if(0 != i) - os << fmt.space; - - os << column(ml, i) << ((cols-1 != i) ? fmt.space : fmt.delim_right) << fmt.space << ((0 != i) ? fmt.space : fmt.delim_left) << column(mr, i); - - if(cols-1 != i) - os << fmt.newline; - } - } - break; - } - - os << fmt.delim_right; - } - else - { - os << ml << fmt.space << mr; - } - } - - return os; - } -}//namespace detail - - template <typename CTy, typename CTr, typename T, precision P> - GLM_FUNC_QUALIFIER std::basic_ostream<CTy, CTr>& operator<<( - std::basic_ostream<CTy, CTr> & os, - std::pair<tmat4x4<T, P> const, - tmat4x4<T, P> const> const& a) - { - return detail::print_matrix_pair_on(os, a); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/log_base.hpp b/depedencies/include/glm/gtx/log_base.hpp deleted file mode 100644 index 7958fc3..0000000 --- a/depedencies/include/glm/gtx/log_base.hpp +++ /dev/null @@ -1,44 +0,0 @@ -/// @ref gtx_log_base -/// @file glm/gtx/log_base.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_log_base GLM_GTX_log_base -/// @ingroup gtx -/// -/// @brief Logarithm for any base. base can be a vector or a scalar. -/// -/// <glm/gtx/log_base.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_log_base extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_log_base - /// @{ - - /// Logarithm for any base. - /// From GLM_GTX_log_base. - template <typename genType> - GLM_FUNC_DECL genType log( - genType const & x, - genType const & base); - - /// Logarithm for any base. - /// From GLM_GTX_log_base. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> sign( - vecType<T, P> const & x, - vecType<T, P> const & base); - - /// @} -}//namespace glm - -#include "log_base.inl" diff --git a/depedencies/include/glm/gtx/log_base.inl b/depedencies/include/glm/gtx/log_base.inl deleted file mode 100644 index 8005d1b..0000000 --- a/depedencies/include/glm/gtx/log_base.inl +++ /dev/null @@ -1,18 +0,0 @@ -/// @ref gtx_log_base -/// @file glm/gtx/log_base.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base) - { - assert(x != genType(0)); - return glm::log(x) / glm::log(base); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x, vecType<T, P> const & base) - { - return glm::log(x) / glm::log(base); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_cross_product.hpp b/depedencies/include/glm/gtx/matrix_cross_product.hpp deleted file mode 100644 index d920f4e..0000000 --- a/depedencies/include/glm/gtx/matrix_cross_product.hpp +++ /dev/null @@ -1,43 +0,0 @@ -/// @ref gtx_matrix_cross_product -/// @file glm/gtx/matrix_cross_product.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product -/// @ingroup gtx -/// -/// @brief Build cross product matrices -/// -/// <glm/gtx/matrix_cross_product.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_cross_product extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_cross_product - /// @{ - - //! Build a cross product matrix. - //! From GLM_GTX_matrix_cross_product extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> matrixCross3( - tvec3<T, P> const & x); - - //! Build a cross product matrix. - //! From GLM_GTX_matrix_cross_product extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> matrixCross4( - tvec3<T, P> const & x); - - /// @} -}//namespace glm - -#include "matrix_cross_product.inl" diff --git a/depedencies/include/glm/gtx/matrix_cross_product.inl b/depedencies/include/glm/gtx/matrix_cross_product.inl deleted file mode 100644 index 16f07e9..0000000 --- a/depedencies/include/glm/gtx/matrix_cross_product.inl +++ /dev/null @@ -1,38 +0,0 @@ -/// @ref gtx_matrix_cross_product -/// @file glm/gtx/matrix_cross_product.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> matrixCross3 - ( - tvec3<T, P> const & x - ) - { - tmat3x3<T, P> Result(T(0)); - Result[0][1] = x.z; - Result[1][0] = -x.z; - Result[0][2] = -x.y; - Result[2][0] = x.y; - Result[1][2] = x.x; - Result[2][1] = -x.x; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> matrixCross4 - ( - tvec3<T, P> const & x - ) - { - tmat4x4<T, P> Result(T(0)); - Result[0][1] = x.z; - Result[1][0] = -x.z; - Result[0][2] = -x.y; - Result[2][0] = x.y; - Result[1][2] = x.x; - Result[2][1] = -x.x; - return Result; - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_decompose.hpp b/depedencies/include/glm/gtx/matrix_decompose.hpp deleted file mode 100644 index e163f5a..0000000 --- a/depedencies/include/glm/gtx/matrix_decompose.hpp +++ /dev/null @@ -1,42 +0,0 @@ -/// @ref gtx_matrix_decompose -/// @file glm/gtx/matrix_decompose.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_matrix_decompose GLM_GTX_matrix_decompose -/// @ingroup gtx -/// -/// @brief Decomposes a model matrix to translations, rotation and scale components -/// -/// <glm/gtx/matrix_decompose.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../mat4x4.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../geometric.hpp" -#include "../gtc/quaternion.hpp" -#include "../gtc/matrix_transform.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_decompose extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_decompose - /// @{ - - /// Decomposes a model matrix to translations, rotation and scale components - /// @see gtx_matrix_decompose - template <typename T, precision P> - GLM_FUNC_DECL bool decompose( - tmat4x4<T, P> const & modelMatrix, - tvec3<T, P> & scale, tquat<T, P> & orientation, tvec3<T, P> & translation, tvec3<T, P> & skew, tvec4<T, P> & perspective); - - /// @} -}//namespace glm - -#include "matrix_decompose.inl" diff --git a/depedencies/include/glm/gtx/matrix_decompose.inl b/depedencies/include/glm/gtx/matrix_decompose.inl deleted file mode 100644 index 7194e9d..0000000 --- a/depedencies/include/glm/gtx/matrix_decompose.inl +++ /dev/null @@ -1,194 +0,0 @@ -/// @ref gtx_matrix_decompose -/// @file glm/gtx/matrix_decompose.inl - -namespace glm{ -namespace detail -{ - /// Make a linear combination of two vectors and return the result. - // result = (a * ascl) + (b * bscl) - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> combine( - tvec3<T, P> const & a, - tvec3<T, P> const & b, - T ascl, T bscl) - { - return (a * ascl) + (b * bscl); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> scale(tvec3<T, P> const& v, T desiredLength) - { - return v * desiredLength / length(v); - } -}//namespace detail - - // Matrix decompose - // http://www.opensource.apple.com/source/WebCore/WebCore-514/platform/graphics/transforms/TransformationMatrix.cpp - // Decomposes the mode matrix to translations,rotation scale components - - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool decompose(tmat4x4<T, P> const & ModelMatrix, tvec3<T, P> & Scale, tquat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective) - { - tmat4x4<T, P> LocalMatrix(ModelMatrix); - - // Normalize the matrix. - if(LocalMatrix[3][3] == static_cast<T>(0)) - return false; - - for(length_t i = 0; i < 4; ++i) - for(length_t j = 0; j < 4; ++j) - LocalMatrix[i][j] /= LocalMatrix[3][3]; - - // perspectiveMatrix is used to solve for perspective, but it also provides - // an easy way to test for singularity of the upper 3x3 component. - tmat4x4<T, P> PerspectiveMatrix(LocalMatrix); - - for(length_t i = 0; i < 3; i++) - PerspectiveMatrix[i][3] = static_cast<T>(0); - PerspectiveMatrix[3][3] = static_cast<T>(1); - - /// TODO: Fixme! - if(determinant(PerspectiveMatrix) == static_cast<T>(0)) - return false; - - // First, isolate perspective. This is the messiest. - if(LocalMatrix[0][3] != static_cast<T>(0) || LocalMatrix[1][3] != static_cast<T>(0) || LocalMatrix[2][3] != static_cast<T>(0)) - { - // rightHandSide is the right hand side of the equation. - tvec4<T, P> RightHandSide; - RightHandSide[0] = LocalMatrix[0][3]; - RightHandSide[1] = LocalMatrix[1][3]; - RightHandSide[2] = LocalMatrix[2][3]; - RightHandSide[3] = LocalMatrix[3][3]; - - // Solve the equation by inverting PerspectiveMatrix and multiplying - // rightHandSide by the inverse. (This is the easiest way, not - // necessarily the best.) - tmat4x4<T, P> InversePerspectiveMatrix = glm::inverse(PerspectiveMatrix);// inverse(PerspectiveMatrix, inversePerspectiveMatrix); - tmat4x4<T, P> TransposedInversePerspectiveMatrix = glm::transpose(InversePerspectiveMatrix);// transposeMatrix4(inversePerspectiveMatrix, transposedInversePerspectiveMatrix); - - Perspective = TransposedInversePerspectiveMatrix * RightHandSide; - // v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint); - - // Clear the perspective partition - LocalMatrix[0][3] = LocalMatrix[1][3] = LocalMatrix[2][3] = static_cast<T>(0); - LocalMatrix[3][3] = static_cast<T>(1); - } - else - { - // No perspective. - Perspective = tvec4<T, P>(0, 0, 0, 1); - } - - // Next take care of translation (easy). - Translation = tvec3<T, P>(LocalMatrix[3]); - LocalMatrix[3] = tvec4<T, P>(0, 0, 0, LocalMatrix[3].w); - - tvec3<T, P> Row[3], Pdum3; - - // Now get scale and shear. - for(length_t i = 0; i < 3; ++i) - for(int j = 0; j < 3; ++j) - Row[i][j] = LocalMatrix[i][j]; - - // Compute X scale factor and normalize first row. - Scale.x = length(Row[0]);// v3Length(Row[0]); - - Row[0] = detail::scale(Row[0], static_cast<T>(1)); - - // Compute XY shear factor and make 2nd row orthogonal to 1st. - Skew.z = dot(Row[0], Row[1]); - Row[1] = detail::combine(Row[1], Row[0], static_cast<T>(1), -Skew.z); - - // Now, compute Y scale and normalize 2nd row. - Scale.y = length(Row[1]); - Row[1] = detail::scale(Row[1], static_cast<T>(1)); - Skew.z /= Scale.y; - - // Compute XZ and YZ shears, orthogonalize 3rd row. - Skew.y = glm::dot(Row[0], Row[2]); - Row[2] = detail::combine(Row[2], Row[0], static_cast<T>(1), -Skew.y); - Skew.x = glm::dot(Row[1], Row[2]); - Row[2] = detail::combine(Row[2], Row[1], static_cast<T>(1), -Skew.x); - - // Next, get Z scale and normalize 3rd row. - Scale.z = length(Row[2]); - Row[2] = detail::scale(Row[2], static_cast<T>(1)); - Skew.y /= Scale.z; - Skew.x /= Scale.z; - - // At this point, the matrix (in rows[]) is orthonormal. - // Check for a coordinate system flip. If the determinant - // is -1, then negate the matrix and the scaling factors. - Pdum3 = cross(Row[1], Row[2]); // v3Cross(row[1], row[2], Pdum3); - if(dot(Row[0], Pdum3) < 0) - { - for(length_t i = 0; i < 3; i++) - { - Scale[i] *= static_cast<T>(-1); - Row[i] *= static_cast<T>(-1); - } - } - - // Now, get the rotations out, as described in the gem. - - // FIXME - Add the ability to return either quaternions (which are - // easier to recompose with) or Euler angles (rx, ry, rz), which - // are easier for authors to deal with. The latter will only be useful - // when we fix https://bugs.webkit.org/show_bug.cgi?id=23799, so I - // will leave the Euler angle code here for now. - - // ret.rotateY = asin(-Row[0][2]); - // if (cos(ret.rotateY) != 0) { - // ret.rotateX = atan2(Row[1][2], Row[2][2]); - // ret.rotateZ = atan2(Row[0][1], Row[0][0]); - // } else { - // ret.rotateX = atan2(-Row[2][0], Row[1][1]); - // ret.rotateZ = 0; - // } - - T s, t, x, y, z, w; - - t = Row[0][0] + Row[1][1] + Row[2][2] + static_cast<T>(1); - - if(t > static_cast<T>(1e-4)) - { - s = static_cast<T>(0.5) / sqrt(t); - w = static_cast<T>(0.25) / s; - x = (Row[2][1] - Row[1][2]) * s; - y = (Row[0][2] - Row[2][0]) * s; - z = (Row[1][0] - Row[0][1]) * s; - } - else if(Row[0][0] > Row[1][1] && Row[0][0] > Row[2][2]) - { - s = sqrt (static_cast<T>(1) + Row[0][0] - Row[1][1] - Row[2][2]) * static_cast<T>(2); // S=4*qx - x = static_cast<T>(0.25) * s; - y = (Row[0][1] + Row[1][0]) / s; - z = (Row[0][2] + Row[2][0]) / s; - w = (Row[2][1] - Row[1][2]) / s; - } - else if(Row[1][1] > Row[2][2]) - { - s = sqrt (static_cast<T>(1) + Row[1][1] - Row[0][0] - Row[2][2]) * static_cast<T>(2); // S=4*qy - x = (Row[0][1] + Row[1][0]) / s; - y = static_cast<T>(0.25) * s; - z = (Row[1][2] + Row[2][1]) / s; - w = (Row[0][2] - Row[2][0]) / s; - } - else - { - s = sqrt(static_cast<T>(1) + Row[2][2] - Row[0][0] - Row[1][1]) * static_cast<T>(2); // S=4*qz - x = (Row[0][2] + Row[2][0]) / s; - y = (Row[1][2] + Row[2][1]) / s; - z = static_cast<T>(0.25) * s; - w = (Row[1][0] - Row[0][1]) / s; - } - - Orientation.x = x; - Orientation.y = y; - Orientation.z = z; - Orientation.w = w; - - return true; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_interpolation.hpp b/depedencies/include/glm/gtx/matrix_interpolation.hpp deleted file mode 100644 index 77a69ea..0000000 --- a/depedencies/include/glm/gtx/matrix_interpolation.hpp +++ /dev/null @@ -1,61 +0,0 @@ -/// @ref gtx_matrix_interpolation -/// @file glm/gtx/matrix_interpolation.hpp -/// @author Ghenadii Ursachi (the.asteroth@gmail.com) -/// -/// @see core (dependence) -/// -/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation -/// @ingroup gtx -/// -/// @brief Allows to directly interpolate two exiciting matrices. -/// -/// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_interpolation extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_interpolation - /// @{ - - /// Get the axis and angle of the rotation from a matrix. - /// From GLM_GTX_matrix_interpolation extension. - template <typename T, precision P> - GLM_FUNC_DECL void axisAngle( - tmat4x4<T, P> const & mat, - tvec3<T, P> & axis, - T & angle); - - /// Build a matrix from axis and angle. - /// From GLM_GTX_matrix_interpolation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> axisAngleMatrix( - tvec3<T, P> const & axis, - T const angle); - - /// Extracts the rotation part of a matrix. - /// From GLM_GTX_matrix_interpolation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> extractMatrixRotation( - tmat4x4<T, P> const & mat); - - /// Build a interpolation of 4 * 4 matrixes. - /// From GLM_GTX_matrix_interpolation extension. - /// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> interpolate( - tmat4x4<T, P> const & m1, - tmat4x4<T, P> const & m2, - T const delta); - - /// @} -}//namespace glm - -#include "matrix_interpolation.inl" diff --git a/depedencies/include/glm/gtx/matrix_interpolation.inl b/depedencies/include/glm/gtx/matrix_interpolation.inl deleted file mode 100644 index 8645f96..0000000 --- a/depedencies/include/glm/gtx/matrix_interpolation.inl +++ /dev/null @@ -1,134 +0,0 @@ -/// @ref gtx_matrix_interpolation -/// @file glm/gtx/matrix_interpolation.hpp - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER void axisAngle - ( - tmat4x4<T, P> const & mat, - tvec3<T, P> & axis, - T & angle - ) - { - T epsilon = (T)0.01; - T epsilon2 = (T)0.1; - - if((abs(mat[1][0] - mat[0][1]) < epsilon) && (abs(mat[2][0] - mat[0][2]) < epsilon) && (abs(mat[2][1] - mat[1][2]) < epsilon)) - { - if ((abs(mat[1][0] + mat[0][1]) < epsilon2) && (abs(mat[2][0] + mat[0][2]) < epsilon2) && (abs(mat[2][1] + mat[1][2]) < epsilon2) && (abs(mat[0][0] + mat[1][1] + mat[2][2] - (T)3.0) < epsilon2)) - { - angle = (T)0.0; - axis.x = (T)1.0; - axis.y = (T)0.0; - axis.z = (T)0.0; - return; - } - angle = static_cast<T>(3.1415926535897932384626433832795); - T xx = (mat[0][0] + (T)1.0) / (T)2.0; - T yy = (mat[1][1] + (T)1.0) / (T)2.0; - T zz = (mat[2][2] + (T)1.0) / (T)2.0; - T xy = (mat[1][0] + mat[0][1]) / (T)4.0; - T xz = (mat[2][0] + mat[0][2]) / (T)4.0; - T yz = (mat[2][1] + mat[1][2]) / (T)4.0; - if((xx > yy) && (xx > zz)) - { - if (xx < epsilon) { - axis.x = (T)0.0; - axis.y = (T)0.7071; - axis.z = (T)0.7071; - } else { - axis.x = sqrt(xx); - axis.y = xy / axis.x; - axis.z = xz / axis.x; - } - } - else if (yy > zz) - { - if (yy < epsilon) { - axis.x = (T)0.7071; - axis.y = (T)0.0; - axis.z = (T)0.7071; - } else { - axis.y = sqrt(yy); - axis.x = xy / axis.y; - axis.z = yz / axis.y; - } - } - else - { - if (zz < epsilon) { - axis.x = (T)0.7071; - axis.y = (T)0.7071; - axis.z = (T)0.0; - } else { - axis.z = sqrt(zz); - axis.x = xz / axis.z; - axis.y = yz / axis.z; - } - } - return; - } - T s = sqrt((mat[2][1] - mat[1][2]) * (mat[2][1] - mat[1][2]) + (mat[2][0] - mat[0][2]) * (mat[2][0] - mat[0][2]) + (mat[1][0] - mat[0][1]) * (mat[1][0] - mat[0][1])); - if (glm::abs(s) < T(0.001)) - s = (T)1.0; - angle = acos((mat[0][0] + mat[1][1] + mat[2][2] - (T)1.0) / (T)2.0); - axis.x = (mat[1][2] - mat[2][1]) / s; - axis.y = (mat[2][0] - mat[0][2]) / s; - axis.z = (mat[0][1] - mat[1][0]) / s; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> axisAngleMatrix - ( - tvec3<T, P> const & axis, - T const angle - ) - { - T c = cos(angle); - T s = sin(angle); - T t = static_cast<T>(1) - c; - tvec3<T, P> n = normalize(axis); - - return tmat4x4<T, P>( - t * n.x * n.x + c, t * n.x * n.y + n.z * s, t * n.x * n.z - n.y * s, T(0), - t * n.x * n.y - n.z * s, t * n.y * n.y + c, t * n.y * n.z + n.x * s, T(0), - t * n.x * n.z + n.y * s, t * n.y * n.z - n.x * s, t * n.z * n.z + c, T(0), - T(0), T(0), T(0), T(1) - ); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> extractMatrixRotation - ( - tmat4x4<T, P> const & mat - ) - { - return tmat4x4<T, P>( - mat[0][0], mat[0][1], mat[0][2], 0.0, - mat[1][0], mat[1][1], mat[1][2], 0.0, - mat[2][0], mat[2][1], mat[2][2], 0.0, - 0.0, 0.0, 0.0, 1.0 - ); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> interpolate - ( - tmat4x4<T, P> const & m1, - tmat4x4<T, P> const & m2, - T const delta - ) - { - tmat4x4<T, P> m1rot = extractMatrixRotation(m1); - tmat4x4<T, P> dltRotation = m2 * transpose(m1rot); - tvec3<T, P> dltAxis; - T dltAngle; - axisAngle(dltRotation, dltAxis, dltAngle); - tmat4x4<T, P> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot; - out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]); - out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]); - out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]); - return out; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_major_storage.hpp b/depedencies/include/glm/gtx/matrix_major_storage.hpp deleted file mode 100644 index 9402abe..0000000 --- a/depedencies/include/glm/gtx/matrix_major_storage.hpp +++ /dev/null @@ -1,115 +0,0 @@ -/// @ref gtx_matrix_major_storage -/// @file glm/gtx/matrix_major_storage.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_matrix_major_storage GLM_GTX_matrix_major_storage -/// @ingroup gtx -/// -/// @brief Build matrices with specific matrix order, row or column -/// -/// <glm/gtx/matrix_major_storage.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_major_storage extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_major_storage - /// @{ - - //! Build a row major matrix from row vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> rowMajor2( - tvec2<T, P> const & v1, - tvec2<T, P> const & v2); - - //! Build a row major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> rowMajor2( - tmat2x2<T, P> const & m); - - //! Build a row major matrix from row vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> rowMajor3( - tvec3<T, P> const & v1, - tvec3<T, P> const & v2, - tvec3<T, P> const & v3); - - //! Build a row major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> rowMajor3( - tmat3x3<T, P> const & m); - - //! Build a row major matrix from row vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> rowMajor4( - tvec4<T, P> const & v1, - tvec4<T, P> const & v2, - tvec4<T, P> const & v3, - tvec4<T, P> const & v4); - - //! Build a row major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> rowMajor4( - tmat4x4<T, P> const & m); - - //! Build a column major matrix from column vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> colMajor2( - tvec2<T, P> const & v1, - tvec2<T, P> const & v2); - - //! Build a column major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> colMajor2( - tmat2x2<T, P> const & m); - - //! Build a column major matrix from column vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> colMajor3( - tvec3<T, P> const & v1, - tvec3<T, P> const & v2, - tvec3<T, P> const & v3); - - //! Build a column major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> colMajor3( - tmat3x3<T, P> const & m); - - //! Build a column major matrix from column vectors. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> colMajor4( - tvec4<T, P> const & v1, - tvec4<T, P> const & v2, - tvec4<T, P> const & v3, - tvec4<T, P> const & v4); - - //! Build a column major matrix from other matrix. - //! From GLM_GTX_matrix_major_storage extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> colMajor4( - tmat4x4<T, P> const & m); - - /// @} -}//namespace glm - -#include "matrix_major_storage.inl" diff --git a/depedencies/include/glm/gtx/matrix_major_storage.inl b/depedencies/include/glm/gtx/matrix_major_storage.inl deleted file mode 100644 index 7097739..0000000 --- a/depedencies/include/glm/gtx/matrix_major_storage.inl +++ /dev/null @@ -1,167 +0,0 @@ -/// @ref gtx_matrix_major_storage -/// @file glm/gtx/matrix_major_storage.hpp - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> rowMajor2 - ( - tvec2<T, P> const & v1, - tvec2<T, P> const & v2 - ) - { - tmat2x2<T, P> Result; - Result[0][0] = v1.x; - Result[1][0] = v1.y; - Result[0][1] = v2.x; - Result[1][1] = v2.y; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> rowMajor2( - const tmat2x2<T, P>& m) - { - tmat2x2<T, P> Result; - Result[0][0] = m[0][0]; - Result[0][1] = m[1][0]; - Result[1][0] = m[0][1]; - Result[1][1] = m[1][1]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3( - const tvec3<T, P>& v1, - const tvec3<T, P>& v2, - const tvec3<T, P>& v3) - { - tmat3x3<T, P> Result; - Result[0][0] = v1.x; - Result[1][0] = v1.y; - Result[2][0] = v1.z; - Result[0][1] = v2.x; - Result[1][1] = v2.y; - Result[2][1] = v2.z; - Result[0][2] = v3.x; - Result[1][2] = v3.y; - Result[2][2] = v3.z; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> rowMajor3( - const tmat3x3<T, P>& m) - { - tmat3x3<T, P> Result; - Result[0][0] = m[0][0]; - Result[0][1] = m[1][0]; - Result[0][2] = m[2][0]; - Result[1][0] = m[0][1]; - Result[1][1] = m[1][1]; - Result[1][2] = m[2][1]; - Result[2][0] = m[0][2]; - Result[2][1] = m[1][2]; - Result[2][2] = m[2][2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rowMajor4( - const tvec4<T, P>& v1, - const tvec4<T, P>& v2, - const tvec4<T, P>& v3, - const tvec4<T, P>& v4) - { - tmat4x4<T, P> Result; - Result[0][0] = v1.x; - Result[1][0] = v1.y; - Result[2][0] = v1.z; - Result[3][0] = v1.w; - Result[0][1] = v2.x; - Result[1][1] = v2.y; - Result[2][1] = v2.z; - Result[3][1] = v2.w; - Result[0][2] = v3.x; - Result[1][2] = v3.y; - Result[2][2] = v3.z; - Result[3][2] = v3.w; - Result[0][3] = v4.x; - Result[1][3] = v4.y; - Result[2][3] = v4.z; - Result[3][3] = v4.w; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rowMajor4( - const tmat4x4<T, P>& m) - { - tmat4x4<T, P> Result; - Result[0][0] = m[0][0]; - Result[0][1] = m[1][0]; - Result[0][2] = m[2][0]; - Result[0][3] = m[3][0]; - Result[1][0] = m[0][1]; - Result[1][1] = m[1][1]; - Result[1][2] = m[2][1]; - Result[1][3] = m[3][1]; - Result[2][0] = m[0][2]; - Result[2][1] = m[1][2]; - Result[2][2] = m[2][2]; - Result[2][3] = m[3][2]; - Result[3][0] = m[0][3]; - Result[3][1] = m[1][3]; - Result[3][2] = m[2][3]; - Result[3][3] = m[3][3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2( - const tvec2<T, P>& v1, - const tvec2<T, P>& v2) - { - return tmat2x2<T, P>(v1, v2); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> colMajor2( - const tmat2x2<T, P>& m) - { - return tmat2x2<T, P>(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3( - const tvec3<T, P>& v1, - const tvec3<T, P>& v2, - const tvec3<T, P>& v3) - { - return tmat3x3<T, P>(v1, v2, v3); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> colMajor3( - const tmat3x3<T, P>& m) - { - return tmat3x3<T, P>(m); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> colMajor4( - const tvec4<T, P>& v1, - const tvec4<T, P>& v2, - const tvec4<T, P>& v3, - const tvec4<T, P>& v4) - { - return tmat4x4<T, P>(v1, v2, v3, v4); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> colMajor4( - const tmat4x4<T, P>& m) - { - return tmat4x4<T, P>(m); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_operation.hpp b/depedencies/include/glm/gtx/matrix_operation.hpp deleted file mode 100644 index 3192ae5..0000000 --- a/depedencies/include/glm/gtx/matrix_operation.hpp +++ /dev/null @@ -1,84 +0,0 @@ -/// @ref gtx_matrix_operation -/// @file glm/gtx/matrix_operation.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_matrix_operation GLM_GTX_matrix_operation -/// @ingroup gtx -/// -/// @brief Build diagonal matrices from vectors. -/// -/// <glm/gtx/matrix_operation.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_operation extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_operation - /// @{ - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x2<T, P> diagonal2x2( - tvec2<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x3<T, P> diagonal2x3( - tvec2<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat2x4<T, P> diagonal2x4( - tvec2<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x2<T, P> diagonal3x2( - tvec2<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> diagonal3x3( - tvec3<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x4<T, P> diagonal3x4( - tvec3<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x2<T, P> diagonal4x2( - tvec2<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x3<T, P> diagonal4x3( - tvec3<T, P> const & v); - - //! Build a diagonal matrix. - //! From GLM_GTX_matrix_operation extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> diagonal4x4( - tvec4<T, P> const & v); - - /// @} -}//namespace glm - -#include "matrix_operation.inl" diff --git a/depedencies/include/glm/gtx/matrix_operation.inl b/depedencies/include/glm/gtx/matrix_operation.inl deleted file mode 100644 index 1553215..0000000 --- a/depedencies/include/glm/gtx/matrix_operation.inl +++ /dev/null @@ -1,118 +0,0 @@ -/// @ref gtx_matrix_operation -/// @file glm/gtx/matrix_operation.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x2<T, P> diagonal2x2 - ( - tvec2<T, P> const & v - ) - { - tmat2x2<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x3<T, P> diagonal2x3 - ( - tvec2<T, P> const & v - ) - { - tmat2x3<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat2x4<T, P> diagonal2x4 - ( - tvec2<T, P> const & v - ) - { - tmat2x4<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x2<T, P> diagonal3x2 - ( - tvec2<T, P> const & v - ) - { - tmat3x2<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> diagonal3x3 - ( - tvec3<T, P> const & v - ) - { - tmat3x3<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - Result[2][2] = v[2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x4<T, P> diagonal3x4 - ( - tvec3<T, P> const & v - ) - { - tmat3x4<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - Result[2][2] = v[2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> diagonal4x4 - ( - tvec4<T, P> const & v - ) - { - tmat4x4<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - Result[2][2] = v[2]; - Result[3][3] = v[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x3<T, P> diagonal4x3 - ( - tvec3<T, P> const & v - ) - { - tmat4x3<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - Result[2][2] = v[2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x2<T, P> diagonal4x2 - ( - tvec2<T, P> const & v - ) - { - tmat4x2<T, P> Result(static_cast<T>(1)); - Result[0][0] = v[0]; - Result[1][1] = v[1]; - return Result; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_query.hpp b/depedencies/include/glm/gtx/matrix_query.hpp deleted file mode 100644 index 2518274..0000000 --- a/depedencies/include/glm/gtx/matrix_query.hpp +++ /dev/null @@ -1,73 +0,0 @@ -/// @ref gtx_matrix_query -/// @file glm/gtx/matrix_query.hpp -/// -/// @see core (dependence) -/// @see gtx_vector_query (dependence) -/// -/// @defgroup gtx_matrix_query GLM_GTX_matrix_query -/// @ingroup gtx -/// -/// @brief Query to evaluate matrix properties -/// -/// <glm/gtx/matrix_query.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/vector_query.hpp" -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_query extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_query - /// @{ - - /// Return whether a matrix a null matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNull(tmat2x2<T, P> const & m, T const & epsilon); - - /// Return whether a matrix a null matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNull(tmat3x3<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is a null matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNull(tmat4x4<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is an identity matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL bool isIdentity(matType<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is a normalized matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is a normalized matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is a normalized matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P> - GLM_FUNC_DECL bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon); - - /// Return whether a matrix is an orthonormalized matrix. - /// From GLM_GTX_matrix_query extension. - template<typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_DECL bool isOrthogonal(matType<T, P> const & m, T const & epsilon); - - /// @} -}//namespace glm - -#include "matrix_query.inl" diff --git a/depedencies/include/glm/gtx/matrix_query.inl b/depedencies/include/glm/gtx/matrix_query.inl deleted file mode 100644 index 491b774..0000000 --- a/depedencies/include/glm/gtx/matrix_query.inl +++ /dev/null @@ -1,114 +0,0 @@ -/// @ref gtx_matrix_query -/// @file glm/gtx/matrix_query.inl - -namespace glm -{ - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNull(tmat2x2<T, P> const & m, T const & epsilon) - { - bool result = true; - for(length_t i = 0; result && i < m.length() ; ++i) - result = isNull(m[i], epsilon); - return result; - } - - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNull(tmat3x3<T, P> const & m, T const & epsilon) - { - bool result = true; - for(length_t i = 0; result && i < m.length() ; ++i) - result = isNull(m[i], epsilon); - return result; - } - - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNull(tmat4x4<T, P> const & m, T const & epsilon) - { - bool result = true; - for(length_t i = 0; result && i < m.length() ; ++i) - result = isNull(m[i], epsilon); - return result; - } - - template<typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER bool isIdentity(matType<T, P> const & m, T const & epsilon) - { - bool result = true; - for(length_t i = 0; result && i < m[0].length() ; ++i) - { - for(length_t j = 0; result && j < i ; ++j) - result = abs(m[i][j]) <= epsilon; - if(result) - result = abs(m[i][i] - 1) <= epsilon; - for(length_t j = i + 1; result && j < m.length(); ++j) - result = abs(m[i][j]) <= epsilon; - } - return result; - } - - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNormalized(tmat2x2<T, P> const & m, T const & epsilon) - { - bool result(true); - for(length_t i = 0; result && i < m.length(); ++i) - result = isNormalized(m[i], epsilon); - for(length_t i = 0; result && i < m.length(); ++i) - { - typename tmat2x2<T, P>::col_type v; - for(length_t j = 0; j < m.length(); ++j) - v[j] = m[j][i]; - result = isNormalized(v, epsilon); - } - return result; - } - - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNormalized(tmat3x3<T, P> const & m, T const & epsilon) - { - bool result(true); - for(length_t i = 0; result && i < m.length(); ++i) - result = isNormalized(m[i], epsilon); - for(length_t i = 0; result && i < m.length(); ++i) - { - typename tmat3x3<T, P>::col_type v; - for(length_t j = 0; j < m.length(); ++j) - v[j] = m[j][i]; - result = isNormalized(v, epsilon); - } - return result; - } - - template<typename T, precision P> - GLM_FUNC_QUALIFIER bool isNormalized(tmat4x4<T, P> const & m, T const & epsilon) - { - bool result(true); - for(length_t i = 0; result && i < m.length(); ++i) - result = isNormalized(m[i], epsilon); - for(length_t i = 0; result && i < m.length(); ++i) - { - typename tmat4x4<T, P>::col_type v; - for(length_t j = 0; j < m.length(); ++j) - v[j] = m[j][i]; - result = isNormalized(v, epsilon); - } - return result; - } - - template<typename T, precision P, template <typename, precision> class matType> - GLM_FUNC_QUALIFIER bool isOrthogonal(matType<T, P> const & m, T const & epsilon) - { - bool result(true); - for(length_t i(0); result && i < m.length() - 1; ++i) - for(length_t j(i + 1); result && j < m.length(); ++j) - result = areOrthogonal(m[i], m[j], epsilon); - - if(result) - { - matType<T, P> tmp = transpose(m); - for(length_t i(0); result && i < m.length() - 1 ; ++i) - for(length_t j(i + 1); result && j < m.length(); ++j) - result = areOrthogonal(tmp[i], tmp[j], epsilon); - } - return result; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/matrix_transform_2d.hpp b/depedencies/include/glm/gtx/matrix_transform_2d.hpp deleted file mode 100644 index 91f4834..0000000 --- a/depedencies/include/glm/gtx/matrix_transform_2d.hpp +++ /dev/null @@ -1,78 +0,0 @@ -/// @ref gtx_matrix_transform_2d -/// @file glm/gtx/matrix_transform_2d.hpp -/// @author Miguel Ángel Pérez Martínez -/// -/// @see core (dependence) -/// -/// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d -/// @ingroup gtx -/// -/// @brief Defines functions that generate common 2d transformation matrices. -/// -/// <glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../mat3x3.hpp" -#include "../vec2.hpp" - - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_matrix_transform_2d extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_matrix_transform_2d - /// @{ - - /// Builds a translation 3 * 3 matrix created from a vector of 2 components. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param v Coordinates of a translation vector. - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> translate( - tmat3x3<T, P> const & m, - tvec2<T, P> const & v); - - /// Builds a rotation 3 * 3 matrix created from an angle. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise. - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate( - tmat3x3<T, P> const & m, - T angle); - - /// Builds a scale 3 * 3 matrix created from a vector of 2 components. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param v Coordinates of a scale vector. - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> scale( - tmat3x3<T, P> const & m, - tvec2<T, P> const & v); - - /// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param y Shear factor. - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX( - tmat3x3<T, P> const & m, - T y); - - /// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. - /// - /// @param m Input matrix multiplied by this translation matrix. - /// @param x Shear factor. - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY( - tmat3x3<T, P> const & m, - T x); - - /// @} -}//namespace glm - -#include "matrix_transform_2d.inl" diff --git a/depedencies/include/glm/gtx/matrix_transform_2d.inl b/depedencies/include/glm/gtx/matrix_transform_2d.inl deleted file mode 100644 index bea5670..0000000 --- a/depedencies/include/glm/gtx/matrix_transform_2d.inl +++ /dev/null @@ -1,69 +0,0 @@ -/// @ref gtx_matrix_transform_2d -/// @file glm/gtc/matrix_transform_2d.inl -/// @author Miguel Ángel Pérez Martínez - -#include "../trigonometric.hpp" - -namespace glm -{ - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> translate( - tmat3x3<T, P> const & m, - tvec2<T, P> const & v) - { - tmat3x3<T, P> Result(m); - Result[2] = m[0] * v[0] + m[1] * v[1] + m[2]; - return Result; - } - - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate( - tmat3x3<T, P> const & m, - T angle) - { - T const a = angle; - T const c = cos(a); - T const s = sin(a); - - tmat3x3<T, P> Result(uninitialize); - Result[0] = m[0] * c + m[1] * s; - Result[1] = m[0] * -s + m[1] * c; - Result[2] = m[2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> scale( - tmat3x3<T, P> const & m, - tvec2<T, P> const & v) - { - tmat3x3<T, P> Result(uninitialize); - Result[0] = m[0] * v[0]; - Result[1] = m[1] * v[1]; - Result[2] = m[2]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX( - tmat3x3<T, P> const & m, - T y) - { - tmat3x3<T, P> Result(1); - Result[0][1] = y; - return m * Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY( - tmat3x3<T, P> const & m, - T x) - { - tmat3x3<T, P> Result(1); - Result[1][0] = x; - return m * Result; - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/mixed_product.hpp b/depedencies/include/glm/gtx/mixed_product.hpp deleted file mode 100644 index 65861f7..0000000 --- a/depedencies/include/glm/gtx/mixed_product.hpp +++ /dev/null @@ -1,37 +0,0 @@ -/// @ref gtx_mixed_product -/// @file glm/gtx/mixed_product.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte -/// @ingroup gtx -/// -/// @brief Mixed product of 3 vectors. -/// -/// <glm/gtx/mixed_product.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_mixed_product extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_mixed_product - /// @{ - - /// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension) - template <typename T, precision P> - GLM_FUNC_DECL T mixedProduct( - tvec3<T, P> const & v1, - tvec3<T, P> const & v2, - tvec3<T, P> const & v3); - - /// @} -}// namespace glm - -#include "mixed_product.inl" diff --git a/depedencies/include/glm/gtx/mixed_product.inl b/depedencies/include/glm/gtx/mixed_product.inl deleted file mode 100644 index a6ede59..0000000 --- a/depedencies/include/glm/gtx/mixed_product.inl +++ /dev/null @@ -1,16 +0,0 @@ -/// @ref gtx_mixed_product -/// @file glm/gtx/mixed_product.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER T mixedProduct - ( - tvec3<T, P> const & v1, - tvec3<T, P> const & v2, - tvec3<T, P> const & v3 - ) - { - return dot(cross(v1, v2), v3); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/norm.hpp b/depedencies/include/glm/gtx/norm.hpp deleted file mode 100644 index b3cb528..0000000 --- a/depedencies/include/glm/gtx/norm.hpp +++ /dev/null @@ -1,86 +0,0 @@ -/// @ref gtx_norm -/// @file glm/gtx/norm.hpp -/// -/// @see core (dependence) -/// @see gtx_quaternion (dependence) -/// -/// @defgroup gtx_norm GLM_GTX_norm -/// @ingroup gtx -/// -/// @brief Various ways to compute vector norms. -/// -/// <glm/gtx/norm.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../detail/func_geometric.hpp" -#include "../gtx/quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_norm extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_norm - /// @{ - - /// Returns the squared length of x. - /// From GLM_GTX_norm extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T length2( - vecType<T, P> const & x); - - /// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1). - /// From GLM_GTX_norm extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T distance2( - vecType<T, P> const & p0, - vecType<T, P> const & p1); - - //! Returns the L1 norm between x and y. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T l1Norm( - tvec3<T, P> const & x, - tvec3<T, P> const & y); - - //! Returns the L1 norm of v. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T l1Norm( - tvec3<T, P> const & v); - - //! Returns the L2 norm between x and y. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T l2Norm( - tvec3<T, P> const & x, - tvec3<T, P> const & y); - - //! Returns the L2 norm of v. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T l2Norm( - tvec3<T, P> const & x); - - //! Returns the L norm between x and y. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T lxNorm( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - unsigned int Depth); - - //! Returns the L norm of v. - //! From GLM_GTX_norm extension. - template <typename T, precision P> - GLM_FUNC_DECL T lxNorm( - tvec3<T, P> const & x, - unsigned int Depth); - - /// @} -}//namespace glm - -#include "norm.inl" diff --git a/depedencies/include/glm/gtx/norm.inl b/depedencies/include/glm/gtx/norm.inl deleted file mode 100644 index 20954ec..0000000 --- a/depedencies/include/glm/gtx/norm.inl +++ /dev/null @@ -1,106 +0,0 @@ -/// @ref gtx_norm -/// @file glm/gtx/norm.inl - -#include "../detail/precision.hpp" - -namespace glm{ -namespace detail -{ - template <template <typename, precision> class vecType, typename T, precision P, bool Aligned> - struct compute_length2 - { - GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v) - { - return dot(v, v); - } - }; -}//namespace detail - - template <typename genType> - GLM_FUNC_QUALIFIER genType length2(genType x) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length2' accepts only floating-point inputs"); - return x * x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T length2(vecType<T, P> const & v) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length2' accepts only floating-point inputs"); - return detail::compute_length2<vecType, T, P, detail::is_aligned<P>::value>::call(v); - } - - template <typename T> - GLM_FUNC_QUALIFIER T distance2(T p0, T p1) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs"); - return length2(p1 - p0); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T distance2(vecType<T, P> const & p0, vecType<T, P> const & p1) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs"); - return length2(p1 - p0); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T l1Norm - ( - tvec3<T, P> const & a, - tvec3<T, P> const & b - ) - { - return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T l1Norm - ( - tvec3<T, P> const & v - ) - { - return abs(v.x) + abs(v.y) + abs(v.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T l2Norm - ( - tvec3<T, P> const & a, - tvec3<T, P> const & b - ) - { - return length(b - a); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T l2Norm - ( - tvec3<T, P> const & v - ) - { - return length(v); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T lxNorm - ( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - unsigned int Depth - ) - { - return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T lxNorm - ( - tvec3<T, P> const & v, - unsigned int Depth - ) - { - return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth)); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/normal.hpp b/depedencies/include/glm/gtx/normal.hpp deleted file mode 100644 index 2e0044e..0000000 --- a/depedencies/include/glm/gtx/normal.hpp +++ /dev/null @@ -1,39 +0,0 @@ -/// @ref gtx_normal -/// @file glm/gtx/normal.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_normal GLM_GTX_normal -/// @ingroup gtx -/// -/// @brief Compute the normal of a triangle. -/// -/// <glm/gtx/normal.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_normal extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_normal - /// @{ - - //! Computes triangle normal from triangle points. - //! From GLM_GTX_normal extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> triangleNormal( - tvec3<T, P> const & p1, - tvec3<T, P> const & p2, - tvec3<T, P> const & p3); - - /// @} -}//namespace glm - -#include "normal.inl" diff --git a/depedencies/include/glm/gtx/normal.inl b/depedencies/include/glm/gtx/normal.inl deleted file mode 100644 index e442317..0000000 --- a/depedencies/include/glm/gtx/normal.inl +++ /dev/null @@ -1,16 +0,0 @@ -/// @ref gtx_normal -/// @file glm/gtx/normal.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> triangleNormal - ( - tvec3<T, P> const & p1, - tvec3<T, P> const & p2, - tvec3<T, P> const & p3 - ) - { - return normalize(cross(p1 - p2, p1 - p3)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/normalize_dot.hpp b/depedencies/include/glm/gtx/normalize_dot.hpp deleted file mode 100644 index de650d3..0000000 --- a/depedencies/include/glm/gtx/normalize_dot.hpp +++ /dev/null @@ -1,45 +0,0 @@ -/// @ref gtx_normalize_dot -/// @file glm/gtx/normalize_dot.hpp -/// -/// @see core (dependence) -/// @see gtx_fast_square_root (dependence) -/// -/// @defgroup gtx_normalize_dot GLM_GTX_normalize_dot -/// @ingroup gtx -/// -/// @brief Dot product of vectors that need to be normalize with a single square root. -/// -/// <glm/gtx/normalized_dot.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../gtx/fast_square_root.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_normalize_dot extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_normalize_dot - /// @{ - - /// Normalize parameters and returns the dot product of x and y. - /// It's faster that dot(normalize(x), normalize(y)). - /// - /// @see gtx_normalize_dot extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y); - - /// Normalize parameters and returns the dot product of x and y. - /// Faster that dot(fastNormalize(x), fastNormalize(y)). - /// - /// @see gtx_normalize_dot extension. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y); - - /// @} -}//namespace glm - -#include "normalize_dot.inl" diff --git a/depedencies/include/glm/gtx/normalize_dot.inl b/depedencies/include/glm/gtx/normalize_dot.inl deleted file mode 100644 index 0d01ffe..0000000 --- a/depedencies/include/glm/gtx/normalize_dot.inl +++ /dev/null @@ -1,17 +0,0 @@ -/// @ref gtx_normalize_dot -/// @file glm/gtx/normalize_dot.inl - -namespace glm -{ - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T normalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) - { - return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y)); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType<T, P> const & x, vecType<T, P> const & y) - { - return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/number_precision.hpp b/depedencies/include/glm/gtx/number_precision.hpp deleted file mode 100644 index 736d035..0000000 --- a/depedencies/include/glm/gtx/number_precision.hpp +++ /dev/null @@ -1,57 +0,0 @@ -/// @ref gtx_number_precision -/// @file glm/gtx/number_precision.hpp -/// -/// @see core (dependence) -/// @see gtc_type_precision (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtx_number_precision GLM_GTX_number_precision -/// @ingroup gtx -/// -/// @brief Defined size types. -/// -/// <glm/gtx/number_precision.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/type_precision.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_number_precision extension included") -#endif - -namespace glm{ -namespace gtx -{ - ///////////////////////////// - // Unsigned int vector types - - /// @addtogroup gtx_number_precision - /// @{ - - typedef u8 u8vec1; //!< \brief 8bit unsigned integer scalar. (from GLM_GTX_number_precision extension) - typedef u16 u16vec1; //!< \brief 16bit unsigned integer scalar. (from GLM_GTX_number_precision extension) - typedef u32 u32vec1; //!< \brief 32bit unsigned integer scalar. (from GLM_GTX_number_precision extension) - typedef u64 u64vec1; //!< \brief 64bit unsigned integer scalar. (from GLM_GTX_number_precision extension) - - ////////////////////// - // Float vector types - - typedef f32 f32vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) - typedef f64 f64vec1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) - - ////////////////////// - // Float matrix types - - typedef f32 f32mat1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) - typedef f32 f32mat1x1; //!< \brief Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) - typedef f64 f64mat1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) - typedef f64 f64mat1x1; //!< \brief Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) - - /// @} -}//namespace gtx -}//namespace glm - -#include "number_precision.inl" diff --git a/depedencies/include/glm/gtx/number_precision.inl b/depedencies/include/glm/gtx/number_precision.inl deleted file mode 100644 index b54cf66..0000000 --- a/depedencies/include/glm/gtx/number_precision.inl +++ /dev/null @@ -1,7 +0,0 @@ -/// @ref gtx_number_precision -/// @file glm/gtx/number_precision.inl - -namespace glm -{ - -} diff --git a/depedencies/include/glm/gtx/optimum_pow.hpp b/depedencies/include/glm/gtx/optimum_pow.hpp deleted file mode 100644 index e9510c4..0000000 --- a/depedencies/include/glm/gtx/optimum_pow.hpp +++ /dev/null @@ -1,50 +0,0 @@ -/// @ref gtx_optimum_pow -/// @file glm/gtx/optimum_pow.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow -/// @ingroup gtx -/// -/// @brief Integer exponentiation of power functions. -/// -/// <glm/gtx/optimum_pow.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_optimum_pow extension included") -#endif - -namespace glm{ -namespace gtx -{ - /// @addtogroup gtx_optimum_pow - /// @{ - - /// Returns x raised to the power of 2. - /// - /// @see gtx_optimum_pow - template <typename genType> - GLM_FUNC_DECL genType pow2(genType const & x); - - /// Returns x raised to the power of 3. - /// - /// @see gtx_optimum_pow - template <typename genType> - GLM_FUNC_DECL genType pow3(genType const & x); - - /// Returns x raised to the power of 4. - /// - /// @see gtx_optimum_pow - template <typename genType> - GLM_FUNC_DECL genType pow4(genType const & x); - - /// @} -}//namespace gtx -}//namespace glm - -#include "optimum_pow.inl" diff --git a/depedencies/include/glm/gtx/optimum_pow.inl b/depedencies/include/glm/gtx/optimum_pow.inl deleted file mode 100644 index 2216a74..0000000 --- a/depedencies/include/glm/gtx/optimum_pow.inl +++ /dev/null @@ -1,23 +0,0 @@ -/// @ref gtx_optimum_pow -/// @file glm/gtx/optimum_pow.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType pow2(genType const & x) - { - return x * x; - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType pow3(genType const & x) - { - return x * x * x; - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType pow4(genType const & x) - { - return (x * x) * (x * x); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/orthonormalize.hpp b/depedencies/include/glm/gtx/orthonormalize.hpp deleted file mode 100644 index 4bea449..0000000 --- a/depedencies/include/glm/gtx/orthonormalize.hpp +++ /dev/null @@ -1,45 +0,0 @@ -/// @ref gtx_orthonormalize -/// @file glm/gtx/orthonormalize.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize -/// @ingroup gtx -/// -/// @brief Orthonormalize matrices. -/// -/// <glm/gtx/orthonormalize.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../vec3.hpp" -#include "../mat3x3.hpp" -#include "../geometric.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_orthonormalize extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_orthonormalize - /// @{ - - /// Returns the orthonormalized matrix of m. - /// - /// @see gtx_orthonormalize - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m); - - /// Orthonormalizes x according y. - /// - /// @see gtx_orthonormalize - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y); - - /// @} -}//namespace glm - -#include "orthonormalize.inl" diff --git a/depedencies/include/glm/gtx/orthonormalize.inl b/depedencies/include/glm/gtx/orthonormalize.inl deleted file mode 100644 index 4796384..0000000 --- a/depedencies/include/glm/gtx/orthonormalize.inl +++ /dev/null @@ -1,30 +0,0 @@ -/// @ref gtx_orthonormalize -/// @file glm/gtx/orthonormalize.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> orthonormalize(tmat3x3<T, P> const & m) - { - tmat3x3<T, P> r = m; - - r[0] = normalize(r[0]); - - T d0 = dot(r[0], r[1]); - r[1] -= r[0] * d0; - r[1] = normalize(r[1]); - - T d1 = dot(r[1], r[2]); - d0 = dot(r[0], r[2]); - r[2] -= r[0] * d0 + r[1] * d1; - r[2] = normalize(r[2]); - - return r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> orthonormalize(tvec3<T, P> const & x, tvec3<T, P> const & y) - { - return normalize(x - y * dot(y, x)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/perpendicular.hpp b/depedencies/include/glm/gtx/perpendicular.hpp deleted file mode 100644 index 8b6260a..0000000 --- a/depedencies/include/glm/gtx/perpendicular.hpp +++ /dev/null @@ -1,39 +0,0 @@ -/// @ref gtx_perpendicular -/// @file glm/gtx/perpendicular.hpp -/// -/// @see core (dependence) -/// @see gtx_projection (dependence) -/// -/// @defgroup gtx_perpendicular GLM_GTX_perpendicular -/// @ingroup gtx -/// -/// @brief Perpendicular of a vector from other one -/// -/// <glm/gtx/perpendicular.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/projection.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_perpendicular extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_perpendicular - /// @{ - - //! Projects x a perpendicular axis of Normal. - //! From GLM_GTX_perpendicular extension. - template <typename vecType> - GLM_FUNC_DECL vecType perp( - vecType const & x, - vecType const & Normal); - - /// @} -}//namespace glm - -#include "perpendicular.inl" diff --git a/depedencies/include/glm/gtx/perpendicular.inl b/depedencies/include/glm/gtx/perpendicular.inl deleted file mode 100644 index 08a7a81..0000000 --- a/depedencies/include/glm/gtx/perpendicular.inl +++ /dev/null @@ -1,15 +0,0 @@ -/// @ref gtx_perpendicular -/// @file glm/gtx/perpendicular.inl - -namespace glm -{ - template <typename vecType> - GLM_FUNC_QUALIFIER vecType perp - ( - vecType const & x, - vecType const & Normal - ) - { - return x - proj(x, Normal); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/polar_coordinates.hpp b/depedencies/include/glm/gtx/polar_coordinates.hpp deleted file mode 100644 index c647c0f..0000000 --- a/depedencies/include/glm/gtx/polar_coordinates.hpp +++ /dev/null @@ -1,44 +0,0 @@ -/// @ref gtx_polar_coordinates -/// @file glm/gtx/polar_coordinates.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates -/// @ingroup gtx -/// -/// @brief Conversion from Euclidean space to polar space and revert. -/// -/// <glm/gtx/polar_coordinates.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_polar_coordinates extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_polar_coordinates - /// @{ - - /// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. - /// - /// @see gtx_polar_coordinates - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> polar( - tvec3<T, P> const & euclidean); - - /// Convert Polar to Euclidean coordinates. - /// - /// @see gtx_polar_coordinates - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> euclidean( - tvec2<T, P> const & polar); - - /// @} -}//namespace glm - -#include "polar_coordinates.inl" diff --git a/depedencies/include/glm/gtx/polar_coordinates.inl b/depedencies/include/glm/gtx/polar_coordinates.inl deleted file mode 100644 index afc9d2b..0000000 --- a/depedencies/include/glm/gtx/polar_coordinates.inl +++ /dev/null @@ -1,37 +0,0 @@ -/// @ref gtx_polar_coordinates -/// @file glm/gtx/polar_coordinates.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> polar - ( - tvec3<T, P> const & euclidean - ) - { - T const Length(length(euclidean)); - tvec3<T, P> const tmp(euclidean / Length); - T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z)); - - return tvec3<T, P>( - asin(tmp.y), // latitude - atan(tmp.x, tmp.z), // longitude - xz_dist); // xz distance - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> euclidean - ( - tvec2<T, P> const & polar - ) - { - T const latitude(polar.x); - T const longitude(polar.y); - - return tvec3<T, P>( - cos(latitude) * sin(longitude), - sin(latitude), - cos(latitude) * cos(longitude)); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/projection.hpp b/depedencies/include/glm/gtx/projection.hpp deleted file mode 100644 index fcddae8..0000000 --- a/depedencies/include/glm/gtx/projection.hpp +++ /dev/null @@ -1,36 +0,0 @@ -/// @ref gtx_projection -/// @file glm/gtx/projection.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_projection GLM_GTX_projection -/// @ingroup gtx -/// -/// @brief Projection of a vector to other one -/// -/// <glm/gtx/projection.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../geometric.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_projection extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_projection - /// @{ - - /// Projects x on Normal. - /// - /// @see gtx_projection - template <typename vecType> - GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal); - - /// @} -}//namespace glm - -#include "projection.inl" diff --git a/depedencies/include/glm/gtx/projection.inl b/depedencies/include/glm/gtx/projection.inl deleted file mode 100644 index d21fe83..0000000 --- a/depedencies/include/glm/gtx/projection.inl +++ /dev/null @@ -1,11 +0,0 @@ -/// @ref gtx_projection -/// @file glm/gtx/projection.inl - -namespace glm -{ - template <typename vecType> - GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal) - { - return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/quaternion.hpp b/depedencies/include/glm/gtx/quaternion.hpp deleted file mode 100644 index 674d7e7..0000000 --- a/depedencies/include/glm/gtx/quaternion.hpp +++ /dev/null @@ -1,185 +0,0 @@ -/// @ref gtx_quaternion -/// @file glm/gtx/quaternion.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_quaternion GLM_GTX_quaternion -/// @ingroup gtx -/// -/// @brief Extented quaternion types and functions -/// -/// <glm/gtx/quaternion.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/constants.hpp" -#include "../gtc/quaternion.hpp" -#include "../gtx/norm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_quaternion extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_quaternion - /// @{ - - /// Compute a cross product between a quaternion and a vector. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> cross( - tquat<T, P> const & q, - tvec3<T, P> const & v); - - //! Compute a cross product between a vector and a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> cross( - tvec3<T, P> const & v, - tquat<T, P> const & q); - - //! Compute a point on a path according squad equation. - //! q1 and q2 are control points; s1 and s2 are intermediate control points. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> squad( - tquat<T, P> const & q1, - tquat<T, P> const & q2, - tquat<T, P> const & s1, - tquat<T, P> const & s2, - T const & h); - - //! Returns an intermediate control point for squad interpolation. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> intermediate( - tquat<T, P> const & prev, - tquat<T, P> const & curr, - tquat<T, P> const & next); - - //! Returns a exp of a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> exp( - tquat<T, P> const & q); - - //! Returns a log of a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> log( - tquat<T, P> const & q); - - /// Returns x raised to the y power. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> pow( - tquat<T, P> const & x, - T const & y); - - //! Returns quarternion square root. - /// - /// @see gtx_quaternion - //template<typename T, precision P> - //tquat<T, P> sqrt( - // tquat<T, P> const & q); - - //! Rotates a 3 components vector by a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rotate( - tquat<T, P> const & q, - tvec3<T, P> const & v); - - /// Rotates a 4 components vector by a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> rotate( - tquat<T, P> const & q, - tvec4<T, P> const & v); - - /// Extract the real component of a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL T extractRealComponent( - tquat<T, P> const & q); - - /// Converts a quaternion to a 3 * 3 matrix. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> toMat3( - tquat<T, P> const & x){return mat3_cast(x);} - - /// Converts a quaternion to a 4 * 4 matrix. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> toMat4( - tquat<T, P> const & x){return mat4_cast(x);} - - /// Converts a 3 * 3 matrix to a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> toQuat( - tmat3x3<T, P> const & x){return quat_cast(x);} - - /// Converts a 4 * 4 matrix to a quaternion. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> toQuat( - tmat4x4<T, P> const & x){return quat_cast(x);} - - /// Quaternion interpolation using the rotation short path. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> shortMix( - tquat<T, P> const & x, - tquat<T, P> const & y, - T const & a); - - /// Quaternion normalized linear interpolation. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> fastMix( - tquat<T, P> const & x, - tquat<T, P> const & y, - T const & a); - - /// Compute the rotation between two vectors. - /// param orig vector, needs to be normalized - /// param dest vector, needs to be normalized - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL tquat<T, P> rotation( - tvec3<T, P> const & orig, - tvec3<T, P> const & dest); - - /// Returns the squared length of x. - /// - /// @see gtx_quaternion - template<typename T, precision P> - GLM_FUNC_DECL T length2(tquat<T, P> const & q); - - /// @} -}//namespace glm - -#include "quaternion.inl" diff --git a/depedencies/include/glm/gtx/quaternion.inl b/depedencies/include/glm/gtx/quaternion.inl deleted file mode 100644 index c86ec18..0000000 --- a/depedencies/include/glm/gtx/quaternion.inl +++ /dev/null @@ -1,212 +0,0 @@ -/// @ref gtx_quaternion -/// @file glm/gtx/quaternion.inl - -#include <limits> -#include "../gtc/constants.hpp" - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const& v, tquat<T, P> const& q) - { - return inverse(q) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> cross(tquat<T, P> const& q, tvec3<T, P> const& v) - { - return q * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> squad - ( - tquat<T, P> const & q1, - tquat<T, P> const & q2, - tquat<T, P> const & s1, - tquat<T, P> const & s2, - T const & h) - { - return mix(mix(q1, q2, h), mix(s1, s2, h), static_cast<T>(2) * (static_cast<T>(1) - h) * h); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> intermediate - ( - tquat<T, P> const & prev, - tquat<T, P> const & curr, - tquat<T, P> const & next - ) - { - tquat<T, P> invQuat = inverse(curr); - return exp((log(next + invQuat) + log(prev + invQuat)) / static_cast<T>(-4)) * curr; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> exp(tquat<T, P> const& q) - { - tvec3<T, P> u(q.x, q.y, q.z); - T const Angle = glm::length(u); - if (Angle < epsilon<T>()) - return tquat<T, P>(); - - tvec3<T, P> const v(u / Angle); - return tquat<T, P>(cos(Angle), sin(Angle) * v); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> log(tquat<T, P> const& q) - { - tvec3<T, P> u(q.x, q.y, q.z); - T Vec3Len = length(u); - - if (Vec3Len < epsilon<T>()) - { - if(q.w > static_cast<T>(0)) - return tquat<T, P>(log(q.w), static_cast<T>(0), static_cast<T>(0), static_cast<T>(0)); - else if(q.w < static_cast<T>(0)) - return tquat<T, P>(log(-q.w), pi<T>(), static_cast<T>(0), static_cast<T>(0)); - else - return tquat<T, P>(std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity(), std::numeric_limits<T>::infinity()); - } - else - { - T t = atan(Vec3Len, T(q.w)) / Vec3Len; - T QuatLen2 = Vec3Len * Vec3Len + q.w * q.w; - return tquat<T, P>(static_cast<T>(0.5) * log(QuatLen2), t * q.x, t * q.y, t * q.z); - } - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> pow(tquat<T, P> const & x, T const & y) - { - //Raising to the power of 0 should yield 1 - //Needed to prevent a division by 0 error later on - if(y > -epsilon<T>() && y < epsilon<T>()) - return tquat<T, P>(1,0,0,0); - - //To deal with non-unit quaternions - T magnitude = sqrt(x.x * x.x + x.y * x.y + x.z * x.z + x.w *x.w); - - //Equivalent to raising a real number to a power - //Needed to prevent a division by 0 error later on - if(abs(x.w / magnitude) > static_cast<T>(1) - epsilon<T>() && abs(x.w / magnitude) < static_cast<T>(1) + epsilon<T>()) - return tquat<T, P>(pow(x.w, y),0,0,0); - - T Angle = acos(x.w / magnitude); - T NewAngle = Angle * y; - T Div = sin(NewAngle) / sin(Angle); - T Mag = pow(magnitude, y - static_cast<T>(1)); - - return tquat<T, P>(cos(NewAngle) * magnitude * Mag, x.x * Div * Mag, x.y * Div * Mag, x.z * Div * Mag); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotate(tquat<T, P> const& q, tvec3<T, P> const& v) - { - return q * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> rotate(tquat<T, P> const& q, tvec4<T, P> const& v) - { - return q * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T extractRealComponent(tquat<T, P> const& q) - { - T w = static_cast<T>(1) - q.x * q.x - q.y * q.y - q.z * q.z; - if(w < T(0)) - return T(0); - else - return -sqrt(w); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T length2(tquat<T, P> const& q) - { - return q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> shortMix(tquat<T, P> const& x, tquat<T, P> const& y, T const& a) - { - if(a <= static_cast<T>(0)) return x; - if(a >= static_cast<T>(1)) return y; - - T fCos = dot(x, y); - tquat<T, P> y2(y); //BUG!!! tquat<T> y2; - if(fCos < static_cast<T>(0)) - { - y2 = -y; - fCos = -fCos; - } - - //if(fCos > 1.0f) // problem - T k0, k1; - if(fCos > (static_cast<T>(1) - epsilon<T>())) - { - k0 = static_cast<T>(1) - a; - k1 = static_cast<T>(0) + a; //BUG!!! 1.0f + a; - } - else - { - T fSin = sqrt(T(1) - fCos * fCos); - T fAngle = atan(fSin, fCos); - T fOneOverSin = static_cast<T>(1) / fSin; - k0 = sin((static_cast<T>(1) - a) * fAngle) * fOneOverSin; - k1 = sin((static_cast<T>(0) + a) * fAngle) * fOneOverSin; - } - - return tquat<T, P>( - k0 * x.w + k1 * y2.w, - k0 * x.x + k1 * y2.x, - k0 * x.y + k1 * y2.y, - k0 * x.z + k1 * y2.z); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> fastMix(tquat<T, P> const& x, tquat<T, P> const& y, T const & a) - { - return glm::normalize(x * (static_cast<T>(1) - a) + (y * a)); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> rotation(tvec3<T, P> const& orig, tvec3<T, P> const& dest) - { - T cosTheta = dot(orig, dest); - tvec3<T, P> rotationAxis; - - if(cosTheta >= static_cast<T>(1) - epsilon<T>()) - return quat(); - - if(cosTheta < static_cast<T>(-1) + epsilon<T>()) - { - // special case when vectors in opposite directions : - // there is no "ideal" rotation axis - // So guess one; any will do as long as it's perpendicular to start - // This implementation favors a rotation around the Up axis (Y), - // since it's often what you want to do. - rotationAxis = cross(tvec3<T, P>(0, 0, 1), orig); - if(length2(rotationAxis) < epsilon<T>()) // bad luck, they were parallel, try again! - rotationAxis = cross(tvec3<T, P>(1, 0, 0), orig); - - rotationAxis = normalize(rotationAxis); - return angleAxis(pi<T>(), rotationAxis); - } - - // Implementation from Stan Melax's Game Programming Gems 1 article - rotationAxis = cross(orig, dest); - - T s = sqrt((T(1) + cosTheta) * static_cast<T>(2)); - T invs = static_cast<T>(1) / s; - - return tquat<T, P>( - s * static_cast<T>(0.5f), - rotationAxis.x * invs, - rotationAxis.y * invs, - rotationAxis.z * invs); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/range.hpp b/depedencies/include/glm/gtx/range.hpp deleted file mode 100644 index 00d78b4..0000000 --- a/depedencies/include/glm/gtx/range.hpp +++ /dev/null @@ -1,85 +0,0 @@ -/// @ref gtx_range -/// @file glm/gtx/range.hpp -/// @author Joshua Moerman -/// -/// @defgroup gtx_range GLM_GTX_range -/// @ingroup gtx -/// -/// @brief Defines begin and end for vectors and matrices. Useful for range-based for loop. -/// The range is defined over the elements, not over columns or rows (e.g. mat4 has 16 elements). -/// -/// <glm/gtx/range.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" - -#if !GLM_HAS_RANGE_FOR -# error "GLM_GTX_range requires C++11 suppport or 'range for'" -#endif - -#include "../gtc/type_ptr.hpp" -#include "../gtc/vec1.hpp" - -namespace glm -{ - /// @addtogroup gtx_range - /// @{ - - template <typename T, precision P> - inline length_t components(tvec1<T, P> const & v) - { - return v.length(); - } - - template <typename T, precision P> - inline length_t components(tvec2<T, P> const & v) - { - return v.length(); - } - - template <typename T, precision P> - inline length_t components(tvec3<T, P> const & v) - { - return v.length(); - } - - template <typename T, precision P> - inline length_t components(tvec4<T, P> const & v) - { - return v.length(); - } - - template <typename genType> - inline length_t components(genType const & m) - { - return m.length() * m[0].length(); - } - - template <typename genType> - inline typename genType::value_type const * begin(genType const & v) - { - return value_ptr(v); - } - - template <typename genType> - inline typename genType::value_type const * end(genType const & v) - { - return begin(v) + components(v); - } - - template <typename genType> - inline typename genType::value_type * begin(genType& v) - { - return value_ptr(v); - } - - template <typename genType> - inline typename genType::value_type * end(genType& v) - { - return begin(v) + components(v); - } - - /// @} -}//namespace glm diff --git a/depedencies/include/glm/gtx/raw_data.hpp b/depedencies/include/glm/gtx/raw_data.hpp deleted file mode 100644 index 2625fd1..0000000 --- a/depedencies/include/glm/gtx/raw_data.hpp +++ /dev/null @@ -1,47 +0,0 @@ -/// @ref gtx_raw_data -/// @file glm/gtx/raw_data.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_raw_data GLM_GTX_raw_data -/// @ingroup gtx -/// -/// @brief Projection of a vector to other one -/// -/// <glm/gtx/raw_data.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" -#include "../detail/type_int.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_raw_data extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_raw_data - /// @{ - - //! Type for byte numbers. - //! From GLM_GTX_raw_data extension. - typedef detail::uint8 byte; - - //! Type for word numbers. - //! From GLM_GTX_raw_data extension. - typedef detail::uint16 word; - - //! Type for dword numbers. - //! From GLM_GTX_raw_data extension. - typedef detail::uint32 dword; - - //! Type for qword numbers. - //! From GLM_GTX_raw_data extension. - typedef detail::uint64 qword; - - /// @} -}// namespace glm - -#include "raw_data.inl" diff --git a/depedencies/include/glm/gtx/raw_data.inl b/depedencies/include/glm/gtx/raw_data.inl deleted file mode 100644 index 29af148..0000000 --- a/depedencies/include/glm/gtx/raw_data.inl +++ /dev/null @@ -1,2 +0,0 @@ -/// @ref gtx_raw_data -/// @file glm/gtx/raw_data.inl diff --git a/depedencies/include/glm/gtx/rotate_normalized_axis.hpp b/depedencies/include/glm/gtx/rotate_normalized_axis.hpp deleted file mode 100644 index f1dfa7b..0000000 --- a/depedencies/include/glm/gtx/rotate_normalized_axis.hpp +++ /dev/null @@ -1,64 +0,0 @@ -/// @ref gtx_rotate_normalized_axis -/// @file glm/gtx/rotate_normalized_axis.hpp -/// -/// @see core (dependence) -/// @see gtc_matrix_transform -/// @see gtc_quaternion -/// -/// @defgroup gtx_rotate_normalized_axis GLM_GTX_rotate_normalized_axis -/// @ingroup gtx -/// -/// @brief Quaternions and matrices rotations around normalized axis. -/// -/// <glm/gtx/rotate_normalized_axis.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/epsilon.hpp" -#include "../gtc/quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_rotate_normalized_axis - /// @{ - - /// Builds a rotation 4 * 4 matrix created from a normalized axis and an angle. - /// - /// @param m Input matrix multiplied by this rotation matrix. - /// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. - /// @param axis Rotation axis, must be normalized. - /// @tparam T Value type used to build the matrix. Currently supported: half (not recommanded), float or double. - /// - /// @see gtx_rotate_normalized_axis - /// @see - rotate(T angle, T x, T y, T z) - /// @see - rotate(tmat4x4<T, P> const & m, T angle, T x, T y, T z) - /// @see - rotate(T angle, tvec3<T, P> const & v) - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> rotateNormalizedAxis( - tmat4x4<T, P> const & m, - T const & angle, - tvec3<T, P> const & axis); - - /// Rotates a quaternion from a vector of 3 components normalized axis and an angle. - /// - /// @param q Source orientation - /// @param angle Angle expressed in radians if GLM_FORCE_RADIANS is define or degrees otherwise. - /// @param axis Normalized axis of the rotation, must be normalized. - /// - /// @see gtx_rotate_normalized_axis - template <typename T, precision P> - GLM_FUNC_DECL tquat<T, P> rotateNormalizedAxis( - tquat<T, P> const & q, - T const & angle, - tvec3<T, P> const & axis); - - /// @} -}//namespace glm - -#include "rotate_normalized_axis.inl" diff --git a/depedencies/include/glm/gtx/rotate_normalized_axis.inl b/depedencies/include/glm/gtx/rotate_normalized_axis.inl deleted file mode 100644 index dc1b1a8..0000000 --- a/depedencies/include/glm/gtx/rotate_normalized_axis.inl +++ /dev/null @@ -1,59 +0,0 @@ -/// @ref gtx_rotate_normalized_axis -/// @file glm/gtx/rotate_normalized_axis.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rotateNormalizedAxis - ( - tmat4x4<T, P> const & m, - T const & angle, - tvec3<T, P> const & v - ) - { - T const a = angle; - T const c = cos(a); - T const s = sin(a); - - tvec3<T, P> const axis(v); - - tvec3<T, P> const temp((static_cast<T>(1) - c) * axis); - - tmat4x4<T, P> Rotate(uninitialize); - Rotate[0][0] = c + temp[0] * axis[0]; - Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; - Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; - - Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; - Rotate[1][1] = c + temp[1] * axis[1]; - Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; - - Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1]; - Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0]; - Rotate[2][2] = c + temp[2] * axis[2]; - - tmat4x4<T, P> Result(uninitialize); - Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; - Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; - Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2]; - Result[3] = m[3]; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tquat<T, P> rotateNormalizedAxis - ( - tquat<T, P> const & q, - T const & angle, - tvec3<T, P> const & v - ) - { - tvec3<T, P> const Tmp(v); - - T const AngleRad(angle); - T const Sin = sin(AngleRad * T(0.5)); - - return q * tquat<T, P>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin); - //return gtc::quaternion::cross(q, tquat<T, P>(cos(AngleRad * T(0.5)), Tmp.x * fSin, Tmp.y * fSin, Tmp.z * fSin)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/rotate_vector.hpp b/depedencies/include/glm/gtx/rotate_vector.hpp deleted file mode 100644 index 91d1784..0000000 --- a/depedencies/include/glm/gtx/rotate_vector.hpp +++ /dev/null @@ -1,117 +0,0 @@ -/// @ref gtx_rotate_vector -/// @file glm/gtx/rotate_vector.hpp -/// -/// @see core (dependence) -/// @see gtx_transform (dependence) -/// -/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector -/// @ingroup gtx -/// -/// @brief Function to directly rotate a vector -/// -/// <glm/gtx/rotate_vector.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/transform.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_rotate_vector extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_rotate_vector - /// @{ - - /// Returns Spherical interpolation between two vectors - /// - /// @param x A first vector - /// @param y A second vector - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// - /// @see gtx_rotate_vector - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> slerp( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - T const & a); - - //! Rotate a two dimensional vector. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec2<T, P> rotate( - tvec2<T, P> const & v, - T const & angle); - - //! Rotate a three dimensional vector around an axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rotate( - tvec3<T, P> const & v, - T const & angle, - tvec3<T, P> const & normal); - - //! Rotate a four dimensional vector around an axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> rotate( - tvec4<T, P> const & v, - T const & angle, - tvec3<T, P> const & normal); - - //! Rotate a three dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rotateX( - tvec3<T, P> const & v, - T const & angle); - - //! Rotate a three dimensional vector around the Y axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rotateY( - tvec3<T, P> const & v, - T const & angle); - - //! Rotate a three dimensional vector around the Z axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec3<T, P> rotateZ( - tvec3<T, P> const & v, - T const & angle); - - //! Rotate a four dimentionnals vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> rotateX( - tvec4<T, P> const & v, - T const & angle); - - //! Rotate a four dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> rotateY( - tvec4<T, P> const & v, - T const & angle); - - //! Rotate a four dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tvec4<T, P> rotateZ( - tvec4<T, P> const & v, - T const & angle); - - //! Build a rotation matrix from a normal and a up vector. - //! From GLM_GTX_rotate_vector extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> orientation( - tvec3<T, P> const & Normal, - tvec3<T, P> const & Up); - - /// @} -}//namespace glm - -#include "rotate_vector.inl" diff --git a/depedencies/include/glm/gtx/rotate_vector.inl b/depedencies/include/glm/gtx/rotate_vector.inl deleted file mode 100644 index 5620e96..0000000 --- a/depedencies/include/glm/gtx/rotate_vector.inl +++ /dev/null @@ -1,188 +0,0 @@ -/// @ref gtx_rotate_vector -/// @file glm/gtx/rotate_vector.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> slerp - ( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - T const & a - ) - { - // get cosine of angle between vectors (-1 -> 1) - T CosAlpha = dot(x, y); - // get angle (0 -> pi) - T Alpha = acos(CosAlpha); - // get sine of angle between vectors (0 -> 1) - T SinAlpha = sin(Alpha); - // this breaks down when SinAlpha = 0, i.e. Alpha = 0 or pi - T t1 = sin((static_cast<T>(1) - a) * Alpha) / SinAlpha; - T t2 = sin(a * Alpha) / SinAlpha; - - // interpolate src vectors - return x * t1 + y * t2; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<T, P> rotate - ( - tvec2<T, P> const & v, - T const & angle - ) - { - tvec2<T, P> Result; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.x = v.x * Cos - v.y * Sin; - Result.y = v.x * Sin + v.y * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotate - ( - tvec3<T, P> const & v, - T const & angle, - tvec3<T, P> const & normal - ) - { - return tmat3x3<T, P>(glm::rotate(angle, normal)) * v; - } - /* - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotateGTX( - const tvec3<T, P>& x, - T angle, - const tvec3<T, P>& normal) - { - const T Cos = cos(radians(angle)); - const T Sin = sin(radians(angle)); - return x * Cos + ((x * normal) * (T(1) - Cos)) * normal + cross(x, normal) * Sin; - } - */ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> rotate - ( - tvec4<T, P> const & v, - T const & angle, - tvec3<T, P> const & normal - ) - { - return rotate(angle, normal) * v; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotateX - ( - tvec3<T, P> const & v, - T const & angle - ) - { - tvec3<T, P> Result(v); - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.y = v.y * Cos - v.z * Sin; - Result.z = v.y * Sin + v.z * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotateY - ( - tvec3<T, P> const & v, - T const & angle - ) - { - tvec3<T, P> Result = v; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.x = v.x * Cos + v.z * Sin; - Result.z = -v.x * Sin + v.z * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<T, P> rotateZ - ( - tvec3<T, P> const & v, - T const & angle - ) - { - tvec3<T, P> Result = v; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.x = v.x * Cos - v.y * Sin; - Result.y = v.x * Sin + v.y * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> rotateX - ( - tvec4<T, P> const & v, - T const & angle - ) - { - tvec4<T, P> Result = v; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.y = v.y * Cos - v.z * Sin; - Result.z = v.y * Sin + v.z * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> rotateY - ( - tvec4<T, P> const & v, - T const & angle - ) - { - tvec4<T, P> Result = v; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.x = v.x * Cos + v.z * Sin; - Result.z = -v.x * Sin + v.z * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> rotateZ - ( - tvec4<T, P> const & v, - T const & angle - ) - { - tvec4<T, P> Result = v; - T const Cos(cos(angle)); - T const Sin(sin(angle)); - - Result.x = v.x * Cos - v.y * Sin; - Result.y = v.x * Sin + v.y * Cos; - return Result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> orientation - ( - tvec3<T, P> const & Normal, - tvec3<T, P> const & Up - ) - { - if(all(equal(Normal, Up))) - return tmat4x4<T, P>(T(1)); - - tvec3<T, P> RotationAxis = cross(Up, Normal); - T Angle = acos(dot(Normal, Up)); - - return rotate(Angle, RotationAxis); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/scalar_multiplication.hpp b/depedencies/include/glm/gtx/scalar_multiplication.hpp deleted file mode 100644 index 695e841..0000000 --- a/depedencies/include/glm/gtx/scalar_multiplication.hpp +++ /dev/null @@ -1,69 +0,0 @@ -/// @ref gtx -/// @file glm/gtx/scalar_multiplication.hpp -/// @author Joshua Moerman -/// -/// @brief Enables scalar multiplication for all types -/// -/// Since GLSL is very strict about types, the following (often used) combinations do not work: -/// double * vec4 -/// int * vec4 -/// vec4 / int -/// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic) - -#pragma once - -#include "../detail/setup.hpp" - -#if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC) -# error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC" -#endif - -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../mat2x2.hpp" -#include <type_traits> - -namespace glm -{ - template <typename T, typename Vec> - using return_type_scalar_multiplication = typename std::enable_if< - !std::is_same<T, float>::value // T may not be a float - && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...) - >::type; - -#define GLM_IMPLEMENT_SCAL_MULT(Vec) \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator*(T const & s, Vec rh){ \ - return rh *= static_cast<float>(s); \ - } \ - \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator*(Vec lh, T const & s){ \ - return lh *= static_cast<float>(s); \ - } \ - \ - template <typename T> \ - return_type_scalar_multiplication<T, Vec> \ - operator/(Vec lh, T const & s){ \ - return lh *= 1.0f / s; \ - } - -GLM_IMPLEMENT_SCAL_MULT(vec2) -GLM_IMPLEMENT_SCAL_MULT(vec3) -GLM_IMPLEMENT_SCAL_MULT(vec4) - -GLM_IMPLEMENT_SCAL_MULT(mat2) -GLM_IMPLEMENT_SCAL_MULT(mat2x3) -GLM_IMPLEMENT_SCAL_MULT(mat2x4) -GLM_IMPLEMENT_SCAL_MULT(mat3x2) -GLM_IMPLEMENT_SCAL_MULT(mat3) -GLM_IMPLEMENT_SCAL_MULT(mat3x4) -GLM_IMPLEMENT_SCAL_MULT(mat4x2) -GLM_IMPLEMENT_SCAL_MULT(mat4x3) -GLM_IMPLEMENT_SCAL_MULT(mat4) - -#undef GLM_IMPLEMENT_SCAL_MULT -} // namespace glm diff --git a/depedencies/include/glm/gtx/scalar_relational.hpp b/depedencies/include/glm/gtx/scalar_relational.hpp deleted file mode 100644 index 9695716..0000000 --- a/depedencies/include/glm/gtx/scalar_relational.hpp +++ /dev/null @@ -1,32 +0,0 @@ -/// @ref gtx_scalar_relational -/// @file glm/gtx/scalar_relational.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_scalar_relational GLM_GTX_scalar_relational -/// @ingroup gtx -/// -/// @brief Extend a position from a source to a position at a defined length. -/// -/// <glm/gtx/scalar_relational.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_extend extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_scalar_relational - /// @{ - - - - /// @} -}//namespace glm - -#include "scalar_relational.inl" diff --git a/depedencies/include/glm/gtx/scalar_relational.inl b/depedencies/include/glm/gtx/scalar_relational.inl deleted file mode 100644 index 709da04..0000000 --- a/depedencies/include/glm/gtx/scalar_relational.inl +++ /dev/null @@ -1,89 +0,0 @@ -/// @ref gtx_scalar_relational -/// @file glm/gtx/scalar_relational.inl - -namespace glm -{ - template <typename T> - GLM_FUNC_QUALIFIER bool lessThan - ( - T const & x, - T const & y - ) - { - return x < y; - } - - template <typename T> - GLM_FUNC_QUALIFIER bool lessThanEqual - ( - T const & x, - T const & y - ) - { - return x <= y; - } - - template <typename T> - GLM_FUNC_QUALIFIER bool greaterThan - ( - T const & x, - T const & y - ) - { - return x > y; - } - - template <typename T> - GLM_FUNC_QUALIFIER bool greaterThanEqual - ( - T const & x, - T const & y - ) - { - return x >= y; - } - - template <typename T> - GLM_FUNC_QUALIFIER bool equal - ( - T const & x, - T const & y - ) - { - return x == y; - } - - template <typename T> - GLM_FUNC_QUALIFIER bool notEqual - ( - T const & x, - T const & y - ) - { - return x != y; - } - - GLM_FUNC_QUALIFIER bool any - ( - bool const & x - ) - { - return x; - } - - GLM_FUNC_QUALIFIER bool all - ( - bool const & x - ) - { - return x; - } - - GLM_FUNC_QUALIFIER bool not_ - ( - bool const & x - ) - { - return !x; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/simd_mat4.hpp b/depedencies/include/glm/gtx/simd_mat4.hpp deleted file mode 100644 index a68220c..0000000 --- a/depedencies/include/glm/gtx/simd_mat4.hpp +++ /dev/null @@ -1,182 +0,0 @@ -/// @ref gtx_simd_mat4 -/// @file glm/gtx/simd_mat4.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4 -/// @ingroup gtx -/// -/// @brief SIMD implementation of mat4 type. -/// -/// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies -#include "../detail/setup.hpp" - -#if(GLM_ARCH != GLM_ARCH_PURE) - -#if(GLM_ARCH & GLM_ARCH_SSE2_BIT) -# include "../detail/intrinsic_matrix.hpp" -# include "../gtx/simd_vec4.hpp" -#else -# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics" -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_simd_mat4 extension included") -# pragma message("GLM: GLM_GTX_simd_mat4 extension is deprecated and will be removed in GLM 0.9.9. Use mat4 instead and use compiler SIMD arguments.") -#endif - -namespace glm{ -namespace detail -{ - /// 4x4 Matrix implemented using SIMD SEE intrinsics. - /// \ingroup gtx_simd_mat4 - GLM_ALIGNED_STRUCT(16) fmat4x4SIMD - { - typedef float value_type; - typedef fvec4SIMD col_type; - typedef fvec4SIMD row_type; - typedef std::size_t size_type; - typedef fmat4x4SIMD type; - typedef fmat4x4SIMD transpose_type; - - typedef tmat4x4<float, defaultp> pure_type; - typedef tvec4<float, defaultp> pure_row_type; - typedef tvec4<float, defaultp> pure_col_type; - typedef tmat4x4<float, defaultp> pure_transpose_type; - - GLM_FUNC_DECL length_t length() const; - - fvec4SIMD Data[4]; - - ////////////////////////////////////// - // Constructors - - fmat4x4SIMD() GLM_DEFAULT_CTOR; - explicit fmat4x4SIMD(float const & s); - explicit fmat4x4SIMD( - float const & x0, float const & y0, float const & z0, float const & w0, - float const & x1, float const & y1, float const & z1, float const & w1, - float const & x2, float const & y2, float const & z2, float const & w2, - float const & x3, float const & y3, float const & z3, float const & w3); - explicit fmat4x4SIMD( - fvec4SIMD const & v0, - fvec4SIMD const & v1, - fvec4SIMD const & v2, - fvec4SIMD const & v3); - explicit fmat4x4SIMD( - mat4x4 const & m); - explicit fmat4x4SIMD( - __m128 const in[4]); - - // Conversions - //template <typename U> - //explicit tmat4x4(tmat4x4<U> const & m); - - //explicit tmat4x4(tmat2x2<T> const & x); - //explicit tmat4x4(tmat3x3<T> const & x); - //explicit tmat4x4(tmat2x3<T> const & x); - //explicit tmat4x4(tmat3x2<T> const & x); - //explicit tmat4x4(tmat2x4<T> const & x); - //explicit tmat4x4(tmat4x2<T> const & x); - //explicit tmat4x4(tmat3x4<T> const & x); - //explicit tmat4x4(tmat4x3<T> const & x); - - // Accesses - fvec4SIMD & operator[](length_t i); - fvec4SIMD const & operator[](length_t i) const; - - // Unary updatable operators - fmat4x4SIMD & operator= (fmat4x4SIMD const & m) GLM_DEFAULT; - fmat4x4SIMD & operator+= (float const & s); - fmat4x4SIMD & operator+= (fmat4x4SIMD const & m); - fmat4x4SIMD & operator-= (float const & s); - fmat4x4SIMD & operator-= (fmat4x4SIMD const & m); - fmat4x4SIMD & operator*= (float const & s); - fmat4x4SIMD & operator*= (fmat4x4SIMD const & m); - fmat4x4SIMD & operator/= (float const & s); - fmat4x4SIMD & operator/= (fmat4x4SIMD const & m); - fmat4x4SIMD & operator++ (); - fmat4x4SIMD & operator-- (); - }; - - // Binary operators - fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s); - fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m); - fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); - - fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s); - fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m); - fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); - - fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s); - fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m); - - fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v); - fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m); - - fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); - - fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s); - fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m); - - fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v); - fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m); - - fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); - - // Unary constant operators - fmat4x4SIMD const operator- (fmat4x4SIMD const & m); - fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int); - fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int); -}//namespace detail - - typedef detail::fmat4x4SIMD simdMat4; - - /// @addtogroup gtx_simd_mat4 - /// @{ - - //! Convert a simdMat4 to a mat4. - //! (From GLM_GTX_simd_mat4 extension) - mat4 mat4_cast( - detail::fmat4x4SIMD const & x); - - //! Multiply matrix x by matrix y component-wise, i.e., - //! result[i][j] is the scalar product of x[i][j] and y[i][j]. - //! (From GLM_GTX_simd_mat4 extension). - detail::fmat4x4SIMD matrixCompMult( - detail::fmat4x4SIMD const & x, - detail::fmat4x4SIMD const & y); - - //! Treats the first parameter c as a column vector - //! and the second parameter r as a row vector - //! and does a linear algebraic matrix multiply c * r. - //! (From GLM_GTX_simd_mat4 extension). - detail::fmat4x4SIMD outerProduct( - detail::fvec4SIMD const & c, - detail::fvec4SIMD const & r); - - //! Returns the transposed matrix of x - //! (From GLM_GTX_simd_mat4 extension). - detail::fmat4x4SIMD transpose( - detail::fmat4x4SIMD const & x); - - //! Return the determinant of a mat4 matrix. - //! (From GLM_GTX_simd_mat4 extension). - float determinant( - detail::fmat4x4SIMD const & m); - - //! Return the inverse of a mat4 matrix. - //! (From GLM_GTX_simd_mat4 extension). - detail::fmat4x4SIMD inverse( - detail::fmat4x4SIMD const & m); - - /// @} -}// namespace glm - -#include "simd_mat4.inl" - -#endif//(GLM_ARCH != GLM_ARCH_PURE) diff --git a/depedencies/include/glm/gtx/simd_mat4.inl b/depedencies/include/glm/gtx/simd_mat4.inl deleted file mode 100644 index 9643255..0000000 --- a/depedencies/include/glm/gtx/simd_mat4.inl +++ /dev/null @@ -1,577 +0,0 @@ -/// @ref gtx_simd_mat4 -/// @file glm/gtx/simd_mat4.inl - -namespace glm{ -namespace detail{ - -GLM_FUNC_QUALIFIER length_t fmat4x4SIMD::length() const -{ - return 4; -} - -////////////////////////////////////// -// Accesses - -GLM_FUNC_QUALIFIER fvec4SIMD & fmat4x4SIMD::operator[] -( - length_t i -) -{ - assert(i < this->length()); - - return this->Data[i]; -} - -GLM_FUNC_QUALIFIER fvec4SIMD const & fmat4x4SIMD::operator[] -( - length_t i -) const -{ - assert(i < this->length()); - - return this->Data[i]; -} - -////////////////////////////////////////////////////////////// -// Constructors - -#if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD() - { -# ifndef GLM_FORCE_NO_CTOR_INIT - this->Data[0] = fvec4SIMD(1, 0, 0, 0); - this->Data[1] = fvec4SIMD(0, 1, 0, 0); - this->Data[2] = fvec4SIMD(0, 0, 1, 0); - this->Data[3] = fvec4SIMD(0, 0, 0, 1); -# endif - } -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD(float const & s) -{ - this->Data[0] = fvec4SIMD(s, 0, 0, 0); - this->Data[1] = fvec4SIMD(0, s, 0, 0); - this->Data[2] = fvec4SIMD(0, 0, s, 0); - this->Data[3] = fvec4SIMD(0, 0, 0, s); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD -( - float const & x0, float const & y0, float const & z0, float const & w0, - float const & x1, float const & y1, float const & z1, float const & w1, - float const & x2, float const & y2, float const & z2, float const & w2, - float const & x3, float const & y3, float const & z3, float const & w3 -) -{ - this->Data[0] = fvec4SIMD(x0, y0, z0, w0); - this->Data[1] = fvec4SIMD(x1, y1, z1, w1); - this->Data[2] = fvec4SIMD(x2, y2, z2, w2); - this->Data[3] = fvec4SIMD(x3, y3, z3, w3); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD -( - fvec4SIMD const & v0, - fvec4SIMD const & v1, - fvec4SIMD const & v2, - fvec4SIMD const & v3 -) -{ - this->Data[0] = v0; - this->Data[1] = v1; - this->Data[2] = v2; - this->Data[3] = v3; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD -( - mat4 const & m -) -{ - this->Data[0] = fvec4SIMD(m[0]); - this->Data[1] = fvec4SIMD(m[1]); - this->Data[2] = fvec4SIMD(m[2]); - this->Data[3] = fvec4SIMD(m[3]); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD::fmat4x4SIMD -( - __m128 const in[4] -) -{ - this->Data[0] = in[0]; - this->Data[1] = in[1]; - this->Data[2] = in[2]; - this->Data[3] = in[3]; -} - -////////////////////////////////////////////////////////////// -// mat4 operators - -#if !GLM_HAS_DEFAULTED_FUNCTIONS - GLM_FUNC_QUALIFIER fmat4x4SIMD& fmat4x4SIMD::operator= - ( - fmat4x4SIMD const & m - ) - { - this->Data[0] = m[0]; - this->Data[1] = m[1]; - this->Data[2] = m[2]; - this->Data[3] = m[3]; - return *this; - } -#endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+= -( - fmat4x4SIMD const & m -) -{ - this->Data[0].Data = _mm_add_ps(this->Data[0].Data, m[0].Data); - this->Data[1].Data = _mm_add_ps(this->Data[1].Data, m[1].Data); - this->Data[2].Data = _mm_add_ps(this->Data[2].Data, m[2].Data); - this->Data[3].Data = _mm_add_ps(this->Data[3].Data, m[3].Data); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-= -( - fmat4x4SIMD const & m -) -{ - this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, m[0].Data); - this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, m[1].Data); - this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, m[2].Data); - this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, m[3].Data); - - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*= -( - fmat4x4SIMD const & m -) -{ - sse_mul_ps(&this->Data[0].Data, &m.Data[0].Data, &this->Data[0].Data); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/= -( - fmat4x4SIMD const & m -) -{ - __m128 Inv[4]; - sse_inverse_ps(&m.Data[0].Data, Inv); - sse_mul_ps(&this->Data[0].Data, Inv, &this->Data[0].Data); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator+= -( - float const & s -) -{ - __m128 Operand = _mm_set_ps1(s); - this->Data[0].Data = _mm_add_ps(this->Data[0].Data, Operand); - this->Data[1].Data = _mm_add_ps(this->Data[1].Data, Operand); - this->Data[2].Data = _mm_add_ps(this->Data[2].Data, Operand); - this->Data[3].Data = _mm_add_ps(this->Data[3].Data, Operand); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-= -( - float const & s -) -{ - __m128 Operand = _mm_set_ps1(s); - this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, Operand); - this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, Operand); - this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, Operand); - this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, Operand); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator*= -( - float const & s -) -{ - __m128 Operand = _mm_set_ps1(s); - this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand); - this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand); - this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand); - this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator/= -( - float const & s -) -{ - __m128 Operand = _mm_div_ps(one, _mm_set_ps1(s)); - this->Data[0].Data = _mm_mul_ps(this->Data[0].Data, Operand); - this->Data[1].Data = _mm_mul_ps(this->Data[1].Data, Operand); - this->Data[2].Data = _mm_mul_ps(this->Data[2].Data, Operand); - this->Data[3].Data = _mm_mul_ps(this->Data[3].Data, Operand); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator++ () -{ - this->Data[0].Data = _mm_add_ps(this->Data[0].Data, one); - this->Data[1].Data = _mm_add_ps(this->Data[1].Data, one); - this->Data[2].Data = _mm_add_ps(this->Data[2].Data, one); - this->Data[3].Data = _mm_add_ps(this->Data[3].Data, one); - return *this; -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD & fmat4x4SIMD::operator-- () -{ - this->Data[0].Data = _mm_sub_ps(this->Data[0].Data, one); - this->Data[1].Data = _mm_sub_ps(this->Data[1].Data, one); - this->Data[2].Data = _mm_sub_ps(this->Data[2].Data, one); - this->Data[3].Data = _mm_sub_ps(this->Data[3].Data, one); - return *this; -} - - -////////////////////////////////////////////////////////////// -// Binary operators - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator+ -( - const fmat4x4SIMD &m, - float const & s -) -{ - return detail::fmat4x4SIMD - ( - m[0] + s, - m[1] + s, - m[2] + s, - m[3] + s - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator+ -( - float const & s, - const fmat4x4SIMD &m -) -{ - return detail::fmat4x4SIMD - ( - m[0] + s, - m[1] + s, - m[2] + s, - m[3] + s - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator+ -( - const fmat4x4SIMD &m1, - const fmat4x4SIMD &m2 -) -{ - return detail::fmat4x4SIMD - ( - m1[0] + m2[0], - m1[1] + m2[1], - m1[2] + m2[2], - m1[3] + m2[3] - ); -} - - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator- -( - const fmat4x4SIMD &m, - float const & s -) -{ - return detail::fmat4x4SIMD - ( - m[0] - s, - m[1] - s, - m[2] - s, - m[3] - s - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator- -( - float const & s, - const fmat4x4SIMD &m -) -{ - return detail::fmat4x4SIMD - ( - s - m[0], - s - m[1], - s - m[2], - s - m[3] - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator- -( - const fmat4x4SIMD &m1, - const fmat4x4SIMD &m2 -) -{ - return detail::fmat4x4SIMD - ( - m1[0] - m2[0], - m1[1] - m2[1], - m1[2] - m2[2], - m1[3] - m2[3] - ); -} - - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator* -( - const fmat4x4SIMD &m, - float const & s -) -{ - return detail::fmat4x4SIMD - ( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator* -( - float const & s, - const fmat4x4SIMD &m -) -{ - return detail::fmat4x4SIMD - ( - m[0] * s, - m[1] * s, - m[2] * s, - m[3] * s - ); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* -( - const fmat4x4SIMD &m, - fvec4SIMD const & v -) -{ - return sse_mul_ps(&m.Data[0].Data, v.Data); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* -( - fvec4SIMD const & v, - const fmat4x4SIMD &m -) -{ - return sse_mul_ps(v.Data, &m.Data[0].Data); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator* -( - const fmat4x4SIMD &m1, - const fmat4x4SIMD &m2 -) -{ - fmat4x4SIMD result; - sse_mul_ps(&m1.Data[0].Data, &m2.Data[0].Data, &result.Data[0].Data); - - return result; -} - - - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator/ -( - const fmat4x4SIMD &m, - float const & s -) -{ - return detail::fmat4x4SIMD - ( - m[0] / s, - m[1] / s, - m[2] / s, - m[3] / s - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator/ -( - float const & s, - const fmat4x4SIMD &m -) -{ - return detail::fmat4x4SIMD - ( - s / m[0], - s / m[1], - s / m[2], - s / m[3] - ); -} - -GLM_FUNC_QUALIFIER detail::fmat4x4SIMD inverse(detail::fmat4x4SIMD const & m) -{ - detail::fmat4x4SIMD result; - detail::sse_inverse_ps(&m[0].Data, &result[0].Data); - return result; -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator/ -( - const fmat4x4SIMD & m, - fvec4SIMD const & v -) -{ - return inverse(m) * v; -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator/ -( - fvec4SIMD const & v, - const fmat4x4SIMD &m -) -{ - return v * inverse(m); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD operator/ -( - const fmat4x4SIMD &m1, - const fmat4x4SIMD &m2 -) -{ - __m128 result[4]; - __m128 inv[4]; - - sse_inverse_ps(&m2.Data[0].Data, inv); - sse_mul_ps(&m1.Data[0].Data, inv, result); - - return fmat4x4SIMD(result); -} - - -////////////////////////////////////////////////////////////// -// Unary constant operators -GLM_FUNC_QUALIFIER fmat4x4SIMD const operator- -( - fmat4x4SIMD const & m -) -{ - return detail::fmat4x4SIMD - ( - -m[0], - -m[1], - -m[2], - -m[3] - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD const operator-- -( - fmat4x4SIMD const & m, - int -) -{ - return detail::fmat4x4SIMD - ( - m[0] - 1.0f, - m[1] - 1.0f, - m[2] - 1.0f, - m[3] - 1.0f - ); -} - -GLM_FUNC_QUALIFIER fmat4x4SIMD const operator++ -( - fmat4x4SIMD const & m, - int -) -{ - return detail::fmat4x4SIMD - ( - m[0] + 1.0f, - m[1] + 1.0f, - m[2] + 1.0f, - m[3] + 1.0f - ); -} - -}//namespace detail - -GLM_FUNC_QUALIFIER mat4 mat4_cast -( - detail::fmat4x4SIMD const & x -) -{ - GLM_ALIGN(16) mat4 Result; - _mm_store_ps(&Result[0][0], x.Data[0].Data); - _mm_store_ps(&Result[1][0], x.Data[1].Data); - _mm_store_ps(&Result[2][0], x.Data[2].Data); - _mm_store_ps(&Result[3][0], x.Data[3].Data); - return Result; -} - -GLM_FUNC_QUALIFIER detail::fmat4x4SIMD matrixCompMult -( - detail::fmat4x4SIMD const & x, - detail::fmat4x4SIMD const & y -) -{ - detail::fmat4x4SIMD result; - result[0] = x[0] * y[0]; - result[1] = x[1] * y[1]; - result[2] = x[2] * y[2]; - result[3] = x[3] * y[3]; - return result; -} - -GLM_FUNC_QUALIFIER detail::fmat4x4SIMD outerProduct -( - detail::fvec4SIMD const & c, - detail::fvec4SIMD const & r -) -{ - __m128 Shu0 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Shu1 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Shu2 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Shu3 = _mm_shuffle_ps(r.Data, r.Data, _MM_SHUFFLE(3, 3, 3, 3)); - - detail::fmat4x4SIMD result(uninitialize); - result[0].Data = _mm_mul_ps(c.Data, Shu0); - result[1].Data = _mm_mul_ps(c.Data, Shu1); - result[2].Data = _mm_mul_ps(c.Data, Shu2); - result[3].Data = _mm_mul_ps(c.Data, Shu3); - return result; -} - -GLM_FUNC_QUALIFIER detail::fmat4x4SIMD transpose(detail::fmat4x4SIMD const & m) -{ - detail::fmat4x4SIMD result; - glm_mat4_transpose(&m[0].Data, &result[0].Data); - return result; -} - -GLM_FUNC_QUALIFIER float determinant(detail::fmat4x4SIMD const & m) -{ - float Result; - _mm_store_ss(&Result, glm_mat4_determinant(&m[0].Data)); - return Result; -} - -}//namespace glm diff --git a/depedencies/include/glm/gtx/simd_quat.hpp b/depedencies/include/glm/gtx/simd_quat.hpp deleted file mode 100644 index b134019..0000000 --- a/depedencies/include/glm/gtx/simd_quat.hpp +++ /dev/null @@ -1,307 +0,0 @@ -/// @ref gtx_simd_quat -/// @file glm/gtx/simd_quat.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_simd_quat GLM_GTX_simd_quat -/// @ingroup gtx -/// -/// @brief SIMD implementation of quat type. -/// -/// <glm/gtx/simd_quat.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/quaternion.hpp" -#include "../gtx/fast_trigonometry.hpp" - -#if GLM_ARCH != GLM_ARCH_PURE - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT -# include "../gtx/simd_mat4.hpp" -#else -# error "GLM: GLM_GTX_simd_quat requires compiler support of SSE2 through intrinsics" -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_simd_quat extension included") -# pragma message("GLM: GLM_GTX_simd_quat extension is deprecated and will be removed in GLM 0.9.9. Use GLM_GTC_quaternion instead and use compiler SIMD arguments.") -#endif - -// Warning silencer for nameless struct/union. -#if (GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(push) -# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union -#endif - -namespace glm{ -namespace detail -{ - GLM_ALIGNED_STRUCT(16) fquatSIMD - { - typedef float value_type; - typedef std::size_t size_type; - - typedef fquatSIMD type; - typedef tquat<bool, defaultp> bool_type; - typedef tquat<float, defaultp> pure_type; - -#ifdef GLM_SIMD_ENABLE_XYZW_UNION - union - { - __m128 Data; - struct {float x, y, z, w;}; - }; -#else - __m128 Data; -#endif - - ////////////////////////////////////// - // Implicit basic constructors - - fquatSIMD() GLM_DEFAULT_CTOR; - fquatSIMD(fquatSIMD const & q) GLM_DEFAULT; - fquatSIMD(__m128 const & Data); - - ////////////////////////////////////// - // Explicit basic constructors - - explicit fquatSIMD( - ctor); - explicit fquatSIMD( - float const & w, - float const & x, - float const & y, - float const & z); - explicit fquatSIMD( - quat const & v); - explicit fquatSIMD( - vec3 const & eulerAngles); - - - ////////////////////////////////////// - // Unary arithmetic operators - - fquatSIMD& operator= (fquatSIMD const & q) GLM_DEFAULT; - fquatSIMD& operator*=(float const & s); - fquatSIMD& operator/=(float const & s); - }; - - - ////////////////////////////////////// - // Arithmetic operators - - detail::fquatSIMD operator- ( - detail::fquatSIMD const & q); - - detail::fquatSIMD operator+ ( - detail::fquatSIMD const & q, - detail::fquatSIMD const & p); - - detail::fquatSIMD operator* ( - detail::fquatSIMD const & q, - detail::fquatSIMD const & p); - - detail::fvec4SIMD operator* ( - detail::fquatSIMD const & q, - detail::fvec4SIMD const & v); - - detail::fvec4SIMD operator* ( - detail::fvec4SIMD const & v, - detail::fquatSIMD const & q); - - detail::fquatSIMD operator* ( - detail::fquatSIMD const & q, - float s); - - detail::fquatSIMD operator* ( - float s, - detail::fquatSIMD const & q); - - detail::fquatSIMD operator/ ( - detail::fquatSIMD const & q, - float s); - -}//namespace detail - - /// @addtogroup gtx_simd_quat - /// @{ - - typedef glm::detail::fquatSIMD simdQuat; - - //! Convert a simdQuat to a quat. - /// @see gtx_simd_quat - quat quat_cast( - detail::fquatSIMD const & x); - - //! Convert a simdMat4 to a simdQuat. - /// @see gtx_simd_quat - detail::fquatSIMD quatSIMD_cast( - detail::fmat4x4SIMD const & m); - - //! Converts a mat4 to a simdQuat. - /// @see gtx_simd_quat - template <typename T, precision P> - detail::fquatSIMD quatSIMD_cast( - tmat4x4<T, P> const & m); - - //! Converts a mat3 to a simdQuat. - /// @see gtx_simd_quat - template <typename T, precision P> - detail::fquatSIMD quatSIMD_cast( - tmat3x3<T, P> const & m); - - //! Convert a simdQuat to a simdMat4 - /// @see gtx_simd_quat - detail::fmat4x4SIMD mat4SIMD_cast( - detail::fquatSIMD const & q); - - //! Converts a simdQuat to a standard mat4. - /// @see gtx_simd_quat - mat4 mat4_cast( - detail::fquatSIMD const & q); - - - /// Returns the length of the quaternion. - /// - /// @see gtx_simd_quat - float length( - detail::fquatSIMD const & x); - - /// Returns the normalized quaternion. - /// - /// @see gtx_simd_quat - detail::fquatSIMD normalize( - detail::fquatSIMD const & x); - - /// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ... - /// - /// @see gtx_simd_quat - float dot( - detail::fquatSIMD const & q1, - detail::fquatSIMD const & q2); - - /// Spherical linear interpolation of two quaternions. - /// The interpolation is oriented and the rotation is performed at constant speed. - /// For short path spherical linear interpolation, use the slerp function. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtx_simd_quat - /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a) - detail::fquatSIMD mix( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a); - - /// Linear interpolation of two quaternions. - /// The interpolation is oriented. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined in the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtx_simd_quat - detail::fquatSIMD lerp( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a); - - /// Spherical linear interpolation of two quaternions. - /// The interpolation always take the short path and the rotation is performed at constant speed. - /// - /// @param x A quaternion - /// @param y A quaternion - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// @tparam T Value type used to build the quaternion. Supported: half, float or double. - /// @see gtx_simd_quat - detail::fquatSIMD slerp( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a); - - - /// Faster spherical linear interpolation of two unit length quaternions. - /// - /// This is the same as mix(), except for two rules: - /// 1) The two quaternions must be unit length. - /// 2) The interpolation factor (a) must be in the range [0, 1]. - /// - /// This will use the equivalent to fastAcos() and fastSin(). - /// - /// @see gtx_simd_quat - /// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a) - detail::fquatSIMD fastMix( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a); - - /// Identical to fastMix() except takes the shortest path. - /// - /// The same rules apply here as those in fastMix(). Both quaternions must be unit length and 'a' must be - /// in the range [0, 1]. - /// - /// @see - fastMix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a) - /// @see - slerp(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a) - detail::fquatSIMD fastSlerp( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a); - - - /// Returns the q conjugate. - /// - /// @see gtx_simd_quat - detail::fquatSIMD conjugate( - detail::fquatSIMD const & q); - - /// Returns the q inverse. - /// - /// @see gtx_simd_quat - detail::fquatSIMD inverse( - detail::fquatSIMD const & q); - - /// Build a quaternion from an angle and a normalized axis. - /// - /// @param angle Angle expressed in radians. - /// @param axis Axis of the quaternion, must be normalized. - /// - /// @see gtx_simd_quat - detail::fquatSIMD angleAxisSIMD( - float const & angle, - vec3 const & axis); - - /// Build a quaternion from an angle and a normalized axis. - /// - /// @param angle Angle expressed in radians. - /// @param x x component of the x-axis, x, y, z must be a normalized axis - /// @param y y component of the y-axis, x, y, z must be a normalized axis - /// @param z z component of the z-axis, x, y, z must be a normalized axis - /// - /// @see gtx_simd_quat - detail::fquatSIMD angleAxisSIMD( - float const & angle, - float const & x, - float const & y, - float const & z); - - // TODO: Move this to somewhere more appropriate. Used with fastMix() and fastSlerp(). - /// Performs the equivalent of glm::fastSin() on each component of the given __m128. - __m128 fastSin(__m128 x); - - /// @} -}//namespace glm - -#include "simd_quat.inl" - - -#if (GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(pop) -#endif - - -#endif//(GLM_ARCH != GLM_ARCH_PURE) diff --git a/depedencies/include/glm/gtx/simd_quat.inl b/depedencies/include/glm/gtx/simd_quat.inl deleted file mode 100644 index b84865c..0000000 --- a/depedencies/include/glm/gtx/simd_quat.inl +++ /dev/null @@ -1,620 +0,0 @@ -/// @ref gtx_simd_quat -/// @file glm/gtx/simd_quat.inl - -namespace glm{ -namespace detail{ - - -////////////////////////////////////// -// Debugging -#if 0 -void print(__m128 v) -{ - GLM_ALIGN(16) float result[4]; - _mm_store_ps(result, v); - - printf("__m128: %f %f %f %f\n", result[0], result[1], result[2], result[3]); -} - -void print(const fvec4SIMD &v) -{ - printf("fvec4SIMD: %f %f %f %f\n", v.x, v.y, v.z, v.w); -} -#endif - -////////////////////////////////////// -// Implicit basic constructors - -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD() -# ifdef GLM_FORCE_NO_CTOR_INIT - : Data(_mm_set_ps(1.0f, 0.0f, 0.0f, 0.0f)) -# endif - {} -# endif - -# if !GLM_HAS_DEFAULTED_FUNCTIONS - GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(fquatSIMD const & q) : - Data(q.Data) - {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(__m128 const & Data) : - Data(Data) -{} - -////////////////////////////////////// -// Explicit basic constructors - -GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(float const & w, float const & x, float const & y, float const & z) : - Data(_mm_set_ps(w, z, y, x)) -{} - -GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(quat const & q) : - Data(_mm_set_ps(q.w, q.z, q.y, q.x)) -{} - -GLM_FUNC_QUALIFIER fquatSIMD::fquatSIMD(vec3 const & eulerAngles) -{ - vec3 c = glm::cos(eulerAngles * 0.5f); - vec3 s = glm::sin(eulerAngles * 0.5f); - - Data = _mm_set_ps( - (c.x * c.y * c.z) + (s.x * s.y * s.z), - (c.x * c.y * s.z) - (s.x * s.y * c.z), - (c.x * s.y * c.z) + (s.x * c.y * s.z), - (s.x * c.y * c.z) - (c.x * s.y * s.z)); -} - - -////////////////////////////////////// -// Unary arithmetic operators - -#if !GLM_HAS_DEFAULTED_FUNCTIONS - GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator=(fquatSIMD const & q) - { - this->Data = q.Data; - return *this; - } -#endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator*=(float const & s) -{ - this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s)); - return *this; -} - -GLM_FUNC_QUALIFIER fquatSIMD& fquatSIMD::operator/=(float const & s) -{ - this->Data = _mm_div_ps(Data, _mm_set1_ps(s)); - return *this; -} - - - -// negate operator -GLM_FUNC_QUALIFIER fquatSIMD operator- (fquatSIMD const & q) -{ - return fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(-1.0f, -1.0f, -1.0f, -1.0f))); -} - -// operator+ -GLM_FUNC_QUALIFIER fquatSIMD operator+ (fquatSIMD const & q1, fquatSIMD const & q2) -{ - return fquatSIMD(_mm_add_ps(q1.Data, q2.Data)); -} - -//operator* -GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q1, fquatSIMD const & q2) -{ - // SSE2 STATS: - // 11 shuffle - // 8 mul - // 8 add - - // SSE4 STATS: - // 3 shuffle - // 4 mul - // 4 dpps - - __m128 mul0 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(0, 1, 2, 3))); - __m128 mul1 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(1, 0, 3, 2))); - __m128 mul2 = _mm_mul_ps(q1.Data, _mm_shuffle_ps(q2.Data, q2.Data, _MM_SHUFFLE(2, 3, 0, 1))); - __m128 mul3 = _mm_mul_ps(q1.Data, q2.Data); - -# if(GLM_ARCH & GLM_ARCH_SSE41_BIT) - __m128 add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff); - __m128 add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff); - __m128 add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff); - __m128 add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff); -# else - mul0 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f)); - __m128 add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul0, mul0)); - add0 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1)); - - mul1 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f)); - __m128 add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul1, mul1)); - add1 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1)); - - mul2 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f)); - __m128 add2 = _mm_add_ps(mul2, _mm_movehl_ps(mul2, mul2)); - add2 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1)); - - mul3 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f)); - __m128 add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul3, mul3)); - add3 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1)); -#endif - - - // This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than - // the final code below. I'll keep this here for reference - maybe somebody else can do something better... - // - //__m128 xxyy = _mm_shuffle_ps(add0, add1, _MM_SHUFFLE(0, 0, 0, 0)); - //__m128 zzww = _mm_shuffle_ps(add2, add3, _MM_SHUFFLE(0, 0, 0, 0)); - // - //return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0)); - - float x; - float y; - float z; - float w; - - _mm_store_ss(&x, add0); - _mm_store_ss(&y, add1); - _mm_store_ss(&z, add2); - _mm_store_ss(&w, add3); - - return detail::fquatSIMD(w, x, y, z); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* (fquatSIMD const & q, fvec4SIMD const & v) -{ - static const __m128 two = _mm_set1_ps(2.0f); - - __m128 q_wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3)); - __m128 q_swp0 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 q_swp1 = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 v_swp0 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 v_swp1 = _mm_shuffle_ps(v.Data, v.Data, _MM_SHUFFLE(3, 1, 0, 2)); - - __m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0)); - __m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1)); - __m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0)); - - - uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two)); - uuv = _mm_mul_ps(uuv, two); - - return _mm_add_ps(v.Data, _mm_add_ps(uv, uuv)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, fquatSIMD const & q) -{ - return glm::inverse(q) * v; -} - -GLM_FUNC_QUALIFIER fquatSIMD operator* (fquatSIMD const & q, float s) -{ - return fquatSIMD(_mm_mul_ps(q.Data, _mm_set1_ps(s))); -} - -GLM_FUNC_QUALIFIER fquatSIMD operator* (float s, fquatSIMD const & q) -{ - return fquatSIMD(_mm_mul_ps(_mm_set1_ps(s), q.Data)); -} - - -//operator/ -GLM_FUNC_QUALIFIER fquatSIMD operator/ (fquatSIMD const & q, float s) -{ - return fquatSIMD(_mm_div_ps(q.Data, _mm_set1_ps(s))); -} - - -}//namespace detail - - -GLM_FUNC_QUALIFIER quat quat_cast -( - detail::fquatSIMD const & x -) -{ - GLM_ALIGN(16) quat Result; - _mm_store_ps(&Result[0], x.Data); - - return Result; -} - -template <typename T> -GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast_impl(const T m0[], const T m1[], const T m2[]) -{ - T trace = m0[0] + m1[1] + m2[2] + T(1.0); - if (trace > T(0)) - { - T s = static_cast<T>(0.5) / sqrt(trace); - - return _mm_set_ps( - static_cast<float>(T(0.25) / s), - static_cast<float>((m0[1] - m1[0]) * s), - static_cast<float>((m2[0] - m0[2]) * s), - static_cast<float>((m1[2] - m2[1]) * s)); - } - else - { - if (m0[0] > m1[1]) - { - if (m0[0] > m2[2]) - { - // X is biggest. - T s = sqrt(m0[0] - m1[1] - m2[2] + T(1.0)) * T(0.5); - - return _mm_set_ps( - static_cast<float>((m1[2] - m2[1]) * s), - static_cast<float>((m2[0] + m0[2]) * s), - static_cast<float>((m0[1] + m1[0]) * s), - static_cast<float>(T(0.5) * s)); - } - } - else - { - if (m1[1] > m2[2]) - { - // Y is biggest. - T s = sqrt(m1[1] - m0[0] - m2[2] + T(1.0)) * T(0.5); - - return _mm_set_ps( - static_cast<float>((m2[0] - m0[2]) * s), - static_cast<float>((m1[2] + m2[1]) * s), - static_cast<float>(T(0.5) * s), - static_cast<float>((m0[1] + m1[0]) * s)); - } - } - - // Z is biggest. - T s = sqrt(m2[2] - m0[0] - m1[1] + T(1.0)) * T(0.5); - - return _mm_set_ps( - static_cast<float>((m0[1] - m1[0]) * s), - static_cast<float>(T(0.5) * s), - static_cast<float>((m1[2] + m2[1]) * s), - static_cast<float>((m2[0] + m0[2]) * s)); - } -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast -( - detail::fmat4x4SIMD const & m -) -{ - // Scalar implementation for now. - GLM_ALIGN(16) float m0[4]; - GLM_ALIGN(16) float m1[4]; - GLM_ALIGN(16) float m2[4]; - - _mm_store_ps(m0, m[0].Data); - _mm_store_ps(m1, m[1].Data); - _mm_store_ps(m2, m[2].Data); - - return quatSIMD_cast_impl(m0, m1, m2); -} - -template <typename T, precision P> -GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast -( - tmat4x4<T, P> const & m -) -{ - return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]); -} - -template <typename T, precision P> -GLM_FUNC_QUALIFIER detail::fquatSIMD quatSIMD_cast -( - tmat3x3<T, P> const & m -) -{ - return quatSIMD_cast_impl(&m[0][0], &m[1][0], &m[2][0]); -} - - -GLM_FUNC_QUALIFIER detail::fmat4x4SIMD mat4SIMD_cast -( - detail::fquatSIMD const & q -) -{ - detail::fmat4x4SIMD result; - - __m128 _wwww = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 3, 3, 3)); - __m128 _xyzw = q.Data; - __m128 _zxyw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 _yzxw = _mm_shuffle_ps(q.Data, q.Data, _MM_SHUFFLE(3, 0, 2, 1)); - - __m128 _xyzw2 = _mm_add_ps(_xyzw, _xyzw); - __m128 _zxyw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 1, 0, 2)); - __m128 _yzxw2 = _mm_shuffle_ps(_xyzw2, _xyzw2, _MM_SHUFFLE(3, 0, 2, 1)); - - __m128 _tmp0 = _mm_sub_ps(_mm_set1_ps(1.0f), _mm_mul_ps(_yzxw2, _yzxw)); - _tmp0 = _mm_sub_ps(_tmp0, _mm_mul_ps(_zxyw2, _zxyw)); - - __m128 _tmp1 = _mm_mul_ps(_yzxw2, _xyzw); - _tmp1 = _mm_add_ps(_tmp1, _mm_mul_ps(_zxyw2, _wwww)); - - __m128 _tmp2 = _mm_mul_ps(_zxyw2, _xyzw); - _tmp2 = _mm_sub_ps(_tmp2, _mm_mul_ps(_yzxw2, _wwww)); - - - // There's probably a better, more politically correct way of doing this... - result[0].Data = _mm_set_ps( - 0.0f, - reinterpret_cast<float*>(&_tmp2)[0], - reinterpret_cast<float*>(&_tmp1)[0], - reinterpret_cast<float*>(&_tmp0)[0]); - - result[1].Data = _mm_set_ps( - 0.0f, - reinterpret_cast<float*>(&_tmp1)[1], - reinterpret_cast<float*>(&_tmp0)[1], - reinterpret_cast<float*>(&_tmp2)[1]); - - result[2].Data = _mm_set_ps( - 0.0f, - reinterpret_cast<float*>(&_tmp0)[2], - reinterpret_cast<float*>(&_tmp2)[2], - reinterpret_cast<float*>(&_tmp1)[2]); - - result[3].Data = _mm_set_ps( - 1.0f, - 0.0f, - 0.0f, - 0.0f); - - - return result; -} - -GLM_FUNC_QUALIFIER mat4 mat4_cast -( - detail::fquatSIMD const & q -) -{ - return mat4_cast(mat4SIMD_cast(q)); -} - - - -GLM_FUNC_QUALIFIER float length -( - detail::fquatSIMD const & q -) -{ - return glm::sqrt(dot(q, q)); -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD normalize -( - detail::fquatSIMD const & q -) -{ - return _mm_mul_ps(q.Data, _mm_set1_ps(1.0f / length(q))); -} - -GLM_FUNC_QUALIFIER float dot -( - detail::fquatSIMD const & q1, - detail::fquatSIMD const & q2 -) -{ - float result; - _mm_store_ss(&result, detail::sse_dot_ps(q1.Data, q2.Data)); - - return result; -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD mix -( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a -) -{ - float cosTheta = dot(x, y); - - if (cosTheta > 1.0f - glm::epsilon<float>()) - { - return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data))); - } - else - { - float angle = glm::acos(cosTheta); - - - float s0 = glm::sin((1.0f - a) * angle); - float s1 = glm::sin(a * angle); - float d = 1.0f / glm::sin(angle); - - return (s0 * x + s1 * y) * d; - } -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD lerp -( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a -) -{ - // Lerp is only defined in [0, 1] - assert(a >= 0.0f); - assert(a <= 1.0f); - - return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data))); -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD slerp -( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a -) -{ - detail::fquatSIMD z = y; - - float cosTheta = dot(x, y); - - // If cosTheta < 0, the interpolation will take the long way around the sphere. - // To fix this, one quat must be negated. - if (cosTheta < 0.0f) - { - z = -y; - cosTheta = -cosTheta; - } - - // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator - if(cosTheta > 1.0f - epsilon<float>()) - { - return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data))); - } - else - { - float angle = glm::acos(cosTheta); - - - float s0 = glm::sin((1.0f - a) * angle); - float s1 = glm::sin(a * angle); - float d = 1.0f / glm::sin(angle); - - return (s0 * x + s1 * y) * d; - } -} - - -GLM_FUNC_QUALIFIER detail::fquatSIMD fastMix -( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a -) -{ - float cosTheta = dot(x, y); - - if (cosTheta > 1.0f - glm::epsilon<float>()) - { - return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data))); - } - else - { - float angle = glm::fastAcos(cosTheta); - - - __m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f)); - - __m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3)); - __m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1))); - - return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d); - } -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD fastSlerp -( - detail::fquatSIMD const & x, - detail::fquatSIMD const & y, - float const & a -) -{ - detail::fquatSIMD z = y; - - float cosTheta = dot(x, y); - if (cosTheta < 0.0f) - { - z = -y; - cosTheta = -cosTheta; - } - - - if(cosTheta > 1.0f - epsilon<float>()) - { - return _mm_add_ps(x.Data, _mm_mul_ps(_mm_set1_ps(a), _mm_sub_ps(y.Data, x.Data))); - } - else - { - float angle = glm::fastAcos(cosTheta); - - - __m128 s = glm::fastSin(_mm_set_ps((1.0f - a) * angle, a * angle, angle, 0.0f)); - - __m128 s0 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(3, 3, 3, 3)); - __m128 s1 = _mm_shuffle_ps(s, s, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 d = _mm_div_ps(_mm_set1_ps(1.0f), _mm_shuffle_ps(s, s, _MM_SHUFFLE(1, 1, 1, 1))); - - return _mm_mul_ps(_mm_add_ps(_mm_mul_ps(s0, x.Data), _mm_mul_ps(s1, y.Data)), d); - } -} - - - -GLM_FUNC_QUALIFIER detail::fquatSIMD conjugate -( - detail::fquatSIMD const & q -) -{ - return detail::fquatSIMD(_mm_mul_ps(q.Data, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f))); -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD inverse -( - detail::fquatSIMD const & q -) -{ - return conjugate(q) / dot(q, q); -} - - -GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD -( - float const & angle, - vec3 const & v -) -{ - float s = glm::sin(angle * 0.5f); - - return _mm_set_ps( - glm::cos(angle * 0.5f), - v.z * s, - v.y * s, - v.x * s); -} - -GLM_FUNC_QUALIFIER detail::fquatSIMD angleAxisSIMD -( - float const & angle, - float const & x, - float const & y, - float const & z -) -{ - return angleAxisSIMD(angle, vec3(x, y, z)); -} - - -GLM_FUNC_QUALIFIER __m128 fastSin(__m128 x) -{ - static const __m128 c0 = _mm_set1_ps(0.16666666666666666666666666666667f); - static const __m128 c1 = _mm_set1_ps(0.00833333333333333333333333333333f); - static const __m128 c2 = _mm_set1_ps(0.00019841269841269841269841269841f); - - __m128 x3 = _mm_mul_ps(x, _mm_mul_ps(x, x)); - __m128 x5 = _mm_mul_ps(x3, _mm_mul_ps(x, x)); - __m128 x7 = _mm_mul_ps(x5, _mm_mul_ps(x, x)); - - __m128 y0 = _mm_mul_ps(x3, c0); - __m128 y1 = _mm_mul_ps(x5, c1); - __m128 y2 = _mm_mul_ps(x7, c2); - - return _mm_sub_ps(_mm_add_ps(_mm_sub_ps(x, y0), y1), y2); -} - - -}//namespace glm diff --git a/depedencies/include/glm/gtx/simd_vec4.hpp b/depedencies/include/glm/gtx/simd_vec4.hpp deleted file mode 100644 index cde540b..0000000 --- a/depedencies/include/glm/gtx/simd_vec4.hpp +++ /dev/null @@ -1,546 +0,0 @@ -/// @ref gtx_simd_vec4 -/// @file glm/gtx/simd_vec4.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_simd_vec4 GLM_GTX_simd_vec4 -/// @ingroup gtx -/// -/// @brief SIMD implementation of vec4 type. -/// -/// <glm/gtx/simd_vec4.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#if(GLM_ARCH != GLM_ARCH_PURE) - -#if(GLM_ARCH & GLM_ARCH_SSE2_BIT) -# include "../detail/intrinsic_common.hpp" -# include "../detail/intrinsic_geometric.hpp" -# include "../detail/intrinsic_integer.hpp" -#else -# error "GLM: GLM_GTX_simd_vec4 requires compiler support of SSE2 through intrinsics" -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_simd_vec4 extension included") -# pragma message("GLM: GLM_GTX_simd_vec4 extension is deprecated and will be removed in GLM 0.9.9. Use *vec4 types instead and use compiler SIMD arguments.") -#endif - - -// Warning silencer for nameless struct/union. -#if (GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(push) -# pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union -#endif - -namespace glm -{ - enum comp - { - X = 0, - R = 0, - S = 0, - Y = 1, - G = 1, - T = 1, - Z = 2, - B = 2, - P = 2, - W = 3, - A = 3, - Q = 3 - }; - -}//namespace glm - -namespace glm{ -namespace detail -{ - /// 4-dimensional vector implemented using SIMD SEE intrinsics. - /// \ingroup gtx_simd_vec4 - GLM_ALIGNED_STRUCT(16) fvec4SIMD - { - typedef float value_type; - typedef std::size_t size_type; - - typedef fvec4SIMD type; - typedef tvec4<float, defaultp> pure_type; - typedef tvec4<bool, highp> bool_type; - -#ifdef GLM_SIMD_ENABLE_XYZW_UNION - union - { - __m128 Data; - struct {float x, y, z, w;}; - }; -#else - __m128 Data; -#endif - - ////////////////////////////////////// - // Implicit basic constructors - - fvec4SIMD() GLM_DEFAULT_CTOR; - fvec4SIMD(fvec4SIMD const & v) GLM_DEFAULT; - fvec4SIMD(__m128 const & Data); - - ////////////////////////////////////// - // Explicit basic constructors - - explicit fvec4SIMD( - ctor); - explicit fvec4SIMD( - float const & s); - explicit fvec4SIMD( - float const & x, - float const & y, - float const & z, - float const & w); - explicit fvec4SIMD( - vec4 const & v); - - //////////////////////////////////////// - //// Conversion vector constructors - - fvec4SIMD(vec2 const & v, float const & s1, float const & s2); - fvec4SIMD(float const & s1, vec2 const & v, float const & s2); - fvec4SIMD(float const & s1, float const & s2, vec2 const & v); - fvec4SIMD(vec3 const & v, float const & s); - fvec4SIMD(float const & s, vec3 const & v); - fvec4SIMD(vec2 const & v1, vec2 const & v2); - //fvec4SIMD(ivec4SIMD const & v); - - ////////////////////////////////////// - // Unary arithmetic operators - - fvec4SIMD& operator= (fvec4SIMD const & v) GLM_DEFAULT; - fvec4SIMD& operator+=(fvec4SIMD const & v); - fvec4SIMD& operator-=(fvec4SIMD const & v); - fvec4SIMD& operator*=(fvec4SIMD const & v); - fvec4SIMD& operator/=(fvec4SIMD const & v); - - fvec4SIMD& operator+=(float const & s); - fvec4SIMD& operator-=(float const & s); - fvec4SIMD& operator*=(float const & s); - fvec4SIMD& operator/=(float const & s); - - fvec4SIMD& operator++(); - fvec4SIMD& operator--(); - - ////////////////////////////////////// - // Swizzle operators - - template <comp X_, comp Y_, comp Z_, comp W_> - fvec4SIMD& swizzle(); - template <comp X_, comp Y_, comp Z_, comp W_> - fvec4SIMD swizzle() const; - template <comp X_, comp Y_, comp Z_> - fvec4SIMD swizzle() const; - template <comp X_, comp Y_> - fvec4SIMD swizzle() const; - template <comp X_> - fvec4SIMD swizzle() const; - }; -}//namespace detail - - typedef glm::detail::fvec4SIMD simdVec4; - - /// @addtogroup gtx_simd_vec4 - /// @{ - - //! Convert a simdVec4 to a vec4. - /// @see gtx_simd_vec4 - vec4 vec4_cast( - detail::fvec4SIMD const & x); - - //! Returns x if x >= 0; otherwise, it returns -x. - /// @see gtx_simd_vec4 - detail::fvec4SIMD abs(detail::fvec4SIMD const & x); - - //! Returns 1.0 if x > 0, 0.0 if x = 0, or -1.0 if x < 0. - /// @see gtx_simd_vec4 - detail::fvec4SIMD sign(detail::fvec4SIMD const & x); - - //! Returns a value equal to the nearest integer that is less then or equal to x. - /// @see gtx_simd_vec4 - detail::fvec4SIMD floor(detail::fvec4SIMD const & x); - - //! Returns a value equal to the nearest integer to x - //! whose absolute value is not larger than the absolute value of x. - /// @see gtx_simd_vec4 - detail::fvec4SIMD trunc(detail::fvec4SIMD const & x); - - //! Returns a value equal to the nearest integer to x. - //! The fraction 0.5 will round in a direction chosen by the - //! implementation, presumably the direction that is fastest. - //! This includes the possibility that round(x) returns the - //! same value as roundEven(x) for all values of x. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD round(detail::fvec4SIMD const & x); - - //! Returns a value equal to the nearest integer to x. - //! A fractional part of 0.5 will round toward the nearest even - //! integer. (Both 3.5 and 4.5 for x will return 4.0.) - /// - /// @see gtx_simd_vec4 - //detail::fvec4SIMD roundEven(detail::fvec4SIMD const & x); - - //! Returns a value equal to the nearest integer - //! that is greater than or equal to x. - /// @see gtx_simd_vec4 - detail::fvec4SIMD ceil(detail::fvec4SIMD const & x); - - //! Return x - floor(x). - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fract(detail::fvec4SIMD const & x); - - //! Modulus. Returns x - y * floor(x / y) - //! for each component in x using the floating point value y. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD mod( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - //! Modulus. Returns x - y * floor(x / y) - //! for each component in x using the floating point value y. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD mod( - detail::fvec4SIMD const & x, - float const & y); - - //! Returns the fractional part of x and sets i to the integer - //! part (as a whole number floating point value). Both the - //! return value and the output parameter will have the same - //! sign as x. - //! (From GLM_GTX_simd_vec4 extension, common function) - //detail::fvec4SIMD modf( - // detail::fvec4SIMD const & x, - // detail::fvec4SIMD & i); - - //! Returns y if y < x; otherwise, it returns x. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD min( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - detail::fvec4SIMD min( - detail::fvec4SIMD const & x, - float const & y); - - //! Returns y if x < y; otherwise, it returns x. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD max( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - detail::fvec4SIMD max( - detail::fvec4SIMD const & x, - float const & y); - - //! Returns min(max(x, minVal), maxVal) for each component in x - //! using the floating-point values minVal and maxVal. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD clamp( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & minVal, - detail::fvec4SIMD const & maxVal); - - detail::fvec4SIMD clamp( - detail::fvec4SIMD const & x, - float const & minVal, - float const & maxVal); - - //! \return If genTypeU is a floating scalar or vector: - //! Returns x * (1.0 - a) + y * a, i.e., the linear blend of - //! x and y using the floating-point value a. - //! The value for a is not restricted to the range [0, 1]. - //! - //! \return If genTypeU is a boolean scalar or vector: - //! Selects which vector each returned component comes - //! from. For a component of a that is false, the - //! corresponding component of x is returned. For a - //! component of a that is true, the corresponding - //! component of y is returned. Components of x and y that - //! are not selected are allowed to be invalid floating point - //! values and will have no effect on the results. Thus, this - //! provides different functionality than - //! genType mix(genType x, genType y, genType(a)) - //! where a is a Boolean vector. - //! - //! From GLSL 1.30.08 specification, section 8.3 - //! - //! \param[in] x Floating point scalar or vector. - //! \param[in] y Floating point scalar or vector. - //! \param[in] a Floating point or boolean scalar or vector. - //! - /// \todo Test when 'a' is a boolean. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD mix( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y, - detail::fvec4SIMD const & a); - - //! Returns 0.0 if x < edge, otherwise it returns 1.0. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD step( - detail::fvec4SIMD const & edge, - detail::fvec4SIMD const & x); - - detail::fvec4SIMD step( - float const & edge, - detail::fvec4SIMD const & x); - - //! Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and - //! performs smooth Hermite interpolation between 0 and 1 - //! when edge0 < x < edge1. This is useful in cases where - //! you would want a threshold function with a smooth - //! transition. This is equivalent to: - //! genType t; - //! t = clamp ((x - edge0) / (edge1 - edge0), 0, 1); - //! return t * t * (3 - 2 * t); - //! Results are undefined if edge0 >= edge1. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD smoothstep( - detail::fvec4SIMD const & edge0, - detail::fvec4SIMD const & edge1, - detail::fvec4SIMD const & x); - - detail::fvec4SIMD smoothstep( - float const & edge0, - float const & edge1, - detail::fvec4SIMD const & x); - - //! Returns true if x holds a NaN (not a number) - //! representation in the underlying implementation's set of - //! floating point representations. Returns false otherwise, - //! including for implementations with no NaN - //! representations. - /// - /// @see gtx_simd_vec4 - //bvec4 isnan(detail::fvec4SIMD const & x); - - //! Returns true if x holds a positive infinity or negative - //! infinity representation in the underlying implementation's - //! set of floating point representations. Returns false - //! otherwise, including for implementations with no infinity - //! representations. - /// - /// @see gtx_simd_vec4 - //bvec4 isinf(detail::fvec4SIMD const & x); - - //! Returns a signed or unsigned integer value representing - //! the encoding of a floating-point value. The floatingpoint - //! value's bit-level representation is preserved. - /// - /// @see gtx_simd_vec4 - //detail::ivec4SIMD floatBitsToInt(detail::fvec4SIMD const & value); - - //! Returns a floating-point value corresponding to a signed - //! or unsigned integer encoding of a floating-point value. - //! If an inf or NaN is passed in, it will not signal, and the - //! resulting floating point value is unspecified. Otherwise, - //! the bit-level representation is preserved. - /// - /// @see gtx_simd_vec4 - //detail::fvec4SIMD intBitsToFloat(detail::ivec4SIMD const & value); - - //! Computes and returns a * b + c. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fma( - detail::fvec4SIMD const & a, - detail::fvec4SIMD const & b, - detail::fvec4SIMD const & c); - - //! Splits x into a floating-point significand in the range - //! [0.5, 1.0) and an integral exponent of two, such that: - //! x = significand * exp(2, exponent) - //! The significand is returned by the function and the - //! exponent is returned in the parameter exp. For a - //! floating-point value of zero, the significant and exponent - //! are both zero. For a floating-point value that is an - //! infinity or is not a number, the results are undefined. - /// - /// @see gtx_simd_vec4 - //detail::fvec4SIMD frexp(detail::fvec4SIMD const & x, detail::ivec4SIMD & exp); - - //! Builds a floating-point number from x and the - //! corresponding integral exponent of two in exp, returning: - //! significand * exp(2, exponent) - //! If this product is too large to be represented in the - //! floating-point type, the result is undefined. - /// - /// @see gtx_simd_vec4 - //detail::fvec4SIMD ldexp(detail::fvec4SIMD const & x, detail::ivec4SIMD const & exp); - - //! Returns the length of x, i.e., sqrt(x * x). - /// - /// @see gtx_simd_vec4 - float length( - detail::fvec4SIMD const & x); - - //! Returns the length of x, i.e., sqrt(x * x). - //! Less accurate but much faster than simdLength. - /// - /// @see gtx_simd_vec4 - float fastLength( - detail::fvec4SIMD const & x); - - //! Returns the length of x, i.e., sqrt(x * x). - //! Slightly more accurate but much slower than simdLength. - /// - /// @see gtx_simd_vec4 - float niceLength( - detail::fvec4SIMD const & x); - - //! Returns the length of x, i.e., sqrt(x * x). - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD length4( - detail::fvec4SIMD const & x); - - //! Returns the length of x, i.e., sqrt(x * x). - //! Less accurate but much faster than simdLength4. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fastLength4( - detail::fvec4SIMD const & x); - - //! Returns the length of x, i.e., sqrt(x * x). - //! Slightly more accurate but much slower than simdLength4. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD niceLength4( - detail::fvec4SIMD const & x); - - //! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). - /// - /// @see gtx_simd_vec4 - float distance( - detail::fvec4SIMD const & p0, - detail::fvec4SIMD const & p1); - - //! Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD distance4( - detail::fvec4SIMD const & p0, - detail::fvec4SIMD const & p1); - - //! Returns the dot product of x and y, i.e., result = x * y. - /// - /// @see gtx_simd_vec4 - float simdDot( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - //! Returns the dot product of x and y, i.e., result = x * y. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD dot4( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - //! Returns the cross product of x and y. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD cross( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y); - - //! Returns a vector in the same direction as x but with length of 1. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD normalize( - detail::fvec4SIMD const & x); - - //! Returns a vector in the same direction as x but with length of 1. - //! Less accurate but much faster than simdNormalize. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fastNormalize( - detail::fvec4SIMD const & x); - - //! If dot(Nref, I) < 0.0, return N, otherwise, return -N. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD simdFaceforward( - detail::fvec4SIMD const & N, - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & Nref); - - //! For the incident vector I and surface orientation N, - //! returns the reflection direction : result = I - 2.0 * dot(N, I) * N. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD reflect( - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & N); - - //! For the incident vector I and surface normal N, - //! and the ratio of indices of refraction eta, - //! return the refraction vector. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD refract( - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & N, - float const & eta); - - //! Returns the positive square root of x. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD sqrt( - detail::fvec4SIMD const & x); - - //! Returns the positive square root of x with the nicest quality but very slow. - //! Slightly more accurate but much slower than simdSqrt. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD niceSqrt( - detail::fvec4SIMD const & x); - - //! Returns the positive square root of x - //! Less accurate but much faster than sqrt. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fastSqrt( - detail::fvec4SIMD const & x); - - //! Returns the reciprocal of the positive square root of x. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD inversesqrt( - detail::fvec4SIMD const & x); - - //! Returns the reciprocal of the positive square root of x. - //! Faster than inversesqrt but less accurate. - /// - /// @see gtx_simd_vec4 - detail::fvec4SIMD fastInversesqrt( - detail::fvec4SIMD const & x); - - /// @} -}//namespace glm - -#include "simd_vec4.inl" - -#if (GLM_COMPILER & GLM_COMPILER_VC) -# pragma warning(pop) -#endif - -#endif//(GLM_ARCH != GLM_ARCH_PURE) diff --git a/depedencies/include/glm/gtx/simd_vec4.inl b/depedencies/include/glm/gtx/simd_vec4.inl deleted file mode 100644 index efc87c6..0000000 --- a/depedencies/include/glm/gtx/simd_vec4.inl +++ /dev/null @@ -1,721 +0,0 @@ -/// @ref gtx_simd_vec4 -/// @file glm/gtx/simd_vec4.inl - -namespace glm{ -namespace detail{ - -////////////////////////////////////// -// Implicit basic constructors - -#if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD() -# ifdef GLM_FORCE_NO_CTOR_INIT - : Data(_mm_set_ps(0.0f, 0.0f, 0.0f, 0.0f)) -# endif - {} -#endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -#if !GLM_HAS_DEFAULTED_FUNCTIONS - GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(fvec4SIMD const & v) : - Data(v.Data) - {} -#endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(__m128 const & Data) : - Data(Data) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec4 const & v) : - Data(_mm_set_ps(v.w, v.z, v.y, v.x)) -{} - -////////////////////////////////////// -// Explicit basic constructors - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s) : - Data(_mm_set1_ps(s)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & x, float const & y, float const & z, float const & w) : -// Data(_mm_setr_ps(x, y, z, w)) - Data(_mm_set_ps(w, z, y, x)) -{} -/* -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const v[4]) : - Data(_mm_load_ps(v)) -{} -*/ -////////////////////////////////////// -// Swizzle constructors - -//fvec4SIMD(ref4<float> const & r); - -////////////////////////////////////// -// Conversion vector constructors - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v, float const & s1, float const & s2) : - Data(_mm_set_ps(s2, s1, v.y, v.x)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, vec2 const & v, float const & s2) : - Data(_mm_set_ps(s2, v.y, v.x, s1)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s1, float const & s2, vec2 const & v) : - Data(_mm_set_ps(v.y, v.x, s2, s1)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec3 const & v, float const & s) : - Data(_mm_set_ps(s, v.z, v.y, v.x)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(float const & s, vec3 const & v) : - Data(_mm_set_ps(v.z, v.y, v.x, s)) -{} - -GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(vec2 const & v1, vec2 const & v2) : - Data(_mm_set_ps(v2.y, v2.x, v1.y, v1.x)) -{} - -//GLM_FUNC_QUALIFIER fvec4SIMD::fvec4SIMD(ivec4SIMD const & v) : -// Data(_mm_cvtepi32_ps(v.Data)) -//{} - -////////////////////////////////////// -// Unary arithmetic operators - -#if !GLM_HAS_DEFAULTED_FUNCTIONS - GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator=(fvec4SIMD const & v) - { - this->Data = v.Data; - return *this; - } -#endif//!GLM_HAS_DEFAULTED_FUNCTIONS - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(float const & s) -{ - this->Data = _mm_add_ps(Data, _mm_set_ps1(s)); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator+=(fvec4SIMD const & v) -{ - this->Data = _mm_add_ps(this->Data , v.Data); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(float const & s) -{ - this->Data = _mm_sub_ps(Data, _mm_set_ps1(s)); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator-=(fvec4SIMD const & v) -{ - this->Data = _mm_sub_ps(this->Data , v.Data); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(float const & s) -{ - this->Data = _mm_mul_ps(this->Data, _mm_set_ps1(s)); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator*=(fvec4SIMD const & v) -{ - this->Data = _mm_mul_ps(this->Data , v.Data); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(float const & s) -{ - this->Data = _mm_div_ps(Data, _mm_set1_ps(s)); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator/=(fvec4SIMD const & v) -{ - this->Data = _mm_div_ps(this->Data , v.Data); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator++() -{ - this->Data = _mm_add_ps(this->Data , glm::detail::one); - return *this; -} - -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::operator--() -{ - this->Data = _mm_sub_ps(this->Data, glm::detail::one); - return *this; -} - -////////////////////////////////////// -// Swizzle operators - -template <comp X_, comp Y_, comp Z_, comp W_> -GLM_FUNC_QUALIFIER fvec4SIMD fvec4SIMD::swizzle() const -{ - __m128 Data = _mm_shuffle_ps( - this->Data, this->Data, - shuffle_mask<(W_ << 6) | (Z_ << 4) | (Y_ << 2) | (X_ << 0)>::value); - return fvec4SIMD(Data); -} - -template <comp X_, comp Y_, comp Z_, comp W_> -GLM_FUNC_QUALIFIER fvec4SIMD& fvec4SIMD::swizzle() -{ - this->Data = _mm_shuffle_ps( - this->Data, this->Data, - shuffle_mask<(W_ << 6) | (Z_ << 4) | (Y_ << 2) | (X_ << 0)>::value); - return *this; -} - -// operator+ -GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v, float s) -{ - return fvec4SIMD(_mm_add_ps(v.Data, _mm_set1_ps(s))); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator+ (float s, fvec4SIMD const & v) -{ - return fvec4SIMD(_mm_add_ps(_mm_set1_ps(s), v.Data)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator+ (fvec4SIMD const & v1, fvec4SIMD const & v2) -{ - return fvec4SIMD(_mm_add_ps(v1.Data, v2.Data)); -} - -//operator- -GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v, float s) -{ - return fvec4SIMD(_mm_sub_ps(v.Data, _mm_set1_ps(s))); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator- (float s, fvec4SIMD const & v) -{ - return fvec4SIMD(_mm_sub_ps(_mm_set1_ps(s), v.Data)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v1, fvec4SIMD const & v2) -{ - return fvec4SIMD(_mm_sub_ps(v1.Data, v2.Data)); -} - -//operator* -GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v, float s) -{ - __m128 par0 = v.Data; - __m128 par1 = _mm_set1_ps(s); - return fvec4SIMD(_mm_mul_ps(par0, par1)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* (float s, fvec4SIMD const & v) -{ - __m128 par0 = _mm_set1_ps(s); - __m128 par1 = v.Data; - return fvec4SIMD(_mm_mul_ps(par0, par1)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator* (fvec4SIMD const & v1, fvec4SIMD const & v2) -{ - return fvec4SIMD(_mm_mul_ps(v1.Data, v2.Data)); -} - -//operator/ -GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v, float s) -{ - __m128 par0 = v.Data; - __m128 par1 = _mm_set1_ps(s); - return fvec4SIMD(_mm_div_ps(par0, par1)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator/ (float s, fvec4SIMD const & v) -{ - __m128 par0 = _mm_set1_ps(s); - __m128 par1 = v.Data; - return fvec4SIMD(_mm_div_ps(par0, par1)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator/ (fvec4SIMD const & v1, fvec4SIMD const & v2) -{ - return fvec4SIMD(_mm_div_ps(v1.Data, v2.Data)); -} - -// Unary constant operators -GLM_FUNC_QUALIFIER fvec4SIMD operator- (fvec4SIMD const & v) -{ - return fvec4SIMD(_mm_sub_ps(_mm_setzero_ps(), v.Data)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator++ (fvec4SIMD const & v, int) -{ - return fvec4SIMD(_mm_add_ps(v.Data, glm::detail::one)); -} - -GLM_FUNC_QUALIFIER fvec4SIMD operator-- (fvec4SIMD const & v, int) -{ - return fvec4SIMD(_mm_sub_ps(v.Data, glm::detail::one)); -} - -}//namespace detail - -GLM_FUNC_QUALIFIER vec4 vec4_cast -( - detail::fvec4SIMD const & x -) -{ - GLM_ALIGN(16) vec4 Result; - _mm_store_ps(&Result[0], x.Data); - return Result; -} - -// Other possible implementation -//float abs(float a) -//{ -// return max(-a, a); -//} -GLM_FUNC_QUALIFIER detail::fvec4SIMD abs -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_abs_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD sign -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_sgn_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD floor -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_flr_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD trunc -( - detail::fvec4SIMD const & x -) -{ - //return x < 0 ? -floor(-x) : floor(x); - - __m128 Flr0 = detail::sse_flr_ps(_mm_sub_ps(_mm_setzero_ps(), x.Data)); - __m128 Sub0 = _mm_sub_ps(Flr0, x.Data); - __m128 Flr1 = detail::sse_flr_ps(x.Data); - - __m128 Cmp0 = _mm_cmplt_ps(x.Data, glm::detail::zero); - __m128 Cmp1 = _mm_cmpnlt_ps(x.Data, glm::detail::zero); - - __m128 And0 = _mm_and_ps(Sub0, Cmp0); - __m128 And1 = _mm_and_ps(Flr1, Cmp1); - - return _mm_or_ps(And0, And1); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD round -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_rnd_ps(x.Data); -} - -//GLM_FUNC_QUALIFIER detail::fvec4SIMD roundEven -//( -// detail::fvec4SIMD const & x -//) -//{ - -//} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD ceil -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_ceil_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fract -( - detail::fvec4SIMD const & x -) -{ - return detail::sse_frc_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD mod -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - return detail::sse_mod_ps(x.Data, y.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD mod -( - detail::fvec4SIMD const & x, - float const & y -) -{ - return detail::sse_mod_ps(x.Data, _mm_set1_ps(y)); -} - -//GLM_FUNC_QUALIFIER detail::fvec4SIMD modf -//( -// detail::fvec4SIMD const & x, -// detail::fvec4SIMD & i -//) -//{ - -//} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD min -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - return _mm_min_ps(x.Data, y.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD min -( - detail::fvec4SIMD const & x, - float const & y -) -{ - return _mm_min_ps(x.Data, _mm_set1_ps(y)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD max -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - return _mm_max_ps(x.Data, y.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD max -( - detail::fvec4SIMD const & x, - float const & y -) -{ - return _mm_max_ps(x.Data, _mm_set1_ps(y)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & minVal, - detail::fvec4SIMD const & maxVal -) -{ - return detail::sse_clp_ps(x.Data, minVal.Data, maxVal.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD clamp -( - detail::fvec4SIMD const & x, - float const & minVal, - float const & maxVal -) -{ - return detail::sse_clp_ps(x.Data, _mm_set1_ps(minVal), _mm_set1_ps(maxVal)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD mix -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y, - detail::fvec4SIMD const & a -) -{ - __m128 Sub0 = _mm_sub_ps(y.Data, x.Data); - __m128 Mul0 = _mm_mul_ps(a.Data, Sub0); - return _mm_add_ps(x.Data, Mul0); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD step -( - detail::fvec4SIMD const & edge, - detail::fvec4SIMD const & x -) -{ - __m128 cmp0 = _mm_cmpngt_ps(x.Data, edge.Data); - return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD step -( - float const & edge, - detail::fvec4SIMD const & x -) -{ - __m128 cmp0 = _mm_cmpngt_ps(x.Data, _mm_set1_ps(edge)); - return _mm_max_ps(_mm_min_ps(cmp0, _mm_setzero_ps()), detail::one); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep -( - detail::fvec4SIMD const & edge0, - detail::fvec4SIMD const & edge1, - detail::fvec4SIMD const & x -) -{ - return detail::sse_ssp_ps(edge0.Data, edge1.Data, x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD smoothstep -( - float const & edge0, - float const & edge1, - detail::fvec4SIMD const & x -) -{ - return detail::sse_ssp_ps(_mm_set1_ps(edge0), _mm_set1_ps(edge1), x.Data); -} - -//GLM_FUNC_QUALIFIER bvec4 isnan(detail::fvec4SIMD const & x) -//{ - -//} - -//GLM_FUNC_QUALIFIER bvec4 isinf(detail::fvec4SIMD const & x) -//{ - -//} - -//GLM_FUNC_QUALIFIER detail::ivec4SIMD floatBitsToInt -//( -// detail::fvec4SIMD const & value -//) -//{ - -//} - -//GLM_FUNC_QUALIFIER detail::fvec4SIMD intBitsToFloat -//( -// detail::ivec4SIMD const & value -//) -//{ - -//} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fma -( - detail::fvec4SIMD const & a, - detail::fvec4SIMD const & b, - detail::fvec4SIMD const & c -) -{ - return _mm_add_ps(_mm_mul_ps(a.Data, b.Data), c.Data); -} - -GLM_FUNC_QUALIFIER float length -( - detail::fvec4SIMD const & x -) -{ - detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data); - detail::fvec4SIMD sqt0 = sqrt(dot0); - float Result = 0; - _mm_store_ss(&Result, sqt0.Data); - return Result; -} - -GLM_FUNC_QUALIFIER float fastLength -( - detail::fvec4SIMD const & x -) -{ - detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data); - detail::fvec4SIMD sqt0 = fastSqrt(dot0); - float Result = 0; - _mm_store_ss(&Result, sqt0.Data); - return Result; -} - -GLM_FUNC_QUALIFIER float niceLength -( - detail::fvec4SIMD const & x -) -{ - detail::fvec4SIMD dot0 = detail::sse_dot_ss(x.Data, x.Data); - detail::fvec4SIMD sqt0 = niceSqrt(dot0); - float Result = 0; - _mm_store_ss(&Result, sqt0.Data); - return Result; -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD length4 -( - detail::fvec4SIMD const & x -) -{ - return sqrt(dot4(x, x)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fastLength4 -( - detail::fvec4SIMD const & x -) -{ - return fastSqrt(dot4(x, x)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD niceLength4 -( - detail::fvec4SIMD const & x -) -{ - return niceSqrt(dot4(x, x)); -} - -GLM_FUNC_QUALIFIER float distance -( - detail::fvec4SIMD const & p0, - detail::fvec4SIMD const & p1 -) -{ - float Result = 0; - _mm_store_ss(&Result, detail::sse_dst_ps(p0.Data, p1.Data)); - return Result; -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD distance4 -( - detail::fvec4SIMD const & p0, - detail::fvec4SIMD const & p1 -) -{ - return detail::sse_dst_ps(p0.Data, p1.Data); -} - -GLM_FUNC_QUALIFIER float dot -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - float Result = 0; - _mm_store_ss(&Result, detail::sse_dot_ss(x.Data, y.Data)); - return Result; -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD dot4 -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - return detail::sse_dot_ps(x.Data, y.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD cross -( - detail::fvec4SIMD const & x, - detail::fvec4SIMD const & y -) -{ - return detail::sse_xpd_ps(x.Data, y.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD normalize -( - detail::fvec4SIMD const & x -) -{ - __m128 dot0 = detail::sse_dot_ps(x.Data, x.Data); - __m128 isr0 = inversesqrt(detail::fvec4SIMD(dot0)).Data; - __m128 mul0 = _mm_mul_ps(x.Data, isr0); - return mul0; -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fastNormalize -( - detail::fvec4SIMD const & x -) -{ - __m128 dot0 = detail::sse_dot_ps(x.Data, x.Data); - __m128 isr0 = fastInversesqrt(dot0).Data; - __m128 mul0 = _mm_mul_ps(x.Data, isr0); - return mul0; -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD faceforward -( - detail::fvec4SIMD const & N, - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & Nref -) -{ - return detail::sse_ffd_ps(N.Data, I.Data, Nref.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD reflect -( - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & N -) -{ - return detail::sse_rfe_ps(I.Data, N.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD refract -( - detail::fvec4SIMD const & I, - detail::fvec4SIMD const & N, - float const & eta -) -{ - return detail::sse_rfa_ps(I.Data, N.Data, _mm_set1_ps(eta)); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD sqrt(detail::fvec4SIMD const & x) -{ - return _mm_mul_ps(inversesqrt(x).Data, x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD niceSqrt(detail::fvec4SIMD const & x) -{ - return _mm_sqrt_ps(x.Data); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fastSqrt(detail::fvec4SIMD const & x) -{ - return _mm_mul_ps(fastInversesqrt(x.Data).Data, x.Data); -} - -// SSE scalar reciprocal sqrt using rsqrt op, plus one Newton-Rhaphson iteration -// By Elan Ruskin, http://assemblyrequired.crashworks.org/ -GLM_FUNC_QUALIFIER detail::fvec4SIMD inversesqrt(detail::fvec4SIMD const & x) -{ - GLM_ALIGN(4) static const __m128 three = {3, 3, 3, 3}; // aligned consts for fast load - GLM_ALIGN(4) static const __m128 half = {0.5,0.5,0.5,0.5}; - - __m128 recip = _mm_rsqrt_ps(x.Data); // "estimate" opcode - __m128 halfrecip = _mm_mul_ps(half, recip); - __m128 threeminus_xrr = _mm_sub_ps(three, _mm_mul_ps(x.Data, _mm_mul_ps(recip, recip))); - return _mm_mul_ps(halfrecip, threeminus_xrr); -} - -GLM_FUNC_QUALIFIER detail::fvec4SIMD fastInversesqrt(detail::fvec4SIMD const & x) -{ - return _mm_rsqrt_ps(x.Data); -} - -}//namespace glm diff --git a/depedencies/include/glm/gtx/spline.hpp b/depedencies/include/glm/gtx/spline.hpp deleted file mode 100644 index 333a5bc..0000000 --- a/depedencies/include/glm/gtx/spline.hpp +++ /dev/null @@ -1,61 +0,0 @@ -/// @ref gtx_spline -/// @file glm/gtx/spline.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_spline GLM_GTX_spline -/// @ingroup gtx -/// -/// @brief Spline functions -/// -/// <glm/gtx/spline.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/optimum_pow.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_spline extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_spline - /// @{ - - /// Return a point from a catmull rom curve. - /// @see gtx_spline extension. - template <typename genType> - GLM_FUNC_DECL genType catmullRom( - genType const & v1, - genType const & v2, - genType const & v3, - genType const & v4, - typename genType::value_type const & s); - - /// Return a point from a hermite curve. - /// @see gtx_spline extension. - template <typename genType> - GLM_FUNC_DECL genType hermite( - genType const & v1, - genType const & t1, - genType const & v2, - genType const & t2, - typename genType::value_type const & s); - - /// Return a point from a cubic curve. - /// @see gtx_spline extension. - template <typename genType> - GLM_FUNC_DECL genType cubic( - genType const & v1, - genType const & v2, - genType const & v3, - genType const & v4, - typename genType::value_type const & s); - - /// @} -}//namespace glm - -#include "spline.inl" diff --git a/depedencies/include/glm/gtx/spline.inl b/depedencies/include/glm/gtx/spline.inl deleted file mode 100644 index fcd3382..0000000 --- a/depedencies/include/glm/gtx/spline.inl +++ /dev/null @@ -1,63 +0,0 @@ -/// @ref gtx_spline -/// @file glm/gtx/spline.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType catmullRom - ( - genType const & v1, - genType const & v2, - genType const & v3, - genType const & v4, - typename genType::value_type const & s - ) - { - typename genType::value_type s1 = s; - typename genType::value_type s2 = pow2(s); - typename genType::value_type s3 = pow3(s); - - typename genType::value_type f1 = -s3 + typename genType::value_type(2) * s2 - s; - typename genType::value_type f2 = typename genType::value_type(3) * s3 - typename genType::value_type(5) * s2 + typename genType::value_type(2); - typename genType::value_type f3 = typename genType::value_type(-3) * s3 + typename genType::value_type(4) * s2 + s; - typename genType::value_type f4 = s3 - s2; - - return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / typename genType::value_type(2); - - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType hermite - ( - genType const & v1, - genType const & t1, - genType const & v2, - genType const & t2, - typename genType::value_type const & s - ) - { - typename genType::value_type s1 = s; - typename genType::value_type s2 = pow2(s); - typename genType::value_type s3 = pow3(s); - - typename genType::value_type f1 = typename genType::value_type(2) * s3 - typename genType::value_type(3) * s2 + typename genType::value_type(1); - typename genType::value_type f2 = typename genType::value_type(-2) * s3 + typename genType::value_type(3) * s2; - typename genType::value_type f3 = s3 - typename genType::value_type(2) * s2 + s; - typename genType::value_type f4 = s3 - s2; - - return f1 * v1 + f2 * v2 + f3 * t1 + f4 * t2; - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType cubic - ( - genType const & v1, - genType const & v2, - genType const & v3, - genType const & v4, - typename genType::value_type const & s - ) - { - return ((v1 * s + v2) * s + v3) * s + v4; - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/std_based_type.hpp b/depedencies/include/glm/gtx/std_based_type.hpp deleted file mode 100644 index ea1791b..0000000 --- a/depedencies/include/glm/gtx/std_based_type.hpp +++ /dev/null @@ -1,63 +0,0 @@ -/// @ref gtx_std_based_type -/// @file glm/gtx/std_based_type.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_std_based_type GLM_GTX_std_based_type -/// @ingroup gtx -/// -/// @brief Adds vector types based on STL value types. -/// <glm/gtx/std_based_type.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include <cstdlib> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_std_based_type extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_std_based_type - /// @{ - - /// Vector type based of one std::size_t component. - /// @see GLM_GTX_std_based_type - typedef tvec1<std::size_t, defaultp> size1; - - /// Vector type based of two std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec2<std::size_t, defaultp> size2; - - /// Vector type based of three std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec3<std::size_t, defaultp> size3; - - /// Vector type based of four std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec4<std::size_t, defaultp> size4; - - /// Vector type based of one std::size_t component. - /// @see GLM_GTX_std_based_type - typedef tvec1<std::size_t, defaultp> size1_t; - - /// Vector type based of two std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec2<std::size_t, defaultp> size2_t; - - /// Vector type based of three std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec3<std::size_t, defaultp> size3_t; - - /// Vector type based of four std::size_t components. - /// @see GLM_GTX_std_based_type - typedef tvec4<std::size_t, defaultp> size4_t; - - /// @} -}//namespace glm - -#include "std_based_type.inl" diff --git a/depedencies/include/glm/gtx/std_based_type.inl b/depedencies/include/glm/gtx/std_based_type.inl deleted file mode 100644 index ca431a3..0000000 --- a/depedencies/include/glm/gtx/std_based_type.inl +++ /dev/null @@ -1,7 +0,0 @@ -/// @ref gtx_std_based_type -/// @file glm/gtx/std_based_type.inl - -namespace glm -{ - -} diff --git a/depedencies/include/glm/gtx/string_cast.hpp b/depedencies/include/glm/gtx/string_cast.hpp deleted file mode 100644 index d2b9fc6..0000000 --- a/depedencies/include/glm/gtx/string_cast.hpp +++ /dev/null @@ -1,47 +0,0 @@ -/// @ref gtx_string_cast -/// @file glm/gtx/string_cast.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// @see gtx_integer (dependence) -/// @see gtx_quaternion (dependence) -/// -/// @defgroup gtx_string_cast GLM_GTX_string_cast -/// @ingroup gtx -/// -/// @brief Setup strings for GLM type values -/// -/// <glm/gtx/string_cast.hpp> need to be included to use these functionalities. -/// This extension is not supported with CUDA - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/type_precision.hpp" -#include "../gtc/quaternion.hpp" -#include "../gtx/dual_quaternion.hpp" -#include <string> - -#if(GLM_COMPILER & GLM_COMPILER_CUDA) -# error "GLM_GTX_string_cast is not supported on CUDA compiler" -#endif - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_string_cast extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_string_cast - /// @{ - - /// Create a string from a GLM vector or matrix typed variable. - /// @see gtx_string_cast extension. - template <template <typename, precision> class matType, typename T, precision P> - GLM_FUNC_DECL std::string to_string(matType<T, P> const & x); - - /// @} -}//namespace glm - -#include "string_cast.inl" diff --git a/depedencies/include/glm/gtx/string_cast.inl b/depedencies/include/glm/gtx/string_cast.inl deleted file mode 100644 index 19f136b..0000000 --- a/depedencies/include/glm/gtx/string_cast.inl +++ /dev/null @@ -1,458 +0,0 @@ -/// @ref gtx_string_cast -/// @file glm/gtx/string_cast.inl - -#include <cstdarg> -#include <cstdio> - -namespace glm{ -namespace detail -{ - GLM_FUNC_QUALIFIER std::string format(const char* msg, ...) - { - std::size_t const STRING_BUFFER(4096); - char text[STRING_BUFFER]; - va_list list; - - if(msg == 0) - return std::string(); - - va_start(list, msg); -# if(GLM_COMPILER & GLM_COMPILER_VC) - vsprintf_s(text, STRING_BUFFER, msg, list); -# else// - vsprintf(text, msg, list); -# endif// - va_end(list); - - return std::string(text); - } - - static const char* LabelTrue = "true"; - static const char* LabelFalse = "false"; - - template <typename T, bool isFloat = false> - struct literal - { - GLM_FUNC_QUALIFIER static char const * value() {return "%d";}; - }; - - template <typename T> - struct literal<T, true> - { - GLM_FUNC_QUALIFIER static char const * value() {return "%f";}; - }; - -# if GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC - template <> - struct literal<uint64_t, false> - { - GLM_FUNC_QUALIFIER static char const * value() {return "%lld";}; - }; - - template <> - struct literal<int64_t, false> - { - GLM_FUNC_QUALIFIER static char const * value() {return "%lld";}; - }; -# endif//GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER && GLM_COMPILER_VC - - template <typename T> - struct prefix{}; - - template <> - struct prefix<float> - { - GLM_FUNC_QUALIFIER static char const * value() {return "";}; - }; - - template <> - struct prefix<double> - { - GLM_FUNC_QUALIFIER static char const * value() {return "d";}; - }; - - template <> - struct prefix<bool> - { - GLM_FUNC_QUALIFIER static char const * value() {return "b";}; - }; - - template <> - struct prefix<uint8_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "u8";}; - }; - - template <> - struct prefix<int8_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "i8";}; - }; - - template <> - struct prefix<uint16_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "u16";}; - }; - - template <> - struct prefix<int16_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "i16";}; - }; - - template <> - struct prefix<uint32_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "u";}; - }; - - template <> - struct prefix<int32_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "i";}; - }; - - template <> - struct prefix<uint64_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "u64";}; - }; - - template <> - struct prefix<int64_t> - { - GLM_FUNC_QUALIFIER static char const * value() {return "i64";}; - }; - - template <template <typename, precision> class matType, typename T, precision P> - struct compute_to_string - {}; - - template <precision P> - struct compute_to_string<tvec1, bool, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec1<bool, P> const & x) - { - return detail::format("bvec1(%s)", - x[0] ? detail::LabelTrue : detail::LabelFalse); - } - }; - - template <precision P> - struct compute_to_string<tvec2, bool, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec2<bool, P> const & x) - { - return detail::format("bvec2(%s, %s)", - x[0] ? detail::LabelTrue : detail::LabelFalse, - x[1] ? detail::LabelTrue : detail::LabelFalse); - } - }; - - template <precision P> - struct compute_to_string<tvec3, bool, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec3<bool, P> const & x) - { - return detail::format("bvec3(%s, %s, %s)", - x[0] ? detail::LabelTrue : detail::LabelFalse, - x[1] ? detail::LabelTrue : detail::LabelFalse, - x[2] ? detail::LabelTrue : detail::LabelFalse); - } - }; - - template <precision P> - struct compute_to_string<tvec4, bool, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec4<bool, P> const & x) - { - return detail::format("bvec4(%s, %s, %s, %s)", - x[0] ? detail::LabelTrue : detail::LabelFalse, - x[1] ? detail::LabelTrue : detail::LabelFalse, - x[2] ? detail::LabelTrue : detail::LabelFalse, - x[3] ? detail::LabelTrue : detail::LabelFalse); - } - }; - - template <typename T, precision P> - struct compute_to_string<tvec1, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec1<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%svec1(%s)", - PrefixStr, - LiteralStr)); - - return detail::format(FormatStr.c_str(), x[0]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tvec2, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec2<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%svec2(%s, %s)", - PrefixStr, - LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), x[0], x[1]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tvec3, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec3<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%svec3(%s, %s, %s)", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), x[0], x[1], x[2]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tvec4, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tvec4<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%svec4(%s, %s, %s, %s)", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), x[0], x[1], x[2], x[3]); - } - }; - - - template <typename T, precision P> - struct compute_to_string<tmat2x2, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat2x2<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat2x2((%s, %s), (%s, %s))", - PrefixStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], - x[1][0], x[1][1]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat2x3, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat2x3<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat2x3((%s, %s, %s), (%s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], - x[1][0], x[1][1], x[1][2]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat2x4, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat2x4<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat2x4((%s, %s, %s, %s), (%s, %s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], x[0][3], - x[1][0], x[1][1], x[1][2], x[1][3]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat3x2, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat3x2<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat3x2((%s, %s), (%s, %s), (%s, %s))", - PrefixStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], - x[1][0], x[1][1], - x[2][0], x[2][1]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat3x3, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat3x3<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat3x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], - x[1][0], x[1][1], x[1][2], - x[2][0], x[2][1], x[2][2]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat3x4, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat3x4<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat3x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], x[0][3], - x[1][0], x[1][1], x[1][2], x[1][3], - x[2][0], x[2][1], x[2][2], x[2][3]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat4x2, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat4x2<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat4x2((%s, %s), (%s, %s), (%s, %s), (%s, %s))", - PrefixStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr, - LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], - x[1][0], x[1][1], - x[2][0], x[2][1], - x[3][0], x[3][1]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat4x3, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat4x3<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat4x3((%s, %s, %s), (%s, %s, %s), (%s, %s, %s), (%s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], - x[1][0], x[1][1], x[1][2], - x[2][0], x[2][1], x[2][2], - x[3][0], x[3][1], x[3][2]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tmat4x4, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tmat4x4<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%smat4x4((%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s), (%s, %s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), - x[0][0], x[0][1], x[0][2], x[0][3], - x[1][0], x[1][1], x[1][2], x[1][3], - x[2][0], x[2][1], x[2][2], x[2][3], - x[3][0], x[3][1], x[3][2], x[3][3]); - } - }; - - - template <typename T, precision P> - struct compute_to_string<tquat, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tquat<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%squat(%s, %s, %s, %s)", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), x[0], x[1], x[2], x[3]); - } - }; - - template <typename T, precision P> - struct compute_to_string<tdualquat, T, P> - { - GLM_FUNC_QUALIFIER static std::string call(tdualquat<T, P> const & x) - { - char const * PrefixStr = prefix<T>::value(); - char const * LiteralStr = literal<T, std::numeric_limits<T>::is_iec559>::value(); - std::string FormatStr(detail::format("%sdualquat((%s, %s, %s, %s), (%s, %s, %s, %s))", - PrefixStr, - LiteralStr, LiteralStr, LiteralStr, LiteralStr)); - - return detail::format(FormatStr.c_str(), x.real[0], x.real[1], x.real[2], x.real[3], x.dual[0], x.dual[1], x.dual[2], x.dual[3]); - } - }; - -}//namespace detail - -template <template <typename, precision> class matType, typename T, precision P> -GLM_FUNC_QUALIFIER std::string to_string(matType<T, P> const & x) -{ - return detail::compute_to_string<matType, T, P>::call(x); -} - -}//namespace glm diff --git a/depedencies/include/glm/gtx/transform.hpp b/depedencies/include/glm/gtx/transform.hpp deleted file mode 100644 index 365748b..0000000 --- a/depedencies/include/glm/gtx/transform.hpp +++ /dev/null @@ -1,56 +0,0 @@ -/// @ref gtx_transform -/// @file glm/gtx/transform.hpp -/// -/// @see core (dependence) -/// @see gtc_matrix_transform (dependence) -/// @see gtx_transform -/// @see gtx_transform2 -/// -/// @defgroup gtx_transform GLM_GTX_transform -/// @ingroup gtx -/// -/// @brief Add transformation matrices -/// -/// <glm/gtx/transform.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/matrix_transform.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_transform extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_transform - /// @{ - - /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. - /// @see gtc_matrix_transform - /// @see gtx_transform - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> translate( - tvec3<T, P> const & v); - - /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians. - /// @see gtc_matrix_transform - /// @see gtx_transform - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> rotate( - T angle, - tvec3<T, P> const & v); - - /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. - /// @see gtc_matrix_transform - /// @see gtx_transform - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> scale( - tvec3<T, P> const & v); - - /// @} -}// namespace glm - -#include "transform.inl" diff --git a/depedencies/include/glm/gtx/transform.inl b/depedencies/include/glm/gtx/transform.inl deleted file mode 100644 index 516d866..0000000 --- a/depedencies/include/glm/gtx/transform.inl +++ /dev/null @@ -1,24 +0,0 @@ -/// @ref gtx_transform -/// @file glm/gtx/transform.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(tvec3<T, P> const & v) - { - return translate(tmat4x4<T, P>(static_cast<T>(1)), v); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(T angle, tvec3<T, P> const & v) - { - return rotate(tmat4x4<T, P>(static_cast<T>(1)), angle, v); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(tvec3<T, P> const & v) - { - return scale(tmat4x4<T, P>(static_cast<T>(1)), v); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/transform2.hpp b/depedencies/include/glm/gtx/transform2.hpp deleted file mode 100644 index bf5fbc9..0000000 --- a/depedencies/include/glm/gtx/transform2.hpp +++ /dev/null @@ -1,107 +0,0 @@ -/// @ref gtx_transform2 -/// @file glm/gtx/transform2.hpp -/// -/// @see core (dependence) -/// @see gtx_transform (dependence) -/// -/// @defgroup gtx_transform2 GLM_GTX_transform2 -/// @ingroup gtx -/// -/// @brief Add extra transformation matrices -/// -/// <glm/gtx/transform2.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/transform.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_transform2 extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_transform2 - /// @{ - - //! Transforms a matrix with a shearing on X axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> shearX2D( - tmat3x3<T, P> const & m, - T y); - - //! Transforms a matrix with a shearing on Y axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> shearY2D( - tmat3x3<T, P> const & m, - T x); - - //! Transforms a matrix with a shearing on X axis - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> shearX3D( - const tmat4x4<T, P> & m, - T y, - T z); - - //! Transforms a matrix with a shearing on Y axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> shearY3D( - const tmat4x4<T, P> & m, - T x, - T z); - - //! Transforms a matrix with a shearing on Z axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> shearZ3D( - const tmat4x4<T, P> & m, - T x, - T y); - - //template <typename T> GLM_FUNC_QUALIFIER tmat4x4<T, P> shear(const tmat4x4<T, P> & m, shearPlane, planePoint, angle) - // Identity + tan(angle) * cross(Normal, OnPlaneVector) 0 - // - dot(PointOnPlane, normal) * OnPlaneVector 1 - - // Reflect functions seem to don't work - //template <typename T> tmat3x3<T, P> reflect2D(const tmat3x3<T, P> & m, const tvec3<T, P>& normal){return reflect2DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension) - //template <typename T> tmat4x4<T, P> reflect3D(const tmat4x4<T, P> & m, const tvec3<T, P>& normal){return reflect3DGTX(m, normal);} //!< \brief Build a reflection matrix (from GLM_GTX_transform2 extension) - - //! Build planar projection matrix along normal axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat3x3<T, P> proj2D( - const tmat3x3<T, P> & m, - const tvec3<T, P>& normal); - - //! Build planar projection matrix along normal axis. - //! From GLM_GTX_transform2 extension. - template <typename T, precision P> - GLM_FUNC_DECL tmat4x4<T, P> proj3D( - const tmat4x4<T, P> & m, - const tvec3<T, P>& normal); - - //! Build a scale bias matrix. - //! From GLM_GTX_transform2 extension. - template <typename valType, precision P> - GLM_FUNC_DECL tmat4x4<valType, P> scaleBias( - valType scale, - valType bias); - - //! Build a scale bias matrix. - //! From GLM_GTX_transform2 extension. - template <typename valType, precision P> - GLM_FUNC_DECL tmat4x4<valType, P> scaleBias( - tmat4x4<valType, P> const & m, - valType scale, - valType bias); - - /// @} -}// namespace glm - -#include "transform2.inl" diff --git a/depedencies/include/glm/gtx/transform2.inl b/depedencies/include/glm/gtx/transform2.inl deleted file mode 100644 index 6e0ab31..0000000 --- a/depedencies/include/glm/gtx/transform2.inl +++ /dev/null @@ -1,126 +0,0 @@ -/// @ref gtx_transform2 -/// @file glm/gtx/transform2.inl - -namespace glm -{ - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX2D(tmat3x3<T, P> const& m, T s) - { - tmat3x3<T, P> r(1); - r[1][0] = s; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY2D(tmat3x3<T, P> const& m, T s) - { - tmat3x3<T, P> r(1); - r[0][1] = s; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearX3D(tmat4x4<T, P> const& m, T s, T t) - { - tmat4x4<T, P> r(1); - r[0][1] = s; - r[0][2] = t; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearY3D(tmat4x4<T, P> const& m, T s, T t) - { - tmat4x4<T, P> r(1); - r[1][0] = s; - r[1][2] = t; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> shearZ3D(tmat4x4<T, P> const& m, T s, T t) - { - tmat4x4<T, P> r(1); - r[2][0] = s; - r[2][1] = t; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(tmat3x3<T, P> const& m, tvec3<T, P> const& normal) - { - tmat3x3<T, P> r(static_cast<T>(1)); - r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x; - r[0][1] = -static_cast<T>(2) * normal.x * normal.y; - r[1][0] = -static_cast<T>(2) * normal.x * normal.y; - r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(tmat4x4<T, P> const& m, tvec3<T, P> const& normal) - { - tmat4x4<T, P> r(static_cast<T>(1)); - r[0][0] = static_cast<T>(1) - static_cast<T>(2) * normal.x * normal.x; - r[0][1] = -static_cast<T>(2) * normal.x * normal.y; - r[0][2] = -static_cast<T>(2) * normal.x * normal.z; - - r[1][0] = -static_cast<T>(2) * normal.x * normal.y; - r[1][1] = static_cast<T>(1) - static_cast<T>(2) * normal.y * normal.y; - r[1][2] = -static_cast<T>(2) * normal.y * normal.z; - - r[2][0] = -static_cast<T>(2) * normal.x * normal.z; - r[2][1] = -static_cast<T>(2) * normal.y * normal.z; - r[2][2] = static_cast<T>(1) - static_cast<T>(2) * normal.z * normal.z; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat3x3<T, P> proj2D( - const tmat3x3<T, P>& m, - const tvec3<T, P>& normal) - { - tmat3x3<T, P> r(static_cast<T>(1)); - r[0][0] = static_cast<T>(1) - normal.x * normal.x; - r[0][1] = - normal.x * normal.y; - r[1][0] = - normal.x * normal.y; - r[1][1] = static_cast<T>(1) - normal.y * normal.y; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> proj3D( - const tmat4x4<T, P>& m, - const tvec3<T, P>& normal) - { - tmat4x4<T, P> r(static_cast<T>(1)); - r[0][0] = static_cast<T>(1) - normal.x * normal.x; - r[0][1] = - normal.x * normal.y; - r[0][2] = - normal.x * normal.z; - r[1][0] = - normal.x * normal.y; - r[1][1] = static_cast<T>(1) - normal.y * normal.y; - r[1][2] = - normal.y * normal.z; - r[2][0] = - normal.x * normal.z; - r[2][1] = - normal.y * normal.z; - r[2][2] = static_cast<T>(1) - normal.z * normal.z; - return m * r; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(T scale, T bias) - { - tmat4x4<T, P> result; - result[3] = tvec4<T, P>(tvec3<T, P>(bias), static_cast<T>(1)); - result[0][0] = scale; - result[1][1] = scale; - result[2][2] = scale; - return result; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tmat4x4<T, P> scaleBias(tmat4x4<T, P> const& m, T scale, T bias) - { - return m * scaleBias(scale, bias); - } -}//namespace glm - diff --git a/depedencies/include/glm/gtx/type_aligned.hpp b/depedencies/include/glm/gtx/type_aligned.hpp deleted file mode 100644 index 8962a6f..0000000 --- a/depedencies/include/glm/gtx/type_aligned.hpp +++ /dev/null @@ -1,966 +0,0 @@ -/// @ref gtx_type_aligned -/// @file glm/gtx/type_aligned.hpp -/// -/// @see core (dependence) -/// @see gtc_quaternion (dependence) -/// -/// @defgroup gtx_type_aligned GLM_GTX_type_aligned -/// @ingroup gtx -/// -/// @brief Defines aligned types. -/// -/// @ref core_precision defines aligned types. -/// -/// <glm/gtx/type_aligned.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../gtc/type_precision.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_type_aligned extension included") -#endif - -namespace glm -{ - /////////////////////////// - // Signed int vector types - - /// @addtogroup gtx_type_aligned - /// @{ - - /// Low precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int8, aligned_lowp_int8, 1); - - /// Low precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int16, aligned_lowp_int16, 2); - - /// Low precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int32, aligned_lowp_int32, 4); - - /// Low precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int64, aligned_lowp_int64, 8); - - - /// Low precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int8_t, aligned_lowp_int8_t, 1); - - /// Low precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int16_t, aligned_lowp_int16_t, 2); - - /// Low precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int32_t, aligned_lowp_int32_t, 4); - - /// Low precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_int64_t, aligned_lowp_int64_t, 8); - - - /// Low precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_i8, aligned_lowp_i8, 1); - - /// Low precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_i16, aligned_lowp_i16, 2); - - /// Low precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_i32, aligned_lowp_i32, 4); - - /// Low precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_i64, aligned_lowp_i64, 8); - - - /// Medium precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int8, aligned_mediump_int8, 1); - - /// Medium precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int16, aligned_mediump_int16, 2); - - /// Medium precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int32, aligned_mediump_int32, 4); - - /// Medium precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int64, aligned_mediump_int64, 8); - - - /// Medium precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int8_t, aligned_mediump_int8_t, 1); - - /// Medium precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int16_t, aligned_mediump_int16_t, 2); - - /// Medium precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int32_t, aligned_mediump_int32_t, 4); - - /// Medium precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_int64_t, aligned_mediump_int64_t, 8); - - - /// Medium precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_i8, aligned_mediump_i8, 1); - - /// Medium precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_i16, aligned_mediump_i16, 2); - - /// Medium precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_i32, aligned_mediump_i32, 4); - - /// Medium precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_i64, aligned_mediump_i64, 8); - - - /// High precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int8, aligned_highp_int8, 1); - - /// High precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int16, aligned_highp_int16, 2); - - /// High precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int32, aligned_highp_int32, 4); - - /// High precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int64, aligned_highp_int64, 8); - - - /// High precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int8_t, aligned_highp_int8_t, 1); - - /// High precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int16_t, aligned_highp_int16_t, 2); - - /// High precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int32_t, aligned_highp_int32_t, 4); - - /// High precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_int64_t, aligned_highp_int64_t, 8); - - - /// High precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_i8, aligned_highp_i8, 1); - - /// High precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_i16, aligned_highp_i16, 2); - - /// High precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_i32, aligned_highp_i32, 4); - - /// High precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_i64, aligned_highp_i64, 8); - - - /// Default precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int8, aligned_int8, 1); - - /// Default precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int16, aligned_int16, 2); - - /// Default precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int32, aligned_int32, 4); - - /// Default precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int64, aligned_int64, 8); - - - /// Default precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int8_t, aligned_int8_t, 1); - - /// Default precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int16_t, aligned_int16_t, 2); - - /// Default precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int32_t, aligned_int32_t, 4); - - /// Default precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(int64_t, aligned_int64_t, 8); - - - /// Default precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i8, aligned_i8, 1); - - /// Default precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i16, aligned_i16, 2); - - /// Default precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i32, aligned_i32, 4); - - /// Default precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i64, aligned_i64, 8); - - - /// Default precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(ivec1, aligned_ivec1, 4); - - /// Default precision 32 bit signed integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(ivec2, aligned_ivec2, 8); - - /// Default precision 32 bit signed integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(ivec3, aligned_ivec3, 16); - - /// Default precision 32 bit signed integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(ivec4, aligned_ivec4, 16); - - - /// Default precision 8 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i8vec1, aligned_i8vec1, 1); - - /// Default precision 8 bit signed integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i8vec2, aligned_i8vec2, 2); - - /// Default precision 8 bit signed integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i8vec3, aligned_i8vec3, 4); - - /// Default precision 8 bit signed integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i8vec4, aligned_i8vec4, 4); - - - /// Default precision 16 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i16vec1, aligned_i16vec1, 2); - - /// Default precision 16 bit signed integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i16vec2, aligned_i16vec2, 4); - - /// Default precision 16 bit signed integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i16vec3, aligned_i16vec3, 8); - - /// Default precision 16 bit signed integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i16vec4, aligned_i16vec4, 8); - - - /// Default precision 32 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i32vec1, aligned_i32vec1, 4); - - /// Default precision 32 bit signed integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i32vec2, aligned_i32vec2, 8); - - /// Default precision 32 bit signed integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i32vec3, aligned_i32vec3, 16); - - /// Default precision 32 bit signed integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i32vec4, aligned_i32vec4, 16); - - - /// Default precision 64 bit signed integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i64vec1, aligned_i64vec1, 8); - - /// Default precision 64 bit signed integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i64vec2, aligned_i64vec2, 16); - - /// Default precision 64 bit signed integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i64vec3, aligned_i64vec3, 32); - - /// Default precision 64 bit signed integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(i64vec4, aligned_i64vec4, 32); - - - ///////////////////////////// - // Unsigned int vector types - - /// Low precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint8, aligned_lowp_uint8, 1); - - /// Low precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint16, aligned_lowp_uint16, 2); - - /// Low precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint32, aligned_lowp_uint32, 4); - - /// Low precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint64, aligned_lowp_uint64, 8); - - - /// Low precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint8_t, aligned_lowp_uint8_t, 1); - - /// Low precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint16_t, aligned_lowp_uint16_t, 2); - - /// Low precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint32_t, aligned_lowp_uint32_t, 4); - - /// Low precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_uint64_t, aligned_lowp_uint64_t, 8); - - - /// Low precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_u8, aligned_lowp_u8, 1); - - /// Low precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_u16, aligned_lowp_u16, 2); - - /// Low precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_u32, aligned_lowp_u32, 4); - - /// Low precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(lowp_u64, aligned_lowp_u64, 8); - - - /// Medium precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint8, aligned_mediump_uint8, 1); - - /// Medium precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint16, aligned_mediump_uint16, 2); - - /// Medium precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint32, aligned_mediump_uint32, 4); - - /// Medium precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint64, aligned_mediump_uint64, 8); - - - /// Medium precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint8_t, aligned_mediump_uint8_t, 1); - - /// Medium precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint16_t, aligned_mediump_uint16_t, 2); - - /// Medium precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint32_t, aligned_mediump_uint32_t, 4); - - /// Medium precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_uint64_t, aligned_mediump_uint64_t, 8); - - - /// Medium precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_u8, aligned_mediump_u8, 1); - - /// Medium precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_u16, aligned_mediump_u16, 2); - - /// Medium precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_u32, aligned_mediump_u32, 4); - - /// Medium precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mediump_u64, aligned_mediump_u64, 8); - - - /// High precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint8, aligned_highp_uint8, 1); - - /// High precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint16, aligned_highp_uint16, 2); - - /// High precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint32, aligned_highp_uint32, 4); - - /// High precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint64, aligned_highp_uint64, 8); - - - /// High precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint8_t, aligned_highp_uint8_t, 1); - - /// High precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint16_t, aligned_highp_uint16_t, 2); - - /// High precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint32_t, aligned_highp_uint32_t, 4); - - /// High precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_uint64_t, aligned_highp_uint64_t, 8); - - - /// High precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_u8, aligned_highp_u8, 1); - - /// High precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_u16, aligned_highp_u16, 2); - - /// High precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_u32, aligned_highp_u32, 4); - - /// High precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(highp_u64, aligned_highp_u64, 8); - - - /// Default precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint8, aligned_uint8, 1); - - /// Default precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint16, aligned_uint16, 2); - - /// Default precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint32, aligned_uint32, 4); - - /// Default precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint64, aligned_uint64, 8); - - - /// Default precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint8_t, aligned_uint8_t, 1); - - /// Default precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint16_t, aligned_uint16_t, 2); - - /// Default precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint32_t, aligned_uint32_t, 4); - - /// Default precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uint64_t, aligned_uint64_t, 8); - - - /// Default precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u8, aligned_u8, 1); - - /// Default precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u16, aligned_u16, 2); - - /// Default precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u32, aligned_u32, 4); - - /// Default precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u64, aligned_u64, 8); - - - /// Default precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uvec1, aligned_uvec1, 4); - - /// Default precision 32 bit unsigned integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uvec2, aligned_uvec2, 8); - - /// Default precision 32 bit unsigned integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uvec3, aligned_uvec3, 16); - - /// Default precision 32 bit unsigned integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(uvec4, aligned_uvec4, 16); - - - /// Default precision 8 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u8vec1, aligned_u8vec1, 1); - - /// Default precision 8 bit unsigned integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u8vec2, aligned_u8vec2, 2); - - /// Default precision 8 bit unsigned integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u8vec3, aligned_u8vec3, 4); - - /// Default precision 8 bit unsigned integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u8vec4, aligned_u8vec4, 4); - - - /// Default precision 16 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u16vec1, aligned_u16vec1, 2); - - /// Default precision 16 bit unsigned integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u16vec2, aligned_u16vec2, 4); - - /// Default precision 16 bit unsigned integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u16vec3, aligned_u16vec3, 8); - - /// Default precision 16 bit unsigned integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u16vec4, aligned_u16vec4, 8); - - - /// Default precision 32 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u32vec1, aligned_u32vec1, 4); - - /// Default precision 32 bit unsigned integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u32vec2, aligned_u32vec2, 8); - - /// Default precision 32 bit unsigned integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u32vec3, aligned_u32vec3, 16); - - /// Default precision 32 bit unsigned integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u32vec4, aligned_u32vec4, 16); - - - /// Default precision 64 bit unsigned integer aligned scalar type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u64vec1, aligned_u64vec1, 8); - - /// Default precision 64 bit unsigned integer aligned vector of 2 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u64vec2, aligned_u64vec2, 16); - - /// Default precision 64 bit unsigned integer aligned vector of 3 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u64vec3, aligned_u64vec3, 32); - - /// Default precision 64 bit unsigned integer aligned vector of 4 components type. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(u64vec4, aligned_u64vec4, 32); - - - ////////////////////// - // Float vector types - - /// 32 bit single-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float32, aligned_float32, 4); - - /// 64 bit double-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float64, aligned_float64, 8); - - - /// 32 bit single-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float32_t, aligned_float32_t, 4); - - /// 64 bit double-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float64_t, aligned_float64_t, 8); - - - /// 32 bit single-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float32, aligned_f32, 4); - - /// 64 bit double-precision floating-point aligned scalar. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(float64, aligned_f64, 8); - - - /// Single-precision floating-point aligned vector of 1 component. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(vec1, aligned_vec1, 4); - - /// Single-precision floating-point aligned vector of 2 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(vec2, aligned_vec2, 8); - - /// Single-precision floating-point aligned vector of 3 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(vec3, aligned_vec3, 16); - - /// Single-precision floating-point aligned vector of 4 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(vec4, aligned_vec4, 16); - - - /// Single-precision floating-point aligned vector of 1 component. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fvec1, aligned_fvec1, 4); - - /// Single-precision floating-point aligned vector of 2 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fvec2, aligned_fvec2, 8); - - /// Single-precision floating-point aligned vector of 3 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fvec3, aligned_fvec3, 16); - - /// Single-precision floating-point aligned vector of 4 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fvec4, aligned_fvec4, 16); - - - /// Single-precision floating-point aligned vector of 1 component. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32vec1, aligned_f32vec1, 4); - - /// Single-precision floating-point aligned vector of 2 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32vec2, aligned_f32vec2, 8); - - /// Single-precision floating-point aligned vector of 3 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32vec3, aligned_f32vec3, 16); - - /// Single-precision floating-point aligned vector of 4 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32vec4, aligned_f32vec4, 16); - - - /// Double-precision floating-point aligned vector of 1 component. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(dvec1, aligned_dvec1, 8); - - /// Double-precision floating-point aligned vector of 2 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(dvec2, aligned_dvec2, 16); - - /// Double-precision floating-point aligned vector of 3 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(dvec3, aligned_dvec3, 32); - - /// Double-precision floating-point aligned vector of 4 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(dvec4, aligned_dvec4, 32); - - - /// Double-precision floating-point aligned vector of 1 component. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64vec1, aligned_f64vec1, 8); - - /// Double-precision floating-point aligned vector of 2 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64vec2, aligned_f64vec2, 16); - - /// Double-precision floating-point aligned vector of 3 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64vec3, aligned_f64vec3, 32); - - /// Double-precision floating-point aligned vector of 4 components. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64vec4, aligned_f64vec4, 32); - - - ////////////////////// - // Float matrix types - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef detail::tmat1<f32> mat1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat2, aligned_mat2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat3, aligned_mat3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat4, aligned_mat4, 16); - - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef detail::tmat1x1<f32> mat1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat2x2, aligned_mat2x2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat3x3, aligned_mat3x3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(mat4x4, aligned_mat4x4, 16); - - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef detail::tmat1x1<f32> fmat1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4, 16); - - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef f32 fmat1x1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat2x2, aligned_fmat2x2, 16); - - /// Single-precision floating-point aligned 2x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat2x3, aligned_fmat2x3, 16); - - /// Single-precision floating-point aligned 2x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat2x4, aligned_fmat2x4, 16); - - /// Single-precision floating-point aligned 3x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat3x2, aligned_fmat3x2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat3x3, aligned_fmat3x3, 16); - - /// Single-precision floating-point aligned 3x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat3x4, aligned_fmat3x4, 16); - - /// Single-precision floating-point aligned 4x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat4x2, aligned_fmat4x2, 16); - - /// Single-precision floating-point aligned 4x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat4x3, aligned_fmat4x3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fmat4x4, aligned_fmat4x4, 16); - - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef detail::tmat1x1<f32, defaultp> f32mat1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4, 16); - - - /// Single-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef f32 f32mat1x1; - - /// Single-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat2x2, aligned_f32mat2x2, 16); - - /// Single-precision floating-point aligned 2x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat2x3, aligned_f32mat2x3, 16); - - /// Single-precision floating-point aligned 2x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat2x4, aligned_f32mat2x4, 16); - - /// Single-precision floating-point aligned 3x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat3x2, aligned_f32mat3x2, 16); - - /// Single-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat3x3, aligned_f32mat3x3, 16); - - /// Single-precision floating-point aligned 3x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat3x4, aligned_f32mat3x4, 16); - - /// Single-precision floating-point aligned 4x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat4x2, aligned_f32mat4x2, 16); - - /// Single-precision floating-point aligned 4x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat4x3, aligned_f32mat4x3, 16); - - /// Single-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32mat4x4, aligned_f32mat4x4, 16); - - - /// Double-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef detail::tmat1x1<f64, defaultp> f64mat1; - - /// Double-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2, 32); - - /// Double-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3, 32); - - /// Double-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4, 32); - - - /// Double-precision floating-point aligned 1x1 matrix. - /// @see gtx_type_aligned - //typedef f64 f64mat1x1; - - /// Double-precision floating-point aligned 2x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat2x2, aligned_f64mat2x2, 32); - - /// Double-precision floating-point aligned 2x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat2x3, aligned_f64mat2x3, 32); - - /// Double-precision floating-point aligned 2x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat2x4, aligned_f64mat2x4, 32); - - /// Double-precision floating-point aligned 3x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat3x2, aligned_f64mat3x2, 32); - - /// Double-precision floating-point aligned 3x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat3x3, aligned_f64mat3x3, 32); - - /// Double-precision floating-point aligned 3x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat3x4, aligned_f64mat3x4, 32); - - /// Double-precision floating-point aligned 4x2 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat4x2, aligned_f64mat4x2, 32); - - /// Double-precision floating-point aligned 4x3 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat4x3, aligned_f64mat4x3, 32); - - /// Double-precision floating-point aligned 4x4 matrix. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64mat4x4, aligned_f64mat4x4, 32); - - - ////////////////////////// - // Quaternion types - - /// Single-precision floating-point aligned quaternion. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(quat, aligned_quat, 16); - - /// Single-precision floating-point aligned quaternion. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(fquat, aligned_fquat, 16); - - /// Double-precision floating-point aligned quaternion. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(dquat, aligned_dquat, 32); - - /// Single-precision floating-point aligned quaternion. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f32quat, aligned_f32quat, 16); - - /// Double-precision floating-point aligned quaternion. - /// @see gtx_type_aligned - GLM_ALIGNED_TYPEDEF(f64quat, aligned_f64quat, 32); - - /// @} -}//namespace glm - -#include "type_aligned.inl" diff --git a/depedencies/include/glm/gtx/type_aligned.inl b/depedencies/include/glm/gtx/type_aligned.inl deleted file mode 100644 index 83202df..0000000 --- a/depedencies/include/glm/gtx/type_aligned.inl +++ /dev/null @@ -1,7 +0,0 @@ -/// @ref gtc_type_aligned -/// @file glm/gtc/type_aligned.inl - -namespace glm -{ - -} diff --git a/depedencies/include/glm/gtx/type_trait.hpp b/depedencies/include/glm/gtx/type_trait.hpp deleted file mode 100644 index 0207a06..0000000 --- a/depedencies/include/glm/gtx/type_trait.hpp +++ /dev/null @@ -1,252 +0,0 @@ -/// @ref gtx_type_trait -/// @file glm/gtx/type_trait.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_type_trait GLM_GTX_type_trait -/// @ingroup gtx -/// -/// @brief Defines traits for each type. -/// -/// <glm/gtx/type_trait.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../detail/type_vec2.hpp" -#include "../detail/type_vec3.hpp" -#include "../detail/type_vec4.hpp" -#include "../detail/type_mat2x2.hpp" -#include "../detail/type_mat2x3.hpp" -#include "../detail/type_mat2x4.hpp" -#include "../detail/type_mat3x2.hpp" -#include "../detail/type_mat3x3.hpp" -#include "../detail/type_mat3x4.hpp" -#include "../detail/type_mat4x2.hpp" -#include "../detail/type_mat4x3.hpp" -#include "../detail/type_mat4x4.hpp" -#include "../gtc/quaternion.hpp" -#include "../gtx/dual_quaternion.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_type_trait extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_type_trait - /// @{ - - template <template <typename, precision> class genType, typename T, precision P> - struct type - { - static bool const is_vec = false; - static bool const is_mat = false; - static bool const is_quat = false; - static length_t const components = 0; - static length_t const cols = 0; - static length_t const rows = 0; - }; - - template <typename T, precision P> - struct type<tvec1, T, P> - { - static bool const is_vec = true; - static bool const is_mat = false; - static bool const is_quat = false; - enum - { - components = 1 - }; - }; - - template <typename T, precision P> - struct type<tvec2, T, P> - { - static bool const is_vec = true; - static bool const is_mat = false; - static bool const is_quat = false; - enum - { - components = 2 - }; - }; - - template <typename T, precision P> - struct type<tvec3, T, P> - { - static bool const is_vec = true; - static bool const is_mat = false; - static bool const is_quat = false; - enum - { - components = 3 - }; - }; - - template <typename T, precision P> - struct type<tvec4, T, P> - { - static bool const is_vec = true; - static bool const is_mat = false; - static bool const is_quat = false; - enum - { - components = 4 - }; - }; - - template <typename T, precision P> - struct type<tmat2x2, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 2, - cols = 2, - rows = 2 - }; - }; - - template <typename T, precision P> - struct type<tmat2x3, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 2, - cols = 2, - rows = 3 - }; - }; - - template <typename T, precision P> - struct type<tmat2x4, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 2, - cols = 2, - rows = 4 - }; - }; - - template <typename T, precision P> - struct type<tmat3x2, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 3, - cols = 3, - rows = 2 - }; - }; - - template <typename T, precision P> - struct type<tmat3x3, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 3, - cols = 3, - rows = 3 - }; - }; - - template <typename T, precision P> - struct type<tmat3x4, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 3, - cols = 3, - rows = 4 - }; - }; - - template <typename T, precision P> - struct type<tmat4x2, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 4, - cols = 4, - rows = 2 - }; - }; - - template <typename T, precision P> - struct type<tmat4x3, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 4, - cols = 4, - rows = 3 - }; - }; - - template <typename T, precision P> - struct type<tmat4x4, T, P> - { - static bool const is_vec = false; - static bool const is_mat = true; - static bool const is_quat = false; - enum - { - components = 4, - cols = 4, - rows = 4 - }; - }; - - template <typename T, precision P> - struct type<tquat, T, P> - { - static bool const is_vec = false; - static bool const is_mat = false; - static bool const is_quat = true; - enum - { - components = 4 - }; - }; - - template <typename T, precision P> - struct type<tdualquat, T, P> - { - static bool const is_vec = false; - static bool const is_mat = false; - static bool const is_quat = true; - enum - { - components = 8 - }; - }; - - /// @} -}//namespace glm - -#include "type_trait.inl" diff --git a/depedencies/include/glm/gtx/type_trait.inl b/depedencies/include/glm/gtx/type_trait.inl deleted file mode 100644 index e69de29..0000000 --- a/depedencies/include/glm/gtx/type_trait.inl +++ /dev/null diff --git a/depedencies/include/glm/gtx/vector_angle.hpp b/depedencies/include/glm/gtx/vector_angle.hpp deleted file mode 100644 index d52d3f8..0000000 --- a/depedencies/include/glm/gtx/vector_angle.hpp +++ /dev/null @@ -1,60 +0,0 @@ -/// @ref gtx_vector_angle -/// @file glm/gtx/vector_angle.hpp -/// -/// @see core (dependence) -/// @see gtx_quaternion (dependence) -/// @see gtx_epsilon (dependence) -/// -/// @defgroup gtx_vector_angle GLM_GTX_vector_angle -/// @ingroup gtx -/// -/// @brief Compute angle between vectors -/// -/// <glm/gtx/vector_angle.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/epsilon.hpp" -#include "../gtx/quaternion.hpp" -#include "../gtx/rotate_vector.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_vector_angle extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_vector_angle - /// @{ - - //! Returns the absolute angle between two vectors. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template <typename vecType> - GLM_FUNC_DECL typename vecType::value_type angle( - vecType const & x, - vecType const & y); - - //! Returns the oriented angle between two 2d vectors. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template <typename T, precision P> - GLM_FUNC_DECL T orientedAngle( - tvec2<T, P> const & x, - tvec2<T, P> const & y); - - //! Returns the oriented angle between two 3d vectors based from a reference axis. - //! Parameters need to be normalized. - /// @see gtx_vector_angle extension. - template <typename T, precision P> - GLM_FUNC_DECL T orientedAngle( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - tvec3<T, P> const & ref); - - /// @} -}// namespace glm - -#include "vector_angle.inl" diff --git a/depedencies/include/glm/gtx/vector_angle.inl b/depedencies/include/glm/gtx/vector_angle.inl deleted file mode 100644 index 05c3028..0000000 --- a/depedencies/include/glm/gtx/vector_angle.inl +++ /dev/null @@ -1,58 +0,0 @@ -/// @ref gtx_vector_angle -/// @file glm/gtx/vector_angle.inl - -namespace glm -{ - template <typename genType> - GLM_FUNC_QUALIFIER genType angle - ( - genType const & x, - genType const & y - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'angle' only accept floating-point inputs"); - return acos(clamp(dot(x, y), genType(-1), genType(1))); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER T angle - ( - vecType<T, P> const & x, - vecType<T, P> const & y - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'angle' only accept floating-point inputs"); - return acos(clamp(dot(x, y), T(-1), T(1))); - } - - //! \todo epsilon is hard coded to 0.01 - template <typename T, precision P> - GLM_FUNC_QUALIFIER T orientedAngle - ( - tvec2<T, P> const & x, - tvec2<T, P> const & y - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs"); - T const Angle(acos(clamp(dot(x, y), T(-1), T(1)))); - - if(all(epsilonEqual(y, glm::rotate(x, Angle), T(0.0001)))) - return Angle; - else - return -Angle; - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER T orientedAngle - ( - tvec3<T, P> const & x, - tvec3<T, P> const & y, - tvec3<T, P> const & ref - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'orientedAngle' only accept floating-point inputs"); - - T const Angle(acos(clamp(dot(x, y), T(-1), T(1)))); - return mix(Angle, -Angle, dot(ref, cross(x, y)) < T(0)); - } -}//namespace glm diff --git a/depedencies/include/glm/gtx/vector_query.hpp b/depedencies/include/glm/gtx/vector_query.hpp deleted file mode 100644 index 2c0d022..0000000 --- a/depedencies/include/glm/gtx/vector_query.hpp +++ /dev/null @@ -1,62 +0,0 @@ -/// @ref gtx_vector_query -/// @file glm/gtx/vector_query.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_vector_query GLM_GTX_vector_query -/// @ingroup gtx -/// -/// @brief Query informations of vector types -/// -/// <glm/gtx/vector_query.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include <cfloat> -#include <limits> - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_vector_query extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_vector_query - /// @{ - - //! Check whether two vectors are collinears. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); - - //! Check whether two vectors are orthogonals. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); - - //! Check whether a vector is normalized. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon); - - //! Check whether a vector is null. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon); - - //! Check whether a each component of a vector is null. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<bool, P> isCompNull(vecType<T, P> const & v, T const & epsilon); - - //! Check whether two vectors are orthonormal. - /// @see gtx_vector_query extensions. - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL bool areOrthonormal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); - - /// @} -}// namespace glm - -#include "vector_query.inl" diff --git a/depedencies/include/glm/gtx/vector_query.inl b/depedencies/include/glm/gtx/vector_query.inl deleted file mode 100644 index 85ea5e5..0000000 --- a/depedencies/include/glm/gtx/vector_query.inl +++ /dev/null @@ -1,193 +0,0 @@ -/// @ref gtx_vector_query -/// @file glm/gtx/vector_query.inl - -#include <cassert> - -namespace glm{ -namespace detail -{ - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_areCollinear{}; - - template <typename T, precision P> - struct compute_areCollinear<T, P, tvec2> - { - GLM_FUNC_QUALIFIER static bool call(tvec2<T, P> const & v0, tvec2<T, P> const & v1, T const & epsilon) - { - return length(cross(tvec3<T, P>(v0, static_cast<T>(0)), tvec3<T, P>(v1, static_cast<T>(0)))) < epsilon; - } - }; - - template <typename T, precision P> - struct compute_areCollinear<T, P, tvec3> - { - GLM_FUNC_QUALIFIER static bool call(tvec3<T, P> const & v0, tvec3<T, P> const & v1, T const & epsilon) - { - return length(cross(v0, v1)) < epsilon; - } - }; - - template <typename T, precision P> - struct compute_areCollinear<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v0, tvec4<T, P> const & v1, T const & epsilon) - { - return length(cross(tvec3<T, P>(v0), tvec3<T, P>(v1))) < epsilon; - } - }; - - template <typename T, precision P, template <typename, precision> class vecType> - struct compute_isCompNull{}; - - template <typename T, precision P> - struct compute_isCompNull<T, P, tvec2> - { - GLM_FUNC_QUALIFIER static tvec2<bool, P> call(tvec2<T, P> const & v, T const & epsilon) - { - return tvec2<bool, P>( - (abs(v.x) < epsilon), - (abs(v.y) < epsilon)); - } - }; - - template <typename T, precision P> - struct compute_isCompNull<T, P, tvec3> - { - GLM_FUNC_QUALIFIER static tvec3<bool, P> call(tvec3<T, P> const & v, T const & epsilon) - { - return tvec3<bool, P>( - (abs(v.x) < epsilon), - (abs(v.y) < epsilon), - (abs(v.z) < epsilon)); - } - }; - - template <typename T, precision P> - struct compute_isCompNull<T, P, tvec4> - { - GLM_FUNC_QUALIFIER static tvec4<bool, P> call(tvec4<T, P> const & v, T const & epsilon) - { - return tvec4<bool, P>( - (abs(v.x) < epsilon), - (abs(v.y) < epsilon), - (abs(v.z) < epsilon), - (abs(v.w) < epsilon)); - } - }; - -}//namespace detail - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool areCollinear - ( - vecType<T, P> const & v0, - vecType<T, P> const & v1, - T const & epsilon - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs"); - - return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool areOrthogonal - ( - vecType<T, P> const & v0, - vecType<T, P> const & v1, - T const & epsilon - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs"); - - return abs(dot(v0, v1)) <= max( - static_cast<T>(1), - length(v0)) * max(static_cast<T>(1), length(v1)) * epsilon; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool isNormalized - ( - vecType<T, P> const & v, - T const & epsilon - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs"); - - return abs(length(v) - static_cast<T>(1)) <= static_cast<T>(2) * epsilon; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool isNull - ( - vecType<T, P> const & v, - T const & epsilon - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs"); - - return length(v) <= epsilon; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<bool, P> isCompNull - ( - vecType<T, P> const & v, - T const & epsilon - ) - { - GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs"); - - return detail::compute_isCompNull<T, P, vecType>::call(v, epsilon); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec2<bool, P> isCompNull - ( - tvec2<T, P> const & v, - T const & epsilon) - { - return tvec2<bool, P>( - abs(v.x) < epsilon, - abs(v.y) < epsilon); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec3<bool, P> isCompNull - ( - tvec3<T, P> const & v, - T const & epsilon - ) - { - return tvec3<bool, P>( - abs(v.x) < epsilon, - abs(v.y) < epsilon, - abs(v.z) < epsilon); - } - - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> isCompNull - ( - tvec4<T, P> const & v, - T const & epsilon - ) - { - return tvec4<bool, P>( - abs(v.x) < epsilon, - abs(v.y) < epsilon, - abs(v.z) < epsilon, - abs(v.w) < epsilon); - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER bool areOrthonormal - ( - vecType<T, P> const & v0, - vecType<T, P> const & v1, - T const & epsilon - ) - { - return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon); - } - -}//namespace glm diff --git a/depedencies/include/glm/gtx/wrap.hpp b/depedencies/include/glm/gtx/wrap.hpp deleted file mode 100644 index 0060073..0000000 --- a/depedencies/include/glm/gtx/wrap.hpp +++ /dev/null @@ -1,51 +0,0 @@ -/// @ref gtx_wrap -/// @file glm/gtx/wrap.hpp -/// -/// @see core (dependence) -/// -/// @defgroup gtx_wrap GLM_GTX_wrap -/// @ingroup gtx -/// -/// @brief Wrapping mode of texture coordinates. -/// -/// <glm/gtx/wrap.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtc/vec1.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_wrap extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_wrap - /// @{ - - /// Simulate GL_CLAMP OpenGL wrap mode - /// @see gtx_wrap extension. - template <typename genType> - GLM_FUNC_DECL genType clamp(genType const& Texcoord); - - /// Simulate GL_REPEAT OpenGL wrap mode - /// @see gtx_wrap extension. - template <typename genType> - GLM_FUNC_DECL genType repeat(genType const& Texcoord); - - /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode - /// @see gtx_wrap extension. - template <typename genType> - GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord); - - /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode - /// @see gtx_wrap extension. - template <typename genType> - GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord); - - /// @} -}// namespace glm - -#include "wrap.inl" diff --git a/depedencies/include/glm/gtx/wrap.inl b/depedencies/include/glm/gtx/wrap.inl deleted file mode 100644 index 941a803..0000000 --- a/depedencies/include/glm/gtx/wrap.inl +++ /dev/null @@ -1,58 +0,0 @@ -/// @ref gtx_wrap -/// @file glm/gtx/wrap.inl - -namespace glm -{ - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const& Texcoord) - { - return glm::clamp(Texcoord, vecType<T, P>(0), vecType<T, P>(1)); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord) - { - return clamp(tvec1<genType, defaultp>(Texcoord)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> repeat(vecType<T, P> const& Texcoord) - { - return glm::fract(Texcoord); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord) - { - return repeat(tvec1<genType, defaultp>(Texcoord)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mirrorClamp(vecType<T, P> const& Texcoord) - { - return glm::fract(glm::abs(Texcoord)); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord) - { - return mirrorClamp(tvec1<genType, defaultp>(Texcoord)).x; - } - - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> mirrorRepeat(vecType<T, P> const& Texcoord) - { - vecType<T, P> const Abs = glm::abs(Texcoord); - vecType<T, P> const Clamp = glm::mod(glm::floor(Abs), vecType<T, P>(2)); - vecType<T, P> const Floor = glm::floor(Abs); - vecType<T, P> const Rest = Abs - Floor; - vecType<T, P> const Mirror = Clamp + Rest; - return mix(Rest, vecType<T, P>(1) - Rest, glm::greaterThanEqual(Mirror, vecType<T, P>(1))); - } - - template <typename genType> - GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord) - { - return mirrorRepeat(tvec1<genType, defaultp>(Texcoord)).x; - } -}//namespace glm diff --git a/depedencies/include/glm/integer.hpp b/depedencies/include/glm/integer.hpp deleted file mode 100644 index 178e10e..0000000 --- a/depedencies/include/glm/integer.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/integer.hpp - -#pragma once - -#include "detail/func_integer.hpp" diff --git a/depedencies/include/glm/mat2x2.hpp b/depedencies/include/glm/mat2x2.hpp deleted file mode 100644 index 420fe9d..0000000 --- a/depedencies/include/glm/mat2x2.hpp +++ /dev/null @@ -1,52 +0,0 @@ -/// @ref core -/// @file glm/mat2x2.hpp - -#pragma once - -#include "detail/type_mat2x2.hpp" - -namespace glm -{ - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2; - - /// 2 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, lowp> lowp_mat2x2; - - /// 2 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, mediump> mediump_mat2x2; - - /// 2 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x2<float, highp> highp_mat2x2; - -}//namespace glm diff --git a/depedencies/include/glm/mat2x3.hpp b/depedencies/include/glm/mat2x3.hpp deleted file mode 100644 index 5c1cc70..0000000 --- a/depedencies/include/glm/mat2x3.hpp +++ /dev/null @@ -1,32 +0,0 @@ -/// @ref core -/// @file glm/mat2x3.hpp - -#pragma once - -#include "detail/type_mat2x3.hpp" - -namespace glm -{ - /// 2 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, lowp> lowp_mat2x3; - - /// 2 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, mediump> mediump_mat2x3; - - /// 2 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x3<float, highp> highp_mat2x3; - -}//namespace glm - diff --git a/depedencies/include/glm/mat2x4.hpp b/depedencies/include/glm/mat2x4.hpp deleted file mode 100644 index a82f136..0000000 --- a/depedencies/include/glm/mat2x4.hpp +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref core -/// @file glm/mat2x4.hpp - -#pragma once - -#include "detail/type_mat2x4.hpp" - -namespace glm -{ - /// 2 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, lowp> lowp_mat2x4; - - /// 2 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, mediump> mediump_mat2x4; - - /// 2 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat2x4<float, highp> highp_mat2x4; - -}//namespace glm diff --git a/depedencies/include/glm/mat3x2.hpp b/depedencies/include/glm/mat3x2.hpp deleted file mode 100644 index 40a56de..0000000 --- a/depedencies/include/glm/mat3x2.hpp +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref core -/// @file glm/mat3x2.hpp - -#pragma once - -#include "detail/type_mat3x2.hpp" - -namespace glm -{ - /// 3 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, lowp> lowp_mat3x2; - - /// 3 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, mediump> mediump_mat3x2; - - /// 3 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x2<float, highp> highp_mat3x2; - -}//namespace diff --git a/depedencies/include/glm/mat3x3.hpp b/depedencies/include/glm/mat3x3.hpp deleted file mode 100644 index 66bfdfa..0000000 --- a/depedencies/include/glm/mat3x3.hpp +++ /dev/null @@ -1,52 +0,0 @@ -/// @ref core -/// @file glm/mat3x3.hpp - -#pragma once - -#include "detail/type_mat3x3.hpp" - -namespace glm -{ - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, lowp> lowp_mat3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, mediump> mediump_mat3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, highp> highp_mat3; - - /// 3 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, lowp> lowp_mat3x3; - - /// 3 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, mediump> mediump_mat3x3; - - /// 3 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x3<float, highp> highp_mat3x3; - -}//namespace glm diff --git a/depedencies/include/glm/mat3x4.hpp b/depedencies/include/glm/mat3x4.hpp deleted file mode 100644 index 5f83407..0000000 --- a/depedencies/include/glm/mat3x4.hpp +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref core -/// @file glm/mat3x4.hpp - -#pragma once - -#include "detail/type_mat3x4.hpp" - -namespace glm -{ - /// 3 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, lowp> lowp_mat3x4; - - /// 3 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, mediump> mediump_mat3x4; - - /// 3 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat3x4<float, highp> highp_mat3x4; - -}//namespace glm diff --git a/depedencies/include/glm/mat4x2.hpp b/depedencies/include/glm/mat4x2.hpp deleted file mode 100644 index fe67c4f..0000000 --- a/depedencies/include/glm/mat4x2.hpp +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref core -/// @file glm/mat4x2.hpp - -#pragma once - -#include "detail/type_mat4x2.hpp" - -namespace glm -{ - /// 4 columns of 2 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, lowp> lowp_mat4x2; - - /// 4 columns of 2 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, mediump> mediump_mat4x2; - - /// 4 columns of 2 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x2<float, highp> highp_mat4x2; - -}//namespace glm diff --git a/depedencies/include/glm/mat4x3.hpp b/depedencies/include/glm/mat4x3.hpp deleted file mode 100644 index ea1cf88..0000000 --- a/depedencies/include/glm/mat4x3.hpp +++ /dev/null @@ -1,31 +0,0 @@ -/// @ref core -/// @file glm/mat4x3.hpp - -#pragma once - -#include "detail/type_mat4x3.hpp" - -namespace glm -{ - /// 4 columns of 3 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, lowp> lowp_mat4x3; - - /// 4 columns of 3 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, mediump> mediump_mat4x3; - - /// 4 columns of 3 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x3<float, highp> highp_mat4x3; - -}//namespace glm diff --git a/depedencies/include/glm/mat4x4.hpp b/depedencies/include/glm/mat4x4.hpp deleted file mode 100644 index d6c44e8..0000000 --- a/depedencies/include/glm/mat4x4.hpp +++ /dev/null @@ -1,52 +0,0 @@ -/// @ref core -/// @file glm/mat4x4.hpp - -#pragma once - -#include "detail/type_mat4x4.hpp" - -namespace glm -{ - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, lowp> lowp_mat4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, mediump> mediump_mat4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, highp> highp_mat4; - - /// 4 columns of 4 components matrix of low precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, lowp> lowp_mat4x4; - - /// 4 columns of 4 components matrix of medium precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, mediump> mediump_mat4x4; - - /// 4 columns of 4 components matrix of high precision floating-point numbers. - /// There is no guarantee on the actual precision. - /// - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> - typedef tmat4x4<float, highp> highp_mat4x4; - -}//namespace glm diff --git a/depedencies/include/glm/matrix.hpp b/depedencies/include/glm/matrix.hpp deleted file mode 100644 index 736dd49..0000000 --- a/depedencies/include/glm/matrix.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/matrix.hpp - -#pragma once - -#include "detail/func_matrix.hpp" diff --git a/depedencies/include/glm/packing.hpp b/depedencies/include/glm/packing.hpp deleted file mode 100644 index 4545adb..0000000 --- a/depedencies/include/glm/packing.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/packing.hpp - -#pragma once - -#include "detail/func_packing.hpp" diff --git a/depedencies/include/glm/simd/common.h b/depedencies/include/glm/simd/common.h deleted file mode 100644 index d8c212d..0000000 --- a/depedencies/include/glm/simd/common.h +++ /dev/null @@ -1,240 +0,0 @@ -/// @ref simd -/// @file glm/simd/common.h - -#pragma once - -#include "platform.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_add(glm_vec4 a, glm_vec4 b) -{ - return _mm_add_ps(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_add(glm_vec4 a, glm_vec4 b) -{ - return _mm_add_ss(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sub(glm_vec4 a, glm_vec4 b) -{ - return _mm_sub_ps(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sub(glm_vec4 a, glm_vec4 b) -{ - return _mm_sub_ss(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_mul(glm_vec4 a, glm_vec4 b) -{ - return _mm_mul_ps(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_mul(glm_vec4 a, glm_vec4 b) -{ - return _mm_mul_ss(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div(glm_vec4 a, glm_vec4 b) -{ - return _mm_div_ps(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_div(glm_vec4 a, glm_vec4 b) -{ - return _mm_div_ss(a, b); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_div_lowp(glm_vec4 a, glm_vec4 b) -{ - return glm_vec4_mul(a, _mm_rcp_ps(b)); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_swizzle_xyzw(glm_vec4 a) -{ -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - return _mm_permute_ps(a, _MM_SHUFFLE(3, 2, 1, 0)); -# else - return _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 2, 1, 0)); -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_fma(glm_vec4 a, glm_vec4 b, glm_vec4 c) -{ -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - return _mm_fmadd_ss(a, b, c); -# else - return _mm_add_ss(_mm_mul_ss(a, b), c); -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_fma(glm_vec4 a, glm_vec4 b, glm_vec4 c) -{ -# if GLM_ARCH & GLM_ARCH_AVX2_BIT - return _mm_fmadd_ps(a, b, c); -# else - return glm_vec4_add(glm_vec4_mul(a, b), c); -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_abs(glm_vec4 x) -{ - return _mm_and_ps(x, _mm_castsi128_ps(_mm_set1_epi32(0x7FFFFFFF))); -} - -GLM_FUNC_QUALIFIER glm_ivec4 glm_ivec4_abs(glm_ivec4 x) -{ -# if GLM_ARCH & GLM_ARCH_SSSE3_BIT - return _mm_sign_epi32(x, x); -# else - glm_ivec4 const sgn0 = _mm_srai_epi32(x, 31); - glm_ivec4 const inv0 = _mm_xor_si128(x, sgn0); - glm_ivec4 const sub0 = _mm_sub_epi32(inv0, sgn0); - return sub0; -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sign(glm_vec4 x) -{ - glm_vec4 const zro0 = _mm_setzero_ps(); - glm_vec4 const cmp0 = _mm_cmplt_ps(x, zro0); - glm_vec4 const cmp1 = _mm_cmpgt_ps(x, zro0); - glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(-1.0f)); - glm_vec4 const and1 = _mm_and_ps(cmp1, _mm_set1_ps(1.0f)); - glm_vec4 const or0 = _mm_or_ps(and0, and1);; - return or0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_round(glm_vec4 x) -{ -# if GLM_ARCH & GLM_ARCH_SSE41_BIT - return _mm_round_ps(x, _MM_FROUND_TO_NEAREST_INT); -# else - glm_vec4 const sgn0 = _mm_castsi128_ps(_mm_set1_epi32(0x80000000)); - glm_vec4 const and0 = _mm_and_ps(sgn0, x); - glm_vec4 const or0 = _mm_or_ps(and0, _mm_set_ps1(8388608.0f)); - glm_vec4 const add0 = glm_vec4_add(x, or0); - glm_vec4 const sub0 = glm_vec4_sub(add0, or0); - return sub0; -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_floor(glm_vec4 x) -{ -# if GLM_ARCH & GLM_ARCH_SSE41_BIT - return _mm_floor_ps(x); -# else - glm_vec4 const rnd0 = glm_vec4_round(x); - glm_vec4 const cmp0 = _mm_cmplt_ps(x, rnd0); - glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(1.0f)); - glm_vec4 const sub0 = glm_vec4_sub(rnd0, and0); - return sub0; -# endif -} - -/* trunc TODO -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_trunc(glm_vec4 x) -{ - return glm_vec4(); -} -*/ - -//roundEven -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_roundEven(glm_vec4 x) -{ - glm_vec4 const sgn0 = _mm_castsi128_ps(_mm_set1_epi32(0x80000000)); - glm_vec4 const and0 = _mm_and_ps(sgn0, x); - glm_vec4 const or0 = _mm_or_ps(and0, _mm_set_ps1(8388608.0f)); - glm_vec4 const add0 = glm_vec4_add(x, or0); - glm_vec4 const sub0 = glm_vec4_sub(add0, or0); - return sub0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_ceil(glm_vec4 x) -{ -# if GLM_ARCH & GLM_ARCH_SSE41_BIT - return _mm_ceil_ps(x); -# else - glm_vec4 const rnd0 = glm_vec4_round(x); - glm_vec4 const cmp0 = _mm_cmpgt_ps(x, rnd0); - glm_vec4 const and0 = _mm_and_ps(cmp0, _mm_set1_ps(1.0f)); - glm_vec4 const add0 = glm_vec4_add(rnd0, and0); - return add0; -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_fract(glm_vec4 x) -{ - glm_vec4 const flr0 = glm_vec4_floor(x); - glm_vec4 const sub0 = glm_vec4_sub(x, flr0); - return sub0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_mod(glm_vec4 x, glm_vec4 y) -{ - glm_vec4 const div0 = glm_vec4_div(x, y); - glm_vec4 const flr0 = glm_vec4_floor(div0); - glm_vec4 const mul0 = glm_vec4_mul(y, flr0); - glm_vec4 const sub0 = glm_vec4_sub(x, mul0); - return sub0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_clamp(glm_vec4 v, glm_vec4 minVal, glm_vec4 maxVal) -{ - glm_vec4 const min0 = _mm_min_ps(v, maxVal); - glm_vec4 const max0 = _mm_max_ps(min0, minVal); - return max0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_mix(glm_vec4 v1, glm_vec4 v2, glm_vec4 a) -{ - glm_vec4 const sub0 = glm_vec4_sub(_mm_set1_ps(1.0f), a); - glm_vec4 const mul0 = glm_vec4_mul(v1, sub0); - glm_vec4 const mad0 = glm_vec4_fma(v2, a, mul0); - return mad0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_step(glm_vec4 edge, glm_vec4 x) -{ - glm_vec4 const cmp = _mm_cmple_ps(x, edge); - return _mm_movemask_ps(cmp) == 0 ? _mm_set1_ps(1.0f) : _mm_setzero_ps(); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_smoothstep(glm_vec4 edge0, glm_vec4 edge1, glm_vec4 x) -{ - glm_vec4 const sub0 = glm_vec4_sub(x, edge0); - glm_vec4 const sub1 = glm_vec4_sub(edge1, edge0); - glm_vec4 const div0 = glm_vec4_sub(sub0, sub1); - glm_vec4 const clp0 = glm_vec4_clamp(div0, _mm_setzero_ps(), _mm_set1_ps(1.0f)); - glm_vec4 const mul0 = glm_vec4_mul(_mm_set1_ps(2.0f), clp0); - glm_vec4 const sub2 = glm_vec4_sub(_mm_set1_ps(3.0f), mul0); - glm_vec4 const mul1 = glm_vec4_mul(clp0, clp0); - glm_vec4 const mul2 = glm_vec4_mul(mul1, sub2); - return mul2; -} - -// Agner Fog method -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_nan(glm_vec4 x) -{ - glm_ivec4 const t1 = _mm_castps_si128(x); // reinterpret as 32-bit integer - glm_ivec4 const t2 = _mm_sll_epi32(t1, _mm_cvtsi32_si128(1)); // shift out sign bit - glm_ivec4 const t3 = _mm_set1_epi32(0xFF000000); // exponent mask - glm_ivec4 const t4 = _mm_and_si128(t2, t3); // exponent - glm_ivec4 const t5 = _mm_andnot_si128(t3, t2); // fraction - glm_ivec4 const Equal = _mm_cmpeq_epi32(t3, t4); - glm_ivec4 const Nequal = _mm_cmpeq_epi32(t5, _mm_setzero_si128()); - glm_ivec4 const And = _mm_and_si128(Equal, Nequal); - return _mm_castsi128_ps(And); // exponent = all 1s and fraction != 0 -} - -// Agner Fog method -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_inf(glm_vec4 x) -{ - glm_ivec4 const t1 = _mm_castps_si128(x); // reinterpret as 32-bit integer - glm_ivec4 const t2 = _mm_sll_epi32(t1, _mm_cvtsi32_si128(1)); // shift out sign bit - return _mm_castsi128_ps(_mm_cmpeq_epi32(t2, _mm_set1_epi32(0xFF000000))); // exponent is all 1s, fraction is 0 -} - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/exponential.h b/depedencies/include/glm/simd/exponential.h deleted file mode 100644 index 4eb0fb7..0000000 --- a/depedencies/include/glm/simd/exponential.h +++ /dev/null @@ -1,20 +0,0 @@ -/// @ref simd -/// @file glm/simd/experimental.h - -#pragma once - -#include "platform.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sqrt_lowp(glm_vec4 x) -{ - return _mm_mul_ss(_mm_rsqrt_ss(x), x); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sqrt_lowp(glm_vec4 x) -{ - return _mm_mul_ps(_mm_rsqrt_ps(x), x); -} - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/geometric.h b/depedencies/include/glm/simd/geometric.h deleted file mode 100644 index ca53387..0000000 --- a/depedencies/include/glm/simd/geometric.h +++ /dev/null @@ -1,124 +0,0 @@ -/// @ref simd -/// @file glm/simd/geometric.h - -#pragma once - -#include "common.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -GLM_FUNC_DECL glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2); -GLM_FUNC_DECL glm_vec4 glm_vec1_dot(glm_vec4 v1, glm_vec4 v2); - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_length(glm_vec4 x) -{ - glm_vec4 const dot0 = glm_vec4_dot(x, x); - glm_vec4 const sqt0 = _mm_sqrt_ps(dot0); - return sqt0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_distance(glm_vec4 p0, glm_vec4 p1) -{ - glm_vec4 const sub0 = _mm_sub_ps(p0, p1); - glm_vec4 const len0 = glm_vec4_length(sub0); - return len0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_dot(glm_vec4 v1, glm_vec4 v2) -{ -# if GLM_ARCH & GLM_ARCH_AVX_BIT - return _mm_dp_ps(v1, v2, 0xff); -# elif GLM_ARCH & GLM_ARCH_SSE3_BIT - glm_vec4 const mul0 = _mm_mul_ps(v1, v2); - glm_vec4 const hadd0 = _mm_hadd_ps(mul0, mul0); - glm_vec4 const hadd1 = _mm_hadd_ps(hadd0, hadd0); - return hadd1; -# else - glm_vec4 const mul0 = _mm_mul_ps(v1, v2); - glm_vec4 const swp0 = _mm_shuffle_ps(mul0, mul0, _MM_SHUFFLE(2, 3, 0, 1)); - glm_vec4 const add0 = _mm_add_ps(mul0, swp0); - glm_vec4 const swp1 = _mm_shuffle_ps(add0, add0, _MM_SHUFFLE(0, 1, 2, 3)); - glm_vec4 const add1 = _mm_add_ps(add0, swp1); - return add1; -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_dot(glm_vec4 v1, glm_vec4 v2) -{ -# if GLM_ARCH & GLM_ARCH_AVX_BIT - return _mm_dp_ps(v1, v2, 0xff); -# elif GLM_ARCH & GLM_ARCH_SSE3_BIT - glm_vec4 const mul0 = _mm_mul_ps(v1, v2); - glm_vec4 const had0 = _mm_hadd_ps(mul0, mul0); - glm_vec4 const had1 = _mm_hadd_ps(had0, had0); - return had1; -# else - glm_vec4 const mul0 = _mm_mul_ps(v1, v2); - glm_vec4 const mov0 = _mm_movehl_ps(mul0, mul0); - glm_vec4 const add0 = _mm_add_ps(mov0, mul0); - glm_vec4 const swp1 = _mm_shuffle_ps(add0, add0, 1); - glm_vec4 const add1 = _mm_add_ss(add0, swp1); - return add1; -# endif -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_cross(glm_vec4 v1, glm_vec4 v2) -{ - glm_vec4 const swp0 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 0, 2, 1)); - glm_vec4 const swp1 = _mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3, 1, 0, 2)); - glm_vec4 const swp2 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 0, 2, 1)); - glm_vec4 const swp3 = _mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3, 1, 0, 2)); - glm_vec4 const mul0 = _mm_mul_ps(swp0, swp3); - glm_vec4 const mul1 = _mm_mul_ps(swp1, swp2); - glm_vec4 const sub0 = _mm_sub_ps(mul0, mul1); - return sub0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_normalize(glm_vec4 v) -{ - glm_vec4 const dot0 = glm_vec4_dot(v, v); - glm_vec4 const isr0 = _mm_rsqrt_ps(dot0); - glm_vec4 const mul0 = _mm_mul_ps(v, isr0); - return mul0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_faceforward(glm_vec4 N, glm_vec4 I, glm_vec4 Nref) -{ - glm_vec4 const dot0 = glm_vec4_dot(Nref, I); - glm_vec4 const sgn0 = glm_vec4_sign(dot0); - glm_vec4 const mul0 = _mm_mul_ps(sgn0, _mm_set1_ps(-1.0f)); - glm_vec4 const mul1 = _mm_mul_ps(N, mul0); - return mul1; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_reflect(glm_vec4 I, glm_vec4 N) -{ - glm_vec4 const dot0 = glm_vec4_dot(N, I); - glm_vec4 const mul0 = _mm_mul_ps(N, dot0); - glm_vec4 const mul1 = _mm_mul_ps(mul0, _mm_set1_ps(2.0f)); - glm_vec4 const sub0 = _mm_sub_ps(I, mul1); - return sub0; -} - -GLM_FUNC_QUALIFIER __m128 glm_vec4_refract(glm_vec4 I, glm_vec4 N, glm_vec4 eta) -{ - glm_vec4 const dot0 = glm_vec4_dot(N, I); - glm_vec4 const mul0 = _mm_mul_ps(eta, eta); - glm_vec4 const mul1 = _mm_mul_ps(dot0, dot0); - glm_vec4 const sub0 = _mm_sub_ps(_mm_set1_ps(1.0f), mul0); - glm_vec4 const sub1 = _mm_sub_ps(_mm_set1_ps(1.0f), mul1); - glm_vec4 const mul2 = _mm_mul_ps(sub0, sub1); - - if(_mm_movemask_ps(_mm_cmplt_ss(mul2, _mm_set1_ps(0.0f))) == 0) - return _mm_set1_ps(0.0f); - - glm_vec4 const sqt0 = _mm_sqrt_ps(mul2); - glm_vec4 const mad0 = glm_vec4_fma(eta, dot0, sqt0); - glm_vec4 const mul4 = _mm_mul_ps(mad0, N); - glm_vec4 const mul5 = _mm_mul_ps(eta, I); - glm_vec4 const sub2 = _mm_sub_ps(mul5, mul4); - - return sub2; -} - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/integer.h b/depedencies/include/glm/simd/integer.h deleted file mode 100644 index 50fd824..0000000 --- a/depedencies/include/glm/simd/integer.h +++ /dev/null @@ -1,115 +0,0 @@ -/// @ref simd -/// @file glm/simd/integer.h - -#pragma once - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -GLM_FUNC_QUALIFIER glm_uvec4 glm_i128_interleave(glm_uvec4 x) -{ - glm_uvec4 const Mask4 = _mm_set1_epi32(0x0000FFFF); - glm_uvec4 const Mask3 = _mm_set1_epi32(0x00FF00FF); - glm_uvec4 const Mask2 = _mm_set1_epi32(0x0F0F0F0F); - glm_uvec4 const Mask1 = _mm_set1_epi32(0x33333333); - glm_uvec4 const Mask0 = _mm_set1_epi32(0x55555555); - - glm_uvec4 Reg1; - glm_uvec4 Reg2; - - // REG1 = x; - // REG2 = y; - //Reg1 = _mm_unpacklo_epi64(x, y); - Reg1 = x; - - //REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF); - //REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF); - Reg2 = _mm_slli_si128(Reg1, 2); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask4); - - //REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF); - //REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF); - Reg2 = _mm_slli_si128(Reg1, 1); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask3); - - //REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F); - //REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F); - Reg2 = _mm_slli_epi32(Reg1, 4); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask2); - - //REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333); - //REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333); - Reg2 = _mm_slli_epi32(Reg1, 2); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask1); - - //REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555); - //REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555); - Reg2 = _mm_slli_epi32(Reg1, 1); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask0); - - //return REG1 | (REG2 << 1); - Reg2 = _mm_slli_epi32(Reg1, 1); - Reg2 = _mm_srli_si128(Reg2, 8); - Reg1 = _mm_or_si128(Reg1, Reg2); - - return Reg1; -} - -GLM_FUNC_QUALIFIER glm_uvec4 glm_i128_interleave2(glm_uvec4 x, glm_uvec4 y) -{ - glm_uvec4 const Mask4 = _mm_set1_epi32(0x0000FFFF); - glm_uvec4 const Mask3 = _mm_set1_epi32(0x00FF00FF); - glm_uvec4 const Mask2 = _mm_set1_epi32(0x0F0F0F0F); - glm_uvec4 const Mask1 = _mm_set1_epi32(0x33333333); - glm_uvec4 const Mask0 = _mm_set1_epi32(0x55555555); - - glm_uvec4 Reg1; - glm_uvec4 Reg2; - - // REG1 = x; - // REG2 = y; - Reg1 = _mm_unpacklo_epi64(x, y); - - //REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFF); - //REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFF); - Reg2 = _mm_slli_si128(Reg1, 2); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask4); - - //REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FF); - //REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FF); - Reg2 = _mm_slli_si128(Reg1, 1); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask3); - - //REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0F); - //REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0F); - Reg2 = _mm_slli_epi32(Reg1, 4); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask2); - - //REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333); - //REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333); - Reg2 = _mm_slli_epi32(Reg1, 2); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask1); - - //REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555); - //REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555); - Reg2 = _mm_slli_epi32(Reg1, 1); - Reg1 = _mm_or_si128(Reg2, Reg1); - Reg1 = _mm_and_si128(Reg1, Mask0); - - //return REG1 | (REG2 << 1); - Reg2 = _mm_slli_epi32(Reg1, 1); - Reg2 = _mm_srli_si128(Reg2, 8); - Reg1 = _mm_or_si128(Reg1, Reg2); - - return Reg1; -} - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/matrix.h b/depedencies/include/glm/simd/matrix.h deleted file mode 100644 index 549d40c..0000000 --- a/depedencies/include/glm/simd/matrix.h +++ /dev/null @@ -1,1028 +0,0 @@ -/// @ref simd -/// @file glm/simd/matrix.h - -#pragma once - -#include "geometric.h" - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -GLM_FUNC_QUALIFIER void glm_mat4_matrixCompMult(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) -{ - out[0] = _mm_mul_ps(in1[0], in2[0]); - out[1] = _mm_mul_ps(in1[1], in2[1]); - out[2] = _mm_mul_ps(in1[2], in2[2]); - out[3] = _mm_mul_ps(in1[3], in2[3]); -} - -GLM_FUNC_QUALIFIER void glm_mat4_add(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) -{ - out[0] = _mm_add_ps(in1[0], in2[0]); - out[1] = _mm_add_ps(in1[1], in2[1]); - out[2] = _mm_add_ps(in1[2], in2[2]); - out[3] = _mm_add_ps(in1[3], in2[3]); -} - -GLM_FUNC_QUALIFIER void glm_mat4_sub(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) -{ - out[0] = _mm_sub_ps(in1[0], in2[0]); - out[1] = _mm_sub_ps(in1[1], in2[1]); - out[2] = _mm_sub_ps(in1[2], in2[2]); - out[3] = _mm_sub_ps(in1[3], in2[3]); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_mul_vec4(glm_vec4 const m[4], glm_vec4 v) -{ - __m128 v0 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 v1 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1)); - __m128 v2 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 v3 = _mm_shuffle_ps(v, v, _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(m[0], v0); - __m128 m1 = _mm_mul_ps(m[1], v1); - __m128 m2 = _mm_mul_ps(m[2], v2); - __m128 m3 = _mm_mul_ps(m[3], v3); - - __m128 a0 = _mm_add_ps(m0, m1); - __m128 a1 = _mm_add_ps(m2, m3); - __m128 a2 = _mm_add_ps(a0, a1); - - return a2; -} - -GLM_FUNC_QUALIFIER __m128 glm_vec4_mul_mat4(glm_vec4 v, glm_vec4 const m[4]) -{ - __m128 i0 = m[0]; - __m128 i1 = m[1]; - __m128 i2 = m[2]; - __m128 i3 = m[3]; - - __m128 m0 = _mm_mul_ps(v, i0); - __m128 m1 = _mm_mul_ps(v, i1); - __m128 m2 = _mm_mul_ps(v, i2); - __m128 m3 = _mm_mul_ps(v, i3); - - __m128 u0 = _mm_unpacklo_ps(m0, m1); - __m128 u1 = _mm_unpackhi_ps(m0, m1); - __m128 a0 = _mm_add_ps(u0, u1); - - __m128 u2 = _mm_unpacklo_ps(m2, m3); - __m128 u3 = _mm_unpackhi_ps(m2, m3); - __m128 a1 = _mm_add_ps(u2, u3); - - __m128 f0 = _mm_movelh_ps(a0, a1); - __m128 f1 = _mm_movehl_ps(a1, a0); - __m128 f2 = _mm_add_ps(f0, f1); - - return f2; -} - -GLM_FUNC_QUALIFIER void glm_mat4_mul(glm_vec4 const in1[4], glm_vec4 const in2[4], glm_vec4 out[4]) -{ - { - __m128 e0 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 e1 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 e2 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 e3 = _mm_shuffle_ps(in2[0], in2[0], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(in1[0], e0); - __m128 m1 = _mm_mul_ps(in1[1], e1); - __m128 m2 = _mm_mul_ps(in1[2], e2); - __m128 m3 = _mm_mul_ps(in1[3], e3); - - __m128 a0 = _mm_add_ps(m0, m1); - __m128 a1 = _mm_add_ps(m2, m3); - __m128 a2 = _mm_add_ps(a0, a1); - - out[0] = a2; - } - - { - __m128 e0 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 e1 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 e2 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 e3 = _mm_shuffle_ps(in2[1], in2[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(in1[0], e0); - __m128 m1 = _mm_mul_ps(in1[1], e1); - __m128 m2 = _mm_mul_ps(in1[2], e2); - __m128 m3 = _mm_mul_ps(in1[3], e3); - - __m128 a0 = _mm_add_ps(m0, m1); - __m128 a1 = _mm_add_ps(m2, m3); - __m128 a2 = _mm_add_ps(a0, a1); - - out[1] = a2; - } - - { - __m128 e0 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 e1 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 e2 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 e3 = _mm_shuffle_ps(in2[2], in2[2], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(in1[0], e0); - __m128 m1 = _mm_mul_ps(in1[1], e1); - __m128 m2 = _mm_mul_ps(in1[2], e2); - __m128 m3 = _mm_mul_ps(in1[3], e3); - - __m128 a0 = _mm_add_ps(m0, m1); - __m128 a1 = _mm_add_ps(m2, m3); - __m128 a2 = _mm_add_ps(a0, a1); - - out[2] = a2; - } - - { - //(__m128&)_mm_shuffle_epi32(__m128i&)in2[0], _MM_SHUFFLE(3, 3, 3, 3)) - __m128 e0 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 e1 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 e2 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 e3 = _mm_shuffle_ps(in2[3], in2[3], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 m0 = _mm_mul_ps(in1[0], e0); - __m128 m1 = _mm_mul_ps(in1[1], e1); - __m128 m2 = _mm_mul_ps(in1[2], e2); - __m128 m3 = _mm_mul_ps(in1[3], e3); - - __m128 a0 = _mm_add_ps(m0, m1); - __m128 a1 = _mm_add_ps(m2, m3); - __m128 a2 = _mm_add_ps(a0, a1); - - out[3] = a2; - } -} - -GLM_FUNC_QUALIFIER void glm_mat4_transpose(glm_vec4 const in[4], glm_vec4 out[4]) -{ - __m128 tmp0 = _mm_shuffle_ps(in[0], in[1], 0x44); - __m128 tmp2 = _mm_shuffle_ps(in[0], in[1], 0xEE); - __m128 tmp1 = _mm_shuffle_ps(in[2], in[3], 0x44); - __m128 tmp3 = _mm_shuffle_ps(in[2], in[3], 0xEE); - - out[0] = _mm_shuffle_ps(tmp0, tmp1, 0x88); - out[1] = _mm_shuffle_ps(tmp0, tmp1, 0xDD); - out[2] = _mm_shuffle_ps(tmp2, tmp3, 0x88); - out[3] = _mm_shuffle_ps(tmp2, tmp3, 0xDD); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_highp(glm_vec4 const in[4]) -{ - __m128 Fac0; - { - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; - // valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac0 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac1; - { - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - // valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac1 = _mm_sub_ps(Mul00, Mul01); - } - - - __m128 Fac2; - { - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; - // valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac2 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac3; - { - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; - // valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac3 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac4; - { - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; - // valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac4 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac5; - { - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; - // valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac5 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f); - __m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f); - - // m[1][0] - // m[0][0] - // m[0][0] - // m[0][0] - __m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][1] - // m[0][1] - // m[0][1] - // m[0][1] - __m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][2] - // m[0][2] - // m[0][2] - // m[0][2] - __m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][3] - // m[0][3] - // m[0][3] - // m[0][3] - __m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); - - // col0 - // + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]), - // - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]), - // + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]), - // - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]), - __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); - __m128 Mul01 = _mm_mul_ps(Vec2, Fac1); - __m128 Mul02 = _mm_mul_ps(Vec3, Fac2); - __m128 Sub00 = _mm_sub_ps(Mul00, Mul01); - __m128 Add00 = _mm_add_ps(Sub00, Mul02); - __m128 Inv0 = _mm_mul_ps(SignB, Add00); - - // col1 - // - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]), - // + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]), - // - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]), - // + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]), - __m128 Mul03 = _mm_mul_ps(Vec0, Fac0); - __m128 Mul04 = _mm_mul_ps(Vec2, Fac3); - __m128 Mul05 = _mm_mul_ps(Vec3, Fac4); - __m128 Sub01 = _mm_sub_ps(Mul03, Mul04); - __m128 Add01 = _mm_add_ps(Sub01, Mul05); - __m128 Inv1 = _mm_mul_ps(SignA, Add01); - - // col2 - // + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]), - // - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]), - // + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]), - // - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]), - __m128 Mul06 = _mm_mul_ps(Vec0, Fac1); - __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); - __m128 Mul08 = _mm_mul_ps(Vec3, Fac5); - __m128 Sub02 = _mm_sub_ps(Mul06, Mul07); - __m128 Add02 = _mm_add_ps(Sub02, Mul08); - __m128 Inv2 = _mm_mul_ps(SignB, Add02); - - // col3 - // - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]), - // + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]), - // - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]), - // + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3])); - __m128 Mul09 = _mm_mul_ps(Vec0, Fac2); - __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); - __m128 Mul11 = _mm_mul_ps(Vec2, Fac5); - __m128 Sub03 = _mm_sub_ps(Mul09, Mul10); - __m128 Add03 = _mm_add_ps(Sub03, Mul11); - __m128 Inv3 = _mm_mul_ps(SignA, Add03); - - __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0)); - - // valType Determinant = m[0][0] * Inverse[0][0] - // + m[0][1] * Inverse[1][0] - // + m[0][2] * Inverse[2][0] - // + m[0][3] * Inverse[3][0]; - __m128 Det0 = glm_vec4_dot(in[0], Row2); - return Det0; -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant_lowp(glm_vec4 const m[4]) -{ - // _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128( - - //T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - //T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - //T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - //T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - //T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - //T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - - // First 2 columns - __m128 Swp2A = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(0, 1, 1, 2))); - __m128 Swp3A = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(3, 2, 3, 3))); - __m128 MulA = _mm_mul_ps(Swp2A, Swp3A); - - // Second 2 columns - __m128 Swp2B = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(3, 2, 3, 3))); - __m128 Swp3B = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(0, 1, 1, 2))); - __m128 MulB = _mm_mul_ps(Swp2B, Swp3B); - - // Columns subtraction - __m128 SubE = _mm_sub_ps(MulA, MulB); - - // Last 2 rows - __m128 Swp2C = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[2]), _MM_SHUFFLE(0, 0, 1, 2))); - __m128 Swp3C = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[3]), _MM_SHUFFLE(1, 2, 0, 0))); - __m128 MulC = _mm_mul_ps(Swp2C, Swp3C); - __m128 SubF = _mm_sub_ps(_mm_movehl_ps(MulC, MulC), MulC); - - //tvec4<T, P> DetCof( - // + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02), - // - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04), - // + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05), - // - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05)); - - __m128 SubFacA = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubE), _MM_SHUFFLE(2, 1, 0, 0))); - __m128 SwpFacA = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(0, 0, 0, 1))); - __m128 MulFacA = _mm_mul_ps(SwpFacA, SubFacA); - - __m128 SubTmpB = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(0, 0, 3, 1)); - __m128 SubFacB = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubTmpB), _MM_SHUFFLE(3, 1, 1, 0)));//SubF[0], SubE[3], SubE[3], SubE[1]; - __m128 SwpFacB = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(1, 1, 2, 2))); - __m128 MulFacB = _mm_mul_ps(SwpFacB, SubFacB); - - __m128 SubRes = _mm_sub_ps(MulFacA, MulFacB); - - __m128 SubTmpC = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(1, 0, 2, 2)); - __m128 SubFacC = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(SubTmpC), _MM_SHUFFLE(3, 3, 2, 0))); - __m128 SwpFacC = _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(m[1]), _MM_SHUFFLE(2, 3, 3, 3))); - __m128 MulFacC = _mm_mul_ps(SwpFacC, SubFacC); - - __m128 AddRes = _mm_add_ps(SubRes, MulFacC); - __m128 DetCof = _mm_mul_ps(AddRes, _mm_setr_ps( 1.0f,-1.0f, 1.0f,-1.0f)); - - //return m[0][0] * DetCof[0] - // + m[0][1] * DetCof[1] - // + m[0][2] * DetCof[2] - // + m[0][3] * DetCof[3]; - - return glm_vec4_dot(m[0], DetCof); -} - -GLM_FUNC_QUALIFIER glm_vec4 glm_mat4_determinant(glm_vec4 const m[4]) -{ - // _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(add) - - //T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - //T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - //T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - //T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - //T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - //T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - - // First 2 columns - __m128 Swp2A = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(0, 1, 1, 2)); - __m128 Swp3A = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(3, 2, 3, 3)); - __m128 MulA = _mm_mul_ps(Swp2A, Swp3A); - - // Second 2 columns - __m128 Swp2B = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(3, 2, 3, 3)); - __m128 Swp3B = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(0, 1, 1, 2)); - __m128 MulB = _mm_mul_ps(Swp2B, Swp3B); - - // Columns subtraction - __m128 SubE = _mm_sub_ps(MulA, MulB); - - // Last 2 rows - __m128 Swp2C = _mm_shuffle_ps(m[2], m[2], _MM_SHUFFLE(0, 0, 1, 2)); - __m128 Swp3C = _mm_shuffle_ps(m[3], m[3], _MM_SHUFFLE(1, 2, 0, 0)); - __m128 MulC = _mm_mul_ps(Swp2C, Swp3C); - __m128 SubF = _mm_sub_ps(_mm_movehl_ps(MulC, MulC), MulC); - - //tvec4<T, P> DetCof( - // + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02), - // - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04), - // + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05), - // - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05)); - - __m128 SubFacA = _mm_shuffle_ps(SubE, SubE, _MM_SHUFFLE(2, 1, 0, 0)); - __m128 SwpFacA = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(0, 0, 0, 1)); - __m128 MulFacA = _mm_mul_ps(SwpFacA, SubFacA); - - __m128 SubTmpB = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(0, 0, 3, 1)); - __m128 SubFacB = _mm_shuffle_ps(SubTmpB, SubTmpB, _MM_SHUFFLE(3, 1, 1, 0));//SubF[0], SubE[3], SubE[3], SubE[1]; - __m128 SwpFacB = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(1, 1, 2, 2)); - __m128 MulFacB = _mm_mul_ps(SwpFacB, SubFacB); - - __m128 SubRes = _mm_sub_ps(MulFacA, MulFacB); - - __m128 SubTmpC = _mm_shuffle_ps(SubE, SubF, _MM_SHUFFLE(1, 0, 2, 2)); - __m128 SubFacC = _mm_shuffle_ps(SubTmpC, SubTmpC, _MM_SHUFFLE(3, 3, 2, 0)); - __m128 SwpFacC = _mm_shuffle_ps(m[1], m[1], _MM_SHUFFLE(2, 3, 3, 3)); - __m128 MulFacC = _mm_mul_ps(SwpFacC, SubFacC); - - __m128 AddRes = _mm_add_ps(SubRes, MulFacC); - __m128 DetCof = _mm_mul_ps(AddRes, _mm_setr_ps( 1.0f,-1.0f, 1.0f,-1.0f)); - - //return m[0][0] * DetCof[0] - // + m[0][1] * DetCof[1] - // + m[0][2] * DetCof[2] - // + m[0][3] * DetCof[3]; - - return glm_vec4_dot(m[0], DetCof); -} - -GLM_FUNC_QUALIFIER void glm_mat4_inverse(glm_vec4 const in[4], glm_vec4 out[4]) -{ - __m128 Fac0; - { - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; - // valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac0 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac1; - { - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - // valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac1 = _mm_sub_ps(Mul00, Mul01); - } - - - __m128 Fac2; - { - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; - // valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac2 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac3; - { - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; - // valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac3 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac4; - { - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; - // valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac4 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac5; - { - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; - // valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac5 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f); - __m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f); - - // m[1][0] - // m[0][0] - // m[0][0] - // m[0][0] - __m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][1] - // m[0][1] - // m[0][1] - // m[0][1] - __m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][2] - // m[0][2] - // m[0][2] - // m[0][2] - __m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][3] - // m[0][3] - // m[0][3] - // m[0][3] - __m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); - - // col0 - // + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]), - // - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]), - // + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]), - // - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]), - __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); - __m128 Mul01 = _mm_mul_ps(Vec2, Fac1); - __m128 Mul02 = _mm_mul_ps(Vec3, Fac2); - __m128 Sub00 = _mm_sub_ps(Mul00, Mul01); - __m128 Add00 = _mm_add_ps(Sub00, Mul02); - __m128 Inv0 = _mm_mul_ps(SignB, Add00); - - // col1 - // - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]), - // + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]), - // - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]), - // + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]), - __m128 Mul03 = _mm_mul_ps(Vec0, Fac0); - __m128 Mul04 = _mm_mul_ps(Vec2, Fac3); - __m128 Mul05 = _mm_mul_ps(Vec3, Fac4); - __m128 Sub01 = _mm_sub_ps(Mul03, Mul04); - __m128 Add01 = _mm_add_ps(Sub01, Mul05); - __m128 Inv1 = _mm_mul_ps(SignA, Add01); - - // col2 - // + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]), - // - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]), - // + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]), - // - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]), - __m128 Mul06 = _mm_mul_ps(Vec0, Fac1); - __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); - __m128 Mul08 = _mm_mul_ps(Vec3, Fac5); - __m128 Sub02 = _mm_sub_ps(Mul06, Mul07); - __m128 Add02 = _mm_add_ps(Sub02, Mul08); - __m128 Inv2 = _mm_mul_ps(SignB, Add02); - - // col3 - // - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]), - // + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]), - // - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]), - // + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3])); - __m128 Mul09 = _mm_mul_ps(Vec0, Fac2); - __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); - __m128 Mul11 = _mm_mul_ps(Vec2, Fac5); - __m128 Sub03 = _mm_sub_ps(Mul09, Mul10); - __m128 Add03 = _mm_add_ps(Sub03, Mul11); - __m128 Inv3 = _mm_mul_ps(SignA, Add03); - - __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0)); - - // valType Determinant = m[0][0] * Inverse[0][0] - // + m[0][1] * Inverse[1][0] - // + m[0][2] * Inverse[2][0] - // + m[0][3] * Inverse[3][0]; - __m128 Det0 = glm_vec4_dot(in[0], Row2); - __m128 Rcp0 = _mm_div_ps(_mm_set1_ps(1.0f), Det0); - //__m128 Rcp0 = _mm_rcp_ps(Det0); - - // Inverse /= Determinant; - out[0] = _mm_mul_ps(Inv0, Rcp0); - out[1] = _mm_mul_ps(Inv1, Rcp0); - out[2] = _mm_mul_ps(Inv2, Rcp0); - out[3] = _mm_mul_ps(Inv3, Rcp0); -} - -GLM_FUNC_QUALIFIER void glm_mat4_inverse_lowp(glm_vec4 const in[4], glm_vec4 out[4]) -{ - __m128 Fac0; - { - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; - // valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; - // valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac0 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac1; - { - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; - // valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; - // valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac1 = _mm_sub_ps(Mul00, Mul01); - } - - - __m128 Fac2; - { - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; - // valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; - // valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac2 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac3; - { - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; - // valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; - // valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(3, 3, 3, 3)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac3 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac4; - { - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; - // valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; - // valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(2, 2, 2, 2)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac4 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 Fac5; - { - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; - // valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; - // valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; - - __m128 Swp0a = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Swp0b = _mm_shuffle_ps(in[3], in[2], _MM_SHUFFLE(0, 0, 0, 0)); - - __m128 Swp00 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Swp01 = _mm_shuffle_ps(Swp0a, Swp0a, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp02 = _mm_shuffle_ps(Swp0b, Swp0b, _MM_SHUFFLE(2, 0, 0, 0)); - __m128 Swp03 = _mm_shuffle_ps(in[2], in[1], _MM_SHUFFLE(1, 1, 1, 1)); - - __m128 Mul00 = _mm_mul_ps(Swp00, Swp01); - __m128 Mul01 = _mm_mul_ps(Swp02, Swp03); - Fac5 = _mm_sub_ps(Mul00, Mul01); - } - - __m128 SignA = _mm_set_ps( 1.0f,-1.0f, 1.0f,-1.0f); - __m128 SignB = _mm_set_ps(-1.0f, 1.0f,-1.0f, 1.0f); - - // m[1][0] - // m[0][0] - // m[0][0] - // m[0][0] - __m128 Temp0 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Vec0 = _mm_shuffle_ps(Temp0, Temp0, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][1] - // m[0][1] - // m[0][1] - // m[0][1] - __m128 Temp1 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(1, 1, 1, 1)); - __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][2] - // m[0][2] - // m[0][2] - // m[0][2] - __m128 Temp2 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(2, 2, 2, 2)); - __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); - - // m[1][3] - // m[0][3] - // m[0][3] - // m[0][3] - __m128 Temp3 = _mm_shuffle_ps(in[1], in[0], _MM_SHUFFLE(3, 3, 3, 3)); - __m128 Vec3 = _mm_shuffle_ps(Temp3, Temp3, _MM_SHUFFLE(2, 2, 2, 0)); - - // col0 - // + (Vec1[0] * Fac0[0] - Vec2[0] * Fac1[0] + Vec3[0] * Fac2[0]), - // - (Vec1[1] * Fac0[1] - Vec2[1] * Fac1[1] + Vec3[1] * Fac2[1]), - // + (Vec1[2] * Fac0[2] - Vec2[2] * Fac1[2] + Vec3[2] * Fac2[2]), - // - (Vec1[3] * Fac0[3] - Vec2[3] * Fac1[3] + Vec3[3] * Fac2[3]), - __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); - __m128 Mul01 = _mm_mul_ps(Vec2, Fac1); - __m128 Mul02 = _mm_mul_ps(Vec3, Fac2); - __m128 Sub00 = _mm_sub_ps(Mul00, Mul01); - __m128 Add00 = _mm_add_ps(Sub00, Mul02); - __m128 Inv0 = _mm_mul_ps(SignB, Add00); - - // col1 - // - (Vec0[0] * Fac0[0] - Vec2[0] * Fac3[0] + Vec3[0] * Fac4[0]), - // + (Vec0[0] * Fac0[1] - Vec2[1] * Fac3[1] + Vec3[1] * Fac4[1]), - // - (Vec0[0] * Fac0[2] - Vec2[2] * Fac3[2] + Vec3[2] * Fac4[2]), - // + (Vec0[0] * Fac0[3] - Vec2[3] * Fac3[3] + Vec3[3] * Fac4[3]), - __m128 Mul03 = _mm_mul_ps(Vec0, Fac0); - __m128 Mul04 = _mm_mul_ps(Vec2, Fac3); - __m128 Mul05 = _mm_mul_ps(Vec3, Fac4); - __m128 Sub01 = _mm_sub_ps(Mul03, Mul04); - __m128 Add01 = _mm_add_ps(Sub01, Mul05); - __m128 Inv1 = _mm_mul_ps(SignA, Add01); - - // col2 - // + (Vec0[0] * Fac1[0] - Vec1[0] * Fac3[0] + Vec3[0] * Fac5[0]), - // - (Vec0[0] * Fac1[1] - Vec1[1] * Fac3[1] + Vec3[1] * Fac5[1]), - // + (Vec0[0] * Fac1[2] - Vec1[2] * Fac3[2] + Vec3[2] * Fac5[2]), - // - (Vec0[0] * Fac1[3] - Vec1[3] * Fac3[3] + Vec3[3] * Fac5[3]), - __m128 Mul06 = _mm_mul_ps(Vec0, Fac1); - __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); - __m128 Mul08 = _mm_mul_ps(Vec3, Fac5); - __m128 Sub02 = _mm_sub_ps(Mul06, Mul07); - __m128 Add02 = _mm_add_ps(Sub02, Mul08); - __m128 Inv2 = _mm_mul_ps(SignB, Add02); - - // col3 - // - (Vec1[0] * Fac2[0] - Vec1[0] * Fac4[0] + Vec2[0] * Fac5[0]), - // + (Vec1[0] * Fac2[1] - Vec1[1] * Fac4[1] + Vec2[1] * Fac5[1]), - // - (Vec1[0] * Fac2[2] - Vec1[2] * Fac4[2] + Vec2[2] * Fac5[2]), - // + (Vec1[0] * Fac2[3] - Vec1[3] * Fac4[3] + Vec2[3] * Fac5[3])); - __m128 Mul09 = _mm_mul_ps(Vec0, Fac2); - __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); - __m128 Mul11 = _mm_mul_ps(Vec2, Fac5); - __m128 Sub03 = _mm_sub_ps(Mul09, Mul10); - __m128 Add03 = _mm_add_ps(Sub03, Mul11); - __m128 Inv3 = _mm_mul_ps(SignA, Add03); - - __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row1 = _mm_shuffle_ps(Inv2, Inv3, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Row2 = _mm_shuffle_ps(Row0, Row1, _MM_SHUFFLE(2, 0, 2, 0)); - - // valType Determinant = m[0][0] * Inverse[0][0] - // + m[0][1] * Inverse[1][0] - // + m[0][2] * Inverse[2][0] - // + m[0][3] * Inverse[3][0]; - __m128 Det0 = glm_vec4_dot(in[0], Row2); - __m128 Rcp0 = _mm_rcp_ps(Det0); - //__m128 Rcp0 = _mm_div_ps(one, Det0); - // Inverse /= Determinant; - out[0] = _mm_mul_ps(Inv0, Rcp0); - out[1] = _mm_mul_ps(Inv1, Rcp0); - out[2] = _mm_mul_ps(Inv2, Rcp0); - out[3] = _mm_mul_ps(Inv3, Rcp0); -} -/* -GLM_FUNC_QUALIFIER void glm_mat4_rotate(__m128 const in[4], float Angle, float const v[3], __m128 out[4]) -{ - float a = glm::radians(Angle); - float c = cos(a); - float s = sin(a); - - glm::vec4 AxisA(v[0], v[1], v[2], float(0)); - __m128 AxisB = _mm_set_ps(AxisA.w, AxisA.z, AxisA.y, AxisA.x); - __m128 AxisC = detail::sse_nrm_ps(AxisB); - - __m128 Cos0 = _mm_set_ss(c); - __m128 CosA = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 Sin0 = _mm_set_ss(s); - __m128 SinA = _mm_shuffle_ps(Sin0, Sin0, _MM_SHUFFLE(0, 0, 0, 0)); - - // tvec3<T, P> temp = (valType(1) - c) * axis; - __m128 Temp0 = _mm_sub_ps(one, CosA); - __m128 Temp1 = _mm_mul_ps(Temp0, AxisC); - - //Rotate[0][0] = c + temp[0] * axis[0]; - //Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; - //Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; - __m128 Axis0 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(0, 0, 0, 0)); - __m128 TmpA0 = _mm_mul_ps(Axis0, AxisC); - __m128 CosA0 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 1, 1, 0)); - __m128 TmpA1 = _mm_add_ps(CosA0, TmpA0); - __m128 SinA0 = SinA;//_mm_set_ps(0.0f, s, -s, 0.0f); - __m128 TmpA2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 1, 2, 3)); - __m128 TmpA3 = _mm_mul_ps(SinA0, TmpA2); - __m128 TmpA4 = _mm_add_ps(TmpA1, TmpA3); - - //Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; - //Rotate[1][1] = c + temp[1] * axis[1]; - //Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; - __m128 Axis1 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(1, 1, 1, 1)); - __m128 TmpB0 = _mm_mul_ps(Axis1, AxisC); - __m128 CosA1 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 1, 0, 1)); - __m128 TmpB1 = _mm_add_ps(CosA1, TmpB0); - __m128 SinB0 = SinA;//_mm_set_ps(-s, 0.0f, s, 0.0f); - __m128 TmpB2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 0, 3, 2)); - __m128 TmpB3 = _mm_mul_ps(SinA0, TmpB2); - __m128 TmpB4 = _mm_add_ps(TmpB1, TmpB3); - - //Rotate[2][0] = 0 + temp[2] * axis[0] + s * axis[1]; - //Rotate[2][1] = 0 + temp[2] * axis[1] - s * axis[0]; - //Rotate[2][2] = c + temp[2] * axis[2]; - __m128 Axis2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(2, 2, 2, 2)); - __m128 TmpC0 = _mm_mul_ps(Axis2, AxisC); - __m128 CosA2 = _mm_shuffle_ps(Cos0, Cos0, _MM_SHUFFLE(1, 0, 1, 1)); - __m128 TmpC1 = _mm_add_ps(CosA2, TmpC0); - __m128 SinC0 = SinA;//_mm_set_ps(s, -s, 0.0f, 0.0f); - __m128 TmpC2 = _mm_shuffle_ps(AxisC, AxisC, _MM_SHUFFLE(3, 3, 0, 1)); - __m128 TmpC3 = _mm_mul_ps(SinA0, TmpC2); - __m128 TmpC4 = _mm_add_ps(TmpC1, TmpC3); - - __m128 Result[4]; - Result[0] = TmpA4; - Result[1] = TmpB4; - Result[2] = TmpC4; - Result[3] = _mm_set_ps(1, 0, 0, 0); - - //tmat4x4<valType> Result(uninitialize); - //Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; - //Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; - //Result[2] = m[0] * Rotate[2][0] + m[1] * Rotate[2][1] + m[2] * Rotate[2][2]; - //Result[3] = m[3]; - //return Result; - sse_mul_ps(in, Result, out); -} -*/ -GLM_FUNC_QUALIFIER void glm_mat4_outerProduct(__m128 const & c, __m128 const & r, __m128 out[4]) -{ - out[0] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(0, 0, 0, 0))); - out[1] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(1, 1, 1, 1))); - out[2] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(2, 2, 2, 2))); - out[3] = _mm_mul_ps(c, _mm_shuffle_ps(r, r, _MM_SHUFFLE(3, 3, 3, 3))); -} - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/packing.h b/depedencies/include/glm/simd/packing.h deleted file mode 100644 index 609163e..0000000 --- a/depedencies/include/glm/simd/packing.h +++ /dev/null @@ -1,8 +0,0 @@ -/// @ref simd -/// @file glm/simd/packing.h - -#pragma once - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/simd/platform.h b/depedencies/include/glm/simd/platform.h deleted file mode 100644 index f779390..0000000 --- a/depedencies/include/glm/simd/platform.h +++ /dev/null @@ -1,452 +0,0 @@ -/// @ref simd -/// @file glm/simd/platform.h - -#pragma once - -/////////////////////////////////////////////////////////////////////////////////// -// Platform - -#define GLM_PLATFORM_UNKNOWN 0x00000000 -#define GLM_PLATFORM_WINDOWS 0x00010000 -#define GLM_PLATFORM_LINUX 0x00020000 -#define GLM_PLATFORM_APPLE 0x00040000 -//#define GLM_PLATFORM_IOS 0x00080000 -#define GLM_PLATFORM_ANDROID 0x00100000 -#define GLM_PLATFORM_CHROME_NACL 0x00200000 -#define GLM_PLATFORM_UNIX 0x00400000 -#define GLM_PLATFORM_QNXNTO 0x00800000 -#define GLM_PLATFORM_WINCE 0x01000000 -#define GLM_PLATFORM_CYGWIN 0x02000000 - -#ifdef GLM_FORCE_PLATFORM_UNKNOWN -# define GLM_PLATFORM GLM_PLATFORM_UNKNOWN -#elif defined(__CYGWIN__) -# define GLM_PLATFORM GLM_PLATFORM_CYGWIN -#elif defined(__QNXNTO__) -# define GLM_PLATFORM GLM_PLATFORM_QNXNTO -#elif defined(__APPLE__) -# define GLM_PLATFORM GLM_PLATFORM_APPLE -#elif defined(WINCE) -# define GLM_PLATFORM GLM_PLATFORM_WINCE -#elif defined(_WIN32) -# define GLM_PLATFORM GLM_PLATFORM_WINDOWS -#elif defined(__native_client__) -# define GLM_PLATFORM GLM_PLATFORM_CHROME_NACL -#elif defined(__ANDROID__) -# define GLM_PLATFORM GLM_PLATFORM_ANDROID -#elif defined(__linux) -# define GLM_PLATFORM GLM_PLATFORM_LINUX -#elif defined(__unix) -# define GLM_PLATFORM GLM_PLATFORM_UNIX -#else -# define GLM_PLATFORM GLM_PLATFORM_UNKNOWN -#endif// - -// Report platform detection -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_PLATFORM_DISPLAYED) -# define GLM_MESSAGE_PLATFORM_DISPLAYED -# if(GLM_PLATFORM & GLM_PLATFORM_QNXNTO) -# pragma message("GLM: QNX platform detected") -//# elif(GLM_PLATFORM & GLM_PLATFORM_IOS) -//# pragma message("GLM: iOS platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_APPLE) -# pragma message("GLM: Apple platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_WINCE) -# pragma message("GLM: WinCE platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) -# pragma message("GLM: Windows platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_CHROME_NACL) -# pragma message("GLM: Native Client detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) -# pragma message("GLM: Android platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_LINUX) -# pragma message("GLM: Linux platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_UNIX) -# pragma message("GLM: UNIX platform detected") -# elif(GLM_PLATFORM & GLM_PLATFORM_UNKNOWN) -# pragma message("GLM: platform unknown") -# else -# pragma message("GLM: platform not detected") -# endif -#endif//GLM_MESSAGES - -/////////////////////////////////////////////////////////////////////////////////// -// Compiler - -#define GLM_COMPILER_UNKNOWN 0x00000000 - -// Intel -#define GLM_COMPILER_INTEL 0x00100000 -#define GLM_COMPILER_INTEL12 0x00100010 -#define GLM_COMPILER_INTEL12_1 0x00100020 -#define GLM_COMPILER_INTEL13 0x00100030 -#define GLM_COMPILER_INTEL14 0x00100040 -#define GLM_COMPILER_INTEL15 0x00100050 -#define GLM_COMPILER_INTEL16 0x00100060 - -// Visual C++ defines -#define GLM_COMPILER_VC 0x01000000 -#define GLM_COMPILER_VC10 0x01000090 -#define GLM_COMPILER_VC11 0x010000A0 -#define GLM_COMPILER_VC12 0x010000B0 -#define GLM_COMPILER_VC14 0x010000C0 -#define GLM_COMPILER_VC15 0x010000D0 - -// GCC defines -#define GLM_COMPILER_GCC 0x02000000 -#define GLM_COMPILER_GCC44 0x020000B0 -#define GLM_COMPILER_GCC45 0x020000C0 -#define GLM_COMPILER_GCC46 0x020000D0 -#define GLM_COMPILER_GCC47 0x020000E0 -#define GLM_COMPILER_GCC48 0x020000F0 -#define GLM_COMPILER_GCC49 0x02000100 -#define GLM_COMPILER_GCC50 0x02000200 -#define GLM_COMPILER_GCC51 0x02000300 -#define GLM_COMPILER_GCC52 0x02000400 -#define GLM_COMPILER_GCC53 0x02000500 -#define GLM_COMPILER_GCC54 0x02000600 -#define GLM_COMPILER_GCC60 0x02000700 -#define GLM_COMPILER_GCC61 0x02000800 -#define GLM_COMPILER_GCC62 0x02000900 -#define GLM_COMPILER_GCC70 0x02000A00 -#define GLM_COMPILER_GCC71 0x02000B00 -#define GLM_COMPILER_GCC72 0x02000C00 -#define GLM_COMPILER_GCC80 0x02000D00 - -// CUDA -#define GLM_COMPILER_CUDA 0x10000000 -#define GLM_COMPILER_CUDA40 0x10000040 -#define GLM_COMPILER_CUDA41 0x10000050 -#define GLM_COMPILER_CUDA42 0x10000060 -#define GLM_COMPILER_CUDA50 0x10000070 -#define GLM_COMPILER_CUDA60 0x10000080 -#define GLM_COMPILER_CUDA65 0x10000090 -#define GLM_COMPILER_CUDA70 0x100000A0 -#define GLM_COMPILER_CUDA75 0x100000B0 -#define GLM_COMPILER_CUDA80 0x100000C0 - -// Clang -#define GLM_COMPILER_CLANG 0x20000000 -#define GLM_COMPILER_CLANG32 0x20000030 -#define GLM_COMPILER_CLANG33 0x20000040 -#define GLM_COMPILER_CLANG34 0x20000050 -#define GLM_COMPILER_CLANG35 0x20000060 -#define GLM_COMPILER_CLANG36 0x20000070 -#define GLM_COMPILER_CLANG37 0x20000080 -#define GLM_COMPILER_CLANG38 0x20000090 -#define GLM_COMPILER_CLANG39 0x200000A0 -#define GLM_COMPILER_CLANG40 0x200000B0 -#define GLM_COMPILER_CLANG41 0x200000C0 -#define GLM_COMPILER_CLANG42 0x200000D0 - -// Build model -#define GLM_MODEL_32 0x00000010 -#define GLM_MODEL_64 0x00000020 - -// Force generic C++ compiler -#ifdef GLM_FORCE_COMPILER_UNKNOWN -# define GLM_COMPILER GLM_COMPILER_UNKNOWN - -#elif defined(__INTEL_COMPILER) -# if __INTEL_COMPILER == 1200 -# define GLM_COMPILER GLM_COMPILER_INTEL12 -# elif __INTEL_COMPILER == 1210 -# define GLM_COMPILER GLM_COMPILER_INTEL12_1 -# elif __INTEL_COMPILER == 1300 -# define GLM_COMPILER GLM_COMPILER_INTEL13 -# elif __INTEL_COMPILER == 1400 -# define GLM_COMPILER GLM_COMPILER_INTEL14 -# elif __INTEL_COMPILER == 1500 -# define GLM_COMPILER GLM_COMPILER_INTEL15 -# elif __INTEL_COMPILER >= 1600 -# define GLM_COMPILER GLM_COMPILER_INTEL16 -# else -# define GLM_COMPILER GLM_COMPILER_INTEL -# endif - -// CUDA -#elif defined(__CUDACC__) -# if !defined(CUDA_VERSION) && !defined(GLM_FORCE_CUDA) -# include <cuda.h> // make sure version is defined since nvcc does not define it itself! -# endif -# if CUDA_VERSION < 3000 -# error "GLM requires CUDA 3.0 or higher" -# else -# define GLM_COMPILER GLM_COMPILER_CUDA -# endif - -// Clang -#elif defined(__clang__) -# if GLM_PLATFORM & GLM_PLATFORM_APPLE -# if __clang_major__ == 5 && __clang_minor__ == 0 -# define GLM_COMPILER GLM_COMPILER_CLANG33 -# elif __clang_major__ == 5 && __clang_minor__ == 1 -# define GLM_COMPILER GLM_COMPILER_CLANG34 -# elif __clang_major__ == 6 && __clang_minor__ == 0 -# define GLM_COMPILER GLM_COMPILER_CLANG35 -# elif __clang_major__ == 6 && __clang_minor__ >= 1 -# define GLM_COMPILER GLM_COMPILER_CLANG36 -# elif __clang_major__ >= 7 -# define GLM_COMPILER GLM_COMPILER_CLANG37 -# else -# define GLM_COMPILER GLM_COMPILER_CLANG -# endif -# else -# if __clang_major__ == 3 && __clang_minor__ == 0 -# define GLM_COMPILER GLM_COMPILER_CLANG30 -# elif __clang_major__ == 3 && __clang_minor__ == 1 -# define GLM_COMPILER GLM_COMPILER_CLANG31 -# elif __clang_major__ == 3 && __clang_minor__ == 2 -# define GLM_COMPILER GLM_COMPILER_CLANG32 -# elif __clang_major__ == 3 && __clang_minor__ == 3 -# define GLM_COMPILER GLM_COMPILER_CLANG33 -# elif __clang_major__ == 3 && __clang_minor__ == 4 -# define GLM_COMPILER GLM_COMPILER_CLANG34 -# elif __clang_major__ == 3 && __clang_minor__ == 5 -# define GLM_COMPILER GLM_COMPILER_CLANG35 -# elif __clang_major__ == 3 && __clang_minor__ == 6 -# define GLM_COMPILER GLM_COMPILER_CLANG36 -# elif __clang_major__ == 3 && __clang_minor__ == 7 -# define GLM_COMPILER GLM_COMPILER_CLANG37 -# elif __clang_major__ == 3 && __clang_minor__ == 8 -# define GLM_COMPILER GLM_COMPILER_CLANG38 -# elif __clang_major__ == 3 && __clang_minor__ >= 9 -# define GLM_COMPILER GLM_COMPILER_CLANG39 -# elif __clang_major__ == 4 && __clang_minor__ == 0 -# define GLM_COMPILER GLM_COMPILER_CLANG40 -# elif __clang_major__ == 4 && __clang_minor__ == 1 -# define GLM_COMPILER GLM_COMPILER_CLANG41 -# elif __clang_major__ == 4 && __clang_minor__ >= 2 -# define GLM_COMPILER GLM_COMPILER_CLANG42 -# elif __clang_major__ >= 4 -# define GLM_COMPILER GLM_COMPILER_CLANG42 -# else -# define GLM_COMPILER GLM_COMPILER_CLANG -# endif -# endif - -// Visual C++ -#elif defined(_MSC_VER) -# if _MSC_VER < 1600 -# error "GLM requires Visual C++ 10 - 2010 or higher" -# elif _MSC_VER == 1600 -# define GLM_COMPILER GLM_COMPILER_VC11 -# elif _MSC_VER == 1700 -# define GLM_COMPILER GLM_COMPILER_VC11 -# elif _MSC_VER == 1800 -# define GLM_COMPILER GLM_COMPILER_VC12 -# elif _MSC_VER == 1900 -# define GLM_COMPILER GLM_COMPILER_VC14 -# elif _MSC_VER >= 1910 -# define GLM_COMPILER GLM_COMPILER_VC15 -# else//_MSC_VER -# define GLM_COMPILER GLM_COMPILER_VC -# endif//_MSC_VER - -// G++ -#elif defined(__GNUC__) || defined(__MINGW32__) -# if (__GNUC__ == 4) && (__GNUC_MINOR__ == 2) -# define GLM_COMPILER (GLM_COMPILER_GCC42) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 3) -# define GLM_COMPILER (GLM_COMPILER_GCC43) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 4) -# define GLM_COMPILER (GLM_COMPILER_GCC44) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 5) -# define GLM_COMPILER (GLM_COMPILER_GCC45) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 6) -# define GLM_COMPILER (GLM_COMPILER_GCC46) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 7) -# define GLM_COMPILER (GLM_COMPILER_GCC47) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ == 8) -# define GLM_COMPILER (GLM_COMPILER_GCC48) -# elif (__GNUC__ == 4) && (__GNUC_MINOR__ >= 9) -# define GLM_COMPILER (GLM_COMPILER_GCC49) -# elif (__GNUC__ == 5) && (__GNUC_MINOR__ == 0) -# define GLM_COMPILER (GLM_COMPILER_GCC50) -# elif (__GNUC__ == 5) && (__GNUC_MINOR__ == 1) -# define GLM_COMPILER (GLM_COMPILER_GCC51) -# elif (__GNUC__ == 5) && (__GNUC_MINOR__ == 2) -# define GLM_COMPILER (GLM_COMPILER_GCC52) -# elif (__GNUC__ == 5) && (__GNUC_MINOR__ == 3) -# define GLM_COMPILER (GLM_COMPILER_GCC53) -# elif (__GNUC__ == 5) && (__GNUC_MINOR__ >= 4) -# define GLM_COMPILER (GLM_COMPILER_GCC54) -# elif (__GNUC__ == 6) && (__GNUC_MINOR__ == 0) -# define GLM_COMPILER (GLM_COMPILER_GCC60) -# elif (__GNUC__ == 6) && (__GNUC_MINOR__ == 1) -# define GLM_COMPILER (GLM_COMPILER_GCC61) -# elif (__GNUC__ == 6) && (__GNUC_MINOR__ >= 2) -# define GLM_COMPILER (GLM_COMPILER_GCC62) -# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 0) -# define GLM_COMPILER (GLM_COMPILER_GCC70) -# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 1) -# define GLM_COMPILER (GLM_COMPILER_GCC71) -# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 2) -# define GLM_COMPILER (GLM_COMPILER_GCC72) -# elif (__GNUC__ >= 8) -# define GLM_COMPILER (GLM_COMPILER_GCC80) -# else -# define GLM_COMPILER (GLM_COMPILER_GCC) -# endif - -#else -# define GLM_COMPILER GLM_COMPILER_UNKNOWN -#endif - -#ifndef GLM_COMPILER -# error "GLM_COMPILER undefined, your compiler may not be supported by GLM. Add #define GLM_COMPILER 0 to ignore this message." -#endif//GLM_COMPILER - -/////////////////////////////////////////////////////////////////////////////////// -// Instruction sets - -// User defines: GLM_FORCE_PURE GLM_FORCE_SSE2 GLM_FORCE_SSE3 GLM_FORCE_AVX GLM_FORCE_AVX2 GLM_FORCE_AVX2 - -#define GLM_ARCH_X86_BIT 0x00000001 -#define GLM_ARCH_SSE2_BIT 0x00000002 -#define GLM_ARCH_SSE3_BIT 0x00000004 -#define GLM_ARCH_SSSE3_BIT 0x00000008 -#define GLM_ARCH_SSE41_BIT 0x00000010 -#define GLM_ARCH_SSE42_BIT 0x00000020 -#define GLM_ARCH_AVX_BIT 0x00000040 -#define GLM_ARCH_AVX2_BIT 0x00000080 -#define GLM_ARCH_AVX512_BIT 0x00000100 // Skylake subset -#define GLM_ARCH_ARM_BIT 0x00000100 -#define GLM_ARCH_NEON_BIT 0x00000200 -#define GLM_ARCH_MIPS_BIT 0x00010000 -#define GLM_ARCH_PPC_BIT 0x01000000 - -#define GLM_ARCH_PURE (0x00000000) -#define GLM_ARCH_X86 (GLM_ARCH_X86_BIT) -#define GLM_ARCH_SSE2 (GLM_ARCH_SSE2_BIT | GLM_ARCH_X86) -#define GLM_ARCH_SSE3 (GLM_ARCH_SSE3_BIT | GLM_ARCH_SSE2) -#define GLM_ARCH_SSSE3 (GLM_ARCH_SSSE3_BIT | GLM_ARCH_SSE3) -#define GLM_ARCH_SSE41 (GLM_ARCH_SSE41_BIT | GLM_ARCH_SSSE3) -#define GLM_ARCH_SSE42 (GLM_ARCH_SSE42_BIT | GLM_ARCH_SSE41) -#define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) -#define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) -#define GLM_ARCH_AVX512 (GLM_ARCH_AVX512_BIT | GLM_ARCH_AVX2) // Skylake subset -#define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT) -#define GLM_ARCH_NEON (GLM_ARCH_NEON_BIT | GLM_ARCH_ARM) -#define GLM_ARCH_MIPS (GLM_ARCH_MIPS_BIT) -#define GLM_ARCH_PPC (GLM_ARCH_PPC_BIT) - -#if defined(GLM_FORCE_PURE) -# define GLM_ARCH GLM_ARCH_PURE -#elif defined(GLM_FORCE_MIPS) -# define GLM_ARCH (GLM_ARCH_MIPS) -#elif defined(GLM_FORCE_PPC) -# define GLM_ARCH (GLM_ARCH_PPC) -#elif defined(GLM_FORCE_NEON) -# define GLM_ARCH (GLM_ARCH_NEON) -#elif defined(GLM_FORCE_AVX512) -# define GLM_ARCH (GLM_ARCH_AVX512) -#elif defined(GLM_FORCE_AVX2) -# define GLM_ARCH (GLM_ARCH_AVX2) -#elif defined(GLM_FORCE_AVX) -# define GLM_ARCH (GLM_ARCH_AVX) -#elif defined(GLM_FORCE_SSE42) -# define GLM_ARCH (GLM_ARCH_SSE42) -#elif defined(GLM_FORCE_SSE41) -# define GLM_ARCH (GLM_ARCH_SSE41) -#elif defined(GLM_FORCE_SSSE3) -# define GLM_ARCH (GLM_ARCH_SSSE3) -#elif defined(GLM_FORCE_SSE3) -# define GLM_ARCH (GLM_ARCH_SSE3) -#elif defined(GLM_FORCE_SSE2) -# define GLM_ARCH (GLM_ARCH_SSE2) -#elif (GLM_COMPILER & (GLM_COMPILER_CLANG | GLM_COMPILER_GCC)) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_LINUX)) -// This is Skylake set of instruction set -# if defined(__AVX512BW__) && defined(__AVX512F__) && defined(__AVX512CD__) && defined(__AVX512VL__) && defined(__AVX512DQ__) -# define GLM_ARCH (GLM_ARCH_AVX512) -# elif defined(__AVX2__) -# define GLM_ARCH (GLM_ARCH_AVX2) -# elif defined(__AVX__) -# define GLM_ARCH (GLM_ARCH_AVX) -# elif defined(__SSE4_2__) -# define GLM_ARCH (GLM_ARCH_SSE42) -# elif defined(__SSE4_1__) -# define GLM_ARCH (GLM_ARCH_SSE41) -# elif defined(__SSSE3__) -# define GLM_ARCH (GLM_ARCH_SSSE3) -# elif defined(__SSE3__) -# define GLM_ARCH (GLM_ARCH_SSE3) -# elif defined(__SSE2__) -# define GLM_ARCH (GLM_ARCH_SSE2) -# elif defined(__i386__) || defined(__x86_64__) -# define GLM_ARCH (GLM_ARCH_X86) -# elif defined(__ARM_NEON) -# define GLM_ARCH (GLM_ARCH_ARM | GLM_ARCH_NEON) -# elif defined(__arm__ ) -# define GLM_ARCH (GLM_ARCH_ARM) -# elif defined(__mips__ ) -# define GLM_ARCH (GLM_ARCH_MIPS) -# elif defined(__powerpc__ ) -# define GLM_ARCH (GLM_ARCH_PPC) -# else -# define GLM_ARCH (GLM_ARCH_PURE) -# endif -#elif (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS)) -# if defined(_M_ARM) -# define GLM_ARCH (GLM_ARCH_ARM) -# elif defined(__AVX2__) -# define GLM_ARCH (GLM_ARCH_AVX2) -# elif defined(__AVX__) -# define GLM_ARCH (GLM_ARCH_AVX) -# elif defined(_M_X64) -# define GLM_ARCH (GLM_ARCH_SSE2) -# elif defined(_M_IX86_FP) -# if _M_IX86_FP >= 2 -# define GLM_ARCH (GLM_ARCH_SSE2) -# else -# define GLM_ARCH (GLM_ARCH_PURE) -# endif -# elif defined(_M_PPC) -# define GLM_ARCH (GLM_ARCH_PPC) -# else -# define GLM_ARCH (GLM_ARCH_PURE) -# endif -#else -# define GLM_ARCH GLM_ARCH_PURE -#endif - -// With MinGW-W64, including intrinsic headers before intrin.h will produce some errors. The problem is -// that windows.h (and maybe other headers) will silently include intrin.h, which of course causes problems. -// To fix, we just explicitly include intrin.h here. -#if defined(__MINGW64__) && (GLM_ARCH != GLM_ARCH_PURE) -# include <intrin.h> -#endif - -#if GLM_ARCH & GLM_ARCH_AVX2_BIT -# include <immintrin.h> -#elif GLM_ARCH & GLM_ARCH_AVX_BIT -# include <immintrin.h> -#elif GLM_ARCH & GLM_ARCH_SSE42_BIT -# if GLM_COMPILER & GLM_COMPILER_CLANG -# include <popcntintrin.h> -# endif -# include <nmmintrin.h> -#elif GLM_ARCH & GLM_ARCH_SSE41_BIT -# include <smmintrin.h> -#elif GLM_ARCH & GLM_ARCH_SSSE3_BIT -# include <tmmintrin.h> -#elif GLM_ARCH & GLM_ARCH_SSE3_BIT -# include <pmmintrin.h> -#elif GLM_ARCH & GLM_ARCH_SSE2_BIT -# include <emmintrin.h> -#endif//GLM_ARCH - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - typedef __m128 glm_vec4; - typedef __m128i glm_ivec4; - typedef __m128i glm_uvec4; -#endif - -#if GLM_ARCH & GLM_ARCH_AVX_BIT - typedef __m256d glm_dvec4; -#endif - -#if GLM_ARCH & GLM_ARCH_AVX2_BIT - typedef __m256i glm_i64vec4; - typedef __m256i glm_u64vec4; -#endif diff --git a/depedencies/include/glm/simd/trigonometric.h b/depedencies/include/glm/simd/trigonometric.h deleted file mode 100644 index 739b796..0000000 --- a/depedencies/include/glm/simd/trigonometric.h +++ /dev/null @@ -1,9 +0,0 @@ -/// @ref simd -/// @file glm/simd/trigonometric.h - -#pragma once - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT - diff --git a/depedencies/include/glm/simd/vector_relational.h b/depedencies/include/glm/simd/vector_relational.h deleted file mode 100644 index f7385e9..0000000 --- a/depedencies/include/glm/simd/vector_relational.h +++ /dev/null @@ -1,8 +0,0 @@ -/// @ref simd -/// @file glm/simd/vector_relational.h - -#pragma once - -#if GLM_ARCH & GLM_ARCH_SSE2_BIT - -#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/depedencies/include/glm/trigonometric.hpp b/depedencies/include/glm/trigonometric.hpp deleted file mode 100644 index a9ce87c..0000000 --- a/depedencies/include/glm/trigonometric.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/trigonometric.hpp - -#pragma once - -#include "detail/func_trigonometric.hpp" diff --git a/depedencies/include/glm/vec2.hpp b/depedencies/include/glm/vec2.hpp deleted file mode 100644 index 764c2e0..0000000 --- a/depedencies/include/glm/vec2.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/vec2.hpp - -#pragma once - -#include "detail/type_vec2.hpp" diff --git a/depedencies/include/glm/vec3.hpp b/depedencies/include/glm/vec3.hpp deleted file mode 100644 index eccda31..0000000 --- a/depedencies/include/glm/vec3.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/vec3.hpp - -#pragma once - -#include "detail/type_vec3.hpp" diff --git a/depedencies/include/glm/vec4.hpp b/depedencies/include/glm/vec4.hpp deleted file mode 100644 index ad66f5e..0000000 --- a/depedencies/include/glm/vec4.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/vec4.hpp - -#pragma once - -#include "detail/type_vec4.hpp" diff --git a/depedencies/include/glm/vector_relational.hpp b/depedencies/include/glm/vector_relational.hpp deleted file mode 100644 index d234190..0000000 --- a/depedencies/include/glm/vector_relational.hpp +++ /dev/null @@ -1,6 +0,0 @@ -/// @ref core -/// @file glm/vector_relational.hpp - -#pragma once - -#include "detail/func_vector_relational.hpp" |