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author | Tycho <work.tycho+git@gmail.com> | 2014-01-26 15:20:39 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-01-26 15:20:39 +0100 |
commit | 14e48ccb4bbad6f43121dc27f042083cda160f45 (patch) | |
tree | 96df772125eb96f79bf76226e5df91b4e2b99696 /src/Blocks/BlockChest.h | |
parent | Added support for overide in c++11 supporting varients of gcc/clang (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockChest.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h index 88f7c4b32..23f969dbe 100644 --- a/src/Blocks/BlockChest.h +++ b/src/Blocks/BlockChest.h @@ -21,7 +21,7 @@ public: virtual bool GetPlacementBlockTypeMeta( - cWorld * a_World, cPlayer * a_Player, + cChunkInterface * a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta @@ -30,7 +30,7 @@ public: a_BlockType = m_BlockType; // Is there a doublechest already next to this block? - if (!CanBeAt(a_World, a_BlockX, a_BlockY, a_BlockZ)) + if (!CanBeAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ)) { // Yup, cannot form a triple-chest, refuse: return false; @@ -38,7 +38,7 @@ public: // Check if this forms a doublechest, if so, need to adjust the meta: cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + if (!Area.Read(a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) { return false; } @@ -67,7 +67,7 @@ public: virtual void OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, + cChunkInterface * a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta @@ -75,7 +75,7 @@ public: { // Check if this forms a doublechest, if so, need to adjust the meta: cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) + if (!Area.Read(a_ChunkInterface, a_BlockX - 1, a_BlockX + 1, a_BlockY, a_BlockY, a_BlockZ - 1, a_BlockZ + 1)) { return; } @@ -84,8 +84,8 @@ public: // Choose meta from player rotation, choose only between 2 or 3 NIBBLETYPE NewMeta = ((rot >= -90) && (rot < 90)) ? 2 : 3; if ( - CheckAndAdjustNeighbor(a_World, Area, 0, 1, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 1, NewMeta) + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 0, 1, NewMeta) || + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 2, 1, NewMeta) ) { // Forming a double chest in the X direction @@ -94,8 +94,8 @@ public: // Choose meta from player rotation, choose only between 4 or 5 NewMeta = (rot < 0) ? 4 : 5; if ( - CheckAndAdjustNeighbor(a_World, Area, 1, 0, NewMeta) || - CheckAndAdjustNeighbor(a_World, Area, 2, 2, NewMeta) + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 1, 0, NewMeta) || + CheckAndAdjustNeighbor(a_ChunkInterface, Area, 2, 2, NewMeta) ) { // Forming a double chest in the Z direction @@ -112,10 +112,10 @@ public: } - virtual bool CanBeAt(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) + virtual bool CanBeAt(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override { cBlockArea Area; - if (!Area.Read(a_World, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2)) + if (!Area.Read(a_ChunkInterface, a_BlockX - 2, a_BlockX + 2, a_BlockY, a_BlockY, a_BlockZ - 2, a_BlockZ + 2)) { // Cannot read the surroundings, probably at the edge of loaded chunks. Disallow. return false; @@ -207,13 +207,13 @@ public: /// If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. - bool CheckAndAdjustNeighbor(cWorld * a_World, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) + bool CheckAndAdjustNeighbor(cChunkInterface * a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta) override { if (a_Area.GetRelBlockType(a_RelX, 0, a_RelZ) != E_BLOCK_CHEST) { return false; } - a_World->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta); + a_ChunkInterface->SetBlockMeta(a_Area.GetOriginX() + a_RelX, a_Area.GetOriginY(), a_Area.GetOriginZ() + a_RelZ, a_NewMeta); return true; } } ; |