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path: root/src/Protocol/Protocol125.cpp (follow)
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* Changed if-else to switch-caseJan-Fabian Humann2014-03-081-13/+11
* Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting.Jan-Fabian Humann2014-03-081-1/+22
* Manual merge (Fixed conflicts)andrew2014-02-201-0/+38
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| * Implemented cCompositeChat.madmaxoft2014-02-151-0/+38
* | Map decorators; Map clientsandrew2014-02-181-0/+25
* | Implementation of in-game mapsandrew2014-02-131-0/+27
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* Improved Type safety of eBlockFaceTycho2014-02-041-2/+2
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-9/+9
* Removed obsoleted functionsTiger Wang2014-01-161-5/+5
* Added cClientHandle::SendPluginMessage().madmaxoft2014-01-091-0/+14
* Implented BroadcastParticleEffectSTRWarrior2013-12-221-0/+9
* Fixed pre 1.7 clients crashing.STRWarrior2013-12-151-2/+2
* Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.STRWarrior2013-12-141-0/+30
* Renamed animation functionTiger Wang2013-12-071-2/+2
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+18
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-0/+15
* Moved source to srcAlexander Harkness2013-11-241-0/+1869