From ba8a5184c8a9b7acfb145fe657ebe18541197a00 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 21 Oct 2012 21:15:57 +0000 Subject: Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Chunk.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/Chunk.h') diff --git a/source/Chunk.h b/source/Chunk.h index 4bc99b8d2..e21868123 100644 --- a/source/Chunk.h +++ b/source/Chunk.h @@ -290,8 +290,9 @@ private: void CheckBlocks(void); void TickBlocks (MTRand & a_TickRandom); - void TickGrass (int a_RelX, int a_RelY, int a_RelZ, MTRand & a_TickRandom); - void TickFarmland(int a_RelX, int a_RelY, int a_RelZ); + + /// Adds snow to the top of snowy biomes and hydrates farmland / fills cauldrons in rainy biomes + void ApplyWeatherToTop(MTRand & a_TickRandom); /// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking) void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks); -- cgit v1.2.3