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author | madmaxoft <github@xoft.cz> | 2014-03-29 23:05:17 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-29 23:05:17 +0100 |
commit | 47a427d3dc1aafa1de5d55faa60e666e64ba7bd3 (patch) | |
tree | 3d9e203397178a6874b0430773731693cbd03ab6 /src/Entities/Player.cpp | |
parent | NetherFortGen: Added several more prefabs. (diff) | |
parent | cPrefab now uses a struct for block type definition in CharMap. (diff) | |
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 863aaa799..646aad50f 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1489,6 +1489,7 @@ bool cPlayer::MoveToWorld(const char * a_WorldName) // Add player to all the necessary parts of the new world SetWorld(World); + m_ClientHandle->StreamChunks(); World->AddEntity(this); World->AddPlayer(this); |