From 59b80c84fa3eecfa30641b1e42c10a6081cdd241 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 25 Dec 2013 22:08:41 +0100 Subject: This generates gravel in Extreme Hills M biomes. --- src/Generating/DistortedHeightmap.cpp | 22 ++++++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) (limited to 'src/Generating/DistortedHeightmap.cpp') diff --git a/src/Generating/DistortedHeightmap.cpp b/src/Generating/DistortedHeightmap.cpp index 342a4483f..a2d1c084a 100644 --- a/src/Generating/DistortedHeightmap.cpp +++ b/src/Generating/DistortedHeightmap.cpp @@ -101,6 +101,13 @@ static cDistortedHeightmap::sBlockInfo tbMycelium[] = {E_BLOCK_DIRT, 0}, } ; +static cDistortedHeightmap::sBlockInfo tbGravel[] = +{ + {E_BLOCK_GRAVEL, 0}, + {E_BLOCK_DIRT, 0}, + {E_BLOCK_DIRT, 0}, + {E_BLOCK_DIRT, 0}, +} ; @@ -146,6 +153,7 @@ static cPattern patDirt (tbDirt, ARRAYCOUNT(tbDirt)); static cPattern patPodzol (tbPodzol, ARRAYCOUNT(tbPodzol)); static cPattern patGrassLess(tbGrassLess, ARRAYCOUNT(tbGrassLess)); static cPattern patMycelium (tbMycelium, ARRAYCOUNT(tbMycelium)); +static cPattern patGravel (tbGravel, ARRAYCOUNT(tbGravel)); static cPattern patOFSand (tbOFSand, ARRAYCOUNT(tbOFSand)); static cPattern patOFClay (tbOFClay, ARRAYCOUNT(tbOFClay)); @@ -675,7 +683,6 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in case biSavanna: case biSavannaPlateau: case biSunflowerPlains: - case biExtremeHillsM: case biFlowerForest: case biTaigaM: case biSwamplandM: @@ -686,7 +693,6 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in case biBirchForestHillsM: case biRoofedForestM: case biColdTaigaM: - case biExtremeHillsPlusM: case biSavannaM: case biSavannaPlateauM: { @@ -737,6 +743,18 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in FillColumnMesa(a_ChunkDesc, a_RelX, a_RelZ); return; } + + case biExtremeHillsPlusM: + case biExtremeHillsM: + { + // Select the pattern to use - gravel or grass: + NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(m_CurChunkX * cChunkDef::Width + a_RelX)) / FrequencyX; + NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(m_CurChunkZ * cChunkDef::Width + a_RelZ)) / FrequencyZ; + NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY); + const sBlockInfo * Pattern = (Val < -0.1) ? patGravel.Get() : patGrass.Get(); + FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, Pattern); + return; + } default: ASSERT(!"Unhandled biome"); return; -- cgit v1.2.3