From 675b4aa878f16291ce33fced48a2bc7425f635ae Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:19:41 +0000 Subject: Moved source to src --- src/Items/ItemBed.h | 56 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 src/Items/ItemBed.h (limited to 'src/Items/ItemBed.h') diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h new file mode 100644 index 000000000..ab4182eea --- /dev/null +++ b/src/Items/ItemBed.h @@ -0,0 +1,56 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" +#include "../Blocks/BlockBed.h" + + + + + +class cItemBedHandler : + public cItemHandler +{ +public: + cItemBedHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + } + + + virtual bool IsPlaceable(void) override + { + return true; + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + if (a_BlockFace != BLOCK_FACE_TOP) + { + // Can only be placed on the floor + return false; + } + + a_BlockMeta = cBlockBedHandler::RotationToMetaData(a_Player->GetRotation()); + + // Check if there is empty space for the foot section: + Vector3i Direction = cBlockBedHandler::MetaDataToDirection(a_BlockMeta); + if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) != E_BLOCK_AIR) + { + return false; + } + + a_BlockType = E_BLOCK_BED; + return true; + } +} ; + + + + -- cgit v1.2.3