From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/UI/BrewingstandWindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/UI/BrewingstandWindow.cpp') diff --git a/src/UI/BrewingstandWindow.cpp b/src/UI/BrewingstandWindow.cpp index 11a5990f2..08fb7d93f 100644 --- a/src/UI/BrewingstandWindow.cpp +++ b/src/UI/BrewingstandWindow.cpp @@ -13,8 +13,8 @@ -cBrewingstandWindow::cBrewingstandWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandEntity * a_Brewingstand) : - cWindow(wtBrewery, "Brewingstand") +cBrewingstandWindow::cBrewingstandWindow(cBrewingstandEntity * a_Brewingstand): + super(wtBrewery, "Brewingstand") { m_SlotAreas.push_back(new cSlotAreaBrewingstand(a_Brewingstand, *this)); m_SlotAreas.push_back(new cSlotAreaInventory(*this)); -- cgit v1.2.3