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-rw-r--r--src/Entities/HangingEntity.h15
-rw-r--r--src/Entities/Player.h21
2 files changed, 25 insertions, 11 deletions
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h
index 4d70cd1a0..5d0aa17b3 100644
--- a/src/Entities/HangingEntity.h
+++ b/src/Entities/HangingEntity.h
@@ -46,6 +46,9 @@ public:
protected:
+ Byte m_Facing;
+
+
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override
{
@@ -53,6 +56,7 @@ protected:
UNUSED(a_Chunk);
}
+
/** Converts protocol hanging item facing to eBlockFace values */
inline static eBlockFace ProtocolFaceToBlockFace(Byte a_ProtocolFace)
{
@@ -77,6 +81,7 @@ protected:
return Dir;
}
+
/** Converts eBlockFace values to protocol hanging item faces */
inline static Byte BlockFaceToProtocolFace(eBlockFace a_BlockFace)
{
@@ -99,13 +104,17 @@ protected:
Dir = cHangingEntity::BlockFaceToProtocolFace(BLOCK_FACE_XP);
}
+ #if !defined(__clang__)
+ default:
+ {
+ ASSERT(!"Unknown BLOCK_FACE");
+ return 0;
+ }
+ #endif
}
return Dir;
}
-
- Byte m_Facing;
-
}; // tolua_export
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index a84fdd0c7..799990bf2 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -235,14 +235,19 @@ public:
// tolua_begin
- void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); }
- void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); }
- void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
- void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); }
- void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); }
- void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
- void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
- void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); }
+ void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); }
+ void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); }
+ void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
+ void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); }
+ void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); }
+ void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
+ void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
+ void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); }
+
+ void SendSystemMessage (const AString & a_Message) { m_ClientHandle->SendChatSystem(a_Message, mtCustom); }
+ void SendAboveActionBarMessage(const AString & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); }
+ void SendSystemMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChatSystem(a_Message); }
+ void SendAboveActionBarMessage(const cCompositeChat & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message); }
const AString & GetName(void) const { return m_PlayerName; }
void SetName(const AString & a_Name) { m_PlayerName = a_Name; }