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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 00:23:05 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 00:23:05 +0100 |
commit | 0d8ecbeca1a93acab395326db3e90f444c8bbc18 (patch) | |
tree | 529ef281ab20829534f272157edede9d7cb087d4 /source/cWorldGenerator_Test.h | |
parent | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() (diff) | |
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Diffstat (limited to 'source/cWorldGenerator_Test.h')
-rw-r--r-- | source/cWorldGenerator_Test.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/cWorldGenerator_Test.h b/source/cWorldGenerator_Test.h new file mode 100644 index 000000000..cb08cf97c --- /dev/null +++ b/source/cWorldGenerator_Test.h @@ -0,0 +1,10 @@ +#pragma once
+
+#include "cWorldGenerator.h"
+
+class cWorldGenerator_Test : public cWorldGenerator
+{
+protected:
+ virtual void GenerateTerrain( cChunk* a_Chunk );
+ virtual void GenerateFoliage( cChunk* a_Chunk );
+};
\ No newline at end of file |