From 1f6854792cdd6792b27c4f9f3d7d857df9dd64bf Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 16 Jul 2014 00:03:47 +0100 Subject: Store properties as Json::Value --- src/Protocol/Authenticator.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/Protocol/Authenticator.h') diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h index 04fa3e09c..9f6dd60ca 100644 --- a/src/Protocol/Authenticator.h +++ b/src/Protocol/Authenticator.h @@ -23,6 +23,11 @@ // fwd: "cRoot.h" class cRoot; +namespace Json +{ + class Value; +} + @@ -79,12 +84,14 @@ private: /** cIsThread override: */ virtual void Execute(void) override; + /** Connects to a hostname using SSL, sends given data, and sets the response, returning whether all was successful or not */ bool ConnectSecurelyToAddress(const AString & a_CACerts, const AString & a_ExpectedPeerName, const AString & a_Data, AString & a_Response); /** Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep) */ bool AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID); - bool GetPlayerProperties(const AString & a_UUID, AString & a_Properties); + /** Gets the properties, such as skin, of a player based on their UUID via Mojang's API */ + bool GetPlayerProperties(const AString & a_UUID, Json::Value & a_Properties); }; -- cgit v1.2.3