From 90be4e7efdb455dc4bf4e150c403586a5c73d3f1 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Sat, 3 Sep 2016 14:31:27 +0300 Subject: Entities now bail out of ticks if destroyed (#3363) --- src/Entities/FireworkEntity.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/Entities/FireworkEntity.cpp') diff --git a/src/Entities/FireworkEntity.cpp b/src/Entities/FireworkEntity.cpp index 552549b7c..b0ba4e6c5 100644 --- a/src/Entities/FireworkEntity.cpp +++ b/src/Entities/FireworkEntity.cpp @@ -65,6 +65,11 @@ void cFireworkEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_C void cFireworkEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); + if (!IsTicking()) + { + // The base class tick destroyed us + return; + } if (m_TicksToExplosion <= 0) { -- cgit v1.2.3