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//
// SqratConst: Constant and Enumeration Binding
//
//
// Copyright (c) 2009 Brandon Jones
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
#if !defined(_SCRAT_CONST_H_)
#define _SCRAT_CONST_H_
#include <squirrel.h>
#include <string.h>
#include "sqratObject.h"
namespace Sqrat {
//
// Enumerations
//
class Enumeration : public Object {
public:
Enumeration(HSQUIRRELVM v = DefaultVM::Get(), bool createTable = true) : Object(v, false) {
if(createTable) {
sq_newtable(vm);
sq_getstackobj(vm,-1,&obj);
sq_addref(vm, &obj);
sq_pop(vm,1);
}
}
//
// Bind Constants
//
virtual Enumeration& Const(const SQChar* name, const int val) {
BindValue<int>(name, val, false);
return *this;
}
virtual Enumeration& Const(const SQChar* name, const float val) {
BindValue<float>(name, val, false);
return *this;
}
virtual Enumeration& Const(const SQChar* name, const SQChar* val) {
BindValue<const SQChar*>(name, val, false);
return *this;
}
};
//
// Constants
//
class ConstTable : public Enumeration {
public:
ConstTable(HSQUIRRELVM v = DefaultVM::Get()) : Enumeration(v, false) {
sq_pushconsttable(vm);
sq_getstackobj(vm,-1, &obj);
sq_pop(v,1); // No addref needed, since the consttable is always around
}
//
// Bind Constants
//
virtual ConstTable& Const(const SQChar* name, const int val) {
Enumeration::Const(name, val);
return *this;
}
virtual ConstTable& Const(const SQChar* name, const float val) {
Enumeration::Const(name, val);
return *this;
}
virtual ConstTable& Const(const SQChar* name, const SQChar* val) {
Enumeration::Const(name, val);
return *this;
}
//
// Bind Enumerations
//
ConstTable& Enum(const SQChar* name, Enumeration& en) {
sq_pushobject(vm, GetObject());
sq_pushstring(vm, name, -1);
sq_pushobject(vm, en.GetObject());
sq_newslot(vm, -3, false);
sq_pop(vm,1); // pop table
return *this;
}
};
}
#endif
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