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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-13 16:01:56 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-13 16:01:56 +0200 |
commit | 1563ae5be6bc130a9b3a23464f7e28fdb1e87da3 (patch) | |
tree | b1f65a03827494fa78e320b134f4cc7df54754bb /shaders | |
parent | 2017-05-12 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | shaders/simple.fs | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/shaders/simple.fs b/shaders/simple.fs index fce2e07..2d2a582 100644 --- a/shaders/simple.fs +++ b/shaders/simple.fs @@ -3,10 +3,20 @@ in vec2 TexCoord; out vec4 color; -uniform sampler2D texture1; -uniform sampler2D texture2; +uniform sampler2D blockTexture; +uniform int block; +uniform float time; void main() { - color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0); -}
\ No newline at end of file + //color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0); + /*if (block==1) + color = vec4(0.2,0.2,0.2,1); + else if (block==0) + color = vec4(0,0,0,1); + else + color = vec4(1,1,1,1);*/ + color = texture(blockTexture,TexCoord); + //color = vec4(TexCoord.x,TexCoord.y,0,1); +} + |