From 003f18bd0f7593bddf5c6af89e3f6fc13632300d Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 3 Aug 2014 12:12:28 +0200 Subject: Added cMojangAPI:GetUUIDFromPlayerName(). This is a simpler way to ask for a single name -> uuid conversion. --- src/Protocol/MojangAPI.cpp | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) (limited to 'src/Protocol/MojangAPI.cpp') diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 45baa5a4f..f53df1cba 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -129,6 +129,34 @@ void cMojangAPI::Start(cIniFile & a_SettingsIni) +AString cMojangAPI::GetUUIDFromPlayerName(const AString & a_PlayerName, bool a_UseOnlyCached) +{ + // Convert the playername to lowercase: + AString lcPlayerName(a_PlayerName); + StrToLower(lcPlayerName); + + // Request the cache to populate any names not yet contained: + if (!a_UseOnlyCached) + { + AStringVector PlayerNames; + PlayerNames.push_back(lcPlayerName); + CacheNamesToUUIDs(PlayerNames); + } + + // Retrieve from cache: + cNameToUUIDMap::const_iterator itr = m_NameToUUID.find(lcPlayerName); + if (itr == m_NameToUUID.end()) + { + // No UUID found + return ""; + } + return itr->second.m_PlayerName; +} + + + + + AStringVector cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_PlayerNames, bool a_UseOnlyCached) { // Convert all playernames to lowercase: -- cgit v1.2.3