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-rw-r--r--cmake/FindSDL2.cmake173
-rw-r--r--cmake/FindSDL2_net.cmake88
-rw-r--r--cmake/FindSDL2_ttf.cmake98
3 files changed, 0 insertions, 359 deletions
diff --git a/cmake/FindSDL2.cmake b/cmake/FindSDL2.cmake
deleted file mode 100644
index 464ca2d..0000000
--- a/cmake/FindSDL2.cmake
+++ /dev/null
@@ -1,173 +0,0 @@
-
-# This module defines
-# SDL2_LIBRARY, the name of the library to link against
-# SDL2_FOUND, if false, do not try to link to SDL2
-# SDL2_INCLUDE_DIR, where to find SDL.h
-#
-# This module responds to the the flag:
-# SDL2_BUILDING_LIBRARY
-# If this is defined, then no SDL2main will be linked in because
-# only applications need main().
-# Otherwise, it is assumed you are building an application and this
-# module will attempt to locate and set the the proper link flags
-# as part of the returned SDL2_LIBRARY variable.
-#
-# Don't forget to include SDLmain.h and SDLmain.m your project for the
-# OS X framework based version. (Other versions link to -lSDL2main which
-# this module will try to find on your behalf.) Also for OS X, this
-# module will automatically add the -framework Cocoa on your behalf.
-#
-#
-# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
-# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
-# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
-# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
-# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
-# as appropriate. These values are used to generate the final SDL2_LIBRARY
-# variable, but when these values are unset, SDL2_LIBRARY does not get created.
-#
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-# l.e.galup 9-20-02
-#
-# Modified by Eric Wing.
-# Added code to assist with automated building by using environmental variables
-# and providing a more controlled/consistent search behavior.
-# Added new modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-# Also corrected the header search path to follow "proper" SDL guidelines.
-# Added a search for SDL2main which is needed by some platforms.
-# Added a search for threads which is needed by some platforms.
-# Added needed compile switches for MinGW.
-#
-# On OSX, this will prefer the Framework version (if found) over others.
-# People will have to manually change the cache values of
-# SDL2_LIBRARY to override this selection or set the CMake environment
-# CMAKE_INCLUDE_PATH to modify the search paths.
-#
-# Note that the header path has changed from SDL2/SDL.h to just SDL.h
-# This needed to change because "proper" SDL convention
-# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
-# reasons because not all systems place things in SDL2/ (see FreeBSD).
-
-#=============================================================================
-# Copyright 2003-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-# message("<FindSDL2.cmake>")
-
-SET(SDL2_SEARCH_PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /usr/local
- /usr
- /sw # Fink
- /opt/local # DarwinPorts
- /opt/csw # Blastwave
- /opt
- ${SDL2_PATH}
-)
-
-FIND_PATH(SDL2_INCLUDE_DIR SDL.h
- HINTS
- $ENV{SDL2DIR}
- PATH_SUFFIXES include/SDL2 include
- PATHS ${SDL2_SEARCH_PATHS}
-)
-
-if(CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(PATH_SUFFIXES lib64 lib/x64 lib)
-else()
- set(PATH_SUFFIXES lib/x86 lib)
-endif()
-
-FIND_LIBRARY(SDL2_LIBRARY_TEMP
- NAMES SDL2
- HINTS
- $ENV{SDL2DIR}
- PATH_SUFFIXES ${PATH_SUFFIXES}
- PATHS ${SDL2_SEARCH_PATHS}
-)
-
-IF(NOT SDL2_BUILDING_LIBRARY)
- IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
- # Non-OS X framework versions expect you to also dynamically link to
- # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
- # seem to provide SDL2main for compatibility even though they don't
- # necessarily need it.
- FIND_LIBRARY(SDL2MAIN_LIBRARY
- NAMES SDL2main
- HINTS
- $ENV{SDL2DIR}
- PATH_SUFFIXES ${PATH_SUFFIXES}
- PATHS ${SDL2_SEARCH_PATHS}
- )
- ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
-ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
-# SDL2 may require threads on your system.
-# The Apple build may not need an explicit flag because one of the
-# frameworks may already provide it.
-# But for non-OSX systems, I will use the CMake Threads package.
-IF(NOT APPLE)
- FIND_PACKAGE(Threads)
-ENDIF(NOT APPLE)
-
-# MinGW needs an additional link flag, -mwindows
-# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
-IF(MINGW)
- SET(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "mwindows for MinGW")
-ENDIF(MINGW)
-
-IF(SDL2_LIBRARY_TEMP)
- # For SDL2main
- IF(NOT SDL2_BUILDING_LIBRARY)
- IF(SDL2MAIN_LIBRARY)
- SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
- ENDIF(SDL2MAIN_LIBRARY)
- ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
- # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
- # CMake doesn't display the -framework Cocoa string in the UI even
- # though it actually is there if I modify a pre-used variable.
- # I think it has something to do with the CACHE STRING.
- # So I use a temporary variable until the end so I can set the
- # "real" variable in one-shot.
- IF(APPLE)
- SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
- ENDIF(APPLE)
-
- # For threads, as mentioned Apple doesn't need this.
- # In fact, there seems to be a problem if I used the Threads package
- # and try using this line, so I'm just skipping it entirely for OS X.
- IF(NOT APPLE)
- SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
- ENDIF(NOT APPLE)
-
- # For MinGW library
- IF(MINGW)
- SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
- ENDIF(MINGW)
-
- # Set the final string here so the GUI reflects the final state.
- SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
- # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
- SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
-ENDIF(SDL2_LIBRARY_TEMP)
-
-# message("</FindSDL2.cmake>")
-
-INCLUDE(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
diff --git a/cmake/FindSDL2_net.cmake b/cmake/FindSDL2_net.cmake
deleted file mode 100644
index 2ad6b9b..0000000
--- a/cmake/FindSDL2_net.cmake
+++ /dev/null
@@ -1,88 +0,0 @@
-# - Locate SDL2_net library
-# This module defines:
-# SDL2_NET_LIBRARIES, the name of the library to link against
-# SDL2_NET_INCLUDE_DIRS, where to find the headers
-# SDL2_NET_FOUND, if false, do not try to link against
-# SDL2_NET_VERSION_STRING - human-readable string containing the version of SDL2_net
-#
-# For backward compatiblity the following variables are also set:
-# SDLNET_LIBRARY (same value as SDL2_NET_LIBRARIES)
-# SDLNET_INCLUDE_DIR (same value as SDL2_NET_INCLUDE_DIRS)
-# SDLNET_FOUND (same value as SDL2_NET_FOUND)
-#
-# $SDLDIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDLDIR
-# used in building SDL.
-#
-# Created by Eric Wing. This was influenced by the FindSDL.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-if(NOT SDL2_NET_INCLUDE_DIR AND SDLNET_INCLUDE_DIR)
- set(SDL2_NET_INCLUDE_DIR ${SDLNET_INCLUDE_DIR} CACHE PATH "directory cache
-entry initialized from old variable name")
-endif()
-find_path(SDL2_NET_INCLUDE_DIR SDL_net.h
- HINTS
- ENV SDLNETDIR
- ENV SDLDIR
- PATH_SUFFIXES include/SDL2 include/SDL2.0 include
-)
-
-if(NOT SDL2_NET_LIBRARY AND SDLNET_LIBRARY)
- set(SDL2_NET_LIBRARY ${SDLNET_LIBRARY} CACHE FILEPATH "file cache entry
-initialized from old variable name")
-endif()
-find_library(SDL2_NET_LIBRARY
- NAMES SDL2_net
- HINTS
- ENV SDLNETDIR
- ENV SDLDIR
- PATH_SUFFIXES lib
-)
-
-if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h")
- file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_NET_MAJOR_VERSION[ \t]+[0-9]+$")
- file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_NET_MINOR_VERSION[ \t]+[0-9]+$")
- file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL2_net.h" SDL2_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_NET_PATCHLEVEL[ \t]+[0-9]+$")
- string(REGEX REPLACE "^#define[ \t]+SDL2_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MAJOR "${SDL2_NET_VERSION_MAJOR_LINE}")
- string(REGEX REPLACE "^#define[ \t]+SDL2_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MINOR "${SDL2_NET_VERSION_MINOR_LINE}")
- string(REGEX REPLACE "^#define[ \t]+SDL2_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_PATCH "${SDL2_NET_VERSION_PATCH_LINE}")
- set(SDL2_NET_VERSION_STRING ${SDL2_NET_VERSION_MAJOR}.${SDL2_NET_VERSION_MINOR}.${SDL2_NET_VERSION_PATCH})
- unset(SDL2_NET_VERSION_MAJOR_LINE)
- unset(SDL2_NET_VERSION_MINOR_LINE)
- unset(SDL2_NET_VERSION_PATCH_LINE)
- unset(SDL2_NET_VERSION_MAJOR)
- unset(SDL2_NET_VERSION_MINOR)
- unset(SDL2_NET_VERSION_PATCH)
-endif()
-
-set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY})
-set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR})
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net
- REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS
- VERSION_VAR SDL2_NET_VERSION_STRING)
-
-# for backward compatiblity
-set(SDLNET_LIBRARY ${SDL2_NET_LIBRARIES})
-set(SDLNET_INCLUDE_DIR ${SDL2_NET_INCLUDE_DIRS})
-set(SDLNET_FOUND ${SDL2_NET_FOUND})
-
-mark_as_advanced(SDL2_NET_LIBRARY SDL2_NET_INCLUDE_DIR) \ No newline at end of file
diff --git a/cmake/FindSDL2_ttf.cmake b/cmake/FindSDL2_ttf.cmake
deleted file mode 100644
index 8b2edcb..0000000
--- a/cmake/FindSDL2_ttf.cmake
+++ /dev/null
@@ -1,98 +0,0 @@
-# Locate SDL_ttf library
-#
-# This module defines:
-#
-# ::
-#
-# SDL2_TTF_LIBRARIES, the name of the library to link against
-# SDL2_TTF_INCLUDE_DIRS, where to find the headers
-# SDL2_TTF_FOUND, if false, do not try to link against
-# SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL_ttf
-#
-#
-#
-# For backward compatibility the following variables are also set:
-#
-# ::
-#
-# SDLTTF_LIBRARY (same value as SDL2_TTF_LIBRARIES)
-# SDLTTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS)
-# SDLTTF_FOUND (same value as SDL2_TTF_FOUND)
-#
-#
-#
-# $SDLDIR is an environment variable that would correspond to the
-# ./configure --prefix=$SDLDIR used in building SDL.
-#
-# Created by Eric Wing. This was influenced by the FindSDL.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
- HINTS
- ENV SDL2TTFDIR
- ENV SDL2DIR
- PATH_SUFFIXES SDL2
- # path suffixes to search inside ENV{SDLDIR}
- include/SDL2 include
- PATHS ${SDL2_TTF_PATH}
- )
-
-if (CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(VC_LIB_PATH_SUFFIX lib/x64)
-else ()
- set(VC_LIB_PATH_SUFFIX lib/x86)
-endif ()
-
-find_library(SDL2_TTF_LIBRARY
- NAMES SDL2_ttf
- HINTS
- ENV SDL2TTFDIR
- ENV SDL2DIR
- PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
- PATHS ${SDL2_TTF_PATH}
- )
-
-if (SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
- file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
- file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
- file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
- string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
- string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
- string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
- set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
- unset(SDL2_TTF_VERSION_MAJOR_LINE)
- unset(SDL2_TTF_VERSION_MINOR_LINE)
- unset(SDL2_TTF_VERSION_PATCH_LINE)
- unset(SDL2_TTF_VERSION_MAJOR)
- unset(SDL2_TTF_VERSION_MINOR)
- unset(SDL2_TTF_VERSION_PATCH)
-endif ()
-
-set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
-set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
- REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
- VERSION_VAR SDL2_TTF_VERSION_STRING)
-
-# for backward compatibility
-set(SDLTTF_LIBRARY ${SDL2_TTF_LIBRARIES})
-set(SDLTTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS})
-set(SDLTTF_FOUND ${SDL2_TTF_FOUND})