From f9008a4860dc9af9ca2e2ceb643064745269dcec Mon Sep 17 00:00:00 2001 From: Gargaj Date: Tue, 1 Dec 2015 23:12:44 +0100 Subject: allow use failures to propagate from the entity/block to the player --- src/BlockEntities/EnderChestEntity.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/BlockEntities/EnderChestEntity.cpp') diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp index 8783c1610..74ca8d8ad 100644 --- a/src/BlockEntities/EnderChestEntity.cpp +++ b/src/BlockEntities/EnderChestEntity.cpp @@ -33,13 +33,13 @@ cEnderChestEntity::~cEnderChestEntity() -void cEnderChestEntity::UsedBy(cPlayer * a_Player) +bool cEnderChestEntity::UsedBy(cPlayer * a_Player) { // TODO: cats are an obstruction if ((GetPosY() < cChunkDef::Height - 1) && !cBlockInfo::IsTransparent(GetWorld()->GetBlock(GetPosX(), GetPosY() + 1, GetPosZ()))) { // Obstruction, don't open - return; + return false; } // If the window is not created, open it anew: cWindow * Window = GetWindow(); @@ -57,6 +57,7 @@ void cEnderChestEntity::UsedBy(cPlayer * a_Player) a_Player->OpenWindow(Window); } } + return true; } -- cgit v1.2.3