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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cCriticalSection.h
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*
Critical sectino now allows debug info - is it locked? / is it locked by current thread?
madmaxoft@gmail.com
2012-09-02
1
-1
/
+10
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-71
/
+71
*
Using the _DEBUG macro for *nix debug builds as well; trying to force 8-byte alignment on critical sections ( http://forum.mc-server.org/showthread.php?tid=384 )
madmaxoft@gmail.com
2012-03-09
1
-3
/
+3
*
Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
madmaxoft@gmail.com
2012-02-16
1
-0
/
+6
*
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
2012-02-13
1
-9
/
+18
*
More cFile cleanup; removed old format writing for block entities
madmaxoft@gmail.com
2012-01-30
1
-0
/
+1
*
ChunkGenerator: rewritten thread-locking using the new RAII CSLock class
madmaxoft@gmail.com
2012-01-29
1
-1
/
+40
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+16