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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-16 17:19:18 +0100 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-16 17:19:18 +0100 |
commit | a493d1521a7f6ba19ce411598d6f8814bd2111f5 (patch) | |
tree | 65ff2fbf8b7d79ff57e2b8eabe268b1931006622 /src/RendererSectionData.hpp | |
parent | Optimized light parsing (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/RendererSectionData.hpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/RendererSectionData.hpp b/src/RendererSectionData.hpp index 42e1a06..134eef6 100644 --- a/src/RendererSectionData.hpp +++ b/src/RendererSectionData.hpp @@ -5,9 +5,24 @@ #include <glm/mat4x4.hpp> #include "Vector.hpp" +#include "Section.hpp" class World; +struct SectionsData { + Section section; + Section west; + Section east; + Section top; + Section bottom; + Section north; + Section south; + + unsigned char GetLight(const Vector &pos) const; + + unsigned char GetSkyLight(const Vector &pos) const; +}; + struct RendererSectionData { std::vector<glm::mat4> models; std::vector<glm::vec4> textures; @@ -18,4 +33,4 @@ struct RendererSectionData { bool forced = false; }; -RendererSectionData ParseSection(World *world, Vector sectionPosition);
\ No newline at end of file +RendererSectionData ParseSection(const SectionsData §ions);
\ No newline at end of file |