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authorMattes D <github@xoft.cz>2014-07-24 22:28:42 +0200
committerMattes D <github@xoft.cz>2014-07-24 22:28:42 +0200
commit741fd41781d455c2b8e821bf2a1211a734afbd24 (patch)
tree1fa7a405639450c289090e0412f092bc92b6dfbe /src/Mobs/Skeleton.h
parentAdded a queue for setting chunk data. (diff)
parentMade redundant semi not an error, fixed one more. (diff)
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r--src/Mobs/Skeleton.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h
index 9a121ef48..577588b32 100644
--- a/src/Mobs/Skeleton.h
+++ b/src/Mobs/Skeleton.h
@@ -15,7 +15,7 @@ class cSkeleton :
public:
cSkeleton(bool IsWither);
- CLASS_PROTODEF(cSkeleton);
+ CLASS_PROTODEF(cSkeleton)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void MoveToPosition(const Vector3d & a_Position) override;
@@ -24,7 +24,7 @@ public:
virtual bool IsUndead(void) override { return true; }
- bool IsWither(void) const { return m_bIsWither; };
+ bool IsWither(void) const { return m_bIsWither; }
private: