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-rw-r--r--source/Blocks/BlockRedstoneRepeater.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/Blocks/BlockRedstoneRepeater.h b/source/Blocks/BlockRedstoneRepeater.h
index dda3d31a7..8beb4b94a 100644
--- a/source/Blocks/BlockRedstoneRepeater.h
+++ b/source/Blocks/BlockRedstoneRepeater.h
@@ -12,12 +12,12 @@ class cBlockRedstoneRepeaterHandler :
public cBlockHandler
{
public:
- cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockID);
- virtual void OnPlaced(cWorld * a_World, int a_X, int a_Y, int a_Z, int a_Dir) override;
- virtual void OnDestroyed(cWorld * a_World, int a_X, int a_Y, int a_Z) override;
+ cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType);
+ virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir) override;
+ virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z) override;
- virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z) override;
+ virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
@@ -33,7 +33,7 @@ public:
}
- virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override;
+ virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override;
virtual bool DoesAllowBlockOnTop(void) override
@@ -42,9 +42,9 @@ public:
}
- virtual bool CanBeAt(cWorld * a_World, int a_X, int a_Y, int a_Z) override
+ virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- return a_World->GetBlock(a_X, a_Y - 1, a_Z) != E_BLOCK_AIR;
+ return a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) != E_BLOCK_AIR;
}