From a70b8298b6ada8abead9ef2b292531407225c2d1 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 14 Jun 2014 10:14:04 +0100 Subject: Cauldrons check the heightmap --- src/Blocks/WorldInterface.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Blocks/WorldInterface.h') diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 7df82197e..e5638c16e 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -37,9 +37,9 @@ public: virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0; - /** Returns true if the current weather has any precipitation - rain or storm - Does not check if biome has no downfall, use cChunk::GetBiomeAt(RelX, RelZ) for that - */ - virtual bool IsWeatherWet(void) const = 0; + /** Returns true if it is raining, stormy or snowing at the specified location. This takes into account biomes. */ + virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) = 0; + /** Returns the world height at the specified coords; waits for the chunk to get loaded / generated */ + virtual int GetHeight(int a_BlockX, int a_BlockZ) = 0; }; -- cgit v1.2.3