From 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 21 Apr 2020 22:19:22 +0200 Subject: Vector3 in Handlers (#4680) Refactored all cBlockHandler and cItemHandler descendants to use Vector3. --- src/ClientHandle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ClientHandle.h') diff --git a/src/ClientHandle.h b/src/ClientHandle.h index ecfe43977..dde521cbf 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -173,7 +173,7 @@ public: // tolua_export void SendEntityVelocity (const cEntity & a_Entity); void SendExperience (void); void SendExperienceOrb (const cExpOrb & a_ExpOrb); - void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion); + void SendExplosion (const Vector3d a_Pos, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d a_PlayerMotion); void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendHeldItemChange (int a_ItemIndex); -- cgit v1.2.3