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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-09-03 17:45:52 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-01-13 03:39:31 +0100
commit145ba8e157f79db64203db9684af2e6ed33af075 (patch)
treeec524120eaf2dda746d662297483be51fe626367 /src/AssetManager.cpp
parent2017-08-29 (diff)
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Diffstat (limited to 'src/AssetManager.cpp')
-rw-r--r--src/AssetManager.cpp157
1 files changed, 153 insertions, 4 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp
index 22dac8d..6e35160 100644
--- a/src/AssetManager.cpp
+++ b/src/AssetManager.cpp
@@ -1,5 +1,8 @@
#include <fstream>
-#include "AssetManager.hpp"
+#include "AssetManager.hpp"
+#include <filesystem>
+
+namespace fs = std::experimental::filesystem::v1;
//const fs::path pathToAssets = "./assets/";
//const fs::path pathToAssetsList = "./items.json";
@@ -7,9 +10,12 @@
const std::string pathToAssetsList = "./items.json";
const std::string pathToTextureIndex = "./textures.json";
+const fs::path pathToModels = "./assets/minecraft/models/";
+
AssetManager::AssetManager() {
LoadIds();
LoadTextureResources();
+ //LoadBlockModels();
}
void AssetManager::LoadIds() {
@@ -17,10 +23,10 @@ void AssetManager::LoadIds() {
nlohmann::json index;
in >> index;
for (auto &it:index) {
- int id = it["type"].get<int>();
- int state = it["meta"].get<int>();
+ unsigned short id = it["type"].get<int>();
+ unsigned char state = it["meta"].get<int>();
std::string blockName = it["text_type"].get<std::string>();
- assetIds[blockName] = Block(id, state, 0, 0);
+ assetIds[blockName] = BlockId{ id, state };
}
LOG(INFO) << "Loaded " << assetIds.size() << " ids";
}
@@ -186,3 +192,146 @@ AssetManager &AssetManager::Instance() {
static AssetManager assetManager;
return assetManager;
}
+
+const BlockModel *AssetManager::GetBlockModelByBlockId(BlockId block) {
+ std::string blockName = "";
+ for (const auto& it : assetIds) {
+ if (BlockId{ it.second.id,0 } == BlockId{ block.id,0 }) {
+ blockName = it.first;
+ break;
+ }
+ }
+
+ blockName = "block/" + blockName;
+
+ if (blockName == "" || models.find(blockName) == models.end())
+ return nullptr;
+
+ return &models[blockName];
+}
+
+void AssetManager::LoadBlockModels() {
+
+ std::function<void(std::string)> parseModel = [&](std::string ModelName) {
+ fs::path ModelPath = pathToModels / fs::path(ModelName + ".json");
+ std::ifstream in(ModelPath);
+ if (!in.is_open())
+ throw std::runtime_error("Trying to load unknown model \"" + ModelName + "\" at " + ModelPath.generic_string());
+ nlohmann::json modelData;
+ in >> modelData;
+ BlockModel model;
+
+ if (modelData.find("parent") != modelData.end()) {
+ if (models.find(modelData["parent"]) == models.end())
+ parseModel(modelData["parent"].get<std::string>());
+
+ model = models.find(modelData["parent"])->second;
+ }
+
+ if (modelData.find("ambientocclusion") != modelData.end())
+ model.AmbientOcclusion = modelData["ambientocclusion"].get<bool>();
+
+ //models.Display
+
+ if (modelData.find("textures") != modelData.end()) {
+ for (nlohmann::json::iterator texture = modelData["textures"].begin(); texture != modelData["textures"].end(); ++texture) {
+ model.Textures[texture.key()] = texture.value().get<std::string>();
+ }
+ }
+
+ if (modelData.find("elements") != modelData.end()) {
+ for (auto& it : modelData["elements"]) {
+ BlockModel::ElementData element;
+
+ auto vec = it["from"];
+ Vector from (vec[0].get<int>(), vec[1].get<int>(), vec[2].get<int>());
+ vec = it["to"];
+ Vector to(vec[0].get<int>(), vec[1].get<int>(), vec[2].get<int>());
+
+ element.from = from;
+ element.to = to;
+
+ if (it.find("rotation") != it.end()) {
+ vec = it["rotation"]["origin"];
+ Vector rotOrig(vec[0].get<int>(), vec[1].get<int>(), vec[2].get<int>());
+
+ element.rotationOrigin = rotOrig;
+ element.rotationAxis = (it["rotation"]["axis"].get<std::string>() == "x") ? BlockModel::ElementData::Axis::x : ((it["rotation"]["axis"].get<std::string>() == "y") ? BlockModel::ElementData::Axis::y : BlockModel::ElementData::Axis::z);
+ element.rotationAngle = it["rotation"]["angle"].get<int>();
+ element.rotationRescale = it["rotation"]["recale"].get<bool>();
+ }
+
+ if (it.find("shade") != it.end())
+ element.shade = it["shade"].get<bool>();
+
+ for (nlohmann::json::iterator faceIt = it["faces"].begin(); faceIt != it["faces"].end(); ++faceIt) {
+ auto face = faceIt.value();
+ BlockModel::ElementData::FaceData faceData;
+
+ BlockModel::ElementData::FaceDirection faceDir;
+ if (faceIt.key() == "down")
+ faceDir = BlockModel::ElementData::FaceDirection::down;
+ else if (faceIt.key() == "up")
+ faceDir = BlockModel::ElementData::FaceDirection::up;
+ else if (faceIt.key() == "north")
+ faceDir = BlockModel::ElementData::FaceDirection::north;
+ else if (faceIt.key() == "south")
+ faceDir = BlockModel::ElementData::FaceDirection::south;
+ else if (faceIt.key() == "west")
+ faceDir = BlockModel::ElementData::FaceDirection::west;
+ else if (faceIt.key() == "east")
+ faceDir = BlockModel::ElementData::FaceDirection::east;
+
+ if (face.find("uv") != face.end()) {
+ BlockModel::ElementData::FaceData::Uv uv;
+ uv.x1 = face["uv"][0];
+ uv.y1 = face["uv"][1];
+ uv.x2 = face["uv"][2];
+ uv.y2 = face["uv"][3];
+ faceData.uv = uv;
+ }
+
+ BlockModel::ElementData::FaceDirection cullface;
+ if (face.find("cullface") != face.end()) {
+ if (face["cullface"] == "down")
+ cullface = BlockModel::ElementData::FaceDirection::down;
+ else if (face["cullface"] == "up")
+ cullface = BlockModel::ElementData::FaceDirection::up;
+ else if (face["cullface"] == "north")
+ cullface = BlockModel::ElementData::FaceDirection::north;
+ else if (face["cullface"] == "south")
+ cullface = BlockModel::ElementData::FaceDirection::south;
+ else if (face["cullface"] == "west")
+ cullface = BlockModel::ElementData::FaceDirection::west;
+ else if (face["cullface"] == "east")
+ cullface = BlockModel::ElementData::FaceDirection::east;
+ faceData.cullface = cullface;
+ }
+
+ faceData.texture = face["texture"].get<std::string>();
+
+ if (face.find("rotation") != face.end())
+ faceData.rotation = face["rotation"].get<int>();
+
+ if (face.find("tintindex") != face.end())
+ faceData.tintIndex = face["tintindex"];
+
+ element.faces[faceDir] = faceData;
+ }
+
+ model.Elements.push_back(element);
+ }
+ }
+
+ models.insert(std::make_pair(ModelName, model));
+ };
+
+ parseModel("block/stone");
+
+ /*for (auto& dirEntry : fs::directory_iterator(pathToBlockModels)) {
+ if (dirEntry.path().extension() != ".json")
+ continue;
+
+ parseModel(dirEntry.path().generic_string());
+ }*/
+} \ No newline at end of file