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* Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.madmaxoft@gmail.com2013-03-021-47/+188
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-7/+7
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-8/+20
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-0/+101