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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-13 16:01:56 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-13 16:01:56 +0200 |
commit | 1563ae5be6bc130a9b3a23464f7e28fdb1e87da3 (patch) | |
tree | b1f65a03827494fa78e320b134f4cc7df54754bb /code/shaders/simple.fs | |
parent | 2017-05-12 (diff) | |
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Diffstat (limited to 'code/shaders/simple.fs')
-rw-r--r-- | code/shaders/simple.fs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/code/shaders/simple.fs b/code/shaders/simple.fs new file mode 100644 index 0000000..2d2a582 --- /dev/null +++ b/code/shaders/simple.fs @@ -0,0 +1,22 @@ +#version 330 core +in vec2 TexCoord; + +out vec4 color; + +uniform sampler2D blockTexture; +uniform int block; +uniform float time; + +void main() +{ + //color = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), 0.0); + /*if (block==1) + color = vec4(0.2,0.2,0.2,1); + else if (block==0) + color = vec4(0,0,0,1); + else + color = vec4(1,1,1,1);*/ + color = texture(blockTexture,TexCoord); + //color = vec4(TexCoord.x,TexCoord.y,0,1); +} + |