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Diffstat (limited to 'depedencies/include/glm/gtx/common.hpp')
-rw-r--r-- | depedencies/include/glm/gtx/common.hpp | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/depedencies/include/glm/gtx/common.hpp b/depedencies/include/glm/gtx/common.hpp deleted file mode 100644 index 6533a54..0000000 --- a/depedencies/include/glm/gtx/common.hpp +++ /dev/null @@ -1,53 +0,0 @@ -/// @ref gtx_common -/// @file glm/gtx/common.hpp -/// -/// @see core (dependence) -/// @see gtc_half_float (dependence) -/// -/// @defgroup gtx_common GLM_GTX_common -/// @ingroup gtx -/// -/// @brief Provide functions to increase the compatibility with Cg and HLSL languages -/// -/// <glm/gtx/common.hpp> need to be included to use these functionalities. - -#pragma once - -// Dependencies: -#include "../vec2.hpp" -#include "../vec3.hpp" -#include "../vec4.hpp" -#include "../gtc/vec1.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_common extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_common - /// @{ - - /// Returns true if x is a denormalized number - /// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format. - /// This format is less precise but can represent values closer to zero. - /// - /// @tparam genType Floating-point scalar or vector types. - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> - template <typename genType> - GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x); - - /// Similar to 'mod' but with a different rounding and integer support. - /// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)' - /// - /// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a> - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v); - - /// @} -}//namespace glm - -#include "common.inl" |