summaryrefslogtreecommitdiffstats
path: root/source/cSignEntity.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Configurable classic composition generatorcedeel@gmail.com2012-06-081-26/+0
* Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com2012-03-241-9/+0
* Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com2012-03-231-0/+9
* Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com2012-03-141-1/+0
* ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com2012-03-051-18/+10
* Removed cChunkPtrs from everywhere but internal cChunkMap usage. Now we should finally be threadsafe :)madmaxoft@gmail.com2012-02-211-1/+1
* Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window)madmaxoft@gmail.com2012-02-151-1/+1
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-7/+7
* More cFile cleanup; removed old format writing for block entitiesmadmaxoft@gmail.com2012-01-301-23/+58
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-1/+7
* Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth2011-10-311-5/+3
* MCServer c++ source filesfaketruth2011-10-031-0/+136