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author | Tycho <work.tycho+git@gmail.com> | 2014-03-17 17:44:34 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-03-17 17:44:34 +0100 |
commit | 90ab055eab62b35a8ddc681e6d79aa1d42afae9f (patch) | |
tree | b71798809ca05c1d904a18083a8c652a4954306a /src/Entities/Player.h | |
parent | Made buffers static const (diff) | |
parent | Fixed double to float conversions. (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index f9404dfaf..c25053c21 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -270,6 +270,9 @@ public: /// Returns true if the player is currently flying. bool IsFlying(void) const { return m_IsFlying; } + /** Returns if a player is sleeping in a bed */ + bool IsInBed(void) const { return m_bIsInBed; } + /// returns true if the player has thrown out a floater. bool IsFishing(void) const { return m_IsFishing; } @@ -278,6 +281,9 @@ public: int GetFloaterID(void) const { return m_FloaterID; } // tolua_end + + /** Sets a player's in-bed state; we can't be sure plugins will keep this value updated, so no exporting */ + void SetIsInBed(bool a_Flag) { m_bIsInBed = a_Flag; } /// Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet void StartEating(void); @@ -371,8 +377,8 @@ protected: GroupList m_ResolvedGroups; GroupList m_Groups; - std::string m_PlayerName; - std::string m_LoadedWorldName; + AString m_PlayerName; + AString m_LoadedWorldName; /// Xp Level stuff enum @@ -456,7 +462,7 @@ protected: int m_FloaterID; - cTeam* m_Team; + cTeam * m_Team; @@ -479,6 +485,11 @@ protected: /// Adds food exhaustion based on the difference between Pos and LastPos, sprinting status and swimming (in water block) void ApplyFoodExhaustionFromMovement(); + + /** Flag representing whether the player is currently in a bed + Set by a right click on unoccupied bed, unset by a time fast forward or teleport */ + bool m_bIsInBed; + } ; // tolua_export |