From 246acb19f99cf974080e1bdf28acd6a263d6e971 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 19 Apr 2020 21:03:17 +0100 Subject: Delet SpawnObject params * Fix #4679 awkward... --- src/Protocol/Protocol_1_9.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Protocol/Protocol_1_9.cpp') diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 1ff28e1ea..ae5948f94 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -1447,7 +1447,7 @@ void cProtocol_1_9_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) +void cProtocol_1_9_0::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData) { ASSERT(m_State == 3); // In game mode? double PosX = a_Entity.GetPosX(); -- cgit v1.2.3