From 7c72bbb706076077b2068aad49f76e34b59a5a76 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 27 May 2012 17:30:27 +0000 Subject: Added some useful biome synonyms; added block property IsSnowable; alphabetically sorted block property setting git-svn-id: http://mc-server.googlecode.com/svn/trunk@513 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/ChunkDef.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/ChunkDef.h') diff --git a/source/ChunkDef.h b/source/ChunkDef.h index 039fcd6b0..e10d4e892 100644 --- a/source/ChunkDef.h +++ b/source/ChunkDef.h @@ -57,8 +57,6 @@ typedef unsigned char HEIGHTTYPE; /** Biome IDs The first batch corresponds to the clientside biomes, used by MineCraft. BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client -When adding or deleting, you might want to edit the cBioGenCheckerBoard in BioGen.cpp to -include / exclude that biome in that generator. */ enum EMCSBiome { @@ -70,11 +68,13 @@ enum EMCSBiome biTaiga = 5, biSwampland = 6, biRiver = 7, - biHell = 8, // Nether? + biHell = 8, // same as Nether + biNether = 8, biSky = 9, biFrozenOcean = 10, biFrozenRiver = 11, biIcePlains = 12, + biTundra = 12, // same as Ice Plains biIceMountains = 13, biMushroomIsland = 14, biMushroomShore = 15, -- cgit v1.2.3