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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-28 16:46:10 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-03-28 16:46:10 +0200 |
commit | 06dbf0d4af94117089e1625cb49562ad09ac6980 (patch) | |
tree | b66bba0bb5a2a791da4c69a64965efdea3eee3e6 | |
parent | Minor Section optimizations (diff) | |
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-rw-r--r-- | src/RendererWorld.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index 04d8392..aa64dc0 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -150,7 +150,7 @@ RendererWorld::RendererWorld(GameState* ptr) { gs = ptr; frustum = std::make_unique<Frustum>(); MaxRenderingDistance = 2; - numOfWorkers = 2; + numOfWorkers = _max(1, (signed int) std::thread::hardware_concurrency() - 2); listener = std::make_unique<EventListener>(); |