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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cTracer.h | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/cTracer.h')
-rw-r--r-- | source/cTracer.h | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/source/cTracer.h b/source/cTracer.h index 08ebc72e5..fa9d3c673 100644 --- a/source/cTracer.h +++ b/source/cTracer.h @@ -1,34 +1,34 @@ -#pragma once
-
-#include "Vector3i.h"
-#include "Vector3f.h"
-
-
-class cWorld;
-class cTracer //tolua_export
-{ //tolua_export
-public: //tolua_export
- Vector3f DotPos;
- Vector3f BoxOffset;
- cTracer( cWorld* a_World); //tolua_export
- ~cTracer(); //tolua_export
- int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); //tolua_export
- void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); //tolua_export
- Vector3f BlockHitPosition; //tolua_export
- Vector3f HitNormal; //tolua_export
- Vector3f RealHit; //tolua_export
-private:
- int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
- int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
- float SigNum( float a_Num );
- cWorld* m_World;
-
- Vector3f m_NormalTable[6];
-
- Vector3f dir;
- Vector3f tDelta;
- Vector3i pos;
- Vector3i end1;
- Vector3i step;
- Vector3f tMax;
+#pragma once + +#include "Vector3i.h" +#include "Vector3f.h" + + +class cWorld; +class cTracer //tolua_export +{ //tolua_export +public: //tolua_export + Vector3f DotPos; + Vector3f BoxOffset; + cTracer( cWorld* a_World); //tolua_export + ~cTracer(); //tolua_export + int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); //tolua_export + void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); //tolua_export + Vector3f BlockHitPosition; //tolua_export + Vector3f HitNormal; //tolua_export + Vector3f RealHit; //tolua_export +private: + int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal ); + int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos); + float SigNum( float a_Num ); + cWorld* m_World; + + Vector3f m_NormalTable[6]; + + Vector3f dir; + Vector3f tDelta; + Vector3i pos; + Vector3i end1; + Vector3i step; + Vector3f tMax; }; //tolua_export
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