From 5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 8 Sep 2019 15:40:12 +0200 Subject: ShapeGen, HeiGen: Changed to use cChunkCoords. --- src/Generating/Noise3DGenerator.h | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) (limited to 'src/Generating/Noise3DGenerator.h') diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h index fa760f5f3..1f7123588 100644 --- a/src/Generating/Noise3DGenerator.h +++ b/src/Generating/Noise3DGenerator.h @@ -115,16 +115,15 @@ protected: NOISE_DATATYPE m_AirThreshold; // Cache for the last calculated chunk (reused between heightmap and composition queries): - int m_LastChunkX; - int m_LastChunkZ; + cChunkCoords m_LastChunkCoords; NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y /** Generates the 3D noise array used for terrain generation (m_NoiseArray), unless the LastChunk coords are equal to coords given */ - void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ); + void GenerateNoiseArrayIfNeeded(cChunkCoords a_ChunkCoords); // cTerrainHeightGen overrides: - virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override; + virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; virtual void InitializeShapeGen(cIniFile & a_IniFile) override { Initialize(a_IniFile); } } ; @@ -184,8 +183,7 @@ protected: NOISE_DATATYPE m_AirThreshold; // Cache for the last calculated chunk (reused between heightmap and composition queries): - int m_LastChunkX; - int m_LastChunkZ; + cChunkCoords m_LastChunkCoords; NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // 257 * x + y + 257 * 17 * z /** Weights for summing up neighboring biomes. */ @@ -196,16 +194,16 @@ protected: /** Generates the 3D noise array used for terrain generation (m_NoiseArray), unless the LastChunk coords are equal to coords given */ - void GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ); + void GenerateNoiseArrayIfNeeded(cChunkCoords a_ChunkCoords); /** Calculates the biome-related parameters for the chunk. */ - void CalcBiomeParamArrays(int a_ChunkX, int a_ChunkZ, ChunkParam & a_HeightAmp, ChunkParam & a_MidPoint); + void CalcBiomeParamArrays(cChunkCoords a_ChunkCoords, ChunkParam & a_HeightAmp, ChunkParam & a_MidPoint); /** Returns the parameters for the specified biome. */ void GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE & a_HeightAmp, NOISE_DATATYPE & a_MidPoint); // cTerrainShapeGen overrides: - virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override; + virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; virtual void InitializeShapeGen(cIniFile & a_IniFile) override { Initialize(a_IniFile); } } ; -- cgit v1.2.3