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-rw-r--r--code/graphics/AssetManager.hpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/code/graphics/AssetManager.hpp b/code/graphics/AssetManager.hpp
deleted file mode 100644
index c7ef81a..0000000
--- a/code/graphics/AssetManager.hpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#pragma once
-
-#include <fstream>
-#include <string>
-#include <map>
-#include "../json.hpp"
-#include "Texture.hpp"
-
-struct Asset {
- std::string name = "";
- std::string hash = "";
- union AssetData{
- Texture *texture;
- } data;
- size_t size = 0;
- enum AssetType {
- Unknown,
- Texture,
- Sound,
- Model,
- Lang,
- } type = Unknown;
- bool isParsed();
- ~Asset();
-};
-
-class AssetManager {
- AssetManager();
-
- ~AssetManager();
-
- AssetManager(const AssetManager &);
-
- AssetManager &operator=(const AssetManager &);
-
- std::map<std::string, Asset> assets;
-
- static AssetManager &instance() {
- static AssetManager assetManager;
- return assetManager;
- }
-
- static std::string GetPathToAsset(std::string AssetName);
-public:
-
- static Asset &GetAsset(std::string AssetName);
-
- static void LoadAsset(std::string AssetName);
-
- static std::string GetAssetNameByBlockId(unsigned short id);
-};
-