From 3b24bc870bb39a8b8812ed307250e1188b9ff788 Mon Sep 17 00:00:00 2001 From: andrew Date: Mon, 17 Feb 2014 16:27:12 +0200 Subject: Map item handler; Fixed several bugs --- src/Items/ItemMap.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/Items/ItemMap.h (limited to 'src/Items/ItemMap.h') diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h new file mode 100644 index 000000000..c3e605547 --- /dev/null +++ b/src/Items/ItemMap.h @@ -0,0 +1,43 @@ + +// ItemMap.h + + + + + +#pragma once + +#include "../Entities/Entity.h" +#include "../Item.h" + + + + + +class cItemMapHandler : + public cItemHandler +{ + typedef cItemHandler super; + + static const unsigned int DEFAULT_RADIUS = 128; + +public: + cItemMapHandler() : + super(E_ITEM_MAP) + { + } + + virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) + { + cMap * Map = a_World->GetMapData(a_Item.m_ItemDamage); + + if (Map == NULL) + { + return; + } + + // Map->AddTrackedPlayer(a_Player); + + Map->UpdateRadius(*a_Player, DEFAULT_RADIUS); + } +} ; -- cgit v1.2.3