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-rw-r--r--src/Items/ItemBucket.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 015720415..47429551a 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -96,7 +96,7 @@ public:
ASSERT(!"Inventory bucket mismatch");
return true;
}
- if (a_Player->GetInventory().AddItem(cItem(NewItem), true, true) != 1)
+ if (a_Player->GetInventory().AddItem(cItem(NewItem)) != 1)
{
// The bucket didn't fit, toss it as a pickup:
a_Player->TossPickup(cItem(NewItem));
@@ -137,7 +137,7 @@ public:
return false;
}
cItem Item(E_ITEM_BUCKET, 1);
- if (!a_Player->GetInventory().AddItem(Item, true, true))
+ if (!a_Player->GetInventory().AddItem(Item))
{
return false;
}