diff options
Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp index c4aa0a94b..fdcd69069 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp @@ -60,18 +60,18 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent { case E_BLOCK_ACTIVATOR_RAIL: case E_BLOCK_DETECTOR_RAIL: - case E_BLOCK_POWERED_RAIL: return cpp14::make_unique<cPoweredRailHandler>(); + case E_BLOCK_POWERED_RAIL: return std::make_unique<cPoweredRailHandler>(); case E_BLOCK_ACTIVE_COMPARATOR: - case E_BLOCK_INACTIVE_COMPARATOR: return cpp14::make_unique<cRedstoneComparatorHandler>(); + case E_BLOCK_INACTIVE_COMPARATOR: return std::make_unique<cRedstoneComparatorHandler>(); case E_BLOCK_DISPENSER: - case E_BLOCK_DROPPER: return cpp14::make_unique<cDropSpenserHandler>(); + case E_BLOCK_DROPPER: return std::make_unique<cDropSpenserHandler>(); case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_WOODEN_PRESSURE_PLATE: return cpp14::make_unique<cPressurePlateHandler>(); + case E_BLOCK_WOODEN_PRESSURE_PLATE: return std::make_unique<cPressurePlateHandler>(); case E_BLOCK_ACACIA_FENCE_GATE: case E_BLOCK_BIRCH_FENCE_GATE: @@ -80,44 +80,44 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent case E_BLOCK_IRON_TRAPDOOR: case E_BLOCK_JUNGLE_FENCE_GATE: case E_BLOCK_SPRUCE_FENCE_GATE: - case E_BLOCK_TRAPDOOR: return cpp14::make_unique<cSmallGateHandler>(); + case E_BLOCK_TRAPDOOR: return std::make_unique<cSmallGateHandler>(); case E_BLOCK_REDSTONE_LAMP_OFF: - case E_BLOCK_REDSTONE_LAMP_ON: return cpp14::make_unique<cRedstoneLampHandler>(); + case E_BLOCK_REDSTONE_LAMP_ON: return std::make_unique<cRedstoneLampHandler>(); case E_BLOCK_REDSTONE_REPEATER_OFF: - case E_BLOCK_REDSTONE_REPEATER_ON: return cpp14::make_unique<cRedstoneRepeaterHandler>(); + case E_BLOCK_REDSTONE_REPEATER_ON: return std::make_unique<cRedstoneRepeaterHandler>(); case E_BLOCK_REDSTONE_TORCH_OFF: - case E_BLOCK_REDSTONE_TORCH_ON: return cpp14::make_unique<cRedstoneTorchHandler>(); + case E_BLOCK_REDSTONE_TORCH_ON: return std::make_unique<cRedstoneTorchHandler>(); - case E_BLOCK_OBSERVER: return cpp14::make_unique<cObserverHandler>(); + case E_BLOCK_OBSERVER: return std::make_unique<cObserverHandler>(); case E_BLOCK_PISTON: - case E_BLOCK_STICKY_PISTON: return cpp14::make_unique<cPistonHandler>(); + case E_BLOCK_STICKY_PISTON: return std::make_unique<cPistonHandler>(); case E_BLOCK_LEVER: case E_BLOCK_STONE_BUTTON: - case E_BLOCK_WOODEN_BUTTON: return cpp14::make_unique<cRedstoneToggleHandler>(); - - case E_BLOCK_BLOCK_OF_REDSTONE: return cpp14::make_unique<cRedstoneBlockHandler>(); - case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique<cCommandBlockHandler>(); - case E_BLOCK_HOPPER: return cpp14::make_unique<cHopperHandler>(); - case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique<cNoteBlockHandler>(); - case E_BLOCK_REDSTONE_WIRE: return cpp14::make_unique<cRedstoneWireHandler>(); - case E_BLOCK_TNT: return cpp14::make_unique<cTNTHandler>(); - case E_BLOCK_TRAPPED_CHEST: return cpp14::make_unique<cTrappedChestHandler>(); - case E_BLOCK_TRIPWIRE_HOOK: return cpp14::make_unique<cTripwireHookHandler>(); + case E_BLOCK_WOODEN_BUTTON: return std::make_unique<cRedstoneToggleHandler>(); + + case E_BLOCK_BLOCK_OF_REDSTONE: return std::make_unique<cRedstoneBlockHandler>(); + case E_BLOCK_COMMAND_BLOCK: return std::make_unique<cCommandBlockHandler>(); + case E_BLOCK_HOPPER: return std::make_unique<cHopperHandler>(); + case E_BLOCK_NOTE_BLOCK: return std::make_unique<cNoteBlockHandler>(); + case E_BLOCK_REDSTONE_WIRE: return std::make_unique<cRedstoneWireHandler>(); + case E_BLOCK_TNT: return std::make_unique<cTNTHandler>(); + case E_BLOCK_TRAPPED_CHEST: return std::make_unique<cTrappedChestHandler>(); + case E_BLOCK_TRIPWIRE_HOOK: return std::make_unique<cTripwireHookHandler>(); default: { if (cBlockDoorHandler::IsDoorBlockType(a_BlockType)) { - return cpp14::make_unique<cDoorHandler>(); + return std::make_unique<cDoorHandler>(); } if (cBlockInfo::FullyOccupiesVoxel(a_BlockType)) { - return cpp14::make_unique<cSolidBlockHandler>(); + return std::make_unique<cSolidBlockHandler>(); } return nullptr; } |