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author | Elisey Puzko <puzko.e02@gmail.com> | 2018-02-23 09:53:57 +0100 |
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committer | Elisey Puzko <puzko.e02@gmail.com> | 2018-02-23 09:53:57 +0100 |
commit | 70e34f36453fdb116eb580a32a6757a11163a812 (patch) | |
tree | 5cf2952bc89f29d7c3021781fd1a66aa2d4e7e76 | |
parent | Bare-bones face detection for a block placement (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/GameState.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/GameState.cpp b/src/GameState.cpp index 7498e17..4128fd6 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -586,8 +586,6 @@ void GameState::CancelDigging() { PUSH_EVENT("SendPacket", packet); } -#include <algorithm> - BlockFacing detectHitFace(VectorF raycastHit, Vector selectedBlock) { auto vec = VectorF(selectedBlock.x + .5, selectedBlock.y + .5, selectedBlock.z +.5) - raycastHit; |