From 9e9198e0907d3d6fd353c683478007f418d86dd8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 25 Oct 2013 11:15:44 +0200 Subject: cIniFile doesn't store filename internally anymore. --- source/World.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/World.cpp') diff --git a/source/World.cpp b/source/World.cpp index e62794781..786d97a4d 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -444,8 +444,8 @@ void cWorld::Start(void) m_SpawnZ = (double)((m_TickRand.randInt() % 1000) - 500); m_GameMode = eGameMode_Creative; - cIniFile IniFile(m_IniFileName); - if (!IniFile.ReadFile()) + cIniFile IniFile; + if (!IniFile.ReadFile(m_IniFileName)) { LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str()); } @@ -555,7 +555,7 @@ void cWorld::Start(void) // Save any changes that the defaults may have done to the ini file: - if (!IniFile.WriteFile()) + if (!IniFile.WriteFile(m_IniFileName)) { LOGWARNING("Could not write world config to %s", m_IniFileName.c_str()); } -- cgit v1.2.3