diff options
Diffstat (limited to 'src/Protocol/ProtocolRecognizer.h')
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 176 |
1 files changed, 54 insertions, 122 deletions
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index c5d180b44..9aa31572e 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -1,14 +1,13 @@ #pragma once #include "Protocol.h" -#include "../ByteBuffer.h" // Adjust these if a new protocol is added or an old one is removed: -#define MCS_CLIENT_VERSIONS "1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x" +#define MCS_CLIENT_VERSIONS "1.8.x-1.12.x" #define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340" #define MCS_LATEST_PROTOCOL_VERSION 340 @@ -18,12 +17,10 @@ /** Meta-protocol that recognizes multiple protocol versions, creates the specific protocol version instance and redirects everything to it. */ -class cProtocolRecognizer: - public cProtocol +class cMultiVersionProtocol { - using Super = cProtocol; - public: + enum { PROTO_VERSION_1_8_0 = 47, @@ -40,132 +37,67 @@ public: PROTO_VERSION_1_13 = 393 }; - cProtocolRecognizer(cClientHandle * a_Client); - virtual ~cProtocolRecognizer() override {} + cMultiVersionProtocol(); /** Translates protocol version number into protocol version text: 49 -> "1.4.4" */ static AString GetVersionTextFromInt(int a_ProtocolVersion); - /** Called when client sends some data: */ - virtual void DataReceived(const char * a_Data, size_t a_Size) override; - - /** Sending stuff to clients (alphabetically sorted): */ - virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override; - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; - virtual void SendCameraSetTo (const cEntity & a_Entity) override; - virtual void SendChat (const AString & a_Message, eChatType a_Type) override; - virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override; - virtual void SendChatRaw (const AString & a_MessageRaw, eChatType a_Type) override; - virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectEntity (const cEntity & a_Collected, const cEntity & a_Collector, unsigned a_Count) override; - virtual void SendDestroyEntity (const cEntity & a_Entity) override; - virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override; - virtual void SendDisconnect (const AString & a_Reason) override; - virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) - virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) override; - virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; - virtual void SendEntityHeadLook (const cEntity & a_Entity) override; - virtual void SendEntityLook (const cEntity & a_Entity) override; - virtual void SendEntityMetadata (const cEntity & a_Entity) override; - virtual void SendEntityPosition (const cEntity & a_Entity) override; - virtual void SendEntityProperties (const cEntity & a_Entity) override; - virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; - virtual void SendEntityVelocity (const cEntity & a_Entity) override; - virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override; - virtual void SendGameMode (eGameMode a_GameMode) override; - virtual void SendHealth (void) override; - virtual void SendHeldItemChange (int a_ItemIndex) override; - virtual void SendHideTitle (void) override; - virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (UInt32 a_PingID) override; - virtual void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override; - virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; - virtual void SendLoginSuccess (void) override; - virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; - virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; - virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override; - virtual void SendPaintingSpawn (const cPainting & a_Painting) override; - virtual void SendPlayerAbilities (void) override; - virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override; - virtual void SendPlayerListRemovePlayer (const cPlayer & a_Player) override; - virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override; - virtual void SendPlayerListUpdatePing (const cPlayer & a_Player) override; - virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override; - virtual void SendPlayerMaxSpeed (void) override; - virtual void SendPlayerMoveLook (void) override; - virtual void SendPlayerPosition (void) override; - virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; - virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; - virtual void SendResetTitle (void) override; - virtual void SendResourcePack (const AString & a_ResourcePackUrl) override; - virtual void SendRespawn (eDimension a_Dimension) override; - virtual void SendExperience (void) override; - virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; - virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; - virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; - virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; - virtual void SendSetSubTitle (const cCompositeChat & a_SubTitle) override; - virtual void SendSetRawSubTitle (const AString & a_SubTitle) override; - virtual void SendSetTitle (const cCompositeChat & a_Title) override; - virtual void SendSetRawTitle (const AString & a_Title) override; - virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; - virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; - virtual void SendSpawnEntity (const cEntity & a_Entity) override; - virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendStatistics (const cStatManager & a_Manager) override; - virtual void SendTabCompletionResults (const AStringVector & a_Results) override; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override; - virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override; - virtual void SendUnleashEntity (const cEntity & a_Entity) override; - virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; - virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; - virtual void SendUnlockRecipe (UInt32 a_RecipeID) override; - virtual void SendInitRecipes (UInt32 a_RecipeID) override; - virtual void SendWeather (eWeather a_Weather) override; - virtual void SendWholeInventory (const cWindow & a_Window) override; - virtual void SendWindowClose (const cWindow & a_Window) override; - virtual void SendWindowOpen (const cWindow & a_Window) override; - virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override; - - virtual AString GetAuthServerID(void) override; - - virtual void SendData(const char * a_Data, size_t a_Size) override; - -protected: - - /** The recognized protocol */ - std::unique_ptr<cProtocol> m_Protocol; + /** Returns if we contain a concrete protocol corresponding to the client's protocol version. */ + bool VersionRecognitionSuccessful() + { + return m_Protocol != nullptr; + } - /** Buffer for the incoming data until we recognize the protocol */ - cByteBuffer m_Buffer; + /** Convenience overload to enable redirecting sends to the underlying implementation. */ + auto & operator->() + { + return m_Protocol; + } + + /** The function that's responsible for processing incoming protocol data. */ + std::function<void(cClientHandle &, std::string_view)> HandleIncomingData; + + /** Sends a disconnect to the client as a result of a recognition error. + This function can be used to disconnect before any protocol has been recognised. */ + void SendDisconnect(cClientHandle & a_Client, const AString & a_Reason); - /** Is a server list ping for an unrecognized version currently occuring? */ - bool m_InPingForUnrecognizedVersion; +private: + + /** Handles data reception in a newly-created client handle that doesn't yet have known protocol. + a_Data contains a view of data that were just received. + Calls TryRecognizeProtocol to populate m_Protocol, and transitions to another mode depending on success. */ + void HandleIncomingDataInRecognitionStage(cClientHandle & a_Client, std::string_view a_Data); + + /** Handles and responds to unsupported clients sending pings. */ + void HandleIncomingDataInOldPingResponseStage(cClientHandle & a_Client, const std::string_view a_Data); + + /* Tries to recognize a protocol based on a_Data and m_Buffer contents. + a_Data is replaced with a sub-view, with handshake packet removed. */ + void TryRecognizeProtocol(cClientHandle & a_Client, std::string_view & a_Data); + + /** Tries to recognize a protocol in the lengthed family (1.7+), based on m_Buffer. + The packet length and type have already been read, type is 0. + Returns a cProtocol_XXX instance if recognized. */ + std::unique_ptr<cProtocol> TryRecognizeLengthedProtocol(cClientHandle & a_Client, std::string_view & a_Data); + + /** Sends one packet inside a cByteBuffer. + This is used only when handling an outdated server ping. */ + static void SendPacket(cClientHandle & a_Client, cByteBuffer & a_OutPacketBuffer); /** Returns the protocol-specific packet ID given the protocol-agnostic packet enum. */ - virtual UInt32 GetPacketID(ePacketType a_PacketType) override; + static UInt32 GetPacketID(cProtocol::ePacketType a_PacketType); + + /* Status handler for unrecognised versions. */ + void HandlePacketStatusRequest(cClientHandle & a_Client, cByteBuffer & a_Out); - // Packet handlers while in status state (m_InPingForUnrecognizedVersion == true) - void HandlePacketStatusRequest(); - void HandlePacketStatusPing(); + /* Ping handler for unrecognised versions. */ + void HandlePacketStatusPing(cClientHandle & a_Client, cByteBuffer & a_Out); - /** Tries to recognize protocol based on m_Buffer contents; returns true if recognized */ - bool TryRecognizeProtocol(void); + /** The actual protocol implementation. + Created when recognition of the client version succeeds with a version we support. */ + std::unique_ptr<cProtocol> m_Protocol; - /** Tries to recognize a protocol in the lengthed family (1.7+), based on m_Buffer; returns true if recognized. - The packet length and type have already been read, type is 0 - The number of bytes remaining in the packet is passed as a_PacketLengthRemaining. */ - bool TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining); + /** Buffer for received protocol data. */ + cByteBuffer m_Buffer; - /** Sends a single packet contained within the cPacketizer class. - The cPacketizer's destructor calls this to send the contained packet; protocol may transform the data (compression in 1.8 etc). */ - virtual void SendPacket(cPacketizer & a_Pkt) override; } ; |