From 7824ce9d6352664bd291e57a3084e5c51af5d4a6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 31 Aug 2012 21:59:57 +0000 Subject: Progress on the 1.3.2 protocol. Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cClientHandle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cClientHandle.h') diff --git a/source/cClientHandle.h b/source/cClientHandle.h index e6887d752..ba9cde7f5 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -98,7 +98,7 @@ public: void SendEntRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ); void SendEntLook (const cEntity & a_Entity); void SendEntHeadLook (const cEntity & a_Entity); - void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2); + void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType); void SendHealth (void); void SendRespawn(void); void SendGameMode(eGameMode a_GameMode); -- cgit v1.2.3