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-rw-r--r--screen_ui.cpp119
1 files changed, 86 insertions, 33 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index a0df455cd..6d8df68b3 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -86,8 +86,7 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_background_locked(Icon icon)
-{
+void ScreenRecoveryUI::draw_background_locked(Icon icon) {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
@@ -132,8 +131,7 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_progress_locked()
-{
+void ScreenRecoveryUI::draw_progress_locked() {
if (currentIcon == ERROR) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
@@ -204,8 +202,7 @@ void ScreenRecoveryUI::SetColor(UIElement e) {
// Redraw everything on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_screen_locked()
-{
+void ScreenRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_background_locked(currentIcon);
draw_progress_locked();
@@ -260,16 +257,14 @@ void ScreenRecoveryUI::draw_screen_locked()
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::update_screen_locked()
-{
+void ScreenRecoveryUI::update_screen_locked() {
draw_screen_locked();
gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::update_progress_locked()
-{
+void ScreenRecoveryUI::update_progress_locked() {
if (show_text || !pagesIdentical) {
draw_screen_locked(); // Must redraw the whole screen
pagesIdentical = true;
@@ -354,8 +349,7 @@ static char** Alloc2d(size_t rows, size_t cols) {
return result;
}
-void ScreenRecoveryUI::Init()
-{
+void ScreenRecoveryUI::Init() {
gr_init();
gr_font_size(&char_width, &char_height);
@@ -416,8 +410,7 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
}
}
-void ScreenRecoveryUI::SetBackground(Icon icon)
-{
+void ScreenRecoveryUI::SetBackground(Icon icon) {
pthread_mutex_lock(&updateMutex);
currentIcon = icon;
@@ -426,8 +419,7 @@ void ScreenRecoveryUI::SetBackground(Icon icon)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::SetProgressType(ProgressType type)
-{
+void ScreenRecoveryUI::SetProgressType(ProgressType type) {
pthread_mutex_lock(&updateMutex);
if (progressBarType != type) {
progressBarType = type;
@@ -439,8 +431,7 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
-{
+void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
pthread_mutex_lock(&updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
@@ -452,8 +443,7 @@ void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::SetProgress(float fraction)
-{
+void ScreenRecoveryUI::SetProgress(float fraction) {
pthread_mutex_lock(&updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
@@ -476,8 +466,7 @@ void ScreenRecoveryUI::SetStage(int current, int max) {
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::Print(const char *fmt, ...)
-{
+void ScreenRecoveryUI::Print(const char *fmt, ...) {
char buf[256];
va_list ap;
va_start(ap, fmt);
@@ -486,10 +475,9 @@ void ScreenRecoveryUI::Print(const char *fmt, ...)
fputs(buf, stdout);
- // This can get called before ui_init(), so be careful.
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
- for (char* ptr = buf; *ptr != '\0'; ++ptr) {
+ for (const char* ptr = buf; *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col >= text_cols) {
text[text_row][text_col] = '\0';
text_col = 0;
@@ -504,6 +492,75 @@ void ScreenRecoveryUI::Print(const char *fmt, ...)
pthread_mutex_unlock(&updateMutex);
}
+// TODO: replace this with something not line-based so we can wrap correctly without getting
+// confused about what line we're on.
+void ScreenRecoveryUI::print_no_update(const char* s) {
+ pthread_mutex_lock(&updateMutex);
+ if (text_rows > 0 && text_cols > 0) {
+ for (const char* ptr = s; *ptr != '\0'; ++ptr) {
+ if (*ptr == '\n' || text_col >= text_cols) {
+ text[text_row][text_col] = '\0';
+ text_col = 0;
+ text_row = (text_row + 1) % text_rows;
+ if (text_row == text_top) text_top = (text_top + 1) % text_rows;
+ }
+ if (*ptr != '\n') text[text_row][text_col++] = *ptr;
+ }
+ text[text_row][text_col] = '\0';
+ }
+ pthread_mutex_unlock(&updateMutex);
+}
+
+void ScreenRecoveryUI::ShowFile(const char* filename) {
+ FILE* fp = fopen_path(filename, "re");
+ if (fp == nullptr) {
+ Print(" Unable to open %s: %s\n", filename, strerror(errno));
+ return;
+ }
+
+ char line[1024];
+ int ct = 0;
+ int key = 0;
+ while (fgets(line, sizeof(line), fp) != nullptr) {
+ print_no_update(line);
+ ct++;
+ if (ct % text_rows == 0) {
+ Redraw();
+
+ // give the user time to glance at the entries
+ key = WaitKey();
+
+ if (key == KEY_POWER) {
+ break;
+ } else if (key == KEY_VOLUMEUP) {
+ // Go back by seeking to the beginning and dumping ct - n
+ // lines. It's ugly, but this way we don't need to store
+ // the previous offsets. The files we're dumping here aren't
+ // expected to be very large.
+ ct -= 2 * text_rows;
+ if (ct < 0) {
+ ct = 0;
+ }
+ fseek(fp, 0, SEEK_SET);
+ for (int i = 0; i < ct; i++) {
+ fgets(line, sizeof(line), fp);
+ }
+ Print("^^^^^^^^^^\n");
+ } else {
+ // Next page.
+ }
+ }
+ }
+
+ // If the user didn't abort, then give the user time to glance at
+ // the end of the log, sorry, no rewind here
+ if (key != KEY_POWER) {
+ Print("\n--END-- (press any key)\n");
+ WaitKey();
+ }
+ fclose(fp);
+}
+
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
int initial_selection) {
pthread_mutex_lock(&updateMutex);
@@ -554,33 +611,29 @@ void ScreenRecoveryUI::EndMenu() {
pthread_mutex_unlock(&updateMutex);
}
-bool ScreenRecoveryUI::IsTextVisible()
-{
+bool ScreenRecoveryUI::IsTextVisible() {
pthread_mutex_lock(&updateMutex);
int visible = show_text;
pthread_mutex_unlock(&updateMutex);
return visible;
}
-bool ScreenRecoveryUI::WasTextEverVisible()
-{
+bool ScreenRecoveryUI::WasTextEverVisible() {
pthread_mutex_lock(&updateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
-void ScreenRecoveryUI::ShowText(bool visible)
-{
+void ScreenRecoveryUI::ShowText(bool visible) {
pthread_mutex_lock(&updateMutex);
show_text = visible;
- if (show_text) show_text_ever = 1;
+ if (show_text) show_text_ever = true;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::Redraw()
-{
+void ScreenRecoveryUI::Redraw() {
pthread_mutex_lock(&updateMutex);
update_screen_locked();
pthread_mutex_unlock(&updateMutex);