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author | Mattes D <github@xoft.cz> | 2016-08-19 15:53:54 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-08-19 15:53:54 +0200 |
commit | c61746a39238ec0b180635d914091d82fe8e8dfc (patch) | |
tree | 4bf43680b38b96c1286f5aed5c4dba73f078b857 /src | |
parent | Removed Decoda project files, no longer used. (#3320) (diff) | |
parent | Fixed implicit rounding warnings. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemBoat.h | 13 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 2 |
2 files changed, 9 insertions, 6 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index de16c70dc..5f7f91b57 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -73,19 +73,22 @@ public: return false; } - double x = Callbacks.m_Pos.x; - double y = Callbacks.m_Pos.y; - double z = Callbacks.m_Pos.z; + auto x = Callbacks.m_Pos.x; + auto y = Callbacks.m_Pos.y; + auto z = Callbacks.m_Pos.z; + auto bx = FloorC(x); + auto by = FloorC(y); + auto bz = FloorC(z); // Verify that block type for spawn point is water - BLOCKTYPE SpawnBlock = a_World->GetBlock(x, y, z); + BLOCKTYPE SpawnBlock = a_World->GetBlock(bx, by, bz); if (!IsBlockWater(SpawnBlock)) { return false; } // Block above must be air to spawn a boat (prevents spawning a boat underwater) - BLOCKTYPE BlockAbove = a_World->GetBlock(x, y + 1, z); + BLOCKTYPE BlockAbove = a_World->GetBlock(bx, by + 1, bz); if (BlockAbove != E_BLOCK_AIR) { return false; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 3b0fdd36c..98c22e299 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -1213,7 +1213,7 @@ bool cMonster::WouldBurnAt(Vector3d a_Location, cChunk & a_Chunk) GetWorld()->IsWeatherSunnyAt(POSX_TOINT, POSZ_TOINT) // Not raining ) { - int MobHeight = static_cast<int>(a_Location.y) + round(GetHeight()) - 1; // The height of the mob head + int MobHeight = FloorC(a_Location.y + GetHeight()) - 1; // The block Y coord of the mob's head if (MobHeight >= cChunkDef::Height) { return true; |