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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-03 15:25:27 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-03-03 15:25:27 +0100 |
commit | 5d219dab283e6769319440d37750803b5f991268 (patch) | |
tree | 9c37176d7eca50515733406c41833eba24ca66a1 /source/Simulator/DelayedFluidSimulator.cpp | |
parent | Added missing item types, fixed placing stone walls. (diff) | |
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Diffstat (limited to 'source/Simulator/DelayedFluidSimulator.cpp')
-rw-r--r-- | source/Simulator/DelayedFluidSimulator.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp index 871ba4801..be0cc1bbc 100644 --- a/source/Simulator/DelayedFluidSimulator.cpp +++ b/source/Simulator/DelayedFluidSimulator.cpp @@ -60,6 +60,11 @@ void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, return;
}
+ if (a_Chunk == NULL)
+ {
+ return;
+ }
+
int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
|