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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-01 20:35:29 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-03-01 20:35:29 +0100
commit011e11af2caa9da43e92cb7c5806502645270f9d (patch)
tree3e53007e45c049e2eb15987a60c4b0ff3c72b629 /source/World.cpp
parentPrevious commit was missing the Entity.h file (diff)
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Diffstat (limited to '')
-rw-r--r--source/World.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/World.cpp b/source/World.cpp
index 3097e5029..84874258f 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -254,12 +254,12 @@ cWorld::cWorld(const AString & a_WorldName) :
m_WaterSimulator = InitializeFluidSimulator(IniFile, "Water", E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER);
m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA);
m_SandSimulator = new cSandSimulator(*this);
- m_FireSimulator = new cFireSimulator(*this);
+ m_FireSimulator = new cFireSimulator(*this, IniFile);
m_RedstoneSimulator = new cRedstoneSimulator(*this);
// Water and Lava simulators get registered in InitializeFluidSimulator()
m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1);
- m_SimulatorManager->RegisterSimulator(m_FireSimulator, 10);
+ m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1);
m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1);
// Save any changes that the defaults may have done to the ini file: